mirror of
https://github.com/OpenRCT2/OpenRCT2
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14546 lines
454 KiB
C++
14546 lines
454 KiB
C++
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include <limits>
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#include "../Context.h"
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#include "../OpenRCT2.h"
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#include "../audio/AudioMixer.h"
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#include "../audio/audio.h"
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#include "../Cheats.h"
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#include "../config/Config.h"
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#include "../core/Guard.hpp"
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#include "../core/Math.hpp"
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#include "../core/Util.hpp"
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#include "../Game.h"
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#include "../Input.h"
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#include "../interface/Window.h"
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#include "../localisation/Localisation.h"
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#include "../management/Finance.h"
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#include "../management/Marketing.h"
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#include "../management/NewsItem.h"
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#include "../network/network.h"
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#include "../ride/Station.h"
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#include "../ride/Track.h"
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#include "../ride/Ride.h"
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#include "../ride/RideData.h"
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#include "../scenario/Scenario.h"
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#include "../sprites.h"
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#include "../util/Util.h"
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#include "../world/Climate.h"
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#include "../world/Entrance.h"
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#include "../world/Footpath.h"
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#include "../world/Map.h"
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#include "../world/LargeScenery.h"
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#include "../world/Park.h"
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#include "../world/Scenery.h"
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#include "../world/SmallScenery.h"
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#include "../world/Sprite.h"
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#include "Peep.h"
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#include "Staff.h"
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#include "../windows/Intent.h"
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#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
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bool gPathFindDebug = false;
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utf8 gPathFindDebugPeepName[256];
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#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
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uint8 gGuestChangeModifier;
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uint16 gNumGuestsInPark;
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uint16 gNumGuestsInParkLastWeek;
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uint16 gNumGuestsHeadingForPark;
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money16 gGuestInitialCash;
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uint8 gGuestInitialHappiness;
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uint8 gGuestInitialHunger;
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uint8 gGuestInitialThirst;
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uint32 gNextGuestNumber;
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uint8 gPeepWarningThrottle[16];
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LocationXYZ16 gPeepPathFindGoalPosition;
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bool gPeepPathFindIgnoreForeignQueues;
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uint8 gPeepPathFindQueueRideIndex;
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// uint32 gPeepPathFindAltStationNum;
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static bool _peepPathFindIsStaff;
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static sint8 _peepPathFindNumJunctions;
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static sint8 _peepPathFindMaxJunctions;
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static sint32 _peepPathFindTilesChecked;
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static uint8 _peepPathFindFewestNumSteps;
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/* A junction history for the peep pathfinding heuristic search
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* The magic number 16 is the largest value returned by
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* peep_pathfind_get_max_number_junctions() which should eventually
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* be declared properly. */
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static struct
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{
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TileCoordsXYZ location;
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uint8 direction;
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} _peepPathFindHistory[16];
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static uint8 _unk_F1AEF0;
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static uint16 _unk_F1EE18;
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static rct_tile_element * _peepRideEntranceExitElement;
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static uint32 _peepRideConsideration[8];
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static uint8 _peepPotentialRides[256];
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enum
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{
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PATH_SEARCH_DEAD_END,
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PATH_SEARCH_WIDE,
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PATH_SEARCH_THIN,
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PATH_SEARCH_JUNCTION,
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PATH_SEARCH_RIDE_QUEUE,
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PATH_SEARCH_RIDE_ENTRANCE,
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PATH_SEARCH_RIDE_EXIT,
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PATH_SEARCH_PARK_EXIT,
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PATH_SEARCH_SHOP_ENTRANCE,
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PATH_SEARCH_LIMIT_REACHED,
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PATH_SEARCH_LOOP,
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PATH_SEARCH_OTHER,
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PATH_SEARCH_FAILED
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};
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enum
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{
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F1EE18_DESTINATION_REACHED = 1 << 0,
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F1EE18_OUTSIDE_PARK = 1 << 1,
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F1EE18_RIDE_EXIT = 1 << 2,
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F1EE18_RIDE_ENTRANCE = 1 << 3,
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};
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static void * _crowdSoundChannel = nullptr;
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static void sub_68F41A(rct_peep * peep, sint32 index);
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static void peep_update(rct_peep * peep);
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static bool peep_has_empty_container(rct_peep * peep);
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static bool peep_has_drink(rct_peep * peep);
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static sint32 peep_has_food_standard_flag(rct_peep * peep);
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static sint32 peep_has_food_extra_flag(rct_peep * peep);
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static sint32 peep_empty_container_standard_flag(rct_peep * peep);
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static sint32 peep_empty_container_extra_flag(rct_peep * peep);
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static bool peep_should_find_bench(rct_peep * peep);
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static void peep_stop_purchase_thought(rct_peep * peep, uint8 ride_type);
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static void peep_switch_to_next_action_sprite_type(rct_peep * peep);
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static sint32 peep_perform_next_action(rct_peep * peep);
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static void peep_spend_money(rct_peep * peep, money16 * peep_expend_type, money32 amount);
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static void peep_set_has_ridden(rct_peep * peep, sint32 rideIndex);
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static bool peep_has_ridden(rct_peep * peep, sint32 rideIndex);
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static void peep_set_has_ridden_ride_type(rct_peep * peep, sint32 rideType);
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static bool peep_has_ridden_ride_type(rct_peep * peep, sint32 rideType);
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static void peep_on_enter_or_exit_ride(rct_peep * peep, sint32 rideIndex, sint32 flags);
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static void peep_update_favourite_ride(rct_peep * peep, Ride * ride);
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static sint16 peep_calculate_ride_satisfaction(rct_peep * peep, Ride * ride);
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static void peep_update_ride_nausea_growth(rct_peep * peep, Ride * ride);
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static bool peep_decide_and_buy_item(rct_peep * peep, sint32 rideIndex, sint32 shopItem, money32 price);
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static bool peep_should_use_cash_machine(rct_peep * peep, sint32 rideIndex);
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static bool peep_should_go_on_ride(rct_peep * peep, sint32 rideIndex, sint32 entranceNum, sint32 flags);
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static void peep_ride_is_too_intense(rct_peep * peep, sint32 rideIndex, bool peepAtRide);
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static void peep_chose_not_to_go_on_ride(rct_peep * peep, sint32 rideIndex, bool peepAtRide, bool updateLastRide);
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static void peep_tried_to_enter_full_queue(rct_peep * peep, sint32 rideIndex);
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static bool peep_should_go_to_shop(rct_peep * peep, sint32 rideIndex, bool peepAtShop);
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static bool peep_find_ride_to_look_at(rct_peep * peep, uint8 edge, uint8 * rideToView, uint8 * rideSeatToView);
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static void peep_easter_egg_peep_interactions(rct_peep * peep);
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static sint32 peep_get_height_on_slope(rct_peep * peep, sint32 x, sint32 y);
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static void peep_pick_ride_to_go_on(rct_peep * peep);
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static void peep_head_for_nearest_ride_type(rct_peep * peep, sint32 rideType);
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static void peep_head_for_nearest_ride_with_flags(rct_peep * peep, sint32 rideTypeFlags);
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static void peep_give_real_name(rct_peep * peep);
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static sint32 guest_surface_path_finding(rct_peep * peep);
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static void peep_read_map(rct_peep * peep);
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static bool peep_heading_for_ride_or_park_exit(rct_peep * peep);
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static bool peep_update_fixing_enter_station(Ride * ride);
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static bool peep_update_fixing_move_to_broken_down_vehicle(bool firstRun, rct_peep * peep, Ride * ride);
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static bool peep_update_fixing_fix_vehicle(bool firstRun, rct_peep * peep, Ride * ride);
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static bool peep_update_fixing_fix_vehicle_malfunction(bool firstRun, rct_peep * peep, Ride * ride);
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static bool peep_update_fixing_move_to_station_end(bool firstRun, rct_peep * peep, Ride * ride);
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static bool peep_update_fixing_fix_station_end(bool firstRun, rct_peep * peep);
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static bool peep_update_fixing_move_to_station_start(bool firstRun, rct_peep * peep, Ride * ride);
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static bool peep_update_fixing_fix_station_start(bool firstRun, rct_peep * peep, Ride * ride);
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static bool peep_update_fixing_fix_station_brakes(bool firstRun, rct_peep * peep, Ride * ride);
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static bool peep_update_fixing_move_to_station_exit(bool firstRun, rct_peep * peep, Ride * ride);
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static bool peep_update_fixing_finish_fix_or_inspect(bool firstRun, sint32 steps, rct_peep * peep, Ride * ride);
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static bool peep_update_fixing_leave_by_entrance_exit(bool firstRun, rct_peep * peep, Ride * ride);
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static void peep_update_ride_inspected(sint32 rideIndex);
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static void peep_release_balloon(rct_peep * peep, sint16 spawn_height);
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bool loc_690FD0(rct_peep * peep, uint8 * rideToView, uint8 * rideSeatToView, rct_tile_element * tileElement);
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#ifdef DEBUG_DESYNC
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#define peep_rand() scenario_rand_data(peep)
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#else
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#define peep_rand() scenario_rand()
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#endif
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// clang-format off
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static constexpr const char *gPeepEasterEggNames[] = {
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"MICHAEL SCHUMACHER",
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"JACQUES VILLENEUVE",
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"DAMON HILL",
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"MR BEAN",
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"CHRIS SAWYER",
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"KATIE BRAYSHAW",
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"MELANIE WARN",
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"SIMON FOSTER",
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"JOHN WARDLEY",
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"LISA STIRLING",
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"DONALD MACRAE",
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"KATHERINE MCGOWAN",
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"FRANCES MCGOWAN",
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"CORINA MASSOURA",
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"CAROL YOUNG",
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"MIA SHERIDAN",
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"KATIE RODGER",
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"EMMA GARRELL",
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"JOANNE BARTON",
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"FELICITY ANDERSON",
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"KATIE SMITH",
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"EILIDH BELL",
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"NANCY STILLWAGON",
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"DAVID ELLIS"
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};
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/** rct2: 0x00981DB0 */
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static struct
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{
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uint8 action;
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uint8 flags;
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} PeepThoughtToActionMap[] = {
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{ PEEP_ACTION_SHAKE_HEAD, 1 },
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{ PEEP_ACTION_EMPTY_POCKETS, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_WOW, 1 },
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{ PEEP_ACTION_NONE_2, 2 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 4 },
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{ PEEP_ACTION_SHAKE_HEAD, 4 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_WAVE, 0 },
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{ PEEP_ACTION_JOY, 1 },
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{ PEEP_ACTION_CHECK_TIME, 1 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_WAVE, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_WAVE, 0 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_DISGUST, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_BEING_WATCHED, 0 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 1 },
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{ PEEP_ACTION_NONE_2, 0 },
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{ PEEP_ACTION_SHAKE_HEAD, 0 },
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{ PEEP_ACTION_NONE_2, 0 },
|
|
{ PEEP_ACTION_NONE_2, 0 },
|
|
{ PEEP_ACTION_JOY, 0 },
|
|
{ PEEP_ACTION_NONE_2, 1 },
|
|
};
|
|
|
|
static uint8 PeepSpecialSpriteToSpriteTypeMap[] = {
|
|
PEEP_ACTION_SPRITE_TYPE_NONE,
|
|
PEEP_ACTION_SPRITE_TYPE_HOLD_MAT,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_MOWER
|
|
};
|
|
|
|
static uint8 PeepActionToSpriteTypeMap[] = {
|
|
PEEP_ACTION_SPRITE_TYPE_CHECK_TIME,
|
|
PEEP_ACTION_SPRITE_TYPE_EAT_FOOD,
|
|
PEEP_ACTION_SPRITE_TYPE_SHAKE_HEAD,
|
|
PEEP_ACTION_SPRITE_TYPE_EMPTY_POCKETS,
|
|
PEEP_ACTION_SPRITE_TYPE_SITTING_EAT_FOOD,
|
|
PEEP_ACTION_SPRITE_TYPE_SITTING_LOOK_AROUND_LEFT,
|
|
PEEP_ACTION_SPRITE_TYPE_SITTING_LOOK_AROUND_RIGHT,
|
|
PEEP_ACTION_SPRITE_TYPE_WOW,
|
|
PEEP_ACTION_SPRITE_TYPE_THROW_UP,
|
|
PEEP_ACTION_SPRITE_TYPE_JUMP,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_SWEEP,
|
|
PEEP_ACTION_SPRITE_TYPE_DROWNING,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_ANSWER_CALL,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_ANSWER_CALL_2,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_CHECKBOARD,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_2,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_GROUND,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_3,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_WATERING,
|
|
PEEP_ACTION_SPRITE_TYPE_JOY,
|
|
PEEP_ACTION_SPRITE_TYPE_READ_MAP,
|
|
PEEP_ACTION_SPRITE_TYPE_WAVE,
|
|
PEEP_ACTION_SPRITE_TYPE_STAFF_EMPTY_BIN,
|
|
PEEP_ACTION_SPRITE_TYPE_WAVE_2,
|
|
PEEP_ACTION_SPRITE_TYPE_TAKE_PHOTO,
|
|
PEEP_ACTION_SPRITE_TYPE_CLAP,
|
|
PEEP_ACTION_SPRITE_TYPE_DISGUST,
|
|
PEEP_ACTION_SPRITE_TYPE_DRAW_PICTURE,
|
|
PEEP_ACTION_SPRITE_TYPE_BEING_WATCHED,
|
|
PEEP_ACTION_SPRITE_TYPE_WITHDRAW_MONEY
|
|
};
|
|
|
|
static constexpr const bool SpriteTypeToSlowWalkMap[] = {
|
|
false, false, false, false, false, false, false, false,
|
|
false, false, false, true, false, false, true, true,
|
|
true, true, true, false, true, false, true, true,
|
|
true, false, false, true, true, false, false, true,
|
|
true, true, true, true, true, true, false, true,
|
|
false, true, true, true, true, true, true, true,
|
|
};
|
|
|
|
// These arrays contain the base minimum and maximum nausea ratings for peeps, based on their nausea tolerance level.
|
|
static constexpr const ride_rating NauseaMinimumThresholds[] = {
|
|
0, 0, 200, 400
|
|
};
|
|
|
|
static constexpr const ride_rating NauseaMaximumThresholds[] = {
|
|
300, 600, 800, 1000
|
|
};
|
|
|
|
// Locations of the spiral slide platform that a peep walks from the entrance of the ride to the
|
|
// entrance of the slide. Up to 4 locations for each 4 sides that an ride entrance can be located
|
|
// and 4 different rotations of the ride. 4 * 4 * 4 = 64 locations.
|
|
static constexpr const CoordsXY SpiralSlideWalkingPath[64] = {
|
|
{ 56, 8 },
|
|
{ 8, 8 },
|
|
{ 8, 32 },
|
|
{ 32, 32 },
|
|
{ 8, 8 },
|
|
{ 8, 8 },
|
|
{ 8, 32 },
|
|
{ 32, 32 },
|
|
{ 8, 32 },
|
|
{ 8, 32 },
|
|
{ 8, 32 },
|
|
{ 32, 32 },
|
|
{ 8, 56 },
|
|
{ 8, 32 },
|
|
{ 8, 32 },
|
|
{ 32, 32 },
|
|
{ 56, 24 },
|
|
{ 32, 24 },
|
|
{ 32, 24 },
|
|
{ 32, 0 },
|
|
{ 56, -24 },
|
|
{ 56, 24 },
|
|
{ 32, 24 },
|
|
{ 32, 0 },
|
|
{ 8, 24 },
|
|
{ 32, 24 },
|
|
{ 32, 24 },
|
|
{ 32, 0 },
|
|
{ 32, 24 },
|
|
{ 32, 24 },
|
|
{ 32, 24 },
|
|
{ 32, 0 },
|
|
{ 24, 0 },
|
|
{ 24, 0 },
|
|
{ 24, 0 },
|
|
{ 0, 0 },
|
|
{ 24, -24 },
|
|
{ 24, 0 },
|
|
{ 24, 0 },
|
|
{ 0, 0 },
|
|
{ -24, -24 },
|
|
{ 24, -24 },
|
|
{ 24, 0 },
|
|
{ 0, 0 },
|
|
{ 24, 24 },
|
|
{ 24, 0 },
|
|
{ 24, 0 },
|
|
{ 0, 0 },
|
|
{ 24, 8 },
|
|
{ 0, 8 },
|
|
{ 0, 8 },
|
|
{ 0, 32 },
|
|
{ 0, 8 },
|
|
{ 0, 8 },
|
|
{ 0, 8 },
|
|
{ 0, 32 },
|
|
{ -24, 8 },
|
|
{ 0, 8 },
|
|
{ 0, 8 },
|
|
{ 0, 32 },
|
|
{ -24, 56 },
|
|
{ -24, 8 },
|
|
{ 0, 8 },
|
|
{ 0, 32 },
|
|
};
|
|
// clang-format on
|
|
|
|
rct_peep * try_get_guest(uint16 spriteIndex)
|
|
{
|
|
rct_sprite * sprite = try_get_sprite(spriteIndex);
|
|
if (sprite == nullptr)
|
|
return nullptr;
|
|
if (sprite->unknown.sprite_identifier != SPRITE_IDENTIFIER_PEEP)
|
|
return nullptr;
|
|
if (sprite->peep.type != PEEP_TYPE_GUEST)
|
|
return nullptr;
|
|
return &sprite->peep;
|
|
}
|
|
|
|
sint32 peep_get_staff_count()
|
|
{
|
|
uint16 spriteIndex;
|
|
rct_peep * peep;
|
|
sint32 count = 0;
|
|
|
|
FOR_ALL_STAFF(spriteIndex, peep)
|
|
count++;
|
|
|
|
return count;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068F0A9
|
|
*/
|
|
void peep_update_all()
|
|
{
|
|
sint32 i;
|
|
uint16 spriteIndex;
|
|
rct_peep * peep;
|
|
|
|
if (gScreenFlags & (SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
|
|
return;
|
|
|
|
spriteIndex = gSpriteListHead[SPRITE_LIST_PEEP];
|
|
i = 0;
|
|
while (spriteIndex != SPRITE_INDEX_NULL)
|
|
{
|
|
peep = &(get_sprite(spriteIndex)->peep);
|
|
spriteIndex = peep->next;
|
|
|
|
if ((uint32)(i & 0x7F) != (gCurrentTicks & 0x7F))
|
|
{
|
|
peep_update(peep);
|
|
}
|
|
else
|
|
{
|
|
sub_68F41A(peep, i);
|
|
if (peep->linked_list_type_offset == SPRITE_LIST_PEEP * 2)
|
|
{
|
|
peep_update(peep);
|
|
}
|
|
}
|
|
|
|
i++;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069BC9A
|
|
*/
|
|
static uint8 peep_assess_surroundings(sint16 centre_x, sint16 centre_y, sint16 centre_z)
|
|
{
|
|
if ((tile_element_height(centre_x, centre_y) & 0xFFFF) > centre_z)
|
|
return PEEP_THOUGHT_TYPE_NONE;
|
|
|
|
uint16 num_scenery = 0;
|
|
uint16 num_fountains = 0;
|
|
uint16 nearby_music = 0;
|
|
uint16 num_rubbish = 0;
|
|
|
|
sint16 initial_x = Math::Max(centre_x - 160, 0);
|
|
sint16 initial_y = Math::Max(centre_y - 160, 0);
|
|
sint16 final_x = Math::Min(centre_x + 160, 8192);
|
|
sint16 final_y = Math::Min(centre_y + 160, 8192);
|
|
|
|
for (sint16 x = initial_x; x < final_x; x += 32)
|
|
{
|
|
for (sint16 y = initial_y; y < final_y; y += 32)
|
|
{
|
|
rct_tile_element * tileElement = map_get_first_element_at(x / 32, y / 32);
|
|
|
|
do
|
|
{
|
|
Ride * ride;
|
|
rct_scenery_entry * scenery;
|
|
|
|
switch (tile_element_get_type(tileElement))
|
|
{
|
|
case TILE_ELEMENT_TYPE_PATH:
|
|
if (!footpath_element_has_path_scenery(tileElement))
|
|
break;
|
|
|
|
scenery = get_footpath_item_entry(footpath_element_get_path_scenery_index(tileElement));
|
|
if (scenery == nullptr)
|
|
{
|
|
return PEEP_THOUGHT_TYPE_NONE;
|
|
}
|
|
if (footpath_element_path_scenery_is_ghost(tileElement))
|
|
break;
|
|
|
|
if (scenery->path_bit.flags & (PATH_BIT_FLAG_JUMPING_FOUNTAIN_WATER | PATH_BIT_FLAG_JUMPING_FOUNTAIN_SNOW))
|
|
{
|
|
num_fountains++;
|
|
break;
|
|
}
|
|
if (tileElement->flags & TILE_ELEMENT_FLAG_BROKEN)
|
|
{
|
|
num_rubbish++;
|
|
}
|
|
break;
|
|
case TILE_ELEMENT_TYPE_LARGE_SCENERY:
|
|
case TILE_ELEMENT_TYPE_SMALL_SCENERY:
|
|
num_scenery++;
|
|
break;
|
|
case TILE_ELEMENT_TYPE_TRACK:
|
|
ride = get_ride(track_element_get_ride_index(tileElement));
|
|
if (ride->lifecycle_flags & RIDE_LIFECYCLE_MUSIC && ride->status != RIDE_STATUS_CLOSED &&
|
|
!(ride->lifecycle_flags & (RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED)))
|
|
{
|
|
|
|
if (ride->type == RIDE_TYPE_MERRY_GO_ROUND)
|
|
{
|
|
nearby_music |= 1;
|
|
break;
|
|
}
|
|
|
|
if (ride->music == MUSIC_STYLE_ORGAN)
|
|
{
|
|
nearby_music |= 1;
|
|
break;
|
|
}
|
|
|
|
if (ride->type == RIDE_TYPE_DODGEMS)
|
|
{
|
|
// Dodgems drown out music?
|
|
nearby_music |= 2;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
}
|
|
}
|
|
|
|
rct_litter * litter;
|
|
for (uint16 sprite_idx = gSpriteListHead[SPRITE_LIST_LITTER]; sprite_idx != SPRITE_INDEX_NULL; sprite_idx = litter->next)
|
|
{
|
|
litter = &(get_sprite(sprite_idx)->litter);
|
|
|
|
sint16 dist_x = abs(litter->x - centre_x);
|
|
sint16 dist_y = abs(litter->y - centre_y);
|
|
if (Math::Max(dist_x, dist_y) <= 160)
|
|
{
|
|
num_rubbish++;
|
|
}
|
|
}
|
|
|
|
if (num_fountains >= 5 && num_rubbish < 20)
|
|
return PEEP_THOUGHT_TYPE_FOUNTAINS;
|
|
|
|
if (num_scenery >= 40 && num_rubbish < 8)
|
|
return PEEP_THOUGHT_TYPE_SCENERY;
|
|
|
|
if (nearby_music == 1 && num_rubbish < 20)
|
|
return PEEP_THOUGHT_TYPE_MUSIC;
|
|
|
|
if (num_rubbish < 2 && !gCheatsDisableLittering)
|
|
// if disable littering cheat is enabled, peeps will not have the "clean and tidy park" thought
|
|
return PEEP_THOUGHT_TYPE_VERY_CLEAN;
|
|
|
|
return PEEP_THOUGHT_TYPE_NONE;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068F9A9
|
|
*/
|
|
static void peep_update_hunger(rct_peep * peep)
|
|
{
|
|
if (peep->hunger >= 3)
|
|
{
|
|
peep->hunger -= 2;
|
|
|
|
peep->energy_target = Math::Min(peep->energy_target + 2, PEEP_MAX_ENERGY_TARGET);
|
|
peep->toilet = Math::Min(peep->toilet + 1, 255);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068F93E
|
|
*/
|
|
static void peep_leave_park(rct_peep * peep)
|
|
{
|
|
peep->guest_heading_to_ride_id = 0xFF;
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
{
|
|
if (peep->peep_is_lost_countdown < 60)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
peep->peep_is_lost_countdown = 254;
|
|
peep->peep_flags |= PEEP_FLAGS_LEAVING_PARK;
|
|
peep->peep_flags &= ~PEEP_FLAGS_PARK_ENTRANCE_CHOSEN;
|
|
}
|
|
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_GO_HOME, PEEP_THOUGHT_ITEM_NONE);
|
|
|
|
rct_window * w = window_find_by_number(WC_PEEP, peep->sprite_index);
|
|
if (w != nullptr)
|
|
window_event_invalidate_call(w);
|
|
window_invalidate_by_number(WC_PEEP, peep->sprite_index);
|
|
}
|
|
|
|
/**
|
|
* Main purpose is to decide when peeps leave the park due to
|
|
* low happiness, low energy and (if appropriate) low money.
|
|
*
|
|
* rct2: 0x0068F8CD
|
|
*/
|
|
static void peep_decide_whether_to_leave_park(rct_peep * peep)
|
|
{
|
|
if (peep->energy_target >= 33)
|
|
{
|
|
peep->energy_target -= 2;
|
|
}
|
|
|
|
if (gClimateCurrent.Temperature >= 21 && peep->thirst >= 5)
|
|
{
|
|
peep->thirst--;
|
|
}
|
|
|
|
if (peep->outside_of_park != 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/* Peeps that are happy enough, have enough energy and
|
|
* (if appropriate) have enough money will always stay
|
|
* in the park. */
|
|
if (!(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK))
|
|
{
|
|
if (gParkFlags & PARK_FLAGS_NO_MONEY)
|
|
{
|
|
if (peep->energy >= 70 && peep->happiness >= 60)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (peep->energy >= 55 && peep->happiness >= 45 && peep->cash_in_pocket >= MONEY(5, 00))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Approx 95% chance of staying in the park
|
|
if ((peep_rand() & 0xFFFF) > 3276)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// In the remaining 5% chance the peep leaves the park.
|
|
peep_leave_park(peep);
|
|
}
|
|
|
|
// clang-format off
|
|
/** rct2: 0x009822F4, 0x00982310 */
|
|
static constexpr const uint8 byte_9822F4[] = {
|
|
0, // SHOP_ITEM_BALLOON
|
|
0, // SHOP_ITEM_TOY
|
|
0, // SHOP_ITEM_MAP
|
|
0, // SHOP_ITEM_PHOTO
|
|
0, // SHOP_ITEM_UMBRELLA
|
|
100, // SHOP_ITEM_DRINK
|
|
150, // SHOP_ITEM_BURGER
|
|
120, // SHOP_ITEM_CHIPS
|
|
60, // SHOP_ITEM_ICE_CREAM
|
|
50, // SHOP_ITEM_CANDYFLOSS
|
|
0, // SHOP_ITEM_EMPTY_CAN
|
|
0, // SHOP_ITEM_RUBBISH
|
|
0, // SHOP_ITEM_EMPTY_BURGER_BOX
|
|
150, // SHOP_ITEM_PIZZA
|
|
0, // SHOP_ITEM_VOUCHER
|
|
75, // SHOP_ITEM_POPCORN
|
|
133, // SHOP_ITEM_HOT_DOG
|
|
110, // SHOP_ITEM_TENTACLE
|
|
0, // SHOP_ITEM_HAT
|
|
50, // SHOP_ITEM_TOFFEE_APPLE
|
|
0, // SHOP_ITEM_TSHIRT
|
|
80, // SHOP_ITEM_DOUGHNUT
|
|
90, // SHOP_ITEM_COFFEE
|
|
0, // SHOP_ITEM_EMPTY_CUP
|
|
170, // SHOP_ITEM_CHICKEN
|
|
115, // SHOP_ITEM_LEMONADE
|
|
0, // SHOP_ITEM_EMPTY_BOX
|
|
0, // SHOP_ITEM_EMPTY_BOTTLE
|
|
0xFF, // UNUSED
|
|
0xFF, // UNUSED
|
|
0xFF, // UNUSED
|
|
0xFF, // UNUSED
|
|
0, // SHOP_ITEM_PHOTO2
|
|
0, // SHOP_ITEM_PHOTO3
|
|
0, // SHOP_ITEM_PHOTO4
|
|
70, // SHOP_ITEM_PRETZEL
|
|
85, // SHOP_ITEM_CHOCOLATE
|
|
95, // SHOP_ITEM_ICED_TEA
|
|
90, // SHOP_ITEM_FUNNEL_CAKE
|
|
0, // SHOP_ITEM_SUNGLASSES
|
|
130, // SHOP_ITEM_BEEF_NOODLES
|
|
120, // SHOP_ITEM_FRIED_RICE_NOODLES
|
|
100, // SHOP_ITEM_WONTON_SOUP
|
|
110, // SHOP_ITEM_MEATBALL_SOUP
|
|
110, // SHOP_ITEM_FRUIT_JUICE
|
|
90, // SHOP_ITEM_SOYBEAN_MILK
|
|
100, // SHOP_ITEM_SU_JONGKWA
|
|
130, // SHOP_ITEM_SUB_SANDWICH
|
|
75, // SHOP_ITEM_COOKIE
|
|
0, // SHOP_ITEM_EMPTY_BOWL_RED
|
|
0, // SHOP_ITEM_EMPTY_DRINK_CARTON
|
|
0, // SHOP_ITEM_EMPTY_JUICE_CUP
|
|
115, // SHOP_ITEM_ROAST_SAUSAGE
|
|
0 // SHOP_ITEM_EMPTY_BOWL_BLUE
|
|
};
|
|
|
|
/** rct2: 009823AC */
|
|
static constexpr const uint8 crowded_thoughts[] = {
|
|
PEEP_THOUGHT_TYPE_LOST,
|
|
PEEP_THOUGHT_TYPE_TIRED,
|
|
PEEP_THOUGHT_TYPE_BAD_LITTER,
|
|
PEEP_THOUGHT_TYPE_HUNGRY,
|
|
PEEP_THOUGHT_TYPE_THIRSTY,
|
|
PEEP_THOUGHT_TYPE_VERY_CLEAN,
|
|
PEEP_THOUGHT_TYPE_CROWDED,
|
|
PEEP_THOUGHT_TYPE_SCENERY,
|
|
PEEP_THOUGHT_TYPE_VERY_CLEAN,
|
|
PEEP_THOUGHT_TYPE_MUSIC,
|
|
PEEP_THOUGHT_TYPE_WATCHED,
|
|
PEEP_THOUGHT_TYPE_NOT_HUNGRY,
|
|
PEEP_THOUGHT_TYPE_NOT_THIRSTY,
|
|
PEEP_THOUGHT_TYPE_BATHROOM,
|
|
PEEP_THOUGHT_TYPE_NONE,
|
|
PEEP_THOUGHT_TYPE_NONE,
|
|
};
|
|
|
|
/** rct2: 0x00982326 */
|
|
static constexpr const uint8 peep_item_containers[] = {
|
|
0xFF, // PEEP_ITEM_BALLOON
|
|
0xFF, // PEEP_ITEM_TOY
|
|
0xFF, // PEEP_ITEM_MAP
|
|
0xFF, // PEEP_ITEM_PHOTO
|
|
0xFF, // PEEP_ITEM_UMBRELLA
|
|
SHOP_ITEM_EMPTY_CAN, // PEEP_ITEM_DRINK
|
|
SHOP_ITEM_EMPTY_BURGER_BOX, // PEEP_ITEM_BURGER
|
|
SHOP_ITEM_RUBBISH, // PEEP_ITEM_CHIPS
|
|
0xFF, // PEEP_ITEM_ICE_CREAM
|
|
0xFF, // PEEP_ITEM_CANDYFLOSS
|
|
0xFF, // PEEP_ITEM_EMPTY_CAN
|
|
0xFF, // PEEP_ITEM_RUBBISH
|
|
0xFF, // PEEP_ITEM_EMPTY_BURGER_BOX
|
|
SHOP_ITEM_RUBBISH, // PEEP_ITEM_PIZZA
|
|
0xFF, // PEEP_ITEM_VOUCHER
|
|
SHOP_ITEM_RUBBISH, // PEEP_ITEM_POPCORN
|
|
0xFF, // PEEP_ITEM_HOT_DOG
|
|
0xFF, // PEEP_ITEM_TENTACLE
|
|
0xFF, // PEEP_ITEM_HAT
|
|
0xFF, // PEEP_ITEM_TOFFEE_APPLE
|
|
0xFF, // PEEP_ITEM_TSHIRT
|
|
0xFF, // PEEP_ITEM_DOUGHNUT
|
|
SHOP_ITEM_EMPTY_CUP, // PEEP_ITEM_COFFEE
|
|
0xFF, // PEEP_ITEM_EMPTY_CUP
|
|
SHOP_ITEM_EMPTY_BOX, // PEEP_ITEM_CHICKEN
|
|
SHOP_ITEM_EMPTY_BOTTLE, // PEEP_ITEM_LEMONADE
|
|
0xFF, // PEEP_ITEM_EMPTY_BOX
|
|
0xFF, // PEEP_ITEM_EMPTY_BOTTLE
|
|
};
|
|
|
|
/** rct2: 0x00982342 */
|
|
static constexpr const uint8 peep_extra_item_containers[] = {
|
|
0xFF, // PEEP_ITEM_PHOTO2
|
|
0xFF, // PEEP_ITEM_PHOTO3
|
|
0xFF, // PEEP_ITEM_PHOTO4
|
|
0xFF, // PEEP_ITEM_PRETZEL
|
|
SHOP_ITEM_EMPTY_CUP, // PEEP_ITEM_CHOCOLATE
|
|
SHOP_ITEM_EMPTY_CUP, // PEEP_ITEM_ICED_TEA
|
|
0xFF, // PEEP_ITEM_FUNNEL_CAKE
|
|
0xFF, // PEEP_ITEM_SUNGLASSES
|
|
SHOP_ITEM_EMPTY_BOWL_BLUE, // PEEP_ITEM_BEEF_NOODLES
|
|
SHOP_ITEM_EMPTY_BOWL_BLUE, // PEEP_ITEM_FRIED_RICE_NOODLES
|
|
SHOP_ITEM_EMPTY_BOWL_RED, // PEEP_ITEM_WONTON_SOUP
|
|
SHOP_ITEM_EMPTY_BOWL_RED, // PEEP_ITEM_MEATBALL_SOUP
|
|
SHOP_ITEM_EMPTY_JUICE_CUP, // PEEP_ITEM_FRUIT_JUICE
|
|
SHOP_ITEM_EMPTY_DRINK_CARTON, // PEEP_ITEM_SOYBEAN_MILK
|
|
SHOP_ITEM_EMPTY_DRINK_CARTON, // PEEP_ITEM_SU_JONGKWA
|
|
0xFF, // PEEP_ITEM_SUB_SANDWICH
|
|
0xFF, // PEEP_ITEM_COOKIE
|
|
0xFF, // PEEP_ITEM_EMPTY_BOWL_RED
|
|
0xFF, // PEEP_ITEM_EMPTY_DRINK_CARTON
|
|
0xFF, // PEEP_ITEM_EMPTY_JUICE_CUP
|
|
0xFF, // PEEP_ITEM_ROAST_SAUSAGE
|
|
0xFF, // PEEP_ITEM_EMPTY_BOWL_BLUE
|
|
};
|
|
// clang-format on
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068F41A
|
|
*/
|
|
static void sub_68F41A(rct_peep * peep, sint32 index)
|
|
{
|
|
if (peep->type == PEEP_TYPE_STAFF)
|
|
{
|
|
if (peep->staff_type != STAFF_TYPE_SECURITY)
|
|
return;
|
|
|
|
uint8 sprite_type = PEEP_SPRITE_TYPE_SECURITY_ALT;
|
|
if (peep->state != PEEP_STATE_PATROLLING)
|
|
sprite_type = PEEP_SPRITE_TYPE_SECURITY;
|
|
|
|
if (peep->sprite_type == sprite_type)
|
|
return;
|
|
|
|
peep->sprite_type = sprite_type;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->no_action_frame_no = 0;
|
|
if (peep->action < PEEP_ACTION_NONE_1)
|
|
peep->action = PEEP_ACTION_NONE_2;
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_SLOW_WALK;
|
|
if (SpriteTypeToSlowWalkMap[sprite_type])
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_SLOW_WALK;
|
|
}
|
|
|
|
peep->action_sprite_type = 0xFF;
|
|
peep_update_current_action_sprite_type(peep);
|
|
return;
|
|
}
|
|
|
|
if ((uint32)(index & 0x1FF) == (gCurrentTicks & 0x1FF))
|
|
{
|
|
/* Effect of masking with 0x1FF here vs mask 0x7F,
|
|
* which is the condition for calling this function, is
|
|
* to reduce how often the content in this conditional
|
|
* is executed to once every four calls. */
|
|
if (peep->peep_flags & PEEP_FLAGS_CROWDED)
|
|
{
|
|
uint8 thought_type = crowded_thoughts[peep_rand() & 0xF];
|
|
if (thought_type != PEEP_THOUGHT_TYPE_NONE)
|
|
{
|
|
peep_insert_new_thought(peep, thought_type, PEEP_THOUGHT_ITEM_NONE);
|
|
}
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_EXPLODE && peep->x != LOCATION_NULL)
|
|
{
|
|
if (peep->state == PEEP_STATE_WALKING || peep->state == PEEP_STATE_SITTING)
|
|
{
|
|
audio_play_sound_at_location(SOUND_CRASH, peep->x, peep->y, peep->z);
|
|
|
|
sprite_misc_explosion_cloud_create(peep->x, peep->y, peep->z + 16);
|
|
sprite_misc_explosion_flare_create(peep->x, peep->y, peep->z + 16);
|
|
|
|
peep_remove(peep);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
peep->peep_flags &= ~PEEP_FLAGS_EXPLODE;
|
|
}
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_HUNGER)
|
|
{
|
|
if (peep->hunger >= 15)
|
|
peep->hunger -= 15;
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_BATHROOM)
|
|
{
|
|
if (peep->toilet <= 180)
|
|
peep->toilet += 50;
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_HAPPINESS)
|
|
{
|
|
peep->happiness_target = 5;
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_NAUSEA)
|
|
{
|
|
peep->nausea_target = 200;
|
|
if (peep->nausea <= 130)
|
|
peep->nausea = 130;
|
|
}
|
|
|
|
if (peep->angriness != 0)
|
|
peep->angriness--;
|
|
|
|
if (peep->state == PEEP_STATE_WALKING || peep->state == PEEP_STATE_SITTING)
|
|
{
|
|
peep->surroundings_thought_timeout++;
|
|
if (peep->surroundings_thought_timeout >= 18)
|
|
{
|
|
peep->surroundings_thought_timeout = 0;
|
|
if (peep->x != LOCATION_NULL)
|
|
{
|
|
|
|
uint8 thought_type = peep_assess_surroundings(peep->x & 0xFFE0, peep->y & 0xFFE0, peep->z);
|
|
|
|
if (thought_type != PEEP_THOUGHT_TYPE_NONE)
|
|
{
|
|
peep_insert_new_thought(peep, thought_type, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = Math::Min(PEEP_MAX_HAPPINESS, peep->happiness_target + 45);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
peep_update_sprite_type(peep);
|
|
|
|
if (peep->state == PEEP_STATE_ON_RIDE || peep->state == PEEP_STATE_ENTERING_RIDE)
|
|
{
|
|
peep->time_on_ride = Math::Min(255, peep->time_on_ride + 1);
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_WOW)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_WOW2, PEEP_THOUGHT_ITEM_NONE);
|
|
}
|
|
|
|
if (peep->time_on_ride > 15)
|
|
{
|
|
peep->happiness_target = Math::Max(0, peep->happiness_target - 5);
|
|
|
|
if (peep->time_on_ride > 22)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
uint8 thought_type = ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IN_RIDE) ? PEEP_THOUGHT_TYPE_GET_OUT
|
|
: PEEP_THOUGHT_TYPE_GET_OFF;
|
|
|
|
peep_insert_new_thought(peep, thought_type, peep->current_ride);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (peep->state == PEEP_STATE_WALKING && peep->outside_of_park == 0 && !(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) &&
|
|
peep->no_of_rides == 0 && peep->guest_heading_to_ride_id == 0xFF)
|
|
{
|
|
|
|
uint32 time_duration = gScenarioTicks - peep->time_in_park;
|
|
time_duration /= 2048;
|
|
|
|
if (time_duration >= 5)
|
|
{
|
|
peep_pick_ride_to_go_on(peep);
|
|
|
|
if (peep->guest_heading_to_ride_id == 0xFF)
|
|
{
|
|
peep->happiness_target = Math::Max(peep->happiness_target - 128, 0);
|
|
peep_leave_park(peep);
|
|
peep_update_hunger(peep);
|
|
goto loc_68F9F3;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((peep_rand() & 0xFFFF) <= ((peep->item_standard_flags & PEEP_ITEM_MAP) ? 8192U : 2184U))
|
|
{
|
|
peep_pick_ride_to_go_on(peep);
|
|
}
|
|
|
|
if ((uint32)(index & 0x3FF) == (gCurrentTicks & 0x3FF))
|
|
{
|
|
/* Effect of masking with 0x3FF here vs mask 0x1FF,
|
|
* which is used in the encompassing conditional, is
|
|
* to reduce how often the content in this conditional
|
|
* is executed to once every second time the encompassing
|
|
* conditional executes. */
|
|
|
|
if (peep->outside_of_park == 0 && (peep->state == PEEP_STATE_WALKING || peep->state == PEEP_STATE_SITTING))
|
|
{
|
|
|
|
uint8 num_thoughts = 0;
|
|
uint8 possible_thoughts[5] = { 0 };
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
{
|
|
possible_thoughts[num_thoughts++] = PEEP_THOUGHT_TYPE_GO_HOME;
|
|
}
|
|
else
|
|
{
|
|
if (peep->energy <= 70 && peep->happiness < 128)
|
|
{
|
|
possible_thoughts[num_thoughts++] = PEEP_THOUGHT_TYPE_TIRED;
|
|
}
|
|
|
|
if (peep->hunger <= 10 && !peep_has_food(peep))
|
|
{
|
|
possible_thoughts[num_thoughts++] = PEEP_THOUGHT_TYPE_HUNGRY;
|
|
}
|
|
|
|
if (peep->thirst <= 25 && !peep_has_food(peep))
|
|
{
|
|
possible_thoughts[num_thoughts++] = PEEP_THOUGHT_TYPE_THIRSTY;
|
|
}
|
|
|
|
if (peep->toilet >= 160)
|
|
{
|
|
possible_thoughts[num_thoughts++] = PEEP_THOUGHT_TYPE_BATHROOM;
|
|
}
|
|
|
|
if (!(gParkFlags & PARK_FLAGS_NO_MONEY) && peep->cash_in_pocket <= MONEY(9, 00) && peep->happiness >= 105 &&
|
|
peep->energy >= 70)
|
|
{
|
|
/* The energy check was originally a second check on happiness.
|
|
* This was superfluous so should probably check something else.
|
|
* Guessed that this should really be checking energy, since
|
|
* the addresses for happiness and energy are quite close,
|
|
* 70 is also the threshold for tired thoughts (see above) and
|
|
* it makes sense that a tired peep might not think about getting
|
|
* more money. */
|
|
possible_thoughts[num_thoughts++] = PEEP_THOUGHT_TYPE_RUNNING_OUT;
|
|
}
|
|
}
|
|
|
|
if (num_thoughts != 0)
|
|
{
|
|
uint8 chosen_thought = possible_thoughts[peep_rand() % num_thoughts];
|
|
|
|
peep_insert_new_thought(peep, chosen_thought, PEEP_THOUGHT_ITEM_NONE);
|
|
|
|
switch (chosen_thought)
|
|
{
|
|
case PEEP_THOUGHT_TYPE_HUNGRY:
|
|
peep_head_for_nearest_ride_with_flags(peep, RIDE_TYPE_FLAG_SELLS_FOOD);
|
|
break;
|
|
case PEEP_THOUGHT_TYPE_THIRSTY:
|
|
peep_head_for_nearest_ride_with_flags(peep, RIDE_TYPE_FLAG_SELLS_DRINKS);
|
|
break;
|
|
case PEEP_THOUGHT_TYPE_BATHROOM:
|
|
peep_head_for_nearest_ride_with_flags(peep, RIDE_TYPE_FLAG_IS_BATHROOM);
|
|
break;
|
|
case PEEP_THOUGHT_TYPE_RUNNING_OUT:
|
|
peep_head_for_nearest_ride_type(peep, RIDE_TYPE_CASH_MACHINE);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* This branch of the conditional is executed on the
|
|
* remaining times the encompassing conditional is
|
|
* executed (which is also every second time, but
|
|
* the alternate time to the true branch). */
|
|
if (peep->nausea >= 140)
|
|
{
|
|
uint8 thought_type = PEEP_THOUGHT_TYPE_SICK;
|
|
if (peep->nausea >= 200)
|
|
{
|
|
thought_type = PEEP_THOUGHT_TYPE_VERY_SICK;
|
|
peep_head_for_nearest_ride_type(peep, RIDE_TYPE_FIRST_AID);
|
|
}
|
|
peep_insert_new_thought(peep, thought_type, PEEP_THOUGHT_ITEM_NONE);
|
|
}
|
|
}
|
|
|
|
switch (peep->state)
|
|
{
|
|
case PEEP_STATE_WALKING:
|
|
case PEEP_STATE_LEAVING_PARK:
|
|
case PEEP_STATE_ENTERING_PARK:
|
|
peep_decide_whether_to_leave_park(peep);
|
|
peep_update_hunger(peep);
|
|
break;
|
|
|
|
case PEEP_STATE_SITTING:
|
|
if (peep->energy_target <= 135)
|
|
peep->energy_target += 5;
|
|
|
|
if (peep->thirst >= 5)
|
|
{
|
|
peep->thirst -= 4;
|
|
peep->toilet = Math::Min(255, peep->toilet + 3);
|
|
}
|
|
|
|
if (peep->nausea_target >= 50)
|
|
peep->nausea_target -= 6;
|
|
|
|
// In the original this branched differently
|
|
// but it would mean setting the peep happiness from
|
|
// a thought type entry which i think is incorrect.
|
|
peep_update_hunger(peep);
|
|
break;
|
|
|
|
case PEEP_STATE_QUEUING:
|
|
if (peep->time_in_queue >= 2000)
|
|
{
|
|
/* Peep happiness is affected once the peep has been waiting
|
|
* too long in a queue. */
|
|
rct_tile_element * tileElement = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
bool found = false;
|
|
do
|
|
{
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_PATH)
|
|
continue;
|
|
if (tileElement->base_height != peep->next_z)
|
|
continue;
|
|
|
|
// Check if the footpath has a queue line TV monitor on it
|
|
if (footpath_element_has_path_scenery(tileElement) && !footpath_element_path_scenery_is_ghost(tileElement))
|
|
{
|
|
uint8 pathSceneryIndex = footpath_element_get_path_scenery_index(tileElement);
|
|
rct_scenery_entry * sceneryEntry = get_footpath_item_entry(pathSceneryIndex);
|
|
if (sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_QUEUE_SCREEN)
|
|
{
|
|
found = true;
|
|
}
|
|
}
|
|
break;
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
if (found)
|
|
{
|
|
/* Queue line TV monitors make the peeps waiting in the queue
|
|
* slowly happier, up to a certain level. */
|
|
/* Why don't queue line TV monitors start affecting the peeps
|
|
* as soon as they join the queue?? */
|
|
if (peep->happiness_target < 90)
|
|
peep->happiness_target = 90;
|
|
|
|
if (peep->happiness_target < 165)
|
|
peep->happiness_target += 2;
|
|
}
|
|
else
|
|
{
|
|
/* Without a queue line TV monitor peeps waiting too long
|
|
* in a queue get less happy. */
|
|
peep->happiness_target = Math::Max(peep->happiness_target - 4, 0);
|
|
}
|
|
}
|
|
peep_update_hunger(peep);
|
|
break;
|
|
case PEEP_STATE_ENTERING_RIDE:
|
|
if (peep->sub_state == 17 || peep->sub_state == 15)
|
|
{
|
|
peep_decide_whether_to_leave_park(peep);
|
|
}
|
|
peep_update_hunger(peep);
|
|
break;
|
|
}
|
|
|
|
loc_68F9F3:
|
|
// Idle peep happiness tends towards 127 (50%).
|
|
if (peep->happiness_target >= 128)
|
|
peep->happiness_target--;
|
|
else
|
|
peep->happiness_target++;
|
|
|
|
peep->nausea_target = Math::Max(peep->nausea_target - 2, 0);
|
|
|
|
if (peep->energy <= 50)
|
|
{
|
|
peep->energy = Math::Max(peep->energy - 2, 0);
|
|
}
|
|
|
|
if (peep->hunger < 10)
|
|
{
|
|
peep->hunger = Math::Max(peep->hunger - 1, 0);
|
|
}
|
|
|
|
if (peep->thirst < 10)
|
|
{
|
|
peep->thirst = Math::Max(peep->thirst - 1, 0);
|
|
}
|
|
|
|
if (peep->toilet >= 195)
|
|
{
|
|
peep->toilet--;
|
|
}
|
|
|
|
if (peep->state == PEEP_STATE_WALKING && peep->nausea_target >= 128)
|
|
{
|
|
|
|
if ((peep_rand() & 0xFF) <= (uint8)((peep->nausea - 128) / 2))
|
|
{
|
|
if (peep->action >= PEEP_ACTION_NONE_1)
|
|
{
|
|
peep->action = PEEP_ACTION_THROW_UP;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remaining content is executed every call.
|
|
|
|
// 68FA89
|
|
if (peep->var_42 == 0 && peep_has_food(peep))
|
|
{
|
|
peep->var_42 += 3;
|
|
}
|
|
|
|
if (peep->var_42 != 0 && peep->state != PEEP_STATE_ON_RIDE)
|
|
{
|
|
|
|
peep->var_42 = Math::Max(peep->var_42 - 3, 0);
|
|
|
|
if (peep_has_drink(peep))
|
|
{
|
|
peep->thirst = Math::Min(peep->thirst + 7, 255);
|
|
}
|
|
else
|
|
{
|
|
peep->hunger = Math::Min(peep->hunger + 7, 255);
|
|
peep->thirst = Math::Max(peep->thirst - 3, 0);
|
|
peep->toilet = Math::Min(peep->toilet + 2, 255);
|
|
}
|
|
|
|
if (peep->var_42 == 0)
|
|
{
|
|
sint32 chosen_food = bitscanforward(peep_has_food_standard_flag(peep));
|
|
if (chosen_food != -1)
|
|
{
|
|
peep->item_standard_flags &= ~(1 << chosen_food);
|
|
|
|
uint8 discard_container = peep_item_containers[chosen_food];
|
|
if (discard_container != 0xFF)
|
|
{
|
|
peep->item_standard_flags |= (1 << discard_container);
|
|
}
|
|
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
peep_update_sprite_type(peep);
|
|
}
|
|
else
|
|
{
|
|
chosen_food = bitscanforward(peep_has_food_extra_flag(peep));
|
|
if (chosen_food != -1)
|
|
{
|
|
peep->item_extra_flags &= ~(1 << chosen_food);
|
|
uint8 discard_container = peep_extra_item_containers[chosen_food];
|
|
if (discard_container != 0xFF)
|
|
{
|
|
if (discard_container >= 32)
|
|
peep->item_extra_flags |= (1 << (discard_container - 32));
|
|
else
|
|
peep->item_standard_flags |= (1 << discard_container);
|
|
}
|
|
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
peep_update_sprite_type(peep);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
uint8 energy = peep->energy;
|
|
uint8 energy_target = peep->energy_target;
|
|
if (energy >= energy_target)
|
|
{
|
|
energy -= 2;
|
|
if (energy < energy_target)
|
|
energy = energy_target;
|
|
}
|
|
else
|
|
{
|
|
energy = Math::Min(PEEP_MAX_ENERGY_TARGET, energy + 4);
|
|
if (energy > energy_target)
|
|
energy = energy_target;
|
|
}
|
|
|
|
if (energy < PEEP_MIN_ENERGY)
|
|
energy = PEEP_MIN_ENERGY;
|
|
|
|
/* Previous code here suggested maximum energy is 128. */
|
|
energy = Math::Min(static_cast<uint8>(PEEP_MAX_ENERGY), energy);
|
|
|
|
if (energy != peep->energy)
|
|
{
|
|
peep->energy = energy;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_2;
|
|
}
|
|
|
|
uint8 happiness = peep->happiness;
|
|
uint8 happiness_growth = peep->happiness_target;
|
|
if (happiness >= happiness_growth)
|
|
{
|
|
happiness = Math::Max(happiness - 4, 0);
|
|
if (happiness < happiness_growth)
|
|
happiness = happiness_growth;
|
|
}
|
|
else
|
|
{
|
|
happiness = Math::Min(255, happiness + 4);
|
|
if (happiness > happiness_growth)
|
|
happiness = happiness_growth;
|
|
}
|
|
|
|
if (happiness != peep->happiness)
|
|
{
|
|
peep->happiness = happiness;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_2;
|
|
}
|
|
|
|
uint8 nausea = peep->nausea;
|
|
uint8 nausea_growth = peep->nausea_target;
|
|
if (nausea >= nausea_growth)
|
|
{
|
|
nausea = Math::Max(nausea - 4, 0);
|
|
if (nausea < nausea_growth)
|
|
nausea = nausea_growth;
|
|
}
|
|
else
|
|
{
|
|
nausea = Math::Min(255, nausea + 4);
|
|
if (nausea > nausea_growth)
|
|
nausea = nausea_growth;
|
|
}
|
|
|
|
if (nausea != peep->nausea)
|
|
{
|
|
peep->nausea = nausea;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_2;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* rct2: 0x68F3AE
|
|
* Set peep state to falling if path below has gone missing, return true if current path is valid, false if peep starts falling.
|
|
*/
|
|
static bool checkForPath(rct_peep * peep)
|
|
{
|
|
peep->var_C4++;
|
|
if ((peep->var_C4 & 0xF) != (peep->sprite_index & 0xF))
|
|
{
|
|
// This condition makes the check happen less often so the peeps hover for a short,
|
|
// random time when a path below them has been deleted
|
|
return true;
|
|
}
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
|
|
uint8 map_type = TILE_ELEMENT_TYPE_PATH;
|
|
if (peep->next_var_29 & ((1 << 4) | (1 << 3)))
|
|
{
|
|
map_type = TILE_ELEMENT_TYPE_SURFACE;
|
|
}
|
|
|
|
sint32 z = peep->next_z;
|
|
|
|
do
|
|
{
|
|
if (tile_element_get_type(tile_element) == map_type)
|
|
{
|
|
if (z == tile_element->base_height)
|
|
{
|
|
// Found a suitable path
|
|
return true;
|
|
}
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tile_element++));
|
|
|
|
// Found no suitable path
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return false;
|
|
}
|
|
|
|
static uint8 peep_get_action_sprite_type(rct_peep * peep)
|
|
{
|
|
if (peep->action >= PEEP_ACTION_NONE_1)
|
|
{ // PEEP_ACTION_NONE_1 or PEEP_ACTION_NONE_2
|
|
return PeepSpecialSpriteToSpriteTypeMap[peep->special_sprite];
|
|
}
|
|
else if (peep->action < Util::CountOf(PeepActionToSpriteTypeMap))
|
|
{
|
|
return PeepActionToSpriteTypeMap[peep->action];
|
|
}
|
|
else
|
|
{
|
|
openrct2_assert(peep->action >= Util::CountOf(PeepActionToSpriteTypeMap) && peep->action < PEEP_ACTION_NONE_1,
|
|
"Invalid peep action %u", peep->action);
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* rct2: 0x00693B58
|
|
*/
|
|
void peep_update_current_action_sprite_type(rct_peep * peep)
|
|
{
|
|
if (peep->sprite_type >= Util::CountOf(g_peep_animation_entries))
|
|
{
|
|
return;
|
|
}
|
|
uint8 action_sprite_type = peep_get_action_sprite_type(peep);
|
|
if (action_sprite_type == peep->action_sprite_type)
|
|
{
|
|
return;
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
peep->action_sprite_type = action_sprite_type;
|
|
|
|
const rct_sprite_bounds * spriteBounds = g_peep_animation_entries[peep->sprite_type].sprite_bounds;
|
|
peep->sprite_width = spriteBounds[action_sprite_type].sprite_width;
|
|
peep->sprite_height_negative = spriteBounds[action_sprite_type].sprite_height_negative;
|
|
peep->sprite_height_positive = spriteBounds[action_sprite_type].sprite_height_positive;
|
|
// This is pointless as nothing will have changed.
