mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-20 21:43:06 +01:00
355 lines
7.9 KiB
C
355 lines
7.9 KiB
C
/*****************************************************************************
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* Copyright (c) 2014 Ted John
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* This file is part of OpenRCT2.
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*****************************************************************************/
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#include "../addresses.h"
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#include "../config.h"
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#include "../interface/viewport.h"
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#include "../interface/window.h"
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#include "../localisation/language.h"
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#include "../platform/platform.h"
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#include "../ride/ride.h"
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#include "../world/map.h"
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#include "../world/sprite.h"
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#include "audio.h"
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#include "mixer.h"
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#include "../openrct2.h"
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int gAudioDeviceCount;
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audio_device *gAudioDevices = NULL;
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rct_vehicle_sound gVehicleSoundList[AUDIO_MAX_VEHICLE_SOUNDS];
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rct_vehicle_sound_params gVehicleSoundParamsList[AUDIO_MAX_VEHICLE_SOUNDS];
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rct_vehicle_sound_params *gVehicleSoundParamsListEnd;
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rct_ride_music gRideMusicList[AUDIO_MAX_RIDE_MUSIC];
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rct_ride_music_params gRideMusicParamsList[AUDIO_MAX_RIDE_MUSIC];
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rct_ride_music_params *gRideMusicParamsListEnd;
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void *gCrowdSoundChannel = 0;
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void *gTitleMusicChannel = 0;
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void *gRainSoundChannel = 0;
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bool gGameSoundsOff = false;
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void audio_init(int i)
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{
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if (SDL_Init(SDL_INIT_AUDIO) < 0) {
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log_fatal("SDL_Init %s", SDL_GetError());
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exit(-1);
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}
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}
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void audio_quit()
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{
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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}
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/**
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* Populates audio devices.
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*/
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void audio_get_devices()
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{
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int i;
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if (gAudioDevices != NULL)
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free(gAudioDevices);
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gAudioDeviceCount = SDL_GetNumAudioDevices(SDL_FALSE);
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if (gAudioDeviceCount > 0) {
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gAudioDeviceCount++;
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gAudioDevices = malloc(gAudioDeviceCount * sizeof(audio_device));
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strcpy(gAudioDevices[0].name, language_get_string(5510));
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for (i = 1; i < gAudioDeviceCount; i++) {
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const char *utf8_name = SDL_GetAudioDeviceName(i - 1, SDL_FALSE);
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if (utf8_name == NULL)
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utf8_name = language_get_string(5511);
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strcpy(gAudioDevices[i].name, utf8_name);
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}
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}
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}
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/**
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*
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* rct2: 0x006BB76E
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*
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* @param sound_id (eax)
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* @param ebx (ebx)
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* @param x (cx)
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* @param y (dx)
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* @param z (bp)
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*/
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int sound_play_panned(int sound_id, int ebx, sint16 x, sint16 y, sint16 z)
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{
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if (!gGameSoundsOff) {
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int volumedown = 0;
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int volume = 0;
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if (ebx == 0x8001) {
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rct_map_element* mapelement = map_get_surface_element_at(x / 32, y / 32);
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if (mapelement) {
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if ((mapelement->base_height * 8) - 5 > z) {
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volumedown = 10;
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}
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}
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sint16 rx;
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sint16 ry;
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switch (RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_ROTATION, uint32)) {
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case 0:
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rx = y - x;
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ry = ((y + x) / 2) - z;
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break;
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case 1:
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rx = -x - y;
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ry = ((y - x) / 2) - z;
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break;
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case 2:
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rx = x - y;
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ry = ((-y - x) / 2) - z;
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break;
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case 3:
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rx = y + x;
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ry = ((x - y) / 2) - z;
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break;
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}
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rct_window* window = RCT2_GLOBAL(RCT2_ADDRESS_NEW_WINDOW_PTR, rct_window*);
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while (1) {
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window--;
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if (window < RCT2_ADDRESS(RCT2_ADDRESS_WINDOW_LIST, rct_window)) {
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break;
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}
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rct_viewport* viewport = window->viewport;
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if (viewport && viewport->flags & VIEWPORT_FLAG_SOUND_ON) {
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sint16 vy = ry - viewport->view_y;
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sint16 vx = rx - viewport->view_x;
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ebx = viewport->x + (vx >> viewport->zoom);
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volume = RCT2_ADDRESS(0x0099282C, int)[sound_id] + ((-1024 * viewport->zoom - 1) << volumedown) + 1;
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if (vy < 0 || vy >= viewport->view_height || vx < 0 || vx >= viewport->view_width || volume < -10000) {
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return sound_id;
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}
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}
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}
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}
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int pan;
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if (ebx == (sint16)0x8000) {
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pan = 0;
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} else {
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int x2 = ebx << 16;
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uint16 screenwidth = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, uint16);
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if (screenwidth < 64) {
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screenwidth = 64;
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}
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pan = ((x2 / screenwidth) - 0x8000) >> 4;
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}
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Mixer_Play_Effect(sound_id, MIXER_LOOP_NONE, DStoMixerVolume(volume), DStoMixerPan(pan), 1, 1);
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}
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return 0;
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}
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/**
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*
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* rct2: 0x006BD0F8
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*/
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void start_title_music()
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{
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int musicPathId;
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switch (gConfigSound.title_music) {
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default:
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return;
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case 1:
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musicPathId = PATH_ID_CSS50;
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break;
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case 2:
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musicPathId = PATH_ID_CSS17;
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break;
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case 3:
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if (rand() & 1)
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musicPathId = PATH_ID_CSS50;
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else
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musicPathId = PATH_ID_CSS17;
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break;
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}
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if (!gGameSoundsOff && RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_FLAGS, uint8) & SCREEN_FLAGS_TITLE_DEMO) {
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if (!gTitleMusicChannel) {
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gTitleMusicChannel = Mixer_Play_Music(musicPathId, MIXER_LOOP_INFINITE, true);
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}
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} else {
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stop_title_music();
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}
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}
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/**
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*
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* rct2: 0x006BCA9F
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*/
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void stop_ride_music()
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{
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for (int i = 0; i < AUDIO_MAX_RIDE_MUSIC; i++) {
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rct_ride_music* ride_music = &gRideMusicList[i];
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if (ride_music->rideid != (uint8)-1) {
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if (ride_music->sound_channel) {
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Mixer_Stop_Channel(ride_music->sound_channel);
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}
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ride_music->rideid = -1;
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}
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}
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}
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/**
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*
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* rct2: 0x006BD07F
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*/
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void stop_crowd_sound()
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{
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if (gCrowdSoundChannel) {
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Mixer_Stop_Channel(gCrowdSoundChannel);
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gCrowdSoundChannel = 0;
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}
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}
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/**
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*
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* rct2: 0x006BD0BD
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*/
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void stop_title_music()
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{
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if (gTitleMusicChannel) {
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Mixer_Stop_Channel(gTitleMusicChannel);
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gTitleMusicChannel = 0;
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}
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}
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void stop_rain_sound()
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{
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if (gRainSoundChannel) {
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Mixer_Stop_Channel(gRainSoundChannel);
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gRainSoundChannel = 0;
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}
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}
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/**
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*
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* rct2: 0x006BA8E0
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*/
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void audio_init1()
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{
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int devicenum = 0;
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audio_init2(devicenum);
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for(int m = 0; m < countof(ride_music_info_list); m++) {
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rct_ride_music_info* ride_music_info = ride_music_info_list[m];
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const utf8* path = get_file_path(ride_music_info->pathid);
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SDL_RWops *file = SDL_RWFromFile(path, "rb");
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if (file != NULL) {
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uint32 head;
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SDL_RWread(file, &head, sizeof(head), 1);
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SDL_RWclose(file);
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RCT2_GLOBAL(0x014241BC, uint32) = 0;
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if (head == 0x78787878) {
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ride_music_info->length = 0;
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}
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}
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}
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}
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/**
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*
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* rct2: 0x006BA9B5
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*/
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void audio_init2(int device)
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{
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audio_close();
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for (int i = 0; i < AUDIO_MAX_VEHICLE_SOUNDS; i++) {
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rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[i];
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vehicle_sound->id = -1;
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}
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_SOUND_DEVICE, uint32) = device;
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config_save_default();
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for (int i = 0; i < AUDIO_MAX_RIDE_MUSIC; i++) {
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rct_ride_music* ride_music = &gRideMusicList[i];
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ride_music->rideid = -1;
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}
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}
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/**
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*
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* rct2: 0x006BAB21
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*/
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void audio_close()
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{
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stop_crowd_sound();
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stop_title_music();
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stop_ride_music();
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stop_rain_sound();
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RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_SOUND_DEVICE, uint32) = -1;
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}
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/* rct2: 0x006BAB8A */
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void toggle_all_sounds(){
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gConfigSound.sound = !gConfigSound.sound;
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if (!gConfigSound.sound) {
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stop_title_music();
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pause_sounds();
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} else {
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unpause_sounds();
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}
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}
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/**
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*
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* rct2: 0x006BABB4
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*/
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void pause_sounds()
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{
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gGameSoundsOff = true;
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stop_vehicle_sounds();
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stop_ride_music();
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stop_crowd_sound();
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stop_rain_sound();
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}
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/**
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*
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* rct2: 0x006BABD8
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*/
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void unpause_sounds()
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{
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gGameSoundsOff = false;
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}
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/**
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*
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* rct2: 0x006BABDF
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*/
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void stop_vehicle_sounds()
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{
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if (!gOpenRCT2Headless && RCT2_GLOBAL(RCT2_ADDRESS_CURRENT_SOUND_DEVICE, sint32) != -1) {
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for (int i = 0; i < countof(gVehicleSoundList); i++) {
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rct_vehicle_sound* vehicle_sound = &gVehicleSoundList[i];
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if (vehicle_sound->id != 0xFFFF) {
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if (vehicle_sound->sound1_id != 0xFFFF) {
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Mixer_Stop_Channel(vehicle_sound->sound1_channel);
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}
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if (vehicle_sound->sound2_id != 0xFFFF) {
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Mixer_Stop_Channel(vehicle_sound->sound2_channel);
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}
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}
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vehicle_sound->id = 0xFFFF;
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}
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}
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}
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