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OpenRCT2 does not provide a simple function to pause a server while no client is connected. This patch adds a so called "pause_server_if_no_clients" flag within network section of config.ini. By default this flag is set to false to be backward compatible with running servers. After setting this flag to true the game is paused on launch and gets unpaused on first connection. Signed-off-by: Tobias Kohlbau <tobias@kohlbau.de>