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
/* 0x00693BE5 */
|
|
void peep_switch_to_special_sprite(rct_peep * peep, uint8 special_sprite_id)
|
|
{
|
|
if (special_sprite_id == peep->special_sprite)
|
|
return;
|
|
|
|
peep->special_sprite = special_sprite_id;
|
|
|
|
// If NONE_1 or NONE_2
|
|
if (peep->action >= PEEP_ACTION_NONE_1)
|
|
{
|
|
peep->action_sprite_image_offset = 0;
|
|
}
|
|
peep_update_current_action_sprite_type(peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A512
|
|
*/
|
|
void remove_peep_from_ride(rct_peep * peep)
|
|
{
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
remove_peep_from_queue(peep);
|
|
}
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_1;
|
|
peep_window_state_update(peep);
|
|
peep_switch_to_special_sprite(peep, 0);
|
|
}
|
|
|
|
static void peep_state_reset(rct_peep * peep)
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_1;
|
|
peep_window_state_update(peep);
|
|
|
|
peep_switch_to_special_sprite(peep, 0);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x69C308
|
|
* Check if lost.
|
|
*/
|
|
static void peep_check_if_lost(rct_peep * peep)
|
|
{
|
|
if (!(peep->peep_flags & PEEP_FLAGS_LOST))
|
|
{
|
|
if (gRideCount < 2)
|
|
return;
|
|
peep->peep_flags ^= PEEP_FLAGS_21;
|
|
|
|
if (!(peep->peep_flags & PEEP_FLAGS_21))
|
|
return;
|
|
|
|
peep->var_F4++;
|
|
if (peep->var_F4 != 254)
|
|
return;
|
|
peep->var_F4 = 230;
|
|
}
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_LOST, PEEP_THOUGHT_ITEM_NONE);
|
|
|
|
peep->happiness_target = Math::Max(peep->happiness_target - 30, 0);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x69C26B
|
|
* Check if cant find ride.
|
|
*/
|
|
static void peep_check_cant_find_ride(rct_peep * peep)
|
|
{
|
|
if (peep->guest_heading_to_ride_id == 0xFF)
|
|
return;
|
|
|
|
// Peeps will think "I can't find ride X" twice before giving up completely.
|
|
if (peep->peep_is_lost_countdown == 30 || peep->peep_is_lost_countdown == 60)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_CANT_FIND, peep->guest_heading_to_ride_id);
|
|
peep->happiness_target = Math::Max(peep->happiness_target - 30, 0);
|
|
}
|
|
|
|
peep->peep_is_lost_countdown--;
|
|
if (peep->peep_is_lost_countdown != 0)
|
|
return;
|
|
|
|
peep->guest_heading_to_ride_id = 0xFF;
|
|
rct_window * w = window_find_by_number(WC_PEEP, peep->sprite_index);
|
|
|
|
if (w)
|
|
{
|
|
window_event_invalidate_call(w);
|
|
}
|
|
|
|
window_invalidate_by_number(WC_PEEP, peep->sprite_index);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x69C2D0
|
|
* Check if cant find exit.
|
|
*/
|
|
static void peep_check_cant_find_exit(rct_peep * peep)
|
|
{
|
|
if (!(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK))
|
|
return;
|
|
|
|
// Peeps who can't find the park exit will continue to get less happy until they find it.
|
|
if (peep->peep_is_lost_countdown == 1)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_CANT_FIND_EXIT, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = Math::Max(peep->happiness_target - 30, 0);
|
|
}
|
|
|
|
if (--peep->peep_is_lost_countdown == 0)
|
|
peep->peep_is_lost_countdown = 90;
|
|
}
|
|
|
|
/** rct2: 0x00981D7C, 0x00981D7E */
|
|
static constexpr const LocationXY16 word_981D7C[4] = { { -2, 0 }, { 0, 2 }, { 2, 0 }, { 0, -2 } };
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x6939EB
|
|
* Also used to move peeps to the correct position to
|
|
* start an action. Returns 1 if the correct destination
|
|
* has not yet been reached. xy_distance is how close the
|
|
* peep is to the target.
|
|
*
|
|
* @param x (ax)
|
|
* @param y (cx)
|
|
* @param distance (bp)
|
|
* @param peep (esi)
|
|
*/
|
|
static sint32 peep_update_action(sint16 * x, sint16 * y, sint16 * xy_distance, rct_peep * peep)
|
|
{
|
|
_unk_F1AEF0 = peep->action_sprite_image_offset;
|
|
if (peep->action == 0xFE)
|
|
{
|
|
peep->action = 0xFF;
|
|
}
|
|
|
|
*x = peep->x - peep->destination_x;
|
|
*y = peep->y - peep->destination_y;
|
|
|
|
sint32 x_delta = abs(*x);
|
|
sint32 y_delta = abs(*y);
|
|
|
|
*xy_distance = x_delta + y_delta;
|
|
|
|
if (peep->action >= 0xFE)
|
|
{
|
|
if (*xy_distance <= peep->destination_tolerance)
|
|
{
|
|
return 0;
|
|
}
|
|
sint32 direction = 0;
|
|
if (x_delta < y_delta)
|
|
{
|
|
direction = 8;
|
|
if (*y >= 0)
|
|
{
|
|
direction = 24;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
direction = 16;
|
|
if (*x >= 0)
|
|
{
|
|
direction = 0;
|
|
}
|
|
}
|
|
peep->sprite_direction = direction;
|
|
*x = peep->x + word_981D7C[direction / 8].x;
|
|
*y = peep->y + word_981D7C[direction / 8].y;
|
|
peep->no_action_frame_no++;
|
|
const rct_peep_animation * peepAnimation = g_peep_animation_entries[peep->sprite_type].sprite_animation;
|
|
const uint8 * imageOffset = peepAnimation[peep->action_sprite_type].frame_offsets;
|
|
if (peep->no_action_frame_no >= peepAnimation[peep->action_sprite_type].num_frames)
|
|
{
|
|
peep->no_action_frame_no = 0;
|
|
}
|
|
peep->action_sprite_image_offset = imageOffset[peep->no_action_frame_no];
|
|
return 1;
|
|
}
|
|
|
|
const rct_peep_animation * peepAnimation = g_peep_animation_entries[peep->sprite_type].sprite_animation;
|
|
peep->action_frame++;
|
|
|
|
// If last frame of action
|
|
if (peep->action_frame >= peepAnimation[peep->action_sprite_type].num_frames)
|
|
{
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->action = 0xFF;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
*x = peep->x;
|
|
*y = peep->y;
|
|
return 1;
|
|
}
|
|
peep->action_sprite_image_offset = peepAnimation[peep->action_sprite_type].frame_offsets[peep->action_frame];
|
|
|
|
// If not throwing up and not at the frame where sick appears.
|
|
if (peep->action != PEEP_ACTION_THROW_UP || peep->action_frame != 15)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
*x = peep->x;
|
|
*y = peep->y;
|
|
return 1;
|
|
}
|
|
|
|
// We are throwing up
|
|
peep->hunger /= 2;
|
|
peep->nausea_target /= 2;
|
|
|
|
if (peep->nausea < 30)
|
|
peep->nausea = 0;
|
|
else
|
|
peep->nausea -= 30;
|
|
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_2;
|
|
|
|
// Create sick at location
|
|
litter_create(peep->x, peep->y, peep->z, peep->sprite_direction,
|
|
(peep->sprite_index & 1) ? LITTER_TYPE_SICK_ALT : LITTER_TYPE_SICK);
|
|
|
|
sint32 sound_id = SOUND_COUGH_1 + (peep_rand() & 3);
|
|
audio_play_sound_at_location(sound_id, peep->x, peep->y, peep->z);
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
*x = peep->x;
|
|
*y = peep->y;
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0069A409
|
|
* Decreases rider count if on/entering a ride.
|
|
*/
|
|
void peep_decrement_num_riders(rct_peep * peep)
|
|
{
|
|
if (peep->state == PEEP_STATE_ON_RIDE || peep->state == PEEP_STATE_ENTERING_RIDE)
|
|
{
|
|
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
ride->num_riders = std::max(0, ride->num_riders - 1);
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
|
|
}
|
|
}
|
|
|
|
/* Part of 0x0069B8CC rct2: 0x0069BC31 */
|
|
static void set_sprite_type(rct_peep * peep, uint8 type)
|
|
{
|
|
if (peep->sprite_type == type)
|
|
return;
|
|
|
|
peep->sprite_type = type;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->no_action_frame_no = 0;
|
|
|
|
if (peep->action >= PEEP_ACTION_NONE_1)
|
|
peep->action = PEEP_ACTION_NONE_2;
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_SLOW_WALK;
|
|
assert(type < Util::CountOf(SpriteTypeToSlowWalkMap));
|
|
if (SpriteTypeToSlowWalkMap[type])
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_SLOW_WALK;
|
|
}
|
|
|
|
peep->action_sprite_type = 0xFF;
|
|
peep_update_current_action_sprite_type(peep);
|
|
|
|
if (peep->state == PEEP_STATE_SITTING)
|
|
{
|
|
peep->action = PEEP_ACTION_NONE_1;
|
|
peep->next_action_sprite_type = 7;
|
|
peep_switch_to_next_action_sprite_type(peep);
|
|
}
|
|
if (peep->state == PEEP_STATE_WATCHING)
|
|
{
|
|
peep->action = PEEP_ACTION_NONE_1;
|
|
peep->next_action_sprite_type = 2;
|
|
peep_switch_to_next_action_sprite_type(peep);
|
|
}
|
|
}
|
|
|
|
struct item_pref_t
|
|
{
|
|
uint8 type; // 0 for standard, 1 for extra
|
|
uint32 item; // And this with the relevant flags
|
|
uint8 sprite_type;
|
|
};
|
|
|
|
// clang-format off
|
|
static item_pref_t item_order_preference[] = {
|
|
{ 0, PEEP_ITEM_ICE_CREAM, PEEP_SPRITE_TYPE_ICE_CREAM },
|
|
{ 0, PEEP_ITEM_CHIPS, PEEP_SPRITE_TYPE_CHIPS },
|
|
{ 0, PEEP_ITEM_PIZZA, PEEP_SPRITE_TYPE_PIZZA },
|
|
{ 0, PEEP_ITEM_BURGER, PEEP_SPRITE_TYPE_BURGER },
|
|
{ 0, PEEP_ITEM_DRINK, PEEP_SPRITE_TYPE_DRINK },
|
|
{ 0, PEEP_ITEM_COFFEE, PEEP_SPRITE_TYPE_COFFEE },
|
|
{ 0, PEEP_ITEM_CHICKEN, PEEP_SPRITE_TYPE_CHICKEN },
|
|
{ 0, PEEP_ITEM_LEMONADE, PEEP_SPRITE_TYPE_LEMONADE },
|
|
{ 0, PEEP_ITEM_CANDYFLOSS, PEEP_SPRITE_TYPE_CANDYFLOSS },
|
|
{ 0, PEEP_ITEM_POPCORN, PEEP_SPRITE_TYPE_PIZZA },
|
|
{ 0, PEEP_ITEM_HOT_DOG, PEEP_SPRITE_TYPE_HOT_DOG },
|
|
{ 0, PEEP_ITEM_TENTACLE, PEEP_SPRITE_TYPE_TENTACLE },
|
|
{ 0, PEEP_ITEM_TOFFEE_APPLE, PEEP_SPRITE_TYPE_TOFFEE_APPLE },
|
|
{ 0, PEEP_ITEM_DOUGHNUT, PEEP_SPRITE_TYPE_DOUGHNUT },
|
|
{ 1, PEEP_ITEM_PRETZEL, PEEP_SPRITE_TYPE_PRETZEL },
|
|
{ 1, PEEP_ITEM_COOKIE, PEEP_SPRITE_TYPE_PRETZEL },
|
|
{ 1, PEEP_ITEM_CHOCOLATE, PEEP_SPRITE_TYPE_COFFEE },
|
|
{ 1, PEEP_ITEM_ICED_TEA, PEEP_SPRITE_TYPE_COFFEE },
|
|
{ 1, PEEP_ITEM_FUNNEL_CAKE, PEEP_SPRITE_TYPE_FUNNEL_CAKE },
|
|
{ 1, PEEP_ITEM_BEEF_NOODLES, PEEP_SPRITE_TYPE_NOODLES },
|
|
{ 1, PEEP_ITEM_FRIED_RICE_NOODLES, PEEP_SPRITE_TYPE_NOODLES },
|
|
{ 1, PEEP_ITEM_WONTON_SOUP, PEEP_SPRITE_TYPE_SOUP },
|
|
{ 1, PEEP_ITEM_MEATBALL_SOUP, PEEP_SPRITE_TYPE_SOUP },
|
|
{ 1, PEEP_ITEM_FRUIT_JUICE, PEEP_SPRITE_TYPE_JUICE },
|
|
{ 1, PEEP_ITEM_SOYBEAN_MILK, PEEP_SPRITE_TYPE_SU_JONGKWA },
|
|
{ 1, PEEP_ITEM_SU_JONGKWA, PEEP_SPRITE_TYPE_SU_JONGKWA },
|
|
{ 1, PEEP_ITEM_SUB_SANDWICH, PEEP_SPRITE_TYPE_SANDWICH },
|
|
{ 1, PEEP_ITEM_ROAST_SAUSAGE, PEEP_SPRITE_TYPE_SAUSAGE },
|
|
{ 0, PEEP_ITEM_BALLOON, PEEP_SPRITE_TYPE_BALLOON },
|
|
{ 0, PEEP_ITEM_HAT, PEEP_SPRITE_TYPE_HAT },
|
|
{ 1, PEEP_ITEM_SUNGLASSES, PEEP_SPRITE_TYPE_SUNGLASSES },
|
|
{ 0xFF, 0xFFFFFFFF, 0xFF}
|
|
};
|
|
// clang-format on
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069B8CC
|
|
*/
|
|
void peep_update_sprite_type(rct_peep * peep)
|
|
{
|
|
if (peep->sprite_type == PEEP_SPRITE_TYPE_BALLOON && (peep_rand() & 0xFFFF) <= 327)
|
|
{
|
|
bool isBalloonPopped = false;
|
|
if (peep->x != LOCATION_NULL)
|
|
{
|
|
if ((peep_rand() & 0xFFFF) <= 13107)
|
|
{
|
|
isBalloonPopped = true;
|
|
audio_play_sound_at_location(SOUND_BALLOON_POP, peep->x, peep->y, peep->z);
|
|
}
|
|
create_balloon(peep->x, peep->y, peep->z + 9, peep->balloon_colour, isBalloonPopped);
|
|
}
|
|
peep->item_standard_flags &= ~PEEP_ITEM_BALLOON;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
}
|
|
|
|
if (climate_is_raining() && (peep->item_standard_flags & PEEP_ITEM_UMBRELLA) && peep->x != LOCATION_NULL)
|
|
{
|
|
sint32 x = peep->x & 0xFFE0;
|
|
sint32 y = peep->y & 0xFFE0;
|
|
|
|
if (x < 0x1FFF && y < 0x1FFF)
|
|
{
|
|
rct_tile_element * tile_element = map_get_first_element_at(x / 32, y / 32);
|
|
while (true)
|
|
{
|
|
if ((peep->z / 8) < tile_element->base_height)
|
|
break;
|
|
|
|
if (tile_element_is_last_for_tile(tile_element))
|
|
{
|
|
set_sprite_type(peep, PEEP_SPRITE_TYPE_UMBRELLA);
|
|
return;
|
|
}
|
|
tile_element++;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (item_pref_t * item_pref = item_order_preference; item_pref->type != 0xFF; item_pref++)
|
|
{
|
|
if (item_pref->type == 0)
|
|
{
|
|
if (peep->item_standard_flags & item_pref->item)
|
|
{
|
|
set_sprite_type(peep, item_pref->sprite_type);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (peep->item_extra_flags & item_pref->item)
|
|
{
|
|
set_sprite_type(peep, item_pref->sprite_type);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (peep->state == PEEP_STATE_WATCHING && peep->standing_flags & (1 << 1))
|
|
{
|
|
set_sprite_type(peep, PEEP_SPRITE_TYPE_WATCHING);
|
|
return;
|
|
}
|
|
|
|
if (peep->nausea > 170)
|
|
{
|
|
set_sprite_type(peep, PEEP_SPRITE_TYPE_VERY_NAUSEOUS);
|
|
return;
|
|
}
|
|
|
|
if (peep->nausea > 140)
|
|
{
|
|
set_sprite_type(peep, PEEP_SPRITE_TYPE_NAUSEOUS);
|
|
return;
|
|
}
|
|
|
|
if (peep->energy <= 64 && peep->happiness < 128)
|
|
{
|
|
set_sprite_type(peep, PEEP_SPRITE_TYPE_HEAD_DOWN);
|
|
return;
|
|
}
|
|
|
|
if (peep->energy <= 80 && peep->happiness < 128)
|
|
{
|
|
set_sprite_type(peep, PEEP_SPRITE_TYPE_ARMS_CROSSED);
|
|
return;
|
|
}
|
|
|
|
if (peep->toilet > 220)
|
|
{
|
|
set_sprite_type(peep, PEEP_SPRITE_TYPE_REQUIRE_BATHROOM);
|
|
return;
|
|
}
|
|
|
|
set_sprite_type(peep, PEEP_SPRITE_TYPE_NORMAL);
|
|
}
|
|
|
|
/**
|
|
* Call after changing a peeps state to insure that all relevant windows update.
|
|
* Note also increase ride count if on/entering a ride.
|
|
* rct2: 0x0069A42F
|
|
*/
|
|
void peep_window_state_update(rct_peep * peep)
|
|
{
|
|
rct_window * w = window_find_by_number(WC_PEEP, peep->sprite_index);
|
|
if (w != nullptr)
|
|
window_event_invalidate_call(w);
|
|
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
if (peep->state == PEEP_STATE_ON_RIDE || peep->state == PEEP_STATE_ENTERING_RIDE)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
ride->num_riders++;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
|
|
}
|
|
|
|
window_invalidate_by_number(WC_PEEP, peep->sprite_index);
|
|
window_invalidate_by_class(WC_GUEST_LIST);
|
|
}
|
|
else
|
|
{
|
|
window_invalidate_by_number(WC_PEEP, peep->sprite_index);
|
|
window_invalidate_by_class(WC_STAFF_LIST);
|
|
}
|
|
}
|
|
|
|
void peep_pickup(rct_peep * peep)
|
|
{
|
|
remove_peep_from_ride(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
sprite_move(LOCATION_NULL, peep->y, peep->z, (rct_sprite *)peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_PICKED;
|
|
peep->sub_state = 0;
|
|
peep_window_state_update(peep);
|
|
}
|
|
|
|
void peep_pickup_abort(rct_peep * peep, sint32 old_x)
|
|
{
|
|
if (!peep)
|
|
return;
|
|
|
|
if (peep->state != PEEP_STATE_PICKED)
|
|
return;
|
|
|
|
sprite_move(old_x, peep->y, peep->z + 8, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
if (peep->x != (sint16)LOCATION_NULL)
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
peep->action = 0xFF;
|
|
peep->special_sprite = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->action_sprite_type = 0;
|
|
peep->var_C4 = 0;
|
|
}
|
|
|
|
gPickupPeepImage = UINT32_MAX;
|
|
}
|
|
|
|
bool peep_pickup_place(rct_peep * peep, sint32 x, sint32 y, sint32 z, bool apply)
|
|
{
|
|
if (!peep)
|
|
return false;
|
|
|
|
rct_tile_element * tileElement = map_get_path_element_at(x / 32, y / 32, z);
|
|
|
|
if (!tileElement)
|
|
{
|
|
tileElement = map_get_surface_element_at({x, y});
|
|
}
|
|
|
|
if (!tileElement)
|
|
return false;
|
|
|
|
sint32 dest_x = x & 0xFFE0;
|
|
sint32 dest_y = y & 0xFFE0;
|
|
|
|
// Set the coordinate of destination to be exactly
|
|
// in the middle of a tile.
|
|
dest_x += 16;
|
|
dest_y += 16;
|
|
// Set the tile coordinate to top left of tile
|
|
sint32 tile_y = dest_y & 0xFFE0;
|
|
sint32 tile_x = dest_x & 0xFFE0;
|
|
|
|
sint32 dest_z = tileElement->base_height * 8 + 16;
|
|
|
|
if (!map_is_location_owned(tile_x, tile_y, dest_z))
|
|
{
|
|
gGameCommandErrorTitle = STR_ERR_CANT_PLACE_PERSON_HERE;
|
|
return false;
|
|
}
|
|
|
|
if (!map_can_construct_at(tile_x, tile_y, dest_z / 8, (dest_z / 8) + 1, 15))
|
|
{
|
|
if (gGameCommandErrorText != STR_RAISE_OR_LOWER_LAND_FIRST)
|
|
{
|
|
if (gGameCommandErrorText != STR_FOOTPATH_IN_THE_WAY)
|
|
{
|
|
gGameCommandErrorTitle = STR_ERR_CANT_PLACE_PERSON_HERE;
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (apply)
|
|
{
|
|
sprite_move(dest_x, dest_y, dest_z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = 0;
|
|
peep_window_state_update(peep);
|
|
peep->action = 0xFF;
|
|
peep->special_sprite = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->action_sprite_type = 0;
|
|
peep->var_C4 = 0;
|
|
sprite_position_tween_reset();
|
|
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
peep->action_sprite_type = 0xFF;
|
|
peep->happiness_target = Math::Max(peep->happiness_target - 10, 0);
|
|
peep_update_current_action_sprite_type(peep);
|
|
}
|
|
|
|
network_set_pickup_peep(game_command_playerid, nullptr);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool peep_pickup_command(uint32 peepnum, sint32 x, sint32 y, sint32 z, sint32 action, bool apply)
|
|
{
|
|
if (peepnum >= MAX_SPRITES)
|
|
{
|
|
log_error("Failed to pick up peep for sprite %d", peepnum);
|
|
return false;
|
|
}
|
|
rct_peep * peep = GET_PEEP(peepnum);
|
|
if (!peep || peep->sprite_identifier != SPRITE_IDENTIFIER_PEEP)
|
|
{
|
|
return false;
|
|
}
|
|
switch (action)
|
|
{
|
|
case 0: // pickup
|
|
{
|
|
if (!peep_can_be_picked_up(peep))
|
|
{
|
|
return false;
|
|
}
|
|
rct_peep * existing = network_get_pickup_peep(game_command_playerid);
|
|
if (existing)
|
|
{
|
|
// already picking up a peep
|
|
bool result = peep_pickup_command(existing->sprite_index, network_get_pickup_peep_old_x(game_command_playerid), 0,
|
|
0, 1, apply);
|
|
if (existing == peep)
|
|
{
|
|
return result;
|
|
}
|
|
if (game_command_playerid == network_get_current_player_id())
|
|
{
|
|
// prevent tool_cancel()
|
|
input_set_flag(INPUT_FLAG_TOOL_ACTIVE, false);
|
|
}
|
|
}
|
|
if (apply)
|
|
{
|
|
network_set_pickup_peep(game_command_playerid, peep);
|
|
network_set_pickup_peep_old_x(game_command_playerid, peep->x);
|
|
peep_pickup(peep);
|
|
}
|
|
}
|
|
break;
|
|
case 1: // cancel
|
|
if (apply)
|
|
{
|
|
peep_pickup_abort(network_get_pickup_peep(game_command_playerid), x);
|
|
network_set_pickup_peep(game_command_playerid, nullptr);
|
|
}
|
|
break;
|
|
case 2: // place
|
|
if (network_get_pickup_peep(game_command_playerid) != peep)
|
|
{
|
|
return false;
|
|
}
|
|
if (!peep_pickup_place(peep, x, y, z, apply))
|
|
{
|
|
return false;
|
|
}
|
|
break;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void game_command_pickup_guest(sint32 * eax, sint32 * ebx, sint32 * ecx, sint32 * edx, sint32 * esi, sint32 * edi, sint32 * ebp)
|
|
{
|
|
sint32 peepnum = *eax;
|
|
sint32 x = *edi;
|
|
sint32 y = *ebp;
|
|
sint32 z = *edx;
|
|
sint32 action = *ecx;
|
|
if (peep_pickup_command(peepnum, x, y, z, action, *ebx & GAME_COMMAND_FLAG_APPLY))
|
|
{
|
|
*ebx = 0;
|
|
}
|
|
else
|
|
{
|
|
*ebx = MONEY32_UNDEFINED;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A535
|
|
*/
|
|
void peep_sprite_remove(rct_peep * peep)
|
|
{
|
|
remove_peep_from_ride(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
window_close_by_number(WC_PEEP, peep->sprite_index);
|
|
|
|
window_close_by_number(WC_FIRE_PROMPT, peep->sprite_identifier);
|
|
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
window_invalidate_by_class(WC_GUEST_LIST);
|
|
|
|
news_item_disable_news(NEWS_ITEM_PEEP_ON_RIDE, peep->sprite_index);
|
|
}
|
|
else
|
|
{
|
|
window_invalidate_by_class(WC_STAFF_LIST);
|
|
|
|
gStaffModes[peep->staff_id] = 0;
|
|
peep->type = 0xFF;
|
|
staff_update_greyed_patrol_areas();
|
|
peep->type = PEEP_TYPE_STAFF;
|
|
|
|
news_item_disable_news(NEWS_ITEM_PEEP, peep->sprite_index);
|
|
}
|
|
sprite_remove((rct_sprite *)peep);
|
|
}
|
|
|
|
/**
|
|
* New function removes peep from park existence. Works with staff.
|
|
*/
|
|
void peep_remove(rct_peep * peep)
|
|
{
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
if (peep->outside_of_park == 0)
|
|
{
|
|
decrement_guests_in_park();
|
|
auto intent = Intent(INTENT_ACTION_UPDATE_GUEST_COUNT);
|
|
context_broadcast_intent(&intent);
|
|
}
|
|
if (peep->state == PEEP_STATE_ENTERING_PARK)
|
|
{
|
|
decrement_guests_heading_for_park();
|
|
}
|
|
}
|
|
peep_sprite_remove(peep);
|
|
}
|
|
|
|
/**
|
|
* Falling and its subset drowning
|
|
* rct2: 0x690028
|
|
*/
|
|
static void peep_update_falling(rct_peep * peep)
|
|
{
|
|
if (peep->action == PEEP_ACTION_DROWNING)
|
|
{
|
|
// Check to see if we are ready to drown.
|
|
sint16 x, y, xy_distance;
|
|
|
|
peep_update_action(&x, &y, &xy_distance, peep);
|
|
if (peep->action == PEEP_ACTION_DROWNING)
|
|
return;
|
|
|
|
if (gConfigNotifications.guest_died)
|
|
{
|
|
set_format_arg(0, rct_string_id, peep->name_string_idx);
|
|
set_format_arg(2, uint32, peep->id);
|
|
news_item_add_to_queue(NEWS_ITEM_BLANK, STR_NEWS_ITEM_GUEST_DROWNED, peep->x | (peep->y << 16));
|
|
}
|
|
|
|
gParkRatingCasualtyPenalty = Math::Min(gParkRatingCasualtyPenalty + 25, 1000);
|
|
peep_remove(peep);
|
|
return;
|
|
}
|
|
|
|
// If not drowning then falling. Note: peeps 'fall' after leaving a ride/enter the park.
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->x / 32, peep->y / 32);
|
|
rct_tile_element * saved_map = nullptr;
|
|
sint32 saved_height = 0;
|
|
|
|
if (tile_element != nullptr)
|
|
{
|
|
do
|
|
{
|
|
// If a path check if we are on it
|
|
if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
sint32 height = map_height_from_slope(peep->x, peep->y, tile_element->properties.surface.slope) +
|
|
tile_element->base_height * 8;
|
|
|
|
if (height < peep->z - 1 || height > peep->z + 4)
|
|
continue;
|
|
|
|
saved_height = height;
|
|
saved_map = tile_element;
|
|
break;
|
|
} // If a surface get the height and see if we are on it
|
|
else if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_SURFACE)
|
|
{
|
|
// If the surface is water check to see if we could be drowning
|
|
if (map_get_water_height(tile_element) > 0)
|
|
{
|
|
sint32 height = map_get_water_height(tile_element) * 16;
|
|
|
|
if (height - 4 >= peep->z && height < peep->z + 20)
|
|
{
|
|
// Looks like we are drowning!
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(peep->x, peep->y, height, (rct_sprite *)peep);
|
|
// Drop balloon if held
|
|
peep_release_balloon(peep, height);
|
|
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_DROWNING, PEEP_THOUGHT_ITEM_NONE);
|
|
|
|
peep->action = PEEP_ACTION_DROWNING;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
}
|
|
sint32 map_height = tile_element_height(0xFFFF & peep->x, 0xFFFF & peep->y) & 0xFFFF;
|
|
if (map_height < peep->z || map_height - 4 > peep->z)
|
|
continue;
|
|
saved_height = map_height;
|
|
saved_map = tile_element;
|
|
} // If not a path or surface go see next element
|
|
else
|
|
continue;
|
|
} while (!tile_element_is_last_for_tile(tile_element++));
|
|
}
|
|
|
|
// This will be null if peep is falling
|
|
if (saved_map == nullptr)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
if (peep->z <= 1)
|
|
{
|
|
// Remove peep if it has gone to the void
|
|
peep_remove(peep);
|
|
return;
|
|
}
|
|
sprite_move(peep->x, peep->y, peep->z - 2, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(peep->x, peep->y, saved_height, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->next_x = peep->x & 0xFFE0;
|
|
peep->next_y = peep->y & 0xFFE0;
|
|
peep->next_z = saved_map->base_height;
|
|
|
|
sint32 edx = saved_map->properties.surface.slope & TILE_ELEMENT_SLOPE_W_CORNER_DN;
|
|
if (tile_element_get_type(saved_map) != TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
edx = 8;
|
|
}
|
|
peep->next_var_29 = edx;
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_1;
|
|
peep_window_state_update(peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00691677
|
|
*/
|
|
static void peep_try_get_up_from_sitting(rct_peep * peep)
|
|
{
|
|
// Eats all food first
|
|
if (peep_has_food(peep))
|
|
return;
|
|
|
|
peep->time_to_sitdown--;
|
|
if (peep->time_to_sitdown)
|
|
return;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_WALKING;
|
|
peep_window_state_update(peep);
|
|
|
|
// Set destination to the centre of the tile.
|
|
peep->destination_x = (peep->x & 0xFFE0) + 16;
|
|
peep->destination_y = (peep->y & 0xFFE0) + 16;
|
|
peep->destination_tolerance = 5;
|
|
peep_update_current_action_sprite_type(peep);
|
|
}
|
|
|
|
/** rct2: 0x00981F2C, 0x00981F2E */
|
|
static constexpr const LocationXY16 _981F2C[] = {
|
|
{ 7, 12 }, { 12, 25 }, { 25, 20 }, { 20, 7 }, { 7, 20 }, { 20, 25 }, { 25, 12 }, { 12, 7 },
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069152B
|
|
*/
|
|
static void peep_update_sitting(rct_peep * peep)
|
|
{
|
|
if (peep->sub_state == 0)
|
|
{
|
|
if (!checkForPath(peep))
|
|
return;
|
|
// 691541
|
|
|
|
peep_perform_next_action(peep);
|
|
if (!(_unk_F1EE18 & F1EE18_DESTINATION_REACHED))
|
|
return;
|
|
|
|
sint32 ebx = peep->var_37 & 0x7;
|
|
sint32 x = (peep->x & 0xFFE0) + _981F2C[ebx].x;
|
|
sint32 y = (peep->y & 0xFFE0) + _981F2C[ebx].y;
|
|
sint32 z = peep->z;
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
|
|
peep->sprite_direction = ((peep->var_37 + 2) & 3) * 8;
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
peep->action = 254;
|
|
peep->next_action_sprite_type = 7;
|
|
peep_switch_to_next_action_sprite_type(peep);
|
|
|
|
peep->sub_state++;
|
|
|
|
// Sets time to sit on seat
|
|
peep->time_to_sitdown = (129 - peep->energy) * 16 + 50;
|
|
}
|
|
else if (peep->sub_state == 1)
|
|
{
|
|
if (peep->action < 0xFE)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
peep_update_action(&x, &y, &xy_distance, peep);
|
|
if (peep->action != 0xFF)
|
|
return;
|
|
|
|
peep->action = 0xFE;
|
|
peep_try_get_up_from_sitting(peep);
|
|
return;
|
|
}
|
|
|
|
if ((peep->peep_flags & PEEP_FLAGS_LEAVING_PARK))
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_WALKING;
|
|
peep_window_state_update(peep);
|
|
|
|
// Set destination to the centre of the tile
|
|
peep->destination_x = (peep->x & 0xFFE0) + 16;
|
|
peep->destination_y = (peep->y & 0xFFE0) + 16;
|
|
peep->destination_tolerance = 5;
|
|
peep_update_current_action_sprite_type(peep);
|
|
return;
|
|
}
|
|
|
|
if (peep->sprite_type == PEEP_SPRITE_TYPE_UMBRELLA)
|
|
{
|
|
peep_try_get_up_from_sitting(peep);
|
|
return;
|
|
}
|
|
|
|
if (peep_has_food(peep))
|
|
{
|
|
if ((peep_rand() & 0xFFFF) > 1310)
|
|
{
|
|
peep_try_get_up_from_sitting(peep);
|
|
return;
|
|
}
|
|
peep->action = PEEP_ACTION_SITTING_EAT_FOOD;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
sint32 rand = peep_rand();
|
|
if ((rand & 0xFFFF) > 131)
|
|
{
|
|
peep_try_get_up_from_sitting(peep);
|
|
return;
|
|
}
|
|
if (peep->sprite_type == PEEP_SPRITE_TYPE_BALLOON || peep->sprite_type == PEEP_SPRITE_TYPE_HAT)
|
|
{
|
|
peep_try_get_up_from_sitting(peep);
|
|
return;
|
|
}
|
|
|
|
peep->action = PEEP_ACTION_SITTING_LOOK_AROUND_LEFT;
|
|
if (rand & 0x80000000)
|
|
{
|
|
peep->action = PEEP_ACTION_SITTING_LOOK_AROUND_RIGHT;
|
|
}
|
|
|
|
if (rand & 0x40000000)
|
|
{
|
|
peep->action = PEEP_ACTION_SITTING_CHECK_WATCH;
|
|
}
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006966A9
|
|
*/
|
|
void remove_peep_from_queue(rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
uint8 cur_station = peep->current_ride_station;
|
|
// Make sure we don't underflow, building while paused might reset it to 0 where peeps have
|
|
// not yet left the queue.
|
|
if (ride->queue_length[cur_station] > 0)
|
|
{
|
|
ride->queue_length[cur_station]--;
|
|
}
|
|
|
|
if (peep->sprite_index == ride->last_peep_in_queue[cur_station])
|
|
{
|
|
ride->last_peep_in_queue[cur_station] = peep->next_in_queue;
|
|
return;
|
|
}
|
|
|
|
uint16 spriteId = ride->last_peep_in_queue[cur_station];
|
|
while (spriteId != SPRITE_INDEX_NULL)
|
|
{
|
|
rct_peep * other_peep = GET_PEEP(spriteId);
|
|
if (peep->sprite_index == other_peep->next_in_queue)
|
|
{
|
|
other_peep->next_in_queue = peep->next_in_queue;
|
|
return;
|
|
}
|
|
spriteId = other_peep->next_in_queue;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00691C6E
|
|
*/
|
|
static rct_vehicle * peep_choose_car_from_ride(rct_peep * peep, Ride * ride, const uint8 * car_array, uint8 car_array_size)
|
|
{
|
|
uint8 chosen_car = peep_rand();
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_HAS_G_FORCES) && ((chosen_car & 0xC) != 0xC))
|
|
{
|
|
chosen_car = (peep_rand() & 1) ? 0 : car_array_size - 1;
|
|
}
|
|
else
|
|
{
|
|
chosen_car = (chosen_car * (uint16)car_array_size) >> 8;
|
|
}
|
|
|
|
peep->current_car = car_array[chosen_car];
|
|
|
|
rct_vehicle * vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
|
|
for (sint32 i = peep->current_car; i > 0; --i)
|
|
{
|
|
vehicle = GET_VEHICLE(vehicle->next_vehicle_on_train);
|
|
}
|
|
|
|
return vehicle;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00691CD1
|
|
*/
|
|
static void peep_choose_seat_from_car(rct_peep * peep, Ride * ride, rct_vehicle * vehicle)
|
|
{
|
|
uint8 chosen_seat = vehicle->next_free_seat;
|
|
|
|
if (ride->mode == RIDE_MODE_FORWARD_ROTATION || ride->mode == RIDE_MODE_BACKWARD_ROTATION)
|
|
{
|
|
|
|
chosen_seat = (((~vehicle->vehicle_sprite_type + 1) >> 3) & 0xF) * 2;
|
|
if (vehicle->next_free_seat & 1)
|
|
{
|
|
chosen_seat++;
|
|
}
|
|
}
|
|
peep->current_seat = chosen_seat;
|
|
vehicle->next_free_seat++;
|
|
|
|
vehicle->peep[peep->current_seat] = peep->sprite_index;
|
|
vehicle->peep_tshirt_colours[peep->current_seat] = peep->tshirt_colour;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00691D27
|
|
*/
|
|
static void peep_go_to_ride_entrance(rct_peep * peep, Ride * ride)
|
|
{
|
|
TileCoordsXYZD location = ride_get_entrance_location(peep->current_ride, peep->current_ride_station);
|
|
Guard::Assert(!location.isNull());
|
|
sint32 x = location.x;
|
|
sint32 y = location.y;
|
|
|
|
uint8 direction = location.direction;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
x += 16;
|
|
y += 16;
|
|
|
|
sint16 x_shift = word_981D6C[direction].x;
|
|
sint16 y_shift = word_981D6C[direction].y;
|
|
|
|
uint8 shift_multiplier = 21;
|
|
rct_ride_entry * rideEntry = get_ride_entry(ride->subtype);
|
|
if (rideEntry != nullptr)
|
|
{
|
|
if (rideEntry->vehicles[rideEntry->default_vehicle].flags & VEHICLE_ENTRY_FLAG_MINI_GOLF ||
|
|
rideEntry->vehicles[rideEntry->default_vehicle].flags & (VEHICLE_ENTRY_FLAG_CHAIRLIFT | VEHICLE_ENTRY_FLAG_GO_KART))
|
|
{
|
|
shift_multiplier = 32;
|
|
}
|
|
}
|
|
|
|
x_shift *= shift_multiplier;
|
|
y_shift *= shift_multiplier;
|
|
|
|
x += x_shift;
|
|
y += y_shift;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 2;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_ENTERING_RIDE;
|
|
peep->sub_state = 1;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->var_AC = 0;
|
|
peep->time_on_ride = 0;
|
|
|
|
remove_peep_from_queue(peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00691A3B
|
|
*/
|
|
static void peep_update_ride_sub_state_0(rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (peep->destination_tolerance != 0)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
sint16 x, y, xy_distance;
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
sint16 z = peep->z;
|
|
if (xy_distance < 16)
|
|
{
|
|
auto entrance = ride_get_entrance_location(ride, peep->current_ride_station);
|
|
z = entrance.z * 8 + 2;
|
|
}
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
else
|
|
{
|
|
peep->destination_tolerance = 0;
|
|
peep->sprite_direction ^= (1 << 4);
|
|
}
|
|
}
|
|
|
|
uint8 car_array_size = 0xFF;
|
|
uint8 car_array[255];
|
|
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_NO_VEHICLES))
|
|
{
|
|
if (ride->num_riders >= ride->operation_option)
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
uint8 chosen_train = 0xFF;
|
|
|
|
if (ride->mode == RIDE_MODE_BUMPERCAR || ride->mode == RIDE_MODE_RACE)
|
|
{
|
|
if (ride->lifecycle_flags & RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING)
|
|
return;
|
|
|
|
for (sint32 i = 0; i < ride->num_vehicles; ++i)
|
|
{
|
|
rct_vehicle * vehicle = GET_VEHICLE(ride->vehicles[i]);
|
|
|
|
if (vehicle->next_free_seat >= vehicle->num_seats)
|
|
continue;
|
|
|
|
if (vehicle->status != VEHICLE_STATUS_WAITING_FOR_PASSENGERS)
|
|
continue;
|
|
chosen_train = i;
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
chosen_train = ride->train_at_station[peep->current_ride_station];
|
|
}
|
|
if (chosen_train == 0xFF)
|
|
{
|
|
return;
|
|
}
|
|
|
|
peep->current_train = chosen_train;
|
|
uint8 * car_array_pointer = car_array;
|
|
|
|
sint32 i = 0;
|
|
|
|
uint16 vehicle_id = ride->vehicles[chosen_train];
|
|
rct_vehicle * vehicle = GET_VEHICLE(vehicle_id);
|
|
|
|
for (; vehicle_id != SPRITE_INDEX_NULL; vehicle_id = vehicle->next_vehicle_on_train, i++)
|
|
{
|
|
vehicle = GET_VEHICLE(vehicle_id);
|
|
|
|
uint8 num_seats = vehicle->num_seats;
|
|
if (vehicle_is_used_in_pairs(vehicle))
|
|
{
|
|
num_seats &= VEHICLE_SEAT_NUM_MASK;
|
|
if (vehicle->next_free_seat & 1)
|
|
{
|
|
peep->current_car = i;
|
|
peep_choose_seat_from_car(peep, ride, vehicle);
|
|
peep_go_to_ride_entrance(peep, ride);
|
|
return;
|
|
}
|
|
}
|
|
if (num_seats == vehicle->next_free_seat)
|
|
continue;
|
|
|
|
if (ride->mode == RIDE_MODE_FORWARD_ROTATION || ride->mode == RIDE_MODE_BACKWARD_ROTATION)
|
|
{
|
|
uint8 position = (((~vehicle->vehicle_sprite_type + 1) >> 3) & 0xF) * 2;
|
|
if (vehicle->peep[position] != SPRITE_INDEX_NULL)
|
|
continue;
|
|
}
|
|
|
|
*car_array_pointer++ = i;
|
|
}
|
|
|
|
car_array_size = (uint8)(car_array_pointer - car_array);
|
|
|
|
if (car_array_size == 0)
|
|
return;
|
|
}
|
|
|
|
if (ride->status != RIDE_STATUS_OPEN || ride->vehicle_change_timeout != 0)
|
|
{
|
|
if (peep->destination_tolerance == 0)
|
|
{
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN)
|
|
return;
|
|
|
|
money16 ridePrice = ride_get_price(ride);
|
|
if (ridePrice != 0)
|
|
{
|
|
if (!(peep->item_standard_flags & PEEP_ITEM_VOUCHER) ||
|
|
peep->voucher_type != VOUCHER_TYPE_RIDE_FREE ||
|
|
peep->voucher_arguments != peep->current_ride)
|
|
{
|
|
if (peep->cash_in_pocket <= 0)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_SPENT_MONEY, PEEP_THOUGHT_ITEM_NONE);
|
|
if (peep->destination_tolerance == 0)
|
|
{
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (ridePrice > peep->cash_in_pocket)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_CANT_AFFORD_0, peep->current_ride);
|
|
if (peep->destination_tolerance == 0)
|
|
{
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint16 value = ride->value;
|
|
if (value != RIDE_VALUE_UNDEFINED)
|
|
{
|
|
if (value * 2 < ridePrice)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_BAD_VALUE, peep->current_ride);
|
|
if (peep->destination_tolerance == 0)
|
|
{
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_NO_VEHICLES))
|
|
{
|
|
rct_vehicle * vehicle = peep_choose_car_from_ride(peep, ride, car_array, car_array_size);
|
|
peep_choose_seat_from_car(peep, ride, vehicle);
|
|
}
|
|
peep_go_to_ride_entrance(peep, ride);
|
|
}
|
|
|
|
/** rct2: 0x00981FD4, 0x00981FD6 */
|
|
static constexpr const LocationXY16 _981FD4[] = {
|
|
{ 8, 8 },
|
|
{ 8, 24 },
|
|
{ 24, 24 },
|
|
{ 24, 8 },
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006921D3
|
|
*/
|
|
static void peep_update_ride_sub_state_1(rct_peep * peep)
|
|
{
|
|
sint16 x, y, z, xy_distance;
|
|
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
rct_ride_entry * ride_entry = get_ride_entry(ride->subtype);
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
uint16 distanceThreshold = 16;
|
|
if (ride_entry != nullptr)
|
|
{
|
|
uint8 vehicle = ride_entry->default_vehicle;
|
|
if (ride_entry->vehicles[vehicle].flags & VEHICLE_ENTRY_FLAG_MINI_GOLF ||
|
|
ride_entry->vehicles[vehicle].flags & (VEHICLE_ENTRY_FLAG_CHAIRLIFT | VEHICLE_ENTRY_FLAG_GO_KART))
|
|
{
|
|
distanceThreshold = 28;
|
|
}
|
|
}
|
|
|
|
if (peep->sub_state == 1 && xy_distance < distanceThreshold)
|
|
{
|
|
peep->sub_state = 2;
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
z = ride->station_heights[peep->current_ride_station] * 8;
|
|
|
|
distanceThreshold += 4;
|
|
if (xy_distance < distanceThreshold)
|
|
{
|
|
z += RideData5[ride->type].z;
|
|
}
|
|
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_NO_VEHICLES))
|
|
{
|
|
TileCoordsXYZD entranceLocation = ride_get_entrance_location(peep->current_ride, peep->current_ride_station);
|
|
Guard::Assert(!entranceLocation.isNull());
|
|
x = entranceLocation.x;
|
|
y = entranceLocation.y;
|
|
|
|
uint8 direction_entrance = entranceLocation.direction;
|
|
|
|
if (ride->type == RIDE_TYPE_MAZE)
|
|
{
|
|
peep->maze_last_edge = direction_entrance + 1;
|
|
x *= 32;
|
|
y *= 32;
|
|
|
|
x += TileDirectionDelta[direction_entrance].x;
|
|
y += TileDirectionDelta[direction_entrance].y;
|
|
|
|
uint8 direction = direction_entrance * 4 + 11;
|
|
if (peep_rand() & 0x40)
|
|
{
|
|
direction += 4;
|
|
peep->maze_last_edge += 2;
|
|
}
|
|
|
|
direction &= 0xF;
|
|
// Direction is 11, 15, 3, or 7
|
|
peep->var_37 = direction;
|
|
peep->maze_last_edge &= 3;
|
|
|
|
x += _981FD4[direction / 4].x;
|
|
y += _981FD4[direction / 4].y;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 3;
|
|
|
|
ride->cur_num_customers++;
|
|
peep_on_enter_or_exit_ride(peep, peep->current_ride, 0);
|
|
peep->sub_state = 17;
|
|
return;
|
|
}
|
|
|
|
x = ride->station_starts[peep->current_ride_station].x;
|
|
y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
rct_tile_element * tile_element = ride_get_station_start_track_element(ride, peep->current_ride_station);
|
|
|
|
uint8 direction_track = (tile_element == nullptr ? 0 : tile_element_get_direction(tile_element));
|
|
|
|
peep->var_37 = (direction_entrance << 2) | (direction_track << 4);
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
|
|
assert(ride->type == RIDE_TYPE_SPIRAL_SLIDE);
|
|
const CoordsXY slidePlatformDestination = SpiralSlideWalkingPath[peep->var_37];
|
|
|
|
x += slidePlatformDestination.x;
|
|
y += slidePlatformDestination.y;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->current_car = 0;
|
|
|
|
ride->cur_num_customers++;
|
|
peep_on_enter_or_exit_ride(peep, peep->current_ride, 0);
|
|
peep->sub_state = 14;
|
|
return;
|
|
}
|
|
|
|
rct_vehicle * vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
for (sint32 i = peep->current_car; i != 0; --i)
|
|
{
|
|
vehicle = GET_VEHICLE(vehicle->next_vehicle_on_train);
|
|
}
|
|
|
|
ride_entry = get_ride_entry(vehicle->ride_subtype);
|
|
if (ride_entry == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
rct_ride_entry_vehicle * vehicle_type = &ride_entry->vehicles[vehicle->vehicle_type];
|
|
|
|
if (vehicle_type->flags & VEHICLE_ENTRY_FLAG_26)
|
|
{
|
|
TileCoordsXYZD entranceLocation = ride_get_entrance_location(peep->current_ride, peep->current_ride_station);
|
|
uint8 direction_entrance = entranceLocation.direction;
|
|
|
|
x = ride->station_starts[peep->current_ride_station].x;
|
|
y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
rct_tile_element * tile_element = ride_get_station_start_track_element(ride, peep->current_ride_station);
|
|
|
|
uint8 direction_track = (tile_element == nullptr ? 0 : tile_element_get_direction(tile_element));
|
|
|
|
vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
ride_entry = get_ride_entry(vehicle->ride_subtype);
|
|
vehicle_type = &ride_entry->vehicles[vehicle->vehicle_type];
|
|
|
|
uint8 cl = peep->current_seat;
|
|
uint8 ch = peep->current_seat & 0xF8;
|
|
|
|
if (ride->type != RIDE_TYPE_ENTERPRISE)
|
|
direction_track *= 2;
|
|
|
|
if (vehicle_type->peep_loading_positions[0] == 0)
|
|
{
|
|
direction_track /= 2;
|
|
cl = 0;
|
|
ch = 0;
|
|
}
|
|
cl += direction_track;
|
|
cl &= 0x7;
|
|
cl += ch;
|
|
peep->var_37 = (direction_entrance | cl * 4) * 4;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
x += 16;
|
|
y += 16;
|
|
|
|
if (ride->type == RIDE_TYPE_ENTERPRISE)
|
|
{
|
|
x = vehicle->x;
|
|
y = vehicle->y;
|
|
}
|
|
|
|
x += vehicle_type->peep_loading_positions[peep->var_37 * 2 + 1];
|
|
y += vehicle_type->peep_loading_positions[peep->var_37 * 2 + 2];
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->sub_state = 12;
|
|
return;
|
|
}
|
|
|
|
if (vehicle_type->flags & VEHICLE_ENTRY_FLAG_DODGEM_CAR_PLACEMENT)
|
|
{
|
|
peep->destination_x = vehicle->x;
|
|
peep->destination_y = vehicle->y;
|
|
peep->destination_tolerance = 15;
|
|
peep->sub_state = 4;
|
|
return;
|
|
}
|
|
|
|
sint8 load_position = 0;
|
|
// Safe, in case current seat > number of loading positions
|
|
auto numSeatPositions = vehicle_type->peep_loading_positions.size();
|
|
if (numSeatPositions != 0)
|
|
{
|
|
size_t loadPositionIndex = numSeatPositions - 1;
|
|
if (peep->current_seat < numSeatPositions)
|
|
{
|
|
loadPositionIndex = peep->current_seat;
|
|
}
|
|
load_position = vehicle_type->peep_loading_positions[loadPositionIndex];
|
|
}
|
|
|
|
switch (vehicle->sprite_direction / 8)
|
|
{
|
|
case 0:
|
|
peep->destination_x = vehicle->x - load_position;
|
|
break;
|
|
case 1:
|
|
peep->destination_y = vehicle->y + load_position;
|
|
break;
|
|
case 2:
|
|
peep->destination_x = vehicle->x + load_position;
|
|
break;
|
|
case 3:
|
|
peep->destination_y = vehicle->y - load_position;
|
|
break;
|
|
}
|
|
|
|
peep->sub_state = 4;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069321D
|
|
*/
|
|
static void peep_go_to_ride_exit(rct_peep * peep, Ride * ride, sint16 x, sint16 y, sint16 z, uint8 exit_direction)
|
|
{
|
|
z += RideData5[ride->type].z;
|
|
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
Guard::Assert(peep->current_ride_station < MAX_STATIONS);
|
|
auto exit = ride_get_exit_location(ride, peep->current_ride_station);
|
|
Guard::Assert(!exit.isNull());
|
|
x = exit.x;
|
|
y = exit.y;
|
|
x *= 32;
|
|
y *= 32;
|
|
x += 16;
|
|
y += 16;
|
|
|
|
sint16 x_shift = word_981D6C[exit_direction].x;
|
|
sint16 y_shift = word_981D6C[exit_direction].y;
|
|
|
|
sint16 shift_multiplier = 20;
|
|
|
|
rct_ride_entry * rideEntry = get_ride_entry(ride->subtype);
|
|
if (rideEntry != nullptr)
|
|
{
|
|
rct_ride_entry_vehicle * vehicle_entry = &rideEntry->vehicles[rideEntry->default_vehicle];
|
|
if (vehicle_entry->flags & VEHICLE_ENTRY_FLAG_MINI_GOLF ||
|
|
vehicle_entry->flags & (VEHICLE_ENTRY_FLAG_CHAIRLIFT | VEHICLE_ENTRY_FLAG_GO_KART))
|
|
{
|
|
shift_multiplier = 32;
|
|
}
|
|
}
|
|
|
|
x_shift *= shift_multiplier;
|
|
y_shift *= shift_multiplier;
|
|
|
|
x -= x_shift;
|
|
y -= y_shift;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 2;
|
|
|
|
peep->sprite_direction = exit_direction * 8;
|
|
peep->sub_state = 8;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006920B4
|
|
*/
|
|
static void peep_update_ride_sub_state_2_enter_ride(rct_peep * peep, Ride * ride)
|
|
{
|
|
money16 ridePrice = ride_get_price(ride);
|
|
if (ridePrice != 0)
|
|
{
|
|
if ((peep->item_standard_flags & PEEP_ITEM_VOUCHER) && (peep->voucher_type == VOUCHER_TYPE_RIDE_FREE) &&
|
|
(peep->voucher_arguments == peep->current_ride))
|
|
{
|
|
|
|
peep->item_standard_flags &= ~PEEP_ITEM_VOUCHER;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
}
|
|
else
|
|
{
|
|
ride->total_profit += ridePrice;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_INCOME;
|
|
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_PARK_RIDE_TICKETS;
|
|
peep_spend_money(peep, &peep->paid_on_rides, ridePrice);
|
|
}
|
|
}
|
|
|
|
peep->sub_state++;
|
|
uint8 queue_time = peep->days_in_queue;
|
|
if (queue_time < 253)
|
|
queue_time += 3;
|
|
|
|
queue_time /= 2;
|
|
if (queue_time != ride->queue_time[peep->current_ride_station])
|
|
{
|
|
ride->queue_time[peep->current_ride_station] = queue_time;
|
|
window_invalidate_by_number(WC_RIDE, peep->current_ride);
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
set_format_arg(0, rct_string_id, peep->name_string_idx);
|
|
set_format_arg(2, uint32, peep->id);
|
|
set_format_arg(6, rct_string_id, ride->name);
|
|
set_format_arg(8, uint32, ride->name_arguments);
|
|
|
|
rct_string_id msg_string;
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IN_RIDE))
|
|
msg_string = STR_PEEP_TRACKING_PEEP_IS_IN_X;
|
|
else
|
|
msg_string = STR_PEEP_TRACKING_PEEP_IS_ON_X;
|
|
|
|
if (gConfigNotifications.guest_on_ride)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, msg_string, peep->sprite_index);
|
|
}
|
|
}
|
|
|
|
if (ride->type == RIDE_TYPE_SPIRAL_SLIDE)
|
|
{
|
|
peep_switch_to_special_sprite(peep, 1);
|
|
}
|
|
|
|
peep_update_ride_sub_state_1(peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00691FD4
|
|
*/
|
|
static void peep_update_ride_sub_state_2_rejoin_queue(rct_peep * peep, Ride * ride)
|
|
{
|
|
TileCoordsXYZD entranceLocation = ride_get_entrance_location(peep->current_ride, peep->current_ride_station);
|
|
|
|
sint32 x = entranceLocation.x * 32;
|
|
sint32 y = entranceLocation.y * 32;
|
|
x += 16 - word_981D6C[entranceLocation.direction].x * 20;
|
|
y += 16 - word_981D6C[entranceLocation.direction].y * 20;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 2;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_QUEUING_FRONT;
|
|
peep->sub_state = 0;
|
|
peep_window_state_update(peep);
|
|
|
|
ride_queue_insert_guest_at_front(ride, peep->current_ride_station, peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00691E42
|
|
* Note: Before this was the entry
|
|
* point for sub state 1 and 3. The
|
|
* check has been removed that would
|
|
* branch it out to 1 and 3. Now uses
|
|
* separate functions.
|
|
*/
|
|
static void peep_update_ride_sub_state_2(rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_NO_VEHICLES))
|
|
{
|
|
if (ride->status != RIDE_STATUS_OPEN || ride->vehicle_change_timeout != 0 || (++peep->var_AC) == 0)
|
|
{
|
|
|
|
peep_update_ride_sub_state_2_rejoin_queue(peep, ride);
|
|
return;
|
|
}
|
|
|
|
peep_update_ride_sub_state_2_enter_ride(peep, ride);
|
|
return;
|
|
}
|
|
|
|
rct_vehicle * vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
for (sint32 i = peep->current_car; i != 0; --i)
|
|
{
|
|
vehicle = GET_VEHICLE(vehicle->next_vehicle_on_train);
|
|
}
|
|
|
|
rct_ride_entry * ride_entry = get_ride_entry(vehicle->ride_subtype);
|
|
if (ride_entry == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (ride_entry->vehicles[0].flags & VEHICLE_ENTRY_FLAG_MINI_GOLF)
|
|
{
|
|
vehicle->mini_golf_flags &= ~(1 << 5);
|
|
|
|
for (size_t i = 0; i < ride->num_vehicles; ++i)
|
|
{
|
|
if (ride->vehicles[i] == SPRITE_INDEX_NULL)
|
|
continue;
|
|
|
|
rct_vehicle * train = GET_VEHICLE(ride->vehicles[i]);
|
|
rct_vehicle * second_vehicle = GET_VEHICLE(train->next_vehicle_on_train);
|
|
|
|
if (second_vehicle->num_peeps == 0)
|
|
continue;
|
|
|
|
if (second_vehicle->mini_golf_flags & (1 << 5))
|
|
continue;
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!vehicle_is_used_in_pairs(vehicle))
|
|
{
|
|
peep_update_ride_sub_state_2_enter_ride(peep, ride);
|
|
return;
|
|
}
|
|
|
|
if (ride->mode == RIDE_MODE_FORWARD_ROTATION || ride->mode == RIDE_MODE_BACKWARD_ROTATION)
|
|
{
|
|
if (peep->current_seat & 1 || !(vehicle->next_free_seat & 1))
|
|
{
|
|
peep_update_ride_sub_state_2_enter_ride(peep, ride);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
uint8 current_seat = (peep->current_seat & 0xFE) + 1;
|
|
if (current_seat < vehicle->next_free_seat)
|
|
{
|
|
peep_update_ride_sub_state_2_enter_ride(peep, ride);
|
|
return;
|
|
}
|
|
}
|
|
|
|
rct_vehicle * currentTrain = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
if (ride->status == RIDE_STATUS_OPEN && ++peep->var_AC != 0 &&
|
|
!(currentTrain->update_flags & VEHICLE_UPDATE_FLAG_TRAIN_READY_DEPART))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (ride->mode != RIDE_MODE_FORWARD_ROTATION && ride->mode != RIDE_MODE_BACKWARD_ROTATION)
|
|
{
|
|
if (vehicle->next_free_seat - 1 != peep->current_seat)
|
|
return;
|
|
}
|
|
|
|
vehicle->next_free_seat--;
|
|
vehicle->peep[peep->current_seat] = SPRITE_INDEX_NULL;
|
|
|
|
peep_update_ride_sub_state_2_rejoin_queue(peep, ride);
|
|
}
|
|
|
|
static void peep_update_ride_sub_state_5(rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
rct_vehicle * vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
for (sint32 i = peep->current_car; i != 0; --i)
|
|
{
|
|
vehicle = GET_VEHICLE(vehicle->next_vehicle_on_train);
|
|
}
|
|
|
|
if (ride->mode != RIDE_MODE_FORWARD_ROTATION && ride->mode != RIDE_MODE_BACKWARD_ROTATION)
|
|
{
|
|
if (peep->current_seat != vehicle->num_peeps)
|
|
return;
|
|
}
|
|
|
|
if (vehicle_is_used_in_pairs(vehicle))
|
|
{
|
|
rct_peep * seated_peep = GET_PEEP(vehicle->peep[peep->current_seat ^ 1]);
|
|
if (seated_peep->sub_state != 5)
|
|
return;
|
|
|
|
vehicle->num_peeps++;
|
|
ride->cur_num_customers++;
|
|
|
|
vehicle->mass += seated_peep->mass;
|
|
invalidate_sprite_2((rct_sprite *)seated_peep);
|
|
sprite_move(LOCATION_NULL, 0, 0, (rct_sprite *)seated_peep);
|
|
|
|
peep_decrement_num_riders(seated_peep);
|
|
seated_peep->state = PEEP_STATE_ON_RIDE;
|
|
peep_window_state_update(seated_peep);
|
|
seated_peep->time_on_ride = 0;
|
|
seated_peep->sub_state = 6;
|
|
peep_on_enter_or_exit_ride(seated_peep, peep->current_ride, 0);
|
|
}
|
|
|
|
vehicle->num_peeps++;
|
|
ride->cur_num_customers++;
|
|
|
|
vehicle->mass += peep->mass;
|
|
invalidate_sprite_2((rct_sprite *)vehicle);
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(LOCATION_NULL, 0, 0, (rct_sprite *)peep);
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_ON_RIDE;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->time_on_ride = 0;
|
|
peep->sub_state = 6;
|
|
|
|
peep_on_enter_or_exit_ride(peep, peep->current_ride, 0);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693028
|
|
*/
|
|
static void peep_update_ride_sub_state_7(rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
rct_vehicle * vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
uint8 ride_station = vehicle->current_station;
|
|
|
|
for (sint32 i = peep->current_car; i != 0; --i)
|
|
{
|
|
vehicle = GET_VEHICLE(vehicle->next_vehicle_on_train);
|
|
}
|
|
|
|
// Check if ride is NOT Ferris Wheel.
