mirror of
https://github.com/OpenRCT2/OpenRCT2
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1095 lines
30 KiB
C
1095 lines
30 KiB
C
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include "paint.h"
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#include "../drawing/drawing.h"
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#include "../localisation/localisation.h"
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#include "../config.h"
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#include "../interface/viewport.h"
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#include "map_element/map_element.h"
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#include "sprite/sprite.h"
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const uint32 construction_markers[] = {
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COLOUR_DARK_GREEN << 19 | COLOUR_GREY << 24 | IMAGE_TYPE_REMAP, // White
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2 << 19 | 0b110000 << 19 | IMAGE_TYPE_TRANSPARENT, // Translucent
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};
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paint_struct * g_ps_F1AD28;
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attached_paint_struct * g_aps_F1AD2C;
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paint_string_struct * gPaintPSStringHead;
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static paint_string_struct * _paintLastPSString;
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#ifdef NO_RCT2
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paint_entry gPaintStructs[4000];
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uint32 _F1AD0C;
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uint32 _F1AD10;
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static paint_struct *_paint_struct_quadrants[512];
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void *g_currently_drawn_item;
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paint_entry * gEndOfPaintStructArray;
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sint16 gUnk9DE568;
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sint16 gUnk9DE56C;
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paint_struct gUnkF1A4CC;
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uint8 gPaintInteractionType;
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support_height gSupportSegments[9] = { 0 };
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support_height gSupport;
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#else
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#define _paint_struct_quadrants (RCT2_ADDRESS(0x00F1A50C, paint_struct*))
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#define _F1AD0C RCT2_GLOBAL(0xF1AD0C, uint32)
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#define _F1AD10 RCT2_GLOBAL(0xF1AD10, uint32)
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#endif
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static const uint8 BoundBoxDebugColours[] = {
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0, // NONE
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102, // TERRAIN
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114, // SPRITE
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229, // RIDE
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126, // WATER
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138, // SCENERY
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150, // FOOTPATH
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162, // FOOTPATH_ITEM
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174, // PARK
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186, // WALL
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198, // LARGE_SCENERY
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210, // LABEL
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222, // BANNER
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};
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bool gPaintBoundingBoxes;
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static void paint_attached_ps(rct_drawpixelinfo * dpi, paint_struct * ps, uint32 viewFlags);
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static void paint_ps_image_with_bounding_boxes(rct_drawpixelinfo * dpi, paint_struct * ps, uint32 imageId, sint16 x, sint16 y);
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static void paint_ps_image(rct_drawpixelinfo * dpi, paint_struct * ps, uint32 imageId, sint16 x, sint16 y);
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static uint32 paint_ps_colourify_image(uint32 imageId, uint8 spriteType, uint32 viewFlags);
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/**
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*
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* rct2: 0x0068615B
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*/
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void painter_setup() {
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gNextFreePaintStruct = gPaintStructs;
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g_ps_F1AD28 = NULL;
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g_aps_F1AD2C = NULL;
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for (int i = 0; i < 512; i++) {
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_paint_struct_quadrants[i] = NULL;
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}
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_F1AD0C = -1;
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_F1AD10 = 0;
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gPaintPSStringHead = NULL;
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_paintLastPSString = NULL;
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}
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/**
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* Extracted from 0x0098196c, 0x0098197c, 0x0098198c, 0x0098199c
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*/
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static paint_struct * sub_9819_c(uint32 image_id, rct_xyz16 offset, rct_xyz16 boundBoxSize, rct_xyz16 boundBoxOffset, uint8 rotation)
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{
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if (gNextFreePaintStruct >= gEndOfPaintStructArray) return NULL;
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paint_struct * ps = &gNextFreePaintStruct->basic;
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ps->image_id = image_id;
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uint32 image_element = image_id & 0x7FFFF;
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rct_g1_element * g1Element = gfx_get_g1_element(image_element);
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switch (rotation) {
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case 0:
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rotate_map_coordinates(&offset.x, &offset.y, 0);
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break;
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case 1:
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rotate_map_coordinates(&offset.x, &offset.y, 3);
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break;
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case 2:
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rotate_map_coordinates(&offset.x, &offset.y, 2);
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break;
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case 3:
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rotate_map_coordinates(&offset.x, &offset.y, 1);
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break;
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}
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offset.x += gUnk9DE568;
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offset.y += gUnk9DE56C;
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rct_xy16 map = coordinate_3d_to_2d(&offset, rotation);
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ps->x = map.x;
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ps->y = map.y;
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int left = map.x + g1Element->x_offset;
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int bottom = map.y + g1Element->y_offset;
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int right = left + g1Element->width;
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int top = bottom + g1Element->height;
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rct_drawpixelinfo * dpi = unk_140E9A8;
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if (right <= dpi->x)return NULL;
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if (top <= dpi->y)return NULL;
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if (left >= dpi->x + dpi->width)return NULL;
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if (bottom >= dpi->y + dpi->height)return NULL;
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// This probably rotates the variables so they're relative to rotation 0.
