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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-27 08:45:00 +01:00
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OpenRCT2/src/openrct2/Version.h
Michał Janiszewski 0aff800d40 Release 0.2.0
- Feature: [#1417] Allow saving track designs for flat rides.
- Feature: [#1675] Auto-rotate shops to face footpaths.
- Feature: [#3473] Add button in ride window's maintainance tab to refurbish the ride.
- Feature: [#6510] Ability to select edges or a row of tiles by holding down Ctrl using the land tool.
- Feature: [#7187] Option for early scenario completion.
- Feature: [#7266] Make headless instances use an interactive terminal with access to the in-game console API.
- Feature: [#7267] Leverage more historical data in Finances window.
- Feature: [#7316] Cheat to allow freezing all staff
- Feature: [#7332] Keyboard shortcuts for view path issues and cutaway view.
- Feature: [#7348] Add large half loops to the Vertical Drop Roller Coaster.
- Feature: [#7459] Allow opening and closing of parks that use no money.
- Feature: [#7579] New horizontal +/- spinner widgets to make adjusting values easier.
- Fix: [#2053] When clearance checks are disabled, a track piece ghost can remove non-ghost track pieces.
- Fix: [#2611] Some objects show (undefined string) instead of a description in Korean.
- Fix: [#3596] Saving parks, landscapes and tracks with a period in the filenames don't get their extension.
- Fix: [#5210] Default system dialog not accessible from saving landscape window.
- Fix: [#6134] Scenarios incorrectly categorised when using Polish version of RCT2.
- Fix: [#6141] CSS50.dat is never loaded.
- Fix: [#6647] Changelog window causes FPS drop.
- Fix: [#6938] Banner do not correctly capitalise non-ASCII characters.
- Fix: [#7176] Mechanics sometimes fall down from rides.
- Fix: [#7303] Visual glitch with virtual floor near map edges.
- Fix: [#7313] Loading an invalid path with openrct2 produces results different than expected.
- Fix: [#7327] Abstract scenery and stations don't get fully See-Through when hiding them (original bug).
- Fix: [#7331] Invention list in scenario editor crashes upon removing previously-enabled ride/stall entries.
- Fix: [#7341] Staff may auto-spawn on guests walking outside of paths.
- Fix: [#7354] Cut-away view does not draw tile elements that have been moved down on the list.
- Fix: [#7358] Peeps and staff entering rides still have the slope speed penalty set.
- Fix: [#7382] Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before.
- Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that's underneath a ride entrance.
- Fix: [#7405] Rides can be covered by placing scenery underneath them.
- Fix: [#7418] Staff walk off paths with a connection but no adjacent path.
- Fix: [#7434] Diagonal ride segments cannot be deleted if they are isolated.
- Fix: [#7436] Only the first 32 vehicles of a train can be painted.
- Fix: [#7480] Graphs skip values of 0.
- Fix: [#7505] Game crashes when trying to make path over map edge while having clearance checks disabled.
- Fix: [#7528] In park entrance pricing tab, switching tabs happens on mouse-down instead of mouse-up
- Fix: [#7544] Starting a headless server with no arguments causes the game to freeze.
- Fix: [#7571] Hovering a ride design over scenery or tracks will give tons of money.
- Improved: [#2989] Multiplayer window now changes title when tab changes.
- Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair.
- Improved: [#5832] Resize tile inspector automatically when selecting a tile element.
- Improved: [#6221] The scenario editor's invention list is now resizeable.
- Improved: [#7069] The arbitrary ride type selection dropdown is now sorted orthographically, and has its spinners removed.
- Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an 'off edge map' error.
- Improved: [#7435] Object indexing now supports multi-threading.
- Improved: [#7510] Add horizontal clipping to cut-away view options.
- Improved: [#7531] "Save track design" dropdown now stays open.
- Improved: [#7548] Ctrl-clicking with the tile inspector open now directly selects an element and its tile.
- Improved: [#7555] Allow setting the Twitch API URL, allowing custom API servers.
- Improved: [#7567] Improve the performance of loading parks and the title sequence.
- Improved: [#7577] Allow fine-tuning the virtual floor style.
- Improved: [#7608] The vehicle selection dropdown is now sorted orthographically.
- Improved: [#7613] Resizing the staff window now resizes the name and action columns too.
- Improved: [#7627] Allow scrolling up and down on spinners to change their values.
2018-06-10 22:30:51 +02:00

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C

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include "common.h"
#define OPENRCT2_NAME "OpenRCT2"
#define OPENRCT2_VERSION "0.2.0"
#if defined(__amd64__) || defined(_M_AMD64)
#define OPENRCT2_ARCHITECTURE "x86-64"
#elif defined(__i386__) || defined(_M_IX86)
#define OPENRCT2_ARCHITECTURE "x86"
#elif defined(__aarch64__)
#define OPENRCT2_ARCHITECTURE "AArch64"
#elif defined(__arm__) || defined(_M_ARM)
#if defined(__ARM_ARCH_7A__)
#define OPENRCT2_ARCHITECTURE "arm-v7a"
#else
#define OPENRCT2_ARCHITECTURE "arm"
#endif
#elif defined(__powerpc__) || defined(_M_PPC)
#define OPENRCT2_ARCHITECTURE "PowerPC"
#elif defined(__mips64)
#define OPENRCT2_ARCHITECTURE "mips64"
#elif defined(__mips__)
#define OPENRCT2_ARCHITECTURE "mips"
#endif
#ifdef __EMSCRIPTEN__
#define OPENRCT2_ARCHITECTURE "Emscripten"
#endif
#ifndef OPENRCT2_ARCHITECTURE
#error "OPENRCT2_ARCHITECTURE is undefined. Please add identification."
#endif
// Platform
#ifdef _WIN32
#define OPENRCT2_PLATFORM "Windows"
#endif
#if defined(__linux__) && !defined(__ANDROID__)
#define OPENRCT2_PLATFORM "Linux"
#endif
#if (defined(__APPLE__) && defined(__MACH__))
#define OPENRCT2_PLATFORM "macOS"
#endif
#ifdef __FreeBSD__
#define OPENRCT2_PLATFORM "FreeBSD"
#endif
#ifdef __ANDROID__
#define OPENRCT2_PLATFORM "Android"
#endif
#ifdef __OpenBSD__
#define OPENRCT2_PLATFORM "OpenBSD"
#endif
#ifdef __EMSCRIPTEN__
#define OPENRCT2_PLATFORM "Emscripten"
#endif
#ifndef OPENRCT2_PLATFORM
#error Unknown platform!
#endif
#ifndef OPENRCT2_CUSTOM_INFO
#define OPENRCT2_CUSTOM_INFO ""
#endif
extern const char gVersionInfoFull[];