|
|
if (ride->mode != RIDE_MODE_FORWARD_ROTATION && ride->mode != RIDE_MODE_BACKWARD_ROTATION)
|
|
{
|
|
if (vehicle->num_peeps - 1 != peep->current_seat)
|
|
return;
|
|
}
|
|
|
|
peep->action_sprite_image_offset++;
|
|
if (peep->action_sprite_image_offset & 3)
|
|
return;
|
|
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
vehicle->num_peeps--;
|
|
vehicle->mass -= peep->mass;
|
|
invalidate_sprite_2((rct_sprite *)vehicle);
|
|
|
|
if (ride_station >= MAX_STATIONS)
|
|
{
|
|
// HACK #5658: Some parks have hacked rides which end up in this state
|
|
sint8 bestStationIndex = ride_get_first_valid_station_exit(ride);
|
|
if (bestStationIndex == -1)
|
|
{
|
|
bestStationIndex = 0;
|
|
}
|
|
ride_station = bestStationIndex;
|
|
}
|
|
peep->current_ride_station = ride_station;
|
|
rct_ride_entry * ride_entry = get_ride_entry(vehicle->ride_subtype);
|
|
if (ride_entry == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
rct_ride_entry_vehicle * vehicle_entry = &ride_entry->vehicles[vehicle->vehicle_type];
|
|
|
|
if (!(vehicle_entry->flags & VEHICLE_ENTRY_FLAG_26))
|
|
{
|
|
assert(peep->current_ride_station < MAX_STATIONS);
|
|
TileCoordsXYZD exitLocation = ride_get_exit_location(peep->current_ride, peep->current_ride_station);
|
|
sint32 x, y;
|
|
sint32 z = ride->station_heights[peep->current_ride_station];
|
|
|
|
uint8 exit_direction = exitLocation.direction;
|
|
exit_direction ^= (1 << 1);
|
|
|
|
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_16))
|
|
{
|
|
|
|
for (; vehicle->is_child; vehicle = GET_VEHICLE(vehicle->prev_vehicle_on_ride))
|
|
{
|
|
uint16 trackType = vehicle->track_type >> 2;
|
|
if (trackType == TRACK_ELEM_FLAT || trackType > TRACK_ELEM_MIDDLE_STATION)
|
|
continue;
|
|
|
|
rct_tile_element * inner_map = map_get_first_element_at(vehicle->track_x / 32, vehicle->track_y / 32);
|
|
for (;; inner_map++)
|
|
{
|
|
if (tile_element_get_type(inner_map) != TILE_ELEMENT_TYPE_TRACK)
|
|
continue;
|
|
if (inner_map->base_height == vehicle->track_z / 8)
|
|
break;
|
|
}
|
|
|
|
uint8 stationIndex = tile_element_get_station(inner_map);
|
|
if (stationIndex == peep->current_ride_station)
|
|
break;
|
|
}
|
|
|
|
uint8 shift_multiplier = 12;
|
|
uint8 direction = exit_direction;
|
|
|
|
ride_entry = get_ride_entry(ride->subtype);
|
|
|
|
if (ride_entry != nullptr)
|
|
{
|
|
vehicle_entry = &ride_entry->vehicles[ride_entry->default_vehicle];
|
|
|
|
if (vehicle_entry->flags & VEHICLE_ENTRY_FLAG_GO_KART)
|
|
{
|
|
shift_multiplier = 9;
|
|
}
|
|
|
|
if (vehicle_entry->flags & (VEHICLE_ENTRY_FLAG_CHAIRLIFT | VEHICLE_ENTRY_FLAG_GO_KART))
|
|
{
|
|
direction = ((vehicle->sprite_direction + 3) / 8) + 1;
|
|
direction &= 3;
|
|
|
|
if (vehicle->var_CD == 6)
|
|
direction ^= (1 << 1);
|
|
}
|
|
}
|
|
|
|
sint16 x_shift = word_981D6C[direction].x;
|
|
sint16 y_shift = word_981D6C[direction].y;
|
|
|
|
x = vehicle->x + x_shift * shift_multiplier;
|
|
y = vehicle->y + y_shift * shift_multiplier;
|
|
z *= 8;
|
|
|
|
peep_go_to_ride_exit(peep, ride, x, y, z, exit_direction);
|
|
return;
|
|
}
|
|
|
|
x = vehicle->x + word_981D6C[exit_direction].x * 12;
|
|
y = vehicle->y + word_981D6C[exit_direction].y * 12;
|
|
|
|
sint8 load_position = vehicle_entry->peep_loading_positions[peep->current_seat];
|
|
|
|
switch (vehicle->sprite_direction / 8)
|
|
{
|
|
case 0:
|
|
x -= load_position;
|
|
break;
|
|
case 1:
|
|
y += load_position;
|
|
break;
|
|
case 2:
|
|
x += load_position;
|
|
break;
|
|
case 3:
|
|
y -= load_position;
|
|
break;
|
|
}
|
|
|
|
z = ride->station_heights[peep->current_ride_station] * 8;
|
|
|
|
peep_go_to_ride_exit(peep, ride, x, y, z, exit_direction);
|
|
return;
|
|
}
|
|
|
|
TileCoordsXYZD exitLocation = ride_get_exit_location(peep->current_ride, peep->current_ride_station);
|
|
Guard::Assert(!exitLocation.isNull());
|
|
sint16 z = (sint16)exitLocation.z;
|
|
|
|
uint8 exit_direction = exitLocation.direction;
|
|
|
|
sint16 x = ride->station_starts[peep->current_ride_station].x;
|
|
sint16 y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
rct_tile_element * tile_element = ride_get_station_start_track_element(ride, peep->current_ride_station);
|
|
|
|
uint8 station_direction = (tile_element == nullptr ? 0 : tile_element_get_direction(tile_element));
|
|
|
|
vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
|
|
ride_entry = get_ride_entry(vehicle->ride_subtype);
|
|
rct_ride_entry_vehicle * vehicle_type = &ride_entry->vehicles[vehicle->vehicle_type];
|
|
|
|
uint8 cl = peep->current_seat;
|
|
uint8 ch = peep->current_seat & 0xF8;
|
|
|
|
if (ride->type != RIDE_TYPE_ENTERPRISE)
|
|
station_direction *= 2;
|
|
|
|
if (vehicle_type->peep_loading_positions[0] == 0)
|
|
{
|
|
station_direction /= 2;
|
|
cl = 0;
|
|
ch = 0;
|
|
}
|
|
cl += station_direction;
|
|
cl &= 0x7;
|
|
cl += ch;
|
|
peep->var_37 = ((exit_direction | cl * 4) * 4) | 1;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
x += 16;
|
|
y += 16;
|
|
|
|
if (ride->type == RIDE_TYPE_ENTERPRISE)
|
|
{
|
|
x = vehicle->x;
|
|
y = vehicle->y;
|
|
}
|
|
|
|
sint16 exit_x = x + vehicle_type->peep_loading_positions[(peep->var_37 + 1) * 2 + 1];
|
|
sint16 exit_y = y + vehicle_type->peep_loading_positions[(peep->var_37 + 1) * 2 + 2];
|
|
|
|
z *= 8;
|
|
z += RideData5[ride->type].z;
|
|
|
|
if (ride->type == RIDE_TYPE_MOTION_SIMULATOR)
|
|
z += 15;
|
|
|
|
sprite_move(exit_x, exit_y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
x += vehicle_type->peep_loading_positions[peep->var_37 * 2 + 1];
|
|
y += vehicle_type->peep_loading_positions[peep->var_37 * 2 + 2];
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 2;
|
|
peep->sub_state = 13;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069376A
|
|
*/
|
|
static void peep_update_ride_prepare_for_state_9(rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
Guard::Assert(peep->current_ride_station < Util::CountOf(ride->exits), GUARD_LINE);
|
|
auto exit = ride_get_exit_location(peep->current_ride, peep->current_ride_station);
|
|
sint16 x = exit.x;
|
|
sint16 y = exit.y;
|
|
uint8 exit_direction = exit.direction;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
x += 16;
|
|
y += 16;
|
|
|
|
sint16 x_shift = word_981D6C[exit_direction].x;
|
|
sint16 y_shift = word_981D6C[exit_direction].y;
|
|
|
|
sint16 shift_multiplier = 20;
|
|
|
|
rct_ride_entry * ride_type = get_ride_entry(ride->subtype);
|
|
if (ride_type != nullptr)
|
|
{
|
|
rct_ride_entry_vehicle * vehicle_entry = &ride_type->vehicles[ride_type->default_vehicle];
|
|
if (vehicle_entry->flags & (VEHICLE_ENTRY_FLAG_CHAIRLIFT | VEHICLE_ENTRY_FLAG_GO_KART))
|
|
{
|
|
shift_multiplier = 32;
|
|
}
|
|
}
|
|
|
|
x_shift *= shift_multiplier;
|
|
y_shift *= shift_multiplier;
|
|
|
|
x -= x_shift;
|
|
y -= y_shift;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 2;
|
|
peep->sub_state = 9;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069374F
|
|
*/
|
|
static void peep_update_ride_sub_state_8(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
peep_update_ride_prepare_for_state_9(peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069382E
|
|
*/
|
|
static void peep_update_ride_sub_state_9(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
if (xy_distance >= 16)
|
|
{
|
|
sint16 z = ride->station_heights[peep->current_ride_station] * 8;
|
|
|
|
z += RideData5[ride->type].z;
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
peep_switch_to_special_sprite(peep, 0);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_RIDE_PHOTO)
|
|
{
|
|
uint8 secondaryItem = RidePhotoItems[ride->type];
|
|
if (peep_decide_and_buy_item(peep, peep->current_ride, secondaryItem, ride->price_secondary))
|
|
{
|
|
ride->no_secondary_items_sold++;
|
|
}
|
|
}
|
|
peep->sub_state = 18;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006926AD
|
|
*/
|
|
static void peep_update_ride_sub_state_12(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
sint16 z;
|
|
if (ride->type == RIDE_TYPE_MOTION_SIMULATOR)
|
|
{
|
|
z = ride->station_heights[peep->current_ride_station] * 8 + 2;
|
|
|
|
if ((peep->var_37 & 3) == 2)
|
|
{
|
|
xy_distance -= 12;
|
|
if (xy_distance < 0)
|
|
xy_distance = 0;
|
|
|
|
if (xy_distance <= 15)
|
|
{
|
|
z += 15 - xy_distance;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
z = peep->z;
|
|
}
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
if ((peep->var_37 & 3) == 2)
|
|
{
|
|
peep->sub_state = 5;
|
|
return;
|
|
}
|
|
|
|
peep->var_37++;
|
|
|
|
rct_vehicle * vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
|
|
x = ride->station_starts[peep->current_ride_station].x;
|
|
y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
x += 16;
|
|
y += 16;
|
|
|
|
if (ride->type == RIDE_TYPE_ENTERPRISE)
|
|
{
|
|
x = vehicle->x;
|
|
y = vehicle->y;
|
|
}
|
|
|
|
rct_ride_entry * ride_entry = get_ride_entry(vehicle->ride_subtype);
|
|
if (ride_entry == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
rct_ride_entry_vehicle * vehicle_type = &ride_entry->vehicles[vehicle->vehicle_type];
|
|
|
|
x += vehicle_type->peep_loading_positions[peep->var_37 * 2 + 1];
|
|
y += vehicle_type->peep_loading_positions[peep->var_37 * 2 + 2];
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069357D
|
|
*/
|
|
static void peep_update_ride_sub_state_13(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
sint16 z;
|
|
if (ride->type == RIDE_TYPE_MOTION_SIMULATOR)
|
|
{
|
|
z = ride->station_heights[peep->current_ride_station] * 8 + 2;
|
|
|
|
if ((peep->var_37 & 3) == 1)
|
|
{
|
|
|
|
if (xy_distance > 15)
|
|
xy_distance = 15;
|
|
|
|
z += xy_distance;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
z = peep->z;
|
|
}
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
if ((peep->var_37 & 3) != 0)
|
|
{
|
|
if ((peep->var_37 & 3) == 3)
|
|
{
|
|
peep_update_ride_prepare_for_state_9(peep);
|
|
return;
|
|
}
|
|
|
|
peep->var_37--;
|
|
rct_vehicle * vehicle = GET_VEHICLE(ride->vehicles[peep->current_train]);
|
|
|
|
x = ride->station_starts[peep->current_ride_station].x;
|
|
y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
x += 16;
|
|
y += 16;
|
|
|
|
if (ride->type == RIDE_TYPE_ENTERPRISE)
|
|
{
|
|
x = vehicle->x;
|
|
y = vehicle->y;
|
|
}
|
|
|
|
rct_ride_entry * ride_entry = get_ride_entry(vehicle->ride_subtype);
|
|
rct_ride_entry_vehicle * vehicle_type = &ride_entry->vehicles[vehicle->vehicle_type];
|
|
|
|
x += vehicle_type->peep_loading_positions[peep->var_37 * 2 + 1];
|
|
y += vehicle_type->peep_loading_positions[peep->var_37 * 2 + 2];
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
return;
|
|
}
|
|
|
|
peep->var_37 |= 3;
|
|
|
|
auto exit = ride_get_exit_location(peep->current_ride, peep->current_ride_station);
|
|
x = exit.x;
|
|
y = exit.y;
|
|
uint8 exit_direction = exit.direction ^ 2;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
x += 16;
|
|
y += 16;
|
|
|
|
sint16 x_shift = word_981D6C[exit_direction].x;
|
|
sint16 y_shift = word_981D6C[exit_direction].y;
|
|
|
|
sint16 shift_multiplier = 20;
|
|
|
|
rct_ride_entry * ride_type = get_ride_entry(ride->subtype);
|
|
rct_ride_entry_vehicle * vehicle_entry = &ride_type->vehicles[ride_type->default_vehicle];
|
|
if (vehicle_entry->flags & (VEHICLE_ENTRY_FLAG_CHAIRLIFT | VEHICLE_ENTRY_FLAG_GO_KART))
|
|
{
|
|
shift_multiplier = 32;
|
|
}
|
|
|
|
x_shift *= shift_multiplier;
|
|
y_shift *= shift_multiplier;
|
|
|
|
x -= x_shift;
|
|
y -= y_shift;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006927B3
|
|
*/
|
|
static void peep_update_ride_sub_state_14(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
if ((peep->var_37 & 3) == 3)
|
|
{
|
|
peep->sub_state = 15;
|
|
peep->destination_x = 0;
|
|
peep->destination_y = 0;
|
|
peep->var_37 = (peep->var_37 / 4) & 0xC;
|
|
sprite_move(LOCATION_NULL, y, peep->z, (rct_sprite *)peep);
|
|
return;
|
|
}
|
|
else if ((peep->var_37 & 3) == 2)
|
|
{
|
|
uint8 last_ride = 0;
|
|
if (ride->status != RIDE_STATUS_OPEN)
|
|
last_ride = 1;
|
|
else if (peep->current_car++ != 0)
|
|
{
|
|
if (ride->mode == RIDE_MODE_SINGLE_RIDE_PER_ADMISSION)
|
|
last_ride = 1;
|
|
if ((uint8)(peep->current_car - 1) > (peep_rand() & 0xF))
|
|
last_ride = 1;
|
|
}
|
|
|
|
if (last_ride)
|
|
{
|
|
auto exit = ride_get_exit_location(peep->current_ride, peep->current_ride_station);
|
|
uint8 exit_direction = exit.direction;
|
|
|
|
peep->var_37 = (exit_direction * 4) | (peep->var_37 & 0x30) | 1;
|
|
x = ride->station_starts[peep->current_ride_station].x;
|
|
y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
assert(ride->type == RIDE_TYPE_SPIRAL_SLIDE);
|
|
const CoordsXY slidePlatformDestination = SpiralSlideWalkingPath[peep->var_37];
|
|
|
|
x += slidePlatformDestination.x;
|
|
y += slidePlatformDestination.y;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->sub_state = 16;
|
|
return;
|
|
}
|
|
}
|
|
peep->var_37++;
|
|
|
|
x = ride->station_starts[peep->current_ride_station].x;
|
|
y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
|
|
assert(ride->type == RIDE_TYPE_SPIRAL_SLIDE);
|
|
const CoordsXY slidePlatformDestination = SpiralSlideWalkingPath[peep->var_37];
|
|
|
|
x += slidePlatformDestination.x;
|
|
y += slidePlatformDestination.y;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
}
|
|
|
|
/** rct2: 0x00981F0C, 0x00981F0E */
|
|
static constexpr const CoordsXY _981F0C[] = {
|
|
{ 25, 56 },
|
|
{ 56, 7 },
|
|
{ 7, -24 },
|
|
{ -24, 25 },
|
|
};
|
|
|
|
/** rct2: 0x00981F1C, 0x00981F1E */
|
|
static constexpr const CoordsXY _981F1C[] = {
|
|
{ 8, 56 },
|
|
{ 56, 24 },
|
|
{ 24, -24 },
|
|
{ -24, 8 },
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00692D83
|
|
*/
|
|
static void peep_update_ride_sub_state_15(rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (ride->type != RIDE_TYPE_SPIRAL_SLIDE)
|
|
return;
|
|
|
|
if ((peep->var_37 & 3) == 0)
|
|
{
|
|
switch (peep->destination_x)
|
|
{
|
|
case 0:
|
|
peep->destination_y++;
|
|
if (peep->destination_y >= 30)
|
|
peep->destination_x++;
|
|
return;
|
|
case 1:
|
|
if (ride->slide_in_use != 0)
|
|
return;
|
|
|
|
ride->slide_in_use++;
|
|
ride->slide_peep = peep->sprite_index;
|
|
ride->slide_peep_t_shirt_colour = peep->tshirt_colour;
|
|
ride->spiral_slide_progress = 0;
|
|
peep->destination_x++;
|
|
return;
|
|
case 2:
|
|
return;
|
|
case 3:
|
|
{
|
|
sint16 x = ride->station_starts[peep->current_ride_station].x;
|
|
sint16 y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
|
|
uint8 direction = (peep->var_37 / 4) & 3;
|
|
sint16 dest_x = x + _981F1C[direction].x;
|
|
sint16 dest_y = y + _981F1C[direction].y;
|
|
|
|
peep->destination_x = dest_x;
|
|
peep->destination_y = dest_y;
|
|
|
|
x += _981F0C[direction].x;
|
|
y += _981F0C[direction].y;
|
|
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
|
|
peep->sprite_direction = (peep->var_37 & 0xC) * 2;
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->var_37++;
|
|
return;
|
|
}
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
sint16 x, y, xy_distance;
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
peep->var_37 = (peep->var_37 * 4 & 0x30) + 2;
|
|
|
|
x = ride->station_starts[peep->current_ride_station].x;
|
|
y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
|
|
assert(ride->type == RIDE_TYPE_SPIRAL_SLIDE);
|
|
const CoordsXY slidePlatformDestination = SpiralSlideWalkingPath[peep->var_37];
|
|
|
|
x += slidePlatformDestination.x;
|
|
y += slidePlatformDestination.y;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->sub_state = 14;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00692C6B
|
|
*/
|
|
static void peep_update_ride_sub_state_16(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if ((peep->var_37 & 0x3) != 0)
|
|
{
|
|
if ((peep->var_37 & 0x3) == 3)
|
|
{
|
|
peep_update_ride_prepare_for_state_9(peep);
|
|
return;
|
|
}
|
|
|
|
peep->var_37--;
|
|
x = ride->station_starts[peep->current_ride_station].x;
|
|
y = ride->station_starts[peep->current_ride_station].y;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
|
|
assert(ride->type == RIDE_TYPE_SPIRAL_SLIDE);
|
|
const CoordsXY slidePlatformDestination = SpiralSlideWalkingPath[peep->var_37];
|
|
|
|
x += slidePlatformDestination.x;
|
|
y += slidePlatformDestination.y;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
return;
|
|
}
|
|
|
|
peep->var_37 |= 3;
|
|
|
|
auto exit = ride_get_exit_location(peep->current_ride, peep->current_ride_station);
|
|
x = exit.x;
|
|
y = exit.y;
|
|
|
|
uint8 exit_direction = exit.direction ^ 2;
|
|
|
|
x *= 32;
|
|
y *= 32;
|
|
x += 16;
|
|
y += 16;
|
|
|
|
sint16 x_shift = word_981D6C[exit_direction].x;
|
|
sint16 y_shift = word_981D6C[exit_direction].y;
|
|
|
|
sint16 shift_multiplier = 20;
|
|
|
|
x_shift *= shift_multiplier;
|
|
y_shift *= shift_multiplier;
|
|
|
|
x -= x_shift;
|
|
y -= y_shift;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
}
|
|
|
|
/** rct2: 0x00981FE4 */
|
|
static constexpr const uint8 _981FE4[][4] = {
|
|
{ 15, 7, 15, 7 },
|
|
{ 11, 3, 11, 3 },
|
|
{ 7, 15, 7, 15 },
|
|
{ 3, 11, 3, 11 },
|
|
};
|
|
|
|
/** rct2: 0x00981FF4 */
|
|
static constexpr const uint8 _981FF4[][4] = {
|
|
{ 1, 2, 14, 0 },
|
|
{ 4, 5, 6, 2 },
|
|
{ 6, 8, 9, 10 },
|
|
{ 14, 10, 12, 13 },
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00692A83
|
|
*/
|
|
static void peep_update_ride_sub_state_17(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
if (peep->var_37 == 16)
|
|
{
|
|
peep_update_ride_prepare_for_state_9(peep);
|
|
return;
|
|
}
|
|
|
|
if (peep->action >= PEEP_ACTION_NONE_1)
|
|
{
|
|
if (peep->energy > 64 && (peep_rand() & 0xFFFF) <= 2427)
|
|
{
|
|
|
|
peep->action = PEEP_ACTION_JUMP;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
}
|
|
|
|
x = peep->destination_x & 0xFFE0;
|
|
y = peep->destination_y & 0xFFE0;
|
|
sint16 z = ride->station_heights[0];
|
|
|
|
// Find the station track element
|
|
rct_tile_element * tileElement = map_get_first_element_at(x / 32, y / 32);
|
|
do
|
|
{
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_TRACK && z == tileElement->base_height)
|
|
break;
|
|
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
uint16 maze_entry = track_element_get_maze_entry(tileElement);
|
|
uint16 open_hedges = 0;
|
|
uint8 var_37 = peep->var_37;
|
|
// var_37 is 3, 7, 11 or 15
|
|
|
|
if (maze_entry & (1 << _981FF4[var_37 / 4][3]))
|
|
{
|
|
open_hedges = 1;
|
|
}
|
|
open_hedges <<= 1;
|
|
if (maze_entry & (1 << _981FF4[var_37 / 4][2]))
|
|
{
|
|
open_hedges |= 1;
|
|
}
|
|
open_hedges <<= 1;
|
|
if (maze_entry & (1 << _981FF4[var_37 / 4][1]))
|
|
{
|
|
open_hedges |= 1;
|
|
}
|
|
open_hedges <<= 1;
|
|
if (maze_entry & (1 << _981FF4[var_37 / 4][0]))
|
|
{
|
|
open_hedges |= 1;
|
|
}
|
|
|
|
open_hedges ^= 0xF;
|
|
if (open_hedges == 0)
|
|
return;
|
|
|
|
uint8 maze_last_edge = peep->maze_last_edge ^ (1 << 1);
|
|
open_hedges &= ~(1 << maze_last_edge);
|
|
if (open_hedges == 0)
|
|
open_hedges |= (1 << maze_last_edge);
|
|
|
|
uint8 chosen_edge = peep_rand() & 0x3;
|
|
while (!(open_hedges & (1 << chosen_edge)))
|
|
{
|
|
chosen_edge = (chosen_edge + 1) & 3;
|
|
}
|
|
|
|
x = TileDirectionDelta[chosen_edge].x / 2;
|
|
y = TileDirectionDelta[chosen_edge].y / 2;
|
|
|
|
x += peep->destination_x;
|
|
y += peep->destination_y;
|
|
|
|
uint8 type = 0;
|
|
|
|
tileElement = map_get_first_element_at(x / 32, y / 32);
|
|
do
|
|
{
|
|
if (z != tileElement->base_height)
|
|
continue;
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_TRACK)
|
|
{
|
|
type = 1;
|
|
break;
|
|
}
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_ENTRANCE &&
|
|
tileElement->properties.entrance.type == ENTRANCE_TYPE_RIDE_EXIT)
|
|
{
|
|
type = 2;
|
|
break;
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
switch (type)
|
|
{
|
|
case 0:
|
|
peep->maze_last_edge++;
|
|
peep->maze_last_edge &= 3;
|
|
return;
|
|
case 1:
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
|
|
peep->var_37 = _981FE4[peep->var_37 / 4][chosen_edge];
|
|
peep->maze_last_edge = chosen_edge;
|
|
break;
|
|
case 2:
|
|
x = peep->destination_x;
|
|
y = peep->destination_y;
|
|
if (chosen_edge & 1)
|
|
{
|
|
x &= 0xFFE0;
|
|
x += 16;
|
|
}
|
|
else
|
|
{
|
|
y &= 0xFFE0;
|
|
y += 16;
|
|
}
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->var_37 = 16;
|
|
peep->maze_last_edge = chosen_edge;
|
|
break;
|
|
}
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006938D2
|
|
*/
|
|
static void peep_update_ride_sub_state_18(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, ride->station_heights[peep->current_ride_station] * 8, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
peep_on_enter_or_exit_ride(peep, peep->current_ride, 1);
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
set_format_arg(0, rct_string_id, peep->name_string_idx);
|
|
set_format_arg(2, uint32, peep->id);
|
|
set_format_arg(6, rct_string_id, ride->name);
|
|
set_format_arg(8, uint32, ride->name_arguments);
|
|
|
|
if (gConfigNotifications.guest_left_ride)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, STR_PEEP_TRACKING_LEFT_RIDE_X, peep->sprite_index);
|
|
}
|
|
}
|
|
|
|
peep->interaction_ride_index = 0xFF;
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
|
|
x = peep->x & 0xFFE0;
|
|
y = peep->y & 0xFFE0;
|
|
|
|
// Find the station track element
|
|
rct_tile_element * tileElement = map_get_first_element_at(x / 32, y / 32);
|
|
do
|
|
{
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_PATH)
|
|
continue;
|
|
|
|
sint16 z = map_height_from_slope(peep->x, peep->y, tileElement->properties.path.type);
|
|
z += tileElement->base_height * 8;
|
|
|
|
sint16 z_diff = peep->z - z;
|
|
if (z_diff > 0 || z_diff < -16)
|
|
continue;
|
|
|
|
sprite_move(peep->x, peep->y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069299C
|
|
*/
|
|
static void peep_update_ride_sub_state_19(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
peep->sub_state++;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006929BB
|
|
*/
|
|
static void peep_update_ride_sub_state_20(rct_peep * peep)
|
|
{
|
|
sint16 x, y;
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (ride->type == RIDE_TYPE_FIRST_AID)
|
|
{
|
|
if (peep->nausea <= 35)
|
|
{
|
|
peep->sub_state++;
|
|
|
|
x = peep->next_x + 16;
|
|
y = peep->next_y + 16;
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 3;
|
|
peep->happiness_target = Math::Min(peep->happiness_target + 30, PEEP_MAX_HAPPINESS);
|
|
peep->happiness = peep->happiness_target;
|
|
}
|
|
else
|
|
{
|
|
peep->nausea--;
|
|
peep->nausea_target = peep->nausea;
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (peep->toilet != 0)
|
|
{
|
|
peep->toilet--;
|
|
return;
|
|
}
|
|
|
|
// Do not play toilet flush sound on title screen as it's considered loud and annoying
|
|
if (!(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO))
|
|
{
|
|
audio_play_sound_at_location(SOUND_TOILET_FLUSH, peep->x, peep->y, peep->z);
|
|
}
|
|
|
|
peep->sub_state++;
|
|
|
|
x = peep->next_x + 16;
|
|
y = peep->next_y + 16;
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 3;
|
|
|
|
peep->happiness_target = Math::Min(peep->happiness_target + 30, PEEP_MAX_HAPPINESS);
|
|
peep->happiness = peep->happiness_target;
|
|
|
|
peep_stop_purchase_thought(peep, ride->type);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00692935
|
|
*/
|
|
static void peep_update_ride_sub_state_21(rct_peep * peep)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
x = peep->x & 0xFFE0;
|
|
y = peep->y & 0xFFE0;
|
|
if (x != peep->next_x)
|
|
return;
|
|
if (y != peep->next_y)
|
|
return;
|
|
}
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_WALKING;
|
|
peep_window_state_update(peep);
|
|
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
ride->total_customers++;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_CUSTOMER;
|
|
|
|
ride_update_satisfaction(ride, peep->happiness / 64);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x691A30
|
|
* Used by entering_ride and queueing_front */
|
|
static void peep_update_ride(rct_peep * peep)
|
|
{
|
|
switch (peep->sub_state)
|
|
{
|
|
case 0:
|
|
peep_update_ride_sub_state_0(peep);
|
|
break;
|
|
case 1:
|
|
peep_update_ride_sub_state_1(peep);
|
|
break;
|
|
case 2:
|
|
peep_update_ride_sub_state_2(peep);
|
|
break;
|
|
case 3:
|
|
peep_update_ride_sub_state_1(peep);
|
|
break;
|
|
case 4:
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
if (!peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
peep->sub_state = 5;
|
|
break;
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
break;
|
|
}
|
|
case 5:
|
|
peep_update_ride_sub_state_5(peep);
|
|
break;
|
|
case 6:
|
|
// No action, on ride.
|
|
break;
|
|
case 7:
|
|
peep_update_ride_sub_state_7(peep);
|
|
break;
|
|
case 8:
|
|
peep_update_ride_sub_state_8(peep);
|
|
break;
|
|
case 9:
|
|
peep_update_ride_sub_state_9(peep);
|
|
break;
|
|
case 10:
|
|
case 11:
|
|
assert(false);
|
|
break;
|
|
case 12:
|
|
peep_update_ride_sub_state_12(peep);
|
|
break;
|
|
case 13:
|
|
peep_update_ride_sub_state_13(peep);
|
|
break;
|
|
case 14:
|
|
peep_update_ride_sub_state_14(peep);
|
|
break;
|
|
case 15:
|
|
peep_update_ride_sub_state_15(peep);
|
|
break;
|
|
case 16:
|
|
peep_update_ride_sub_state_16(peep);
|
|
break;
|
|
case 17:
|
|
peep_update_ride_sub_state_17(peep);
|
|
break;
|
|
case 18:
|
|
peep_update_ride_sub_state_18(peep);
|
|
break;
|
|
case 19:
|
|
peep_update_ride_sub_state_19(peep);
|
|
break;
|
|
case 20:
|
|
peep_update_ride_sub_state_20(peep);
|
|
break;
|
|
case 21:
|
|
peep_update_ride_sub_state_21(peep);
|
|
break;
|
|
default:
|
|
// Invalid peep sub-state
|
|
assert(false);
|
|
break;
|
|
}
|
|
}
|
|
|
|
enum {
|
|
PEEP_FIXING_ENTER_STATION = 1 << 0,
|
|
PEEP_FIXING_MOVE_TO_BROKEN_DOWN_VEHICLE = 1 << 1,
|
|
PEEP_FIXING_FIX_VEHICLE_CLOSED_RESTRAINTS = 1 << 2,
|
|
PEEP_FIXING_FIX_VEHICLE_CLOSED_DOORS = 1 << 3,
|
|
PEEP_FIXING_FIX_VEHICLE_OPEN_RESTRAINTS = 1 << 4,
|
|
PEEP_FIXING_FIX_VEHICLE_OPEN_DOORS = 1 << 5,
|
|
PEEP_FIXING_FIX_VEHICLE_MALFUNCTION = 1 << 6,
|
|
PEEP_FIXING_MOVE_TO_STATION_END = 1 << 7,
|
|
PEEP_FIXING_FIX_STATION_END = 1 << 8,
|
|
PEEP_FIXING_MOVE_TO_STATION_START = 1 << 9,
|
|
PEEP_FIXING_FIX_STATION_START = 1 << 10,
|
|
PEEP_FIXING_FIX_STATION_BRAKES = 1 << 11,
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT = 1 << 12,
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT = 1 << 13,
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT = 1 << 14,
|
|
};
|
|
|
|
/**
|
|
* peep_fixing_sub_state_mask[] defines the applicable peep sub_states for
|
|
* mechanics fixing a ride. The array is indexed by breakdown_reason:
|
|
* - indexes 0-7 are the 8 breakdown reasons (see BREAKDOWN_* in Ride.h)
|
|
* when fixing a broken down ride;
|
|
* - index 8 is for inspecting a ride.
|
|
*/
|
|
static constexpr const uint32 peep_fixing_sub_state_mask[9] = {
|
|
( // BREAKDOWN_SAFETY_CUT_OUT
|
|
PEEP_FIXING_MOVE_TO_STATION_END |
|
|
PEEP_FIXING_FIX_STATION_END |
|
|
PEEP_FIXING_MOVE_TO_STATION_START |
|
|
PEEP_FIXING_FIX_STATION_START |
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT |
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT |
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT
|
|
),
|
|
( // BREAKDOWN_RESTRAINTS_STUCK_CLOSED
|
|
PEEP_FIXING_MOVE_TO_BROKEN_DOWN_VEHICLE |
|
|
PEEP_FIXING_FIX_VEHICLE_CLOSED_RESTRAINTS |
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT |
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT |
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT
|
|
),
|
|
( // BREAKDOWN_RESTRAINTS_STUCK_OPEN
|
|
PEEP_FIXING_MOVE_TO_BROKEN_DOWN_VEHICLE |
|
|
PEEP_FIXING_FIX_VEHICLE_OPEN_RESTRAINTS |
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT |
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT |
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT
|
|
),
|
|
( // BREAKDOWN_DOORS_STUCK_CLOSED
|
|
PEEP_FIXING_MOVE_TO_BROKEN_DOWN_VEHICLE |
|
|
PEEP_FIXING_FIX_VEHICLE_CLOSED_DOORS |
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT |
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT |
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT
|
|
),
|
|
( // BREAKDOWN_DOORS_STUCK_OPEN
|
|
PEEP_FIXING_MOVE_TO_BROKEN_DOWN_VEHICLE |
|
|
PEEP_FIXING_FIX_VEHICLE_OPEN_DOORS |
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT |
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT |
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT
|
|
),
|
|
( // BREAKDOWN_VEHICLE_MALFUNCTION
|
|
PEEP_FIXING_MOVE_TO_BROKEN_DOWN_VEHICLE |
|
|
PEEP_FIXING_FIX_VEHICLE_MALFUNCTION |
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT |
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT |
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT
|
|
),
|
|
( // BREAKDOWN_BRAKES_FAILURE
|
|
PEEP_FIXING_MOVE_TO_STATION_START |
|
|
PEEP_FIXING_FIX_STATION_BRAKES |
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT |
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT |
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT
|
|
),
|
|
( // BREAKDOWN_CONTROL_FAILURE
|
|
PEEP_FIXING_MOVE_TO_STATION_END |
|
|
PEEP_FIXING_FIX_STATION_END |
|
|
PEEP_FIXING_MOVE_TO_STATION_START |
|
|
PEEP_FIXING_FIX_STATION_START |
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT |
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT |
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT
|
|
),
|
|
( // INSPECTION
|
|
PEEP_FIXING_MOVE_TO_STATION_END |
|
|
PEEP_FIXING_FIX_STATION_END |
|
|
PEEP_FIXING_MOVE_TO_STATION_START |
|
|
PEEP_FIXING_FIX_STATION_START |
|
|
PEEP_FIXING_MOVE_TO_STATION_EXIT |
|
|
PEEP_FIXING_FINISH_FIX_OR_INSPECT |
|
|
PEEP_FIXING_LEAVE_BY_ENTRANCE_EXIT
|
|
)
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006C0E8B
|
|
* Also used by inspecting.
|
|
*/
|
|
static void peep_update_fixing(sint32 steps, rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (ride->type == RIDE_TYPE_NULL)
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
bool progressToNextSubstate = true;
|
|
bool firstRun = true;
|
|
|
|
if ((peep->state == PEEP_STATE_INSPECTING) &&
|
|
(ride->lifecycle_flags & ( RIDE_LIFECYCLE_BREAKDOWN_PENDING | RIDE_LIFECYCLE_BROKEN_DOWN)))
|
|
{
|
|
// Ride has broken down since Mechanic was called to inspect it.
|
|
// Mechanic identifies the breakdown and switches to fixing it.
|
|
peep->state = PEEP_STATE_FIXING;
|
|
}
|
|
|
|
while (progressToNextSubstate)
|
|
{
|
|
switch (peep->sub_state)
|
|
{
|
|
case 0:
|
|
progressToNextSubstate = peep_update_fixing_enter_station(ride);
|
|
break;
|
|
|
|
case 1:
|
|
progressToNextSubstate = peep_update_fixing_move_to_broken_down_vehicle(firstRun, peep, ride);
|
|
break;
|
|
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
progressToNextSubstate = peep_update_fixing_fix_vehicle(firstRun, peep, ride);
|
|
break;
|
|
|
|
case 6:
|
|
progressToNextSubstate = peep_update_fixing_fix_vehicle_malfunction(firstRun, peep, ride);
|
|
break;
|
|
|
|
case 7:
|
|
progressToNextSubstate = peep_update_fixing_move_to_station_end(firstRun, peep, ride);
|
|
break;
|
|
|
|
case 8:
|
|
progressToNextSubstate = peep_update_fixing_fix_station_end(firstRun, peep);
|
|
break;
|
|
|
|
case 9:
|
|
progressToNextSubstate = peep_update_fixing_move_to_station_start(firstRun, peep, ride);
|
|
break;
|
|
|
|
case 10:
|
|
progressToNextSubstate = peep_update_fixing_fix_station_start(firstRun, peep, ride);
|
|
break;
|
|
|
|
case 11:
|
|
progressToNextSubstate = peep_update_fixing_fix_station_brakes(firstRun, peep, ride);
|
|
break;
|
|
|
|
case 12:
|
|
progressToNextSubstate = peep_update_fixing_move_to_station_exit(firstRun, peep, ride);
|
|
break;
|
|
|
|
case 13:
|
|
progressToNextSubstate = peep_update_fixing_finish_fix_or_inspect(firstRun, steps, peep, ride);
|
|
break;
|
|
|
|
case 14:
|
|
progressToNextSubstate = peep_update_fixing_leave_by_entrance_exit(firstRun, peep, ride);
|
|
break;
|
|
|
|
default:
|
|
log_error("Invalid substate");
|
|
progressToNextSubstate = false;
|
|
}
|
|
|
|
firstRun = false;
|
|
|
|
if (!progressToNextSubstate)
|
|
{
|
|
break;
|
|
}
|
|
|
|
sint32 subState = peep->sub_state;
|
|
uint32 sub_state_sequence_mask = peep_fixing_sub_state_mask[8];
|
|
|
|
if (peep->state != PEEP_STATE_INSPECTING)
|
|
{
|
|
sub_state_sequence_mask = peep_fixing_sub_state_mask[ride->breakdown_reason_pending];
|
|
}
|
|
|
|
do
|
|
{
|
|
subState++;
|
|
} while ((sub_state_sequence_mask & (1 << subState)) == 0);
|
|
|
|
peep->sub_state = subState & 0xFF;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C0EEC
|
|
* fixing sub_state: enter_station - applies to fixing all break down reasons and ride inspections.
|
|
*/
|
|
static bool peep_update_fixing_enter_station(Ride * ride)
|
|
{
|
|
ride->mechanic_status = RIDE_MECHANIC_STATUS_FIXING;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE;
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C0F09
|
|
* fixing sub_state: move_to_broken_down_vehicle - applies to fixing all vehicle specific breakdown reasons
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_move_to_broken_down_vehicle(bool firstRun, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 x, y, tmp_xy_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
rct_vehicle * vehicle = ride_get_broken_vehicle(ride);
|
|
if (vehicle == nullptr)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
while (true)
|
|
{
|
|
if (vehicle->is_child == 0)
|
|
{
|
|
break;
|
|
}
|
|
|
|
uint8 trackType = vehicle->track_type >> 2;
|
|
if (trackType == TRACK_ELEM_END_STATION)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (trackType == TRACK_ELEM_BEGIN_STATION)
|
|
{
|
|
break;
|
|
}
|
|
|
|
if (trackType == TRACK_ELEM_MIDDLE_STATION)
|
|
{
|
|
break;
|
|
}
|
|
|
|
vehicle = GET_VEHICLE(vehicle->prev_vehicle_on_ride);
|
|
}
|
|
|
|
LocationXY16 offset = word_981D6C[peep->direction];
|
|
peep->destination_x = (offset.x * -12) + vehicle->x;
|
|
peep->destination_y = (offset.y * -12) + vehicle->y;
|
|
peep->destination_tolerance = 2;
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
if (peep_update_action(&x, &y, &tmp_xy_distance, peep))
|
|
{
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C0FD3
|
|
* fixing sub_state: fix_vehicle - applies to fixing vehicle with:
|
|
* 1. restraints stuck closed,
|
|
* 2. doors stuck closed,
|
|
* 3. restrains stuck open,
|
|
* 4. doors stuck open.
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_fix_vehicle(bool firstRun, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 tmp_x, tmp_y, tmp_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
peep->sprite_direction = peep->direction << 3;
|
|
|
|
peep->action = (peep_rand() & 1) ? PEEP_ACTION_STAFF_FIX_2 : PEEP_ACTION_STAFF_FIX;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->action_frame = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
if (peep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
peep_update_action(&tmp_x, &tmp_y, &tmp_distance, peep);
|
|
|
|
uint8 actionFrame = (peep->action == PEEP_ACTION_STAFF_FIX) ? 0x25 : 0x50;
|
|
if (peep->action_frame != actionFrame)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
rct_vehicle * vehicle = ride_get_broken_vehicle(ride);
|
|
if (vehicle == nullptr)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
vehicle->update_flags &= ~VEHICLE_UPDATE_FLAG_BROKEN_CAR;
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C107B
|
|
* fixing sub_state: fix_vehicle_malfunction - applies fixing to vehicle malfunction.
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_fix_vehicle_malfunction(bool firstRun, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 tmp_x, tmp_y, tmp_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
peep->sprite_direction = peep->direction << 3;
|
|
peep->action = PEEP_ACTION_STAFF_FIX_3;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->action_frame = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
if (peep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
peep_update_action(&tmp_x, &tmp_y, &tmp_distance, peep);
|
|
if (peep->action_frame != 0x65)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
rct_vehicle * vehicle = ride_get_broken_vehicle(ride);
|
|
if (vehicle == nullptr)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
vehicle->update_flags &= ~VEHICLE_UPDATE_FLAG_BROKEN_TRAIN;
|
|
|
|
return false;
|
|
}
|
|
|
|
/** rct2: 0x00992A3C */
|
|
static constexpr const CoordsXY _992A3C[] = {
|
|
{ -12, 0 },
|
|
{ 0, 12 },
|
|
{ 12, 0 },
|
|
{ 0, -12 },
|
|
};
|
|
|
|
/**
|
|
* rct2: 0x006C1114
|
|
* fixing sub_state: move_to_station_end - applies to fixing station specific breakdowns: safety cut-out, control failure, inspection.
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_move_to_station_end(bool firstRun, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 x, y, tmp_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_3 | RIDE_TYPE_FLAG_HAS_NO_TRACK))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
LocationXY8 stationPosition = ride->station_starts[peep->current_ride_station];
|
|
if (stationPosition.xy == RCT_XY8_UNDEFINED)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
uint8 stationZ = ride->station_heights[peep->current_ride_station];
|
|
uint16 stationX = stationPosition.x * 32;
|
|
uint16 stationY = stationPosition.y * 32;
|
|
|
|
rct_tile_element * tileElement = map_get_track_element_at(stationX, stationY, stationZ);
|
|
if (tileElement == nullptr)
|
|
{
|
|
log_error("Couldn't find tile_element");
|
|
return false;
|
|
}
|
|
|
|
sint32 direction = tile_element_get_direction(tileElement);
|
|
CoordsXY offset = _992A3C[direction];
|
|
|
|
stationX += 16 + offset.x;
|
|
if (offset.x == 0)
|
|
{
|
|
stationX = peep->destination_x;
|
|
}
|
|
|
|
stationY += 16 + offset.y;
|
|
if (offset.y == 0)
|
|
{
|
|
stationY = peep->destination_y;
|
|
}
|
|
|
|
peep->destination_x = stationX;
|
|
peep->destination_y = stationY;
|
|
peep->destination_tolerance = 2;
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
if (!peep_update_action(&x, &y, &tmp_distance, peep))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C11F5
|
|
* fixing sub_state: fix_station_end - applies to fixing station specific breakdowns: safety cut-out, control failure, inspection.
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_fix_station_end(bool firstRun, rct_peep * peep)
|
|
{
|
|
sint16 tmp_x, tmp_y, tmp_xy_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
peep->sprite_direction = peep->direction << 3;
|
|
peep->action = PEEP_ACTION_STAFF_CHECKBOARD;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
if (peep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
peep_update_action(&tmp_x, &tmp_y, &tmp_xy_distance, peep);
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C1239
|
|
* fixing sub_state: move_to_station_start
|
|
* 1. applies to fixing station specific breakdowns: safety cut-out, control failure,
|
|
* 2. applies to fixing brake failure,
|
|
* 3. applies to inspection.
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_move_to_station_start(bool firstRun, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 x, y, tmp_xy_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_3 | RIDE_TYPE_FLAG_HAS_NO_TRACK))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
LocationXY8 stationPosition = ride->station_starts[peep->current_ride_station];
|
|
if (stationPosition.xy == RCT_XY8_UNDEFINED)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
uint8 stationZ = ride->station_heights[peep->current_ride_station];
|
|
|
|
CoordsXYE input;
|
|
input.x = stationPosition.x * 32;
|
|
input.y = stationPosition.y * 32;
|
|
input.element = map_get_track_element_at_from_ride(input.x, input.y, stationZ, peep->current_ride);
|
|
if (input.element == nullptr)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
uint8 direction = 0;
|
|
track_begin_end trackBeginEnd;
|
|
while (track_block_get_previous(input.x, input.y, input.element, &trackBeginEnd))
|
|
{
|
|
if (track_element_is_station(trackBeginEnd.begin_element))
|
|
{
|
|
input.x = trackBeginEnd.begin_x;
|
|
input.y = trackBeginEnd.begin_y;
|
|
input.element = trackBeginEnd.begin_element;
|
|
|
|
direction = tile_element_get_direction(trackBeginEnd.begin_element);
|
|
continue;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
// loc_6C12ED:
|
|
uint16 destinationX = input.x + 16;
|
|
uint16 destinationY = input.y + 16;
|
|
|
|
CoordsXY offset = _992A3C[direction];
|
|
|
|
destinationX -= offset.x;
|
|
if (offset.x == 0)
|
|
{
|
|
destinationX = peep->destination_x;
|
|
}
|
|
|
|
destinationY -= offset.y;
|
|
if (offset.y == 0)
|
|
{
|
|
destinationY = peep->destination_y;
|
|
}
|
|
|
|
peep->destination_x = destinationX;
|
|
peep->destination_y = destinationY;
|
|
peep->destination_tolerance = 2;
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
if (!peep_update_action(&x, &y, &tmp_xy_distance, peep))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C1368
|
|
* fixing sub_state: fix_station_start
|
|
* 1. applies to fixing station specific breakdowns: safety cut-out, control failure,
|
|
* 2. applies to inspection.
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_fix_station_start(bool firstRun, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 tmp_x, tmp_y, tmp_xy_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_3 | RIDE_TYPE_FLAG_HAS_NO_TRACK))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
peep->sprite_direction = peep->direction << 3;
|
|
|
|
peep->action = PEEP_ACTION_STAFF_FIX;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
if (peep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
peep_update_action(&tmp_x, &tmp_y, &tmp_xy_distance, peep);
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C13CE
|
|
* fixing sub_state: fix_station_brakes - applies to fixing brake failure
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_fix_station_brakes(bool firstRun, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 tmp_x, tmp_y, tmp_xy_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
peep->sprite_direction = peep->direction << 3;
|
|
|
|
peep->action = PEEP_ACTION_STAFF_FIX_GROUND;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
if (peep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
peep_update_action(&tmp_x, &tmp_y, &tmp_xy_distance, peep);
|
|
if (peep->action_frame == 0x28)
|
|
{
|
|
ride->mechanic_status = RIDE_MECHANIC_STATUS_HAS_FIXED_STATION_BRAKES;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE;
|
|
}
|
|
|
|
if (peep->action_frame == 0x13 || peep->action_frame == 0x19 || peep->action_frame == 0x1F || peep->action_frame == 0x25 ||
|
|
peep->action_frame == 0x2B)
|
|
{
|
|
audio_play_sound_at_location(SOUND_MECHANIC_FIX, peep->x, peep->y, peep->z);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C1474
|
|
* fixing sub_state: move_to_station_exit - applies to fixing all failures & inspections
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_move_to_station_exit(bool firstRun, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 x, y, tmp_xy_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
TileCoordsXYZD stationPosition = ride_get_exit_location(ride, peep->current_ride_station);
|
|
if (stationPosition.isNull())
|
|
{
|
|
stationPosition = ride_get_entrance_location(ride, peep->current_ride_station);
|
|
|
|
if (stationPosition.isNull())
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
uint16 stationX = stationPosition.x * 32;
|
|
uint16 stationY = stationPosition.y * 32;
|
|
|
|
stationX += 16;
|
|
stationY += 16;
|
|
|
|
LocationXY16 direction = word_981D6C[peep->direction];
|
|
|
|
stationX += direction.x * 20;
|
|
stationY += direction.y * 20;
|
|
|
|
peep->destination_x = stationX;
|
|
peep->destination_y = stationY;
|
|
peep->destination_tolerance = 2;
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
if (peep_update_action(&x, &y, &tmp_xy_distance, peep) == 0)
|
|
{
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C1504
|
|
* fixing sub_state: finish_fix_or_inspect - applies to fixing all failures & inspections
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_finish_fix_or_inspect(bool firstRun, sint32 steps, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 tmp_x, tmp_y, tmp_xy_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
ride->mechanic_status = RIDE_MECHANIC_STATUS_UNDEFINED;
|
|
|
|
if (peep->state == PEEP_STATE_INSPECTING)
|
|
{
|
|
peep_update_ride_inspected(peep->current_ride);
|
|
|
|
peep->staff_rides_inspected++;
|
|
peep->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_INCOME | RIDE_INVALIDATE_RIDE_LIST;
|
|
|
|
return true;
|
|
}
|
|
|
|
peep->staff_rides_fixed++;
|
|
peep->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_INCOME | RIDE_INVALIDATE_RIDE_LIST;
|
|
|
|
peep->sprite_direction = peep->direction << 3;
|
|
peep->action = PEEP_ACTION_STAFF_ANSWER_CALL_2;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
if (peep->action != 0xFF)
|
|
{
|
|
peep_update_action(&tmp_x, &tmp_y, &tmp_xy_distance, peep);
|
|
return false;
|
|
}
|
|
|
|
ride_fix_breakdown(peep->current_ride, steps);
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006C157E
|
|
* fixing sub_state: leave_by_entrance_exit - applies to fixing all failures & inspections
|
|
* - see peep_fixing_sub_state_mask[]
|
|
*/
|
|
static bool peep_update_fixing_leave_by_entrance_exit(bool firstRun, rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
|
|
if (!firstRun)
|
|
{
|
|
TileCoordsXYZD exitPosition = ride_get_exit_location(ride, peep->current_ride_station);
|
|
if (exitPosition.isNull())
|
|
{
|
|
exitPosition = ride_get_entrance_location(ride, peep->current_ride_station);
|
|
|
|
if (exitPosition.isNull())
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = 0;
|
|
peep_window_state_update(peep);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
uint16 exitX = exitPosition.x * 32;
|
|
uint16 exitY = exitPosition.y * 32;
|
|
|
|
exitX += 16;
|
|
exitY += 16;
|
|
|
|
LocationXY16 ebx_direction = word_981D6C[peep->direction];
|
|
exitX -= ebx_direction.x * 19;
|
|
exitY -= ebx_direction.y * 19;
|
|
|
|
peep->destination_x = exitX;
|
|
peep->destination_y = exitY;
|
|
peep->destination_tolerance = 2;
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
if (peep_update_action(&x, &y, &xy_distance, peep) == 0)
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = 0;
|
|
peep_window_state_update(peep);
|
|
|
|
return false;
|
|
}
|
|
|
|
uint16 z = ride->station_heights[peep->current_ride_station] * 8;
|
|
|
|
if (xy_distance >= 16)
|
|
{
|
|
z += RideData5[ride->type].z;
|
|
}
|
|
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x6B7588
|
|
*/
|
|
static void peep_update_ride_inspected(sint32 rideIndex)
|
|
{
|
|
Ride * ride = get_ride(rideIndex);
|
|
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_DUE_INSPECTION;
|
|
|
|
ride->reliability += ((100 - ride->reliability_percentage) / 4) * (scenario_rand() & 0xFF);
|
|
ride->last_inspection = 0;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE | RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x69185D
|
|
*/
|
|
static void peep_update_queuing(rct_peep * peep)
|
|
{
|
|
if (!checkForPath(peep))
|
|
{
|
|
remove_peep_from_queue(peep);
|
|
return;
|
|
}
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
if (ride->status == RIDE_STATUS_CLOSED || ride->status == RIDE_STATUS_TESTING)
|
|
{
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_1;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
if (peep->sub_state != 10)
|
|
{
|
|
bool is_front = true;
|
|
if (peep->next_in_queue != SPRITE_INDEX_NULL)
|
|
{
|
|
// Fix #4819: Occasionally the peep->next_in_queue is incorrectly set
|
|
// to prevent this from causing the peeps to enter a loop
|
|
// first check if the next in queue is actually nearby
|
|
// if they are not then it's safe to assume that this is
|
|
// the front of the queue.
|
|
rct_peep * next_peep = GET_PEEP(peep->next_in_queue);
|
|
if (abs(next_peep->x - peep->x) < 32 && abs(next_peep->y - peep->y) < 32)
|
|
{
|
|
is_front = false;
|
|
}
|
|
}
|
|
if (is_front)
|
|
{
|
|
// Happens every time peep goes onto ride.
|
|
peep->destination_tolerance = 0;
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_QUEUING_FRONT;
|
|
peep_window_state_update(peep);
|
|
peep->sub_state = 0;
|
|
return;
|
|
}
|
|
// Give up queueing for the ride
|
|
peep->sprite_direction ^= (1 << 4);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_1;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
peep_perform_next_action(peep);
|
|
if (peep->action < 0xFE)
|
|
return;
|
|
if (peep->sprite_type == PEEP_SPRITE_TYPE_NORMAL)
|
|
{
|
|
if (peep->time_in_queue >= 2000 && (0xFFFF & peep_rand()) <= 119)
|
|
{
|
|
// Eat Food/Look at watch
|
|
peep->action = PEEP_ACTION_EAT_FOOD;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
if (peep->time_in_queue >= 3500 && (0xFFFF & peep_rand()) <= 93)
|
|
{
|
|
// Create the I have been waiting in line ages thought
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_QUEUING_AGES, peep->current_ride);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!(peep->time_in_queue & 0x3F) && peep->action == 0xFE && peep->next_action_sprite_type == 2)
|
|
{
|
|
switch (peep->sprite_type)
|
|
{
|
|
case PEEP_SPRITE_TYPE_ICE_CREAM:
|
|
case PEEP_SPRITE_TYPE_CHIPS:
|
|
case PEEP_SPRITE_TYPE_BURGER:
|
|
case PEEP_SPRITE_TYPE_DRINK:
|
|
case PEEP_SPRITE_TYPE_CANDYFLOSS:
|
|
case PEEP_SPRITE_TYPE_PIZZA:
|
|
case PEEP_SPRITE_TYPE_POPCORN:
|
|
case PEEP_SPRITE_TYPE_HOT_DOG:
|
|
case PEEP_SPRITE_TYPE_TENTACLE:
|
|
case PEEP_SPRITE_TYPE_TOFFEE_APPLE:
|
|
case PEEP_SPRITE_TYPE_DOUGHNUT:
|
|
case PEEP_SPRITE_TYPE_COFFEE:
|
|
case PEEP_SPRITE_TYPE_CHICKEN:
|
|
case PEEP_SPRITE_TYPE_LEMONADE:
|
|
case PEEP_SPRITE_TYPE_PRETZEL:
|
|
case PEEP_SPRITE_TYPE_SU_JONGKWA:
|
|
case PEEP_SPRITE_TYPE_JUICE:
|
|
case PEEP_SPRITE_TYPE_FUNNEL_CAKE:
|
|
case PEEP_SPRITE_TYPE_NOODLES:
|
|
case PEEP_SPRITE_TYPE_SAUSAGE:
|
|
case PEEP_SPRITE_TYPE_SOUP:
|
|
case PEEP_SPRITE_TYPE_SANDWICH:
|
|
// Eat food
|
|
peep->action = PEEP_ACTION_EAT_FOOD;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (peep->time_in_queue < 4300)
|
|
return;
|
|
|
|
if (peep->happiness <= 65 && (0xFFFF & peep_rand()) < 2184)
|
|
{
|
|
// Give up queueing for the ride
|
|
peep->sprite_direction ^= (1 << 4);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_1;
|
|
peep_window_state_update(peep);
|
|
}
|
|
}
|
|
|
|
/** rct2: 0x009929C8 */
|
|
static constexpr const LocationXY16 _9929C8[] = {
|
|
{ 28, 28 }, { 28, 4 }, { 20, 4 }, { 20, 28 }, { 12, 28 }, { 12, 4 }, { 4, 4 }, { 4, 28 },
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BF567
|
|
*/
|
|
static void peep_update_mowing(rct_peep * peep)
|
|
{
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
while (true)
|
|
{
|
|
sint16 x = 0, y = 0, z, xy_distance;
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
z = tile_element_height(x, y) & 0xFFFF;
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
peep->var_37++;
|
|
|
|
if (peep->var_37 == 1)
|
|
{
|
|
peep_switch_to_special_sprite(peep, 2);
|
|
}
|
|
|
|
if (peep->var_37 == Util::CountOf(_9929C8))
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
|
|
peep->destination_x = _9929C8[peep->var_37].x + peep->next_x;
|
|
peep->destination_y = _9929C8[peep->var_37].y + peep->next_y;
|
|
|
|
if (peep->var_37 != 7)
|
|
continue;
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
|
|
for (; (tile_element_get_type(tile_element) != TILE_ELEMENT_TYPE_SURFACE); tile_element++)
|
|
;
|
|
|
|
if ((tile_element->properties.surface.terrain & TILE_ELEMENT_SURFACE_TERRAIN_MASK) == (TERRAIN_GRASS << 5))
|
|
{
|
|
tile_element->properties.surface.grass_length = GRASS_LENGTH_MOWED;
|
|
map_invalidate_tile_zoom0(peep->next_x, peep->next_y, tile_element->base_height * 8,
|
|
tile_element->base_height * 8 + 16);
|
|
}
|
|
peep->staff_lawns_mown++;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BF7E6
|
|
*/
|
|
static void peep_update_watering(rct_peep * peep)
|
|
{
|
|
peep->var_E2 = 0;
|
|
if (peep->sub_state == 0)
|
|
{
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
peep_perform_next_action(peep);
|
|
if (!(_unk_F1EE18 & F1EE18_DESTINATION_REACHED))
|
|
return;
|
|
|
|
peep->sprite_direction = (peep->var_37 & 3) << 3;
|
|
peep->action = PEEP_ACTION_STAFF_WATERING;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->sub_state = 1;
|
|
}
|
|
else if (peep->sub_state == 1)
|
|
{
|
|
if (peep->action != PEEP_ACTION_NONE_2)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
peep_update_action(&x, &y, &xy_distance, peep);
|
|
return;
|
|
}
|
|
|
|
sint32 x = peep->next_x + TileDirectionDelta[peep->var_37].x;
|
|
sint32 y = peep->next_y + TileDirectionDelta[peep->var_37].y;
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(x / 32, y / 32);
|
|
|
|
do
|
|
{
|
|
if (tile_element_get_type(tile_element) != TILE_ELEMENT_TYPE_SMALL_SCENERY)
|
|
continue;
|
|
|
|
if (abs(((sint32)peep->next_z) - tile_element->base_height) > 4)
|
|
continue;
|
|
|
|
rct_scenery_entry * scenery_entry = get_small_scenery_entry(tile_element->properties.scenery.type);
|
|
|
|
if (!scenery_small_entry_has_flag(scenery_entry, SMALL_SCENERY_FLAG_CAN_BE_WATERED))
|
|
continue;
|
|
|
|
tile_element->properties.scenery.age = 0;
|
|
map_invalidate_tile_zoom0(x, y, tile_element->base_height * 8, tile_element->clearance_height * 8);
|
|
peep->staff_gardens_watered++;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
|
|
} while (!tile_element_is_last_for_tile(tile_element++));
|
|
|
|
peep_state_reset(peep);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BF6C9
|
|
*/
|
|
static void peep_update_emptying_bin(rct_peep * peep)
|
|
{
|
|
peep->var_E2 = 0;
|
|
|
|
if (peep->sub_state == 0)
|
|
{
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
peep_perform_next_action(peep);
|
|
if (!(_unk_F1EE18 & F1EE18_DESTINATION_REACHED))
|
|
return;
|
|
|
|
peep->sprite_direction = (peep->var_37 & 3) << 3;
|
|
peep->action = PEEP_ACTION_STAFF_EMPTY_BIN;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->sub_state = 1;
|
|
}
|
|
else if (peep->sub_state == 1)
|
|
{
|
|
|
|
if (peep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
|
|
sint16 x = 0, y = 0, xy_distance;
|
|
peep_update_action(&x, &y, &xy_distance, peep);
|
|
|
|
if (peep->action_frame != 11)
|
|
return;
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
|
|
for (;; tile_element++)
|
|
{
|
|
if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
if (peep->next_z == tile_element->base_height)
|
|
break;
|
|
}
|
|
if (tile_element_is_last_for_tile(tile_element))
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!footpath_element_has_path_scenery(tile_element))
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
|
|
rct_scenery_entry * scenery_entry = get_footpath_item_entry(footpath_element_get_path_scenery_index(tile_element));
|
|
if (!(scenery_entry->path_bit.flags & PATH_BIT_FLAG_IS_BIN) || tile_element->flags & (1 << 5) ||
|
|
footpath_element_path_scenery_is_ghost(tile_element))
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
|
|
tile_element->properties.path.addition_status |= ((3 << peep->var_37) << peep->var_37);
|
|
|
|
map_invalidate_tile_zoom0(peep->next_x, peep->next_y, tile_element->base_height * 8, tile_element->clearance_height * 8);
|
|
|
|
peep->staff_bins_emptied++;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x6BF641
|
|
*/
|
|
static void peep_update_sweeping(rct_peep * peep)
|
|
{
|
|
peep->var_E2 = 0;
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
if (peep->action == PEEP_ACTION_STAFF_SWEEP && peep->action_frame == 8)
|
|
{
|
|
// Remove sick at this location
|
|
litter_remove_at(peep->x, peep->y, peep->z);
|
|
peep->staff_litter_swept++;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
|
|
}
|
|
sint16 x = 0, y = 0, z, xy_distance;
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
z = peep_get_height_on_slope(peep, x, y);
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
peep->var_37++;
|
|
if (peep->var_37 != 2)
|
|
{
|
|
peep->action = PEEP_ACTION_STAFF_SWEEP;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
peep_state_reset(peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x6902A2
|
|
*/
|
|
static void peep_update_1(rct_peep * peep)
|
|
{
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
peep->state = PEEP_STATE_WALKING;
|
|
}
|
|
else
|
|
{
|
|
peep->state = PEEP_STATE_PATROLLING;
|
|
}
|
|
peep_window_state_update(peep);
|
|
peep->destination_x = peep->x;
|
|
peep->destination_y = peep->y;
|
|
peep->destination_tolerance = 10;
|
|
peep->var_76 = 0;
|
|
peep->direction = peep->sprite_direction >> 3;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x690009
|
|
*/
|
|
static void peep_update_picked(rct_peep * peep)
|
|
{
|
|
if (gCurrentTicks & 0x1F)
|
|
return;
|
|
peep->sub_state++;
|
|
if (peep->sub_state == 13)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_HELP, PEEP_THOUGHT_ITEM_NONE);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x6914CD
|
|
*/
|
|
static void peep_update_leaving_park(rct_peep * peep)
|
|
{
|
|
if (peep->var_37 != 0)
|
|
{
|
|
peep_perform_next_action(peep);
|
|
if (!(_unk_F1EE18 & F1EE18_OUTSIDE_PARK))
|
|
return;
|
|
peep_sprite_remove(peep);
|
|
return;
|
|
}
|
|
|
|
sint16 x = 0, y = 0, xy_distance;
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
peep->outside_of_park = 1;
|
|
peep->destination_tolerance = 5;
|
|
decrement_guests_in_park();
|
|
auto intent = Intent(INTENT_ACTION_UPDATE_GUEST_COUNT);
|
|
context_broadcast_intent(&intent);
|
|
peep->var_37 = 1;
|
|
|
|
window_invalidate_by_class(WC_GUEST_LIST);
|
|
|
|
peep_perform_next_action(peep);
|
|
if (!(_unk_F1EE18 & F1EE18_OUTSIDE_PARK))
|
|
return;
|
|
peep_sprite_remove(peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x6916D6
|
|
*/
|
|
static void peep_update_watching(rct_peep * peep)
|
|
{
|
|
if (peep->sub_state == 0)
|
|
{
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
peep_perform_next_action(peep);
|
|
if (!(_unk_F1EE18 & F1EE18_DESTINATION_REACHED))
|
|
return;
|
|
|
|
peep->destination_x = peep->x;
|
|
peep->destination_y = peep->y;
|
|
|
|
peep->sprite_direction = (peep->var_37 & 3) * 8;
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->action = 0xFE;
|
|
peep->next_action_sprite_type = 2;
|
|
|
|
peep_switch_to_next_action_sprite_type(peep);
|
|
|
|
peep->sub_state++;
|
|
|
|
peep->time_to_stand = Math::Clamp(0, ((129 - peep->energy) * 16 + 50) / 2, 255);
|
|
peep_update_sprite_type(peep);
|
|
}
|
|
else if (peep->sub_state == 1)
|
|
{
|
|
if (peep->action < 0xFE)
|
|
{
|
|
// 6917F6
|
|
sint16 x = 0, y = 0, xy_distance;
|
|
peep_update_action(&x, &y, &xy_distance, peep);
|
|
|
|
if (peep->action != 0xFF)
|
|
return;
|
|
peep->action = 0xFE;
|
|
}
|
|
else
|
|
{
|
|
if (peep_has_food(peep))
|
|
{
|
|
if ((peep_rand() & 0xFFFF) <= 1310)
|
|
{
|
|
peep->action = PEEP_ACTION_EAT_FOOD;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if ((peep_rand() & 0xFFFF) <= 655)
|
|
{
|
|
peep->action = PEEP_ACTION_TAKE_PHOTO;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
|
|
if ((peep->standing_flags & 1))
|
|
{
|
|
if ((peep_rand() & 0xFFFF) <= 655)
|
|
{
|
|
peep->action = PEEP_ACTION_WAVE;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
peep->standing_flags ^= (1 << 7);
|
|
if (!(peep->standing_flags & (1 << 7)))
|
|
return;
|
|
|
|
peep->time_to_stand--;
|
|
if (peep->time_to_stand != 0)
|
|
return;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_WALKING;
|
|
peep_window_state_update(peep);
|
|
peep_update_sprite_type(peep);
|
|
// Send peep to the centre of current tile.