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switch (rotation) {
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case 0:
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boundBoxSize.x--;
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boundBoxSize.y--;
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rotate_map_coordinates(&boundBoxOffset.x, &boundBoxOffset.y, 0);
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rotate_map_coordinates(&boundBoxSize.x, &boundBoxSize.y, 0);
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break;
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case 1:
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boundBoxSize.x--;
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rotate_map_coordinates(&boundBoxOffset.x, &boundBoxOffset.y, 3);
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rotate_map_coordinates(&boundBoxSize.x, &boundBoxSize.y, 3);
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break;
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case 2:
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rotate_map_coordinates(&boundBoxSize.x, &boundBoxSize.y, 2);
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rotate_map_coordinates(&boundBoxOffset.x, &boundBoxOffset.y, 2);
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break;
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case 3:
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boundBoxSize.y--;
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rotate_map_coordinates(&boundBoxSize.x, &boundBoxSize.y, 1);
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rotate_map_coordinates(&boundBoxOffset.x, &boundBoxOffset.y, 1);
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break;
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}
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ps->bound_box_x_end = boundBoxSize.x + boundBoxOffset.x + gUnk9DE568;
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ps->bound_box_z = boundBoxOffset.z;
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ps->bound_box_z_end = boundBoxOffset.z + boundBoxSize.z;
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ps->bound_box_y_end = boundBoxSize.y + boundBoxOffset.y + gUnk9DE56C;
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ps->flags = 0;
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ps->bound_box_x = boundBoxOffset.x + gUnk9DE568;
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ps->bound_box_y = boundBoxOffset.y + gUnk9DE56C;
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ps->attached_ps = NULL;
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ps->var_20 = NULL;
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ps->sprite_type = gPaintInteractionType;
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ps->var_29 = 0;
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ps->map_x = gPaintMapPosition.x;
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ps->map_y = gPaintMapPosition.y;
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ps->mapElement = g_currently_drawn_item;
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return ps;
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}
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/**
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* rct2: 0x006861AC, 0x00686337, 0x006864D0, 0x0068666B, 0x0098196C
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*
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* @param image_id (ebx)
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* @param x_offset (al)
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* @param y_offset (cl)
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* @param bound_box_length_x (di)
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* @param bound_box_length_y (si)
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* @param bound_box_length_z (ah)
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* @param z_offset (dx)
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* @param rotation (ebp)
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* @return (ebp) paint_struct on success (CF == 0), NULL on failure (CF == 1)
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*/
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paint_struct * sub_98196C(
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uint32 image_id,
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sint8 x_offset, sint8 y_offset,
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sint16 bound_box_length_x, sint16 bound_box_length_y, sint8 bound_box_length_z,
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sint16 z_offset,
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uint32 rotation
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) {
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assert((uint16) bound_box_length_x == (sint16) bound_box_length_x);
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assert((uint16) bound_box_length_y == (sint16) bound_box_length_y);
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g_ps_F1AD28 = 0;
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g_aps_F1AD2C = NULL;
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if (gNextFreePaintStruct >= gEndOfPaintStructArray) {
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return NULL;
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}
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paint_struct *ps = &gNextFreePaintStruct->basic;
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ps->image_id = image_id;
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uint32 image_element = image_id & 0x7FFFF;
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rct_g1_element *g1Element = gfx_get_g1_element(image_element);
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rct_xyz16 coord_3d = {
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.x = x_offset, // ax
