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OpenRCT2/src/openrct2/ride/thrill/MotionSimulator.cpp
2017-10-09 15:24:22 +02:00

181 lines
7.5 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "../../interface/viewport.h"
#include "../../paint/paint.h"
#include "../../paint/supports.h"
#include "../track.h"
#include "../track_paint.h"
enum
{
SPR_MOTION_SIMULATOR_STAIRS_R0 = 22154,
SPR_MOTION_SIMULATOR_STAIRS_R1 = 22155,
SPR_MOTION_SIMULATOR_STAIRS_R2 = 22156,
SPR_MOTION_SIMULATOR_STAIRS_R3 = 22157,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 = 22158,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R1 = 22159,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R2 = 22160,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R3 = 22161,
};
/**
*
* rct2: 0x0076522A
*/
static void paint_motionsimulator_vehicle(paint_session * session, sint8 offsetX, sint8 offsetY, uint8 direction, sint32 height,
rct_map_element * mapElement)
{
Ride * ride = get_ride(mapElement->properties.track.ride_index);
rct_ride_entry * rideEntry = get_ride_entry_by_ride(ride);
rct_map_element * savedMapElement = static_cast<rct_map_element *>(session->CurrentlyDrawnItem);
rct_vehicle * vehicle = NULL;
if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK)
{
uint16 spriteIndex = ride->vehicles[0];
if (spriteIndex != SPRITE_INDEX_NULL)
{
vehicle = GET_VEHICLE(spriteIndex);
session->InteractionType = VIEWPORT_INTERACTION_ITEM_SPRITE;
session->CurrentlyDrawnItem = vehicle;
}
}
uint32 simulatorImageId = rideEntry->vehicles[0].base_image_id + direction;
if (vehicle != NULL)
{
if (vehicle->restraints_position >= 64)
{
simulatorImageId += (vehicle->restraints_position >> 6) << 2;
}
else
{
simulatorImageId += vehicle->vehicle_sprite_type * 4;
}
}
uint32 imageColourFlags = session->TrackColours[SCHEME_MISC];
if (imageColourFlags == IMAGE_TYPE_REMAP)
{
imageColourFlags =
SPRITE_ID_PALETTE_COLOUR_2(ride->vehicle_colours[0].body_colour, ride->vehicle_colours[0].trim_colour);
}
simulatorImageId |= imageColourFlags;
sint16 offsetZ = height + 2;
uint32 imageId;
uint8 currentRotation = get_current_rotation();
switch (direction)
{
case 0:
// Simulator
imageId = simulatorImageId;
sub_98197C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY, offsetZ, currentRotation);
// Stairs
imageId = (SPR_MOTION_SIMULATOR_STAIRS_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98199C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY, offsetZ, currentRotation);
// Stairs (rail)
imageId = (SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 20, 2, 44, offsetZ, offsetX, offsetY + 32, offsetZ, currentRotation);
break;
case 1:
// Simulator
imageId = simulatorImageId;
sub_98197C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY, offsetZ, currentRotation);
// Stairs
imageId = (SPR_MOTION_SIMULATOR_STAIRS_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98199C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY, offsetZ, currentRotation);
// Stairs (rail)
imageId = (SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 2, 20, 44, offsetZ, offsetX + 34, offsetY, offsetZ, currentRotation);
break;
case 2:
// Stairs (rail)
imageId = (SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 20, 2, 44, offsetZ, offsetX, offsetY - 10, offsetZ, currentRotation);
// Stairs
imageId = (SPR_MOTION_SIMULATOR_STAIRS_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY + 5, offsetZ, currentRotation);
// Simulator
imageId = simulatorImageId;
sub_98199C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY + 5, offsetZ, currentRotation);
break;
case 3:
// Stairs (rail)
imageId = (SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 2, 20, 44, offsetZ, offsetX - 10, offsetY, offsetZ, currentRotation);
// Stairs
imageId = (SPR_MOTION_SIMULATOR_STAIRS_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX + 5, offsetY, offsetZ, currentRotation);
// Simulator
imageId = simulatorImageId;
sub_98199C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX + 5, offsetY, offsetZ, currentRotation);
break;
}
session->CurrentlyDrawnItem = savedMapElement;
session->InteractionType = VIEWPORT_INTERACTION_ITEM_RIDE;
}
/** rct2: 0x008A85C4 */
static void paint_motionsimulator(paint_session * session, uint8 rideIndex, uint8 trackSequence, uint8 direction, sint32 height,
rct_map_element * mapElement)
{
trackSequence = track_map_2x2[direction][trackSequence];
sint32 edges = edges_2x2[trackSequence];
Ride * ride = get_ride(rideIndex);
rct_xy16 position = { session->MapPosition.x, session->MapPosition.y };
wooden_a_supports_paint_setup(session, (direction & 1), 0, height, session->TrackColours[SCHEME_MISC], NULL);
track_paint_util_paint_floor(session, edges, session->TrackColours[SCHEME_TRACK], height, floorSpritesCork,
get_current_rotation());
track_paint_util_paint_fences(session, edges, position, mapElement, ride, session->TrackColours[SCHEME_SUPPORTS], height,
fenceSpritesRope, get_current_rotation());
switch (trackSequence)
{
case 1:
paint_motionsimulator_vehicle(session, 16, -16, direction, height, mapElement);
break;
case 2:
paint_motionsimulator_vehicle(session, -16, 16, direction, height, mapElement);
break;
case 3:
paint_motionsimulator_vehicle(session, -16, -16, direction, height, mapElement);
break;
}
paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0);
paint_util_set_general_support_height(session, height + 128, 0x20);
}
/**
*
* rct2: 0x00763520
*/
TRACK_PAINT_FUNCTION get_track_paint_function_motionsimulator(sint32 trackType, sint32 direction)
{
switch (trackType)
{
case FLAT_TRACK_ELEM_2_X_2:
return paint_motionsimulator;
}
return NULL;
}