|
|
peep->destination_x = (peep->x & 0xFFE0) + 16;
|
|
peep->destination_y = (peep->y & 0xFFE0) + 16;
|
|
peep->destination_tolerance = 5;
|
|
peep_update_current_action_sprite_type(peep);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x691451
|
|
*/
|
|
static void peep_update_entering_park(rct_peep * peep)
|
|
{
|
|
if (peep->var_37 != 1)
|
|
{
|
|
peep_perform_next_action(peep);
|
|
if ((_unk_F1EE18 & F1EE18_OUTSIDE_PARK))
|
|
{
|
|
decrement_guests_heading_for_park();
|
|
peep_sprite_remove(peep);
|
|
}
|
|
return;
|
|
}
|
|
sint16 x = 0, y = 0, xy_distance;
|
|
if (peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return;
|
|
}
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->outside_of_park = 0;
|
|
peep->time_in_park = gScenarioTicks;
|
|
increment_guests_in_park();
|
|
decrement_guests_heading_for_park();
|
|
auto intent = Intent(INTENT_ACTION_UPDATE_GUEST_COUNT);
|
|
context_broadcast_intent(&intent);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00690582
|
|
*/
|
|
static sint32 peep_update_walking_find_bench(rct_peep * peep)
|
|
{
|
|
if (!peep_should_find_bench(peep))
|
|
return 0;
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
|
|
for (;; tile_element++)
|
|
{
|
|
if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
if (peep->next_z == tile_element->base_height)
|
|
break;
|
|
}
|
|
if (tile_element_is_last_for_tile(tile_element))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (!footpath_element_has_path_scenery(tile_element))
|
|
return 0;
|
|
rct_scenery_entry * sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(tile_element));
|
|
|
|
if (sceneryEntry == nullptr || !(sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_BENCH))
|
|
return 0;
|
|
|
|
if (tile_element->flags & TILE_ELEMENT_FLAG_BROKEN)
|
|
return 0;
|
|
|
|
if (footpath_element_path_scenery_is_ghost(tile_element))
|
|
return 0;
|
|
|
|
sint32 edges = (tile_element->properties.path.edges & 0xF) ^ 0xF;
|
|
if (edges == 0)
|
|
return 0;
|
|
|
|
uint8 chosen_edge = peep_rand() & 0x3;
|
|
|
|
for (; !(edges & (1 << chosen_edge));)
|
|
chosen_edge = (chosen_edge + 1) & 0x3;
|
|
|
|
uint16 sprite_id = sprite_get_first_in_quadrant(peep->x, peep->y);
|
|
uint8 free_edge = 3;
|
|
|
|
// Check if there is no peep sitting in chosen_edge
|
|
for (rct_sprite * sprite; sprite_id != SPRITE_INDEX_NULL; sprite_id = sprite->unknown.next_in_quadrant)
|
|
{
|
|
sprite = get_sprite(sprite_id);
|
|
|
|
if (sprite->unknown.linked_list_type_offset != SPRITE_LIST_PEEP * 2)
|
|
continue;
|
|
|
|
if (sprite->peep.state != PEEP_STATE_SITTING)
|
|
continue;
|
|
|
|
if (peep->z != sprite->peep.z)
|
|
continue;
|
|
|
|
if ((sprite->peep.var_37 & 0x3) != chosen_edge)
|
|
continue;
|
|
|
|
free_edge &= ~(1 << ((sprite->peep.var_37 & 0x4) >> 2));
|
|
}
|
|
|
|
if (!free_edge)
|
|
return 0;
|
|
|
|
free_edge ^= 0x3;
|
|
if (!free_edge)
|
|
{
|
|
if (peep_rand() & 0x8000000)
|
|
free_edge = 1;
|
|
}
|
|
|
|
peep->var_37 = ((free_edge & 1) << 2) | chosen_edge;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_SITTING;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->sub_state = 0;
|
|
|
|
sint32 ebx = peep->var_37 & 0x7;
|
|
sint32 x = (peep->x & 0xFFE0) + _981F2C[ebx].x;
|
|
sint32 y = (peep->y & 0xFFE0) + _981F2C[ebx].y;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 3;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/** rct2: 0x00992A4C */
|
|
static constexpr const LocationXY16 _992A4C[] = {
|
|
{ 11, 16 },
|
|
{ 16, 21 },
|
|
{ 21, 16 },
|
|
{ 16, 11 },
|
|
};
|
|
|
|
static sint32 peep_update_walking_find_bin(rct_peep * peep)
|
|
{
|
|
if (!peep_has_empty_container(peep))
|
|
return 0;
|
|
|
|
if (peep->next_var_29 & 0x18)
|
|
return 0;
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
|
|
for (;; tile_element++)
|
|
{
|
|
if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
if (peep->next_z == tile_element->base_height)
|
|
break;
|
|
}
|
|
if (tile_element_is_last_for_tile(tile_element))
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
if (!footpath_element_has_path_scenery(tile_element))
|
|
return 0;
|
|
rct_scenery_entry * sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(tile_element));
|
|
if (sceneryEntry == nullptr)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if (!(sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_BIN))
|
|
return 0;
|
|
|
|
if (tile_element->flags & TILE_ELEMENT_FLAG_BROKEN)
|
|
return 0;
|
|
|
|
if (footpath_element_path_scenery_is_ghost(tile_element))
|
|
return 0;
|
|
|
|
sint32 edges = (tile_element->properties.path.edges & 0xF) ^ 0xF;
|
|
if (edges == 0)
|
|
return 0;
|
|
|
|
uint8 chosen_edge = peep_rand() & 0x3;
|
|
|
|
// Note: Bin quantity is inverted 0 = full, 3 = empty
|
|
uint8 bin_quantities = tile_element->properties.path.addition_status;
|
|
|
|
// Rotate the bin to the correct edge. Makes it easier for next calc.
|
|
bin_quantities = ror8(ror8(bin_quantities, chosen_edge), chosen_edge);
|
|
|
|
for (uint8 free_edge = 4; free_edge != 0; free_edge--)
|
|
{
|
|
// If not full
|
|
if (bin_quantities & 0x3)
|
|
{
|
|
if (edges & (1 << chosen_edge))
|
|
break;
|
|
}
|
|
chosen_edge = (chosen_edge + 1) & 0x3;
|
|
bin_quantities = ror8(bin_quantities, 2);
|
|
if ((free_edge - 1) == 0)
|
|
return 0;
|
|
}
|
|
|
|
peep->var_37 = chosen_edge;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_USING_BIN;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->sub_state = 0;
|
|
|
|
sint32 ebx = peep->var_37 & 0x3;
|
|
sint32 x = (peep->x & 0xFFE0) + _992A4C[ebx].x;
|
|
sint32 y = (peep->y & 0xFFE0) + _992A4C[ebx].y;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 3;
|
|
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00690848
|
|
*/
|
|
static void peep_update_walking_break_scenery(rct_peep * peep)
|
|
{
|
|
if (gCheatsDisableVandalism)
|
|
return;
|
|
|
|
if (!(peep->peep_flags & PEEP_FLAGS_ANGRY))
|
|
{
|
|
if (peep->happiness >= 48)
|
|
return;
|
|
if (peep->energy < 85)
|
|
return;
|
|
if (peep->state != PEEP_STATE_WALKING)
|
|
return;
|
|
|
|
if ((peep->litter_count & 0xC0) != 0xC0 && (peep->disgusting_count & 0xC0) != 0xC0)
|
|
return;
|
|
|
|
if ((peep_rand() & 0xFFFF) > 3276)
|
|
return;
|
|
}
|
|
|
|
if (peep->next_var_29 & 0x18)
|
|
return;
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
|
|
for (;; tile_element++)
|
|
{
|
|
if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
if (peep->next_z == tile_element->base_height)
|
|
break;
|
|
}
|
|
if (tile_element_is_last_for_tile(tile_element))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!footpath_element_has_path_scenery(tile_element))
|
|
return;
|
|
rct_scenery_entry * sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(tile_element));
|
|
|
|
if (!(sceneryEntry->path_bit.flags & PATH_BIT_FLAG_BREAKABLE))
|
|
return;
|
|
|
|
if (tile_element->flags & TILE_ELEMENT_FLAG_BROKEN)
|
|
return;
|
|
|
|
if (footpath_element_path_scenery_is_ghost(tile_element))
|
|
return;
|
|
|
|
sint32 edges = tile_element->properties.path.edges & 0xF;
|
|
if (edges == 0xF)
|
|
return;
|
|
|
|
uint16 sprite_id = sprite_get_first_in_quadrant(peep->x, peep->y);
|
|
|
|
// Check if a peep is already sitting on the bench. If so, do not vandalise it.
|
|
for (rct_sprite * sprite; sprite_id != SPRITE_INDEX_NULL; sprite_id = sprite->unknown.next_in_quadrant)
|
|
{
|
|
sprite = get_sprite(sprite_id);
|
|
|
|
if ((sprite->unknown.linked_list_type_offset != SPRITE_LIST_PEEP * 2) || (sprite->peep.state != PEEP_STATE_SITTING) ||
|
|
(peep->z != sprite->peep.z))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
rct_peep * inner_peep;
|
|
uint16 sprite_index;
|
|
|
|
FOR_ALL_STAFF(sprite_index, inner_peep)
|
|
{
|
|
if (inner_peep->staff_type != STAFF_TYPE_SECURITY)
|
|
continue;
|
|
|
|
if (inner_peep->x == LOCATION_NULL)
|
|
continue;
|
|
|
|
sint32 x_diff = abs(inner_peep->x - peep->x);
|
|
sint32 y_diff = abs(inner_peep->y - peep->y);
|
|
|
|
if (Math::Max(x_diff, y_diff) < 224)
|
|
return;
|
|
}
|
|
|
|
tile_element->flags |= TILE_ELEMENT_FLAG_BROKEN;
|
|
|
|
map_invalidate_tile_zoom1(peep->next_x, peep->next_y, (tile_element->base_height << 3) + 32, tile_element->base_height << 3);
|
|
|
|
peep->angriness = 16;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006912A3
|
|
*/
|
|
static void peep_update_buying(rct_peep * peep)
|
|
{
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
if (ride->type == RIDE_TYPE_NULL || ride->status != RIDE_STATUS_OPEN)
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
if (peep->sub_state == 1)
|
|
{
|
|
if (peep->action != 0xFF)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
peep_update_action(&x, &y, &xy_distance, peep);
|
|
return;
|
|
}
|
|
|
|
if (ride->type == RIDE_TYPE_CASH_MACHINE)
|
|
{
|
|
if (peep->current_ride != peep->previous_ride)
|
|
{
|
|
peep->cash_in_pocket += MONEY(50, 00);
|
|
}
|
|
window_invalidate_by_number(WC_PEEP, peep->sprite_index);
|
|
}
|
|
peep->sprite_direction ^= 0x10;
|
|
peep->destination_x = peep->next_x + 16;
|
|
peep->destination_y = peep->next_y + 16;
|
|
peep->direction ^= 2;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_WALKING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
uint8 item_bought = 0;
|
|
|
|
if (peep->current_ride != peep->previous_ride)
|
|
{
|
|
if (ride->type == RIDE_TYPE_CASH_MACHINE)
|
|
{
|
|
item_bought = peep_should_use_cash_machine(peep, peep->current_ride);
|
|
if (!item_bought)
|
|
{
|
|
peep->previous_ride = peep->current_ride;
|
|
peep->previous_ride_time_out = 0;
|
|
}
|
|
else
|
|
{
|
|
peep->action = PEEP_ACTION_WITHDRAW_MONEY;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
ride->no_primary_items_sold++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
rct_ride_entry * ride_type = get_ride_entry(ride->subtype);
|
|
if (ride_type == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
if (ride_type->shop_item_secondary != SHOP_ITEM_NONE)
|
|
{
|
|
money16 price = ride->price_secondary;
|
|
|
|
item_bought = peep_decide_and_buy_item(peep, peep->current_ride, ride_type->shop_item_secondary, price);
|
|
if (item_bought)
|
|
{
|
|
ride->no_secondary_items_sold++;
|
|
}
|
|
}
|
|
|
|
if (!item_bought && ride_type->shop_item != SHOP_ITEM_NONE)
|
|
{
|
|
money16 price = ride->price;
|
|
|
|
item_bought = peep_decide_and_buy_item(peep, peep->current_ride, ride_type->shop_item, price);
|
|
if (item_bought)
|
|
{
|
|
ride->no_primary_items_sold++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (item_bought)
|
|
{
|
|
ride_update_popularity(ride, 1);
|
|
|
|
peep_stop_purchase_thought(peep, ride->type);
|
|
}
|
|
else
|
|
{
|
|
ride_update_popularity(ride, 0);
|
|
}
|
|
peep->sub_state = 1;
|
|
}
|
|
|
|
/** rct2: 0x0097EFCC */
|
|
static constexpr const uint8 item_standard_litter[32] = {
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_BALLOON
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_TOY
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_MAP
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_PHOTO
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_UMBRELLA
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_DRINK
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_BURGER
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_CHIPS
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_ICE_CREAM
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_CANDYFLOSS
|
|
LITTER_TYPE_EMPTY_CAN, // PEEP_ITEM_EMPTY_CAN
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_RUBBISH
|
|
LITTER_TYPE_EMPTY_BURGER_BOX, // PEEP_ITEM_EMPTY_BURGER_BOX
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_PIZZA
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_VOUCHER
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_POPCORN
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_HOT_DOG
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_TENTACLE
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_HAT
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_TOFFEE_APPLE
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_TSHIRT
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_DOUGHNUT
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_COFFEE
|
|
LITTER_TYPE_EMPTY_CUP, // PEEP_ITEM_EMPTY_CUP
|
|
LITTER_TYPE_EMPTY_BOX, // PEEP_ITEM_CHICKEN
|
|
LITTER_TYPE_EMPTY_BOTTLE, // PEEP_ITEM_LEMONADE
|
|
LITTER_TYPE_EMPTY_BOX, // PEEP_ITEM_EMPTY_BOX
|
|
LITTER_TYPE_EMPTY_BOTTLE, // PEEP_ITEM_EMPTY_BOTTLE
|
|
};
|
|
|
|
/** rct2: 0x0097EFE8 */
|
|
static constexpr const uint8 item_extra_litter[32] = {
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_PHOTO2
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_PHOTO3
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_PHOTO4
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_PRETZEL
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_CHOCOLATE
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_ICED_TEA
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_FUNNEL_CAKE
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_SUNGLASSES
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_BEEF_NOODLES
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_FRIED_RICE_NOODLES
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_WONTON_SOUP
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_MEATBALL_SOUP
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_FRUIT_JUICE
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_SOYBEAN_MILK
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_SU_JONGKWA
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_SUB_SANDWICH
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_COOKIE
|
|
LITTER_TYPE_EMPTY_BOWL_RED, // PEEP_ITEM_EMPTY_BOWL_RED
|
|
LITTER_TYPE_EMPTY_DRINK_CARTON, // PEEP_ITEM_EMPTY_DRINK_CARTON
|
|
LITTER_TYPE_EMPTY_JUICE_CUP, // PEEP_ITEM_EMPTY_JUICE_CUP
|
|
LITTER_TYPE_RUBBISH, // PEEP_ITEM_ROAST_SAUSAGE
|
|
LITTER_TYPE_EMPTY_BOWL_BLUE, // PEEP_ITEM_EMPTY_BOWL_BLUE
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00691089
|
|
*/
|
|
static void peep_update_using_bin(rct_peep * peep)
|
|
{
|
|
if (peep->sub_state == 0)
|
|
{
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
peep_perform_next_action(peep);
|
|
if (!(_unk_F1EE18 & F1EE18_DESTINATION_REACHED))
|
|
return;
|
|
|
|
peep->sub_state = 1;
|
|
}
|
|
else if (peep->sub_state == 1)
|
|
{
|
|
|
|
if (peep->action != PEEP_ACTION_NONE_2)
|
|
{
|
|
sint16 x, y, xy_distance;
|
|
peep_update_action(&x, &y, &xy_distance, peep);
|
|
return;
|
|
}
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
|
|
for (;; tile_element++)
|
|
{
|
|
if (tile_element_get_type(tile_element) != TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (tile_element->base_height == peep->next_z)
|
|
break;
|
|
|
|
if (tile_element_is_last_for_tile(tile_element))
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (!footpath_element_has_path_scenery(tile_element))
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
|
|
rct_scenery_entry * sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(tile_element));
|
|
if (!(sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_BIN))
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
|
|
if (tile_element->flags & TILE_ELEMENT_FLAG_BROKEN)
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
|
|
if (footpath_element_path_scenery_is_ghost(tile_element))
|
|
{
|
|
peep_state_reset(peep);
|
|
return;
|
|
}
|
|
|
|
// Bin selection is one of 4 corners
|
|
uint8 selected_bin = peep->var_37 * 2;
|
|
|
|
// This counts down 2 = No rubbish, 0 = full
|
|
uint8 space_left_in_bin = 0x3 & (tile_element->properties.path.addition_status >> selected_bin);
|
|
uint32 empty_containers = peep_empty_container_standard_flag(peep);
|
|
|
|
for (uint8 cur_container = 0; cur_container < 32; cur_container++)
|
|
{
|
|
if (!(empty_containers & (1u << cur_container)))
|
|
continue;
|
|
|
|
if (space_left_in_bin != 0)
|
|
{
|
|
// OpenRCT2 modification: This previously used
|
|
// the tick count as a simple random function
|
|
// switched to scenario_rand as it is more reliable
|
|
if ((peep_rand() & 7) == 0)
|
|
space_left_in_bin--;
|
|
peep->item_standard_flags &= ~(1 << cur_container);
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
peep_update_sprite_type(peep);
|
|
continue;
|
|
}
|
|
uint8 bp = item_standard_litter[cur_container];
|
|
|
|
sint32 x, y;
|
|
x = peep->x + (peep_rand() & 7) - 3;
|
|
y = peep->y + (peep_rand() & 7) - 3;
|
|
|
|
litter_create(x, y, peep->z, peep_rand() & 3, bp);
|
|
peep->item_standard_flags &= ~(1 << cur_container);
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
|
|
peep_update_sprite_type(peep);
|
|
}
|
|
|
|
// Original bug: This would clear any rubbish placed by the previous function
|
|
// space_left_in_bin = 0x3 & (tile_element->properties.path.addition_status >> selected_bin);
|
|
empty_containers = peep_empty_container_extra_flag(peep);
|
|
|
|
for (uint8 cur_container = 0; cur_container < 32; cur_container++)
|
|
{
|
|
if (!(empty_containers & (1u << cur_container)))
|
|
continue;
|
|
|
|
if (space_left_in_bin != 0)
|
|
{
|
|
// OpenRCT2 modification: This previously used
|
|
// the tick count as a simple random function
|
|
// switched to scenario_rand as it is more reliable
|
|
if ((peep_rand() & 7) == 0)
|
|
space_left_in_bin--;
|
|
peep->item_extra_flags &= ~(1 << cur_container);
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
|
|
peep_update_sprite_type(peep);
|
|
continue;
|
|
}
|
|
uint8 bp = item_extra_litter[cur_container];
|
|
|
|
sint32 x, y;
|
|
x = peep->x + (peep_rand() & 7) - 3;
|
|
y = peep->y + (peep_rand() & 7) - 3;
|
|
|
|
litter_create(x, y, peep->z, peep_rand() & 3, bp);
|
|
peep->item_extra_flags &= ~(1 << cur_container);
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
|
|
peep_update_sprite_type(peep);
|
|
}
|
|
|
|
// Place new amount in bin by first clearing the value
|
|
tile_element->properties.path.addition_status &= ~(3 << selected_bin);
|
|
// Then placing the new value.
|
|
tile_element->properties.path.addition_status |= space_left_in_bin << selected_bin;
|
|
|
|
map_invalidate_tile_zoom0(peep->next_x, peep->next_y, tile_element->base_height << 3,
|
|
tile_element->clearance_height << 3);
|
|
peep_state_reset(peep);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006C16D7
|
|
*/
|
|
static void peep_update_heading_to_inspect(rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (ride->type == RIDE_TYPE_NULL)
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
if (ride_get_exit_location(ride, peep->current_ride_station).isNull())
|
|
{
|
|
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_DUE_INSPECTION;
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
if (ride->mechanic_status != RIDE_MECHANIC_STATUS_HEADING || !(ride->lifecycle_flags & RIDE_LIFECYCLE_DUE_INSPECTION))
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
if (peep->sub_state == 0)
|
|
{
|
|
peep->mechanic_time_since_call = 0;
|
|
peep_reset_pathfind_goal(peep);
|
|
peep->sub_state = 2;
|
|
}
|
|
|
|
if (peep->sub_state <= 3)
|
|
{
|
|
peep->mechanic_time_since_call++;
|
|
if (peep->mechanic_time_since_call > 2500)
|
|
{
|
|
if (ride->lifecycle_flags & RIDE_LIFECYCLE_DUE_INSPECTION && ride->mechanic_status == RIDE_MECHANIC_STATUS_HEADING)
|
|
{
|
|
ride->mechanic_status = RIDE_MECHANIC_STATUS_CALLING;
|
|
}
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
peep_perform_next_action(peep);
|
|
|
|
if (!(_unk_F1EE18 & F1EE18_RIDE_EXIT) && !(_unk_F1EE18 & F1EE18_RIDE_ENTRANCE))
|
|
{
|
|
return;
|
|
}
|
|
|
|
rct_tile_element * tile_element = _peepRideEntranceExitElement;
|
|
|
|
if (peep->current_ride != tile_element->properties.entrance.ride_index)
|
|
return;
|
|
|
|
uint8 exit_index = ((tile_element->properties.entrance.index & 0x70) >> 4);
|
|
|
|
if (peep->current_ride_station != exit_index)
|
|
return;
|
|
|
|
if (_unk_F1EE18 & F1EE18_RIDE_ENTRANCE)
|
|
{
|
|
if (!ride_get_exit_location(ride, exit_index).isNull())
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
uint8 direction = tile_element_get_direction(tile_element);
|
|
peep->direction = direction;
|
|
|
|
sint32 x = peep->next_x + 16 + word_981D6C[direction].x * 53;
|
|
sint32 y = peep->next_y + 16 + word_981D6C[direction].y * 53;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 2;
|
|
peep->sprite_direction = direction << 3;
|
|
|
|
peep->z = tile_element->base_height * 4;
|
|
peep->sub_state = 4;
|
|
// Falls through into sub_state 4
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
sint16 delta_y = abs(peep->y - peep->destination_y);
|
|
|
|
sint16 x, y, xy_distance;
|
|
if (!peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_INSPECTING;
|
|
peep->sub_state = 0;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
sint32 z = ride->station_heights[peep->current_ride_station] * 8;
|
|
|
|
if (delta_y < 20)
|
|
{
|
|
z += RideData5[ride->type].z;
|
|
}
|
|
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006C0CB8
|
|
*/
|
|
static void peep_update_answering(rct_peep * peep)
|
|
{
|
|
Ride * ride = get_ride(peep->current_ride);
|
|
|
|
if (ride->type == RIDE_TYPE_NULL || ride->mechanic_status != RIDE_MECHANIC_STATUS_HEADING)
|
|
{
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
if (peep->sub_state == 0)
|
|
{
|
|
peep->action = PEEP_ACTION_STAFF_ANSWER_CALL;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->sub_state = 1;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
else if (peep->sub_state == 1)
|
|
{
|
|
if (peep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
peep->sub_state = 2;
|
|
peep_window_state_update(peep);
|
|
peep->mechanic_time_since_call = 0;
|
|
peep_reset_pathfind_goal(peep);
|
|
return;
|
|
}
|
|
sint16 x, y, xy_distance;
|
|
peep_update_action(&x, &y, &xy_distance, peep);
|
|
return;
|
|
}
|
|
else if (peep->sub_state <= 3)
|
|
{
|
|
peep->mechanic_time_since_call++;
|
|
if (peep->mechanic_time_since_call > 2500)
|
|
{
|
|
ride->mechanic_status = RIDE_MECHANIC_STATUS_CALLING;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAINTENANCE;
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
peep_perform_next_action(peep);
|
|
|
|
if (!(_unk_F1EE18 & F1EE18_RIDE_EXIT) && !(_unk_F1EE18 & F1EE18_RIDE_ENTRANCE))
|
|
{
|
|
return;
|
|
}
|
|
|
|
rct_tile_element * tile_element = _peepRideEntranceExitElement;
|
|
|
|
if (peep->current_ride != tile_element->properties.entrance.ride_index)
|
|
return;
|
|
|
|
uint8 exit_index = ((tile_element->properties.entrance.index & 0x70) >> 4);
|
|
|
|
if (peep->current_ride_station != exit_index)
|
|
return;
|
|
|
|
if (_unk_F1EE18 & F1EE18_RIDE_ENTRANCE)
|
|
{
|
|
if (!ride_get_exit_location(ride, exit_index).isNull())
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
uint8 direction = tile_element_get_direction(tile_element);
|
|
peep->direction = direction;
|
|
|
|
sint32 x = peep->next_x + 16 + word_981D6C[direction].x * 53;
|
|
sint32 y = peep->next_y + 16 + word_981D6C[direction].y * 53;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 2;
|
|
peep->sprite_direction = direction << 3;
|
|
|
|
peep->z = tile_element->base_height * 4;
|
|
peep->sub_state = 4;
|
|
// Falls through into sub_state 4
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
sint16 delta_y = abs(peep->y - peep->destination_y);
|
|
|
|
sint16 x, y, xy_distance;
|
|
if (!peep_update_action(&x, &y, &xy_distance, peep))
|
|
{
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FIXING;
|
|
peep->sub_state = 0;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
|
|
sint32 z = ride->station_heights[peep->current_ride_station] * 8;
|
|
|
|
if (delta_y < 20)
|
|
{
|
|
z += RideData5[ride->type].z;
|
|
}
|
|
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
/** rct2: 0x00992A5C */
|
|
static constexpr const LocationXY16 _992A5C[] = {
|
|
{ 3, 16 }, { 16, 29 }, { 29, 16 }, { 16, 3 }, { 3, 29 }, { 29, 29 }, { 29, 3 }, { 3, 3 },
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BF483
|
|
*/
|
|
static sint32 peep_update_patrolling_find_watering(rct_peep * peep)
|
|
{
|
|
if (!(peep->staff_orders & STAFF_ORDERS_WATER_FLOWERS))
|
|
return 0;
|
|
|
|
uint8 chosen_position = peep_rand() & 7;
|
|
for (sint32 i = 0; i < 8; ++i, ++chosen_position)
|
|
{
|
|
chosen_position &= 7;
|
|
|
|
sint32 x = peep->next_x + TileDirectionDelta[chosen_position].x;
|
|
sint32 y = peep->next_y + TileDirectionDelta[chosen_position].y;
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(x / 32, y / 32);
|
|
|
|
// This seems to happen in some SV4 files.
|
|
if (tile_element == nullptr)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
do
|
|
{
|
|
if (tile_element_get_type(tile_element) != TILE_ELEMENT_TYPE_SMALL_SCENERY)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
uint8 z_diff = abs(peep->next_z - tile_element->base_height);
|
|
|
|
if (z_diff >= 4)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
rct_scenery_entry * sceneryEntry = get_small_scenery_entry(tile_element->properties.scenery.type);
|
|
|
|
if (sceneryEntry == nullptr || !scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_CAN_BE_WATERED))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (tile_element->properties.scenery.age < SCENERY_WITHER_AGE_THRESHOLD_2)
|
|
{
|
|
if (chosen_position >= 4)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (tile_element->properties.scenery.age < SCENERY_WITHER_AGE_THRESHOLD_1)
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_WATERING;
|
|
peep->var_37 = chosen_position;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->sub_state = 0;
|
|
peep->destination_x = (peep->x & 0xFFE0) + _992A5C[chosen_position].x;
|
|
peep->destination_y = (peep->y & 0xFFE0) + _992A5C[chosen_position].y;
|
|
peep->destination_tolerance = 3;
|
|
|
|
return 1;
|
|
} while (!tile_element_is_last_for_tile(tile_element++));
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BF3A1
|
|
*/
|
|
static sint32 peep_update_patrolling_find_bin(rct_peep * peep)
|
|
{
|
|
if (!(peep->staff_orders & STAFF_ORDERS_EMPTY_BINS))
|
|
return 0;
|
|
|
|
if ((peep->next_var_29 & 0x18) != 0)
|
|
return 0;
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
if (tile_element == nullptr)
|
|
return 0;
|
|
|
|
for (;; tile_element++)
|
|
{
|
|
|
|
if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_PATH && (tile_element->base_height == peep->next_z))
|
|
break;
|
|
|
|
if (tile_element_is_last_for_tile(tile_element))
|
|
return 0;
|
|
}
|
|
|
|
if (!footpath_element_has_path_scenery(tile_element))
|
|
return 0;
|
|
rct_scenery_entry * sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(tile_element));
|
|
|
|
if (!(sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_BIN))
|
|
return 0;
|
|
|
|
if (tile_element->flags & TILE_ELEMENT_FLAG_BROKEN)
|
|
return 0;
|
|
|
|
if (footpath_element_path_scenery_is_ghost(tile_element))
|
|
return 0;
|
|
|
|
uint8 bin_positions = tile_element->properties.path.edges & 0xF;
|
|
uint8 bin_quantity = tile_element->properties.path.addition_status;
|
|
uint8 chosen_position = 0;
|
|
|
|
for (; chosen_position < 4; ++chosen_position)
|
|
{
|
|
if (!(bin_positions & 1) && !(bin_quantity & 3))
|
|
break;
|
|
bin_positions >>= 1;
|
|
bin_quantity >>= 2;
|
|
}
|
|
|
|
if (chosen_position == 4)
|
|
return 0;
|
|
|
|
peep->var_37 = chosen_position;
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_EMPTYING_BIN;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->sub_state = 0;
|
|
peep->destination_x = (peep->x & 0xFFE0) + _992A4C[chosen_position].x;
|
|
peep->destination_y = (peep->y & 0xFFE0) + _992A4C[chosen_position].y;
|
|
peep->destination_tolerance = 3;
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BF322
|
|
*/
|
|
static sint32 peep_update_patrolling_find_grass(rct_peep * peep)
|
|
{
|
|
if (!(peep->staff_orders & STAFF_ORDERS_MOWING))
|
|
return 0;
|
|
|
|
if (peep->var_E2 < 12)
|
|
return 0;
|
|
|
|
if ((peep->next_var_29 & 0x18) != 8)
|
|
return 0;
|
|
|
|
rct_tile_element * tile_element = map_get_surface_element_at({peep->next_x, peep->next_y});
|
|
|
|
if ((tile_element->properties.surface.terrain & TILE_ELEMENT_SURFACE_TERRAIN_MASK) != TERRAIN_GRASS)
|
|
return 0;
|
|
|
|
if ((tile_element->properties.surface.grass_length & 0x7) < GRASS_LENGTH_CLEAR_1)
|
|
return 0;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_MOWING;
|
|
peep_window_state_update(peep);
|
|
peep->var_37 = 0;
|
|
// Original code used .y for both x and y. Changed to .x to make more sense (both x and y are 28)
|
|
peep->destination_x = peep->next_x + _9929C8[0].x;
|
|
peep->destination_y = peep->next_y + _9929C8[0].y;
|
|
peep->destination_tolerance = 3;
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BF295
|
|
*/
|
|
static sint32 peep_update_patrolling_find_sweeping(rct_peep * peep)
|
|
{
|
|
if (!(peep->staff_orders & STAFF_ORDERS_SWEEPING))
|
|
return 0;
|
|
|
|
uint16 sprite_id = sprite_get_first_in_quadrant(peep->x, peep->y);
|
|
|
|
for (rct_sprite * sprite = nullptr; sprite_id != SPRITE_INDEX_NULL; sprite_id = sprite->unknown.next_in_quadrant)
|
|
{
|
|
|
|
sprite = get_sprite(sprite_id);
|
|
|
|
if (sprite->unknown.linked_list_type_offset != SPRITE_LIST_LITTER * 2)
|
|
continue;
|
|
|
|
uint16 z_diff = abs(peep->z - sprite->litter.z);
|
|
|
|
if (z_diff >= 16)
|
|
continue;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_SWEEPING;
|
|
peep_window_state_update(peep);
|
|
peep->var_37 = 0;
|
|
peep->destination_x = sprite->litter.x;
|
|
peep->destination_y = sprite->litter.y;
|
|
peep->destination_tolerance = 5;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BF1FD
|
|
*/
|
|
static void peep_update_patrolling(rct_peep * peep)
|
|
{
|
|
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
peep_perform_next_action(peep);
|
|
if (!(_unk_F1EE18 & F1EE18_DESTINATION_REACHED))
|
|
return;
|
|
|
|
if ((peep->next_var_29 & 0x18) == 8)
|
|
{
|
|
rct_tile_element * tile_element = map_get_surface_element_at({peep->next_x, peep->next_y});
|
|
|
|
if (tile_element != nullptr)
|
|
{
|
|
sint32 water_height = map_get_water_height(tile_element);
|
|
if (water_height)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
water_height *= 16;
|
|
sprite_move(peep->x, peep->y, water_height, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (peep->staff_type != STAFF_TYPE_HANDYMAN)
|
|
return;
|
|
|
|
if (peep_update_patrolling_find_sweeping(peep))
|
|
return;
|
|
|
|
if (peep_update_patrolling_find_grass(peep))
|
|
return;
|
|
|
|
if (peep_update_patrolling_find_bin(peep))
|
|
return;
|
|
|
|
peep_update_patrolling_find_watering(peep);
|
|
}
|
|
|
|
// clang-format off
|
|
/** rct2: 0x00981F4C, 0x00981F4E */
|
|
static constexpr const LocationXY16 _981F4C[] = {
|
|
{ 7, 5 },
|
|
{ 5, 25 },
|
|
{ 25, 5 },
|
|
{ 5, 7 },
|
|
{ 7, 9 },
|
|
{ 9, 25 },
|
|
{ 25, 9 },
|
|
{ 9, 7 },
|
|
{ 7, 23 },
|
|
{ 23, 25 },
|
|
{ 25, 23 },
|
|
{ 23, 7 },
|
|
{ 7, 27 },
|
|
{ 27, 25 },
|
|
{ 25, 27 },
|
|
{ 27, 7 },
|
|
{ 7, 0 },
|
|
{ 0, 25 },
|
|
{ 25, 0 },
|
|
{ 0, 7 },
|
|
{ 7, 0 },
|
|
{ 0, 25 },
|
|
{ 25, 0 },
|
|
{ 0, 7 },
|
|
{ 7, 0 },
|
|
{ 0, 25 },
|
|
{ 25, 0 },
|
|
{ 0, 7 },
|
|
{ 7, 0 },
|
|
{ 0, 25 },
|
|
{ 25, 0 },
|
|
{ 0, 7 },
|
|
};
|
|
// clang-format on
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069030A
|
|
*/
|
|
static void peep_update_walking(rct_peep * peep)
|
|
{
|
|
if (!checkForPath(peep))
|
|
return;
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_WAVING)
|
|
{
|
|
if (peep->action >= PEEP_ACTION_NONE_1)
|
|
{
|
|
if ((0xFFFF & peep_rand()) < 936)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->action = PEEP_ACTION_WAVE_2;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_PHOTO)
|
|
{
|
|
if (peep->action >= PEEP_ACTION_NONE_1)
|
|
{
|
|
if ((0xFFFF & peep_rand()) < 936)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->action = PEEP_ACTION_TAKE_PHOTO;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_PAINTING)
|
|
{
|
|
if (peep->action >= PEEP_ACTION_NONE_1)
|
|
{
|
|
if ((0xFFFF & peep_rand()) < 936)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->action = PEEP_ACTION_DRAW_PICTURE;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_LITTER)
|
|
{
|
|
if (!(peep->next_var_29 & 0x18))
|
|
{
|
|
if ((0xFFFF & peep_rand()) <= 4096)
|
|
{
|
|
static constexpr const uint8 litter_types[] = {
|
|
LITTER_TYPE_EMPTY_CAN,
|
|
LITTER_TYPE_RUBBISH,
|
|
LITTER_TYPE_EMPTY_BURGER_BOX,
|
|
LITTER_TYPE_EMPTY_CUP,
|
|
};
|
|
sint32 ebp = litter_types[peep_rand() & 0x3];
|
|
sint32 x = peep->x + (peep_rand() & 0x7) - 3;
|
|
sint32 y = peep->y + (peep_rand() & 0x7) - 3;
|
|
sint32 direction = (peep_rand() & 0x3);
|
|
|
|
litter_create(x, y, peep->z, direction, ebp);
|
|
}
|
|
}
|
|
}
|
|
else if (peep_has_empty_container(peep))
|
|
{
|
|
if ((!(peep->next_var_29 & 0x18)) && ((uint32)(peep->sprite_index & 0x1FF) == (gCurrentTicks & 0x1FF)) &&
|
|
((0xFFFF & peep_rand()) <= 4096))
|
|
{
|
|
|
|
uint8 pos_stnd = 0;
|
|
for (sint32 container = peep_empty_container_standard_flag(peep); pos_stnd < 32; pos_stnd++)
|
|
if (container & (1u << pos_stnd))
|
|
break;
|
|
|
|
sint32 bp = 0;
|
|
|
|
if (pos_stnd != 32)
|
|
{
|
|
peep->item_standard_flags &= ~(1u << pos_stnd);
|
|
bp = item_standard_litter[pos_stnd];
|
|
}
|
|
else
|
|
{
|
|
uint8 pos_extr = 0;
|
|
for (sint32 container = peep_empty_container_extra_flag(peep); pos_extr < 32; pos_extr++)
|
|
if (container & (1u << pos_extr))
|
|
break;
|
|
peep->item_extra_flags &= ~(1u << pos_extr);
|
|
bp = item_extra_litter[pos_extr];
|
|
}
|
|
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
peep_update_sprite_type(peep);
|
|
|
|
sint32 x = peep->x + (peep_rand() & 0x7) - 3;
|
|
sint32 y = peep->y + (peep_rand() & 0x7) - 3;
|
|
sint32 direction = (peep_rand() & 0x3);
|
|
|
|
litter_create(x, y, peep->z, direction, bp);
|
|
}
|
|
}
|
|
|
|
peep_perform_next_action(peep);
|
|
if (!(_unk_F1EE18 & F1EE18_DESTINATION_REACHED))
|
|
return;
|
|
|
|
if ((peep->next_var_29 & 0x18) == 8)
|
|
{
|
|
rct_tile_element * tile_element = map_get_surface_element_at({peep->next_x, peep->next_y});
|
|
|
|
sint32 water_height = map_get_water_height(tile_element);
|
|
if (water_height)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
water_height *= 16;
|
|
sprite_move(peep->x, peep->y, water_height, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep_window_state_update(peep);
|
|
return;
|
|
}
|
|
}
|
|
|
|
peep_check_if_lost(peep);
|
|
peep_check_cant_find_ride(peep);
|
|
peep_check_cant_find_exit(peep);
|
|
|
|
if (peep_update_walking_find_bench(peep))
|
|
return;
|
|
|
|
if (peep_update_walking_find_bin(peep))
|
|
return;
|
|
|
|
peep_update_walking_break_scenery(peep);
|
|
|
|
if (peep->state != PEEP_STATE_WALKING)
|
|
return;
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
return;
|
|
|
|
if (peep->nausea > 140)
|
|
return;
|
|
|
|
if (peep->happiness < 120)
|
|
return;
|
|
|
|
if (peep->toilet > 140)
|
|
return;
|
|
|
|
uint16 chance = peep_has_food(peep) ? 13107 : 2849;
|
|
|
|
if ((peep_rand() & 0xFFFF) > chance)
|
|
return;
|
|
|
|
if (peep->next_var_29 & 0x1C)
|
|
return;
|
|
|
|
rct_tile_element * tile_element = map_get_first_element_at(peep->next_x / 32, peep->next_y / 32);
|
|
|
|
for (;; tile_element++)
|
|
{
|
|
if (tile_element_get_type(tile_element) == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
if (peep->next_z == tile_element->base_height)
|
|
break;
|
|
}
|
|
if (tile_element_is_last_for_tile(tile_element))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
sint32 positions_free = 15;
|
|
|
|
if (footpath_element_has_path_scenery(tile_element))
|
|
{
|
|
if (!footpath_element_path_scenery_is_ghost(tile_element))
|
|
{
|
|
rct_scenery_entry * sceneryEntry = get_footpath_item_entry(footpath_element_get_path_scenery_index(tile_element));
|
|
if (sceneryEntry == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!(sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_BENCH))
|
|
positions_free = 9;
|
|
}
|
|
}
|
|
|
|
sint32 edges = (tile_element->properties.path.edges & 0xF) ^ 0xF;
|
|
if (edges == 0)
|
|
return;
|
|
|
|
uint8 chosen_edge = peep_rand() & 0x3;
|
|
|
|
for (; !(edges & (1 << chosen_edge));)
|
|
chosen_edge = (chosen_edge + 1) & 3;
|
|
|
|
uint8 ride_to_view, ride_seat_to_view;
|
|
if (!peep_find_ride_to_look_at(peep, chosen_edge, &ride_to_view, &ride_seat_to_view))
|
|
return;
|
|
|
|
// Check if there is a peep watching (and if there is place for us)
|
|
uint16 sprite_id = sprite_get_first_in_quadrant(peep->x, peep->y);
|
|
for (rct_sprite * sprite; sprite_id != SPRITE_INDEX_NULL; sprite_id = sprite->unknown.next_in_quadrant)
|
|
{
|
|
sprite = get_sprite(sprite_id);
|
|
|
|
if (sprite->unknown.linked_list_type_offset != SPRITE_LIST_PEEP * 2)
|
|
continue;
|
|
|
|
if (sprite->peep.state != PEEP_STATE_WATCHING)
|
|
continue;
|
|
|
|
if (peep->z != sprite->peep.z)
|
|
continue;
|
|
|
|
if ((sprite->peep.var_37 & 0x3) != chosen_edge)
|
|
continue;
|
|
|
|
positions_free &= ~(1 << ((sprite->peep.var_37 & 0x1C) >> 2));
|
|
}
|
|
|
|
if (!positions_free)
|
|
return;
|
|
|
|
uint8 chosen_position = peep_rand() & 0x3;
|
|
|
|
for (; !(positions_free & (1 << chosen_position));)
|
|
chosen_position = (chosen_position + 1) & 3;
|
|
|
|
peep->current_ride = ride_to_view;
|
|
peep->current_seat = ride_seat_to_view;
|
|
peep->var_37 = chosen_edge | (chosen_position << 2);
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_WATCHING;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->sub_state = 0;
|
|
|
|
sint32 ebx = peep->var_37 & 0x1F;
|
|
sint32 x = (peep->x & 0xFFE0) + _981F4C[ebx].x;
|
|
sint32 y = (peep->y & 0xFFE0) + _981F4C[ebx].y;
|
|
|
|
peep->destination_x = x;
|
|
peep->destination_y = y;
|
|
peep->destination_tolerance = 3;
|
|
|
|
if (peep->current_seat & 1)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_NEW_RIDE, PEEP_THOUGHT_ITEM_NONE);
|
|
}
|
|
if (peep->current_ride == 0xFF)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_SCENERY, PEEP_THOUGHT_ITEM_NONE);
|
|
}
|
|
}
|
|
|
|
/* From peep_update */
|
|
static void peep_update_thoughts(rct_peep * peep)
|
|
{
|
|
// Thoughts must always have a gap of at least
|
|
// 220 ticks in age between them. In order to
|
|
// allow this when a thought is new it enters
|
|
// a holding zone. Before it becomes fresh.
|
|
sint32 add_fresh = 1;
|
|
sint32 fresh_thought = -1;
|
|
for (sint32 i = 0; i < PEEP_MAX_THOUGHTS; i++)
|
|
{
|
|
if (peep->thoughts[i].type == PEEP_THOUGHT_TYPE_NONE)
|
|
break;
|
|
|
|
if (peep->thoughts[i].var_2 == 1)
|
|
{
|
|
add_fresh = 0;
|
|
// If thought is fresh we wait 220 ticks
|
|
// before allowing a new thought to become fresh.
|
|
if (++peep->thoughts[i].var_3 >= 220)
|
|
{
|
|
peep->thoughts[i].var_3 = 0;
|
|
// Thought is no longer fresh
|
|
peep->thoughts[i].var_2++;
|
|
add_fresh = 1;
|
|
}
|
|
}
|
|
else if (peep->thoughts[i].var_2 > 1)
|
|
{
|
|
if (++peep->thoughts[i].var_3 == 0)
|
|
{
|
|
// When thought is older than ~6900 ticks remove it
|
|
if (++peep->thoughts[i].var_2 >= 28)
|
|
{
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_THOUGHTS;
|
|
|
|
// Clear top thought, push others up
|
|
if (i < PEEP_MAX_THOUGHTS - 2)
|
|
{
|
|
memmove(&peep->thoughts[i], &peep->thoughts[i + 1],
|
|
sizeof(rct_peep_thought) * (PEEP_MAX_THOUGHTS - i - 1));
|
|
}
|
|
peep->thoughts[PEEP_MAX_THOUGHTS - 1].type = PEEP_THOUGHT_TYPE_NONE;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
fresh_thought = i;
|
|
}
|
|
}
|
|
// If there are no fresh thoughts
|
|
// a previously new thought can become
|
|
// fresh.
|
|
if (add_fresh && fresh_thought != -1)
|
|
{
|
|
peep->thoughts[fresh_thought].var_2 = 1;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_THOUGHTS;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068FC1E
|
|
*/
|
|
static void peep_update(rct_peep * peep)
|
|
{
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
if (peep->previous_ride != 255)
|
|
if (++peep->previous_ride_time_out >= 720)
|
|
peep->previous_ride = 255;
|
|
|
|
peep_update_thoughts(peep);
|
|
}
|
|
|
|
// Walking speed logic
|
|
uint32 stepsToTake = peep->energy;
|
|
if (stepsToTake < 95 && peep->state == PEEP_STATE_QUEUING)
|
|
stepsToTake = 95;
|
|
if ((peep->peep_flags & PEEP_FLAGS_SLOW_WALK) && peep->state != PEEP_STATE_QUEUING)
|
|
stepsToTake /= 2;
|
|
if (peep->action == 255 && (peep->next_var_29 & 4))
|
|
{
|
|
stepsToTake /= 2;
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
stepsToTake += stepsToTake / 2;
|
|
}
|
|
|
|
uint32 carryCheck = peep->var_73 + stepsToTake;
|
|
peep->var_73 = carryCheck;
|
|
if (carryCheck <= 255)
|
|
{
|
|
peep_easter_egg_peep_interactions(peep);
|
|
}
|
|
else
|
|
{
|
|
// loc_68FD2F
|
|
switch (peep->state)
|
|
{
|
|
case PEEP_STATE_FALLING:
|
|
peep_update_falling(peep);
|
|
break;
|
|
case PEEP_STATE_1:
|
|
peep_update_1(peep);
|
|
break;
|
|
case PEEP_STATE_QUEUING_FRONT:
|
|
peep_update_ride(peep);
|
|
break;
|
|
case PEEP_STATE_ON_RIDE:
|
|
// No action
|
|
break;
|
|
case PEEP_STATE_LEAVING_RIDE:
|
|
peep_update_ride(peep);
|
|
break;
|
|
case PEEP_STATE_WALKING:
|
|
peep_update_walking(peep);
|
|
break;
|
|
case PEEP_STATE_QUEUING:
|
|
peep_update_queuing(peep);
|
|
break;
|
|
case PEEP_STATE_ENTERING_RIDE:
|
|
peep_update_ride(peep);
|
|
break;
|
|
case PEEP_STATE_SITTING:
|
|
peep_update_sitting(peep);
|
|
break;
|
|
case PEEP_STATE_PICKED:
|
|
peep_update_picked(peep);
|
|
break;
|
|
case PEEP_STATE_PATROLLING:
|
|
peep_update_patrolling(peep);
|
|
break;
|
|
case PEEP_STATE_MOWING:
|
|
peep_update_mowing(peep);
|
|
break;
|
|
case PEEP_STATE_SWEEPING:
|
|
peep_update_sweeping(peep);
|
|
break;
|
|
case PEEP_STATE_ENTERING_PARK:
|
|
peep_update_entering_park(peep);
|
|
break;
|
|
case PEEP_STATE_LEAVING_PARK:
|
|
peep_update_leaving_park(peep);
|
|
break;
|
|
case PEEP_STATE_ANSWERING:
|
|
peep_update_answering(peep);
|
|
break;
|
|
case PEEP_STATE_FIXING:
|
|
peep_update_fixing(stepsToTake, peep);
|
|
break;
|
|
case PEEP_STATE_BUYING:
|
|
peep_update_buying(peep);
|
|
break;
|
|
case PEEP_STATE_WATCHING:
|
|
peep_update_watching(peep);
|
|
break;
|
|
case PEEP_STATE_EMPTYING_BIN:
|
|
peep_update_emptying_bin(peep);
|
|
break;
|
|
case PEEP_STATE_USING_BIN:
|
|
peep_update_using_bin(peep);
|
|
break;
|
|
case PEEP_STATE_WATERING:
|
|
peep_update_watering(peep);
|
|
break;
|
|
case PEEP_STATE_HEADING_TO_INSPECTION:
|
|
peep_update_heading_to_inspect(peep);
|
|
break;
|
|
case PEEP_STATE_INSPECTING:
|
|
peep_update_fixing(stepsToTake, peep);
|
|
break;
|
|
// There shouldn't be any more
|
|
default:
|
|
assert(0);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069BF41
|
|
*/
|
|
void peep_problem_warnings_update()
|
|
{
|
|
rct_peep * peep;
|
|
Ride * ride;
|
|
uint16 spriteIndex;
|
|
uint16 guests_in_park = gNumGuestsInPark;
|
|
sint32 hunger_counter = 0, lost_counter = 0, noexit_counter = 0, thirst_counter = 0, litter_counter = 0,
|
|
disgust_counter = 0, bathroom_counter = 0, vandalism_counter = 0;
|
|
uint8 * warning_throttle = gPeepWarningThrottle;
|
|
|
|
gRideCount = ride_get_count(); // refactor this to somewhere else
|
|
|
|
FOR_ALL_GUESTS(spriteIndex, peep)
|
|
{
|
|
if (peep->outside_of_park != 0 || peep->thoughts[0].var_2 > 5)
|
|
continue;
|
|
|
|
switch (peep->thoughts[0].type)
|
|
{
|
|
case PEEP_THOUGHT_TYPE_LOST: // 0x10
|
|
lost_counter++;
|
|
break;
|
|
|
|
case PEEP_THOUGHT_TYPE_HUNGRY: // 0x14
|
|
if (peep->guest_heading_to_ride_id == 0xFF)
|
|
{
|
|
hunger_counter++;
|
|
break;
|
|
}
|
|
ride = get_ride(peep->guest_heading_to_ride_id);
|
|
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_FLAT_RIDE))
|
|
hunger_counter++;
|
|
break;
|
|
|
|
case PEEP_THOUGHT_TYPE_THIRSTY:
|
|
if (peep->guest_heading_to_ride_id == 0xFF)
|
|
{
|
|
thirst_counter++;
|
|
break;
|
|
}
|
|
ride = get_ride(peep->guest_heading_to_ride_id);
|
|
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_SELLS_DRINKS))
|
|
thirst_counter++;
|
|
break;
|
|
|
|
case PEEP_THOUGHT_TYPE_BATHROOM:
|
|
if (peep->guest_heading_to_ride_id == 0xFF)
|
|
{
|
|
bathroom_counter++;
|
|
break;
|
|
}
|
|
ride = get_ride(peep->guest_heading_to_ride_id);
|
|
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_BATHROOM))
|
|
bathroom_counter++;
|
|
break;
|
|
|
|
case PEEP_THOUGHT_TYPE_BAD_LITTER: // 0x1a
|
|
litter_counter++;
|
|
break;
|
|
case PEEP_THOUGHT_TYPE_CANT_FIND_EXIT: // 0x1b
|
|
noexit_counter++;
|
|
break;
|
|
case PEEP_THOUGHT_TYPE_PATH_DISGUSTING: // 0x1f
|
|
disgust_counter++;
|
|
break;
|
|
case PEEP_THOUGHT_TYPE_VANDALISM: // 0x21
|
|
vandalism_counter++;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
// could maybe be packed into a loop, would lose a lot of clarity though
|
|
if (warning_throttle[0])
|
|
--warning_throttle[0];
|
|
else if (hunger_counter >= PEEP_HUNGER_WARNING_THRESHOLD && hunger_counter >= guests_in_park / 16)
|
|
{
|
|
warning_throttle[0] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_ARE_HUNGRY, 20);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[1])
|
|
--warning_throttle[1];
|
|
else if (thirst_counter >= PEEP_THIRST_WARNING_THRESHOLD && thirst_counter >= guests_in_park / 16)
|
|
{
|
|
warning_throttle[1] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_ARE_THIRSTY, 21);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[2])
|
|
--warning_throttle[2];
|
|
else if (bathroom_counter >= PEEP_BATHROOM_WARNING_THRESHOLD && bathroom_counter >= guests_in_park / 16)
|
|
{
|
|
warning_throttle[2] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_CANT_FIND_BATHROOM, 22);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[3])
|
|
--warning_throttle[3];
|
|
else if (litter_counter >= PEEP_LITTER_WARNING_THRESHOLD && litter_counter >= guests_in_park / 32)
|
|
{
|
|
warning_throttle[3] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_DISLIKE_LITTER, 26);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[4])
|
|
--warning_throttle[4];
|
|
else if (disgust_counter >= PEEP_DISGUST_WARNING_THRESHOLD && disgust_counter >= guests_in_park / 32)
|
|
{
|
|
warning_throttle[4] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_DISGUSTED_BY_PATHS, 31);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[5])
|
|
--warning_throttle[5];
|
|
else if (vandalism_counter >= PEEP_VANDALISM_WARNING_THRESHOLD && vandalism_counter >= guests_in_park / 32)
|
|
{
|
|
warning_throttle[5] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_DISLIKE_VANDALISM, 33);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[6])
|
|
--warning_throttle[6];
|
|
else if (noexit_counter >= PEEP_NOEXIT_WARNING_THRESHOLD)
|
|
{
|
|
warning_throttle[6] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_GETTING_LOST_OR_STUCK, 27);
|
|
}
|
|
}
|
|
else if (lost_counter >= PEEP_LOST_WARNING_THRESHOLD)
|
|
{
|
|
warning_throttle[6] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_GETTING_LOST_OR_STUCK, 16);
|
|
}
|
|
}
|
|
}
|
|
|
|
void peep_stop_crowd_noise()
|
|
{
|
|
if (_crowdSoundChannel != nullptr)
|
|
{
|
|
Mixer_Stop_Channel(_crowdSoundChannel);
|
|
_crowdSoundChannel = nullptr;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BD18A
|
|
*/
|
|
void peep_update_crowd_noise()
|
|
{
|
|
rct_viewport * viewport;
|
|
uint16 spriteIndex;
|
|
rct_peep * peep;
|
|
sint32 visiblePeeps;
|
|
|
|
if (gGameSoundsOff)
|
|
return;
|
|
|
|
if (!gConfigSound.sound_enabled)
|
|
return;
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
|
|
return;
|
|
|
|
viewport = g_music_tracking_viewport;
|
|
if (viewport == nullptr)
|
|
return;
|
|
|
|
// Count the number of peeps visible
|
|
visiblePeeps = 0;
|
|
|
|
FOR_ALL_GUESTS(spriteIndex, peep)
|
|
{
|
|
if (peep->sprite_left == LOCATION_NULL)
|
|
continue;
|
|
if (viewport->view_x > peep->sprite_right)
|
|
continue;
|
|
if (viewport->view_x + viewport->view_width < peep->sprite_left)
|
|
continue;
|
|
if (viewport->view_y > peep->sprite_bottom)
|
|
continue;
|
|
if (viewport->view_y + viewport->view_height < peep->sprite_top)
|
|
continue;
|
|
|
|
visiblePeeps += peep->state == PEEP_STATE_QUEUING ? 1 : 2;
|
|
}
|
|
|
|
// This function doesn't account for the fact that the screen might be so big that 100 peeps could potentially be very
|
|
// spread out and therefore not produce any crowd noise. Perhaps a more sophisticated solution would check how many peeps
|
|
// were in close proximity to each other.
