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OpenRCT2/src/openrct2/core/JobPool.hpp
2020-02-17 11:43:47 +01:00

156 lines
3.9 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include <algorithm>
#include <atomic>
#include <cassert>
#include <condition_variable>
#include <deque>
#include <functional>
#include <mutex>
#include <thread>
#include <vector>
class JobPool
{
private:
struct TaskData
{
const std::function<void()> WorkFn;
const std::function<void()> CompletionFn;
TaskData(std::function<void()> workFn, std::function<void()> completionFn)
: WorkFn(workFn)
, CompletionFn(completionFn)
{
}
};
std::atomic_bool _shouldStop = { false };
std::atomic<size_t> _processing = { 0 };
std::vector<std::thread> _threads;
std::deque<TaskData> _pending;
std::deque<TaskData> _completed;
std::condition_variable _condPending;
std::condition_variable _condComplete;
std::mutex _mutex;
using unique_lock = std::unique_lock<std::mutex>;
public:
JobPool(size_t maxThreads = 255)
{
maxThreads = std::min<size_t>(maxThreads, std::thread::hardware_concurrency());
for (size_t n = 0; n < maxThreads; n++)
{
_threads.emplace_back(&JobPool::ProcessQueue, this);
}
}
~JobPool()
{
{
unique_lock lock(_mutex);
_shouldStop = true;
_condPending.notify_all();
}
for (auto&& th : _threads)
{
assert(th.joinable() != false);
th.join();
}
}
void AddTask(std::function<void()> workFn, std::function<void()> completionFn = nullptr)
{
unique_lock lock(_mutex);
_pending.emplace_back(workFn, completionFn);
_condPending.notify_one();
}
void Join(std::function<void()> reportFn = nullptr)
{
unique_lock lock(_mutex);
while (true)
{
// Wait for the queue to become empty or having completed tasks.
_condComplete.wait(lock, [this]() { return (_pending.empty() && _processing == 0) || !_completed.empty(); });
// Dispatch all completion callbacks if there are any.
while (!_completed.empty())
{
auto taskData = _completed.front();
_completed.pop_front();
if (taskData.CompletionFn)
{
lock.unlock();
taskData.CompletionFn();
lock.lock();
}
}
if (reportFn)
{
lock.unlock();
reportFn();
lock.lock();
}
// If everything is empty and no more work has to be done we can stop waiting.
if (_completed.empty() && _pending.empty() && _processing == 0)
{
break;
}
}
}
size_t CountPending()
{
return _pending.size();
}
private:
void ProcessQueue()
{
unique_lock lock(_mutex);
do
{
// Wait for work or cancelation.
_condPending.wait(lock, [this]() { return _shouldStop || !_pending.empty(); });
if (!_pending.empty())
{
_processing++;
auto taskData = _pending.front();
_pending.pop_front();
lock.unlock();
taskData.WorkFn();
lock.lock();
_completed.push_back(taskData);
_processing--;
_condComplete.notify_one();
}
} while (!_shouldStop);
}
};