mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-15 19:13:07 +01:00
Not all files were necessarily _changed_, but all were touched, see https://github.com/OpenRCT2/OpenRCT2/pull/4932
135 lines
4.4 KiB
C++
135 lines
4.4 KiB
C++
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
|
|
/*****************************************************************************
|
|
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
|
|
*
|
|
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
|
|
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
|
|
*
|
|
* OpenRCT2 is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* A full copy of the GNU General Public License can be found in licence.txt
|
|
*****************************************************************************/
|
|
#pragma endregion
|
|
|
|
#include "../core/IStream.hpp"
|
|
#include "../core/Memory.hpp"
|
|
#include "ObjectManager.h"
|
|
#include "ObjectRepository.h"
|
|
#include "SceneryGroupObject.h"
|
|
|
|
extern "C"
|
|
{
|
|
#include "../drawing/drawing.h"
|
|
#include "../localisation/localisation.h"
|
|
}
|
|
|
|
SceneryGroupObject::~SceneryGroupObject()
|
|
{
|
|
Memory::Free(_items);
|
|
}
|
|
|
|
void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
|
|
{
|
|
stream->Seek(6, STREAM_SEEK_CURRENT);
|
|
stream->Seek(0x80 * 2, STREAM_SEEK_CURRENT);
|
|
_legacyType.entry_count = stream->ReadValue<uint8>();
|
|
_legacyType.var_107 = stream->ReadValue<uint8>();
|
|
_legacyType.var_108 = stream->ReadValue<uint8>();
|
|
_legacyType.pad_109 = stream->ReadValue<uint8>();
|
|
_legacyType.entertainer_costumes = stream->ReadValue<uint32>();
|
|
|
|
GetStringTable()->Read(context, stream, OBJ_STRING_ID_NAME);
|
|
ReadItems(stream);
|
|
GetImageTable()->Read(context, stream);
|
|
|
|
_legacyType.var_107 = _numItems;
|
|
}
|
|
|
|
void SceneryGroupObject::Load()
|
|
{
|
|
GetStringTable()->Sort();
|
|
_legacyType.name = language_allocate_object_string(GetName());
|
|
_legacyType.image = gfx_object_allocate_images(GetImageTable()->GetImages(), GetImageTable()->GetCount());
|
|
_legacyType.entry_count = 0;
|
|
}
|
|
|
|
void SceneryGroupObject::Unload()
|
|
{
|
|
language_free_object_string(_legacyType.name);
|
|
gfx_object_free_images(_legacyType.image, GetImageTable()->GetCount());
|
|
|
|
_legacyType.name = 0;
|
|
_legacyType.image = 0;
|
|
}
|
|
|
|
void SceneryGroupObject::DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint32 height) const
|
|
{
|
|
sint32 x = width / 2;
|
|
sint32 y = height / 2;
|
|
|
|
uint32 imageId = _legacyType.image + 0x20600001;
|
|
gfx_draw_sprite(dpi, imageId, x - 15, y - 14, 0);
|
|
}
|
|
|
|
void SceneryGroupObject::UpdateEntryIndexes()
|
|
{
|
|
IObjectRepository * objectRepository = GetObjectRepository();
|
|
IObjectManager * objectManager = GetObjectManager();
|
|
|
|
_legacyType.entry_count = 0;
|
|
for (uint32 i = 0; i < _numItems; i++)
|
|
{
|
|
const rct_object_entry * objectEntry = &_items[i];
|
|
|
|
const ObjectRepositoryItem * ori = objectRepository->FindObject(objectEntry);
|
|
if (ori == nullptr) continue;
|
|
if (ori->LoadedObject == nullptr) continue;
|
|
|
|
uint16 sceneryEntry = objectManager->GetLoadedObjectEntryIndex(ori->LoadedObject);
|
|
Guard::Assert(sceneryEntry != UINT8_MAX, GUARD_LINE);
|
|
|
|
uint8 objectType = objectEntry->flags & 0x0F;
|
|
switch (objectType) {
|
|
case OBJECT_TYPE_SMALL_SCENERY: break;
|
|
case OBJECT_TYPE_LARGE_SCENERY: sceneryEntry |= 0x300; break;
|
|
case OBJECT_TYPE_WALLS: sceneryEntry |= 0x200; break;
|
|
case OBJECT_TYPE_PATH_BITS: sceneryEntry |= 0x100; break;
|
|
default: sceneryEntry |= 0x400; break;
|
|
}
|
|
|
|
_legacyType.scenery_entries[_legacyType.entry_count] = sceneryEntry;
|
|
_legacyType.entry_count++;
|
|
}
|
|
}
|
|
|
|
void SceneryGroupObject::SetRepositoryItem(ObjectRepositoryItem * item) const
|
|
{
|
|
Memory::Free(item->ThemeObjects);
|
|
|
|
item->NumThemeObjects = _numItems;
|
|
item->ThemeObjects = Memory::AllocateArray<rct_object_entry>(_numItems);
|
|
for (uint32 i = 0; i < _numItems; i++)
|
|
{
|
|
item->ThemeObjects[i] = _items[i];
|
|
}
|
|
}
|
|
|
|
void SceneryGroupObject::ReadItems(IStream * stream)
|
|
{
|
|
auto items = std::vector<rct_object_entry>();
|
|
|
|
uint8 endMarker;
|
|
while ((endMarker = stream->ReadValue<uint8>()) != 0xFF)
|
|
{
|
|
stream->Seek(-1, STREAM_SEEK_CURRENT);
|
|
rct_object_entry entry = stream->ReadValue<rct_object_entry>();
|
|
items.push_back(entry);
|
|
}
|
|
|
|
_numItems = (uint32)items.size();
|
|
_items = Memory::DuplicateArray(items.data(), items.size());
|
|
}
|