mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-04 13:42:55 +01:00
734 lines
23 KiB
C++
734 lines
23 KiB
C++
/*****************************************************************************
|
|
* Copyright (c) 2014-2025 OpenRCT2 developers
|
|
*
|
|
* For a complete list of all authors, please refer to contributors.md
|
|
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
|
|
*
|
|
* OpenRCT2 is licensed under the GNU General Public License version 3.
|
|
*****************************************************************************/
|
|
|
|
#include "ScenarioRepository.h"
|
|
|
|
#include "../Context.h"
|
|
#include "../Diagnostic.h"
|
|
#include "../Game.h"
|
|
#include "../ParkImporter.h"
|
|
#include "../PlatformEnvironment.h"
|
|
#include "../config/Config.h"
|
|
#include "../core/Console.hpp"
|
|
#include "../core/File.h"
|
|
#include "../core/FileIndex.hpp"
|
|
#include "../core/FileStream.h"
|
|
#include "../core/MemoryStream.h"
|
|
#include "../core/Numerics.hpp"
|
|
#include "../core/Path.hpp"
|
|
#include "../core/String.hpp"
|
|
#include "../localisation/LocalisationService.h"
|
|
#include "../platform/Crash.h"
|
|
#include "../platform/Platform.h"
|
|
#include "../rct12/CSStringConverter.h"
|
|
#include "../rct12/RCT12.h"
|
|
#include "../rct2/RCT2.h"
|
|
#include "../sawyer_coding/SawyerChunkReader.h"
|
|
#include "Scenario.h"
|
|
#include "ScenarioCategory.h"
|
|
#include "ScenarioSources.h"
|
|
|
|
#include <memory>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
using namespace OpenRCT2;
|
|
|
|
static int32_t ScenarioCategoryCompare(Scenario::Category categoryA, Scenario::Category categoryB)
|
|
{
|
|
if (categoryA == categoryB)
|
|
return 0;
|
|
if (categoryA == Scenario::Category::dlc)
|
|
return -1;
|
|
if (categoryB == Scenario::Category::dlc)
|
|
return 1;
|
|
if (categoryA == Scenario::Category::buildYourOwn)
|
|
return -1;
|
|
if (categoryB == Scenario::Category::buildYourOwn)
|
|
return 1;
|
|
if (categoryA < categoryB)
|
|
return -1;
|
|
return 1;
|
|
}
|
|
|
|
static int32_t ScenarioIndexEntryCompareByCategory(const ScenarioIndexEntry& entryA, const ScenarioIndexEntry& entryB)
|
|
{
|
|
// Order by category
|
|
if (entryA.Category != entryB.Category)
|
|
{
|
|
return ScenarioCategoryCompare(entryA.Category, entryB.Category);
|
|
}
|
|
|
|
// Then by source game / name
|
|
switch (entryA.Category)
|
|
{
|
|
default:
|
|
if (entryA.SourceGame != entryB.SourceGame)
|
|
{
|
|
return static_cast<int32_t>(entryA.SourceGame) - static_cast<int32_t>(entryB.SourceGame);
|
|
}
|
|
return strcmp(entryA.Name.c_str(), entryB.Name.c_str());
|
|
case Scenario::Category::real:
|
|
case Scenario::Category::other:
|
|
return strcmp(entryA.Name.c_str(), entryB.Name.c_str());
|
|
}
|
|
}
|
|
|
|
static int32_t ScenarioIndexEntryCompareByIndex(const ScenarioIndexEntry& entryA, const ScenarioIndexEntry& entryB)
|
|
{
|
|
// Order by source game
|
|
if (entryA.SourceGame != entryB.SourceGame)
|
|
{
|
|
return static_cast<int32_t>(entryA.SourceGame) - static_cast<int32_t>(entryB.SourceGame);
|
|
}
|
|
|
|
// Then by index / category / name
|
|
ScenarioSource sourceGame = ScenarioSource{ entryA.SourceGame };
|
|
switch (sourceGame)
|
|
{
|
|
default:
|
|
if (entryA.SourceIndex == -1 && entryB.SourceIndex == -1)
|
|
{
|
|
if (entryA.Category == entryB.Category)
|
|
{
|
|
return ScenarioIndexEntryCompareByCategory(entryA, entryB);
