1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-20 13:33:02 +01:00
Files
OpenRCT2/src/openrct2/actions/GuestSetNameAction.cpp

107 lines
3.0 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2020 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "GuestSetNameAction.h"
#include "../Cheats.h"
#include "../Context.h"
#include "../core/MemoryStream.h"
#include "../drawing/Drawing.h"
#include "../interface/Window.h"
#include "../localisation/Localisation.h"
#include "../localisation/StringIds.h"
#include "../windows/Intent.h"
#include "../world/Entity.h"
#include "../world/Park.h"
GuestSetNameAction::GuestSetNameAction(uint16_t spriteIndex, const std::string& name)
: _spriteIndex(spriteIndex)
, _name(name)
{
}
uint16_t GuestSetNameAction::GetSpriteIndex() const
{
return _spriteIndex;
}
std::string GuestSetNameAction::GetGuestName() const
{
return _name;
}
void GuestSetNameAction::AcceptParameters(GameActionParameterVisitor& visitor)
{
visitor.Visit("peep", _spriteIndex);
visitor.Visit("name", _name);
}
uint16_t GuestSetNameAction::GetActionFlags() const
{
return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
}
void GuestSetNameAction::Serialise(DataSerialiser& stream)
{
GameAction::Serialise(stream);
stream << DS_TAG(_spriteIndex) << DS_TAG(_name);
}
GameActions::Result::Ptr GuestSetNameAction::Query() const
{
if (_spriteIndex >= MAX_ENTITIES)
{
return std::make_unique<GameActions::Result>(GameActions::Status::InvalidParameters, STR_CANT_NAME_GUEST, STR_NONE);
}
auto guest = TryGetEntity<Guest>(_spriteIndex);
if (guest == nullptr)
{
log_warning("Invalid game command for sprite %u", _spriteIndex);
return std::make_unique<GameActions::Result>(GameActions::Status::InvalidParameters, STR_CANT_NAME_GUEST, STR_NONE);
}
return std::make_unique<GameActions::Result>();
}
GameActions::Result::Ptr GuestSetNameAction::Execute() const
{
auto guest = TryGetEntity<Guest>(_spriteIndex);
if (guest == nullptr)
{
log_warning("Invalid game command for sprite %u", _spriteIndex);
return std::make_unique<GameActions::Result>(GameActions::Status::InvalidParameters, STR_CANT_NAME_GUEST, STR_NONE);
}
auto curName = guest->GetName();
if (curName == _name)
{
return std::make_unique<GameActions::Result>();
}
if (!guest->SetName(_name))
{
return std::make_unique<GameActions::Result>(GameActions::Status::Unknown, STR_CANT_NAME_GUEST, STR_NONE);
}
// Easter egg functions are for guests only
guest->HandleEasterEggName();
gfx_invalidate_screen();
auto intent = Intent(INTENT_ACTION_REFRESH_GUEST_LIST);
context_broadcast_intent(&intent);
auto res = std::make_unique<GameActions::Result>();
res->Position = guest->GetLocation();
return res;
}