mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-27 16:54:52 +01:00
Not all files were necessarily _changed_, but all were touched, see https://github.com/OpenRCT2/OpenRCT2/pull/4932
70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#pragma once
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#include <memory>
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#include <vector>
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#include "NetworkTypes.h"
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#include "../common.h"
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class NetworkPacket final
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{
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public:
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uint16 Size = 0;
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std::shared_ptr<std::vector<uint8>> Data = std::make_shared<std::vector<uint8>>();
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size_t BytesTransferred = 0;
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size_t BytesRead = 0;
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static std::unique_ptr<NetworkPacket> Allocate();
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static std::unique_ptr<NetworkPacket> Duplicate(NetworkPacket& packet);
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uint8 * GetData();
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uint32 GetCommand();
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void Clear();
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bool CommandRequiresAuth();
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const uint8 * Read(size_t size);
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const utf8 * ReadString();
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void Write(const uint8 * bytes, size_t size);
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void WriteString(const utf8 * string);
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template <typename T>
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NetworkPacket & operator >>(T &value)
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{
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if (BytesRead + sizeof(value) > Size)
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{
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value = 0;
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}
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else
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{
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value = ByteSwapBE(*((T *)&GetData()[BytesRead]));
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BytesRead += sizeof(value);
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}
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return *this;
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}
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template <typename T>
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NetworkPacket & operator <<(T value) {
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T swapped = ByteSwapBE(value);
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uint8 * bytes = (uint8 *)&swapped;
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Data->insert(Data->end(), bytes, bytes + sizeof(value));
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return *this;
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}
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};
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