1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-16 03:23:15 +01:00
Files
OpenRCT2/src/openrct2/world/Duck.cpp
2019-10-20 00:21:19 +02:00

397 lines
9.6 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "../Game.h"
#include "../audio/audio.h"
#include "../localisation/Date.h"
#include "../scenario/Scenario.h"
#include "../sprites.h"
#include "../world/Surface.h"
#include "Sprite.h"
#include <algorithm>
#include <iterator>
#include <limits>
// clang-format off
enum DUCK_STATE
{
FLY_TO_WATER,
SWIM,
DRINK,
DOUBLE_DRINK,
FLY_AWAY,
};
constexpr const int32_t DUCK_MAX_STATES = 5;
static constexpr const LocationXY16 DuckMoveOffset[] =
{
{ -1, 0 },
{ 0, 1 },
{ 1, 0 },
{ 0, -1 },
};
static constexpr const uint8_t DuckAnimationFlyToWater[] =
{
8, 9, 10, 11, 12, 13
};
static constexpr const uint8_t DuckAnimationSwim[] =
{
0
};
static constexpr const uint8_t DuckAnimationDrink[] =
{
1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0xFF
};
static constexpr const uint8_t DuckAnimationDoubleDrink[] =
{
4, 4, 4, 4, 5, 5, 5, 5, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 6,
6, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 0, 0, 0, 0, 0xFF
};
static constexpr const uint8_t DuckAnimationFlyAway[] =
{
8, 9, 10, 11, 12, 13
};
static constexpr const uint8_t * DuckAnimations[] =
{
DuckAnimationFlyToWater, // FLY_TO_WATER
DuckAnimationSwim, // SWIM
DuckAnimationDrink, // DRINK
DuckAnimationDoubleDrink, // DOUBLE_DRINK
DuckAnimationFlyAway, // FLY_AWAY
};
// clang-format on
bool rct_sprite::IsDuck()
{
return this->duck.sprite_identifier == SPRITE_IDENTIFIER_MISC && this->duck.type == SPRITE_MISC_DUCK;
}
rct_duck* rct_sprite::AsDuck()
{
rct_duck* result = nullptr;
if (IsDuck())
{
return (rct_duck*)this;
}
return result;
}
void rct_duck::Invalidate()
{
invalidate_sprite_1((rct_sprite*)this);
}
void rct_duck::Remove()
{
Invalidate();
sprite_remove((rct_sprite*)this);
}
void rct_duck::MoveTo(int16_t destX, int16_t destY, int16_t destZ)
{
sprite_move(destX, destY, destZ, (rct_sprite*)this);
}
void rct_duck::UpdateFlyToWater()
{
if ((gCurrentTicks & 3) != 0)
return;
frame++;
if (frame >= std::size(DuckAnimationFlyToWater))
{
frame = 0;
}
Invalidate();
int32_t manhattanDistance = abs(target_x - x) + abs(target_y - y);
int32_t direction = sprite_direction >> 3;
int32_t newX = x + DuckMoveOffset[direction].x;
int32_t newY = y + DuckMoveOffset[direction].y;
int32_t manhattanDistanceN = abs(target_x - newX) + abs(target_y - newY);
auto surfaceElement = map_get_surface_element_at({ target_x, target_y });
int32_t waterHeight = surfaceElement != nullptr ? surfaceElement->GetWaterHeight() : 0;
if (waterHeight == 0)
{
state = DUCK_STATE::FLY_AWAY;
UpdateFlyAway();
}
else
{
waterHeight <<= 4;
int32_t newZ = abs(z - waterHeight);
if (manhattanDistanceN <= manhattanDistance)
{
if (newZ > manhattanDistanceN)
{
newZ = z - 2;
if (waterHeight >= z)
{
newZ += 4;
}
frame = 1;
}
else
{
newZ = z;
}
MoveTo(newX, newY, newZ);
Invalidate();
}
else
{
if (newZ > 4)
{
state = DUCK_STATE::FLY_AWAY;
UpdateFlyAway();
}
else
{
state = DUCK_STATE::SWIM;
frame = 0;
UpdateSwim();
}
}
}
}
void rct_duck::UpdateSwim()
{
if (((gCurrentTicks + sprite_index) & 3) != 0)
return;
uint32_t randomNumber = scenario_rand();
if ((randomNumber & 0xFFFF) < 0x666)
{
if (randomNumber & 0x80000000)
{
state = DUCK_STATE::DOUBLE_DRINK;
frame = std::numeric_limits<uint16_t>::max();
UpdateDoubleDrink();
}
else
{
state = DUCK_STATE::DRINK;
frame = std::numeric_limits<uint16_t>::max();
UpdateDrink();
}
}
else
{
int32_t currentMonth = date_get_month(gDateMonthsElapsed);
if (currentMonth >= MONTH_SEPTEMBER && (randomNumber >> 16) < 218)
{
state = DUCK_STATE::FLY_AWAY;
UpdateFlyAway();
}
else
{
