mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-24 23:34:37 +01:00
384 lines
13 KiB
C++
384 lines
13 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2023 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "ImageImporter.h"
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#include "../core/Imaging.h"
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#include <cstring>
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#include <stdexcept>
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#include <string>
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using namespace OpenRCT2::Drawing;
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using ImportResult = ImageImporter::ImportResult;
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constexpr int32_t PALETTE_TRANSPARENT = -1;
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ImportResult ImageImporter::Import(
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const Image& image, int32_t offsetX, int32_t offsetY, Palette palette, ImportFlags flags, ImportMode mode) const
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{
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return Import(image, 0, 0, image.Width, image.Height, offsetX, offsetY, palette, flags, mode);
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}
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ImportResult ImageImporter::Import(
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const Image& image, int32_t srcX, int32_t srcY, int32_t width, int32_t height, int32_t offsetX, int32_t offsetY,
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Palette palette, ImportFlags flags, ImportMode mode) const
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{
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if (width > 256 || height > 256)
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{
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throw std::invalid_argument("Only images 256x256 or less are supported.");
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}
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if (palette == Palette::KeepIndices && image.Depth != 8)
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{
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throw std::invalid_argument("Image is not paletted, it has bit depth of " + std::to_string(image.Depth));
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}
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auto pixels = GetPixels(image.Pixels.data(), image.Stride, srcX, srcY, width, height, palette, flags, mode);
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auto buffer = flags & ImportFlags::RLE ? EncodeRLE(pixels.data(), width, height) : EncodeRaw(pixels.data(), width, height);
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G1Element outElement;
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outElement.width = width;
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outElement.height = height;
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outElement.flags = (flags & ImportFlags::RLE ? G1_FLAG_RLE_COMPRESSION : G1_FLAG_HAS_TRANSPARENCY);
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outElement.x_offset = offsetX;
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outElement.y_offset = offsetY;
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outElement.zoomed_offset = 0;
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ImportResult result;
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result.Element = outElement;
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result.Buffer = std::move(buffer);
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result.Element.offset = result.Buffer.data();
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return result;
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}
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std::vector<int32_t> ImageImporter::GetPixels(
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const uint8_t* pixels, uint32_t pitch, uint32_t srcX, uint32_t srcY, uint32_t width, uint32_t height, Palette palette,
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ImportFlags flags, ImportMode mode)
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{
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std::vector<int32_t> buffer;
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buffer.reserve(width * height);
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// A larger range is needed for proper dithering
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auto palettedSrc = pixels;
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std::unique_ptr<int16_t[]> rgbaSrcBuffer;
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if (palette != Palette::KeepIndices)
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{
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rgbaSrcBuffer = std::make_unique<int16_t[]>(height * width * 4);
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}
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auto rgbaSrc = rgbaSrcBuffer.get();
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if (palette != Palette::KeepIndices)
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{
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auto src = pixels + (srcY * pitch) + (srcX * 4);
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auto dst = rgbaSrc;
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for (uint32_t y = 0; y < height; y++)
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{
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for (uint32_t x = 0; x < width * 4; x++)
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{
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*dst = static_cast<int16_t>(*src);
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src++;
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dst++;
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}
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src += (pitch - (width * 4));
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}
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}
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if (palette == Palette::KeepIndices)
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{
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palettedSrc += srcX + srcY * pitch;
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for (uint32_t y = 0; y < height; y++)
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{
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for (uint32_t x = 0; x < width; x++)
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{
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int32_t paletteIndex = *palettedSrc;
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// The 1st index is always transparent
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if (paletteIndex == 0)
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{
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paletteIndex = PALETTE_TRANSPARENT;
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}
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palettedSrc += 1;
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buffer.push_back(paletteIndex);
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}
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palettedSrc += (pitch - width);
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}
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}
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else
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{
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for (uint32_t y = 0; y < height; y++)
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{
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for (uint32_t x = 0; x < width; x++)
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{
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auto paletteIndex = CalculatePaletteIndex(mode, rgbaSrc, x, y, width, height);
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rgbaSrc += 4;
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buffer.push_back(paletteIndex);
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}
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}
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}
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return buffer;
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}
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std::vector<uint8_t> ImageImporter::EncodeRaw(const int32_t* pixels, uint32_t width, uint32_t height)
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{
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auto bufferLength = width * height;
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std::vector<uint8_t> buffer(bufferLength);
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for (size_t i = 0; i < bufferLength; i++)