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.y = y_offset, // cx
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.z = z_offset
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};
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rct_xyz16 boundBox = {
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.x = bound_box_length_x, // di
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.y = bound_box_length_y, // si
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.z = bound_box_length_z,
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};
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switch (rotation) {
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case 0:
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rotate_map_coordinates(&coord_3d.x, &coord_3d.y, MAP_ELEMENT_DIRECTION_WEST);
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boundBox.x--;
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boundBox.y--;
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rotate_map_coordinates(&boundBox.x, &boundBox.y, MAP_ELEMENT_DIRECTION_WEST);
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break;
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case 1:
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rotate_map_coordinates(&coord_3d.x, &coord_3d.y, MAP_ELEMENT_DIRECTION_SOUTH);
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boundBox.x--;
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rotate_map_coordinates(&boundBox.x, &boundBox.y, MAP_ELEMENT_DIRECTION_SOUTH);
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break;
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case 2:
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rotate_map_coordinates(&coord_3d.x, &coord_3d.y, MAP_ELEMENT_DIRECTION_EAST);
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rotate_map_coordinates(&boundBox.x, &boundBox.y, MAP_ELEMENT_DIRECTION_EAST);
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break;
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case 3:
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rotate_map_coordinates(&coord_3d.x, &coord_3d.y, MAP_ELEMENT_DIRECTION_NORTH);
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boundBox.y--;
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rotate_map_coordinates(&boundBox.x, &boundBox.y, MAP_ELEMENT_DIRECTION_NORTH);
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break;
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}
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coord_3d.x += gUnk9DE568;
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coord_3d.y += gUnk9DE56C;
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ps->bound_box_x_end = coord_3d.x + boundBox.x;
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ps->bound_box_y_end = coord_3d.y + boundBox.y;
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// TODO: check whether this is right. edx is ((bound_box_length_z + z_offset) << 16 | z_offset)
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ps->bound_box_z = coord_3d.z;
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ps->bound_box_z_end = (boundBox.z + coord_3d.z);
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rct_xy16 map = coordinate_3d_to_2d(&coord_3d, rotation);
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ps->x = map.x;
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ps->y = map.y;
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sint16 left = map.x + g1Element->x_offset;
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sint16 bottom = map.y + g1Element->y_offset;
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sint16 right = left + g1Element->width;
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sint16 top = bottom + g1Element->height;
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rct_drawpixelinfo *dpi = unk_140E9A8;
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if (right <= dpi->x) return NULL;
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if (top <= dpi->y) return NULL;
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if (left >= (dpi->x + dpi->width)) return NULL;
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if (bottom >= (dpi->y + dpi->height)) return NULL;
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ps->flags = 0;
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ps->bound_box_x = coord_3d.x;
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ps->bound_box_y = coord_3d.y;
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ps->attached_ps = NULL;
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ps->var_20 = NULL;
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ps->sprite_type = gPaintInteractionType;
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ps->var_29 = 0;
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ps->map_x = gPaintMapPosition.x;
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ps->map_y = gPaintMapPosition.y;
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ps->mapElement = g_currently_drawn_item;
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g_ps_F1AD28 = ps;
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sint32 edi = 0;
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switch (rotation) {
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case 0:
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edi = coord_3d.y + coord_3d.x;
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break;
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case 1:
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edi = coord_3d.y - coord_3d.x + 0x2000;
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break;
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case 2:
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edi = -(coord_3d.y + coord_3d.x) + 0x4000;
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break;
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case 3:
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edi = coord_3d.x - coord_3d.y + 0x2000;
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break;
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}
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if (edi < 0) {
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edi = 0;
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}
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edi /= 32;
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edi = min(edi, 0x1FF); // 511
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ps->var_18 = edi;
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paint_struct *old_ps = _paint_struct_quadrants[edi];
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_paint_struct_quadrants[edi] = ps;
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ps->next_quadrant_ps = old_ps;
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if ((uint16)edi < _F1AD0C) {
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_F1AD0C = edi;
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}
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if ((uint16)edi > _F1AD10) {
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_F1AD10 = edi;
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}
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gNextFreePaintStruct++;
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return ps;
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}
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/**
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* rct2: 0x00686806, 0x006869B2, 0x00686B6F, 0x00686D31, 0x0098197C
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*
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* @param image_id (ebx)
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* @param x_offset (al)
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* @param y_offset (cl)
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* @param bound_box_length_x (di)
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* @param bound_box_length_y (si)
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* @param bound_box_length_z (ah)
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* @param z_offset (dx)
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* @param bound_box_offset_x (0x009DEA52)
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* @param bound_box_offset_y (0x009DEA54)
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* @param bound_box_offset_z (0x009DEA56)
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* @param rotation (ebp)
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* @return (ebp) paint_struct on success (CF == 0), NULL on failure (CF == 1)
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*/
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paint_struct * sub_98197C(
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uint32 image_id,
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sint8 x_offset, sint8 y_offset,
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sint16 bound_box_length_x, sint16 bound_box_length_y, sint8 bound_box_length_z,
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sint16 z_offset,
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sint16 bound_box_offset_x, sint16 bound_box_offset_y, sint16 bound_box_offset_z,
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uint32 rotation
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) {
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g_ps_F1AD28 = 0;
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g_aps_F1AD2C = NULL;
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rct_xyz16 offset = {.x = x_offset, .y = y_offset, .z = z_offset};
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rct_xyz16 boundBoxSize = {.x = bound_box_length_x, .y = bound_box_length_y, .z = bound_box_length_z};
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rct_xyz16 boundBoxOffset = {.x = bound_box_offset_x, .y = bound_box_offset_y, .z = bound_box_offset_z};
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paint_struct * ps = sub_9819_c(image_id, offset, boundBoxSize, boundBoxOffset, rotation);
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if (ps == NULL) {
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return NULL;
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}
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g_ps_F1AD28 = ps;
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rct_xy16 attach = {
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.x = ps->bound_box_x,
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.y = ps->bound_box_y
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};
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rotate_map_coordinates(&attach.x, &attach.y, rotation);
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switch (rotation) {
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case 0:
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break;
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case 1:
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case 3:
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attach.x += 0x2000;
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break;
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case 2:
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attach.x += 0x4000;
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break;
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}
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sint16 di = attach.x + attach.y;
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if (di < 0)
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di = 0;
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di /= 32;
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if (di > 511)
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di = 511;
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ps->var_18 = di;