|
|
}
|
|
|
|
return ScenarioCategoryCompare(entryA.Category, entryB.Category);
|
|
}
|
|
if (entryA.SourceIndex == -1)
|
|
{
|
|
return 1;
|
|
}
|
|
if (entryB.SourceIndex == -1)
|
|
{
|
|
return -1;
|
|
}
|
|
return entryA.SourceIndex - entryB.SourceIndex;
|
|
|
|
case ScenarioSource::Real:
|
|
return ScenarioIndexEntryCompareByCategory(entryA, entryB);
|
|
}
|
|
}
|
|
|
|
static void ScenarioHighscoreFree(ScenarioHighscoreEntry* highscore)
|
|
{
|
|
delete highscore;
|
|
}
|
|
|
|
class ScenarioFileIndex final : public FileIndex<ScenarioIndexEntry>
|
|
{
|
|
private:
|
|
static constexpr uint32_t kMagicNumber = 0x58444953; // SIDX
|
|
static constexpr uint16_t kVersion = 9;
|
|
static constexpr auto kPattern = "*.sc4;*.sc6;*.sea;*.park";
|
|
|
|
public:
|
|
explicit ScenarioFileIndex(const IPlatformEnvironment& env)
|
|
: FileIndex(
|
|
"scenario index", kMagicNumber, kVersion, env.GetFilePath(PathId::cacheScenarios), std::string(kPattern),
|
|
std::vector<std::string>({
|
|
env.GetDirectoryPath(DirBase::rct1, DirId::scenarios),
|
|
env.GetDirectoryPath(DirBase::rct2, DirId::scenarios),
|
|
env.GetDirectoryPath(DirBase::user, DirId::scenarios),
|
|
}))
|
|
{
|
|
}
|
|
|
|
protected:
|
|
std::optional<ScenarioIndexEntry> Create(int32_t, const std::string& path) const override
|
|
{
|
|
ScenarioIndexEntry entry;
|
|
auto timestamp = File::GetLastModified(path);
|
|
if (GetScenarioInfo(path, timestamp, &entry))
|
|
{
|
|
return entry;
|
|
}
|
|
|
|
return std::nullopt;
|
|
}
|
|
|
|
void Serialise(DataSerialiser& ds, const ScenarioIndexEntry& item) const override
|
|
{
|
|
ds << item.Path;
|
|
if (ds.IsLoading())
|
|
{
|
|
// Field used to be fixed size length, remove the 0 padding.
|
|
const auto pos = item.Path.find('\0');
|
|
if (pos != std::string::npos)
|
|
{
|
|
const_cast<ScenarioIndexEntry&>(item).Path = item.Path.substr(0, pos);
|
|
}
|
|
}
|
|
ds << item.Timestamp;
|
|
ds << item.Category;
|
|
ds << item.SourceGame;
|
|
ds << item.SourceIndex;
|
|
ds << item.ScenarioId;
|
|
ds << item.ObjectiveType;
|
|
ds << item.ObjectiveArg1;
|
|
ds << item.ObjectiveArg2;
|
|
ds << item.ObjectiveArg3;
|
|
|
|
ds << item.InternalName;
|
|
ds << item.Name;
|
|
ds << item.Details;
|
|
}
|
|
|
|
private:
|
|
static std::unique_ptr<IStream> GetStreamFromRCT2Scenario(const std::string& path)
|
|
{
|
|
if (String::iequals(Path::GetExtension(path), ".sea"))
|
|
{
|
|
auto data = DecryptSea(fs::u8path(path));
|
|
auto ms = std::make_unique<MemoryStream>();
|
|
// Need to copy the data into MemoryStream as the overload will borrow instead of copy.
|
|
ms->Write(data.data(), data.size());
|
|
ms->SetPosition(0);
|
|
return ms;
|
|
}
|
|
|
|
auto fs = std::make_unique<FileStream>(path, FileMode::open);
|
|
return fs;
|
|
}
|
|
|
|
/**
|
|
* Reads basic information from a scenario file.
|
|
*/
|
|
static bool GetScenarioInfo(const std::string& path, uint64_t timestamp, ScenarioIndexEntry* entry)
|
|
{
|
|
LOG_VERBOSE("GetScenarioInfo(%s, %d, ...)", path.c_str(), timestamp);
|
|
|
|
struct CrashAdditionalFileRegistration
|
|
{
|
|
CrashAdditionalFileRegistration(const std::string& path)
|
|
{
|
|
// Register the file for crash upload if it asserts while loading.
|
|
CrashRegisterAdditionalFile("load_park", path);
|
|
}
|
|
~CrashAdditionalFileRegistration()
|
|
{
|
|
// Deregister park file in case it was processed without hitting an assert.