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{
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auto p = pixels[i];
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buffer[i] = (p == PALETTE_TRANSPARENT ? 0 : static_cast<uint8_t>(p));
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}
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return buffer;
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}
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std::vector<uint8_t> ImageImporter::EncodeRLE(const int32_t* pixels, uint32_t width, uint32_t height)
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{
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struct RLECode
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{
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uint8_t NumPixels{};
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uint8_t OffsetX{};
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};
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auto src = pixels;
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std::vector<uint8_t> buffer((height * 2) + (width * height * 16));
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std::fill_n(buffer.data(), (height * 2) + (width * height * 16), 0x00);
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auto yOffsets = reinterpret_cast<uint16_t*>(buffer.data());
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auto dst = buffer.data() + (height * 2);
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for (uint32_t y = 0; y < height; y++)
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{
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yOffsets[y] = static_cast<uint16_t>(dst - buffer.data());
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auto previousCode = static_cast<RLECode*>(nullptr);
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auto currentCode = reinterpret_cast<RLECode*>(dst);
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dst += 2;
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auto startX = 0;
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auto npixels = 0;
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bool pushRun = false;
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for (uint32_t x = 0; x < width; x++)
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{
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int32_t paletteIndex = *src++;
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if (paletteIndex == PALETTE_TRANSPARENT)
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{
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if (npixels != 0)
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{
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x--;
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src--;
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pushRun = true;
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}
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}
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else
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{
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if (npixels == 0)
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{
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startX = x;
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}
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npixels++;
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*dst++ = static_cast<uint8_t>(paletteIndex);
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}
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if (npixels == 127 || x == width - 1)
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{
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pushRun = true;
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}
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if (pushRun)
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{
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if (npixels > 0)
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{
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previousCode = currentCode;
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currentCode->NumPixels = npixels;
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currentCode->OffsetX = startX;
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if (x == width - 1)
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{
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currentCode->NumPixels |= 0x80;
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}
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currentCode = reinterpret_cast<RLECode*>(dst);
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dst += 2;
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}
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else
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{
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if (previousCode == nullptr)
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{
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currentCode->NumPixels = 0x80;
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currentCode->OffsetX = 0;
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}
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else
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{
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previousCode->NumPixels |= 0x80;
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dst -= 2;
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}
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}
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startX = 0;
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npixels = 0;
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pushRun = false;
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}
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}
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}
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auto bufferLength = static_cast<size_t>(dst - buffer.data());
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buffer.resize(bufferLength);
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return buffer;
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}
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int32_t ImageImporter::CalculatePaletteIndex(
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ImportMode mode, int16_t* rgbaSrc, int32_t x, int32_t y, int32_t width, int32_t height)
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{
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auto& palette = StandardPalette;
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auto paletteIndex = GetPaletteIndex(palette, rgbaSrc);
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if ((mode == ImportMode::Closest || mode == ImportMode::Dithering) && !IsInPalette(palette, rgbaSrc))
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{
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paletteIndex = GetClosestPaletteIndex(palette, rgbaSrc);
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if (mode == ImportMode::Dithering)
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{
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auto dr = rgbaSrc[0] - static_cast<int16_t>(palette[paletteIndex].Red);
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auto dg = rgbaSrc[1] - static_cast<int16_t>(palette[paletteIndex].Green);
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auto db = rgbaSrc[2] - static_cast<int16_t>(palette[paletteIndex].Blue);
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// We don't want to dither remappable colours with nonremappable colours, etc
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PaletteIndexType thisIndexType = GetPaletteIndexType(paletteIndex);
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if (x + 1 < width)
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{
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if (!IsInPalette(palette, rgbaSrc + 4)
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&& thisIndexType == GetPaletteIndexType(GetClosestPaletteIndex(palette, rgbaSrc + 4)))
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{
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// Right
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rgbaSrc[4] += dr * 7 / 16;
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rgbaSrc[5] += dg * 7 / 16;
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rgbaSrc[6] += db * 7 / 16;
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}
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}
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if (y + 1 < height)
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{
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if (x > 0)
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{
