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mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-27 08:45:00 +01:00
Files
OpenRCT2/src/openrct2/network/UdpSocket.cpp
2019-05-12 00:50:13 +01:00

399 lines
10 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#ifndef DISABLE_NETWORK
# include <chrono>
# include <cmath>
# include <cstring>
# include <future>
# include <string>
# include <thread>
// clang-format off
// MSVC: include <math.h> here otherwise PI gets defined twice
#include <cmath>
#ifdef _WIN32
// winsock2 must be included before windows.h
#include <winsock2.h>
#include <ws2tcpip.h>
#define LAST_SOCKET_ERROR() WSAGetLastError()
#undef EWOULDBLOCK
#define EWOULDBLOCK WSAEWOULDBLOCK
#ifndef SHUT_RD
#define SHUT_RD SD_RECEIVE
#endif
#ifndef SHUT_RDWR
#define SHUT_RDWR SD_BOTH
#endif
#define FLAG_NO_PIPE 0
#else
#include <cerrno>
#include <arpa/inet.h>
#include <netdb.h>
#include <netinet/tcp.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <fcntl.h>
#include "../common.h"
using SOCKET = int32_t;
#define SOCKET_ERROR -1
#define INVALID_SOCKET -1
#define LAST_SOCKET_ERROR() errno
#define closesocket close
#define ioctlsocket ioctl
#if defined(__linux__)
#define FLAG_NO_PIPE MSG_NOSIGNAL
#else
#define FLAG_NO_PIPE 0
#endif // defined(__linux__)
#endif // _WIN32
// clang-format on
# include "UdpSocket.h"
constexpr auto CONNECT_TIMEOUT = std::chrono::milliseconds(3000);
# ifdef _WIN32
static bool _wsaInitialised = false;
# endif
class UdpSocket;
class SocketException : public std::runtime_error
{
public:
explicit SocketException(const std::string& message)
: std::runtime_error(message)
{
}
};
class NetworkEndpoint final : public INetworkEndpoint
{
private:
sockaddr _address{};
socklen_t _addressLen{};
public:
NetworkEndpoint()
{
}
NetworkEndpoint(const sockaddr* address, socklen_t addressLen)
{
std::memcpy(&_address, address, addressLen);
_addressLen = addressLen;
}
const sockaddr& GetAddress() const
{
return _address;
}
socklen_t GetAddressLen() const
{
return _addressLen;
}
int32_t GetPort() const
{
if (_address.sa_family == AF_INET)
{
return ((sockaddr_in*)&_address)->sin_port;
}
else
{
return ((sockaddr_in6*)&_address)->sin6_port;
}
}
std::string GetHostname() override
{
char hostname[256];
int res = getnameinfo(&_address, _addressLen, hostname, sizeof(hostname), nullptr, 0, NI_NUMERICHOST);
if (res == 0)
{
return hostname;
}
return {};
}
};
class UdpSocket final : public IUdpSocket
{
private:
SOCKET_STATUS _status = SOCKET_STATUS_CLOSED;
uint16_t _listeningPort = 0;
SOCKET _socket = INVALID_SOCKET;
NetworkEndpoint _endpoint;
std::string _hostName;
std::string _error;
public:
UdpSocket() = default;
~UdpSocket() override
{
CloseSocket();
}
SOCKET_STATUS GetStatus() override
{
return _status;
}
const char* GetError() override
{
return _error.empty() ? nullptr : _error.c_str();
}
void Listen(uint16_t port) override
{
Listen("", port);
}
void Listen(const std::string& address, uint16_t port) override
{
if (_status != SOCKET_STATUS_CLOSED)
{
throw std::runtime_error("Socket not closed.");
}
sockaddr_storage ss{};
socklen_t ss_len;
if (!ResolveAddress(address, port, &ss, &ss_len))
{
throw SocketException("Unable to resolve address.");
}
// Create the listening socket
_socket = socket(ss.ss_family, SOCK_DGRAM, IPPROTO_UDP);
if (_socket == INVALID_SOCKET)
{
throw SocketException("Unable to create socket.");
}
// Turn off IPV6_V6ONLY so we can accept both v4 and v6 connections
if (!SetOption(_socket, IPPROTO_IPV6, IPV6_V6ONLY, false))
{
log_error("IPV6_V6ONLY failed. %d", LAST_SOCKET_ERROR());
}
if (!SetOption(_socket, SOL_SOCKET, SO_REUSEADDR, true))
{
log_error("SO_REUSEADDR failed. %d", LAST_SOCKET_ERROR());
}
// Enable send and receiving of broadcast messages
if (!SetOption(_socket, SOL_SOCKET, SO_BROADCAST, true))
{
log_error("SO_BROADCAST failed. %d", LAST_SOCKET_ERROR());
}
try
{
// Bind to address:port and listen
if (bind(_socket, (sockaddr*)&ss, ss_len) != 0)
{
throw SocketException("Unable to bind to socket.");
}
if (!SetNonBlocking(_socket, true))
{
throw SocketException("Failed to set non-blocking mode.");
}
}