|
|
CrashUnregisterAdditionalFile("load_park");
|
|
}
|
|
} crash_additional_file_registration(path);
|
|
|
|
try
|
|
{
|
|
auto& objRepository = OpenRCT2::GetContext()->GetObjectRepository();
|
|
std::unique_ptr<IParkImporter> importer;
|
|
std::string extension = Path::GetExtension(path);
|
|
|
|
if (String::iequals(extension, ".park"))
|
|
{
|
|
importer = ParkImporter::CreateParkFile(objRepository);
|
|
importer->LoadScenario(path, true);
|
|
}
|
|
else if (String::iequals(extension, ".sc4"))
|
|
{
|
|
importer = ParkImporter::CreateS4();
|
|
importer->LoadScenario(path, true);
|
|
}
|
|
else
|
|
{
|
|
importer = ParkImporter::CreateS6(objRepository);
|
|
auto stream = GetStreamFromRCT2Scenario(path);
|
|
importer->LoadFromStream(stream.get(), true);
|
|
}
|
|
|
|
if (importer)
|
|
{
|
|
if (importer->PopulateIndexEntry(entry))
|
|
{
|
|
entry->Path = path;
|
|
entry->Timestamp = timestamp;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
LOG_VERBOSE("%s is not a scenario", path.c_str());
|
|
return false;
|
|
}
|
|
catch (const std::exception&)
|
|
{
|
|
Console::Error::WriteLine("Unable to read scenario: '%s'", path.c_str());
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
class ScenarioRepository final : public IScenarioRepository
|
|
{
|
|
private:
|
|
static constexpr uint32_t HighscoreFileVersion = 2;
|
|
|
|
IPlatformEnvironment& _env;
|
|
ScenarioFileIndex const _fileIndex;
|
|
std::vector<ScenarioIndexEntry> _scenarios;
|
|
std::vector<ScenarioHighscoreEntry*> _highscores;
|
|
|
|
public:
|
|
explicit ScenarioRepository(IPlatformEnvironment& env)
|
|
: _env(env)
|
|
, _fileIndex(env)
|
|
{
|
|
}
|
|
|
|
virtual ~ScenarioRepository()
|
|
{
|
|
ClearHighscores();
|
|
}
|
|
|
|
void Scan(int32_t language) override
|
|
{
|
|
ImportMegaPark();
|
|
|
|
// Reload scenarios from index
|
|
_scenarios.clear();
|
|
auto scenarios = _fileIndex.LoadOrBuild(language);
|
|
for (const auto& scenario : scenarios)
|
|
{
|
|
AddScenario(scenario);
|
|
}
|
|
|
|
// Sort the scenarios and load the highscores
|
|
Sort();
|
|
LoadScores();
|
|
LoadLegacyScores();
|
|
AttachHighscores();
|
|
}
|
|
|
|
size_t GetCount() const override
|
|
{
|
|
return _scenarios.size();
|
|
}
|
|
|
|
const ScenarioIndexEntry* GetByIndex(size_t index) const override
|
|
{
|
|
const ScenarioIndexEntry* result = nullptr;
|
|
if (index < _scenarios.size())
|
|
{
|
|
result = &_scenarios[index];
|
|
}
|
|
return result;
|
|
}
|
|
|
|
const ScenarioIndexEntry* GetByFilename(u8string_view filename) const override
|
|
{
|
|
for (const auto& scenario : _scenarios)
|
|
{
|
|
const auto scenarioFilename = Path::GetFileName(scenario.Path);
|
|
|
|
// Note: this is always case insensitive search for cross platform consistency
|
|
if (String::iequals(filename, scenarioFilename))
|
|
{
|
|
return &scenario;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
const ScenarioIndexEntry* GetByInternalName(u8string_view name) const override
|
|
{
|
|
for (size_t i = 0; i < _scenarios.size(); i++)
|
|
{
|
|
const ScenarioIndexEntry* scenario = &_scenarios[i];
|
|
|
|
if (scenario->SourceGame == ScenarioSource::Other && scenario->ScenarioId == SC_UNIDENTIFIED)
|
|
continue;
|
|
|
|
// Note: this is always case insensitive search for cross platform consistency
|
|
if (String::iequals(name, scenario->InternalName))
|
|
{
|
|
return &_scenarios[i];
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
const ScenarioIndexEntry* GetByPath(const utf8* path) const override
|
|
{
|
|
for (const auto& scenario : _scenarios)
|
|
{
|
|
if (Path::Equals(path, scenario.Path))
|
|
{
|
|
return &scenario;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
bool TryRecordHighscore(int32_t language, const utf8* scenarioFileName, money64 companyValue, const utf8* name) override
|
|
{
|
|
// Scan the scenarios so we have a fresh list to query. This is to prevent the issue of scenario completions
|
|
// not getting recorded, see #4951.