|
|
|
|
// Allows queuing peeps to make half as much noise, and at least 6 peeps must be visible for any crowd noise
|
|
visiblePeeps = (visiblePeeps / 2) - 6;
|
|
if (visiblePeeps < 0)
|
|
{
|
|
// Mute crowd noise
|
|
if (_crowdSoundChannel != nullptr)
|
|
{
|
|
Mixer_Stop_Channel(_crowdSoundChannel);
|
|
_crowdSoundChannel = nullptr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sint32 volume;
|
|
|
|
// Formula to scale peeps to dB where peeps [0, 120] scales approximately logarithmically to [-3314, -150] dB/100
|
|
// 207360000 maybe related to DSBVOLUME_MIN which is -10,000 (dB/100)
|
|
volume = 120 - Math::Min(visiblePeeps, 120);
|
|
volume = volume * volume * volume * volume;
|
|
volume = (((207360000 - volume) >> viewport->zoom) - 207360000) / 65536 - 150;
|
|
|
|
// Load and play crowd noise if needed and set volume
|
|
if (_crowdSoundChannel == nullptr)
|
|
{
|
|
_crowdSoundChannel = Mixer_Play_Music(PATH_ID_CSS2, MIXER_LOOP_INFINITE, false);
|
|
if (_crowdSoundChannel != nullptr)
|
|
{
|
|
Mixer_Channel_SetGroup(_crowdSoundChannel, MIXER_GROUP_SOUND);
|
|
}
|
|
}
|
|
if (_crowdSoundChannel != nullptr)
|
|
{
|
|
Mixer_Channel_Volume(_crowdSoundChannel, DStoMixerVolume(volume));
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069BE9B
|
|
*/
|
|
void peep_applause()
|
|
{
|
|
uint16 spriteIndex;
|
|
rct_peep * peep;
|
|
|
|
FOR_ALL_GUESTS(spriteIndex, peep)
|
|
{
|
|
if (peep->outside_of_park != 0)
|
|
continue;
|
|
|
|
// Release balloon
|
|
peep_release_balloon(peep, peep->z + 9);
|
|
|
|
// Clap
|
|
if ((peep->state == PEEP_STATE_WALKING || peep->state == PEEP_STATE_QUEUING) && peep->action >= 254)
|
|
{
|
|
peep->action = PEEP_ACTION_CLAP;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
}
|
|
|
|
// Play applause noise
|
|
audio_play_sound(SOUND_APPLAUSE, 0, context_get_width() / 2);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069C35E
|
|
*/
|
|
void peep_update_days_in_queue()
|
|
{
|
|
uint16 sprite_index;
|
|
rct_peep * peep;
|
|
|
|
FOR_ALL_GUESTS(sprite_index, peep)
|
|
{
|
|
if (peep->outside_of_park == 0 && peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
if (peep->days_in_queue < 255)
|
|
{
|
|
peep->days_in_queue += 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// clang-format off
|
|
/** rct2: 0x009823A0 */
|
|
static constexpr const enum PEEP_NAUSEA_TOLERANCE nausea_tolerance_distribution[] = {
|
|
PEEP_NAUSEA_TOLERANCE_NONE,
|
|
PEEP_NAUSEA_TOLERANCE_LOW, PEEP_NAUSEA_TOLERANCE_LOW,
|
|
PEEP_NAUSEA_TOLERANCE_AVERAGE, PEEP_NAUSEA_TOLERANCE_AVERAGE, PEEP_NAUSEA_TOLERANCE_AVERAGE,
|
|
PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH,
|
|
};
|
|
|
|
/** rct2: 0x009823BC */
|
|
static constexpr const uint8 trouser_colours[] = {
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_DARK_PURPLE,
|
|
COLOUR_LIGHT_PURPLE,
|
|
COLOUR_DARK_BLUE,
|
|
COLOUR_SATURATED_GREEN,
|
|
COLOUR_SATURATED_RED,
|
|
COLOUR_DARK_ORANGE,
|
|
COLOUR_BORDEAUX_RED,
|
|
};
|
|
|
|
/** rct2: 0x009823D5 */
|
|
static constexpr const uint8 tshirt_colours[] = {
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_DARK_PURPLE,
|
|
COLOUR_LIGHT_PURPLE,
|
|
COLOUR_DARK_BLUE,
|
|
COLOUR_SATURATED_GREEN,
|
|
COLOUR_SATURATED_RED,
|
|
COLOUR_DARK_ORANGE,
|
|
COLOUR_BORDEAUX_RED,
|
|
COLOUR_WHITE,
|
|
COLOUR_BRIGHT_PURPLE,
|
|
COLOUR_LIGHT_BLUE,
|
|
COLOUR_TEAL,
|
|
COLOUR_DARK_GREEN,
|
|
COLOUR_MOSS_GREEN,
|
|
COLOUR_BRIGHT_GREEN,
|
|
COLOUR_OLIVE_GREEN,
|
|
COLOUR_DARK_OLIVE_GREEN,
|
|
COLOUR_YELLOW,
|
|
COLOUR_LIGHT_ORANGE,
|
|
COLOUR_BRIGHT_RED,
|
|
COLOUR_DARK_PINK,
|
|
COLOUR_BRIGHT_PINK,
|
|
};
|
|
// clang-format on
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A05D
|
|
*/
|
|
rct_peep * peep_generate(sint32 x, sint32 y, sint32 z)
|
|
{
|
|
if (gSpriteListCount[SPRITE_LIST_NULL] < 400)
|
|
return nullptr;
|
|
|
|
rct_peep * peep = (rct_peep *)create_sprite(1);
|
|
|
|
move_sprite_to_list((rct_sprite *)peep, SPRITE_LIST_PEEP * 2);
|
|
|
|
peep->sprite_identifier = SPRITE_IDENTIFIER_PEEP;
|
|
peep->sprite_type = PEEP_SPRITE_TYPE_NORMAL;
|
|
peep->outside_of_park = 1;
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep->action = PEEP_ACTION_NONE_2;
|
|
peep->special_sprite = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->no_action_frame_no = 0;
|
|
peep->action_sprite_type = 0;
|
|
peep->peep_flags = 0;
|
|
peep->favourite_ride = RIDE_ID_NULL;
|
|
peep->favourite_ride_rating = 0;
|
|
|
|
const rct_sprite_bounds * spriteBounds = g_peep_animation_entries[peep->sprite_type].sprite_bounds;
|
|
peep->sprite_width = spriteBounds[peep->action_sprite_type].sprite_width;
|
|
peep->sprite_height_negative = spriteBounds[peep->action_sprite_type].sprite_height_negative;
|
|
peep->sprite_height_positive = spriteBounds[peep->action_sprite_type].sprite_height_positive;
|
|
|
|
peep->sprite_direction = 0;
|
|
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep->mass = (peep_rand() & 0x1F) + 45;
|
|
peep->var_C4 = 0;
|
|
peep->interaction_ride_index = 0xFF;
|
|
peep->type = PEEP_TYPE_GUEST;
|
|
peep->previous_ride = 0xFF;
|
|
peep->thoughts->type = PEEP_THOUGHT_TYPE_NONE;
|
|
peep->window_invalidate_flags = 0;
|
|
|
|
uint8 al = (peep_rand() & 0x7) + 3;
|
|
uint8 ah = Math::Min(al, static_cast<uint8>(7)) - 3;
|
|
|
|
if (al >= 7)
|
|
al = 15;
|
|
|
|
if (gParkFlags & PARK_FLAGS_PREF_LESS_INTENSE_RIDES)
|
|
{
|
|
ah = 0;
|
|
al = 4;
|
|
}
|
|
|
|
if (gParkFlags & PARK_FLAGS_PREF_MORE_INTENSE_RIDES)
|
|
{
|
|
ah = 9;
|
|
al = 15;
|
|
}
|
|
|
|
peep->intensity = (al << 4) | ah;
|
|
|
|
uint8 nausea_tolerance = peep_rand() & 0x7;
|
|
if (gParkFlags & PARK_FLAGS_PREF_MORE_INTENSE_RIDES)
|
|
{
|
|
nausea_tolerance += 4;
|
|
}
|
|
|
|
peep->nausea_tolerance = nausea_tolerance_distribution[nausea_tolerance];
|
|
|
|
/* Scenario editor limits initial guest happiness to between 37..253.
|
|
* To be on the safe side, assume the value could have been hacked
|
|
* to any value 0..255. */
|
|
peep->happiness = gGuestInitialHappiness;
|
|
/* Assume a default initial happiness of 0 is wrong and set
|
|
* to 128 (50%) instead. */
|
|
if (gGuestInitialHappiness == 0)
|
|
peep->happiness = 128;
|
|
/* Initial value will vary by -15..16 */
|
|
sint8 happiness_delta = (peep_rand() & 0x1F) - 15;
|
|
/* Adjust by the delta, clamping at min=0 and max=255. */
|
|
peep->happiness = Math::Clamp(0, peep->happiness + happiness_delta, PEEP_MAX_HAPPINESS);
|
|
peep->happiness_target = peep->happiness;
|
|
peep->nausea = 0;
|
|
peep->nausea_target = 0;
|
|
|
|
/* Scenario editor limits initial guest hunger to between 37..253.
|
|
* To be on the safe side, assume the value could have been hacked
|
|
* to any value 0..255. */
|
|
peep->hunger = gGuestInitialHunger;
|
|
/* Initial value will vary by -15..16 */
|
|
sint8 hunger_delta = (peep_rand() & 0x1F) - 15;
|
|
/* Adjust by the delta, clamping at min=0 and max=255. */
|
|
peep->hunger = Math::Clamp(0, peep->hunger + hunger_delta, 255);
|
|
|
|
/* Scenario editor limits initial guest thirst to between 37..253.
|
|
* To be on the safe side, assume the value could have been hacked
|
|
* to any value 0..255. */
|
|
peep->thirst = gGuestInitialThirst;
|
|
/* Initial value will vary by -15..16 */
|
|
sint8 thirst_delta = (peep_rand() & 0x1F) - 15;
|
|
/* Adjust by the delta, clamping at min=0 and max=255. */
|
|
peep->thirst = Math::Clamp(0, peep->thirst + thirst_delta, 0xFF);
|
|
|
|
peep->toilet = 0;
|
|
peep->var_42 = 0;
|
|
memset(&peep->rides_been_on, 0, 32);
|
|
|
|
peep->no_of_rides = 0;
|
|
memset(&peep->ride_types_been_on, 0, 16);
|
|
peep->id = gNextGuestNumber++;
|
|
peep->name_string_idx = STR_GUEST_X;
|
|
|
|
money32 cash = (peep_rand() & 0x3) * 100 - 100 + gGuestInitialCash;
|
|
if (cash < 0)
|
|
cash = 0;
|
|
|
|
if (gGuestInitialCash == 0)
|
|
{
|
|
cash = 500;
|
|
}
|
|
|
|
if (gParkFlags & PARK_FLAGS_NO_MONEY)
|
|
{
|
|
cash = 0;
|
|
}
|
|
|
|
if (gGuestInitialCash == (money16)(uint16)0xFFFF)
|
|
{
|
|
cash = 0;
|
|
}
|
|
|
|
peep->cash_in_pocket = cash;
|
|
peep->cash_spent = 0;
|
|
peep->time_in_park = -1;
|
|
peep->pathfind_goal.x = 0xFF;
|
|
peep->pathfind_goal.y = 0xFF;
|
|
peep->pathfind_goal.z = 0xFF;
|
|
peep->pathfind_goal.direction = 0xFF;
|
|
peep->item_standard_flags = 0;
|
|
peep->item_extra_flags = 0;
|
|
peep->guest_heading_to_ride_id = 0xFF;
|
|
peep->litter_count = 0;
|
|
peep->disgusting_count = 0;
|
|
peep->var_EF = 0;
|
|
peep->paid_to_enter = 0;
|
|
peep->paid_on_rides = 0;
|
|
peep->paid_on_food = 0;
|
|
peep->paid_on_drink = 0;
|
|
peep->paid_on_souvenirs = 0;
|
|
peep->no_of_food = 0;
|
|
peep->no_of_drinks = 0;
|
|
peep->no_of_souvenirs = 0;
|
|
peep->surroundings_thought_timeout = 0;
|
|
peep->angriness = 0;
|
|
peep->var_F4 = 0;
|
|
|
|
uint8 tshirt_colour = static_cast<uint8>(peep_rand() % Util::CountOf(tshirt_colours));
|
|
peep->tshirt_colour = tshirt_colours[tshirt_colour];
|
|
|
|
uint8 trousers_colour = static_cast<uint8>(peep_rand() % Util::CountOf(trouser_colours));
|
|
peep->trousers_colour = trouser_colours[trousers_colour];
|
|
|
|
/* It looks like 65 is about 50% energy level, so this initialises
|
|
* a peep with approx 50%-100% energy (0x3F = 63, 63 + 65 = 128). */
|
|
uint8 energy = (peep_rand() & 0x3F) + 65;
|
|
peep->energy = energy;
|
|
peep->energy_target = energy;
|
|
|
|
if (gParkFlags & PARK_FLAGS_SHOW_REAL_GUEST_NAMES)
|
|
{
|
|
peep_give_real_name(peep);
|
|
}
|
|
peep_update_name_sort(peep);
|
|
|
|
increment_guests_heading_for_park();
|
|
|
|
return peep;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x00698B0D
|
|
* peep.sprite_index (eax)
|
|
* thought.type (ebx)
|
|
* argument_1 (ecx & ebx)
|
|
* argument_2 (edx)
|
|
*/
|
|
void get_arguments_from_action(rct_peep * peep, uint32 * argument_1, uint32 * argument_2)
|
|
{
|
|
Ride * ride;
|
|
|
|
switch (peep->state)
|
|
{
|
|
case PEEP_STATE_FALLING:
|
|
*argument_1 = peep->action == PEEP_ACTION_DROWNING ? STR_DROWNING : STR_WALKING;
|
|
*argument_2 = 0;
|
|
break;
|
|
case PEEP_STATE_1:
|
|
*argument_1 = STR_WALKING;
|
|
*argument_2 = 0;
|
|
break;
|
|
case PEEP_STATE_ON_RIDE:
|
|
case PEEP_STATE_LEAVING_RIDE:
|
|
case PEEP_STATE_ENTERING_RIDE:
|
|
*argument_1 = STR_ON_RIDE;
|
|
ride = get_ride(peep->current_ride);
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IN_RIDE))
|
|
*argument_1 = STR_IN_RIDE;
|
|
*argument_1 |= ((uint32)ride->name << 16);
|
|
*argument_2 = ride->name_arguments;
|
|
break;
|
|
case PEEP_STATE_BUYING:
|
|
ride = get_ride(peep->current_ride);
|
|
*argument_1 = STR_AT_RIDE | ((uint32)ride->name << 16);
|
|
*argument_2 = ride->name_arguments;
|
|
break;
|
|
case PEEP_STATE_WALKING:
|
|
case PEEP_STATE_USING_BIN:
|
|
if (peep->guest_heading_to_ride_id != 0xFF)
|
|
{
|
|
ride = get_ride(peep->guest_heading_to_ride_id);
|
|
*argument_1 = STR_HEADING_FOR | ((uint32)ride->name << 16);
|
|
*argument_2 = ride->name_arguments;
|
|
}
|
|
else
|
|
{
|
|
*argument_1 = (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) ? STR_LEAVING_PARK : STR_WALKING;
|
|
*argument_2 = 0;
|
|
}
|
|
break;
|
|
case PEEP_STATE_QUEUING_FRONT:
|
|
case PEEP_STATE_QUEUING:
|
|
ride = get_ride(peep->current_ride);
|
|
*argument_1 = STR_QUEUING_FOR | ((uint32)ride->name << 16);
|
|
*argument_2 = ride->name_arguments;
|
|
break;
|
|
case PEEP_STATE_SITTING:
|
|
*argument_1 = STR_SITTING;
|
|
*argument_2 = 0;
|
|
break;
|
|
case PEEP_STATE_WATCHING:
|
|
if (peep->current_ride != 0xFF)
|
|
{
|
|
ride = get_ride(peep->current_ride);
|
|
*argument_1 = STR_WATCHING_RIDE | ((uint32)ride->name << 16);
|
|
*argument_2 = ride->name_arguments;
|
|
if (peep->current_seat & 0x1)
|
|
*argument_1 = STR_WATCHING_CONSTRUCTION_OF | ((uint32)ride->name << 16);
|
|
else
|
|
*argument_1 = STR_WATCHING_RIDE | ((uint32)ride->name << 16);
|
|
}
|
|
else
|
|
{
|
|
*argument_1 = (peep->current_seat & 0x1) ? STR_WATCHING_NEW_RIDE_BEING_CONSTRUCTED : STR_LOOKING_AT_SCENERY;
|
|
*argument_2 = 0;
|
|
}
|
|
break;
|
|
case PEEP_STATE_PICKED:
|
|
*argument_1 = STR_SELECT_LOCATION;
|
|
*argument_2 = 0;
|
|
break;
|
|
case PEEP_STATE_PATROLLING:
|
|
case PEEP_STATE_ENTERING_PARK:
|
|
case PEEP_STATE_LEAVING_PARK:
|
|
*argument_1 = STR_WALKING;
|
|
*argument_2 = 0;
|
|
break;
|
|
case PEEP_STATE_MOWING:
|
|
*argument_1 = STR_MOWING_GRASS;
|
|
*argument_2 = 0;
|
|
break;
|
|
case PEEP_STATE_SWEEPING:
|
|
*argument_1 = STR_SWEEPING_FOOTPATH;
|
|
*argument_2 = 0;
|
|
break;
|
|
case PEEP_STATE_WATERING:
|
|
*argument_1 = STR_WATERING_GARDENS;
|
|
*argument_2 = 0;
|
|
break;
|
|
case PEEP_STATE_EMPTYING_BIN:
|
|
*argument_1 = STR_EMPTYING_LITTER_BIN;
|
|
*argument_2 = 0;
|
|
break;
|
|
case PEEP_STATE_ANSWERING:
|
|
if (peep->sub_state == 0)
|
|
{
|
|
*argument_1 = STR_WALKING;
|
|
*argument_2 = 0;
|
|
}
|
|
else if (peep->sub_state == 1)
|
|
{
|
|
*argument_1 = STR_ANSWERING_RADIO_CALL;
|
|
*argument_2 = 0;
|
|
}
|
|
else
|
|
{
|
|
ride = get_ride(peep->current_ride);
|
|
*argument_1 = STR_RESPONDING_TO_RIDE_BREAKDOWN_CALL | ((uint32)ride->name << 16);
|
|
*argument_2 = ride->name_arguments;
|
|
}
|
|
break;
|
|
case PEEP_STATE_FIXING:
|
|
ride = get_ride(peep->current_ride);
|
|
*argument_1 = STR_FIXING_RIDE | ((uint32)ride->name << 16);
|
|
*argument_2 = ride->name_arguments;
|
|
break;
|
|
case PEEP_STATE_HEADING_TO_INSPECTION:
|
|
ride = get_ride(peep->current_ride);
|
|
*argument_1 = STR_HEADING_TO_RIDE_FOR_INSPECTION | ((uint32)ride->name << 16);
|
|
*argument_2 = ride->name_arguments;
|
|
break;
|
|
case PEEP_STATE_INSPECTING:
|
|
ride = get_ride(peep->current_ride);
|
|
*argument_1 = STR_INSPECTING_RIDE | ((uint32)ride->name << 16);
|
|
*argument_2 = ride->name_arguments;
|
|
break;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x00698342
|
|
* thought.item (eax)
|
|
* thought.type (ebx)
|
|
* argument_1 (esi & ebx)
|
|
* argument_2 (esi+2)
|
|
*/
|
|
void peep_thought_set_format_args(rct_peep_thought * thought)
|
|
{
|
|
set_format_arg(0, rct_string_id, PeepThoughts[thought->type]);
|
|
|
|
uint8 flags = PeepThoughtToActionMap[thought->type].flags;
|
|
if (flags & 1)
|
|
{
|
|
Ride * ride = get_ride(thought->item);
|
|
set_format_arg(2, rct_string_id, ride->name);
|
|
set_format_arg(4, uint32, ride->name_arguments);
|
|
}
|
|
else if (flags & 2)
|
|
{
|
|
set_format_arg(2, rct_string_id, ShopItemStringIds[thought->item].singular);
|
|
}
|
|
else if (flags & 4)
|
|
{
|
|
set_format_arg(2, rct_string_id, ShopItemStringIds[thought->item].indefinite);
|
|
}
|
|
else
|
|
{
|
|
}
|
|
}
|
|
|
|
/** rct2: 0x00982004 */
|
|
static constexpr const bool peep_allow_pick_up[] = {
|
|
true, // PEEP_STATE_FALLING
|
|
false, // PEEP_STATE_1
|
|
false, // PEEP_STATE_QUEUING_FRONT
|
|
false, // PEEP_STATE_ON_RIDE
|
|
false, // PEEP_STATE_LEAVING_RIDE
|
|
true, // PEEP_STATE_WALKING
|
|
true, // PEEP_STATE_QUEUING
|
|
false, // PEEP_STATE_ENTERING_RIDE
|
|
true, // PEEP_STATE_SITTING
|
|
true, // PEEP_STATE_PICKED
|
|
true, // PEEP_STATE_PATROLLING
|
|
true, // PEEP_STATE_MOWING
|
|
true, // PEEP_STATE_SWEEPING
|
|
false, // PEEP_STATE_ENTERING_PARK
|
|
false, // PEEP_STATE_LEAVING_PARK
|
|
true, // PEEP_STATE_ANSWERING
|
|
false, // PEEP_STATE_FIXING
|
|
false, // PEEP_STATE_BUYING
|
|
true, // PEEP_STATE_WATCHING
|
|
true, // PEEP_STATE_EMPTYING_BIN
|
|
true, // PEEP_STATE_USING_BIN
|
|
true, // PEEP_STATE_WATERING
|
|
true, // PEEP_STATE_HEADING_TO_INSPECTION
|
|
false, // PEEP_STATE_INSPECTING
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00698827
|
|
* returns 1 on pickup (CF not set)
|
|
*/
|
|
sint32 peep_can_be_picked_up(rct_peep * peep)
|
|
{
|
|
return peep_allow_pick_up[peep->state];
|
|
}
|
|
|
|
enum
|
|
{
|
|
PEEP_FACE_OFFSET_ANGRY = 0,
|
|
PEEP_FACE_OFFSET_VERY_VERY_SICK,
|
|
PEEP_FACE_OFFSET_VERY_SICK,
|
|
PEEP_FACE_OFFSET_SICK,
|
|
PEEP_FACE_OFFSET_VERY_TIRED,
|
|
PEEP_FACE_OFFSET_TIRED,
|
|
PEEP_FACE_OFFSET_VERY_VERY_UNHAPPY,
|
|
PEEP_FACE_OFFSET_VERY_UNHAPPY,
|
|
PEEP_FACE_OFFSET_UNHAPPY,
|
|
PEEP_FACE_OFFSET_NORMAL,
|
|
PEEP_FACE_OFFSET_HAPPY,
|
|
PEEP_FACE_OFFSET_VERY_HAPPY,
|
|
PEEP_FACE_OFFSET_VERY_VERY_HAPPY,
|
|
};
|
|
|
|
static constexpr const sint32 face_sprite_small[] = {
|
|
SPR_PEEP_SMALL_FACE_ANGRY,
|
|
SPR_PEEP_SMALL_FACE_VERY_VERY_SICK,
|
|
SPR_PEEP_SMALL_FACE_VERY_SICK,
|
|
SPR_PEEP_SMALL_FACE_SICK,
|
|
SPR_PEEP_SMALL_FACE_VERY_TIRED,
|
|
SPR_PEEP_SMALL_FACE_TIRED,
|
|
SPR_PEEP_SMALL_FACE_VERY_VERY_UNHAPPY,
|
|
SPR_PEEP_SMALL_FACE_VERY_UNHAPPY,
|
|
SPR_PEEP_SMALL_FACE_UNHAPPY,
|
|
SPR_PEEP_SMALL_FACE_NORMAL,
|
|
SPR_PEEP_SMALL_FACE_HAPPY,
|
|
SPR_PEEP_SMALL_FACE_VERY_HAPPY,
|
|
SPR_PEEP_SMALL_FACE_VERY_VERY_HAPPY,
|
|
};
|
|
|
|
static constexpr const sint32 face_sprite_large[] = {
|
|
SPR_PEEP_LARGE_FACE_ANGRY_0,
|
|
SPR_PEEP_LARGE_FACE_VERY_VERY_SICK_0,
|
|
SPR_PEEP_LARGE_FACE_VERY_SICK_0,
|
|
SPR_PEEP_LARGE_FACE_SICK,
|
|
SPR_PEEP_LARGE_FACE_VERY_TIRED,
|
|
SPR_PEEP_LARGE_FACE_TIRED,
|
|
SPR_PEEP_LARGE_FACE_VERY_VERY_UNHAPPY,
|
|
SPR_PEEP_LARGE_FACE_VERY_UNHAPPY,
|
|
SPR_PEEP_LARGE_FACE_UNHAPPY,
|
|
SPR_PEEP_LARGE_FACE_NORMAL,
|
|
SPR_PEEP_LARGE_FACE_HAPPY,
|
|
SPR_PEEP_LARGE_FACE_VERY_HAPPY,
|
|
SPR_PEEP_LARGE_FACE_VERY_VERY_HAPPY,
|
|
};
|
|
|
|
static sint32 get_face_sprite_offset(rct_peep * peep)
|
|
{
|
|
|
|
// ANGRY
|
|
if (peep->angriness > 0)
|
|
return PEEP_FACE_OFFSET_ANGRY;
|
|
|
|
// VERY_VERY_SICK
|
|
if (peep->nausea > 200)
|
|
return PEEP_FACE_OFFSET_VERY_VERY_SICK;
|
|
|
|
// VERY_SICK
|
|
if (peep->nausea > 170)
|
|
return PEEP_FACE_OFFSET_VERY_SICK;
|
|
|
|
// SICK
|
|
if (peep->nausea > 140)
|
|
return PEEP_FACE_OFFSET_SICK;
|
|
|
|
// VERY_TIRED
|
|
if (peep->energy < 46)
|
|
return PEEP_FACE_OFFSET_VERY_TIRED;
|
|
|
|
// TIRED
|
|
if (peep->energy < 70)
|
|
return PEEP_FACE_OFFSET_TIRED;
|
|
|
|
sint32 offset = PEEP_FACE_OFFSET_VERY_VERY_UNHAPPY;
|
|
// There are 7 different happiness based faces
|
|
for (sint32 i = 37; peep->happiness >= i; i += 37)
|
|
{
|
|
offset++;
|
|
}
|
|
|
|
return offset;
|
|
}
|
|
|
|
/**
|
|
* Function split into large and small sprite
|
|
* rct2: 0x00698721
|
|
*/
|
|
sint32 get_peep_face_sprite_small(rct_peep * peep)
|
|
{
|
|
return face_sprite_small[get_face_sprite_offset(peep)];
|
|
}
|
|
|
|
/**
|
|
* Function split into large and small sprite
|
|
* rct2: 0x00698721
|
|
*/
|
|
sint32 get_peep_face_sprite_large(rct_peep * peep)
|
|
{
|
|
return face_sprite_large[get_face_sprite_offset(peep)];
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A5A0
|
|
* tests if a peep's name matches a cheat code, normally returns using a register flag
|
|
* @param index (eax)
|
|
* @param ride (esi)
|
|
*/
|
|
sint32 peep_check_easteregg_name(sint32 index, rct_peep * peep)
|
|
{
|
|
char buffer[256];
|
|
|
|
format_string(buffer, 256, peep->name_string_idx, &peep->id);
|
|
return _stricmp(buffer, gPeepEasterEggNames[index]) == 0;
|
|
}
|
|
|
|
sint32 peep_get_easteregg_name_id(rct_peep * peep)
|
|
{
|
|
char buffer[256];
|
|
|
|
format_string(buffer, 256, peep->name_string_idx, &peep->id);
|
|
|
|
for (uint32 i = 0; i < Util::CountOf(gPeepEasterEggNames); i++)
|
|
if (_stricmp(buffer, gPeepEasterEggNames[i]) == 0)
|
|
return static_cast<sint32>(i);
|
|
|
|
return -1;
|
|
}
|
|
|
|
sint32 peep_is_mechanic(rct_peep * peep)
|
|
{
|
|
return (peep->sprite_identifier == SPRITE_IDENTIFIER_PEEP && peep->type == PEEP_TYPE_STAFF &&
|
|
peep->staff_type == STAFF_TYPE_MECHANIC);
|
|
}
|
|
|
|
bool peep_has_item(rct_peep * peep, sint32 peepItem)
|
|
{
|
|
if (peepItem < 32)
|
|
{
|
|
return peep->item_standard_flags & (1u << peepItem);
|
|
}
|
|
else
|
|
{
|
|
return peep->item_extra_flags & (1u << (peepItem - 32));
|
|
}
|
|
}
|
|
|
|
static sint32 peep_has_food_standard_flag(rct_peep * peep)
|
|
{
|
|
return peep->item_standard_flags &
|
|
(PEEP_ITEM_DRINK | PEEP_ITEM_BURGER | PEEP_ITEM_CHIPS | PEEP_ITEM_ICE_CREAM | PEEP_ITEM_CANDYFLOSS |
|
|
PEEP_ITEM_PIZZA | PEEP_ITEM_POPCORN | PEEP_ITEM_HOT_DOG | PEEP_ITEM_TENTACLE | PEEP_ITEM_TOFFEE_APPLE |
|
|
PEEP_ITEM_DOUGHNUT | PEEP_ITEM_COFFEE | PEEP_ITEM_CHICKEN | PEEP_ITEM_LEMONADE);
|
|
}
|
|
|
|
static sint32 peep_has_food_extra_flag(rct_peep * peep)
|
|
{
|
|
return peep->item_extra_flags &
|
|
(PEEP_ITEM_PRETZEL | PEEP_ITEM_CHOCOLATE | PEEP_ITEM_ICED_TEA | PEEP_ITEM_FUNNEL_CAKE | PEEP_ITEM_BEEF_NOODLES |
|
|
PEEP_ITEM_FRIED_RICE_NOODLES | PEEP_ITEM_WONTON_SOUP | PEEP_ITEM_MEATBALL_SOUP | PEEP_ITEM_FRUIT_JUICE |
|
|
PEEP_ITEM_SOYBEAN_MILK | PEEP_ITEM_SU_JONGKWA | PEEP_ITEM_SUB_SANDWICH | PEEP_ITEM_COOKIE |
|
|
PEEP_ITEM_ROAST_SAUSAGE);
|
|
}
|
|
|
|
/**
|
|
* To simplify check of 0x36BA3E0 and 0x11FF78
|
|
* returns false on no food.
|
|
*/
|
|
bool peep_has_food(rct_peep * peep)
|
|
{
|
|
return peep_has_food_standard_flag(peep) || peep_has_food_extra_flag(peep);
|
|
}
|
|
|
|
static bool peep_has_drink_standard_flag(rct_peep * peep)
|
|
{
|
|
return peep->item_standard_flags & (PEEP_ITEM_DRINK | PEEP_ITEM_COFFEE | PEEP_ITEM_LEMONADE);
|
|
}
|
|
|
|
static bool peep_has_drink_extra_flag(rct_peep * peep)
|
|
{
|
|
return peep->item_extra_flags &
|
|
(PEEP_ITEM_CHOCOLATE | PEEP_ITEM_ICED_TEA | PEEP_ITEM_FRUIT_JUICE | PEEP_ITEM_SOYBEAN_MILK | PEEP_ITEM_SU_JONGKWA);
|
|
}
|
|
|
|
/**
|
|
* To simplify check of NOT(0x12BA3C0 and 0x118F48)
|
|
* returns 0 on no food.
|
|
*/
|
|
static bool peep_has_drink(rct_peep * peep)
|
|
{
|
|
return peep_has_drink_standard_flag(peep) || peep_has_drink_extra_flag(peep);
|
|
}
|
|
|
|
static sint32 peep_empty_container_standard_flag(rct_peep * peep)
|
|
{
|
|
return peep->item_standard_flags & (PEEP_ITEM_EMPTY_CAN | PEEP_ITEM_EMPTY_BURGER_BOX | PEEP_ITEM_EMPTY_CUP |
|
|
PEEP_ITEM_RUBBISH | PEEP_ITEM_EMPTY_BOX | PEEP_ITEM_EMPTY_BOTTLE);
|
|
}
|
|
|
|
static sint32 peep_empty_container_extra_flag(rct_peep * peep)
|
|
{
|
|
return peep->item_extra_flags &
|
|
(PEEP_ITEM_EMPTY_BOWL_RED | PEEP_ITEM_EMPTY_DRINK_CARTON | PEEP_ITEM_EMPTY_JUICE_CUP | PEEP_ITEM_EMPTY_BOWL_BLUE);
|
|
}
|
|
|
|
static bool peep_has_empty_container(rct_peep * peep)
|
|
{
|
|
return peep_empty_container_standard_flag(peep) || peep_empty_container_extra_flag(peep);
|
|
}
|
|
|
|
/* Simplifies 0x690582. Returns 1 if should find bench*/
|
|
static bool peep_should_find_bench(rct_peep * peep)
|
|
{
|
|
if (!(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK))
|
|
{
|
|
if (peep_has_food(peep))
|
|
{
|
|
if (peep->hunger < 128 || peep->happiness < 128)
|
|
{
|
|
if (!(peep->next_var_29 & 0x1C))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
if (peep->nausea <= 170 && peep->energy > 50)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (!(peep->next_var_29 & 0x1C))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x699F5A
|
|
* al:thought_type
|
|
* ah:thought_arguments
|
|
* esi: peep
|
|
*/
|
|
void peep_insert_new_thought(rct_peep * peep, uint8 thought_type, uint8 thought_arguments)
|
|
{
|
|
uint8 action = PeepThoughtToActionMap[thought_type].action;
|
|
if (action != 0xFF && peep->action >= 254)
|
|
{
|
|
peep->action = action;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
|
|
for (sint32 i = 0; i < PEEP_MAX_THOUGHTS; ++i)
|
|
{
|
|
rct_peep_thought * thought = &peep->thoughts[i];
|
|
// Remove the oldest thought by setting it to NONE.
|
|
if (thought->type == PEEP_THOUGHT_TYPE_NONE)
|
|
break;
|
|
|
|
if (thought->type == thought_type && thought->item == thought_arguments)
|
|
{
|
|
// If the thought type has not changed then we need to move
|
|
// it to the top of the thought list. This is done by first removing the
|
|
// existing thought and placing it at the top.
|
|
if (i < PEEP_MAX_THOUGHTS - 2)
|
|
{
|
|
memmove(thought, thought + 1, sizeof(rct_peep_thought) * (PEEP_MAX_THOUGHTS - i - 1));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
memmove(&peep->thoughts[1], &peep->thoughts[0], sizeof(rct_peep_thought) * (PEEP_MAX_THOUGHTS - 1));
|
|
|
|
peep->thoughts[0].type = thought_type;
|
|
peep->thoughts[0].item = thought_arguments;
|
|
peep->thoughts[0].var_2 = 0;
|
|
peep->thoughts[0].var_3 = 0;
|
|
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_THOUGHTS;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00699FE3
|
|
* Stops peeps that are having thoughts
|
|
* such as "I'm hungry" after visiting a food shop.
|
|
* Works for Thirst/Hungry/Low Money/Bathroom
|
|
*/
|
|
static void peep_stop_purchase_thought(rct_peep * peep, uint8 ride_type)
|
|
{
|
|
|
|
uint8 thought_type = PEEP_THOUGHT_TYPE_HUNGRY;
|
|
|
|
if (!ride_type_has_flag(ride_type, RIDE_TYPE_FLAG_SELLS_FOOD))
|
|
{
|
|
thought_type = PEEP_THOUGHT_TYPE_THIRSTY;
|
|
if (!ride_type_has_flag(ride_type, RIDE_TYPE_FLAG_SELLS_DRINKS))
|
|
{
|
|
thought_type = PEEP_THOUGHT_TYPE_RUNNING_OUT;
|
|
if (ride_type != RIDE_TYPE_CASH_MACHINE)
|
|
{
|
|
thought_type = PEEP_THOUGHT_TYPE_BATHROOM;
|
|
if (!ride_type_has_flag(ride_type, RIDE_TYPE_FLAG_IS_BATHROOM))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove the related thought
|
|
for (sint32 i = 0; i < PEEP_MAX_THOUGHTS; ++i)
|
|
{
|
|
rct_peep_thought * thought = &peep->thoughts[i];
|
|
|
|
if (thought->type == PEEP_THOUGHT_TYPE_NONE)
|
|
break;
|
|
|
|
if (thought->type != thought_type)
|
|
continue;
|
|
|
|
if (i < PEEP_MAX_THOUGHTS - 1)
|
|
{
|
|
memmove(thought, thought + 1, sizeof(rct_peep_thought) * (PEEP_MAX_THOUGHTS - i - 1));
|
|
}
|
|
|
|
peep->thoughts[PEEP_MAX_THOUGHTS - 1].type = PEEP_THOUGHT_TYPE_NONE;
|
|
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_THOUGHTS;
|
|
i--;
|
|
}
|
|
}
|
|
|
|
void peep_set_map_tooltip(rct_peep * peep)
|
|
{
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
set_map_tooltip_format_arg(0, rct_string_id,
|
|
(peep->peep_flags & PEEP_FLAGS_TRACKING) ? STR_TRACKED_GUEST_MAP_TIP : STR_GUEST_MAP_TIP);
|
|
set_map_tooltip_format_arg(2, uint32, get_peep_face_sprite_small(peep));
|
|
set_map_tooltip_format_arg(6, rct_string_id, peep->name_string_idx);
|
|
set_map_tooltip_format_arg(8, uint32, peep->id);
|
|
|
|
uint32 arg0 = 0, arg1 = 0;
|
|
get_arguments_from_action(peep, &arg0, &arg1);
|
|
set_map_tooltip_format_arg(12, uint32, arg0);
|
|
set_map_tooltip_format_arg(16, uint32, arg1);
|
|
}
|
|
else
|
|
{
|
|
set_map_tooltip_format_arg(0, rct_string_id, STR_STAFF_MAP_TIP);
|
|
set_map_tooltip_format_arg(2, rct_string_id, peep->name_string_idx);
|
|
set_map_tooltip_format_arg(4, uint32, peep->id);
|
|
|
|
uint32 arg0 = 0, arg1 = 0;
|
|
get_arguments_from_action(peep, &arg0, &arg1);
|
|
set_map_tooltip_format_arg(8, uint32, arg0);
|
|
set_map_tooltip_format_arg(12, uint32, arg1);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x00693BAB
|
|
*/
|
|
void peep_switch_to_next_action_sprite_type(rct_peep * peep)
|
|
{
|
|
// TBD: Add nextActionSpriteType as function parameter and make peep->next_action_sprite_type obsolete?
|
|
uint8 nextActionSpriteType = peep->next_action_sprite_type;
|
|
if (nextActionSpriteType != peep->action_sprite_type)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
peep->action_sprite_type = nextActionSpriteType;
|
|
const rct_sprite_bounds * spriteBounds = g_peep_animation_entries[peep->sprite_type].sprite_bounds;
|
|
peep->sprite_width = spriteBounds[nextActionSpriteType].sprite_width;
|
|
peep->sprite_height_negative = spriteBounds[nextActionSpriteType].sprite_height_negative;
|
|
peep->sprite_height_positive = spriteBounds[nextActionSpriteType].sprite_height_positive;
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693CBB
|
|
*/
|
|
static sint32 peep_update_queue_position(rct_peep * peep, uint8 previous_action)
|
|
{
|
|
peep->time_in_queue++;
|
|
if (peep->next_in_queue == SPRITE_INDEX_NULL)
|
|
return 0;
|
|
|
|
rct_peep * peep_next = GET_PEEP(peep->next_in_queue);
|
|
|
|
sint16 x_diff = abs(peep_next->x - peep->x);
|
|
sint16 y_diff = abs(peep_next->y - peep->y);
|
|
sint16 z_diff = abs(peep_next->z - peep->z);
|
|
|
|
if (z_diff > 10)
|
|
return 0;
|
|
|
|
if (x_diff < y_diff)
|
|
{
|
|
sint16 temp_x = x_diff;
|
|
x_diff = y_diff;
|
|
y_diff = temp_x;
|
|
}
|
|
|
|
x_diff += y_diff / 2;
|
|
if (x_diff > 7)
|
|
{
|
|
if (x_diff > 13)
|
|
{
|
|
if ((peep->x & 0xFFE0) != (peep_next->x & 0xFFE0) || (peep->y & 0xFFE0) != (peep_next->y & 0xFFE0))
|
|
return 0;
|
|
}
|
|
|
|
if (peep->sprite_direction != peep_next->sprite_direction)
|
|
return 0;
|
|
|
|
switch (peep_next->sprite_direction / 8)
|
|
{
|
|
case 0:
|
|
if (peep->x >= peep_next->x)
|
|
return 0;
|
|
break;
|
|
case 1:
|
|
if (peep->y <= peep_next->y)
|
|
return 0;
|
|
break;
|
|
case 2:
|
|
if (peep->x <= peep_next->x)
|
|
return 0;
|
|
break;
|
|
case 3:
|
|
if (peep->y >= peep_next->y)
|
|
return 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
sint16 xy_dist, x, y;
|
|
if (peep->action < PEEP_ACTION_NONE_1)
|
|
peep_update_action(&x, &y, &xy_dist, peep);
|
|
|
|
if (peep->action != PEEP_ACTION_NONE_2)
|
|
return 1;
|
|
|
|
peep->action = PEEP_ACTION_NONE_1;
|
|
peep->next_action_sprite_type = 2;
|
|
if (previous_action != PEEP_ACTION_NONE_1)
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693EF2
|
|
*/
|
|
static sint32 peep_return_to_centre_of_tile(rct_peep * peep)
|
|
{
|
|
peep->direction ^= (1 << 1);
|
|
peep->destination_x = (peep->x & 0xFFE0) + 16;
|
|
peep->destination_y = (peep->y & 0xFFE0) + 16;
|
|
peep->destination_tolerance = 5;
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693f2C
|
|
*/
|
|
static sint32 peep_interact_with_entrance(rct_peep * peep, sint16 x, sint16 y, rct_tile_element * tile_element)
|
|
{
|
|
uint8 entranceType = tile_element->properties.entrance.type;
|
|
uint8 rideIndex = tile_element->properties.entrance.ride_index;
|
|
|
|
// Store some details to determine when to override the default
|
|
// behaviour (defined below) for when staff attempt to enter a ride
|
|
// to fix/inspect it.
|
|
if (entranceType == ENTRANCE_TYPE_RIDE_EXIT)
|
|
{
|
|
_unk_F1EE18 |= F1EE18_RIDE_EXIT;
|
|
_peepRideEntranceExitElement = tile_element;
|
|
}
|
|
else if (entranceType == ENTRANCE_TYPE_RIDE_ENTRANCE)
|
|
{
|
|
_unk_F1EE18 |= F1EE18_RIDE_ENTRANCE;
|
|
_peepRideEntranceExitElement = tile_element;
|
|
}
|
|
|
|
if (entranceType == ENTRANCE_TYPE_RIDE_EXIT)
|
|
{
|
|
// Default guest/staff behaviour attempting to enter a
|
|
// ride exit is to turn around.
|
|
peep->interaction_ride_index = 0xFF;
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
if (entranceType == ENTRANCE_TYPE_RIDE_ENTRANCE)
|
|
{
|
|
if (peep->type == PEEP_TYPE_STAFF)
|
|
{
|
|
// Default staff behaviour attempting to enter a
|
|
// ride entrance is to turn around.
|
|
peep->interaction_ride_index = 0xFF;
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
// Guest is in the ride queue.
|
|
peep->sub_state = 11;
|
|
peep->action_sprite_image_offset = _unk_F1AEF0;
|
|
return 1;
|
|
}
|
|
|
|
// Guest is on a normal path, i.e. ride has no queue.
|
|
if (peep->interaction_ride_index == rideIndex)
|
|
// Peep is retrying the ride entrance without leaving
|
|
// the path tile and without trying any other ride
|
|
// attached to this path tile. i.e. stick with the
|
|
// peeps previous decision not to go on the ride.
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
peep->var_F4 = 0;
|
|
uint8 stationNum = (tile_element->properties.entrance.index >> 4) & 0x7;
|
|
// Guest walks up to the ride for the first time since entering
|
|
// the path tile or since considering another ride attached to
|
|
// the path tile.
|
|
if (!peep_should_go_on_ride(peep, rideIndex, stationNum, 0))
|
|
{
|
|
// Peep remembers that this is the last ride they
|
|
// considered while on this path tile.
|
|
peep->interaction_ride_index = rideIndex;
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
// Guest has decided to go on the ride.
|
|
peep->action_sprite_image_offset = _unk_F1AEF0;
|
|
peep->interaction_ride_index = rideIndex;
|
|
|
|
Ride * ride = get_ride(rideIndex);
|
|
uint16 previous_last = ride->last_peep_in_queue[stationNum];
|
|
ride->last_peep_in_queue[stationNum] = peep->sprite_index;
|
|
peep->next_in_queue = previous_last;
|
|
ride->queue_length[stationNum]++;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->current_ride = rideIndex;
|
|
peep->current_ride_station = stationNum;
|
|
peep->state = PEEP_STATE_QUEUING;
|
|
peep->days_in_queue = 0;
|
|
peep_window_state_update(peep);
|
|
peep->sub_state = 11;
|
|
peep->time_in_queue = 0;
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
set_format_arg(0, rct_string_id, peep->name_string_idx);
|
|
set_format_arg(2, uint32, peep->id);
|
|
set_format_arg(6, rct_string_id, ride->name);
|
|
set_format_arg(8, uint32, ride->name_arguments);
|
|
if (gConfigNotifications.guest_queuing_for_ride)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, STR_PEEP_TRACKING_PEEP_JOINED_QUEUE_FOR_X, peep->sprite_index);
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
// PARK_ENTRANCE
|
|
if (peep->type == PEEP_TYPE_STAFF)
|
|
// Staff cannot leave the park, so go back.
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
// If not the centre of the entrance arch
|
|
if (tile_element->properties.entrance.index & 0xF)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
uint8 entranceDirection = tile_element_get_direction(tile_element);
|
|
if (entranceDirection != peep->direction)
|
|
{
|
|
if ((entranceDirection ^ (1 << 1)) != peep->direction)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
// Peep is leaving the park.
|
|
if (peep->state != PEEP_STATE_WALKING)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
if (!(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK))
|
|
{
|
|
// If the park is open and leaving flag isn't set return to centre
|
|
if (gParkFlags & PARK_FLAGS_PARK_OPEN)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
peep->destination_x += TileDirectionDelta[peep->direction].x;
|
|
peep->destination_y += TileDirectionDelta[peep->direction].y;
|
|
peep->destination_tolerance = 9;
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_LEAVING_PARK;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->var_37 = 0;
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
set_format_arg(0, rct_string_id, peep->name_string_idx);
|
|
set_format_arg(2, uint32, peep->id);
|
|
if (gConfigNotifications.guest_left_park)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, STR_PEEP_TRACKING_LEFT_PARK, peep->sprite_index);
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
// Peep is entering the park.
|
|
|
|
if (peep->state != PEEP_STATE_ENTERING_PARK)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
if (!(gParkFlags & PARK_FLAGS_PARK_OPEN))
|
|
{
|
|
peep->state = PEEP_STATE_LEAVING_PARK;
|
|
peep->var_37 = 1;
|
|
decrement_guests_heading_for_park();
|
|
peep_window_state_update(peep);
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
uint8 entranceIndex = 0;
|
|
for (entranceIndex = 0; entranceIndex < MAX_PARK_ENTRANCES; entranceIndex++)
|
|
{
|
|
if (gParkEntrances[entranceIndex].x == (x & 0xFFE0) && gParkEntrances[entranceIndex].y == (y & 0xFFE0))
|
|
break;
|
|
}
|
|
|
|
sint16 z = gParkEntrances[entranceIndex].z / 8;
|
|
entranceDirection = gParkEntrances[entranceIndex].direction;
|
|
|
|
sint16 next_x = (x & 0xFFE0) + TileDirectionDelta[entranceDirection].x;
|
|
sint16 next_y = (y & 0xFFE0) + TileDirectionDelta[entranceDirection].y;
|
|
|
|
// Make sure there is a path right behind the entrance, otherwise turn around
|
|
bool found = false;
|
|
rct_tile_element * nextTileElement = map_get_first_element_at(next_x / 32, next_y / 32);
|
|
do
|
|
{
|
|
if (tile_element_get_type(nextTileElement) != TILE_ELEMENT_TYPE_PATH)
|
|
continue;
|
|
|
|
if (footpath_element_is_queue(nextTileElement))
|
|
continue;
|
|
|
|
if (footpath_element_is_sloped(nextTileElement))
|
|
{
|
|
uint8 slopeDirection = footpath_element_get_slope_direction(nextTileElement);
|
|
if (slopeDirection == entranceDirection)
|
|
{
|
|
if (z != nextTileElement->base_height)
|
|
{
|
|
continue;
|
|
}
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if ((slopeDirection ^ (1 << 1)) != entranceDirection)
|
|
continue;
|
|
|
|
if (z - 2 != nextTileElement->base_height)
|
|
continue;
|
|
found = true;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if (z != nextTileElement->base_height)
|
|
{
|
|
continue;
|
|
}
|
|
found = true;
|
|
break;
|
|
}
|
|
} while (!tile_element_is_last_for_tile(nextTileElement++));
|
|
|
|
if (!found)
|
|
{
|
|
peep->state = PEEP_STATE_LEAVING_PARK;
|
|
peep->var_37 = 1;
|
|
decrement_guests_heading_for_park();
|
|
peep_window_state_update(peep);
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
money16 entranceFee = park_get_entrance_fee();
|
|
if (entranceFee != 0)
|
|
{
|
|
if (peep->item_standard_flags & PEEP_ITEM_VOUCHER)
|
|
{
|
|
if (peep->voucher_type == VOUCHER_TYPE_PARK_ENTRY_HALF_PRICE)
|
|
{
|
|
entranceFee /= 2;
|
|
peep->item_standard_flags &= ~PEEP_ITEM_VOUCHER;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
}
|
|
else if (peep->voucher_type == VOUCHER_TYPE_PARK_ENTRY_FREE)
|
|
{
|
|
entranceFee = 0;
|
|
peep->item_standard_flags &= ~PEEP_ITEM_VOUCHER;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
}
|
|
}
|
|
if (entranceFee > peep->cash_in_pocket)
|
|
{
|
|
peep->state = PEEP_STATE_LEAVING_PARK;
|
|
peep->var_37 = 1;
|
|
decrement_guests_heading_for_park();
|
|
peep_window_state_update(peep);
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
gTotalIncomeFromAdmissions += entranceFee;
|
|
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_PARK_ENTRANCE_TICKETS;
|
|
peep_spend_money(peep, &peep->paid_to_enter, entranceFee);
|
|
peep->peep_flags |= PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY;
|
|
}
|
|
|
|
gTotalAdmissions++;
|
|
window_invalidate_by_number(WC_PARK_INFORMATION, 0);
|
|
|
|
peep->var_37 = 1;
|
|
peep->destination_x += TileDirectionDelta[peep->direction].x;
|
|
peep->destination_y += TileDirectionDelta[peep->direction].y;
|
|
peep->destination_tolerance = 7;
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, peep->z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006946D8
|
|
*/
|
|
static sint32 peep_footpath_move_forward(rct_peep * peep, sint16 x, sint16 y, rct_tile_element * tile_element, bool vandalism)
|
|
{
|
|
peep->next_x = (x & 0xFFE0);
|
|
peep->next_y = (y & 0xFFE0);
|
|
peep->next_z = tile_element->base_height;
|
|
peep->next_var_29 = tile_element->properties.path.type & 7;
|
|
|
|
sint16 z = peep_get_height_on_slope(peep, x, y);
|
|
|
|
if (peep->type == PEEP_TYPE_STAFF)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return 1;
|
|
}
|
|
|
|
uint8 var_EF = (peep->var_EF * 2) & 0x3F;
|
|
peep->var_EF &= 0xC0;
|
|
peep->var_EF |= var_EF;
|
|
|
|
if (vandalism == true)
|
|
{
|
|
peep->var_EF |= 1;
|
|
if (peep->var_EF & 0x3E && !(peep->var_EF & 0xC0))
|
|
{
|
|
|
|
if ((peep_rand() & 0xFFFF) <= 10922)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_VANDALISM, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = Math::Max(0, peep->happiness_target - 17);
|
|
}
|
|
peep->var_EF |= 0xC0;
|
|
}
|
|
}
|
|
|
|
if (peep->var_EF & 0xC0 && (peep_rand() & 0xFFFF) <= 4369)
|
|
{
|
|
peep->var_EF -= 0x40;
|
|
}
|
|
|
|
uint16 crowded = 0;
|
|
uint8 litter_count = 0;
|
|
uint8 sick_count = 0;
|
|
uint16 sprite_id = sprite_get_first_in_quadrant(x, y);
|
|
for (rct_sprite * sprite; sprite_id != SPRITE_INDEX_NULL; sprite_id = sprite->unknown.next_in_quadrant)
|
|
{
|
|
sprite = get_sprite(sprite_id);
|
|
if (sprite->unknown.sprite_identifier == SPRITE_IDENTIFIER_PEEP)
|
|
{
|
|
rct_peep * other_peep = (rct_peep *)sprite;
|
|
if (other_peep->state != PEEP_STATE_WALKING)
|
|
continue;
|
|
|
|
if (abs(other_peep->z - peep->next_z * 8) > 16)
|
|
continue;
|
|
crowded++;
|
|
continue;
|
|
}
|
|
else if (sprite->unknown.sprite_identifier == SPRITE_IDENTIFIER_LITTER)
|
|
{
|
|
rct_litter * litter = (rct_litter *)sprite;
|
|
if (abs(litter->z - peep->next_z * 8) > 16)
|
|
continue;
|
|
|
|
litter_count++;
|
|
if (litter->type != LITTER_TYPE_SICK && litter->type != LITTER_TYPE_SICK_ALT)
|
|
continue;
|
|
|
|
litter_count--;
|
|
sick_count++;
|
|
}
|
|
}
|
|
|
|
if (crowded >= 10 && peep->state == PEEP_STATE_WALKING && (peep_rand() & 0xFFFF) <= 21845)
|
|
{
|
|
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_CROWDED, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = Math::Max(0, peep->happiness_target - 14);
|
|
}
|
|
|
|
litter_count = Math::Min(static_cast<uint8>(3), litter_count);
|
|
sick_count = Math::Min(static_cast<uint8>(3), sick_count);
|
|
|
|
uint8 disgusting_time = peep->disgusting_count & 0xC0;
|
|
uint8 disgusting_count = ((peep->disgusting_count & 0xF) << 2) | sick_count;
|
|
peep->disgusting_count = disgusting_count | disgusting_time;
|
|
|
|
if (disgusting_time & 0xC0 && (peep_rand() & 0xFFFF) <= 4369)
|
|
{
|
|
// Reduce the disgusting time
|
|
peep->disgusting_count -= 0x40;
|
|
}
|
|
else
|
|
{
|
|
uint8 total_sick = 0;
|
|
for (uint8 time = 0; time < 3; time++)
|
|
{
|
|
total_sick += (disgusting_count >> (2 * time)) & 0x3;
|
|
}
|
|
|
|
if (total_sick >= 3 && (peep_rand() & 0xFFFF) <= 10922)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_PATH_DISGUSTING, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = Math::Max(0, peep->happiness_target - 17);
|
|
// Reset disgusting time
|
|
peep->disgusting_count |= 0xC0;
|
|
}
|
|
}
|
|
|
|
uint8 litter_time = peep->litter_count & 0xC0;
|
|
litter_count = ((peep->litter_count & 0xF) << 2) | litter_count;
|
|
peep->litter_count = litter_count | litter_time;
|
|
|
|
if (litter_time & 0xC0 && (peep_rand() & 0xFFFF) <= 4369)
|
|
{
|
|
// Reduce the litter time
|
|
peep->litter_count -= 0x40;
|
|
}
|
|
else
|
|
{
|
|
uint8 total_litter = 0;
|
|
for (uint8 time = 0; time < 3; time++)
|
|
{
|
|
total_litter += (litter_count >> (2 * time)) & 0x3;
|
|
}
|
|
|
|
if (total_litter >= 3 && (peep_rand() & 0xFFFF) <= 10922)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_BAD_LITTER, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = Math::Max(0, peep->happiness_target - 17);
|
|
// Reset litter time
|
|
peep->litter_count |= 0xC0;
|
|
}
|
|
}
|
|
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return 1;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069455E
|
|
*/
|
|
static sint32 peep_interact_with_path(rct_peep * peep, sint16 x, sint16 y, rct_tile_element * tile_element)
|
|
{
|
|
|
|
// 0x00F1AEE2
|
|
bool vandalism_present = false;
|
|
if (footpath_element_has_path_scenery(tile_element) && (tile_element->flags & TILE_ELEMENT_FLAG_BROKEN) &&
|
|
(tile_element->properties.path.edges & 0xF) != 0xF)
|
|
{
|
|
vandalism_present = true;
|
|
}
|
|
|
|
sint16 z = tile_element->base_height * 8;
|
|
if (!map_is_location_owned(x, y, z))
|
|
{
|
|
if (peep->outside_of_park == 0)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
else
|
|
{
|
|
if (peep->outside_of_park == 1)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
if (peep->type == PEEP_TYPE_GUEST && footpath_element_is_queue(tile_element))
|
|
{
|
|
|
|
uint8 rideIndex = tile_element->properties.path.ride_index;
|
|
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
// Check if this queue is connected to the ride the
|
|
// peep is queuing for, i.e. the player hasn't edited
|
|
// the queue, rebuilt the ride, etc.
|
|
if (peep->current_ride == rideIndex)
|
|
{
|
|
return peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
// Queue got disconnected from the original ride.
|
|
peep->interaction_ride_index = 0xFF;
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_1;
|
|
peep_window_state_update(peep);
|
|
return peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
|
|
// Peep is not queuing.
|
|
peep->var_F4 = 0;
|
|
uint8 stationNum = (tile_element->properties.path.additions & 0x70) >> 4;
|
|
|
|
if ((tile_element->properties.path.type & (1 << 3)) // Queue has the ride sign on it
|
|
&& (footpath_element_get_direction(tile_element) ==
|
|
((peep->direction) ^ 2)) // Ride sign is facing the direction the peep is walking
|
|
)
|
|
{
|
|
/* Peep is approaching the entrance of a ride queue.
|
|
* Decide whether to go on the ride. */
|
|
if (!peep_should_go_on_ride(peep, rideIndex, stationNum, PEEP_RIDE_DECISION_AT_QUEUE))
|
|
{
|
|
// Peep has decided not to go on the ride.