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paint_struct* old_ps = _paint_struct_quadrants[di];
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_paint_struct_quadrants[di] = ps;
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ps->next_quadrant_ps = old_ps;
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if ((uint16)di < _F1AD0C) {
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_F1AD0C = di;
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}
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if ((uint16)di > _F1AD10) {
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_F1AD10 = di;
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}
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gNextFreePaintStruct++;
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return ps;
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}
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/**
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*
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* rct2: 0x00686EF0, 0x00687056, 0x006871C8, 0x0068733C, 0x0098198C
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*
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* @param image_id (ebx)
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* @param x_offset (al)
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* @param y_offset (cl)
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* @param bound_box_length_x (di)
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* @param bound_box_length_y (si)
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* @param bound_box_length_z (ah)
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* @param z_offset (dx)
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* @param bound_box_offset_x (0x009DEA52)
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* @param bound_box_offset_y (0x009DEA54)
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* @param bound_box_offset_z (0x009DEA56)
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* @param rotation (ebp)
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* @return (ebp) paint_struct on success (CF == 0), NULL on failure (CF == 1)
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*/
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paint_struct * sub_98198C(
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uint32 image_id,
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sint8 x_offset, sint8 y_offset,
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sint16 bound_box_length_x, sint16 bound_box_length_y, sint8 bound_box_length_z,
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sint16 z_offset,
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sint16 bound_box_offset_x, sint16 bound_box_offset_y, sint16 bound_box_offset_z,
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uint32 rotation
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) {
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assert((uint16) bound_box_length_x == (sint16) bound_box_length_x);
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assert((uint16) bound_box_length_y == (sint16) bound_box_length_y);
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g_ps_F1AD28 = 0;
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g_aps_F1AD2C = NULL;
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rct_xyz16 offset = {.x = x_offset, .y = y_offset, .z = z_offset};
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rct_xyz16 boundBoxSize = {.x = bound_box_length_x, .y = bound_box_length_y, .z = bound_box_length_z};
|
|
rct_xyz16 boundBoxOffset = {.x = bound_box_offset_x, .y = bound_box_offset_y, .z = bound_box_offset_z};
|
|
paint_struct * ps = sub_9819_c(image_id, offset, boundBoxSize, boundBoxOffset, rotation);
|
|
|
|
if (ps == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
g_ps_F1AD28 = ps;
|
|
gNextFreePaintStruct++;
|
|
return ps;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006874B0, 0x00687618, 0x0068778C, 0x00687902, 0x0098199C
|
|
*
|
|
* @param image_id (ebx)
|
|
* @param x_offset (al)
|
|
* @param y_offset (cl)
|
|
* @param bound_box_length_x (di)
|
|
* @param bound_box_length_y (si)
|
|
* @param bound_box_length_z (ah)
|
|
* @param z_offset (dx)
|
|
* @param bound_box_offset_x (0x009DEA52)
|
|
* @param bound_box_offset_y (0x009DEA54)
|
|
* @param bound_box_offset_z (0x009DEA56)
|
|
* @param rotation (ebp)
|
|
* @return (ebp) paint_struct on success (CF == 0), NULL on failure (CF == 1)
|
|
*/
|
|
paint_struct * sub_98199C(
|
|
uint32 image_id,
|
|
sint8 x_offset, sint8 y_offset,
|
|
sint16 bound_box_length_x, sint16 bound_box_length_y, sint8 bound_box_length_z,
|
|
sint16 z_offset,
|
|
sint16 bound_box_offset_x, sint16 bound_box_offset_y, sint16 bound_box_offset_z,
|
|
uint32 rotation
|
|
) {
|
|
assert((uint16) bound_box_length_x == (sint16) bound_box_length_x);
|
|
assert((uint16) bound_box_length_y == (sint16) bound_box_length_y);
|
|
|
|
if (g_ps_F1AD28 == NULL) {
|
|
return sub_98197C(
|
|
image_id,
|
|
x_offset, y_offset,
|
|
bound_box_length_x, bound_box_length_y, bound_box_length_z,
|
|
z_offset,
|
|
bound_box_offset_x, bound_box_offset_y, bound_box_offset_z,
|
|
rotation
|
|
);
|
|
}
|
|
|
|
rct_xyz16 offset = {.x = x_offset, .y = y_offset, .z = z_offset};
|
|
rct_xyz16 boundBox = {.x = bound_box_length_x, .y = bound_box_length_y, .z = bound_box_length_z};
|
|
rct_xyz16 boundBoxOffset = {.x = bound_box_offset_x, .y = bound_box_offset_y, .z = bound_box_offset_z};
|
|
paint_struct * ps = sub_9819_c(image_id, offset, boundBox, boundBoxOffset, rotation);
|
|
|
|
if (ps == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
paint_struct *old_ps = g_ps_F1AD28;
|
|
old_ps->var_20 = ps;
|
|
|
|
g_ps_F1AD28 = ps;
|
|
gNextFreePaintStruct++;
|
|
return ps;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006881D0
|
|
*
|
|
* @param image_id (ebx)
|
|
* @param x (ax)
|
|
* @param y (cx)
|
|
* @return (!CF) success
|
|
*/
|
|
