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OpenRCT2/src/network/NetworkAddress.h
2016-05-30 11:18:07 +01:00

72 lines
2.0 KiB
C++

#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#pragma once
#include <memory>
#include <sdl/SDL_mutex.h>
#include "NetworkTypes.h"
#include "../common.h"
class NetworkAddress final
{
public:
enum RESOLVE_STATUS
{
RESOLVE_NONE,
RESOLVE_INPROGRESS,
RESOLVE_OK,
RESOLVE_FAILED
};
NetworkAddress();
~NetworkAddress();
void Resolve(const char * host, uint16 port);
void ResolveAsync(const char * host, uint16 port);
RESOLVE_STATUS GetResult(sockaddr_storage * ss, int * ss_len);
private:
struct ResolveResult
{
RESOLVE_STATUS status;
sockaddr_storage ss;
int ss_len;
};
struct ResolveRequest
{
std::string Host;
uint16 Port;
std::shared_ptr<ResolveResult> Result;
};
/**
* Store for the async result. A new store is created for every request.
* Old requests simply write to an old store that will then be
* automatically deleted by std::shared_ptr.
*/
std::shared_ptr<ResolveResult> _result;
/**
* Mutex so synchronoise the requests.
*/
SDL_mutex * _resolveMutex;
static void ResolveWorker(ResolveRequest * req);
};