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Peep is approaching a queue tile without a ride
|
|
* sign facing the peep. */
|
|
return peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
|
|
// Peep has decided to go on the ride at the queue.
|
|
peep->interaction_ride_index = rideIndex;
|
|
Ride * ride = get_ride(rideIndex);
|
|
|
|
// Add the peep to the ride queue.
|
|
uint16 old_last_peep = ride->last_peep_in_queue[stationNum];
|
|
ride->last_peep_in_queue[stationNum] = peep->sprite_index;
|
|
peep->next_in_queue = old_last_peep;
|
|
ride->queue_length[stationNum]++;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->current_ride = rideIndex;
|
|
peep->current_ride_station = stationNum;
|
|
peep->state = PEEP_STATE_QUEUING;
|
|
peep->days_in_queue = 0;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->sub_state = 10;
|
|
peep->destination_tolerance = 2;
|
|
peep->time_in_queue = 0;
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
set_format_arg(0, rct_string_id, peep->name_string_idx);
|
|
set_format_arg(2, uint32, peep->id);
|
|
set_format_arg(6, rct_string_id, ride->name);
|
|
set_format_arg(8, uint32, ride->name_arguments);
|
|
if (gConfigNotifications.guest_queuing_for_ride)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, STR_PEEP_TRACKING_PEEP_JOINED_QUEUE_FOR_X, peep->sprite_index);
|
|
}
|
|
}
|
|
|
|
return peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
else
|
|
{
|
|
peep->interaction_ride_index = 0xFF;
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_1;
|
|
peep_window_state_update(peep);
|
|
}
|
|
return peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693F70
|
|
*/
|
|
static sint32 peep_interact_with_shop(rct_peep * peep, sint16 x, sint16 y, rct_tile_element * tile_element)
|
|
{
|
|
uint8 rideIndex = track_element_get_ride_index(tile_element);
|
|
Ride * ride = get_ride(rideIndex);
|
|
|
|
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP))
|
|
return 0;
|
|
|
|
if (peep->type == PEEP_TYPE_STAFF)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
peep->var_F4 = 0;
|
|
|
|
if (ride->status != RIDE_STATUS_OPEN)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
if (peep->interaction_ride_index == rideIndex)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_PEEP_SHOULD_GO_INSIDE_FACILITY))
|
|
{
|
|
peep->var_F4 = 0;
|
|
if (!peep_should_go_on_ride(peep, rideIndex, 0, 0))
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
money16 cost = ride->price;
|
|
if (cost != 0 && !(gParkFlags & PARK_FLAGS_NO_MONEY))
|
|
{
|
|
ride->total_profit += cost;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_INCOME;
|
|
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_PARK_RIDE_TICKETS;
|
|
peep_spend_money(peep, nullptr, cost);
|
|
}
|
|
peep->destination_x = (x & 0xFFE0) + 16;
|
|
peep->destination_y = (y & 0xFFE0) + 16;
|
|
peep->destination_tolerance = 3;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->current_ride = rideIndex;
|
|
peep->state = PEEP_STATE_ENTERING_RIDE;
|
|
peep->sub_state = 19;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->time_on_ride = 0;
|
|
ride->cur_num_customers++;
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
set_format_arg(0, rct_string_id, peep->name_string_idx);
|
|
set_format_arg(2, uint32, peep->id);
|
|
set_format_arg(6, rct_string_id, ride->name);
|
|
set_format_arg(8, uint32, ride->name_arguments);
|
|
rct_string_id string_id = ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IN_RIDE) ? STR_PEEP_TRACKING_PEEP_IS_IN_X
|
|
: STR_PEEP_TRACKING_PEEP_IS_ON_X;
|
|
if (gConfigNotifications.guest_used_facility)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, string_id, peep->sprite_index);
|
|
}
|
|
}
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
if (peep->guest_heading_to_ride_id == rideIndex)
|
|
peep->guest_heading_to_ride_id = 0xFF;
|
|
peep->action_sprite_image_offset = _unk_F1AEF0;
|
|
peep_decrement_num_riders(peep);
|
|
peep->current_ride = rideIndex;
|
|
peep->state = PEEP_STATE_BUYING;
|
|
peep->sub_state = 0;
|
|
peep_window_state_update(peep);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069524E
|
|
*/
|
|
static sint32 peep_move_one_tile(uint8 direction, rct_peep * peep)
|
|
{
|
|
assert(direction <= 3);
|
|
sint16 x = peep->next_x;
|
|
sint16 y = peep->next_y;
|
|
x += TileDirectionDelta[direction].x;
|
|
y += TileDirectionDelta[direction].y;
|
|
|
|
if (x >= 8192 || y >= 8192)
|
|
{
|
|
// This could loop!
|
|
return guest_surface_path_finding(peep);
|
|
}
|
|
|
|
peep->direction = direction;
|
|
peep->destination_x = x + 16;
|
|
peep->destination_y = y + 16;
|
|
peep->destination_tolerance = 2;
|
|
if (peep->state != PEEP_STATE_QUEUING)
|
|
{
|
|
peep->destination_tolerance = (peep_rand() & 7) + 2;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00694C41
|
|
*/
|
|
static sint32 guest_surface_path_finding(rct_peep * peep)
|
|
{
|
|
sint16 x = peep->next_x;
|
|
sint16 y = peep->next_y;
|
|
sint16 z = peep->next_z;
|
|
uint8 randDirection = peep_rand() & 3;
|
|
|
|
if (!fence_in_the_way(x, y, z, z + 4, randDirection))
|
|
{
|
|
x += TileDirectionDelta[randDirection].x;
|
|
y += TileDirectionDelta[randDirection].y;
|
|
uint8 backwardsDirection = randDirection ^ (1 << 1);
|
|
|
|
if (!fence_in_the_way(x, y, z, z + 4, backwardsDirection))
|
|
{
|
|
if (!map_surface_is_blocked(x, y))
|
|
{
|
|
return peep_move_one_tile(randDirection, peep);
|
|
}
|
|
}
|
|
}
|
|
|
|
randDirection++;
|
|
uint8 rand_backwards = peep_rand() & 1;
|
|
if (rand_backwards)
|
|
{
|
|
randDirection -= 2;
|
|
}
|
|
randDirection &= 3;
|
|
|
|
x = peep->next_x;
|
|
y = peep->next_y;
|
|
if (!fence_in_the_way(x, y, z, z + 4, randDirection))
|
|
{
|
|
x += TileDirectionDelta[randDirection].x;
|
|
y += TileDirectionDelta[randDirection].y;
|
|
uint8 backwardsDirection = randDirection ^ (1 << 1);
|
|
|
|
if (!fence_in_the_way(x, y, z, z + 4, backwardsDirection))
|
|
{
|
|
if (!map_surface_is_blocked(x, y))
|
|
{
|
|
return peep_move_one_tile(randDirection, peep);
|
|
}
|
|
}
|
|
}
|
|
|
|
randDirection -= 2;
|
|
randDirection &= 3;
|
|
|
|
x = peep->next_x;
|
|
y = peep->next_y;
|
|
if (!fence_in_the_way(x, y, z, z + 4, randDirection))
|
|
{
|
|
x += TileDirectionDelta[randDirection].x;
|
|
y += TileDirectionDelta[randDirection].y;
|
|
uint8 backwardsDirection = randDirection ^ (1 << 1);
|
|
|
|
if (!fence_in_the_way(x, y, z, z + 4, backwardsDirection))
|
|
{
|
|
if (!map_surface_is_blocked(x, y))
|
|
{
|
|
return peep_move_one_tile(randDirection, peep);
|
|
}
|
|
}
|
|
}
|
|
|
|
randDirection--;
|
|
if (rand_backwards)
|
|
{
|
|
randDirection += 2;
|
|
}
|
|
randDirection &= 3;
|
|
return peep_move_one_tile(randDirection, peep);
|
|
}
|
|
|
|
static rct_tile_element * get_banner_on_path(rct_tile_element * path_element)
|
|
{
|
|
// This is an improved version of original.
|
|
// That only checked for one fence in the way.
|
|
if (tile_element_is_last_for_tile(path_element))
|
|
return nullptr;
|
|
|
|
rct_tile_element * bannerElement = path_element + 1;
|
|
do
|
|
{
|
|
// Path on top, so no banners
|
|
if (tile_element_get_type(bannerElement) == TILE_ELEMENT_TYPE_PATH)
|
|
return nullptr;
|
|
// Found a banner
|
|
if (tile_element_get_type(bannerElement) == TILE_ELEMENT_TYPE_BANNER)
|
|
return bannerElement;
|
|
// Last element so there cant be any other banners
|
|
if (tile_element_is_last_for_tile(bannerElement))
|
|
return nullptr;
|
|
|
|
} while (bannerElement++);
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static sint32 banner_clear_path_edges(rct_tile_element * tileElement, sint32 edges)
|
|
{
|
|
if (_peepPathFindIsStaff)
|
|
return edges;
|
|
rct_tile_element * bannerElement = get_banner_on_path(tileElement);
|
|
if (bannerElement != nullptr)
|
|
{
|
|
do
|
|
{
|
|
edges &= bannerElement->properties.banner.flags;
|
|
} while ((bannerElement = get_banner_on_path(bannerElement)) != nullptr);
|
|
}
|
|
return edges;
|
|
}
|
|
|
|
/**
|
|
* Gets the connected edges of a path that are permitted (i.e. no 'no entry' signs)
|
|
*/
|
|
static sint32 path_get_permitted_edges(rct_tile_element * tileElement)
|
|
{
|
|
return banner_clear_path_edges(tileElement, tileElement->properties.path.edges) & 0x0F;
|
|
}
|
|
|
|
bool is_valid_path_z_and_direction(rct_tile_element * tileElement, sint32 currentZ, sint32 currentDirection)
|
|
{
|
|
if (footpath_element_is_sloped(tileElement))
|
|
{
|
|
sint32 slopeDirection = footpath_element_get_slope_direction(tileElement);
|
|
if (slopeDirection == currentDirection)
|
|
{
|
|
if (currentZ != tileElement->base_height)
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
slopeDirection ^= 2;
|
|
if (slopeDirection != currentDirection)
|
|
return false;
|
|
if (currentZ != tileElement->base_height + 2)
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (currentZ != tileElement->base_height)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* Returns:
|
|
* 1 - PATH_SEARCH_WIDE (path with wide flag set)
|
|
* 4 - PATH_SEARCH_RIDE_QUEUE (queue path connected to a ride)
|
|
* 11 - PATH_SEARCH_OTHER (other path than the above)
|
|
* 12 - PATH_SEARCH_FAILED (no path element found)
|
|
*
|
|
* rct2: 0x00694BAE
|
|
*
|
|
* Returns the type of the next footpath tile a peep can get to from x,y,z /
|
|
* inputTileElement in the given direction.
|
|
*/
|
|
static uint8 footpath_element_next_in_direction(sint16 x, sint16 y, sint16 z, rct_tile_element * tileElement,
|
|
uint8 chosenDirection)
|
|
{
|
|
rct_tile_element * nextTileElement;
|
|
|
|
if (footpath_element_is_sloped(tileElement))
|
|
{
|
|
if (footpath_element_get_slope_direction(tileElement) == chosenDirection)
|
|
{
|
|
z += 2;
|
|
}
|
|
}
|
|
|
|
x += TileDirectionDelta[chosenDirection].x;
|
|
y += TileDirectionDelta[chosenDirection].y;
|
|
nextTileElement = map_get_first_element_at(x / 32, y / 32);
|
|
do
|
|
{
|
|
if (nextTileElement->flags & TILE_ELEMENT_FLAG_GHOST)
|
|
continue;
|
|
if (tile_element_get_type(nextTileElement) != TILE_ELEMENT_TYPE_PATH)
|
|
continue;
|
|
if (!is_valid_path_z_and_direction(nextTileElement, z, chosenDirection))
|
|
continue;
|
|
if (footpath_element_is_wide(nextTileElement))
|
|
return PATH_SEARCH_WIDE;
|
|
// Only queue tiles that are connected to a ride are returned as ride queues.
|
|
if (footpath_element_is_queue(nextTileElement) && nextTileElement->properties.path.ride_index != 0xFF)
|
|
return PATH_SEARCH_RIDE_QUEUE;
|
|
|
|
return PATH_SEARCH_OTHER;
|
|
} while (!tile_element_is_last_for_tile(nextTileElement++));
|
|
|
|
return PATH_SEARCH_FAILED;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* Returns:
|
|
* 0 - PATH_SEARCH_DEAD_END (path is a dead end, i.e. < 2 edges)
|
|
* 1 - PATH_SEARCH_WIDE (path with wide flag set)
|
|
* 3 - PATH_SEARCH_JUNCTION (path is a junction, i.e. > 2 edges)
|
|
* 5 - PATH_SEARCH_RIDE_ENTRANCE (map element is a ride entrance)
|
|
* 6 - PATH_SEARCH_RIDE_EXIT (map element is a ride exit)
|
|
* 7 - PATH_SEARCH_PARK_EXIT park entrance / exit (map element is a park entrance/exit)
|
|
* 8 - PATH_SEARCH_SHOP_ENTRANCE (map element is a shop entrance)
|
|
* 9 - PATH_SEARCH_LIMIT_REACHED (search limit reached without reaching path end)
|
|
* 12 - PATH_SEARCH_FAILED (no path element found)
|
|
* For return values 5, 6 & 8 the rideIndex is stored in outRideIndex.
|
|
*
|
|
* rct2: 0x006949B9
|
|
*
|
|
* This is the recursive portion of footpath_element_destination_in_direction().
|
|
*/
|
|
static uint8 footpath_element_dest_in_dir(sint16 x, sint16 y, sint16 z, rct_tile_element * inputTileElement,
|
|
uint8 chosenDirection, uint8 * outRideIndex, sint32 level)
|
|
{
|
|
rct_tile_element * tileElement;
|
|
sint32 direction;
|
|
|
|
if (level > 25)
|
|
return PATH_SEARCH_LIMIT_REACHED;
|
|
|
|
x += TileDirectionDelta[chosenDirection].x;
|
|
y += TileDirectionDelta[chosenDirection].y;
|
|
tileElement = map_get_first_element_at(x / 32, y / 32);
|
|
if (tileElement == nullptr)
|
|
{
|
|
return PATH_SEARCH_FAILED;
|
|
}
|
|
do
|
|
{
|
|
if (tileElement->flags & TILE_ELEMENT_FLAG_GHOST)
|
|
continue;
|
|
|
|
switch (tile_element_get_type(tileElement))
|
|
{
|
|
case TILE_ELEMENT_TYPE_TRACK:
|
|
{
|
|
if (z != tileElement->base_height)
|
|
continue;
|
|
sint32 rideIndex = track_element_get_ride_index(tileElement);
|
|
Ride * ride = get_ride(rideIndex);
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP))
|
|
{
|
|
*outRideIndex = rideIndex;
|
|
return PATH_SEARCH_SHOP_ENTRANCE;
|
|
}
|
|
}
|
|
break;
|
|
case TILE_ELEMENT_TYPE_ENTRANCE:
|
|
if (z != tileElement->base_height)
|
|
continue;
|
|
switch (tileElement->properties.entrance.type)
|
|
{
|
|
case ENTRANCE_TYPE_RIDE_ENTRANCE:
|
|
direction = tile_element_get_direction(tileElement);
|
|
if (direction == chosenDirection)
|
|
{
|
|
*outRideIndex = tileElement->properties.entrance.ride_index;
|
|
return PATH_SEARCH_RIDE_ENTRANCE;
|
|
}
|
|
break;
|
|
case ENTRANCE_TYPE_RIDE_EXIT:
|
|
direction = tile_element_get_direction(tileElement);
|
|
if (direction == chosenDirection)
|
|
{
|
|
*outRideIndex = tileElement->properties.entrance.ride_index;
|
|
return PATH_SEARCH_RIDE_EXIT;
|
|
}
|
|
break;
|
|
case ENTRANCE_TYPE_PARK_ENTRANCE:
|
|
return PATH_SEARCH_PARK_EXIT;
|
|
}
|
|
break;
|
|
case TILE_ELEMENT_TYPE_PATH:
|
|
if (!is_valid_path_z_and_direction(tileElement, z, chosenDirection))
|
|
continue;
|
|
if (footpath_element_is_wide(tileElement))
|
|
return PATH_SEARCH_WIDE;
|
|
|
|
uint8 edges = path_get_permitted_edges(tileElement);
|
|
edges &= ~(1 << (chosenDirection ^ 2));
|
|
z = tileElement->base_height;
|
|
|
|
for (direction = 0; direction < 4; direction++)
|
|
{
|
|
if (!(edges & (1 << direction)))
|
|
continue;
|
|
|
|
edges &= ~(1 << direction);
|
|
if (edges != 0)
|
|
return PATH_SEARCH_JUNCTION;
|
|
|
|
if (footpath_element_is_sloped(tileElement))
|
|
{
|
|
if (footpath_element_get_slope_direction(tileElement) == direction)
|
|
{
|
|
z += 2;
|
|
}
|
|
}
|
|
return footpath_element_dest_in_dir(x, y, z, tileElement, direction, outRideIndex, level + 1);
|
|
}
|
|
return PATH_SEARCH_DEAD_END;
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
return PATH_SEARCH_FAILED;
|
|
}
|
|
|
|
/**
|
|
* Returns:
|
|
* 0 - PATH_SEARCH_DEAD_END (path is a dead end, i.e. < 2 edges)
|
|
* 1 - PATH_SEARCH_WIDE (path with wide flag set)
|
|
* 3 - PATH_SEARCH_JUNCTION (path is a junction, i.e. > 2 edges)
|
|
* 5 - PATH_SEARCH_RIDE_ENTRANCE (map element is a ride entrance)
|
|
* 6 - PATH_SEARCH_RIDE_EXIT (map element is a ride exit)
|
|
* 7 - PATH_SEARCH_PARK_EXIT park entrance / exit (map element is a park entrance/exit)
|
|
* 8 - PATH_SEARCH_SHOP_ENTRANCE (map element is a shop entrance)
|
|
* 9 - PATH_SEARCH_LIMIT_REACHED (search limit reached without reaching path end)
|
|
* 12 - PATH_SEARCH_FAILED (no path element found)
|
|
* For return values 5, 6 & 8 the rideIndex is stored in outRideIndex.
|
|
*
|
|
* rct2: 0x006949A4
|
|
*
|
|
* Returns the destination tile type a peep can get to from x,y,z /
|
|
* inputTileElement in the given direction following single width paths only
|
|
* and stopping as soon as a path junction is encountered.
|
|
* Note that a junction is a path with > 2 reachable neighbouring path tiles,
|
|
* so wide paths have LOTS of junctions.
|
|
* This is useful for finding out what is at the end of a short single
|
|
* width path, for example that leads from a ride exit back to the main path.
|
|
*/
|
|
static uint8 footpath_element_destination_in_direction(sint16 x, sint16 y, sint16 z, rct_tile_element * inputTileElement,
|
|
uint8 chosenDirection, uint8 * outRideIndex)
|
|
{
|
|
if (footpath_element_is_sloped(inputTileElement))
|
|
{
|
|
if (footpath_element_get_slope_direction(inputTileElement) == chosenDirection)
|
|
{
|
|
z += 2;
|
|
}
|
|
}
|
|
|
|
return footpath_element_dest_in_dir(x, y, z, inputTileElement, chosenDirection, outRideIndex, 0);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00695225
|
|
*/
|
|
static sint32 guest_path_find_aimless(rct_peep * peep, uint8 edges)
|
|
{
|
|
if (peep_rand() & 1)
|
|
{
|
|
// If possible go straight
|
|
if (edges & (1 << peep->direction))
|
|
{
|
|
return peep_move_one_tile(peep->direction, peep);
|
|
}
|
|
}
|
|
|
|
while (true)
|
|
{
|
|
uint8 direction = peep_rand() & 3;
|
|
// Otherwise go in a random direction allowed from the tile.
|
|
if (edges & (1 << direction))
|
|
{
|
|
return peep_move_one_tile(direction, peep);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A60A
|
|
*/
|
|
static uint8 peep_pathfind_get_max_number_junctions(rct_peep * peep)
|
|
{
|
|
if (peep->type == PEEP_TYPE_STAFF)
|
|
return 8;
|
|
|
|
// PEEP_FLAGS_2? It's cleared here but not set anywhere!
|
|
if ((peep->peep_flags & PEEP_FLAGS_2))
|
|
{
|
|
if ((peep_rand() & 0xFFFF) <= 7281)
|
|
peep->peep_flags &= ~PEEP_FLAGS_2;
|
|
|
|
return 8;
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK && peep->peep_is_lost_countdown < 90)
|
|
{
|
|
return 8;
|
|
}
|
|
|
|
if (peep->item_standard_flags & PEEP_ITEM_MAP)
|
|
return 7;
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
return 7;
|
|
|
|
return 5;
|
|
}
|
|
|
|
/**
|
|
* Returns if the path as xzy is a 'thin' junction.
|
|
* A junction is considered 'thin' if it has more than 2 edges
|
|
* leading to/from non-wide path elements; edges leading to/from non-path
|
|
* elements (e.g. ride/shop entrances) or ride queues are not counted,
|
|
* since entrances and ride queues coming off a path should not result in
|
|
* the path being considered a junction.
|
|
*/
|
|
static bool path_is_thin_junction(rct_tile_element * path, sint16 x, sint16 y, uint8 z)
|
|
{
|
|
uint8 edges = footpath_get_edges(path);
|
|
|
|
sint32 test_edge = bitscanforward(edges);
|
|
if (test_edge == -1)
|
|
return false;
|
|
|
|
bool thin_junction = false;
|
|
sint32 thin_count = 0;
|
|
do
|
|
{
|
|
sint32 fp_result = footpath_element_next_in_direction(x, y, z, path, test_edge);
|
|
|
|
/* Ignore non-paths (e.g. ride entrances, shops), wide paths
|
|
* and ride queues (per ignoreQueues) when counting
|
|
* neighbouring tiles. */
|
|
if (fp_result != PATH_SEARCH_FAILED && fp_result != PATH_SEARCH_WIDE && fp_result != PATH_SEARCH_RIDE_QUEUE)
|
|
{
|
|
thin_count++;
|
|
}
|
|
|
|
if (thin_count > 2)
|
|
{
|
|
thin_junction = true;
|
|
break;
|
|
}
|
|
edges &= ~(1 << test_edge);
|
|
} while ((test_edge = bitscanforward(edges)) != -1);
|
|
return thin_junction;
|
|
}
|
|
|
|
/**
|
|
* Searches for the tile with the best heuristic score within the search limits
|
|
* starting from the given tile x,y,z and going in the given direction test_edge.
|
|
* The best heuristic score is tracked and returned in the call parameters
|
|
* along with the corresponding tile location and search path telemetry
|
|
* (junctions passed through and directions taken).
|
|
*
|
|
* The primary heuristic used is distance from the goal; the secondary
|
|
* heuristic used (when the primary heuristic gives equal scores) is the number
|
|
* of steps. i.e. the search gets as close as possible to the goal in as few
|
|
* steps as possible.
|
|
*
|
|
* Each tile is checked to determine if the goal is reached.
|
|
* When the goal is not reached the search result is only updated at the END
|
|
* of each search path (some map element that is not a path or a path at which
|
|
* a search limit is reached), NOT at each step along the way.
|
|
* This means that the search ignores thin paths that are "no through paths"
|
|
* no matter how close to the goal they get, but will follow possible "through
|
|
* paths".
|
|
*
|
|
* The implementation is a depth first search of the path layout in xyz
|
|
* according to the search limits.
|
|
* Unlike an A* search, which tracks for each tile a heuristic score (a
|
|
* function of the xyz distances to the goal) and cost of reaching that tile
|
|
* (steps to the tile), a single best result "so far" (best heuristic score
|
|
* with least cost) is tracked via the score parameter.
|
|
* With this approach, explicit loop detection is necessary to limit the
|
|
* search space, and each alternate route through the same tile can be
|
|
* returned as the best result, rather than only the shortest route with A*.
|
|
*
|
|
* The parameters that hold the best search result so far are:
|
|
* - score - the least heuristic distance from the goal
|
|
* - endSteps - the least number of steps that achieve the score.
|
|
*
|
|
* The following parameters provide telemetry information on best search path so far:
|
|
* - endXYZ tracks the end location of the search path.
|
|
* - endSteps tracks the number of steps to the end of the search path.
|
|
* - endJunctions tracks the number of junctions passed through in the
|
|
* search path.
|
|
* - junctionList[] and directionList[] track the junctions and
|
|
* corresponding directions of the search path.
|
|
* Other than debugging purposes, these could potentially be used to visualise
|
|
* the pathfinding on the map.
|
|
*
|
|
* The parameters/variables that limit the search space are:
|
|
* - counter (param) - number of steps walked in the current search path;
|
|
* - _peepPathFindTilesChecked (variable) - cumulative number of tiles that can be
|
|
* checked in the entire search;
|
|
* - _peepPathFindNumJunctions (variable) - number of thin junctions that can be
|
|
* checked in a single search path;
|
|
*
|
|
* Other global variables/state that affect the search space are:
|
|
* - Wide paths - to handle broad paths (> 1 tile wide), the search navigates
|
|
* along non-wide (or 'thin' paths) and stops as soon as it encounters a
|
|
* wide path. This means peeps heading for a destination will only leave
|
|
* thin paths if walking 1 tile onto a wide path is closer than following
|
|
* non-wide paths;
|
|
* - gPeepPathFindIgnoreForeignQueues
|
|
* - gPeepPathFindQueueRideIndex - the ride the peep is heading for
|
|
* - _peepPathFindHistory - the search path telemetry consisting of the
|
|
* starting point and all thin junctions with directions navigated
|
|
* in the current search path - also used to detect path loops.
|
|
*
|
|
* The score is only updated when:
|
|
* - the goal is reached;
|
|
* - a wide tile is encountered with a better search result - the goal may
|
|
* still be reachable from here (only if the current tile is also wide);
|
|
* - a junction is encountered with a better search result and
|
|
* maxNumJunctions is exceeded - the goal may still be reachable from here;
|
|
* - returning from a recursive call if a search limit (i.e. either
|
|
* maxNumStep or maxTilesChecked) was reached and the current tile has a
|
|
* better search result and the goal may still be reachable from here
|
|
* (i.e. not a dead end path tile).
|
|
*
|
|
* rct2: 0x0069A997
|
|
*/
|
|
static void peep_pathfind_heuristic_search(sint16 x, sint16 y, uint8 z, rct_peep * peep, rct_tile_element * currentTileElement,
|
|
bool inPatrolArea, uint8 counter, uint16 * endScore, sint32 test_edge,
|
|
uint8 * endJunctions, TileCoordsXYZ junctionList[16], uint8 directionList[16],
|
|
TileCoordsXYZ * endXYZ, uint8 * endSteps)
|
|
{
|
|
uint8 searchResult = PATH_SEARCH_FAILED;
|
|
|
|
bool currentElementIsWide =
|
|
(footpath_element_is_wide(currentTileElement) && !staff_can_ignore_wide_flag(peep, x, y, z, currentTileElement));
|
|
|
|
x += TileDirectionDelta[test_edge].x;
|
|
y += TileDirectionDelta[test_edge].y;
|
|
|
|
++counter;
|
|
_peepPathFindTilesChecked--;
|
|
|
|
/* If this is where the search started this is a search loop and the
|
|
* current search path ends here.
|
|
* Return without updating the parameters (best result so far). */
|
|
if ((_peepPathFindHistory[0].location.x == (uint8)(x >> 5)) && (_peepPathFindHistory[0].location.y == (uint8)(y >> 5)) &&
|
|
(_peepPathFindHistory[0].location.z == z))
|
|
{
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Return from %d,%d,%d; At start", counter, x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
return;
|
|
}
|
|
|
|
bool nextInPatrolArea = inPatrolArea;
|
|
if (peep->type == PEEP_TYPE_STAFF && peep->staff_type == STAFF_TYPE_MECHANIC)
|
|
{
|
|
nextInPatrolArea = staff_is_location_in_patrol(peep, x, y);
|
|
if (inPatrolArea && !nextInPatrolArea)
|
|
{
|
|
/* The mechanic will leave his patrol area by taking
|
|
* the test_edge so the current search path ends here.
|
|
* Return without updating the parameters (best result so far). */
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Return from %d,%d,%d; Left patrol area", counter, x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* Get the next map element of interest in the direction of test_edge. */
|
|
bool found = false;
|
|
rct_tile_element * tileElement = map_get_first_element_at(x / 32, y / 32);
|
|
if (tileElement == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
do
|
|
{
|
|
/* Look for all map elements that the peep could walk onto while
|
|
* navigating to the goal, including the goal tile. */
|
|
|
|
if (tileElement->flags & TILE_ELEMENT_FLAG_GHOST)
|
|
continue;
|
|
|
|
uint8 rideIndex = 0xFF;
|
|
switch (tile_element_get_type(tileElement))
|
|
{
|
|
case TILE_ELEMENT_TYPE_TRACK:
|
|
{
|
|
if (z != tileElement->base_height)
|
|
continue;
|
|
/* For peeps heading for a shop, the goal is the shop
|
|
* tile. */
|
|
rideIndex = track_element_get_ride_index(tileElement);
|
|
Ride * ride = get_ride(rideIndex);
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP))
|
|
{
|
|
found = true;
|
|
searchResult = PATH_SEARCH_SHOP_ENTRANCE;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
case TILE_ELEMENT_TYPE_ENTRANCE:
|
|
if (z != tileElement->base_height)
|
|
continue;
|
|
sint32 direction;
|
|
searchResult = PATH_SEARCH_OTHER;
|
|
switch (tileElement->properties.entrance.type)
|
|
{
|
|
case ENTRANCE_TYPE_RIDE_ENTRANCE:
|
|
/* For peeps heading for a ride without a queue, the
|
|
* goal is the ride entrance tile.
|
|
* For mechanics heading for the ride entrance
|
|
* (in the case when the station has no exit),
|
|
* the goal is the ride entrance tile. */
|
|
direction = tile_element_get_direction(tileElement);
|
|
if (direction == test_edge)
|
|
{
|
|
/* The rideIndex will be useful for
|
|
* adding transport rides later. */
|
|
rideIndex = tileElement->properties.entrance.ride_index;
|
|
searchResult = PATH_SEARCH_RIDE_ENTRANCE;
|
|
found = true;
|
|
break;
|
|
}
|
|
continue; // Ride entrance is not facing the right direction.
|
|
case ENTRANCE_TYPE_PARK_ENTRANCE:
|
|
/* For peeps leaving the park, the goal is the park
|
|
* entrance/exit tile. */
|
|
searchResult = PATH_SEARCH_PARK_EXIT;
|
|
found = true;
|
|
break;
|
|
case ENTRANCE_TYPE_RIDE_EXIT:
|
|
/* For mechanics heading for the ride exit, the
|
|
* goal is the ride exit tile. */
|
|
direction = tile_element_get_direction(tileElement);
|
|
if (direction == test_edge)
|
|
{
|
|
searchResult = PATH_SEARCH_RIDE_EXIT;
|
|
found = true;
|
|
break;
|
|
}
|
|
continue; // Ride exit is not facing the right direction.
|
|
default:
|
|
continue;
|
|
}
|
|
break;
|
|
case TILE_ELEMENT_TYPE_PATH:
|
|
{
|
|
/* For peeps heading for a ride with a queue, the goal is the last
|
|
* queue path.
|
|
* Otherwise, peeps walk on path tiles to get to the goal. */
|
|
|
|
if (!is_valid_path_z_and_direction(tileElement, z, test_edge))
|
|
continue;
|
|
|
|
// Path may be sloped, so set z to path base height.
|
|
z = tileElement->base_height;
|
|
|
|
if (footpath_element_is_wide(tileElement))
|
|
{
|
|
/* Check if staff can ignore this wide flag. */
|
|
if (!staff_can_ignore_wide_flag(peep, x, y, z, tileElement))
|
|
{
|
|
searchResult = PATH_SEARCH_WIDE;
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
searchResult = PATH_SEARCH_THIN;
|
|
|
|
uint8 numEdges = bitcount(footpath_get_edges(tileElement));
|
|
|
|
if (numEdges < 2)
|
|
{
|
|
searchResult = PATH_SEARCH_DEAD_END;
|
|
}
|
|
else if (numEdges > 2)
|
|
{
|
|
searchResult = PATH_SEARCH_JUNCTION;
|
|
}
|
|
else
|
|
{ // numEdges == 2
|
|
if (footpath_element_is_queue(tileElement) &&
|
|
tileElement->properties.path.ride_index != gPeepPathFindQueueRideIndex)
|
|
{
|
|
if (gPeepPathFindIgnoreForeignQueues && (tileElement->properties.path.ride_index != 0xFF))
|
|
{
|
|
// Path is a queue we aren't interested in
|
|
/* The rideIndex will be useful for
|
|
* adding transport rides later. */
|
|
rideIndex = tileElement->properties.path.ride_index;
|
|
searchResult = PATH_SEARCH_RIDE_QUEUE;
|
|
}
|
|
}
|
|
}
|
|
found = true;
|
|
}
|
|
break;
|
|
default:
|
|
continue;
|
|
}
|
|
|
|
#
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Checking map element at %d,%d,%d; Type: %s", counter, x >> 5, y >> 5, z,
|
|
gPathFindSearchText[searchResult]);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
|
|
/* At this point tileElement is of interest to the pathfinding. */
|
|
|
|
/* Should we check that this tileElement is connected in the
|
|
* reverse direction? For some tileElement types this was
|
|
* already done above (e.g. ride entrances), but for others not.
|
|
* Ignore for now. */
|
|
|
|
// Calculate the heuristic score of this map element.
|
|
uint16 x_delta = abs(gPeepPathFindGoalPosition.x - x);
|
|
uint16 y_delta = abs(gPeepPathFindGoalPosition.y - y);
|
|
if (x_delta < y_delta)
|
|
x_delta >>= 4;
|
|
else
|
|
y_delta >>= 4;
|
|
uint16 new_score = x_delta + y_delta;
|
|
uint16 z_delta = abs(gPeepPathFindGoalPosition.z - z);
|
|
z_delta <<= 1;
|
|
new_score += z_delta;
|
|
|
|
/* If this map element is the search goal the current search path ends here. */
|
|
if (new_score == 0)
|
|
{
|
|
/* If the search result is better than the best so far (in the parameters),
|
|
* then update the parameters with this search before continuing to the next map element. */
|
|
if (new_score < *endScore || (new_score == *endScore && counter < *endSteps))
|
|
{
|
|
// Update the search results
|
|
*endScore = new_score;
|
|
*endSteps = counter;
|
|
// Update the end x,y,z
|
|
endXYZ->x = x >> 5;
|
|
endXYZ->y = y >> 5;
|
|
endXYZ->z = z;
|
|
// Update the telemetry
|
|
*endJunctions = _peepPathFindMaxJunctions - _peepPathFindNumJunctions;
|
|
for (uint8 junctInd = 0; junctInd < *endJunctions; junctInd++)
|
|
{
|
|
uint8 histIdx = _peepPathFindMaxJunctions - junctInd;
|
|
junctionList[junctInd].x = _peepPathFindHistory[histIdx].location.x;
|
|
junctionList[junctInd].y = _peepPathFindHistory[histIdx].location.y;
|
|
junctionList[junctInd].z = _peepPathFindHistory[histIdx].location.z;
|
|
directionList[junctInd] = _peepPathFindHistory[histIdx].direction;
|
|
}
|
|
}
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Search path ends at %d,%d,%d; At goal; Score: %d", counter, x >> 5, y >> 5, z, new_score);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
continue;
|
|
}
|
|
|
|
/* At this point the map element tile is not the goal. */
|
|
|
|
/* If this map element is not a path, the search cannot be continued.
|
|
* Continue to the next map element without updating the parameters (best result so far). */
|
|
if (searchResult != PATH_SEARCH_DEAD_END && searchResult != PATH_SEARCH_THIN && searchResult != PATH_SEARCH_JUNCTION &&
|
|
searchResult != PATH_SEARCH_WIDE)
|
|
{
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Search path ends at %d,%d,%d; Not a path", counter, x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
continue;
|
|
}
|
|
|
|
/* At this point the map element is a path. */
|
|
|
|
/* If this is a wide path the search ends here. */
|
|
if (searchResult == PATH_SEARCH_WIDE)
|
|
{
|
|
/* Ignore Wide paths as continuing paths UNLESS
|
|
* the current path is also Wide (and, for staff, not ignored).
|
|
* This permits a peep currently on a wide path to
|
|
* cross other wide paths to reach a thin path.
|
|
*
|
|
* So, if the current path is also wide the goal could
|
|
* still be reachable from here.
|
|
* If the search result is better than the best so far
|
|
* (in the parameters), then update the parameters with
|
|
* this search before continuing to the next map element. */
|
|
if (currentElementIsWide && (new_score < *endScore || (new_score == *endScore && counter < *endSteps)))
|
|
{
|
|
// Update the search results
|
|
*endScore = new_score;
|
|
*endSteps = counter;
|
|
// Update the end x,y,z
|
|
endXYZ->x = x >> 5;
|
|
endXYZ->y = y >> 5;
|
|
endXYZ->z = z;
|
|
// Update the telemetry
|
|
*endJunctions = _peepPathFindMaxJunctions - _peepPathFindNumJunctions;
|
|
for (uint8 junctInd = 0; junctInd < *endJunctions; junctInd++)
|
|
{
|
|
uint8 histIdx = _peepPathFindMaxJunctions - junctInd;
|
|
junctionList[junctInd].x = _peepPathFindHistory[histIdx].location.x;
|
|
junctionList[junctInd].y = _peepPathFindHistory[histIdx].location.y;
|
|
junctionList[junctInd].z = _peepPathFindHistory[histIdx].location.z;
|
|
directionList[junctInd] = _peepPathFindHistory[histIdx].direction;
|
|
}
|
|
}
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Search path ends at %d,%d,%d; Wide path; Score: %d", counter, x >> 5, y >> 5, z, new_score);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
continue;
|
|
}
|
|
|
|
/* At this point the map element is a non-wide path.*/
|
|
|
|
/* Get all the permitted_edges of the map element. */
|
|
uint8 edges = path_get_permitted_edges(tileElement);
|
|
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Path element at %d,%d,%d; Edges (0123):%d%d%d%d; Reverse: %d", counter, x >> 5, y >> 5, z,
|
|
edges & 1, (edges & 2) >> 1, (edges & 4) >> 2, (edges & 8) >> 3, test_edge ^ 2);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
|
|
/* Remove the reverse edge (i.e. the edge back to the previous map element.) */
|
|
edges &= ~(1 << (test_edge ^ 2));
|
|
|
|
sint32 next_test_edge = bitscanforward(edges);
|
|
|
|
/* If there are no other edges the current search ends here.
|
|
* Continue to the next map element without updating the parameters (best result so far). */
|
|
if (next_test_edge == -1)
|
|
{
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Search path ends at %d,%d,%d; No more edges/dead end", counter, x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
continue;
|
|
}
|
|
|
|
/* Check if either of the search limits has been reached:
|
|
* - max number of steps or max tiles checked. */
|
|
if (counter >= 200 || _peepPathFindTilesChecked <= 0)
|
|
{
|
|
/* The current search ends here.
|
|
* The path continues, so the goal could still be reachable from here.
|
|
* If the search result is better than the best so far (in the parameters),
|
|
* then update the parameters with this search before continuing to the next map element. */
|
|
if (new_score < *endScore || (new_score == *endScore && counter < *endSteps))
|
|
{
|
|
// Update the search results
|
|
*endScore = new_score;
|
|
*endSteps = counter;
|
|
// Update the end x,y,z
|
|
endXYZ->x = x >> 5;
|
|
endXYZ->y = y >> 5;
|
|
endXYZ->z = z;
|
|
// Update the telemetry
|
|
*endJunctions = _peepPathFindMaxJunctions - _peepPathFindNumJunctions;
|
|
for (uint8 junctInd = 0; junctInd < *endJunctions; junctInd++)
|
|
{
|
|
uint8 histIdx = _peepPathFindMaxJunctions - junctInd;
|
|
junctionList[junctInd].x = _peepPathFindHistory[histIdx].location.x;
|
|
junctionList[junctInd].y = _peepPathFindHistory[histIdx].location.y;
|
|
junctionList[junctInd].z = _peepPathFindHistory[histIdx].location.z;
|
|
directionList[junctInd] = _peepPathFindHistory[histIdx].direction;
|
|
}
|
|
}
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Search path ends at %d,%d,%d; Search limit reached; Score: %d", counter, x >> 5, y >> 5, z,
|
|
new_score);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
continue;
|
|
}
|
|
|
|
bool thin_junction = false;
|
|
if (searchResult == PATH_SEARCH_JUNCTION)
|
|
{
|
|
/* Check if this is a thin junction. And perform additional
|
|
* necessary checks. */
|
|
thin_junction = path_is_thin_junction(tileElement, x, y, z);
|
|
|
|
if (thin_junction)
|
|
{
|
|
/* The current search path is passing through a thin
|
|
* junction on this map element. Only 'thin' junctions
|
|
* are counted towards the junction search limit. */
|
|
|
|
/* First check if going through the junction would be
|
|
* a loop. If so, the current search path ends here.
|
|
* Path finding loop detection can take advantage of both the
|
|
* peep->pathfind_history - loops through remembered junctions
|
|
* the peep has already passed through getting to its
|
|
* current position while on the way to its current goal;
|
|
* _peepPathFindHistory - loops in the current search path. */
|
|
bool pathLoop = false;
|
|
/* Check the peep->pathfind_history to see if this junction has
|
|
* already been visited by the peep while heading for this goal. */
|
|
for (auto &pathfindHistory : peep->pathfind_history)
|
|
{
|
|
if (pathfindHistory.x == x >> 5 && pathfindHistory.y == y >> 5 &&
|
|
pathfindHistory.z == z)
|
|
{
|
|
if (pathfindHistory.direction == 0)
|
|
{
|
|
/* If all directions have already been tried while
|
|
* heading to this goal, this is a loop. */
|
|
pathLoop = true;
|
|
}
|
|
else
|
|
{
|
|
/* The peep remembers walking through this junction
|
|
* before, but has not yet tried all directions.
|
|
* Limit the edges to search to those not yet tried. */
|
|
edges &= pathfindHistory.direction;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!pathLoop)
|
|
{
|
|
/* Check the _peepPathFindHistory to see if this junction has been
|
|
* previously passed through in the current search path.
|
|
* i.e. this is a loop in the current search path. */
|
|
for (sint32 junctionNum = _peepPathFindNumJunctions + 1; junctionNum <= _peepPathFindMaxJunctions;
|
|
junctionNum++)
|
|
{
|
|
if ((_peepPathFindHistory[junctionNum].location.x == (uint8)(x >> 5)) &&
|
|
(_peepPathFindHistory[junctionNum].location.y == (uint8)(y >> 5)) &&
|
|
(_peepPathFindHistory[junctionNum].location.z == z))
|
|
{
|
|
pathLoop = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (pathLoop)
|
|
{
|
|
/* Loop detected. The current search path ends here.
|
|
* Continue to the next map element without updating the parameters (best result so far). */
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Search path ends at %d,%d,%d; Loop", counter, x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
continue;
|
|
}
|
|
|
|
/* If the junction search limit is reached, the
|
|
* current search path ends here. The goal may still
|
|
* be reachable from here.
|
|
* If the search result is better than the best so far (in the parameters),
|
|
* then update the parameters with this search before continuing to the next map element. */
|
|
if (_peepPathFindNumJunctions <= 0)
|
|
{
|
|
if (new_score < *endScore || (new_score == *endScore && counter < *endSteps))
|
|
{
|
|
// Update the search results
|
|
*endScore = new_score;
|
|
*endSteps = counter;
|
|
// Update the end x,y,z
|
|
endXYZ->x = x >> 5;
|
|
endXYZ->y = y >> 5;
|
|
endXYZ->z = z;
|
|
// Update the telemetry
|
|
*endJunctions = _peepPathFindMaxJunctions; // - _peepPathFindNumJunctions;
|
|
for (uint8 junctInd = 0; junctInd < *endJunctions; junctInd++)
|
|
{
|
|
uint8 histIdx = _peepPathFindMaxJunctions - junctInd;
|
|
junctionList[junctInd].x = _peepPathFindHistory[histIdx].location.x;
|
|
junctionList[junctInd].y = _peepPathFindHistory[histIdx].location.y;
|
|
junctionList[junctInd].z = _peepPathFindHistory[histIdx].location.z;
|
|
directionList[junctInd] = _peepPathFindHistory[histIdx].direction;
|
|
}
|
|
}
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Search path ends at %d,%d,%d; NumJunctions < 0; Score: %d", counter, x >> 5, y >> 5, z,
|
|
new_score);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
continue;
|
|
}
|
|
|
|
/* This junction was NOT previously visited in the current
|
|
* search path, so add the junction to the history. */
|
|
_peepPathFindHistory[_peepPathFindNumJunctions].location.x = (uint8)(x >> 5);
|
|
_peepPathFindHistory[_peepPathFindNumJunctions].location.y = (uint8)(y >> 5);
|
|
_peepPathFindHistory[_peepPathFindNumJunctions].location.z = z;
|
|
// .direction take is added below.
|
|
|
|
_peepPathFindNumJunctions--;
|
|
}
|
|
}
|
|
|
|
/* Continue searching down each remaining edge of the path
|
|
* (recursive call). */
|
|
do
|
|
{
|
|
edges &= ~(1 << next_test_edge);
|
|
uint8 savedNumJunctions = _peepPathFindNumJunctions;
|
|
|
|
uint8 height = z;
|
|
if (footpath_element_is_sloped(tileElement) && footpath_element_get_slope_direction(tileElement) == next_test_edge)
|
|
{
|
|
height += 2;
|
|
}
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
if (searchResult == PATH_SEARCH_JUNCTION)
|
|
{
|
|
if (thin_junction)
|
|
log_info("[%03d] Recurse from %d,%d,%d edge: %d; Thin-Junction", counter, x >> 5, y >> 5, z,
|
|
next_test_edge);
|
|
else
|
|
log_info("[%03d] Recurse from %d,%d,%d edge: %d; Wide-Junction", counter, x >> 5, y >> 5, z,
|
|
next_test_edge);
|
|
}
|
|
else
|
|
{
|
|
log_info("[%03d] Recurse from %d,%d,%d edge: %d; Segment", counter, x >> 5, y >> 5, z, next_test_edge);
|
|
}
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
|
|
if (thin_junction)
|
|
{
|
|
/* Add the current test_edge to the history. */
|
|
_peepPathFindHistory[_peepPathFindNumJunctions + 1].direction = next_test_edge;
|
|
}
|
|
|
|
peep_pathfind_heuristic_search(x, y, height, peep, tileElement, nextInPatrolArea, counter, endScore, next_test_edge,
|
|
endJunctions, junctionList, directionList, endXYZ, endSteps);
|
|
_peepPathFindNumJunctions = savedNumJunctions;
|
|
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Returned to %d,%d,%d edge: %d; Score: %d", counter, x >> 5, y >> 5, z, next_test_edge,
|
|
*endScore);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
} while ((next_test_edge = bitscanforward(edges)) != -1);
|
|
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
if (!found)
|
|
{
|
|
/* No map element could be found.
|
|
* Return without updating the parameters (best result so far). */
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Returning from %d,%d,%d; No relevant map element found", counter, x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
}
|
|
else
|
|
{
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("[%03d] Returning from %d,%d,%d; All map elements checked", counter, x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Returns:
|
|
* -1 - no direction chosen
|
|
* 0..3 - chosen direction
|
|
*
|
|
* rct2: 0x0069A5F0
|
|
*/
|
|
sint32 peep_pathfind_choose_direction(sint16 x, sint16 y, uint8 z, rct_peep * peep)
|
|
{
|
|
// The max number of thin junctions searched - a per-search-path limit.
|
|
_peepPathFindMaxJunctions = peep_pathfind_get_max_number_junctions(peep);
|
|
|
|
/* The max number of tiles to check - a whole-search limit.
|
|
* Mainly to limit the performance impact of the path finding. */
|
|
sint32 maxTilesChecked = (peep->type == PEEP_TYPE_STAFF) ? 50000 : 15000;
|
|
// Used to allow walking through no entry banners
|
|
_peepPathFindIsStaff = (peep->type == PEEP_TYPE_STAFF);
|
|
|
|
TileCoordsXYZ goal = { (uint8)(gPeepPathFindGoalPosition.x >> 5),
|
|
(uint8)(gPeepPathFindGoalPosition.y >> 5),
|
|
(uint8)(gPeepPathFindGoalPosition.z) };
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("Choose direction for %s for goal %d,%d,%d from %d,%d,%d", gPathFindDebugPeepName, goal.x, goal.y, goal.z,
|
|
x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
// Get the path element at this location
|
|
rct_tile_element * dest_tile_element = map_get_first_element_at(x / 32, y / 32);
|
|
/* Where there are multiple matching map elements placed with zero
|
|
* clearance, save the first one for later use to determine the path
|
|
* slope - this maintains the original behaviour (which only processes
|
|
* the first matching map element found) and is consistent with peep
|
|
* placement (i.e. height) on such paths with differing slopes.
|
|
*
|
|
* I cannot see a legitimate reason for building overlaid paths with
|
|
* differing slopes and do not recall ever seeing this in practise.
|
|
* Normal cases I have seen in practise are overlaid paths with the
|
|
* same slope (flat) in order to place scenery (e.g. benches) in the
|
|
* middle of a wide path that can still be walked through.
|
|
* Anyone attempting to overlay paths with different slopes should
|
|
* EXPECT to experience path finding irregularities due to those paths!
|
|
* In particular common edges at different heights will not work
|
|
* in a useful way. Simply do not do it! :-) */
|
|
rct_tile_element * first_tile_element = nullptr;
|
|
|
|
bool found = false;
|
|
uint8 permitted_edges = 0;
|
|
bool isThin = false;
|
|
do
|
|
{
|
|
if (dest_tile_element->base_height != z)
|
|
continue;
|
|
if (tile_element_get_type(dest_tile_element) != TILE_ELEMENT_TYPE_PATH)
|
|
continue;
|
|
found = true;
|
|
if (first_tile_element == nullptr)
|
|
{
|
|
first_tile_element = dest_tile_element;
|
|
}
|
|
|
|
/* Check if this path element is a thin junction.
|
|
* Only 'thin' junctions are remembered in peep->pathfind_history.
|
|
* NO attempt is made to merge the overlaid path elements and
|
|
* check if the combination is 'thin'!
|
|
* The junction is considered 'thin' simply if any of the
|
|
* overlaid path elements there is a 'thin junction'. */
|
|
isThin = isThin || path_is_thin_junction(dest_tile_element, x, y, z);
|
|
|
|
// Collect the permitted edges of ALL matching path elements at this location.
|
|
permitted_edges |= path_get_permitted_edges(dest_tile_element);
|
|
} while (!tile_element_is_last_for_tile(dest_tile_element++));
|
|
// Peep is not on a path.
|
|
if (!found)
|
|
return -1;
|
|
|
|
permitted_edges &= 0xF;
|
|
uint8 edges = permitted_edges;
|
|
if (isThin && peep->pathfind_goal.x == goal.x && peep->pathfind_goal.y == goal.y && peep->pathfind_goal.z == goal.z)
|
|
{
|
|
/* Use of peep->pathfind_history[]:
|
|
* When walking to a goal, the peep pathfind_history stores
|
|
* the last 4 thin junctions that the peep walked through.
|
|
* For each of these 4 thin junctions the peep remembers
|
|
* those edges it has not yet taken.
|
|
* If a peep returns to one of the 4 thin junctions that it
|
|
* remembers, it will only choose from the directions that it
|
|
* did not try yet.
|
|
* This forces to the peep pathfinding to try the "next best"
|
|
* direction after trying the "best" direction(s) and finding
|
|
* that the goal could not be reached. */
|
|
|
|
/* If the peep remembers walking through this junction
|
|
* previously while heading for its goal, retrieve the
|
|
* directions it has not yet tried. */
|
|
for (auto &pathfindHistory : peep->pathfind_history)
|
|
{
|
|
if (pathfindHistory.x == x / 32 && pathfindHistory.y == y / 32 &&
|
|
pathfindHistory.z == z)
|
|
{
|
|
|
|
/* Fix broken pathfind_history[i].direction
|
|
* which have untried directions that are not
|
|
* currently possible - could be due to pathing
|
|
* changes or in earlier code .directions was
|
|
* initialised to 0xF rather than the permitted
|
|
* edges. */
|
|
pathfindHistory.direction &= permitted_edges;
|
|
|
|
edges = pathfindHistory.direction;
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("Getting untried edges from pf_history for %d,%d,%d: %s,%s,%s,%s", x >> 5, y >> 5, z,
|
|
(edges & 1) ? "0" : "-", (edges & 2) ? "1" : "-", (edges & 4) ? "2" : "-",
|
|
(edges & 8) ? "3" : "-");
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
if (edges == 0)
|
|
{
|
|
/* If peep has tried all edges, reset to
|
|
* all edges are untried.
|
|
* This permits the pathfinding to try
|
|
* again, which is good for getting
|
|
* unstuck when the player has edited
|
|
* the paths or the pathfinding itself
|
|
* has changed (been fixed) since
|
|
* the game was saved. */
|
|
pathfindHistory.direction = permitted_edges;
|
|
edges = pathfindHistory.direction;
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("All edges tried for %d,%d,%d - resetting to all untried", x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* If this is a new goal for the peep. Store it and reset the peep's
|
|
* pathfind_history. */
|
|
if (peep->pathfind_goal.direction > 3 || peep->pathfind_goal.x != goal.x || peep->pathfind_goal.y != goal.y ||
|
|
peep->pathfind_goal.z != goal.z)
|
|
{
|
|
peep->pathfind_goal.x = goal.x;
|
|
peep->pathfind_goal.y = goal.y;
|
|
peep->pathfind_goal.z = goal.z;
|
|
peep->pathfind_goal.direction = 0;
|
|
|
|
// Clear pathfinding history
|
|
memset(peep->pathfind_history, 0xFF, sizeof(peep->pathfind_history));
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("New goal; clearing pf_history.");
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
}
|
|
|
|
// Peep has tried all edges.
|
|
if (edges == 0)
|
|
return -1;
|
|
|
|
sint32 chosen_edge = bitscanforward(edges);
|
|
|
|
// Peep has multiple edges still to try.
|
|
if (edges & ~(1 << chosen_edge))
|
|
{
|
|
uint16 best_score = 0xFFFF;
|
|
uint8 best_sub = 0xFF;
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
uint8 bestJunctions = 0;
|
|
TileCoordsXYZ bestJunctionList[16];
|
|
uint8 bestDirectionList[16];
|
|
TileCoordsXYZ bestXYZ;
|
|
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("Pathfind start for goal %d,%d,%d from %d,%d,%d", goal.x, goal.y, goal.z, x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
/* Call the search heuristic on each edge, keeping track of the
|
|
* edge that gives the best (i.e. smallest) value (best_score)
|
|
* or for different edges with equal value, the edge with the
|
|
* least steps (best_sub). */
|
|
sint32 numEdges = bitcount(edges);
|
|
for (sint32 test_edge = chosen_edge; test_edge != -1; test_edge = bitscanforward(edges))
|
|
{
|
|
edges &= ~(1 << test_edge);
|
|
uint8 height = z;
|
|
|
|
if (footpath_element_is_sloped(first_tile_element) &&
|
|
footpath_element_get_slope_direction(first_tile_element) == test_edge)
|
|
{
|
|
height += 0x2;
|
|
}
|
|
|
|
_peepPathFindFewestNumSteps = 255;
|
|
/* Divide the maxTilesChecked global search limit
|
|
* between the remaining edges to ensure the search
|
|
* covers all of the remaining edges. */
|
|
_peepPathFindTilesChecked = maxTilesChecked / numEdges;
|
|
_peepPathFindNumJunctions = _peepPathFindMaxJunctions;
|
|
|
|
// Initialise _peepPathFindHistory.
|
|
memset(_peepPathFindHistory, 0xFF, sizeof(_peepPathFindHistory));
|
|
|
|
/* The pathfinding will only use elements
|
|
* 1.._peepPathFindMaxJunctions, so the starting point
|
|
* is placed in element 0 */
|
|
_peepPathFindHistory[0].location.x = (uint8)(x >> 5);
|
|
_peepPathFindHistory[0].location.y = (uint8)(y >> 5);
|
|
_peepPathFindHistory[0].location.z = z;
|
|
_peepPathFindHistory[0].direction = 0xF;
|
|
|
|
uint16 score = 0xFFFF;
|
|
/* Variable endXYZ contains the end location of the
|
|
* search path. */
|
|
TileCoordsXYZ endXYZ;
|
|
endXYZ.x = 0;
|
|
endXYZ.y = 0;
|
|
endXYZ.z = 0;
|
|
|
|
uint8 endSteps = 255;
|
|
|
|
/* Variable endJunctions is the number of junctions
|
|
* passed through in the search path.
|
|
* Variables endJunctionList and endDirectionList
|
|
* contain the junctions and corresponding directions
|
|
* of the search path.
|
|
* In the future these could be used to visualise the
|
|
* pathfinding on the map. */
|
|
uint8 endJunctions = 0;
|
|
TileCoordsXYZ endJunctionList[16];
|
|
uint8 endDirectionList[16] = { 0 };
|
|
|
|
bool inPatrolArea = false;
|
|
if (peep->type == PEEP_TYPE_STAFF && peep->staff_type == STAFF_TYPE_MECHANIC)
|
|
{
|
|
/* Mechanics are the only staff type that
|
|
* pathfind to a destination. Determine if the
|
|
* mechanic is in their patrol area. */
|
|
inPatrolArea = staff_is_location_in_patrol(peep, peep->next_x, peep->next_y);
|
|
}
|
|
|
|
#if defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("Pathfind searching in direction: %d from %d,%d,%d", test_edge, x >> 5, y >> 5, z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_2) && DEBUG_LEVEL_2
|
|
|
|
peep_pathfind_heuristic_search(x, y, height, peep, first_tile_element, inPatrolArea, 0, &score, test_edge,
|
|
&endJunctions, endJunctionList, endDirectionList, &endXYZ, &endSteps);
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("Pathfind test edge: %d score: %d steps: %d end: %d,%d,%d junctions: %d", test_edge, score,
|
|
endSteps, endXYZ.x, endXYZ.y, endXYZ.z, endJunctions);
|
|
for (uint8 listIdx = 0; listIdx < endJunctions; listIdx++)
|
|
{
|
|
log_info("Junction#%d %d,%d,%d Direction %d", listIdx + 1, endJunctionList[listIdx].x,
|
|
endJunctionList[listIdx].y, endJunctionList[listIdx].z, endDirectionList[listIdx]);
|
|
}
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
if (score < best_score || (score == best_score && endSteps < best_sub))
|
|
{
|
|
chosen_edge = test_edge;
|
|
best_score = score;
|
|
best_sub = endSteps;
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
bestJunctions = endJunctions;
|
|
for (uint8 index = 0; index < endJunctions; index++)
|
|
{
|
|
bestJunctionList[index].x = endJunctionList[index].x;
|
|
bestJunctionList[index].y = endJunctionList[index].y;
|
|
bestJunctionList[index].z = endJunctionList[index].z;
|
|
bestDirectionList[index] = endDirectionList[index];
|
|
}
|
|
bestXYZ.x = endXYZ.x;
|
|
bestXYZ.y = endXYZ.y;
|
|
bestXYZ.z = endXYZ.z;
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
}
|
|
}
|
|
|
|
/* Check if the heuristic search failed. e.g. all connected
|
|
* paths are within the search limits and none reaches the
|
|
* goal. */
|
|
if (best_score == 0xFFFF)
|
|
{
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("Pathfind heuristic search failed.");
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
return -1;
|
|
}
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("Pathfind best edge %d with score %d steps %d", chosen_edge, best_score, best_sub);
|
|
for (uint8 listIdx = 0; listIdx < bestJunctions; listIdx++)
|
|
{
|
|
log_verbose("Junction#%d %d,%d,%d Direction %d", listIdx + 1, bestJunctionList[listIdx].x,
|
|
bestJunctionList[listIdx].y, bestJunctionList[listIdx].z, bestDirectionList[listIdx]);
|
|
}
|
|
log_verbose("End at %d,%d,%d", bestXYZ.x, bestXYZ.y, bestXYZ.z);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
}
|
|
|
|
if (isThin)
|
|
{
|
|
for (sint32 i = 0; i < 4; ++i)
|
|
{
|
|
if (peep->pathfind_history[i].x == x >> 5 && peep->pathfind_history[i].y == y >> 5 &&
|
|
peep->pathfind_history[i].z == z)
|
|
{
|
|
/* Peep remembers this junction, so remove the
|
|
* chosen_edge from those left to try. */
|
|
peep->pathfind_history[i].direction &= ~(1 << chosen_edge);
|
|
/* Also remove the edge through which the peep
|
|
* entered the junction from those left to try. */
|
|
peep->pathfind_history[i].direction &= ~(1 << (peep->direction ^ 2));
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose(
|
|
"Updating existing pf_history (in index: %d) for %d,%d,%d without entry edge %d & exit edge %d.", i,
|
|
x >> 5, y >> 5, z, peep->direction ^ 2, chosen_edge);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
return chosen_edge;
|
|
}
|
|
}
|
|
|
|
/* Peep does not remember this junction, so forget a junction
|
|
* and remember this junction. */
|
|
sint32 i = peep->pathfind_goal.direction++;
|
|
peep->pathfind_goal.direction &= 3;
|
|
peep->pathfind_history[i].x = x >> 5;
|
|
peep->pathfind_history[i].y = y >> 5;
|
|
peep->pathfind_history[i].z = z;
|
|
peep->pathfind_history[i].direction = permitted_edges;
|
|
/* Remove the chosen_edge from those left to try. */
|
|
peep->pathfind_history[i].direction &= ~(1 << chosen_edge);
|
|
/* Also remove the edge through which the peep
|
|
* entered the junction from those left to try. */
|
|
peep->pathfind_history[i].direction &= ~(1 << (peep->direction ^ 2));
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_verbose("Storing new pf_history (in index: %d) for %d,%d,%d without entry edge %d & exit edge %d.", i, x >> 5,
|
|
y >> 5, z, peep->direction ^ 2, chosen_edge);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
}
|
|
|
|
return chosen_edge;
|
|
}
|
|
|
|
/**
|
|
* Gets the nearest park entrance relative to point, by using Manhattan distance.