Invalidate();
int16_t landZ = tile_element_height({ x, y });
int16_t waterZ = tile_element_water_height({ x, y });
if (z < landZ || waterZ == 0)
{
state = DUCK_STATE::FLY_AWAY;
UpdateFlyAway();
}
else
{
z = waterZ;
randomNumber = scenario_rand();
if ((randomNumber & 0xFFFF) <= 0xAAA)
{
randomNumber >>= 16;
sprite_direction = randomNumber & 0x18;
}
int32_t direction = sprite_direction >> 3;
int32_t newX = x + DuckMoveOffset[direction].x;
int32_t newY = y + DuckMoveOffset[direction].y;
landZ = tile_element_height({ newX, newY });
waterZ = tile_element_water_height({ newX, newY });
if (z >= landZ && z == waterZ)
{
MoveTo(newX, newY, waterZ);
Invalidate();
}
}
}
}
}
void rct_duck::UpdateDrink()
{
frame++;
if (DuckAnimationDrink[frame] == 0xFF)
{
state = DUCK_STATE::SWIM;
frame = 0;
UpdateSwim();
}
else
{
Invalidate();
}
}
void rct_duck::UpdateDoubleDrink()
{
frame++;
if (DuckAnimationDoubleDrink[frame] == 0xFF)
{
state = DUCK_STATE::SWIM;
frame = 0;
UpdateSwim();
}
else
{
Invalidate();
}
}
void rct_duck::UpdateFlyAway()
{
if ((gCurrentTicks & 3) == 0)
{
frame++;
if (frame >= std::size(DuckAnimationFlyAway))
{
frame = 0;
}
Invalidate();
int32_t direction = sprite_direction >> 3;
int32_t newX = x + (DuckMoveOffset[direction].x * 2);
int32_t newY = y + (DuckMoveOffset[direction].y * 2);
int32_t newZ = std::min(z + 2, 496);
if (map_is_location_valid({ newX, newY }))
{
MoveTo(newX, newY, newZ);
Invalidate();
}
else
{
Remove();
}
}
}
uint32_t rct_duck::GetFrameImage(int32_t direction) const
{
uint32_t imageId = 0;
if (state < DUCK_MAX_STATES)
{
// TODO: Check frame is in range
uint8_t imageOffset = DuckAnimations[state][frame];
imageId = SPR_DUCK + (imageOffset * 4) + (direction / 8);
}
return imageId;
}
void create_duck(const CoordsXY& pos)
{
rct_sprite* sprite = create_sprite(SPRITE_IDENTIFIER_MISC);
if (sprite == nullptr)
return;
CoordsXY targetPos = pos;
int32_t offsetXY = scenario_rand() & 0x1E;
targetPos.x += offsetXY;
targetPos.y += offsetXY;
sprite->duck.sprite_identifier = SPRITE_IDENTIFIER_MISC;
sprite->duck.type = SPRITE_MISC_DUCK;
sprite->duck.sprite_width = 9;
sprite->duck.sprite_height_negative = 12;
sprite->duck.sprite_height_positive = 9;
sprite->duck.target_x = targetPos.x;
sprite->duck.target_y = targetPos.y;
uint8_t direction = scenario_rand() & 3;
switch (direction)
{
case 0:
targetPos.x = 8191 - (scenario_rand() & 0x3F);
break;
case 1:
targetPos.y = scenario_rand() & 0x3F;
break;
case 2:
targetPos.x = scenario_rand() & 0x3F;
break;
case 3:
targetPos.y = 8191 - (scenario_rand() & 0x3F);
break;
}
sprite->duck.sprite_direction = direction << 3;
sprite_move(targetPos.x, targetPos.y, 496, sprite);
sprite->duck.state = DUCK_STATE::FLY_TO_WATER;
sprite->duck.frame = 0;
}
void duck_update(rct_duck* duck)
{
switch ((DUCK_STATE)duck->state)
{
case DUCK_STATE::FLY_TO_WATER:
duck->UpdateFlyToWater();
break;
case DUCK_STATE::SWIM:
duck->UpdateSwim();
break;
case DUCK_STATE::DRINK:
duck->UpdateDrink();
break;
case DUCK_STATE::DOUBLE_DRINK:
duck->UpdateDoubleDrink();
break;
case DUCK_STATE::FLY_AWAY:
duck->UpdateFlyAway();
break;
}
}
void duck_press(rct_duck* duck)
{
audio_play_sound_at_location(SoundId::Quack, { duck->x, duck->y, duck->z });
}
void duck_remove_all()
{
uint16_t nextSpriteIndex;
for (uint16_t spriteIndex = gSpriteListHead[SPRITE_LIST_MISC]; spriteIndex != SPRITE_INDEX_NULL;
spriteIndex = nextSpriteIndex)
{
rct_sprite_generic* sprite = &(get_sprite(spriteIndex)->generic);
nextSpriteIndex = sprite->next;
if (sprite->type == SPRITE_MISC_DUCK)
{
invalidate_sprite_1((rct_sprite*)sprite);
sprite_remove((rct_sprite*)sprite);
}
}
}
uint32_t duck_get_frame_image(const rct_duck* duck, int32_t direction)
{
return duck->GetFrameImage(direction);
}