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if (!IsInPalette(palette, rgbaSrc + 4 * (width - 1))
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&& thisIndexType == GetPaletteIndexType(GetClosestPaletteIndex(palette, rgbaSrc + 4 * (width - 1))))
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{
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// Bottom left
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rgbaSrc[4 * (width - 1)] += dr * 3 / 16;
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rgbaSrc[4 * (width - 1) + 1] += dg * 3 / 16;
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rgbaSrc[4 * (width - 1) + 2] += db * 3 / 16;
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}
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}
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// Bottom
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if (!IsInPalette(palette, rgbaSrc + 4 * width)
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&& thisIndexType == GetPaletteIndexType(GetClosestPaletteIndex(palette, rgbaSrc + 4 * width)))
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{
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rgbaSrc[4 * width] += dr * 5 / 16;
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rgbaSrc[4 * width + 1] += dg * 5 / 16;
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rgbaSrc[4 * width + 2] += db * 5 / 16;
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}
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if (x + 1 < width)
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{
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if (!IsInPalette(palette, rgbaSrc + 4 * (width + 1))
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&& thisIndexType == GetPaletteIndexType(GetClosestPaletteIndex(palette, rgbaSrc + 4 * (width + 1))))
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{
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// Bottom right
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rgbaSrc[4 * (width + 1)] += dr * 1 / 16;
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rgbaSrc[4 * (width + 1) + 1] += dg * 1 / 16;
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rgbaSrc[4 * (width + 1) + 2] += db * 1 / 16;
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}
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}
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}
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}
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}
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return paletteIndex;
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}
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int32_t ImageImporter::GetPaletteIndex(const GamePalette& palette, int16_t* colour)
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{
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if (!IsTransparentPixel(colour))
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{
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for (int32_t i = 0; i < PALETTE_SIZE; i++)
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{
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if (static_cast<int16_t>(palette[i].Red) == colour[0] && static_cast<int16_t>(palette[i].Green) == colour[1]
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&& static_cast<int16_t>(palette[i].Blue) == colour[2])
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{
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return i;
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}
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}
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}
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return PALETTE_TRANSPARENT;
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}
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bool ImageImporter::IsTransparentPixel(const int16_t* colour)
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{
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return colour[3] < 128;
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}
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/**
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* @returns true if this colour is in the standard palette.
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*/
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bool ImageImporter::IsInPalette(const GamePalette& palette, int16_t* colour)
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{
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return !(GetPaletteIndex(palette, colour) == PALETTE_TRANSPARENT && !IsTransparentPixel(colour));
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}
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/**
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* @returns true if palette index is an index not used for a special purpose.
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*/
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bool ImageImporter::IsChangablePixel(int32_t paletteIndex)
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{
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PaletteIndexType entryType = GetPaletteIndexType(paletteIndex);
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return entryType != PaletteIndexType::Special && entryType != PaletteIndexType::PrimaryRemap;
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}
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/**
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* @returns the type of palette entry this is.
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*/
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ImageImporter::PaletteIndexType ImageImporter::GetPaletteIndexType(int32_t paletteIndex)
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{
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if (paletteIndex <= 9)
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return PaletteIndexType::Special;
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if (paletteIndex >= 230 && paletteIndex <= 239)
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return PaletteIndexType::Special;
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if (paletteIndex == 255)
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return PaletteIndexType::Special;
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if (paletteIndex >= 243 && paletteIndex <= 254)
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return PaletteIndexType::PrimaryRemap;
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if (paletteIndex >= 202 && paletteIndex <= 213)
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return PaletteIndexType::SecondaryRemap;
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if (paletteIndex >= 46 && paletteIndex <= 57)
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return PaletteIndexType::TertiaryRemap;
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return PaletteIndexType::Normal;
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}
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int32_t ImageImporter::GetClosestPaletteIndex(const GamePalette& palette, const int16_t* colour)
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{
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auto smallestError = static_cast<uint32_t>(-1);
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auto bestMatch = PALETTE_TRANSPARENT;
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for (int32_t x = 0; x < PALETTE_SIZE; x++)
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{
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if (IsChangablePixel(x))
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{
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uint32_t error = (static_cast<int16_t>(palette[x].Red) - colour[0])
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* (static_cast<int16_t>(palette[x].Red) - colour[0])
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+ (static_cast<int16_t>(palette[x].Green) - colour[1]) * (static_cast<int16_t>(palette[x].Green) - colour[1])
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+ (static_cast<int16_t>(palette[x].Blue) - colour[2]) * (static_cast<int16_t>(palette[x].Blue) - colour[2]);
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if (smallestError == static_cast<uint32_t>(-1) || smallestError > error)
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{
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bestMatch = x;
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smallestError = error;
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}
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}
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}
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return bestMatch;
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}
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