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OpenRCT2/src/openrct2/actions/FootpathRemoveAction.h
Tulio Leao 8fc167afc3 Move some game actions logic from header to source (#13571)
* Moving all definitions from B...Actions to source

* Moving all definitions from C...Actions to source

* Moving all definitions from F...Actions to source

* Moving all definitions from G...Actions to source

* Moving all definitions from L...Actions to source

* Moving all definitions from M...Actions to source

* Moving all definitions from N...Actions to source

* Moving all definitions from P...Actions to source
2020-12-13 15:10:26 +00:00

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C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../management/Finance.h"
#include "GameAction.h"
DEFINE_GAME_ACTION(FootpathRemoveAction, GAME_COMMAND_REMOVE_PATH, GameActions::Result)
{
private:
CoordsXYZ _loc;
public:
FootpathRemoveAction() = default;
FootpathRemoveAction(const CoordsXYZ& location);
void AcceptParameters(GameActionParameterVisitor & visitor) override;
uint16_t GetActionFlags() const override;
void Serialise(DataSerialiser & stream) override;
GameActions::Result::Ptr Query() const override;
GameActions::Result::Ptr Execute() const override;
private:
TileElement* GetFootpathElement() const;
money32 GetRefundPrice(TileElement * footpathElement) const;
GameActions::Result::Ptr RemoveBannersAtElement(const CoordsXY& loc, TileElement* tileElement) const;
};