mirror of
https://github.com/OpenRCT2/OpenRCT2
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29 lines
893 B
C++
29 lines
893 B
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#pragma once
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#include "GameAction.h"
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class StaffFireAction final : public GameActionBase<GameCommand::FireStaffMember>
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{
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private:
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EntityId _spriteId{ EntityId::GetNull() };
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public:
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StaffFireAction() = default;
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StaffFireAction(EntityId spriteId);
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uint16_t GetActionFlags() const override;
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void Serialise(DataSerialiser& stream) override;
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GameActions::Result Query() const override;
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GameActions::Result Execute() const override;
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};
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