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OpenRCT2/src/openrct2/object/SceneryGroupObject.cpp
Michał Janiszewski 79d76759bb Fix #5516: Update copyrights for 2017
Not all files were necessarily _changed_, but all were touched, see
https://github.com/OpenRCT2/OpenRCT2/pull/4932
2017-06-01 21:55:10 +02:00

135 lines
4.4 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include "../core/IStream.hpp"
#include "../core/Memory.hpp"
#include "ObjectManager.h"
#include "ObjectRepository.h"
#include "SceneryGroupObject.h"
extern "C"
{
#include "../drawing/drawing.h"
#include "../localisation/localisation.h"
}
SceneryGroupObject::~SceneryGroupObject()
{
Memory::Free(_items);
}
void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stream)
{
stream->Seek(6, STREAM_SEEK_CURRENT);
stream->Seek(0x80 * 2, STREAM_SEEK_CURRENT);
_legacyType.entry_count = stream->ReadValue<uint8>();
_legacyType.var_107 = stream->ReadValue<uint8>();
_legacyType.var_108 = stream->ReadValue<uint8>();
_legacyType.pad_109 = stream->ReadValue<uint8>();
_legacyType.entertainer_costumes = stream->ReadValue<uint32>();
GetStringTable()->Read(context, stream, OBJ_STRING_ID_NAME);
ReadItems(stream);
GetImageTable()->Read(context, stream);
_legacyType.var_107 = _numItems;
}
void SceneryGroupObject::Load()
{
GetStringTable()->Sort();
_legacyType.name = language_allocate_object_string(GetName());
_legacyType.image = gfx_object_allocate_images(GetImageTable()->GetImages(), GetImageTable()->GetCount());
_legacyType.entry_count = 0;
}
void SceneryGroupObject::Unload()
{
language_free_object_string(_legacyType.name);
gfx_object_free_images(_legacyType.image, GetImageTable()->GetCount());
_legacyType.name = 0;
_legacyType.image = 0;
}
void SceneryGroupObject::DrawPreview(rct_drawpixelinfo * dpi, sint32 width, sint32 height) const
{
sint32 x = width / 2;
sint32 y = height / 2;
uint32 imageId = _legacyType.image + 0x20600001;
gfx_draw_sprite(dpi, imageId, x - 15, y - 14, 0);
}
void SceneryGroupObject::UpdateEntryIndexes()
{
IObjectRepository * objectRepository = GetObjectRepository();
IObjectManager * objectManager = GetObjectManager();
_legacyType.entry_count = 0;
for (uint32 i = 0; i < _numItems; i++)
{
const rct_object_entry * objectEntry = &_items[i];
const ObjectRepositoryItem * ori = objectRepository->FindObject(objectEntry);
if (ori == nullptr) continue;
if (ori->LoadedObject == nullptr) continue;
uint16 sceneryEntry = objectManager->GetLoadedObjectEntryIndex(ori->LoadedObject);
Guard::Assert(sceneryEntry != UINT8_MAX, GUARD_LINE);
uint8 objectType = objectEntry->flags & 0x0F;
switch (objectType) {
case OBJECT_TYPE_SMALL_SCENERY: break;
case OBJECT_TYPE_LARGE_SCENERY: sceneryEntry |= 0x300; break;
case OBJECT_TYPE_WALLS: sceneryEntry |= 0x200; break;
case OBJECT_TYPE_PATH_BITS: sceneryEntry |= 0x100; break;
default: sceneryEntry |= 0x400; break;
}
_legacyType.scenery_entries[_legacyType.entry_count] = sceneryEntry;
_legacyType.entry_count++;
}
}
void SceneryGroupObject::SetRepositoryItem(ObjectRepositoryItem * item) const
{
Memory::Free(item->ThemeObjects);
item->NumThemeObjects = _numItems;
item->ThemeObjects = Memory::AllocateArray<rct_object_entry>(_numItems);
for (uint32 i = 0; i < _numItems; i++)
{
item->ThemeObjects[i] = _items[i];
}
}
void SceneryGroupObject::ReadItems(IStream * stream)
{
auto items = std::vector<rct_object_entry>();
uint8 endMarker;
while ((endMarker = stream->ReadValue<uint8>()) != 0xFF)
{
stream->Seek(-1, STREAM_SEEK_CURRENT);
rct_object_entry entry = stream->ReadValue<rct_object_entry>();
items.push_back(entry);
}
_numItems = (uint32)items.size();
_items = Memory::DuplicateArray(items.data(), items.size());
}