|
|
* @param x x coordinate of location
|
|
* @param y y coordinate of location
|
|
* @return Index of gParkEntrance (or 0xFF if no park entrances exist).
|
|
*/
|
|
static uint8 get_nearest_park_entrance_index(uint16 x, uint16 y)
|
|
{
|
|
uint8 chosenEntrance = 0xFF;
|
|
uint16 nearestDist = 0xFFFF;
|
|
for (uint8 i = 0; i < MAX_PARK_ENTRANCES; i++)
|
|
{
|
|
if (gParkEntrances[i].x == LOCATION_NULL)
|
|
continue;
|
|
|
|
uint16 dist = abs(gParkEntrances[i].x - x) + abs(gParkEntrances[i].y - y);
|
|
|
|
if (dist >= nearestDist)
|
|
continue;
|
|
|
|
nearestDist = dist;
|
|
chosenEntrance = i;
|
|
}
|
|
return chosenEntrance;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006952C0
|
|
*/
|
|
static sint32 guest_path_find_entering_park(rct_peep * peep, rct_tile_element * tile_element, uint8 edges)
|
|
{
|
|
// Send peeps to the nearest park entrance.
|
|
uint8 chosenEntrance = get_nearest_park_entrance_index(peep->next_x, peep->next_y);
|
|
|
|
// If no defined park entrances are found, walk aimlessly.
|
|
if (chosenEntrance == 0xFF)
|
|
return guest_path_find_aimless(peep, edges);
|
|
|
|
sint16 x = gParkEntrances[chosenEntrance].x;
|
|
sint16 y = gParkEntrances[chosenEntrance].y;
|
|
sint16 z = gParkEntrances[chosenEntrance].z;
|
|
|
|
gPeepPathFindGoalPosition = { x, y, static_cast<sint16>(z >> 3) };
|
|
gPeepPathFindIgnoreForeignQueues = true;
|
|
gPeepPathFindQueueRideIndex = 255;
|
|
|
|
sint32 chosenDirection = peep_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep);
|
|
|
|
if (chosenDirection == -1)
|
|
return guest_path_find_aimless(peep, edges);
|
|
else
|
|
return peep_move_one_tile(chosenDirection, peep);
|
|
}
|
|
|
|
/**
|
|
* Gets the nearest peep spawn relative to point, by using Manhattan distance.
|
|
* @param x x coordinate of location
|
|
* @param y y coordinate of location
|
|
* @return Index of gPeepSpawns (or 0xFF if no peep spawns exist).
|
|
*/
|
|
static uint8 get_nearest_peep_spawn_index(uint16 x, uint16 y)
|
|
{
|
|
uint8 chosenSpawn = 0xFF;
|
|
uint16 nearestDist = 0xFFFF;
|
|
for (uint8 i = 0; i < MAX_PEEP_SPAWNS; ++i)
|
|
{
|
|
if (gPeepSpawns[i].x == PEEP_SPAWN_UNDEFINED)
|
|
continue;
|
|
|
|
uint16 dist = abs(gPeepSpawns[i].x - x) + abs(gPeepSpawns[i].y - y);
|
|
|
|
if (dist >= nearestDist)
|
|
continue;
|
|
|
|
nearestDist = dist;
|
|
chosenSpawn = i;
|
|
}
|
|
return chosenSpawn;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069536C
|
|
*/
|
|
static sint32 guest_path_find_leaving_park(rct_peep * peep, rct_tile_element * tile_element, uint8 edges)
|
|
{
|
|
// Send peeps to the nearest spawn point.
|
|
uint8 chosenSpawn = get_nearest_peep_spawn_index(peep->next_x, peep->next_y);
|
|
|
|
// If no defined spawns were found, walk aimlessly.
|
|
if (chosenSpawn == 0xFF)
|
|
return guest_path_find_aimless(peep, edges);
|
|
|
|
PeepSpawn * peepSpawn = &gPeepSpawns[chosenSpawn];
|
|
|
|
sint16 x = peepSpawn->x & 0xFFE0;
|
|
sint16 y = peepSpawn->y & 0xFFE0;
|
|
uint8 z = peepSpawn->z / 8;
|
|
uint8 direction = peepSpawn->direction;
|
|
|
|
gPeepPathFindGoalPosition = { x, y, z };
|
|
if (x == peep->next_x && y == peep->next_y)
|
|
{
|
|
return peep_move_one_tile(direction, peep);
|
|
}
|
|
|
|
gPeepPathFindIgnoreForeignQueues = true;
|
|
gPeepPathFindQueueRideIndex = 255;
|
|
direction = peep_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep);
|
|
if (direction == 0xFF)
|
|
return guest_path_find_aimless(peep, edges);
|
|
else
|
|
return peep_move_one_tile(direction, peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00695161
|
|
*/
|
|
static sint32 guest_path_find_park_entrance(rct_peep * peep, rct_tile_element * tile_element, uint8 edges)
|
|
{
|
|
uint8 entranceNum;
|
|
|
|
// Resolves already-corrupt guests (e.g. loaded from save)
|
|
if (peep->peep_flags & PEEP_FLAGS_PARK_ENTRANCE_CHOSEN &&
|
|
(peep->current_ride >= 4 || gParkEntrances[peep->current_ride].x == LOCATION_NULL))
|
|
{
|
|
peep->peep_flags &= ~(PEEP_FLAGS_PARK_ENTRANCE_CHOSEN);
|
|
}
|
|
|
|
if (!(peep->peep_flags & PEEP_FLAGS_PARK_ENTRANCE_CHOSEN))
|
|
{
|
|
uint8 chosenEntrance = 0xFF;
|
|
uint16 nearestDist = 0xFFFF;
|
|
for (entranceNum = 0; entranceNum < MAX_PARK_ENTRANCES; ++entranceNum)
|
|
{
|
|
if (gParkEntrances[entranceNum].x == LOCATION_NULL)
|
|
continue;
|
|
|
|
uint16 dist = abs(gParkEntrances[entranceNum].x - peep->next_x) + abs(gParkEntrances[entranceNum].y - peep->next_y);
|
|
|
|
if (dist >= nearestDist)
|
|
continue;
|
|
|
|
nearestDist = dist;
|
|
chosenEntrance = entranceNum;
|
|
}
|
|
|
|
if (chosenEntrance == 0xFF)
|
|
return guest_path_find_aimless(peep, edges);
|
|
|
|
peep->current_ride = chosenEntrance;
|
|
peep->peep_flags |= PEEP_FLAGS_PARK_ENTRANCE_CHOSEN;
|
|
}
|
|
|
|
entranceNum = peep->current_ride;
|
|
sint16 x = gParkEntrances[entranceNum].x;
|
|
sint16 y = gParkEntrances[entranceNum].y;
|
|
sint16 z = gParkEntrances[entranceNum].z;
|
|
|
|
gPeepPathFindGoalPosition = { x, y, static_cast<sint16>(z >> 3) };
|
|
gPeepPathFindIgnoreForeignQueues = true;
|
|
gPeepPathFindQueueRideIndex = 255;
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
pathfind_logging_enable(peep);
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
sint32 chosenDirection = peep_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep);
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
pathfind_logging_disable();
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
if (chosenDirection == -1)
|
|
return guest_path_find_aimless(peep, edges);
|
|
else
|
|
return peep_move_one_tile(chosenDirection, peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006A72C5
|
|
* param dist is not used.
|
|
*
|
|
* In case where the map element at (x, y) is invalid or there is no entrance
|
|
* or queue leading to it the function will not update its arguments.
|
|
*/
|
|
static void get_ride_queue_end(sint16 * x, sint16 * y, sint16 * z)
|
|
{
|
|
LocationXY16 result = { 0, 0 };
|
|
rct_tile_element * tileElement = map_get_first_element_at(*x / 32, *y / 32);
|
|
|
|
if (tileElement == nullptr)
|
|
{
|
|
return;
|
|
}
|
|
|
|
bool found = false;
|
|
do
|
|
{
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_ENTRANCE)
|
|
continue;
|
|
|
|
if (*z != tileElement->base_height)
|
|
continue;
|
|
|
|
found = true;
|
|
break;
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
if (!found)
|
|
return;
|
|
|
|
uint8 direction = tile_element_get_direction_with_offset(tileElement, 2);
|
|
rct_tile_element * lastPathElement = nullptr;
|
|
rct_tile_element * firstPathElement = nullptr;
|
|
|
|
sint16 baseZ = tileElement->base_height;
|
|
sint16 nextX = *x;
|
|
sint16 nextY = *y;
|
|
while (true)
|
|
{
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
lastPathElement = tileElement;
|
|
result.x = nextX;
|
|
result.y = nextY;
|
|
// result.direction = direction;
|
|
if (footpath_element_is_sloped(tileElement))
|
|
{
|
|
if (footpath_element_get_slope_direction(tileElement) == direction)
|
|
{
|
|
baseZ += 2;
|
|
}
|
|
}
|
|
}
|
|
nextX += TileDirectionDelta[direction].x;
|
|
nextY += TileDirectionDelta[direction].y;
|
|
|
|
tileElement = map_get_first_element_at(nextX / 32, nextY / 32);
|
|
found = false;
|
|
do
|
|
{
|
|
if (tileElement == firstPathElement)
|
|
continue;
|
|
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_PATH)
|
|
continue;
|
|
|
|
if (baseZ == tileElement->base_height)
|
|
{
|
|
if (footpath_element_is_sloped(tileElement))
|
|
{
|
|
if (footpath_element_get_slope_direction(tileElement) != direction)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (baseZ - 2 == tileElement->base_height)
|
|
{
|
|
if (!footpath_element_is_sloped(tileElement))
|
|
break;
|
|
|
|
if (footpath_element_get_slope_direction(tileElement) != (direction ^ 2))
|
|
break;
|
|
|
|
baseZ -= 2;
|
|
found = true;
|
|
break;
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
if (found == false)
|
|
break;
|
|
|
|
if (!footpath_element_is_queue(tileElement))
|
|
break;
|
|
|
|
if (!(tileElement->properties.path.edges & (1 << (direction ^ (1 << 1)))))
|
|
break;
|
|
|
|
if (firstPathElement == nullptr)
|
|
firstPathElement = tileElement;
|
|
|
|
// More queue to go.
|
|
if (tileElement->properties.path.edges & (1 << (direction)))
|
|
continue;
|
|
|
|
direction++;
|
|
direction &= 3;
|
|
// More queue to go.
|
|
if (tileElement->properties.path.edges & (1 << (direction)))
|
|
continue;
|
|
|
|
direction ^= (1 << 1);
|
|
// More queue to go.
|
|
if (tileElement->properties.path.edges & (1 << (direction)))
|
|
continue;
|
|
|
|
break;
|
|
}
|
|
|
|
if ((uint8)*z == 0xFF)
|
|
return;
|
|
|
|
tileElement = lastPathElement;
|
|
if (tileElement == nullptr)
|
|
return;
|
|
|
|
if (!footpath_element_is_queue(tileElement))
|
|
return;
|
|
|
|
*x = result.x;
|
|
*y = result.y;
|
|
*z = tileElement->base_height;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00694C35
|
|
*/
|
|
static sint32 guest_path_finding(rct_peep * peep)
|
|
{
|
|
sint16 x, y, z;
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
pathfind_logging_enable(peep);
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Starting guest_path_finding for %s", gPathFindDebugPeepName);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
if (peep->next_var_29 & 0x18)
|
|
{
|
|
return guest_surface_path_finding(peep);
|
|
}
|
|
|
|
x = peep->next_x;
|
|
y = peep->next_y;
|
|
z = peep->next_z;
|
|
|
|
rct_tile_element * tileElement = map_get_path_element_at(x / 32, y / 32, z);
|
|
if (tileElement == nullptr)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
_peepPathFindIsStaff = false;
|
|
uint8 edges = path_get_permitted_edges(tileElement);
|
|
|
|
if (edges == 0)
|
|
{
|
|
return guest_surface_path_finding(peep);
|
|
}
|
|
|
|
if (peep->outside_of_park == 0 && peep_heading_for_ride_or_park_exit(peep))
|
|
{
|
|
/* If this tileElement is adjacent to any non-wide paths,
|
|
* remove all of the edges to wide paths. */
|
|
uint8 adjustedEdges = edges;
|
|
for (sint32 chosenDirection = 0; chosenDirection < 4; chosenDirection++)
|
|
{
|
|
// If there is no path in that direction try another
|
|
if (!(adjustedEdges & (1 << chosenDirection)))
|
|
continue;
|
|
|
|
/* If there is a wide path in that direction,
|
|
remove that edge and try another */
|
|
if (footpath_element_next_in_direction(peep->next_x, peep->next_y, peep->next_z, tileElement, chosenDirection) ==
|
|
PATH_SEARCH_WIDE)
|
|
{
|
|
adjustedEdges &= ~(1 << chosenDirection);
|
|
}
|
|
}
|
|
if (adjustedEdges != 0)
|
|
edges = adjustedEdges;
|
|
}
|
|
|
|
sint8 direction = peep->direction ^ (1 << 1);
|
|
// Check if in a dead end (i.e. only edge is where the peep came from)
|
|
if (!(edges & ~(1 << direction)))
|
|
{
|
|
// In a dead end. Check if peep is lost, etc.
|
|
peep_check_if_lost(peep);
|
|
peep_check_cant_find_ride(peep);
|
|
peep_check_cant_find_exit(peep);
|
|
}
|
|
else
|
|
{
|
|
/* Not a dead end. Remove edge peep came from so peep will
|
|
* continue on rather than going back where it came from */
|
|
edges &= ~(1 << direction);
|
|
}
|
|
|
|
direction = bitscanforward(edges);
|
|
// IF only one edge to choose from
|
|
if ((edges & ~(1 << direction)) == 0)
|
|
{
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Completed guest_path_finding for %s - taking only direction available: %d.", gPathFindDebugPeepName,
|
|
direction);
|
|
}
|
|
pathfind_logging_disable();
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
return peep_move_one_tile(direction, peep);
|
|
}
|
|
|
|
// Peep still has multiple edges to choose from.
|
|
|
|
// Peep is outside the park.
|
|
// loc_694F19:
|
|
if (peep->outside_of_park != 0)
|
|
{
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Completed guest_path_finding for %s - peep is outside the park.", gPathFindDebugPeepName);
|
|
}
|
|
pathfind_logging_disable();
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
switch (peep->state)
|
|
{
|
|
case PEEP_STATE_ENTERING_PARK:
|
|
return guest_path_find_entering_park(peep, tileElement, edges);
|
|
case PEEP_STATE_LEAVING_PARK:
|
|
return guest_path_find_leaving_park(peep, tileElement, edges);
|
|
default:
|
|
return guest_path_find_aimless(peep, edges);
|
|
}
|
|
}
|
|
|
|
/* Peep is inside the park.
|
|
* If the peep does not have food, randomly cull the useless directions
|
|
* (dead ends, ride exits, wide paths) from the edges.
|
|
* In principle, peeps with food are not paying as much attention to
|
|
* where they are going and are consequently more like to walk up
|
|
* dead end paths, paths to ride exits, etc. */
|
|
if (!peep_has_food(peep) && (peep_rand() & 0xFFFF) >= 2184)
|
|
{
|
|
uint8 adjustedEdges = edges;
|
|
for (sint32 chosenDirection = 0; chosenDirection < 4; chosenDirection++)
|
|
{
|
|
// If there is no path in that direction try another
|
|
if (!(adjustedEdges & (1 << chosenDirection)))
|
|
continue;
|
|
|
|
uint8 rideIndex, pathSearchResult;
|
|
pathSearchResult = footpath_element_destination_in_direction(peep->next_x, peep->next_y, peep->next_z, tileElement,
|
|
chosenDirection, &rideIndex);
|
|
switch (pathSearchResult)
|
|
{
|
|
case PATH_SEARCH_DEAD_END:
|
|
case PATH_SEARCH_RIDE_EXIT:
|
|
case PATH_SEARCH_WIDE:
|
|
adjustedEdges &= ~(1 << chosenDirection);
|
|
break;
|
|
}
|
|
}
|
|
if (adjustedEdges != 0)
|
|
edges = adjustedEdges;
|
|
}
|
|
|
|
/* If there are still multiple directions to choose from,
|
|
* peeps with maps will randomly read the map: probability of doing so
|
|
* is much higher when heading for a ride or the park exit. */
|
|
if (peep->item_standard_flags & PEEP_ITEM_MAP)
|
|
{
|
|
// If at least 2 directions consult map
|
|
if (bitcount(edges) >= 2)
|
|
{
|
|
uint16 probability = 1638;
|
|
if (peep_heading_for_ride_or_park_exit(peep))
|
|
{
|
|
probability = 9362;
|
|
}
|
|
if ((peep_rand() & 0xFFFF) < probability)
|
|
{
|
|
peep_read_map(peep);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
{
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Completed guest_path_finding for %s - peep is leaving the park.", gPathFindDebugPeepName);
|
|
}
|
|
pathfind_logging_disable();
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
return guest_path_find_park_entrance(peep, tileElement, edges);
|
|
}
|
|
|
|
if (peep->guest_heading_to_ride_id == 0xFF)
|
|
{
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Completed guest_path_finding for %s - peep is aimless.", gPathFindDebugPeepName);
|
|
}
|
|
pathfind_logging_disable();
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
return guest_path_find_aimless(peep, edges);
|
|
}
|
|
|
|
// Peep is heading for a ride.
|
|
uint8 rideIndex = peep->guest_heading_to_ride_id;
|
|
Ride * ride = get_ride(rideIndex);
|
|
|
|
if (ride->status != RIDE_STATUS_OPEN)
|
|
{
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Completed guest_path_finding for %s - peep is heading to closed ride == aimless.",
|
|
gPathFindDebugPeepName);
|
|
}
|
|
pathfind_logging_disable();
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
return guest_path_find_aimless(peep, edges);
|
|
}
|
|
|
|
// The ride is open.
|
|
gPeepPathFindQueueRideIndex = rideIndex;
|
|
|
|
/* Find the ride's closest entrance station to the peep.
|
|
* At the same time, count how many entrance stations there are and
|
|
* which stations are entrance stations. */
|
|
uint16 closestDist = 0xFFFF;
|
|
uint8 closestStationNum = 0;
|
|
|
|
sint32 numEntranceStations = 0;
|
|
uint8 entranceStations = 0;
|
|
|
|
for (uint8 stationNum = 0; stationNum < MAX_STATIONS; ++stationNum)
|
|
{
|
|
// Skip if stationNum has no entrance (so presumably an exit only station)
|
|
if (ride_get_entrance_location(rideIndex, stationNum).isNull())
|
|
continue;
|
|
|
|
numEntranceStations++;
|
|
entranceStations |= (1 << stationNum);
|
|
|
|
TileCoordsXYZD entranceLocation = ride_get_entrance_location(rideIndex, stationNum);
|
|
|
|
sint16 stationX = (sint16)(entranceLocation.x * 32);
|
|
sint16 stationY = (sint16)(entranceLocation.y * 32);
|
|
uint16 dist = abs(stationX - peep->next_x) + abs(stationY - peep->next_y);
|
|
|
|
if (dist < closestDist)
|
|
{
|
|
closestDist = dist;
|
|
closestStationNum = stationNum;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Ride has no stations with an entrance, so head to station 0.
|
|
if (numEntranceStations == 0)
|
|
closestStationNum = 0;
|
|
|
|
/* If a ride has multiple entrance stations and is set to sync with
|
|
* adjacent stations, cycle through the entrance stations (based on
|
|
* number of rides the peep has been on) so the peep will try the
|
|
* different sections of the ride.
|
|
* In this case, the ride's various entrance stations will typically,
|
|
* though not necessarily, be adjacent to one another and consequently
|
|
* not too far for the peep to walk when cycling between them.
|
|
* Note: the same choice of station must made while the peep navigates
|
|
* to the station. Consequently a random station selection here is not
|
|
* appropriate. */
|
|
if (numEntranceStations > 1 && (ride->depart_flags & RIDE_DEPART_SYNCHRONISE_WITH_ADJACENT_STATIONS))
|
|
{
|
|
sint32 select = peep->no_of_rides % numEntranceStations;
|
|
while (select > 0)
|
|
{
|
|
closestStationNum = bitscanforward(entranceStations);
|
|
entranceStations &= ~(1 << closestStationNum);
|
|
select--;
|
|
}
|
|
closestStationNum = bitscanforward(entranceStations);
|
|
}
|
|
|
|
if (numEntranceStations == 0)
|
|
{
|
|
// closestStationNum is always 0 here.
|
|
LocationXY8 entranceXY = ride->station_starts[closestStationNum];
|
|
x = entranceXY.x * 32;
|
|
y = entranceXY.y * 32;
|
|
z = ride->station_heights[closestStationNum];
|
|
}
|
|
else
|
|
{
|
|
TileCoordsXYZD entranceXYZD = ride_get_entrance_location(rideIndex, closestStationNum);
|
|
x = entranceXYZD.x * 32;
|
|
y = entranceXYZD.y * 32;
|
|
z = entranceXYZD.z;
|
|
}
|
|
|
|
get_ride_queue_end(&x, &y, &z);
|
|
|
|
gPeepPathFindGoalPosition = { x, y, z };
|
|
gPeepPathFindIgnoreForeignQueues = true;
|
|
|
|
direction = peep_pathfind_choose_direction(peep->next_x, peep->next_y, peep->next_z, peep);
|
|
|
|
if (direction == -1)
|
|
{
|
|
/* Heuristic search failed for all directions.
|
|
* Reset the pathfind_goal - this means that the pathfind_history
|
|
* will be reset in the next call to peep_pathfind_choose_direction().
|
|
* This lets the heuristic search "try again" in case the player has
|
|
* edited the path layout or the mechanic was already stuck in the
|
|
* save game (e.g. with a worse version of the pathfinding). */
|
|
peep_reset_pathfind_goal(peep);
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Completed guest_path_finding for %s - failed to choose a direction == aimless.", gPathFindDebugPeepName);
|
|
}
|
|
pathfind_logging_disable();
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
return guest_path_find_aimless(peep, edges);
|
|
}
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Completed guest_path_finding for %s - direction chosen: %d.", gPathFindDebugPeepName, direction);
|
|
}
|
|
pathfind_logging_disable();
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
return peep_move_one_tile(direction, peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693C9E
|
|
*/
|
|
static sint32 peep_perform_next_action(rct_peep * peep)
|
|
{
|
|
_unk_F1EE18 = 0;
|
|
uint8 previousAction = peep->action;
|
|
|
|
if (peep->action == PEEP_ACTION_NONE_1)
|
|
peep->action = PEEP_ACTION_NONE_2;
|
|
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
if (peep_update_queue_position(peep, previousAction))
|
|
return 1;
|
|
}
|
|
|
|
sint16 x, y, xy_dist;
|
|
if (!peep_update_action(&x, &y, &xy_dist, peep))
|
|
{
|
|
_unk_F1EE18 |= F1EE18_DESTINATION_REACHED;
|
|
uint8 result = 0;
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
result = guest_path_finding(peep);
|
|
}
|
|
else
|
|
{
|
|
result = staff_path_finding(peep);
|
|
}
|
|
|
|
if (result != 0)
|
|
return 1;
|
|
|
|
if (!peep_update_action(&x, &y, &xy_dist, peep))
|
|
return 1;
|
|
}
|
|
|
|
if ((x & 0xFFE0) == peep->next_x && (y & 0xFFE0) == peep->next_y)
|
|
{
|
|
sint16 z = peep_get_height_on_slope(peep, x, y);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return 1;
|
|
}
|
|
|
|
if (x < 32 || y < 32 || x >= gMapSizeUnits || y >= gMapSizeUnits)
|
|
{
|
|
if (peep->outside_of_park == 1)
|
|
{
|
|
_unk_F1EE18 |= F1EE18_OUTSIDE_PARK;
|
|
}
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
rct_tile_element * tileElement = map_get_first_element_at(x / 32, y / 32);
|
|
sint16 base_z = Math::Max(0, (peep->z / 8) - 2);
|
|
sint16 top_z = (peep->z / 8) + 1;
|
|
|
|
do
|
|
{
|
|
if (base_z > tileElement->base_height)
|
|
continue;
|
|
if (top_z < tileElement->base_height)
|
|
continue;
|
|
if (tileElement->flags & TILE_ELEMENT_FLAG_GHOST)
|
|
continue;
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
if (peep_interact_with_path(peep, x, y, tileElement))
|
|
return 1;
|
|
}
|
|
else if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_TRACK)
|
|
{
|
|
if (peep_interact_with_shop(peep, x, y, tileElement))
|
|
return 1;
|
|
}
|
|
else if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_ENTRANCE)
|
|
{
|
|
if (peep_interact_with_entrance(peep, x, y, tileElement))
|
|
return 1;
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
if (peep->type == PEEP_TYPE_STAFF || (peep->next_var_29 & 0x18))
|
|
{
|
|
sint16 z = abs(tile_element_height(x, y) - peep->z);
|
|
|
|
if (z <= 3 || (peep->type == PEEP_TYPE_STAFF && z <= 32))
|
|
{
|
|
peep->interaction_ride_index = 0xFF;
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
remove_peep_from_queue(peep);
|
|
peep_decrement_num_riders(peep);
|
|
peep->state = PEEP_STATE_1;
|
|
peep_window_state_update(peep);
|
|
}
|
|
|
|
if (!map_is_location_in_park(x & 0xFFE0, y & 0xFFE0))
|
|
{
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
tileElement = map_get_surface_element_at({x, y});
|
|
if (tileElement == nullptr)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
sint16 water_height = map_get_water_height(tileElement);
|
|
if (water_height)
|
|
return peep_return_to_centre_of_tile(peep);
|
|
|
|
peep->next_x = x & 0xFFE0;
|
|
peep->next_y = y & 0xFFE0;
|
|
peep->next_z = tileElement->base_height;
|
|
peep->next_var_29 = 8;
|
|
|
|
z = peep_get_height_on_slope(peep, x, y);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
sprite_move(x, y, z, (rct_sprite *)peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
return 1;
|
|
}
|
|
}
|
|
return peep_return_to_centre_of_tile(peep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069926C
|
|
* Expend type was previously an offset saved in 0x00F1AEC0
|
|
*/
|
|
static void peep_spend_money(rct_peep * peep, money16 * peep_expend_type, money32 amount)
|
|
{
|
|
assert(!(gParkFlags & PARK_FLAGS_NO_MONEY));
|
|
|
|
peep->cash_in_pocket = Math::Max(0, peep->cash_in_pocket - amount);
|
|
peep->cash_spent += amount;
|
|
if (peep_expend_type != nullptr)
|
|
{
|
|
*peep_expend_type += (money16)amount;
|
|
}
|
|
window_invalidate_by_number(WC_PEEP, peep->sprite_index);
|
|
|
|
gUnk141F568 = gUnk13CA740;
|
|
finance_payment(-amount, gCommandExpenditureType);
|
|
|
|
if (gConfigGeneral.show_guest_purchases && !(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO))
|
|
{
|
|
// HACK Currently disabled for multiplayer due to limitation of all sprites
|
|
// needing to be synchronised
|
|
if (network_get_mode() == NETWORK_MODE_NONE && !gOpenRCT2Headless)
|
|
{
|
|
money_effect_create_at(amount, peep->x, peep->y, peep->z, true);
|
|
}
|
|
}
|
|
|
|
audio_play_sound_at_location(SOUND_PURCHASE, peep->x, peep->y, peep->z);
|
|
}
|
|
|
|
static void peep_set_has_ridden(rct_peep * peep, sint32 rideIndex)
|
|
{
|
|
peep->rides_been_on[rideIndex / 8] |= 1 << (rideIndex % 8);
|
|
Ride * ride = get_ride(rideIndex);
|
|
peep_set_has_ridden_ride_type(peep, ride->type);
|
|
}
|
|
|
|
static bool peep_has_ridden(rct_peep * peep, sint32 rideIndex)
|
|
{
|
|
return peep->rides_been_on[rideIndex / 8] & (1 << (rideIndex % 8));
|
|
}
|
|
|
|
static void peep_set_has_ridden_ride_type(rct_peep * peep, sint32 rideType)
|
|
{
|
|
peep->ride_types_been_on[rideType / 8] |= 1 << (rideType % 8);
|
|
}
|
|
|
|
static bool peep_has_ridden_ride_type(rct_peep * peep, sint32 rideType)
|
|
{
|
|
return peep->ride_types_been_on[rideType / 8] & (1 << (rideType % 8));
|
|
}
|
|
|
|
/**
|
|
* Updates various peep stats upon entering a ride, as well as updating the
|
|
* ride's satisfaction value.
|
|
* rct2: 0x0069545B
|
|
*/
|
|
static void peep_on_enter_ride(rct_peep * peep, sint32 rideIndex)
|
|
{
|
|
Ride * ride = get_ride(rideIndex);
|
|
|
|
// Calculate how satisfying the ride is for the peep. Can range from -140 to +105.
|
|
sint16 satisfaction = peep_calculate_ride_satisfaction(peep, ride);
|
|
|
|
// Update the satisfaction stat of the ride.
|
|
uint8 rideSatisfaction = 0;
|
|
if (satisfaction >= 40)
|
|
rideSatisfaction = 3;
|
|
else if (satisfaction >= 20)
|
|
rideSatisfaction = 2;
|
|
else if (satisfaction >= 0)
|
|
rideSatisfaction = 1;
|
|
|
|
ride_update_satisfaction(ride, rideSatisfaction);
|
|
|
|
// Update various peep stats.
|
|
if (peep->no_of_rides < 255)
|
|
peep->no_of_rides++;
|
|
|
|
peep_set_has_ridden(peep, peep->current_ride);
|
|
peep_update_favourite_ride(peep, ride);
|
|
peep->happiness_target = Math::Clamp(0, peep->happiness_target + satisfaction, PEEP_MAX_HAPPINESS);
|
|
peep_update_ride_nausea_growth(peep, ride);
|
|
}
|
|
|
|
/**
|
|
* Check to see if the specified ride should become the peep's favourite.
|
|
* For this, a "ride rating" is calculated based on the excitement of the ride and the peep's current happiness.
|
|
* As this value cannot exceed 255, the happier the peep is, the more irrelevant the ride's excitement becomes.
|
|
* Due to the minimum happiness requirement, an excitement rating of more than 3.8 has no further effect.
|
|
*
|
|
* If the ride rating is higher than any ride the peep has already been on and the happiness criteria is met,
|
|
* the ride becomes the peep's favourite. (This doesn't happen right away, but will be updated once the peep
|
|
* exits the ride.)
|
|
*/
|
|
static void peep_update_favourite_ride(rct_peep * peep, Ride * ride)
|
|
{
|
|
peep->peep_flags &= ~PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE;
|
|
uint8 peepRideRating = Math::Clamp(0, (ride->excitement / 4) + peep->happiness, PEEP_MAX_HAPPINESS);
|
|
if (peepRideRating >= peep->favourite_ride_rating)
|
|
{
|
|
if (peep->happiness >= 160 && peep->happiness_target >= 160)
|
|
{
|
|
peep->favourite_ride_rating = peepRideRating;
|
|
peep->peep_flags |= PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* rct2: 0x00695555 */
|
|
static sint16 peep_calculate_ride_value_satisfaction(rct_peep * peep, Ride * ride)
|
|
{
|
|
if (gParkFlags & PARK_FLAGS_NO_MONEY)
|
|
{
|
|
return -30;
|
|
}
|
|
|
|
if (ride->value == 0xFFFF)
|
|
{
|
|
return -30;
|
|
}
|
|
|
|
money16 ridePrice = ride_get_price(ride);
|
|
if (ride->value >= ridePrice)
|
|
{
|
|
return -5;
|
|
}
|
|
|
|
if ((ride->value + ((ride->value * peep->happiness) / 256)) >= ridePrice)
|
|
{
|
|
return -30;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/**
|
|
* Calculate satisfaction based on the intensity and nausea of the ride.
|
|
* The best possible score from this section is achieved by having the intensity and nausea
|
|
* of the ride fall exactly within the peep's preferences, but lower scores can still be achieved
|
|
* if the peep's happiness is enough to offset it.
|
|
*/
|
|
static sint16 peep_calculate_ride_intensity_nausea_satisfaction(rct_peep * peep, Ride * ride)
|
|
{
|
|
if (!ride_has_ratings(ride))
|
|
{
|
|
return 70;
|
|
}
|
|
|
|
uint8 intensitySatisfaction = 3;
|
|
uint8 nauseaSatisfaction = 3;
|
|
ride_rating maxIntensity = (peep->intensity >> 4) * 100;
|
|
ride_rating minIntensity = (peep->intensity & 0xF) * 100;
|
|
if (minIntensity <= ride->intensity && maxIntensity >= ride->intensity)
|
|
{
|
|
intensitySatisfaction--;
|
|
}
|
|
minIntensity -= peep->happiness * 2;
|
|
maxIntensity += peep->happiness;
|
|
if (minIntensity <= ride->intensity && maxIntensity >= ride->intensity)
|
|
{
|
|
intensitySatisfaction--;
|
|
}
|
|
minIntensity -= peep->happiness * 2;
|
|
maxIntensity += peep->happiness;
|
|
if (minIntensity <= ride->intensity && maxIntensity >= ride->intensity)
|
|
{
|
|
intensitySatisfaction--;
|
|
}
|
|
|
|
// Although it's not shown in the interface, a peep with Average or High nausea tolerance
|
|
// has a minimum preferred nausea value. (For peeps with None or Low, this is set to zero.)
|
|
ride_rating minNausea = NauseaMinimumThresholds[(peep->nausea_tolerance & 3)];
|
|
ride_rating maxNausea = NauseaMaximumThresholds[(peep->nausea_tolerance & 3)];
|
|
if (minNausea <= ride->nausea && maxNausea >= ride->nausea)
|
|
{
|
|
nauseaSatisfaction--;
|
|
}
|
|
minNausea -= peep->happiness * 2;
|
|
maxNausea += peep->happiness;
|
|
if (minNausea <= ride->nausea && maxNausea >= ride->nausea)
|
|
{
|
|
nauseaSatisfaction--;
|
|
}
|
|
minNausea -= peep->happiness * 2;
|
|
maxNausea += peep->happiness;
|
|
if (minNausea <= ride->nausea && maxNausea >= ride->nausea)
|
|
{
|
|
nauseaSatisfaction--;
|
|
}
|
|
|
|
uint8 highestSatisfaction = Math::Max(intensitySatisfaction, nauseaSatisfaction);
|
|
uint8 lowestSatisfaction = Math::Min(intensitySatisfaction, nauseaSatisfaction);
|
|
|
|
switch (highestSatisfaction)
|
|
{
|
|
default:
|
|
case 0:
|
|
return 70;
|
|
case 1:
|
|
switch (lowestSatisfaction)
|
|
{
|
|
default:
|
|
case 0:
|
|
return 50;
|
|
case 1:
|
|
return 35;
|
|
}
|
|
case 2:
|
|
switch (lowestSatisfaction)
|
|
{
|
|
default:
|
|
case 0:
|
|
return 35;
|
|
case 1:
|
|
return 20;
|
|
case 2:
|
|
return 10;
|
|
}
|
|
case 3:
|
|
switch (lowestSatisfaction)
|
|
{
|
|
default:
|
|
case 0:
|
|
return -35;
|
|
case 1:
|
|
return -50;
|
|
case 2:
|
|
return -60;
|
|
case 3:
|
|
return -60;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* The satisfaction values calculated here are used to determine how happy the peep is with the ride,
|
|
* and also affects the satisfaction stat of the ride itself. The factors that affect satisfaction include:
|
|
* - The price of the ride compared to the ride's value
|
|
* - How closely the intensity and nausea of the ride matches the peep's preferences
|
|
* - How long the peep was waiting in the queue
|
|
* - If the peep has been on the ride before, or on another ride of the same type
|
|
*/
|
|
static sint16 peep_calculate_ride_satisfaction(rct_peep * peep, Ride * ride)
|
|
{
|
|
sint16 satisfaction = peep_calculate_ride_value_satisfaction(peep, ride);
|
|
satisfaction += peep_calculate_ride_intensity_nausea_satisfaction(peep, ride);
|
|
|
|
// Calculate satisfaction based on how long the peep has been in the queue for.
|
|
// (For comparison: peeps start thinking "I've been queueing for a long time" at 3500 and
|
|
// start leaving the queue at 4300.)
|
|
if (peep->time_in_queue >= 4500)
|
|
satisfaction -= 35;
|
|
else if (peep->time_in_queue >= 2250)
|
|
satisfaction -= 10;
|
|
else if (peep->time_in_queue <= 750)
|
|
satisfaction += 10;
|
|
|
|
// Peeps get a small boost in satisfaction if they've been on a ride of the same type before,
|
|
// and this boost is doubled if they've already been on this particular ride.
|
|
if (peep_has_ridden_ride_type(peep, ride->type))
|
|
satisfaction += 10;
|
|
|
|
if (peep_has_ridden(peep, peep->current_ride))
|
|
satisfaction += 10;
|
|
|
|
return satisfaction;
|
|
}
|
|
|
|
/**
|
|
* Update the nausea growth of the peep based on a ride. This is calculated based on:
|
|
* - The nausea rating of the ride
|
|
* - Their new happiness growth rate (the higher, the less nauseous)
|
|
* - How hungry the peep is (+0% nausea at 50% hunger up to +100% nausea at 100% hunger)
|
|
* - The peep's nausea tolerance (Final modifier: none: 100%, low: 50%, average: 25%, high: 12.5%)
|
|
*/
|
|
static void peep_update_ride_nausea_growth(rct_peep * peep, Ride * ride)
|
|
{
|
|
uint32 nauseaMultiplier = Math::Clamp(64, 256 - peep->happiness_target, 200);
|
|
uint32 nauseaGrowthRateChange = (ride->nausea * nauseaMultiplier) / 512;
|
|
nauseaGrowthRateChange *= Math::Max(static_cast<uint8>(128), peep->hunger) / 64;
|
|
nauseaGrowthRateChange >>= (peep->nausea_tolerance & 3);
|
|
peep->nausea_target = (uint8)Math::Min(peep->nausea_target + nauseaGrowthRateChange, 255u);
|
|
}
|
|
|
|
static bool peep_should_go_on_ride_again(rct_peep * peep, Ride * ride)
|
|
{
|
|
if (!ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_PEEP_WILL_RIDE_AGAIN))
|
|
return false;
|
|
if (!ride_has_ratings(ride))
|
|
return false;
|
|
if (ride->intensity > RIDE_RATING(10, 00) && !gCheatsIgnoreRideIntensity)
|
|
return false;
|
|
if (peep->happiness < 180)
|
|
return false;
|
|
if (peep->energy < 100)
|
|
return false;
|
|
if (peep->nausea > 160)
|
|
return false;
|
|
if (peep->hunger < 30)
|
|
return false;
|
|
if (peep->thirst < 20)
|
|
return false;
|
|
if (peep->toilet > 170)
|
|
return false;
|
|
|
|
uint8 r = (peep_rand() & 0xFF);
|
|
if (r <= 128)
|
|
{
|
|
if (peep->no_of_rides > 7)
|
|
return false;
|
|
if (r > 64)
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool peep_should_preferred_intensity_increase(rct_peep * peep)
|
|
{
|
|
if (gParkFlags & PARK_FLAGS_PREF_LESS_INTENSE_RIDES)
|
|
return false;
|
|
if (peep->happiness < 200)
|
|
return false;
|
|
|
|
return (peep_rand() & 0xFF) >= peep->intensity;
|
|
}
|
|
|
|
static bool peep_really_liked_ride(rct_peep * peep, Ride * ride)
|
|
{
|
|
if (peep->happiness < 215)
|
|
return false;
|
|
if (peep->nausea > 120)
|
|
return false;
|
|
if (!ride_has_ratings(ride))
|
|
return false;
|
|
if (ride->intensity > RIDE_RATING(10, 00) && !gCheatsIgnoreRideIntensity)
|
|
return false;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069576E
|
|
*/
|
|
static void peep_on_exit_ride(rct_peep * peep, sint32 rideIndex)
|
|
{
|
|
Ride * ride = get_ride(rideIndex);
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE)
|
|
{
|
|
peep->peep_flags &= ~PEEP_FLAGS_RIDE_SHOULD_BE_MARKED_AS_FAVOURITE;
|
|
peep->favourite_ride = rideIndex;
|
|
// TODO fix this flag name or add another one
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_STAFF_STATS;
|
|
}
|
|
peep->happiness = peep->happiness_target;
|
|
peep->nausea = peep->nausea_target;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_STATS;
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
peep->peep_flags &= ~(PEEP_FLAGS_PARK_ENTRANCE_CHOSEN);
|
|
|
|
if (peep_should_go_on_ride_again(peep, ride))
|
|
{
|
|
peep->guest_heading_to_ride_id = rideIndex;
|
|
peep->peep_is_lost_countdown = 200;
|
|
peep_reset_pathfind_goal(peep);
|
|
|
|
rct_window * w = window_find_by_number(WC_PEEP, peep->sprite_index);
|
|
if (w != nullptr)
|
|
{
|
|
window_event_invalidate_call(w);
|
|
widget_invalidate(w, WC_PEEP__WIDX_ACTION_LBL);
|
|
}
|
|
}
|
|
|
|
if (peep_should_preferred_intensity_increase(peep))
|
|
{
|
|
if (peep->intensity <= 255 - 16)
|
|
{
|
|
peep->intensity += 16;
|
|
}
|
|
}
|
|
|
|
if (peep_really_liked_ride(peep, ride))
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_WAS_GREAT, rideIndex);
|
|
|
|
sint32 laugh = peep_rand() & 7;
|
|
if (laugh < 3)
|
|
{
|
|
audio_play_sound_at_location(SOUND_LAUGH_1 + laugh, peep->x, peep->y, peep->z);
|
|
}
|
|
}
|
|
|
|
ride->total_customers++;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_CUSTOMER;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00695444
|
|
*/
|
|
static void peep_on_enter_or_exit_ride(rct_peep * peep, sint32 rideIndex, sint32 flags)
|
|
{
|
|
if (flags & 1)
|
|
{
|
|
peep_on_exit_ride(peep, rideIndex);
|
|
}
|
|
else
|
|
{
|
|
peep_on_enter_ride(peep, rideIndex);
|
|
}
|
|
}
|
|
|
|
/** Main logic to decide whether a peep should buy an item in question
|
|
*
|
|
* Also handles the purchase as well, so once it returns, the peep will have the
|
|
* item and the money will have been deducted.
|
|
*
|
|
* eax: shopItem | (rideIndex << 8)
|
|
* ecx: price
|
|
* esi: *peep
|
|
*
|
|
* Returns 0 or 1 depending on if the peep decided to buy the item
|
|
*
|
|
* rct2: 0x0069AF1E
|
|
*/
|
|
static bool peep_decide_and_buy_item(rct_peep * peep, sint32 rideIndex, sint32 shopItem, money32 price)
|
|
{
|
|
Ride * ride = get_ride(rideIndex);
|
|
money32 value;
|
|
|
|
bool has_voucher = false;
|
|
|
|
if ((peep->item_standard_flags & PEEP_ITEM_VOUCHER) && (peep->voucher_type == VOUCHER_TYPE_FOOD_OR_DRINK_FREE) &&
|
|
(peep->voucher_arguments == shopItem))
|
|
{
|
|
has_voucher = true;
|
|
}
|
|
|
|
if (peep_has_item(peep, shopItem))
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_ALREADY_GOT, shopItem);
|
|
return false;
|
|
}
|
|
|
|
if (shop_item_is_food_or_drink(shopItem))
|
|
{
|
|
sint32 food = -1;
|
|
if ((food = peep_has_food_standard_flag(peep)) != 0)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_HAVENT_FINISHED, bitscanforward(food));
|
|
return false;
|
|
}
|
|
else if ((food = peep_has_food_extra_flag(peep)) != 0)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_HAVENT_FINISHED, bitscanforward(food) + 32);
|
|
return false;
|
|
}
|
|
else if (peep->nausea >= 145)
|
|
return false;
|
|
}
|
|
|
|
if ((shopItem == SHOP_ITEM_BALLOON) || (shopItem == SHOP_ITEM_ICE_CREAM) || (shopItem == SHOP_ITEM_CANDYFLOSS) ||
|
|
(shopItem == SHOP_ITEM_SUNGLASSES))
|
|
{
|
|
if (climate_is_raining())
|
|
return false;
|
|
}
|
|
|
|
if ((shopItem == SHOP_ITEM_SUNGLASSES) || (shopItem == SHOP_ITEM_ICE_CREAM))
|
|
{
|
|
if (gClimateCurrent.Temperature < 12)
|
|
return false;
|
|
}
|
|
|
|
if (shop_item_is_food(shopItem) && (peep->hunger > 75))
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_NOT_HUNGRY, PEEP_THOUGHT_ITEM_NONE);
|
|
return false;
|
|
}
|
|
|
|
if (shop_item_is_drink(shopItem) && (peep->thirst > 75))
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_NOT_THIRSTY, PEEP_THOUGHT_ITEM_NONE);
|
|
return false;
|
|
}
|
|
|
|
if (shopItem == SHOP_ITEM_UMBRELLA && climate_is_raining())
|
|
goto loc_69B119;
|
|
|
|
if ((shopItem != SHOP_ITEM_MAP) && shop_item_is_souvenir(shopItem) && !has_voucher)
|
|
{
|
|
if (((peep_rand() & 0x7F) + 0x73) > peep->happiness)
|
|
return false;
|
|
else if (peep->no_of_rides < 3)
|
|
return false;
|
|
}
|
|
|
|
loc_69B119:
|
|
if (!has_voucher)
|
|
{
|
|
if (price != 0)
|
|
{
|
|
if (peep->cash_in_pocket == 0)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_SPENT_MONEY, PEEP_THOUGHT_ITEM_NONE);
|
|
return false;
|
|
}
|
|
if (price > peep->cash_in_pocket)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_CANT_AFFORD, shopItem);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (gClimateCurrent.Temperature >= 21)
|
|
value = get_shop_hot_value(shopItem);
|
|
else if (gClimateCurrent.Temperature <= 11)
|
|
value = get_shop_cold_value(shopItem);
|
|
else
|
|
value = get_shop_base_value(shopItem);
|
|
|
|
if (value < price)
|
|
{
|
|
value -= price;
|
|
if (shopItem == SHOP_ITEM_UMBRELLA)
|
|
{
|
|
if (climate_is_raining())
|
|
goto loc_69B221;
|
|
}
|
|
|
|
value = -value;
|
|
if (peep->happiness >= 128)
|
|
value /= 2;
|
|
|
|
if (peep->happiness >= 180)
|
|
value /= 2;
|
|
|
|
if (value > ((money16)(peep_rand() & 0x07)))
|
|
{
|
|
// "I'm not paying that much for x"
|
|
uint8 thought_type = (shopItem >= 32 ? (PEEP_THOUGHT_TYPE_PHOTO2_MUCH + (shopItem - 32))
|
|
: (PEEP_THOUGHT_TYPE_BALLOON_MUCH + shopItem));
|
|
peep_insert_new_thought(peep, thought_type, rideIndex);
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
value -= price;
|
|
value = Math::Max(8, value);
|
|
|
|
if (!(gParkFlags & PARK_FLAGS_NO_MONEY))
|
|
{
|
|
if (value >= (money32)(peep_rand() & 0x07))
|
|
{
|
|
// "This x is a really good value"
|
|
uint8 thought_item = (shopItem >= 32 ? (PEEP_THOUGHT_TYPE_PHOTO2 + (shopItem - 32))
|
|
: (PEEP_THOUGHT_TYPE_BALLOON + shopItem));
|
|
peep_insert_new_thought(peep, thought_item, rideIndex);
|
|
}
|
|
}
|
|
|
|
sint32 happinessGrowth = value * 4;
|
|
peep->happiness_target = Math::Min((peep->happiness_target + happinessGrowth), PEEP_MAX_HAPPINESS);
|
|
peep->happiness = Math::Min((peep->happiness + happinessGrowth), PEEP_MAX_HAPPINESS);
|
|
}
|
|
}
|
|
|
|
loc_69B221:
|
|
if (!has_voucher)
|
|
{
|
|
if (gClimateCurrent.Temperature >= 21)
|
|
value = get_shop_hot_value(shopItem);
|
|
else if (gClimateCurrent.Temperature <= 11)
|
|
value = get_shop_cold_value(shopItem);
|
|
else
|
|
value = get_shop_base_value(shopItem);
|
|
|
|
value -= price;
|
|
uint8 satisfaction = 0;
|
|
if (value > -8)
|
|
{
|
|
satisfaction++;
|
|
if (value > -3)
|
|
{
|
|
satisfaction++;
|
|
if (value > 3)
|
|
satisfaction++;
|
|
}
|
|
}
|
|
|
|
ride_update_satisfaction(ride, satisfaction);
|
|
}
|
|
|
|
// The peep has now decided to buy the item (or, specifically, has not been
|
|
// dissuaded so far).
|
|
if (shopItem >= 32)
|
|
peep->item_extra_flags |= (1u << (shopItem - 32));
|
|
else
|
|
peep->item_standard_flags |= (1u << shopItem);
|
|
|
|
if (shopItem == SHOP_ITEM_TSHIRT)
|
|
peep->tshirt_colour = ride->track_colour_main[0];
|
|
|
|
if (shopItem == SHOP_ITEM_HAT)
|
|
peep->hat_colour = ride->track_colour_main[0];
|
|
|
|
if (shopItem == SHOP_ITEM_BALLOON)
|
|
peep->balloon_colour = ride->track_colour_main[0];
|
|
|
|
if (shopItem == SHOP_ITEM_UMBRELLA)
|
|
peep->umbrella_colour = ride->track_colour_main[0];
|
|
|
|
if (shopItem == SHOP_ITEM_MAP)
|
|
peep_reset_pathfind_goal(peep);
|
|
|
|
uint16 dl = byte_9822F4[shopItem];
|
|
peep->var_42 = Math::Min((peep->var_42 + dl), 255);
|
|
|
|
if (shopItem == SHOP_ITEM_PHOTO)
|
|
peep->photo1_ride_ref = rideIndex;
|
|
|
|
if (shopItem == SHOP_ITEM_PHOTO2)
|
|
peep->photo2_ride_ref = rideIndex;
|
|
|
|
if (shopItem == SHOP_ITEM_PHOTO3)
|
|
peep->photo3_ride_ref = rideIndex;
|
|
|
|
if (shopItem == SHOP_ITEM_PHOTO4)
|
|
peep->photo4_ride_ref = rideIndex;
|
|
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
peep_update_sprite_type(peep);
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
set_format_arg(0, rct_string_id, peep->name_string_idx);
|
|
set_format_arg(2, uint32, peep->id);
|
|
set_format_arg(6, rct_string_id, ShopItemStringIds[shopItem].indefinite);
|
|
if (gConfigNotifications.guest_bought_item)
|
|
{
|
|
news_item_add_to_queue(2, STR_PEEP_TRACKING_NOTIFICATION_BOUGHT_X, peep->sprite_index);
|
|
}
|
|
}
|
|
|
|
if (shop_item_is_food(shopItem))
|
|
peep->no_of_food++;
|
|
|
|
if (shop_item_is_drink(shopItem))
|
|
peep->no_of_drinks++;
|
|
|
|
if (shop_item_is_souvenir(shopItem))
|
|
peep->no_of_souvenirs++;
|
|
|
|
money16 * expend_type = &peep->paid_on_souvenirs;
|
|
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_SHOP_STOCK;
|
|
|
|
if (shop_item_is_food(shopItem))
|
|
{
|
|
expend_type = &peep->paid_on_food;
|
|
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_FOODDRINK_STOCK;
|
|
}
|
|
|
|
if (shop_item_is_drink(shopItem))
|
|
{
|
|
expend_type = &peep->paid_on_drink;
|
|
gCommandExpenditureType = RCT_EXPENDITURE_TYPE_FOODDRINK_STOCK;
|
|
}
|
|
|
|
if (!(gParkFlags & PARK_FLAGS_NO_MONEY))
|
|
finance_payment(get_shop_item_cost(shopItem), gCommandExpenditureType);
|
|
|
|
// Sets the expenditure type to *_FOODDRINK_SALES or *_SHOP_SALES appropriately.
|
|
gCommandExpenditureType--;
|
|
if (has_voucher)
|
|
{
|
|
peep->item_standard_flags &= ~PEEP_ITEM_VOUCHER;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
}
|
|
else if (!(gParkFlags & PARK_FLAGS_NO_MONEY))
|
|
{
|
|
peep_spend_money(peep, expend_type, price);
|
|
}
|
|
ride->total_profit += (price - get_shop_item_cost(shopItem));
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_INCOME;
|
|
ride->cur_num_customers++;
|
|
ride->total_customers++;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_CUSTOMER;
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069AEB7
|
|
*/
|
|
static bool peep_should_use_cash_machine(rct_peep * peep, sint32 rideIndex)
|
|
{
|
|
if (gParkFlags & PARK_FLAGS_NO_MONEY)
|
|
return false;
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
return false;
|
|
if (peep->cash_in_pocket > MONEY(20, 00))
|
|
return false;
|
|
if (115 + (peep_rand() % 128) > peep->happiness)
|
|
return false;
|
|
if (peep->energy < 80)
|
|
return false;
|
|
|
|
Ride * ride = get_ride(rideIndex);
|
|
ride_update_satisfaction(ride, peep->happiness >> 6);
|
|
ride->cur_num_customers++;
|
|
ride->total_customers++;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_CUSTOMER;
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A98C
|
|
*/
|
|
void peep_reset_pathfind_goal(rct_peep * peep)
|
|
{
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Resetting pathfind_goal for %s", gPathFindDebugPeepName);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
peep->pathfind_goal.x = 0xFF;
|
|
peep->pathfind_goal.y = 0xFF;
|
|
peep->pathfind_goal.z = 0xFF;
|
|
peep->pathfind_goal.direction = 0xFF;
|
|
}
|
|
|
|
static bool peep_has_valid_xy(rct_peep * peep)
|
|
{
|
|
if (peep->x != LOCATION_NULL)
|
|
{
|
|
if (peep->x < (256 * 32) && peep->y < (256 * 32))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
using easter_egg_function = void (*)(rct_peep * peep, rct_peep * otherPeep);
|
|
|
|
static void peep_apply_easter_egg_to_nearby_guests(rct_peep * peep, easter_egg_function easter_egg)
|
|
{
|
|
if (!peep_has_valid_xy(peep))
|
|
return;
|
|
|
|
uint16 spriteIndex = sprite_get_first_in_quadrant(peep->x, peep->y);
|
|
if (spriteIndex == SPRITE_INDEX_NULL)
|
|
return;
|
|
|
|
rct_peep * otherPeep = GET_PEEP(spriteIndex);
|
|
for (; spriteIndex != SPRITE_INDEX_NULL; spriteIndex = otherPeep->next_in_quadrant)
|
|
{
|
|
otherPeep = GET_PEEP(spriteIndex);
|
|
|
|
if (otherPeep->sprite_identifier != SPRITE_IDENTIFIER_PEEP)
|
|
continue;
|
|
|
|
if (otherPeep->type != PEEP_TYPE_GUEST)
|
|
continue;
|
|
|
|
sint32 zDiff = abs(otherPeep->z - peep->z);
|
|
if (zDiff > 32)
|
|
continue;
|
|
|
|
easter_egg(peep, otherPeep);
|
|
}
|
|
}
|
|
|
|
static void peep_give_passing_peeps_purple_clothes(rct_peep * peep, rct_peep * otherPeep)
|
|
{
|
|
otherPeep->tshirt_colour = COLOUR_BRIGHT_PURPLE;
|
|
otherPeep->trousers_colour = COLOUR_BRIGHT_PURPLE;
|
|
invalidate_sprite_2((rct_sprite *)otherPeep);
|
|
}
|
|
|
|
static void peep_give_passing_peeps_pizza(rct_peep * peep, rct_peep * otherPeep)
|
|
{
|
|
if ((otherPeep->item_standard_flags & PEEP_ITEM_PIZZA))
|
|
return;
|
|
|
|
otherPeep->item_standard_flags |= PEEP_ITEM_PIZZA;
|
|
|
|
sint32 peepDirection = (peep->sprite_direction >> 3) ^ 2;
|
|
sint32 otherPeepOppositeDirection = otherPeep->sprite_direction >> 3;
|
|
if (peepDirection == otherPeepOppositeDirection)
|
|
{
|
|
if (otherPeep->action == PEEP_ACTION_NONE_1 || otherPeep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
otherPeep->action = PEEP_ACTION_WAVE_2;
|
|
otherPeep->action_frame = 0;
|
|
otherPeep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(otherPeep);
|
|
invalidate_sprite_2((rct_sprite *)otherPeep);
|
|
}
|
|
}
|
|
invalidate_sprite_2((rct_sprite *)otherPeep);
|
|
}
|
|
|
|
static void peep_make_passing_peeps_sick(rct_peep * peep, rct_peep * otherPeep)
|
|
{
|
|
if (peep == otherPeep)
|
|
return;
|
|
if (otherPeep->state != PEEP_STATE_WALKING)
|
|
return;
|
|
|
|
if (otherPeep->action == PEEP_ACTION_NONE_1 || otherPeep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
otherPeep->action = PEEP_ACTION_THROW_UP;
|
|
otherPeep->action_frame = 0;
|
|
otherPeep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(otherPeep);
|
|
invalidate_sprite_2((rct_sprite *)otherPeep);
|
|
}
|
|
}
|
|
|
|
static void peep_give_passing_peeps_ice_cream(rct_peep * peep, rct_peep * otherPeep)
|
|
{
|
|
if (peep == otherPeep)
|
|
return;
|
|
if (otherPeep->item_standard_flags & PEEP_ITEM_ICE_CREAM)
|
|
return;
|
|
|
|
otherPeep->item_standard_flags |= PEEP_ITEM_ICE_CREAM;
|
|
peep_update_sprite_type(otherPeep);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068FD3A
|
|
*/
|
|
static void peep_easter_egg_peep_interactions(rct_peep * peep)
|
|
{
|
|
if (peep->peep_flags & PEEP_FLAGS_PURPLE)
|
|
{
|
|
peep_apply_easter_egg_to_nearby_guests(peep, &peep_give_passing_peeps_purple_clothes);
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_PIZZA)
|
|
{
|
|
peep_apply_easter_egg_to_nearby_guests(peep, &peep_give_passing_peeps_pizza);
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_CONTAGIOUS)
|
|
{
|
|
peep_apply_easter_egg_to_nearby_guests(peep, &peep_make_passing_peeps_sick);
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_JOY)
|
|
{
|
|
if (peep_rand() <= 1456)
|
|
{
|
|
if (peep->action == PEEP_ACTION_NONE_1 || peep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
peep->action = PEEP_ACTION_JOY;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_ICE_CREAM)
|
|
{
|
|
peep_apply_easter_egg_to_nearby_guests(peep, &peep_give_passing_peeps_ice_cream);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0069101A
|
|
*
|
|
* @return (CF)
|
|
*/
|
|
static bool peep_should_watch_ride(rct_tile_element * tileElement)
|
|
{
|
|
Ride * ride = get_ride(track_element_get_ride_index(tileElement));
|
|
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
return false;
|
|
}
|
|
|
|
if (gRideClassifications[ride->type] != RIDE_CLASS_RIDE)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// This is most likely to have peeps watch new rides
|
|
if (ride->excitement == RIDE_RATING_UNDEFINED)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (ride->excitement >= RIDE_RATING(4, 70))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (ride->intensity >= RIDE_RATING(4, 50))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (RideData4[ride->type].flags & RIDE_TYPE_FLAG4_INTERESTING_TO_LOOK_AT)
|
|
{
|
|
if ((scenario_rand() & 0xFFFF) > 0x3333)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else if (RideData4[ride->type].flags & RIDE_TYPE_FLAG4_SLIGHTLY_INTERESTING_TO_LOOK_AT)
|
|
{
|
|
if ((scenario_rand() & 0xFFFF) > 0x1000)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00690B99
|
|
*
|
|
* @param edge (eax)
|
|
* @param peep (esi)
|
|
* @param[out] rideToView (cl)
|
|
* @param[out] rideSeatToView (ch)
|
|
* @return !CF
|
|
*/
|
|
static bool peep_find_ride_to_look_at(rct_peep * peep, uint8 edge, uint8 * rideToView, uint8 * rideSeatToView)
|
|
{
|
|
rct_tile_element *tileElement, *surfaceElement;
|
|
|
|
surfaceElement = map_get_surface_element_at({peep->next_x, peep->next_y});
|
|
|
|
tileElement = surfaceElement;
|
|
do
|
|
{
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
continue;
|
|
}
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_WALL)
|
|
continue;
|
|
if (tile_element_get_direction(tileElement) != edge)
|
|
continue;
|
|
auto wallEntry = get_wall_entry(tileElement->properties.wall.type);
|
|
if (wallEntry == nullptr || (wallEntry->wall.flags2 & WALL_SCENERY_2_IS_OPAQUE))
|
|
continue;
|
|
if (peep->next_z + 4 <= tileElement->base_height)
|
|
continue;
|
|
if (peep->next_z + 1 >= tileElement->clearance_height)
|
|
continue;
|
|
|
|
return false;
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
uint16 x = peep->next_x + TileDirectionDelta[edge].x;
|
|
uint16 y = peep->next_y + TileDirectionDelta[edge].y;
|
|
if (x > 255 * 32 || y > 255 * 32)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
surfaceElement = map_get_surface_element_at({x, y});
|
|
|
|
tileElement = surfaceElement;
|
|
do
|
|
{
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
continue;
|
|
}
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_WALL)
|
|
continue;
|
|
if (tile_element_get_direction_with_offset(tileElement, 2) != edge)
|
|
continue;
|
|
auto wallEntry = get_wall_entry(tileElement->properties.wall.type);
|
|
if (wallEntry == nullptr || (wallEntry->wall.flags2 & WALL_SCENERY_2_IS_OPAQUE))
|
|
continue;
|
|
// TODO: Check whether this shouldn't be <=, as the other loops use. If so, also extract as loop A.