bool paint_attach_to_previous_attach(uint32 image_id, uint16 x, uint16 y)
|
|
{
|
|
if (g_aps_F1AD2C == NULL) {
|
|
return paint_attach_to_previous_ps(image_id, x, y);
|
|
}
|
|
|
|
if (gNextFreePaintStruct >= gEndOfPaintStructArray) {
|
|
return false;
|
|
}
|
|
attached_paint_struct * ps = &gNextFreePaintStruct->attached;
|
|
ps->image_id = image_id;
|
|
ps->x = x;
|
|
ps->y = y;
|
|
ps->flags = 0;
|
|
|
|
attached_paint_struct * ebx = g_aps_F1AD2C;
|
|
|
|
ps->next = NULL;
|
|
ebx->next = ps;
|
|
|
|
g_aps_F1AD2C = ps;
|
|
|
|
gNextFreePaintStruct++;
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0068818E
|
|
*
|
|
* @param image_id (ebx)
|
|
* @param x (ax)
|
|
* @param y (cx)
|
|
* @return (!CF) success
|
|
*/
|
|
bool paint_attach_to_previous_ps(uint32 image_id, uint16 x, uint16 y)
|
|
{
|
|
if (gNextFreePaintStruct >= gEndOfPaintStructArray) {
|
|
return false;
|
|
}
|
|
attached_paint_struct * ps = &gNextFreePaintStruct->attached;
|
|
|
|
ps->image_id = image_id;
|
|
ps->x = x;
|
|
ps->y = y;
|
|
ps->flags = 0;
|
|
|
|
paint_struct * masterPs = g_ps_F1AD28;
|
|
if (masterPs == NULL) {
|
|
return false;
|
|
}
|
|
|
|
gNextFreePaintStruct++;
|
|
|
|
attached_paint_struct * oldFirstAttached = masterPs->attached_ps;
|
|
masterPs->attached_ps = ps;
|
|
|
|
ps->next = oldFirstAttached;
|
|
|
|
g_aps_F1AD2C = ps;
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x00685EBC, 0x00686046, 0x00685FC8, 0x00685F4A, 0x00685ECC
|
|
* @param amount (eax)
|
|
* @param string_id (bx)
|
|
* @param y (cx)
|
|
* @param z (dx)
|
|
* @param offset_x (si)
|
|
* @param y_offsets (di)
|
|
* @param rotation (ebp)
|
|
*/
|
|
void sub_685EBC(money32 amount, rct_string_id string_id, sint16 y, sint16 z, sint8 y_offsets[], sint16 offset_x, uint32 rotation)
|
|
{
|
|
if (gNextFreePaintStruct >= gEndOfPaintStructArray) {
|
|
return;
|
|
}
|
|
paint_string_struct * ps = &gNextFreePaintStruct->string;
|
|
|
|
ps->string_id = string_id;
|
|
ps->next = 0;
|
|
ps->args[0] = amount;
|
|
ps->args[1] = y;
|
|
ps->args[2] = 0;
|
|
ps->args[3] = 0;
|
|
ps->y_offsets = (uint8 *) y_offsets;
|
|
|
|
rct_xyz16 position = {.x = gUnk9DE568, .y = gUnk9DE56C, .z = z};
|
|
rct_xy16 coord = coordinate_3d_to_2d(&position, rotation);
|
|
|
|
ps->x = coord.x + offset_x;
|
|
ps->y = coord.y;
|
|
|
|
gNextFreePaintStruct++;
|
|
|
|
if (_paintLastPSString == NULL) {
|
|
gPaintPSStringHead = ps;
|
|
} else {
|
|
_paintLastPSString->next = ps;
|
|
}
|
|
_paintLastPSString = ps;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068B6C2
|
|
*/
|
|
void viewport_paint_setup()
|
|
{
|
|
rct_drawpixelinfo* dpi = unk_140E9A8;
|
|
|
|
rct_xy16 mapTile = {
|
|
.x = dpi->x & 0xFFE0,
|
|
.y = (dpi->y - 16) & 0xFFE0
|
|
};
|
|
|
|
sint16 half_x = mapTile.x >> 1;
|
|
|
|
uint16 num_vertical_quadrants = (dpi->height + 2128) >> 5;
|
|
|
|
switch (get_current_rotation()){
|
|
case 0:
|
|
mapTile.x = mapTile.y - half_x;
|
|
mapTile.y = mapTile.y + half_x;
|
|
|
|
mapTile.x &= 0xFFE0;
|
|
mapTile.y &= 0xFFE0;
|
|
|
|
for (; num_vertical_quadrants > 0; --num_vertical_quadrants){
|
|
map_element_paint_setup(mapTile.x, mapTile.y);
|
|
sprite_paint_setup(mapTile.x, mapTile.y);
|
|
|
|
sprite_paint_setup(mapTile.x - 32, mapTile.y + 32);
|
|
|
|
map_element_paint_setup(mapTile.x, mapTile.y + 32);
|
|
sprite_paint_setup(mapTile.x, mapTile.y + 32);
|
|
|
|
mapTile.x += 32;
|
|
sprite_paint_setup(mapTile.x, mapTile.y);
|
|
|
|
mapTile.y += 32;
|
|
}
|
|
break;
|
|
case 1:
|
|
mapTile.x = -mapTile.y - half_x;
|
|
mapTile.y = mapTile.y - half_x - 16;
|
|
|
|
mapTile.x &= 0xFFE0;
|
|
mapTile.y &= 0xFFE0;
|
|
|
|
for (; num_vertical_quadrants > 0; --num_vertical_quadrants){
|
|
map_element_paint_setup(mapTile.x, mapTile.y);
|
|
sprite_paint_setup(mapTile.x, mapTile.y);
|
|
|
|
sprite_paint_setup(mapTile.x - 32, mapTile.y - 32);
|
|
|
|
map_element_paint_setup(mapTile.x - 32, mapTile.y);
|
|
sprite_paint_setup(mapTile.x - 32, mapTile.y);
|
|
|
|
mapTile.y += 32;
|
|
sprite_paint_setup(mapTile.x, mapTile.y);
|
|
|
|
mapTile.x -= 32;
|
|
}
|
|
break;
|
|
case 2:
|
|
mapTile.x = -mapTile.y + half_x;
|
|
mapTile.y = -mapTile.y - half_x;
|
|
|
|
mapTile.x &= 0xFFE0;
|
|
mapTile.y &= 0xFFE0;
|
|
|
|
for (; num_vertical_quadrants > 0; --num_vertical_quadrants){
|
|
map_element_paint_setup(mapTile.x, mapTile.y);
|
|
sprite_paint_setup(mapTile.x, mapTile.y);
|
|
|
|
sprite_paint_setup(mapTile.x + 32, mapTile.y - 32);
|
|
|
|
map_element_paint_setup(mapTile.x, mapTile.y - 32);
|
|
sprite_paint_setup(mapTile.x, mapTile.y - 32);
|
|
|
|
mapTile.x -= 32;
|
|
|
|
sprite_paint_setup(mapTile.x, mapTile.y);
|
|
|
|
mapTile.y -= 32;
|
|
}
|
|
break;
|
|
case 3:
|
|
mapTile.x = mapTile.y + half_x;
|
|
mapTile.y = -mapTile.y + half_x - 16;
|
|
|
|
mapTile.x &= 0xFFE0;
|
|
mapTile.y &= 0xFFE0;
|
|
|
|
for (; num_vertical_quadrants > 0; --num_vertical_quadrants){
|
|
map_element_paint_setup(mapTile.x, mapTile.y);
|
|
sprite_paint_setup(mapTile.x, mapTile.y);
|
|
|
|
sprite_paint_setup(mapTile.x + 32, mapTile.y + 32);
|
|
|
|
map_element_paint_setup(mapTile.x + 32, mapTile.y);
|
|
sprite_paint_setup(mapTile.x + 32, mapTile.y);
|
|
|
|
mapTile.y -= 32;
|
|
|
|
sprite_paint_setup(mapTile.x, mapTile.y);
|
|
|
|
mapTile.x += 32;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void sub_688217_helper(uint16 ax, uint8 flag)
|
|
{
|
|
paint_struct *ps, *ps_temp;
|
|
paint_struct *ps_next = &unk_EE7884->basic;
|
|
|
|
do {
|
|
ps = ps_next;
|
|
ps_next = ps_next->next_quadrant_ps;
|
|
if (ps_next == NULL) return;
|
|
} while (ax > ps_next->var_18);
|
|
|
|
ps_temp = ps;
|
|
|
|
do {
|
|
ps = ps->next_quadrant_ps;
|
|
if (ps == NULL) break;
|
|
|
|
if (ps->var_18 > ax + 1) {
|
|
ps->var_1B = 1 << 7;
|
|
}
|
|
else if (ps->var_18 == ax + 1) {
|
|
ps->var_1B = (1 << 1) | (1 << 0);
|
|
}
|
|
else if (ps->var_18 == ax) {
|
|
ps->var_1B = flag | (1 << 0);
|
|
}
|
|
} while (ps->var_18 <= ax + 1);
|
|
|
|
ps = ps_temp;
|
|
|
|
uint8 rotation = get_current_rotation();
|
|
while (true) {
|
|
while (true) {
|
|
