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https://github.com/OpenRCT2/OpenRCT2
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* Put all of TitleSequenceManager into the same namespace * Move RideConstructionState into the OpenRCT2 namespace * Adopt existing namespaces into OpenRCT2 namespace This adds `using namespace OpenRCT2` to compilation units where appropriate, as a means to get the codebase to compile until these units have been placed in a namespace of their own.
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2024 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "core/IStream.hpp"
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#include "ride/TrackDesign.h"
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#include <memory>
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#include <string>
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#include <vector>
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/**
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* Interface to import scenarios and saved games.
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*/
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struct ITrackImporter
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{
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public:
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virtual ~ITrackImporter() = default;
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virtual bool Load(const utf8* path) = 0;
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virtual bool LoadFromStream(OpenRCT2::IStream* stream) = 0;
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[[nodiscard]] virtual std::unique_ptr<TrackDesign> Import() = 0;
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};
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namespace OpenRCT2::TrackImporter
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{
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[[nodiscard]] std::unique_ptr<ITrackImporter> Create(const std::string& hintPath);
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[[nodiscard]] std::unique_ptr<ITrackImporter> CreateTD4();
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[[nodiscard]] std::unique_ptr<ITrackImporter> CreateTD6();
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bool ExtensionIsRCT1(const std::string& extension);
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} // namespace OpenRCT2::TrackImporter
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