|
|
if (peep->next_z + 4 >= tileElement->base_height)
|
|
continue;
|
|
if (peep->next_z + 1 >= tileElement->clearance_height)
|
|
continue;
|
|
|
|
return false;
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
// TODO: Extract loop B
|
|
tileElement = surfaceElement;
|
|
do
|
|
{
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
continue;
|
|
}
|
|
|
|
if (tileElement->clearance_height + 1 < peep->next_z)
|
|
continue;
|
|
if (peep->next_z + 6 < tileElement->base_height)
|
|
continue;
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_TRACK)
|
|
{
|
|
if (peep_should_watch_ride(tileElement))
|
|
{
|
|
return loc_690FD0(peep, rideToView, rideSeatToView, tileElement);
|
|
}
|
|
}
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_LARGE_SCENERY)
|
|
{
|
|
if (!(get_large_scenery_entry(scenery_large_get_type(tileElement))->large_scenery.flags &
|
|
LARGE_SCENERY_FLAG_PHOTOGENIC))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
*rideSeatToView = 0;
|
|
if (tileElement->clearance_height >= peep->next_z + 8)
|
|
{
|
|
*rideSeatToView = 0x02;
|
|
}
|
|
|
|
*rideToView = 0xFF;
|
|
|
|
return true;
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
// TODO: Extract loop C
|
|
tileElement = surfaceElement;
|
|
do
|
|
{
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
continue;
|
|
}
|
|
if (tileElement->clearance_height + 1 < peep->next_z)
|
|
continue;
|
|
if (peep->next_z + 6 < tileElement->base_height)
|
|
continue;
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_SURFACE)
|
|
continue;
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_PATH)
|
|
continue;
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_WALL)
|
|
{
|
|
auto wallEntry = get_wall_entry(tileElement->properties.wall.type);
|
|
if (wallEntry == nullptr || (wallEntry->wall.flags2 & WALL_SCENERY_2_IS_OPAQUE))
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
x += TileDirectionDelta[edge].x;
|
|
y += TileDirectionDelta[edge].y;
|
|
if (x > 255 * 32 || y > 255 * 32)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
surfaceElement = map_get_surface_element_at({x, y});
|
|
|
|
// TODO: extract loop A
|
|
tileElement = surfaceElement;
|
|
do
|
|
{
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
continue;
|
|
}
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_WALL)
|
|
continue;
|
|
if (tile_element_get_direction_with_offset(tileElement, 2) != edge)
|
|
continue;
|
|
auto wallEntry = get_wall_entry(tileElement->properties.wall.type);
|
|
if (wallEntry == nullptr || (wallEntry->wall.flags2 & WALL_SCENERY_2_IS_OPAQUE))
|
|
continue;
|
|
if (peep->next_z + 6 <= tileElement->base_height)
|
|
continue;
|
|
if (peep->next_z >= tileElement->clearance_height)
|
|
continue;
|
|
|
|
return false;
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
// TODO: Extract loop B
|
|
tileElement = surfaceElement;
|
|
do
|
|
{
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
continue;
|
|
}
|
|
if (tileElement->clearance_height + 1 < peep->next_z)
|
|
continue;
|
|
if (peep->next_z + 8 < tileElement->base_height)
|
|
continue;
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_TRACK)
|
|
{
|
|
if (peep_should_watch_ride(tileElement))
|
|
{
|
|
return loc_690FD0(peep, rideToView, rideSeatToView, tileElement);
|
|
}
|
|
}
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_LARGE_SCENERY)
|
|
{
|
|
auto sceneryEntry = get_large_scenery_entry(scenery_large_get_type(tileElement));
|
|
if (!(sceneryEntry == nullptr || sceneryEntry->large_scenery.flags &
|
|
LARGE_SCENERY_FLAG_PHOTOGENIC))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
*rideSeatToView = 0;
|
|
if (tileElement->clearance_height >= peep->next_z + 8)
|
|
{
|
|
*rideSeatToView = 0x02;
|
|
}
|
|
|
|
*rideToView = 0xFF;
|
|
|
|
return true;
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
// TODO: Extract loop C
|
|
tileElement = surfaceElement;
|
|
do
|
|
{
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
continue;
|
|
}
|
|
if (tileElement->clearance_height + 1 < peep->next_z)
|
|
continue;
|
|
if (peep->next_z + 8 < tileElement->base_height)
|
|
continue;
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_SURFACE)
|
|
continue;
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_PATH)
|
|
continue;
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_WALL)
|
|
{
|
|
auto wallEntry = get_wall_entry(tileElement->properties.wall.type);
|
|
if (wallEntry == nullptr || (wallEntry->wall.flags2 & WALL_SCENERY_2_IS_OPAQUE))
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
x += TileDirectionDelta[edge].x;
|
|
y += TileDirectionDelta[edge].y;
|
|
if (x > 255 * 32 || y > 255 * 32)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
surfaceElement = map_get_surface_element_at({x, y});
|
|
|
|
// TODO: extract loop A
|
|
tileElement = surfaceElement;
|
|
do
|
|
{
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
continue;
|
|
}
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_WALL)
|
|
continue;
|
|
if (tile_element_get_direction_with_offset(tileElement, 2) != edge)
|
|
continue;
|
|
auto wallEntry = get_wall_entry(tileElement->properties.wall.type);
|
|
if (wallEntry == nullptr || (wallEntry->wall.flags2 & WALL_SCENERY_2_IS_OPAQUE))
|
|
continue;
|
|
if (peep->next_z + 8 <= tileElement->base_height)
|
|
continue;
|
|
if (peep->next_z >= tileElement->clearance_height)
|
|
continue;
|
|
|
|
return false;
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
// TODO: Extract loop B
|
|
tileElement = surfaceElement;
|
|
do
|
|
{
|
|
// Ghosts are purely this-client-side and should not cause any interaction,
|
|
// as that may lead to a desync.
|
|
if (network_get_mode() != NETWORK_MODE_NONE)
|
|
{
|
|
if (tile_element_is_ghost(tileElement))
|
|
continue;
|
|
}
|
|
if (tileElement->clearance_height + 1 < peep->next_z)
|
|
continue;
|
|
if (peep->next_z + 10 < tileElement->base_height)
|
|
continue;
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_TRACK)
|
|
{
|
|
if (peep_should_watch_ride(tileElement))
|
|
{
|
|
return loc_690FD0(peep, rideToView, rideSeatToView, tileElement);
|
|
}
|
|
}
|
|
|
|
if (tile_element_get_type(tileElement) == TILE_ELEMENT_TYPE_LARGE_SCENERY)
|
|
{
|
|
if (!(get_large_scenery_entry(scenery_large_get_type(tileElement))->large_scenery.flags &
|
|
LARGE_SCENERY_FLAG_PHOTOGENIC))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
*rideSeatToView = 0;
|
|
if (tileElement->clearance_height >= peep->next_z + 8)
|
|
{
|
|
*rideSeatToView = 0x02;
|
|
}
|
|
|
|
*rideToView = 0xFF;
|
|
|
|
return true;
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
|
|
return false;
|
|
}
|
|
|
|
bool loc_690FD0(rct_peep * peep, uint8 * rideToView, uint8 * rideSeatToView, rct_tile_element * tileElement)
|
|
{
|
|
Ride * ride = get_ride(track_element_get_ride_index(tileElement));
|
|
|
|
*rideToView = track_element_get_ride_index(tileElement);
|
|
if (ride->excitement == RIDE_RATING_UNDEFINED)
|
|
{
|
|
*rideSeatToView = 1;
|
|
if (ride->status != RIDE_STATUS_OPEN)
|
|
{
|
|
if (tileElement->clearance_height > peep->next_z + 8)
|
|
{
|
|
*rideSeatToView |= (1 << 1);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
*rideSeatToView = 0;
|
|
if (ride->status == RIDE_STATUS_OPEN && !(ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN))
|
|
{
|
|
if (tileElement->clearance_height > peep->next_z + 8)
|
|
{
|
|
*rideSeatToView = 0x02;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Gets the height including the bit depending on how far up the slope the peep
|
|
* is.
|
|
* rct2: 0x00694921
|
|
*/
|
|
static sint32 peep_get_height_on_slope(rct_peep * peep, sint32 x, sint32 y)
|
|
{
|
|
if (x == LOCATION_NULL)
|
|
return 0;
|
|
|
|
if (peep->next_var_29 & 0x18)
|
|
{
|
|
return tile_element_height(x, y) & 0xFFFF;
|
|
}
|
|
|
|
sint32 z = peep->next_z * 8;
|
|
|
|
return z + map_height_from_slope(x, y, peep->next_var_29);
|
|
}
|
|
|
|
static bool peep_has_voucher_for_free_ride(rct_peep * peep, sint32 rideIndex)
|
|
{
|
|
return peep->item_standard_flags & PEEP_ITEM_VOUCHER && peep->voucher_type == VOUCHER_TYPE_RIDE_FREE &&
|
|
peep->voucher_arguments == rideIndex;
|
|
}
|
|
|
|
static void peep_reset_ride_heading(rct_peep * peep)
|
|
{
|
|
rct_window * w;
|
|
|
|
peep->guest_heading_to_ride_id = 255;
|
|
w = window_find_by_number(WC_PEEP, peep->sprite_index);
|
|
if (w != nullptr)
|
|
{
|
|
window_event_invalidate_call(w);
|
|
widget_invalidate(w, WC_PEEP__WIDX_ACTION_LBL);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This function is called whenever a peep is deciding whether or not they want
|
|
* to go on a ride or visit a shop. They may be physically present at the
|
|
* ride/shop, or they may just be thinking about it.
|
|
* rct2: 0x006960AB
|
|
*/
|
|
static bool peep_should_go_on_ride(rct_peep * peep, sint32 rideIndex, sint32 entranceNum, sint32 flags)
|
|
{
|
|
Ride * ride = get_ride(rideIndex);
|
|
|
|
// Indicates if the peep is about to enter a queue (as opposed to entering an entrance directly from a path)
|
|
bool peepAtQueue = flags & PEEP_RIDE_DECISION_AT_QUEUE;
|
|
|
|
// Indicates whether a peep is physically at the ride, or is just thinking about going on the ride.
|
|
bool peepAtRide = !(flags & PEEP_RIDE_DECISION_THINKING);
|
|
|
|
if (ride->status == RIDE_STATUS_OPEN && !(ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN))
|
|
{
|
|
|
|
// Peeps that are leaving the park will refuse to go on any rides, with the exception of free transport rides.
|
|
if (!(RideData4[ride->type].flags & RIDE_TYPE_FLAG4_TRANSPORT_RIDE) || ride->value == 0xFFFF ||
|
|
ride_get_price(ride) != 0)
|
|
{
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
{
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, false);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP))
|
|
{
|
|
return peep_should_go_to_shop(peep, rideIndex, peepAtRide);
|
|
}
|
|
|
|
// This used to check !(flags & 2), but the function is only ever called with flags = 0, 1 or 6.
|
|
// This means we can use the existing !(flags & 4) check.
|
|
if (peepAtRide)
|
|
{
|
|
// Peeps won't join a queue that has 1000 peeps already in it.
|
|
if (ride->queue_length[entranceNum] >= 1000)
|
|
{
|
|
peep_tried_to_enter_full_queue(peep, rideIndex);
|
|
return false;
|
|
}
|
|
|
|
// Rides without queues can only have one peep waiting at a time.
|
|
if (!peepAtQueue)
|
|
{
|
|
if (ride->last_peep_in_queue[entranceNum] != 0xFFFF)
|
|
{
|
|
peep_tried_to_enter_full_queue(peep, rideIndex);
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Check if there's room in the queue for the peep to enter.
|
|
if (ride->last_peep_in_queue[entranceNum] != 0xFFFF)
|
|
{
|
|
rct_peep * lastPeepInQueue = GET_PEEP(ride->last_peep_in_queue[entranceNum]);
|
|
if (abs(lastPeepInQueue->z - peep->z) <= 6)
|
|
{
|
|
sint32 dx = abs(lastPeepInQueue->x - peep->x);
|
|
sint32 dy = abs(lastPeepInQueue->y - peep->y);
|
|
sint32 maxD = Math::Max(dx, dy);
|
|
|
|
// Unlike normal paths, peeps cannot overlap when queueing for a ride.
|
|
// This check enforces a minimum distance between peeps entering the queue.
|
|
if (maxD < 8)
|
|
{
|
|
peep_tried_to_enter_full_queue(peep, rideIndex);
|
|
return false;
|
|
}
|
|
|
|
// This checks if there's a peep standing still at the very end of the queue.
|
|
if (maxD <= 13 && lastPeepInQueue->time_in_queue > 10)
|
|
{
|
|
peep_tried_to_enter_full_queue(peep, rideIndex);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Assuming the queue conditions are met, peeps will always go on free transport rides.
|
|
// Ride ratings, recent crashes and weather will all be ignored.
|
|
money16 ridePrice = ride_get_price(ride);
|
|
if (!(RideData4[ride->type].flags & RIDE_TYPE_FLAG4_TRANSPORT_RIDE) || ride->value == 0xFFFF || ridePrice != 0)
|
|
{
|
|
if (peep->previous_ride == rideIndex)
|
|
{
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, false);
|
|
return false;
|
|
}
|
|
|
|
// Basic price checks
|
|
if (ridePrice != 0 && !peep_has_voucher_for_free_ride(peep, rideIndex))
|
|
{
|
|
|
|
if (ridePrice > peep->cash_in_pocket)
|
|
{
|
|
if (peepAtRide)
|
|
{
|
|
if (peep->cash_in_pocket <= 0)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_SPENT_MONEY, PEEP_THOUGHT_ITEM_NONE);
|
|
}
|
|
else
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_CANT_AFFORD_0, rideIndex);
|
|
}
|
|
}
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, true);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// If happy enough, peeps will ignore the fact that a ride has recently crashed.
|
|
if (ride->last_crash_type != RIDE_CRASH_TYPE_NONE && peep->happiness < 225)
|
|
{
|
|
if (peepAtRide)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_NOT_SAFE, rideIndex);
|
|
if (peep->happiness_target >= 64)
|
|
{
|
|
peep->happiness_target -= 8;
|
|
}
|
|
ride_update_popularity(ride, 0);
|
|
}
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, true);
|
|
return false;
|
|
}
|
|
|
|
if (ride_has_ratings(ride))
|
|
{
|
|
// If a peep has already decided that they're going to go on a ride, they'll skip the weather and
|
|
// excitement check and will only do a basic intensity check when they arrive at the ride itself.
|
|
if (rideIndex == peep->guest_heading_to_ride_id)
|
|
{
|
|
if (ride->intensity > RIDE_RATING(10, 00) && !gCheatsIgnoreRideIntensity)
|
|
{
|
|
peep_ride_is_too_intense(peep, rideIndex, peepAtRide);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Peeps won't go on rides that aren't sufficiently undercover while it's raining.
|
|
// The threshold is fairly low and only requires about 10-15% of the ride to be undercover.
|
|
if (climate_is_raining() && (ride->sheltered_eighths >> 5) < 3)
|
|
{
|
|
if (peepAtRide)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_NOT_WHILE_RAINING, rideIndex);
|
|
if (peep->happiness_target >= 64)
|
|
{
|
|
peep->happiness_target -= 8;
|
|
}
|
|
ride_update_popularity(ride, 0);
|
|
}
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, true);
|
|
return false;
|
|
}
|
|
|
|
if (!gCheatsIgnoreRideIntensity)
|
|
{
|
|
// Intensity calculations. Even though the max intensity can go up to 15, it's capped
|
|
// at 10.0 (before happiness calculations). A full happiness bar will increase the max
|
|
// intensity and decrease the min intensity by about 2.5.
|
|
ride_rating maxIntensity = Math::Min((peep->intensity >> 4) * 100, 1000) + peep->happiness;
|
|
ride_rating minIntensity = ((peep->intensity & 0x0F) * 100) - peep->happiness;
|
|
if (ride->intensity < minIntensity)
|
|
{
|
|
if (peepAtRide)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_MORE_THRILLING, rideIndex);
|
|
if (peep->happiness_target >= 64)
|
|
{
|
|
peep->happiness_target -= 8;
|
|
}
|
|
ride_update_popularity(ride, 0);
|
|
}
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, true);
|
|
return false;
|
|
}
|
|
if (ride->intensity > maxIntensity)
|
|
{
|
|
peep_ride_is_too_intense(peep, rideIndex, peepAtRide);
|
|
return false;
|
|
}
|
|
|
|
// Nausea calculations.
|
|
ride_rating maxNausea = NauseaMaximumThresholds[(peep->nausea_tolerance & 3)] + peep->happiness;
|
|
|
|
if (ride->nausea > maxNausea)
|
|
{
|
|
if (peepAtRide)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_SICKENING, rideIndex);
|
|
if (peep->happiness_target >= 64)
|
|
{
|
|
peep->happiness_target -= 8;
|
|
}
|
|
ride_update_popularity(ride, 0);
|
|
}
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, true);
|
|
return false;
|
|
}
|
|
|
|
// Very nauseous peeps will only go on very gentle rides.
|
|
if (ride->nausea >= FIXED_2DP(1, 40) && peep->nausea > 160)
|
|
{
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, false);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// If the ride has not yet been rated and is capable of having g-forces,
|
|
// there's a 90% chance that the peep will ignore it.
|
|
if (!ride_has_ratings(ride) && (RideData4[ride->type].flags & RIDE_TYPE_FLAG4_PEEP_CHECK_GFORCES))
|
|
{
|
|
if ((peep_rand() & 0xFFFF) > 0x1999U)
|
|
{
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, false);
|
|
return false;
|
|
}
|
|
|
|
if (!gCheatsIgnoreRideIntensity)
|
|
{
|
|
if (ride->max_positive_vertical_g > FIXED_2DP(5, 00) || ride->max_negative_vertical_g < FIXED_2DP(-4, 00) ||
|
|
ride->max_lateral_g > FIXED_2DP(4, 00))
|
|
{
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, false);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32 value = ride->value;
|
|
|
|
// If the value of the ride hasn't yet been calculated, peeps will be willing to pay any amount for the ride.
|
|
if (value != 0xFFFF && !peep_has_voucher_for_free_ride(peep, rideIndex) && !(gParkFlags & PARK_FLAGS_NO_MONEY))
|
|
{
|
|
|
|
// The amount peeps are willing to pay is decreased by 75% if they had to pay to enter the park.
|
|
if (peep->peep_flags & PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY)
|
|
value /= 4;
|
|
|
|
// Peeps won't pay more than twice the value of the ride.
|
|
ridePrice = ride_get_price(ride);
|
|
if (ridePrice > (money16)(value * 2))
|
|
{
|
|
if (peepAtRide)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_BAD_VALUE, rideIndex);
|
|
if (peep->happiness_target >= 60)
|
|
{
|
|
peep->happiness_target -= 16;
|
|
}
|
|
ride_update_popularity(ride, 0);
|
|
}
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, true);
|
|
return false;
|
|
}
|
|
|
|
// A ride is good value if the price is 50% or less of the ride value and the peep didn't pay to enter the park.
|
|
if (ridePrice <= (money16)(value / 2) && peepAtRide)
|
|
{
|
|
if (!(gParkFlags & PARK_FLAGS_NO_MONEY))
|
|
{
|
|
if (!(peep->peep_flags & PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY))
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_GOOD_VALUE, rideIndex);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// At this point, the peep has decided to go on the ride.
|
|
if (peepAtRide)
|
|
{
|
|
ride_update_popularity(ride, 1);
|
|
}
|
|
|
|
if (rideIndex == peep->guest_heading_to_ride_id)
|
|
{
|
|
peep_reset_ride_heading(peep);
|
|
}
|
|
|
|
ride->lifecycle_flags &= ~RIDE_LIFECYCLE_QUEUE_FULL;
|
|
return true;
|
|
}
|
|
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, false);
|
|
return false;
|
|
}
|
|
|
|
static void peep_ride_is_too_intense(rct_peep * peep, sint32 rideIndex, bool peepAtRide)
|
|
{
|
|
Ride * ride = get_ride(rideIndex);
|
|
|
|
if (peepAtRide)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_INTENSE, rideIndex);
|
|
if (peep->happiness_target >= 64)
|
|
{
|
|
peep->happiness_target -= 8;
|
|
}
|
|
ride_update_popularity(ride, 0);
|
|
}
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtRide, true);
|
|
}
|
|
|
|
static void peep_chose_not_to_go_on_ride(rct_peep * peep, sint32 rideIndex, bool peepAtRide, bool updateLastRide)
|
|
{
|
|
if (peepAtRide && updateLastRide)
|
|
{
|
|
peep->previous_ride = rideIndex;
|
|
peep->previous_ride_time_out = 0;
|
|
}
|
|
|
|
if (rideIndex == peep->guest_heading_to_ride_id)
|
|
{
|
|
peep_reset_ride_heading(peep);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* When the queue is full, peeps will ignore the ride when thinking about what to go on next.
|
|
* Does not effect peeps that walk up to the queue entrance.
|
|
* This flag is reset the next time a peep successfully joins the queue.
|
|
*/
|
|
static void peep_tried_to_enter_full_queue(rct_peep * peep, sint32 rideIndex)
|
|
{
|
|
Ride * ride = get_ride(rideIndex);
|
|
|
|
ride->lifecycle_flags |= RIDE_LIFECYCLE_QUEUE_FULL;
|
|
peep->previous_ride = rideIndex;
|
|
peep->previous_ride_time_out = 0;
|
|
// Change status "Heading to" to "Walking" if queue is full
|
|
if (rideIndex == peep->guest_heading_to_ride_id)
|
|
{
|
|
peep_reset_ride_heading(peep);
|
|
}
|
|
}
|
|
|
|
static bool peep_should_go_to_shop(rct_peep * peep, sint32 rideIndex, bool peepAtShop)
|
|
{
|
|
Ride * ride = get_ride(rideIndex);
|
|
|
|
// Peeps won't go to the same shop twice in a row.
|
|
if (rideIndex == peep->previous_ride)
|
|
{
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtShop, true);
|
|
return false;
|
|
}
|
|
|
|
if (ride->type == RIDE_TYPE_TOILETS)
|
|
{
|
|
if (peep->toilet < 70)
|
|
{
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtShop, true);
|
|
return false;
|
|
}
|
|
|
|
// The amount that peeps are willing to pay to use the Toilets scales with their bathroom stat.
|
|
// It effectively has a minimum of $0.10 (due to the check above) and a maximum of $0.60.
|
|
if (ride->price * 40 > peep->toilet)
|
|
{
|
|
if (peepAtShop)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_NOT_PAYING, rideIndex);
|
|
if (peep->happiness_target >= 60)
|
|
{
|
|
peep->happiness_target -= 16;
|
|
}
|
|
ride_update_popularity(ride, 0);
|
|
}
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtShop, true);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (ride->type == RIDE_TYPE_FIRST_AID)
|
|
{
|
|
if (peep->nausea < 128)
|
|
{
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtShop, true);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// Basic price checks
|
|
if (ride->price != 0 && ride->price > peep->cash_in_pocket)
|
|
{
|
|
if (peepAtShop)
|
|
{
|
|
if (peep->cash_in_pocket <= 0)
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_SPENT_MONEY, PEEP_THOUGHT_ITEM_NONE);
|
|
}
|
|
else
|
|
{
|
|
peep_insert_new_thought(peep, PEEP_THOUGHT_TYPE_CANT_AFFORD_0, rideIndex);
|
|
}
|
|
}
|
|
peep_chose_not_to_go_on_ride(peep, rideIndex, peepAtShop, true);
|
|
return false;
|
|
}
|
|
|
|
if (peepAtShop)
|
|
{
|
|
ride_update_popularity(ride, 1);
|
|
if (rideIndex == peep->guest_heading_to_ride_id)
|
|
{
|
|
peep_reset_ride_heading(peep);
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00695DD2
|
|
*/
|
|
static void peep_pick_ride_to_go_on(rct_peep * peep)
|
|
{
|
|
Ride * ride;
|
|
|
|
if (peep->state != PEEP_STATE_WALKING)
|
|
return;
|
|
if (peep->guest_heading_to_ride_id != 255)
|
|
return;
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
return;
|
|
if (peep_has_food(peep))
|
|
return;
|
|
if (peep->x == LOCATION_NULL)
|
|
return;
|
|
|
|
for (auto &rideConsideration : _peepRideConsideration)
|
|
{
|
|
rideConsideration = 0;
|
|
}
|
|
|
|
// FIX Originally checked for a toy, likely a mistake and should be a map,
|
|
// but then again this seems to only allow the peep to go on
|
|
// rides they haven't been on before.
|
|
if (peep->item_standard_flags & PEEP_ITEM_MAP)
|
|
{
|
|
// Consider rides that peep hasn't been on yet
|
|
sint32 i;
|
|
FOR_ALL_RIDES(i, ride)
|
|
{
|
|
if (!peep_has_ridden(peep, i))
|
|
{
|
|
_peepRideConsideration[i >> 5] |= (1u << (i & 0x1F));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Take nearby rides into consideration
|
|
sint32 cx = floor2(peep->x, 32);
|
|
sint32 cy = floor2(peep->y, 32);
|
|
for (sint32 x = cx - 320; x <= cx + 320; x += 32)
|
|
{
|
|
for (sint32 y = cy - 320; y <= cy + 320; y += 32)
|
|
{
|
|
if (x >= 0 && y >= 0 && x < (256 * 32) && y < (256 * 32))
|
|
{
|
|
rct_tile_element * tileElement = map_get_first_element_at(x >> 5, y >> 5);
|
|
do
|
|
{
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_TRACK)
|
|
continue;
|
|
|
|
sint32 rideIndex = track_element_get_ride_index(tileElement);
|
|
_peepRideConsideration[rideIndex >> 5] |= (1u << (rideIndex & 0x1F));
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Always take the tall rides into consideration (realistic as you can usually see them from anywhere in the park)
|
|
sint32 i;
|
|
FOR_ALL_RIDES(i, ride)
|
|
{
|
|
if (ride->status != RIDE_STATUS_OPEN)
|
|
continue;
|
|
if (!ride_has_ratings(ride))
|
|
continue;
|
|
if (ride->highest_drop_height <= 66 && ride->excitement < RIDE_RATING(8, 00))
|
|
continue;
|
|
|
|
_peepRideConsideration[i >> 5] |= (1u << (i & 0x1F));
|
|
}
|
|
}
|
|
|
|
// Filter the considered rides
|
|
uint8 * potentialRides = _peepPotentialRides;
|
|
uint8 * nextPotentialRide = potentialRides;
|
|
sint32 numPotentialRides = 0;
|
|
for (sint32 i = 0; i < MAX_RIDES; i++)
|
|
{
|
|
if (!(_peepRideConsideration[i >> 5] & (1u << (i & 0x1F))))
|
|
continue;
|
|
|
|
ride = get_ride(i);
|
|
if (!(ride->lifecycle_flags & RIDE_LIFECYCLE_QUEUE_FULL))
|
|
{
|
|
if (peep_should_go_on_ride(peep, i, 0, PEEP_RIDE_DECISION_THINKING))
|
|
{
|
|
*nextPotentialRide++ = i;
|
|
numPotentialRides++;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Pick the most exciting ride
|
|
sint32 mostExcitingRideIndex = -1;
|
|
ride_rating mostExcitingRideRating = 0;
|
|
for (sint32 i = 0; i < numPotentialRides; i++)
|
|
{
|
|
ride = get_ride(potentialRides[i]);
|
|
if (!ride_has_ratings(ride))
|
|
continue;
|
|
if (ride->excitement > mostExcitingRideRating)
|
|
{
|
|
mostExcitingRideIndex = potentialRides[i];
|
|
mostExcitingRideRating = ride->excitement;
|
|
}
|
|
}
|
|
if (mostExcitingRideIndex == -1)
|
|
return;
|
|
|
|
// Head to that ride
|
|
peep->guest_heading_to_ride_id = mostExcitingRideIndex;
|
|
peep->peep_is_lost_countdown = 200;
|
|
peep_reset_pathfind_goal(peep);
|
|
|
|
// Invalidate windows
|
|
rct_window * w = window_find_by_number(WC_PEEP, peep->sprite_index);
|
|
if (w != nullptr)
|
|
{
|
|
window_event_invalidate_call(w);
|
|
widget_invalidate(w, WC_PEEP__WIDX_ACTION_LBL);
|
|
}
|
|
|
|
// Make peep look at their map if they have one
|
|
if (peep->item_standard_flags & PEEP_ITEM_MAP)
|
|
{
|
|
peep_read_map(peep);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00695B70
|
|
*/
|
|
static void peep_head_for_nearest_ride_type(rct_peep * peep, sint32 rideType)
|
|
{
|
|
Ride * ride;
|
|
|
|
if (peep->state != PEEP_STATE_SITTING && peep->state != PEEP_STATE_WATCHING && peep->state != PEEP_STATE_WALKING)
|
|
{
|
|
return;
|
|
}
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
return;
|
|
if (peep->x == LOCATION_NULL)
|
|
return;
|
|
if (peep->guest_heading_to_ride_id != 255)
|
|
{
|
|
ride = get_ride(peep->guest_heading_to_ride_id);
|
|
if (ride->type == rideType)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
for (auto &rideConsideration : _peepRideConsideration)
|
|
{
|
|
rideConsideration = 0;
|
|
}
|
|
|
|
// FIX Originally checked for a toy,.likely a mistake and should be a map
|
|
if ((peep->item_standard_flags & PEEP_ITEM_MAP) && rideType != RIDE_TYPE_FIRST_AID)
|
|
{
|
|
// Consider all rides in the park
|
|
sint32 i;
|
|
FOR_ALL_RIDES(i, ride)
|
|
{
|
|
if (ride->type == rideType)
|
|
{
|
|
_peepRideConsideration[i >> 5] |= (1u << (i & 0x1F));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Take nearby rides into consideration
|
|
sint32 cx = floor2(peep->x, 32);
|
|
sint32 cy = floor2(peep->y, 32);
|
|
for (sint32 x = cx - 320; x <= cx + 320; x += 32)
|
|
{
|
|
for (sint32 y = cy - 320; y <= cy + 320; y += 32)
|
|
{
|
|
if (x >= 0 && y >= 0 && x < (256 * 32) && y < (256 * 32))
|
|
{
|
|
rct_tile_element * tileElement = map_get_first_element_at(x >> 5, y >> 5);
|
|
do
|
|
{
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_TRACK)
|
|
continue;
|
|
|
|
sint32 rideIndex = track_element_get_ride_index(tileElement);
|
|
ride = get_ride(rideIndex);
|
|
if (ride->type == rideType)
|
|
{
|
|
_peepRideConsideration[rideIndex >> 5] |= (1u << (rideIndex & 0x1F));
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Filter the considered rides
|
|
uint8 * potentialRides = _peepPotentialRides;
|
|
uint8 * nextPotentialRide = potentialRides;
|
|
sint32 numPotentialRides = 0;
|
|
for (sint32 i = 0; i < MAX_RIDES; i++)
|
|
{
|
|
if (!(_peepRideConsideration[i >> 5] & (1u << (i & 0x1F))))
|
|
continue;
|
|
|
|
ride = get_ride(i);
|
|
if (!(ride->lifecycle_flags & RIDE_LIFECYCLE_QUEUE_FULL))
|
|
{
|
|
if (peep_should_go_on_ride(peep, i, 0, PEEP_RIDE_DECISION_THINKING))
|
|
{
|
|
*nextPotentialRide++ = i;
|
|
numPotentialRides++;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Pick the closest ride
|
|
sint32 closestRideIndex = -1;
|
|
sint32 closestRideDistance = std::numeric_limits<sint32>::max();
|
|
for (sint32 i = 0; i < numPotentialRides; i++)
|
|
{
|
|
ride = get_ride(potentialRides[i]);
|
|
sint32 rideX = ride->station_starts[0].x * 32;
|
|
sint32 rideY = ride->station_starts[0].y * 32;
|
|
sint32 distance = abs(rideX - peep->x) + abs(rideY - peep->y);
|
|
if (distance < closestRideDistance)
|
|
{
|
|
closestRideIndex = potentialRides[i];
|
|
closestRideDistance = distance;
|
|
}
|
|
}
|
|
if (closestRideIndex == -1)
|
|
return;
|
|
|
|
// Head to that ride
|
|
peep->guest_heading_to_ride_id = closestRideIndex;
|
|
peep->peep_is_lost_countdown = 200;
|
|
peep_reset_pathfind_goal(peep);
|
|
|
|
// Invalidate windows
|
|
rct_window * w = window_find_by_number(WC_PEEP, peep->sprite_index);
|
|
if (w != nullptr)
|
|
{
|
|
window_event_invalidate_call(w);
|
|
widget_invalidate(w, WC_PEEP__WIDX_ACTION_LBL);
|
|
}
|
|
|
|
peep->var_F4 = 0;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006958D0
|
|
*/
|
|
static void peep_head_for_nearest_ride_with_flags(rct_peep * peep, sint32 rideTypeFlags)
|
|
{
|
|
Ride * ride;
|
|
|
|
if (peep->state != PEEP_STATE_SITTING && peep->state != PEEP_STATE_WATCHING && peep->state != PEEP_STATE_WALKING)
|
|
{
|
|
return;
|
|
}
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
return;
|
|
if (peep->x == LOCATION_NULL)
|
|
return;
|
|
if (peep->guest_heading_to_ride_id != 255)
|
|
{
|
|
ride = get_ride(peep->guest_heading_to_ride_id);
|
|
if (ride_type_has_flag(ride->type,
|
|
RIDE_TYPE_FLAG_IS_BATHROOM | RIDE_TYPE_FLAG_SELLS_DRINKS | RIDE_TYPE_FLAG_SELLS_FOOD))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
if ((rideTypeFlags & RIDE_TYPE_FLAG_IS_BATHROOM) && peep_has_food(peep))
|
|
{
|
|
return;
|
|
}
|
|
|
|
for (auto &rideConsideration : _peepRideConsideration)
|
|
{
|
|
rideConsideration = 0;
|
|
}
|
|
|
|
// FIX Originally checked for a toy,.likely a mistake and should be a map
|
|
if (peep->item_standard_flags & PEEP_ITEM_MAP)
|
|
{
|
|
// Consider all rides in the park
|
|
sint32 i;
|
|
FOR_ALL_RIDES(i, ride)
|
|
{
|
|
if (ride_type_has_flag(ride->type, rideTypeFlags))
|
|
{
|
|
_peepRideConsideration[i >> 5] |= (1u << (i & 0x1F));
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Take nearby rides into consideration
|
|
sint32 cx = floor2(peep->x, 32);
|
|
sint32 cy = floor2(peep->y, 32);
|
|
for (sint32 x = cx - 320; x <= cx + 320; x += 32)
|
|
{
|
|
for (sint32 y = cy - 320; y <= cy + 320; y += 32)
|
|
{
|
|
if (x >= 0 && y >= 0 && x < (256 * 32) && y < (256 * 32))
|
|
{
|
|
rct_tile_element * tileElement = map_get_first_element_at(x >> 5, y >> 5);
|
|
do
|
|
{
|
|
if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_TRACK)
|
|
continue;
|
|
|
|
sint32 rideIndex = track_element_get_ride_index(tileElement);
|
|
ride = get_ride(rideIndex);
|
|
if (ride_type_has_flag(ride->type, rideTypeFlags))
|
|
{
|
|
_peepRideConsideration[rideIndex >> 5] |= (1u << (rideIndex & 0x1F));
|
|
}
|
|
} while (!tile_element_is_last_for_tile(tileElement++));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Filter the considered rides
|
|
uint8 * potentialRides = _peepPotentialRides;
|
|
uint8 * nextPotentialRide = potentialRides;
|
|
sint32 numPotentialRides = 0;
|
|
for (sint32 i = 0; i < MAX_RIDES; i++)
|
|
{
|
|
if (!(_peepRideConsideration[i >> 5] & (1u << (i & 0x1F))))
|
|
continue;
|
|
|
|
ride = get_ride(i);
|
|
if (!(ride->lifecycle_flags & RIDE_LIFECYCLE_QUEUE_FULL))
|
|
{
|
|
if (peep_should_go_on_ride(peep, i, 0, PEEP_RIDE_DECISION_THINKING))
|
|
{
|
|
*nextPotentialRide++ = i;
|
|
numPotentialRides++;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Pick the closest ride
|
|
sint32 closestRideIndex = -1;
|
|
sint32 closestRideDistance = std::numeric_limits<sint32>::max();
|
|
for (sint32 i = 0; i < numPotentialRides; i++)
|
|
{
|
|
ride = get_ride(potentialRides[i]);
|
|
sint32 rideX = ride->station_starts[0].x * 32;
|
|
sint32 rideY = ride->station_starts[0].y * 32;
|
|
sint32 distance = abs(rideX - peep->x) + abs(rideY - peep->y);
|
|
if (distance < closestRideDistance)
|
|
{
|
|
closestRideIndex = potentialRides[i];
|
|
closestRideDistance = distance;
|
|
}
|
|
}
|
|
if (closestRideIndex == -1)
|
|
return;
|
|
|
|
// Head to that ride
|
|
peep->guest_heading_to_ride_id = closestRideIndex;
|
|
peep->peep_is_lost_countdown = 200;
|
|
peep_reset_pathfind_goal(peep);
|
|
|
|
// Invalidate windows
|
|
rct_window * w = window_find_by_number(WC_PEEP, peep->sprite_index);
|
|
if (w != nullptr)
|
|
{
|
|
window_event_invalidate_call(w);
|
|
window_invalidate(w);
|
|
}
|
|
|
|
peep->var_F4 = 0;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069C483
|
|
*/
|
|
static void peep_give_real_name(rct_peep * peep)
|
|
{
|
|
// Generate a name_string_idx from the peep id using bit twiddling
|
|
uint16 ax = (uint16)(peep->id + 0xF0B);
|
|
uint16 dx = 0;
|
|
dx |= ((ax & 0x400) ? 1 : 0) << 13;
|
|
dx |= ((ax & 0x2000) ? 1 : 0) << 12;
|
|
dx |= ((ax & 0x800) ? 1 : 0) << 11;
|
|
dx |= ((ax & 0x400) ? 1 : 0) << 10;
|
|
dx |= ((ax & 0x1) ? 1 : 0) << 9;
|
|
dx |= ((ax & 0x40) ? 1 : 0) << 8;
|
|
dx |= ((ax & 0x2) ? 1 : 0) << 7;
|
|
dx |= ((ax & 0x4) ? 1 : 0) << 6;
|
|
dx |= ((ax & 0x100) ? 1 : 0) << 5;
|
|
dx |= ((ax & 0x20) ? 1 : 0) << 4;
|
|
dx |= ((ax & 0x80) ? 1 : 0) << 3;
|
|
dx |= ((ax & 0x8) ? 1 : 0) << 2;
|
|
dx |= ((ax & 0x200) ? 1 : 0) << 1;
|
|
dx |= ((ax & 0x10) ? 1 : 0) << 0;
|
|
ax = dx & 0xF;
|
|
dx *= 4;
|
|
ax *= 4096;
|
|
dx += ax;
|
|
if (dx < ax)
|
|
{
|
|
dx += 0x1000;
|
|
}
|
|
dx /= 4;
|
|
dx += REAL_NAME_START;
|
|
peep->name_string_idx = dx;
|
|
}
|
|
|
|
static sint32 peep_compare(const void * sprite_index_a, const void * sprite_index_b)
|
|
{
|
|
rct_peep const * peep_a = GET_PEEP(*(uint16 *)sprite_index_a);
|
|
rct_peep const * peep_b = GET_PEEP(*(uint16 *)sprite_index_b);
|
|
|
|
// Compare types
|
|
if (peep_a->type != peep_b->type)
|
|
{
|
|
return peep_a->type - peep_b->type;
|
|
}
|
|
|
|
// Simple ID comparison for when both peeps use a number or a generated name
|
|
const bool both_numbers = (peep_a->name_string_idx >= 767 && peep_a->name_string_idx <= 771 &&
|
|
peep_b->name_string_idx >= 767 && peep_b->name_string_idx <= 771);
|
|
if (both_numbers)
|
|
{
|
|
return peep_a->id - peep_b->id;
|
|
}
|
|
const bool both_have_generated_names = (peep_a->name_string_idx >= REAL_NAME_START && peep_a->name_string_idx <= REAL_NAME_END &&
|
|
peep_b->name_string_idx >= REAL_NAME_START && peep_b->name_string_idx <= REAL_NAME_END);
|
|
if (both_have_generated_names)
|
|
{
|
|
rct_string_id peep_a_format = peep_a->name_string_idx + REAL_NAME_START;
|
|
rct_string_id peep_b_format = peep_b->name_string_idx + REAL_NAME_START;
|
|
|
|
uint16 peep_a_name = (peep_a_format % Util::CountOf(real_names));
|
|
uint16 peep_b_name = (peep_b_format % Util::CountOf(real_names));
|
|
|
|
if (peep_a_name == peep_b_name)
|
|
{
|
|
uint16 peep_a_initial = ((peep_a_format >> 10) % Util::CountOf(real_name_initials));
|
|
uint16 peep_b_initial = ((peep_b_format >> 10) % Util::CountOf(real_name_initials));
|
|
return peep_a_initial - peep_b_initial;
|
|
}
|
|
else
|
|
{
|
|
return peep_a_name - peep_b_name;
|
|
}
|
|
}
|
|
|
|
// At least one of them has a custom name assigned
|
|
// Compare their names as strings
|
|
utf8 name_a[256];
|
|
utf8 name_b[256];
|
|
uint32 peepIndex = peep_a->id;
|
|
format_string(name_a, 256, peep_a->name_string_idx, &peepIndex);
|
|
peepIndex = peep_b->id;
|
|
format_string(name_b, 256, peep_b->name_string_idx, &peepIndex);
|
|
return strlogicalcmp(name_a, name_b);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00699115
|
|
*/
|
|
void peep_update_name_sort(rct_peep * peep)
|
|
{
|
|
// Remove peep from sprite list
|
|
uint16 nextSpriteIndex = peep->next;
|
|
uint16 prevSpriteIndex = peep->previous;
|
|
if (prevSpriteIndex != SPRITE_INDEX_NULL)
|
|
{
|
|
rct_peep * prevPeep = GET_PEEP(prevSpriteIndex);
|
|
prevPeep->next = nextSpriteIndex;
|
|
}
|
|
else
|
|
{
|
|
gSpriteListHead[SPRITE_LIST_PEEP] = nextSpriteIndex;
|
|
}
|
|
|
|
if (nextSpriteIndex != SPRITE_INDEX_NULL)
|
|
{
|
|
rct_peep * nextPeep = GET_PEEP(nextSpriteIndex);
|
|
nextPeep->previous = prevSpriteIndex;
|
|
}
|
|
|
|
rct_peep * otherPeep;
|
|
uint16 spriteIndex;
|
|
FOR_ALL_PEEPS(spriteIndex, otherPeep)
|
|
{
|
|
// Check if peep should go before this one
|
|
if (peep_compare(&peep->sprite_index, &otherPeep->sprite_index) >= 0)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// Place peep before this one
|
|
peep->previous = otherPeep->previous;
|
|
otherPeep->previous = peep->sprite_index;
|
|
if (peep->previous != SPRITE_INDEX_NULL)
|
|
{
|
|
rct_peep * prevPeep = GET_PEEP(peep->previous);
|
|
peep->next = prevPeep->next;
|
|
prevPeep->next = peep->sprite_index;
|
|
}
|
|
else
|
|
{
|
|
peep->next = gSpriteListHead[SPRITE_LIST_PEEP];
|
|
gSpriteListHead[SPRITE_LIST_PEEP] = peep->sprite_index;
|
|
}
|
|
goto finish_peep_sort;
|
|
}
|
|
|
|
// Place peep at the end
|
|
FOR_ALL_PEEPS(spriteIndex, otherPeep)
|
|
{
|
|
if (otherPeep->next == SPRITE_INDEX_NULL)
|
|
{
|
|
otherPeep->next = peep->sprite_index;
|
|
peep->previous = otherPeep->sprite_index;
|
|
peep->next = SPRITE_INDEX_NULL;
|
|
goto finish_peep_sort;
|
|
}
|
|
}
|
|
|
|
gSpriteListHead[SPRITE_LIST_PEEP] = peep->sprite_index;
|
|
peep->next = SPRITE_INDEX_NULL;
|
|
peep->previous = SPRITE_INDEX_NULL;
|
|
|
|
finish_peep_sort:
|
|
// This is required at the moment because this function reorders peeps in the sprite list
|
|
sprite_position_tween_reset();
|
|
}
|
|
|
|
void peep_sort()
|
|
{
|
|
// Count number of peeps
|
|
uint16 sprite_index, num_peeps = 0;
|
|
rct_peep * peep;
|
|
FOR_ALL_PEEPS(sprite_index, peep)
|
|
{
|
|
num_peeps++;
|
|
}
|
|
|
|
// No need to sort
|
|
if (num_peeps < 2)
|
|
return;
|
|
|
|
// Create a copy of the peep list and sort it using peep_compare
|
|
uint16 * peep_list = (uint16 *)malloc(num_peeps * sizeof(uint16));
|
|
sint32 i = 0;
|
|
FOR_ALL_PEEPS(sprite_index, peep)
|
|
{
|
|
peep_list[i++] = peep->sprite_index;
|
|
}
|
|
qsort(peep_list, num_peeps, sizeof(uint16), peep_compare);
|
|
|
|
// Set the correct peep->next and peep->previous using the sorted list
|
|
for (i = 0; i < num_peeps; i++)
|
|
{
|
|
peep = GET_PEEP(peep_list[i]);
|
|
peep->previous = (i > 0) ? peep_list[i - 1] : SPRITE_INDEX_NULL;
|
|
peep->next = (i + 1 < num_peeps) ? peep_list[i + 1] : SPRITE_INDEX_NULL;
|
|
}
|
|
// Make sure the first peep is set
|
|
gSpriteListHead[SPRITE_LIST_PEEP] = peep_list[0];
|
|
|
|
free(peep_list);
|
|
|
|
i = 0;
|
|
FOR_ALL_PEEPS(sprite_index, peep)
|
|
{
|
|
i++;
|
|
}
|
|
assert(i == num_peeps);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069926C
|
|
*/
|
|
void peep_update_names(bool realNames)
|
|
{
|
|
if (realNames)
|
|
{
|
|
gParkFlags |= PARK_FLAGS_SHOW_REAL_GUEST_NAMES;
|
|
rct_peep * peep;
|
|
uint16 spriteIndex;
|
|
FOR_ALL_GUESTS(spriteIndex, peep)
|
|
{
|
|
if (peep->name_string_idx == STR_GUEST_X)
|
|
{
|
|
peep_give_real_name(peep);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
gParkFlags &= ~PARK_FLAGS_SHOW_REAL_GUEST_NAMES;
|
|
rct_peep * peep;
|
|
uint16 spriteIndex;
|
|
FOR_ALL_GUESTS(spriteIndex, peep)
|
|
{
|
|
if (peep->name_string_idx >= REAL_NAME_START && peep->name_string_idx <= REAL_NAME_END)
|
|
{
|
|
peep->name_string_idx = STR_GUEST_X;
|
|
}
|
|
}
|
|
}
|
|
|
|
peep_sort();
|
|
gfx_invalidate_screen();
|
|
}
|
|
|
|
static void peep_read_map(rct_peep * peep)
|
|
{
|
|
if (peep->action == PEEP_ACTION_NONE_1 || peep->action == PEEP_ACTION_NONE_2)
|
|
{
|
|
peep->action = PEEP_ACTION_READ_MAP;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep_update_current_action_sprite_type(peep);
|
|
invalidate_sprite_2((rct_sprite *)peep);
|
|
}
|
|
}
|
|
|
|
static bool peep_heading_for_ride_or_park_exit(rct_peep * peep)
|
|
{
|
|
return (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK) || peep->guest_heading_to_ride_id != 0xFF;
|
|
}
|
|
|
|
void peep_handle_easteregg_name(rct_peep * peep)
|
|
{
|
|
peep->peep_flags &= ~PEEP_FLAGS_WAVING;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_KATIE_BRAYSHAW, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_WAVING;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_PHOTO;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_CHRIS_SAWYER, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_PHOTO;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_PAINTING;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_SIMON_FOSTER, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_PAINTING;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_WOW;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_JOHN_WARDLEY, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_WOW;
|
|
}
|
|
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_MELANIE_WARN, peep))
|
|
{
|
|
peep->happiness = 250;
|
|
peep->happiness_target = 250;
|
|
peep->energy = 127;
|
|
peep->energy_target = 127;
|
|
peep->nausea = 0;
|
|
peep->nausea_target = 0;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_LITTER;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_LISA_STIRLING, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_LITTER;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_LOST;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_DONALD_MACRAE, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_LOST;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_HUNGER;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_KATHERINE_MCGOWAN, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_HUNGER;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_BATHROOM;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_FRANCES_MCGOWAN, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_BATHROOM;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_CROWDED;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_CORINA_MASSOURA, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_CROWDED;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_HAPPINESS;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_CAROL_YOUNG, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_HAPPINESS;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_NAUSEA;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_MIA_SHERIDAN, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_NAUSEA;
|
|
}
|
|
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_KATIE_RODGER, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_LEAVING_PARK;
|
|
peep->peep_flags &= ~PEEP_FLAGS_PARK_ENTRANCE_CHOSEN;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_PURPLE;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_EMMA_GARRELL, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_PURPLE;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_PIZZA;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_JOANNE_BARTON, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_PIZZA;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_CONTAGIOUS;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_FELICITY_ANDERSON, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_CONTAGIOUS;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_JOY;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_KATIE_SMITH, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_JOY;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_ANGRY;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_EILIDH_BELL, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_ANGRY;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_ICE_CREAM;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_NANCY_STILLWAGON, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_ICE_CREAM;
|
|
}
|
|
|
|
peep->peep_flags &= ~PEEP_FLAGS_HERE_WE_ARE;
|
|
if (peep_check_easteregg_name(EASTEREGG_PEEP_NAME_DAVID_ELLIS, peep))
|
|
{
|
|
peep->peep_flags |= PEEP_FLAGS_HERE_WE_ARE;
|
|
}
|
|
}
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
void pathfind_logging_enable(rct_peep * peep)
|
|
{
|
|
#if defined(PATHFIND_DEBUG) && PATHFIND_DEBUG
|
|
/* Determine if the pathfinding debugging is wanted for this peep. */
|
|
format_string(gPathFindDebugPeepName, sizeof(gPathFindDebugPeepName), peep->name_string_idx, &(peep->id));
|
|
|
|
/* For guests, use the existing PEEP_FLAGS_TRACKING flag to
|
|
* determine for which guest(s) the pathfinding debugging will
|
|
* be output for. */
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
gPathFindDebug = peep->peep_flags & PEEP_FLAGS_TRACKING;
|
|
}
|
|
/* For staff, there is no tracking button (any other similar
|
|
* suitable existing mechanism?), so fall back to a crude
|
|
* string comparison with a compile time hardcoded name. */
|
|
else
|
|
{
|
|
gPathFindDebug = strcmp(gPathFindDebugPeepName, "Mechanic Debug") == 0;
|
|
}
|
|
#endif // defined(PATHFIND_DEBUG) && PATHFIND_DEBUG
|
|
}
|
|
|
|
void pathfind_logging_disable()
|
|
{
|
|
#if defined(PATHFIND_DEBUG) && PATHFIND_DEBUG
|
|
gPathFindDebug = false;
|
|
#endif // defined(PATHFIND_DEBUG) && PATHFIND_DEBUG
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
void peep_autoposition(rct_peep * newPeep)
|
|
{
|
|
// Find a location to place new staff member
|
|
|
|
newPeep->state = PEEP_STATE_FALLING;
|
|
|
|
sint16 x, y, z;
|
|
uint32 count = 0;
|
|
uint16 sprite_index;
|
|
rct_peep * guest = nullptr;
|
|
|
|
// Count number of walking guests
|
|
FOR_ALL_GUESTS(sprite_index, guest)
|
|
{
|
|
if (guest->state == PEEP_STATE_WALKING)
|
|
++count;
|
|
}
|
|
|
|
if (count > 0)
|
|
{
|
|
// Place staff at a random guest
|
|
uint32 rand = scenario_rand_max(count);
|
|
FOR_ALL_GUESTS(sprite_index, guest)
|
|
{
|
|
if (guest->state == PEEP_STATE_WALKING)
|
|
{
|
|
if (rand == 0)
|
|
break;
|
|
--rand;
|
|
}
|
|
}
|
|
|
|
x = guest->x;
|
|
y = guest->y;
|
|
z = guest->z;
|
|
}
|
|
else
|
|
{
|
|
// No walking guests; pick random park entrance
|
|
count = 0;
|
|
uint8 i;
|
|
for (i = 0; i < MAX_PARK_ENTRANCES; ++i)
|
|
{
|
|
if (gParkEntrances[i].x != LOCATION_NULL)
|
|
++count;
|
|
}
|
|
|
|
if (count > 0)
|
|
{
|
|
uint32 rand = scenario_rand_max(count);
|
|
for (i = 0; i < MAX_PARK_ENTRANCES; ++i)
|
|
{
|
|
if (gParkEntrances[i].x != LOCATION_NULL)
|
|
{
|
|
if (rand == 0)
|
|
break;
|
|
--rand;
|
|
}
|
|
}
|
|
|
|
uint8 dir = gParkEntrances[i].direction;
|
|
x = gParkEntrances[i].x;
|
|
y = gParkEntrances[i].y;
|
|
z = gParkEntrances[i].z;
|
|
x += 16 + ((dir & 1) == 0 ? ((dir & 2) ? 32 : -32) : 0);
|
|
y += 16 + ((dir & 1) == 1 ? ((dir & 2) ? -32 : 32) : 0);
|
|
}
|
|
else
|
|
{
|
|
// No more options; user must pick a location
|
|
newPeep->state = PEEP_STATE_PICKED;
|
|
x = newPeep->x;
|
|
y = newPeep->y;
|
|
z = newPeep->z;
|
|
}
|
|
}
|
|
|
|
sprite_move(x, y, z + 16, (rct_sprite *)newPeep);
|
|
invalidate_sprite_2((rct_sprite *)newPeep);
|
|
}
|
|
|
|
void increment_guests_in_park()
|
|
{
|
|
if (gNumGuestsInPark < UINT16_MAX)
|
|
{
|
|
gNumGuestsInPark++;
|
|
}
|
|
else
|
|
{
|
|
openrct2_assert(false, "Attempt to increment guests in park above max value (65535).");
|
|
}
|
|
}
|
|
|
|
void increment_guests_heading_for_park()
|
|
{
|
|
if (gNumGuestsHeadingForPark < UINT16_MAX)
|
|
{
|
|
gNumGuestsHeadingForPark++;
|
|
}
|
|
else
|
|
{
|
|
openrct2_assert(false, "Attempt to increment guests heading for park above max value (65535).");
|
|
}
|
|
}
|
|
|
|
void decrement_guests_in_park()
|
|
{
|
|
if (gNumGuestsInPark > 0)
|
|
{
|
|
gNumGuestsInPark--;
|
|
}
|
|
else
|
|
{
|
|
log_error("Attempt to decrement guests in park below zero.");
|
|
}
|
|
}
|
|
|
|
void decrement_guests_heading_for_park()
|
|
{
|
|
if (gNumGuestsHeadingForPark > 0)
|
|
{
|
|
gNumGuestsHeadingForPark--;
|
|
}
|
|
else
|
|
{
|
|
log_error("Attempt to decrement guests heading for park below zero.");
|
|
}
|
|
}
|
|
|
|
static void peep_release_balloon(rct_peep * peep, sint16 spawn_height)
|
|
{
|
|
if (peep->item_standard_flags & PEEP_ITEM_BALLOON)
|
|
{
|
|
peep->item_standard_flags &= ~PEEP_ITEM_BALLOON;
|
|
|
|
if (peep->sprite_type == PEEP_SPRITE_TYPE_BALLOON && peep->x != LOCATION_NULL)
|
|
{
|
|
create_balloon(peep->x, peep->y, spawn_height, peep->balloon_colour, false);
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
peep_update_sprite_type(peep);
|
|
}
|
|
}
|
|
}
|