ps_next = ps->next_quadrant_ps;
|
|
if (ps_next == NULL) return;
|
|
if (ps_next->var_1B & (1 << 7)) return;
|
|
if (ps_next->var_1B & (1 << 0)) break;
|
|
ps = ps_next;
|
|
}
|
|
|
|
ps_next->var_1B &= ~(1 << 0);
|
|
ps_temp = ps;
|
|
|
|
typedef struct bound_box {
|
|
uint16 x;
|
|
uint16 y;
|
|
uint16 z;
|
|
uint16 x_end;
|
|
uint16 y_end;
|
|
uint16 z_end;
|
|
} bound_box;
|
|
|
|
bound_box initialBBox = {
|
|
.x = ps_next->bound_box_x,
|
|
.y = ps_next->bound_box_y,
|
|
.z = ps_next->bound_box_z,
|
|
.x_end = ps_next->bound_box_x_end,
|
|
.y_end = ps_next->bound_box_y_end,
|
|
.z_end = ps_next->bound_box_z_end
|
|
};
|
|
|
|
|
|
while (true) {
|
|
ps = ps_next;
|
|
ps_next = ps_next->next_quadrant_ps;
|
|
if (ps_next == NULL) break;
|
|
if (ps_next->var_1B & (1 << 7)) break;
|
|
if (!(ps_next->var_1B & (1 << 1))) continue;
|
|
|
|
int yes = 0;
|
|
switch (rotation) {
|
|
case 0:
|
|
if (initialBBox.z_end >= ps_next->bound_box_z && initialBBox.y_end >= ps_next->bound_box_y && initialBBox.x_end >= ps_next->bound_box_x
|
|
&& !(initialBBox.z < ps_next->bound_box_z_end && initialBBox.y < ps_next->bound_box_y_end && initialBBox.x < ps_next->bound_box_x_end))
|
|
yes = 1;
|
|
break;
|
|
case 1:
|
|
if (initialBBox.z_end >= ps_next->bound_box_z && initialBBox.y_end >= ps_next->bound_box_y && initialBBox.x_end < ps_next->bound_box_x
|
|
&& !(initialBBox.z < ps_next->bound_box_z_end && initialBBox.y < ps_next->bound_box_y_end && initialBBox.x >= ps_next->bound_box_x_end))
|
|
yes = 1;
|
|
break;
|
|
case 2:
|
|
if (initialBBox.z_end >= ps_next->bound_box_z && initialBBox.y_end < ps_next->bound_box_y && initialBBox.x_end < ps_next->bound_box_x
|
|
&& !(initialBBox.z < ps_next->bound_box_z_end && initialBBox.y >= ps_next->bound_box_y_end && initialBBox.x >= ps_next->bound_box_x_end))
|
|
yes = 1;
|
|
break;
|
|
case 3:
|
|
if (initialBBox.z_end >= ps_next->bound_box_z && initialBBox.y_end < ps_next->bound_box_y && initialBBox.x_end >= ps_next->bound_box_x
|
|
&& !(initialBBox.z < ps_next->bound_box_z_end && initialBBox.y >= ps_next->bound_box_y_end && initialBBox.x < ps_next->bound_box_x_end))
|
|
yes = 1;
|
|
break;
|
|
}
|
|
|
|
if (yes) {
|
|
ps->next_quadrant_ps = ps_next->next_quadrant_ps;
|
|
paint_struct *ps_temp2 = ps_temp->next_quadrant_ps;
|
|
ps_temp->next_quadrant_ps = ps_next;
|
|
ps_next->next_quadrant_ps = ps_temp2;
|
|
ps_next = ps;
|
|
}
|
|
}
|
|
|
|
ps = ps_temp;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00688217
|
|
*/
|
|
void sub_688217()
|
|
{
|
|
|
|
paint_struct *ps_next;
|
|
unk_EE7884 = gNextFreePaintStruct++;
|
|
paint_struct *ps = &unk_EE7884->basic;
|
|
ps->next_quadrant_ps = NULL;
|
|
uint32 edi = _F1AD0C;
|
|
if (edi == -1)
|
|
return;
|
|
|
|
do {
|
|
ps_next = _paint_struct_quadrants[edi];
|
|
if (ps_next != NULL) {
|
|
ps->next_quadrant_ps = ps_next;
|
|
do {
|
|
ps = ps_next;
|
|
ps_next = ps_next->next_quadrant_ps;
|
|
} while (ps_next != NULL);
|
|
}
|
|
} while (++edi <= _F1AD10);
|
|
|
|
uint32 eax = _F1AD0C;
|
|
|
|
sub_688217_helper(eax & 0xFFFF, 1 << 1);
|
|
|
|
eax = _F1AD0C;
|
|
|
|
while (++eax < _F1AD10)
|
|
sub_688217_helper(eax & 0xFFFF, 0);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00688485
|
|
*/
|
|
void paint_quadrant_ps(rct_drawpixelinfo * dpi, paint_struct * ps, uint32 viewFlags)
|
|
{
|
|
paint_struct* previous_ps = ps->next_quadrant_ps;
|
|
for (ps = ps->next_quadrant_ps; ps;) {
|
|
sint16 x = ps->x;
|
|
sint16 y = ps->y;
|
|
if (ps->sprite_type == VIEWPORT_INTERACTION_ITEM_SPRITE) {
|
|
if (dpi->zoom_level >= 1) {
|
|
x = floor2(x, 2);
|
|
y = floor2(y, 2);
|
|
if (dpi->zoom_level >= 2) {
|
|
x = floor2(x, 4);
|
|
y = floor2(y, 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32 imageId = paint_ps_colourify_image(ps->image_id, ps->sprite_type, viewFlags);
|
|
if (gPaintBoundingBoxes && dpi->zoom_level == 0) {
|
|
paint_ps_image_with_bounding_boxes(dpi, ps, imageId, x, y);
|
|
} else {
|
|
paint_ps_image(dpi, ps, imageId, x, y);
|
|
}
|
|
|
|
if (ps->var_20 != 0) {
|
|
ps = ps->var_20;
|
|
} else {
|
|
paint_attached_ps(dpi, ps, viewFlags);
|
|
ps = previous_ps->next_quadrant_ps;
|
|
previous_ps = ps;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00688596
|
|
* Part of 0x688485
|
|
*/
|
|
static void paint_attached_ps(rct_drawpixelinfo * dpi, paint_struct * ps, uint32 viewFlags)
|
|
{
|
|
attached_paint_struct * attached_ps = ps->attached_ps;
|
|
for (; attached_ps; attached_ps = attached_ps->next) {
|
|
sint16 x = attached_ps->x + ps->x;
|
|
sint16 y = attached_ps->y + ps->y;
|
|
|
|
uint32 imageId = paint_ps_colourify_image(attached_ps->image_id, ps->sprite_type, viewFlags);
|
|
if (attached_ps->flags & PAINT_STRUCT_FLAG_IS_MASKED) {
|
|
gfx_draw_sprite_raw_masked(dpi, x, y, imageId, attached_ps->colour_image_id);
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} else {
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gfx_draw_sprite(dpi, imageId, x, y, ps->tertiary_colour);
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|
}
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}
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|
}
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|
|
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static void paint_ps_image_with_bounding_boxes(rct_drawpixelinfo * dpi, paint_struct * ps, uint32 imageId, sint16 x, sint16 y)
|
|
{
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uint8 colour = BoundBoxDebugColours[ps->sprite_type];
|
|
|
|
rct_xyz16 frontTop = {.x = ps->bound_box_x_end, .y = ps->bound_box_y_end, .z = ps->bound_box_z_end};
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rct_xy16 screenCoordFrontTop = coordinate_3d_to_2d(&frontTop, get_current_rotation());
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|
rct_xyz16 frontBottom = {.x = ps->bound_box_x_end, .y = ps->bound_box_y_end, .z = ps->bound_box_z};
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|
rct_xy16 screenCoordFrontBottom = coordinate_3d_to_2d(&frontBottom, get_current_rotation());