catch (const std::exception&)
{
CloseSocket();
throw;
}
_listeningPort = port;
_status = SOCKET_STATUS_LISTENING;
}
size_t SendData(const std::string& address, uint16_t port, const void* buffer, size_t size) override
{
sockaddr_storage ss{};
socklen_t ss_len;
if (!ResolveAddress(address, port, &ss, &ss_len))
{
throw SocketException("Unable to resolve address.");
}
NetworkEndpoint endpoint((const sockaddr*)&ss, ss_len);
return SendData(endpoint, buffer, size);
}
size_t SendData(const INetworkEndpoint& destination, const void* buffer, size_t size) override
{
if (_socket == INVALID_SOCKET)
{
_socket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (_socket == INVALID_SOCKET)
{
throw SocketException("Unable to create socket.");
}
// Enable send and receiving of broadcast messages
if (!SetOption(_socket, SOL_SOCKET, SO_BROADCAST, true))
{
log_error("SO_BROADCAST failed. %d", LAST_SOCKET_ERROR());
}
if (!SetNonBlocking(_socket, true))
{
throw SocketException("Failed to set non-blocking mode.");
}
}
const auto& dest = dynamic_cast<const NetworkEndpoint*>(&destination);
if (dest == nullptr)
{
throw std::invalid_argument("destination is not compatible.");
}
auto ss = &dest->GetAddress();
auto ss_len = dest->GetAddressLen();
if (_status != SOCKET_STATUS_LISTENING)
{
_endpoint = *dest;
}
size_t totalSent = 0;
do
{
const char* bufferStart = (const char*)buffer + totalSent;
size_t remainingSize = size - totalSent;
int32_t sentBytes = sendto(_socket, bufferStart, (int32_t)remainingSize, FLAG_NO_PIPE, (const sockaddr*)ss, ss_len);
if (sentBytes == SOCKET_ERROR)
{
return totalSent;
}
totalSent += sentBytes;
} while (totalSent < size);
return totalSent;
}
NETWORK_READPACKET ReceiveData(
void* buffer, size_t size, size_t* sizeReceived, std::unique_ptr<INetworkEndpoint>* sender) override
{
sockaddr_in senderAddr{};
socklen_t senderAddrLen{};
if (_status != SOCKET_STATUS_LISTENING)
{
senderAddrLen = _endpoint.GetAddressLen();
std::memcpy(&senderAddr, &_endpoint.GetAddress(), senderAddrLen);
}
auto readBytes = recvfrom(_socket, (char*)buffer, (int32_t)size, 0, (sockaddr*)&senderAddr, &senderAddrLen);
if (readBytes <= 0)
{
*sizeReceived = 0;
return NETWORK_READPACKET_NO_DATA;
}
else
{
*sizeReceived = readBytes;
if (sender != nullptr)
{
*sender = std::make_unique<NetworkEndpoint>((sockaddr*)&senderAddr, senderAddrLen);
}
return NETWORK_READPACKET_SUCCESS;
}
}
void Close() override
{
CloseSocket();
}
const char* GetHostName() const override
{
return _hostName.empty() ? nullptr : _hostName.c_str();
}
private:
explicit UdpSocket(SOCKET socket, const std::string& hostName)
{
_socket = socket;
_hostName = hostName;
_status = SOCKET_STATUS_CONNECTED;
}
void CloseSocket()
{
if (_socket != INVALID_SOCKET)
{
closesocket(_socket);
_socket = INVALID_SOCKET;
}
_status = SOCKET_STATUS_CLOSED;
}
bool ResolveAddress(const std::string& address, uint16_t port, sockaddr_storage* ss, socklen_t* ss_len)
{
std::string serviceName = std::to_string(port);
addrinfo hints = {};
hints.ai_family = AF_UNSPEC;
if (address.empty())
{
hints.ai_flags = AI_PASSIVE;
}
addrinfo* result = nullptr;
int errorcode = getaddrinfo(address.empty() ? nullptr : address.c_str(), serviceName.c_str(), &hints, &result);
if (errorcode != 0)
{
log_error("Resolving address failed: Code %d.", errorcode);
log_error("Resolution error message: %s.", gai_strerror(errorcode));
return false;
}
if (result == nullptr)
{
return false;
}
else
{
std::memcpy(ss, result->ai_addr, result->ai_addrlen);
*ss_len = result->ai_addrlen;
freeaddrinfo(result);
return true;
}
}
static bool SetNonBlocking(SOCKET socket, bool on)
{
# ifdef _WIN32
u_long nonBlocking = on;
return ioctlsocket(socket, FIONBIO, &nonBlocking) == 0;
# else
int32_t flags = fcntl(socket, F_GETFL, 0);
return fcntl(socket, F_SETFL, on ? (flags | O_NONBLOCK) : (flags & ~O_NONBLOCK)) == 0;
# endif
}
static bool SetOption(SOCKET socket, int32_t a, int32_t b, bool value)
{
int32_t ivalue = value ? 1 : 0;
return setsockopt(socket, a, b, (const char*)&ivalue, sizeof(ivalue)) == 0;
}
};
std::unique_ptr<IUdpSocket> CreateUdpSocket()
{
return std::make_unique<UdpSocket>();
}
#endif