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|
|
|
rct_xyz16 leftTop = {.x = ps->bound_box_x, .y = ps->bound_box_y_end, .z = ps->bound_box_z_end};
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|
rct_xy16 screenCoordLeftTop = coordinate_3d_to_2d(&leftTop, get_current_rotation());
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|
rct_xyz16 leftBottom = {.x = ps->bound_box_x, .y = ps->bound_box_y_end, .z = ps->bound_box_z};
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|
rct_xy16 screenCoordLeftBottom = coordinate_3d_to_2d(&leftBottom, get_current_rotation());
|
|
|
|
rct_xyz16 rightTop = {.x = ps->bound_box_x_end, .y = ps->bound_box_y, .z = ps->bound_box_z_end};
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|
rct_xy16 screenCoordRightTop = coordinate_3d_to_2d(&rightTop, get_current_rotation());
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|
rct_xyz16 rightBottom = {.x = ps->bound_box_x_end, .y = ps->bound_box_y, .z = ps->bound_box_z};
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|
rct_xy16 screenCoordRightBottom = coordinate_3d_to_2d(&rightBottom, get_current_rotation());
|
|
|
|
rct_xyz16 backTop = {.x = ps->bound_box_x, .y = ps->bound_box_y, .z = ps->bound_box_z_end};
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|
rct_xy16 screenCoordBackTop = coordinate_3d_to_2d(&backTop, get_current_rotation());
|
|
rct_xyz16 backBottom = {.x = ps->bound_box_x, .y = ps->bound_box_y, .z = ps->bound_box_z};
|
|
rct_xy16 screenCoordBackBottom = coordinate_3d_to_2d(&backBottom, get_current_rotation());
|
|
|
|
// bottom square
|
|
gfx_draw_line(dpi, screenCoordFrontBottom.x, screenCoordFrontBottom.y, screenCoordLeftBottom.x, screenCoordLeftBottom.y, colour);
|
|
gfx_draw_line(dpi, screenCoordBackBottom.x, screenCoordBackBottom.y, screenCoordLeftBottom.x, screenCoordLeftBottom.y, colour);
|
|
gfx_draw_line(dpi, screenCoordBackBottom.x, screenCoordBackBottom.y, screenCoordRightBottom.x, screenCoordRightBottom.y, colour);
|
|
gfx_draw_line(dpi, screenCoordFrontBottom.x, screenCoordFrontBottom.y, screenCoordRightBottom.x, screenCoordRightBottom.y, colour);
|
|
|
|
//vertical back + sides
|
|
gfx_draw_line(dpi, screenCoordBackTop.x, screenCoordBackTop.y, screenCoordBackBottom.x, screenCoordBackBottom.y, colour);
|
|
gfx_draw_line(dpi, screenCoordLeftTop.x, screenCoordLeftTop.y, screenCoordLeftBottom.x, screenCoordLeftBottom.y, colour);
|
|
gfx_draw_line(dpi, screenCoordRightTop.x, screenCoordRightTop.y, screenCoordRightBottom.x, screenCoordRightBottom.y, colour);
|
|
|
|
// top square back
|
|
gfx_draw_line(dpi, screenCoordBackTop.x, screenCoordBackTop.y, screenCoordLeftTop.x, screenCoordLeftTop.y, colour);
|
|
gfx_draw_line(dpi, screenCoordBackTop.x, screenCoordBackTop.y, screenCoordRightTop.x, screenCoordRightTop.y, colour);
|
|
|
|
paint_ps_image(dpi, ps, imageId, x, y);
|
|
|
|
// vertical front
|
|
gfx_draw_line(dpi, screenCoordFrontTop.x, screenCoordFrontTop.y, screenCoordFrontBottom.x, screenCoordFrontBottom.y, colour);
|
|
|
|
// top square
|
|
gfx_draw_line(dpi, screenCoordFrontTop.x, screenCoordFrontTop.y, screenCoordLeftTop.x, screenCoordLeftTop.y, colour);
|
|
gfx_draw_line(dpi, screenCoordFrontTop.x, screenCoordFrontTop.y, screenCoordRightTop.x, screenCoordRightTop.y, colour);
|
|
}
|
|
|
|
static void paint_ps_image(rct_drawpixelinfo * dpi, paint_struct * ps, uint32 imageId, sint16 x, sint16 y)
|
|
{
|
|
if (ps->flags & PAINT_STRUCT_FLAG_IS_MASKED) {
|
|
gfx_draw_sprite_raw_masked(dpi, x, y, imageId, ps->colour_image_id);
|
|
} else {
|
|
gfx_draw_sprite(dpi, imageId, x, y, ps->tertiary_colour);
|
|
}
|
|
}
|
|
|
|
static uint32 paint_ps_colourify_image(uint32 imageId, uint8 spriteType, uint32 viewFlags)
|
|
{
|
|
if (viewFlags & VIEWPORT_FLAG_SEETHROUGH_RIDES) {
|
|
if (spriteType == VIEWPORT_INTERACTION_ITEM_RIDE) {
|
|
if (!(imageId & 0x40000000)) {
|
|
imageId &= 0x7FFFF;
|
|
imageId |= 0x41880000;
|
|
}
|
|
}
|
|
}
|
|
if (viewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE) {
|
|
if (spriteType == VIEWPORT_INTERACTION_ITEM_WALL) {
|
|
if (!(imageId & 0x40000000)) {
|
|
imageId &= 0x7FFFF;
|
|
imageId |= 0x41880000;
|
|
}
|
|
}
|
|
}
|
|
if (viewFlags & VIEWPORT_FLAG_SEETHROUGH_PATHS) {
|
|
switch (spriteType) {
|
|
case VIEWPORT_INTERACTION_ITEM_FOOTPATH:
|
|
case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM:
|
|
case VIEWPORT_INTERACTION_ITEM_BANNER:
|
|
if (!(imageId & 0x40000000)) {
|
|
imageId &= 0x7FFFF;
|
|
imageId |= 0x41880000;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
if (viewFlags & VIEWPORT_FLAG_SEETHROUGH_SCENERY) {
|
|
switch (spriteType) {
|
|
case VIEWPORT_INTERACTION_ITEM_SCENERY:
|
|
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
|
|
case VIEWPORT_INTERACTION_ITEM_WALL:
|
|
if (!(imageId & 0x40000000)) {
|
|
imageId &= 0x7FFFF;
|
|
imageId |= 0x41880000;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
return imageId;
|
|
}
|
|
|
|
static void draw_pixel_info_crop_by_zoom(rct_drawpixelinfo *dpi)
|
|
{
|
|
int zoom = dpi->zoom_level;
|
|
dpi->zoom_level = 0;
|
|
dpi->x >>= zoom;
|
|
dpi->y >>= zoom;
|
|
dpi->width >>= zoom;
|
|
dpi->height >>= zoom;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006860C3
|
|
*/
|
|
void paint_ps_money_effects(rct_drawpixelinfo * dpi, paint_string_struct * ps)
|
|
{
|
|
rct_drawpixelinfo dpi2 = *dpi;
|
|
draw_pixel_info_crop_by_zoom(&dpi2);
|
|
|
|
do {
|
|
utf8 buffer[256];
|
|
format_string(buffer, 256, ps->string_id, &ps->args);
|
|
gCurrentFontSpriteBase = FONT_SPRITE_BASE_MEDIUM;
|
|
|
|
// Use sprite font unless the currency contains characters unsupported by the sprite font
|
|
bool forceSpriteFont = false;
|
|
const currency_descriptor *currencyDesc = &CurrencyDescriptors[gConfigGeneral.currency_format];
|
|
if (gUseTrueTypeFont && font_supports_string_sprite(currencyDesc->symbol_unicode)) {
|
|
forceSpriteFont = true;
|
|
}
|
|
|
|
gfx_draw_string_with_y_offsets(&dpi2, buffer, 0, ps->x, ps->y, (sint8 *)ps->y_offsets, forceSpriteFont);
|
|
} while ((ps = ps->next) != NULL);
|
|
}
|