|
|
Scan(language);
|
|
|
|
ScenarioIndexEntry* scenario = GetByFilename(scenarioFileName);
|
|
|
|
if (scenario == nullptr)
|
|
{
|
|
const std::string scenarioBaseName = Path::GetFileNameWithoutExtension(scenarioFileName);
|
|
const std::string scenarioExtension = Path::GetExtension(scenarioFileName);
|
|
|
|
// Check if this is an RCTC scenario that corresponds to a known RCT1/2 scenario or vice versa, see #12626
|
|
if (String::iequals(scenarioExtension, ".sea"))
|
|
{
|
|
// Get scenario using RCT2 style name of RCTC scenario
|
|
scenario = GetByFilename((scenarioBaseName + ".sc6").c_str());
|
|
}
|
|
else if (String::iequals(scenarioExtension, ".sc6"))
|
|
{
|
|
// Get scenario using RCTC style name of RCT2 scenario
|
|
scenario = GetByFilename((scenarioBaseName + ".sea").c_str());
|
|
}
|
|
// GameState_t::scenarioFileName .Park scenarios is the full file path instead of just <scenarioName.park>, so need
|
|
// to convert
|
|
else if (String::iequals(scenarioExtension, ".park"))
|
|
{
|
|
scenario = GetByFilename((scenarioBaseName + ".park").c_str());
|
|
}
|
|
}
|
|
|
|
if (scenario != nullptr)
|
|
{
|
|
// Check if record company value has been broken or the highscore is the same but no name is registered
|
|
ScenarioHighscoreEntry* highscore = scenario->Highscore;
|
|
if (highscore == nullptr || companyValue > highscore->company_value
|
|
|| (highscore->name.empty() && companyValue == highscore->company_value))
|
|
{
|
|
if (highscore == nullptr)
|
|
{
|
|
highscore = InsertHighscore();
|
|
highscore->timestamp = Platform::GetDatetimeNowUTC();
|
|
scenario->Highscore = highscore;
|
|
}
|
|
else
|
|
{
|
|
if (!highscore->name.empty())
|
|
{
|
|
highscore->timestamp = Platform::GetDatetimeNowUTC();
|
|
}
|
|
}
|
|
highscore->fileName = Path::GetFileName(scenario->Path);
|
|
highscore->name = name != nullptr ? name : "";
|
|
highscore->company_value = companyValue;
|
|
SaveHighscores();
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
private:
|
|
ScenarioIndexEntry* GetByFilename(u8string_view filename)
|
|
{
|
|
for (auto& scenario : _scenarios)
|
|
{
|
|
const auto scenarioFilename = Path::GetFileName(scenario.Path);
|
|
|
|
// Note: this is always case insensitive search for cross platform consistency
|
|
if (String::iequals(filename, scenarioFilename))
|
|
{
|
|
return &scenario;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
ScenarioIndexEntry* GetByPath(const utf8* path)
|
|
{
|
|
const ScenarioRepository* repo = this;
|
|
return const_cast<ScenarioIndexEntry*>(repo->GetByPath(path));
|
|
}
|
|
|
|
/**
|
|
* Mega Park from RollerCoaster Tycoon 1 is stored in an encrypted hidden file: mp.dat.
|
|
* Decrypt the file and save it as sc21.sc4 in the user's scenario directory.
|
|
*/
|
|
void ImportMegaPark()
|
|
{
|
|
auto mpdatPath = _env.FindFile(DirBase::rct1, DirId::data, "mp.dat");
|
|
if (File::Exists(mpdatPath))
|
|
{
|
|
auto scenarioDirectory = _env.GetDirectoryPath(DirBase::user, DirId::scenarios);
|
|
auto expectedSc21Path = Path::Combine(scenarioDirectory, "sc21.sc4");
|
|
auto sc21Path = Path::ResolveCasing(expectedSc21Path);
|
|
if (!File::Exists(sc21Path))
|
|
{
|
|
ConvertMegaPark(mpdatPath, expectedSc21Path);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Converts Mega Park to normalised file location (mp.dat to sc21.sc4)
|
|
* @param srcPath Full path to mp.dat
|
|
* @param dstPath Full path to sc21.dat
|
|
*/
|
|
void ConvertMegaPark(const std::string& srcPath, const std::string& dstPath)
|
|
{
|
|
Path::CreateDirectory(Path::GetDirectory(dstPath));
|
|
|
|
auto mpdat = File::ReadAllBytes(srcPath);
|
|
|
|
// Rotate each byte of mp.dat left by 4 bits to convert
|
|
for (size_t i = 0; i < mpdat.size(); i++)
|
|
{
|
|
mpdat[i] = Numerics::rol8(mpdat[i], 4);
|
|
}
|
|
|
|
File::WriteAllBytes(dstPath, mpdat.data(), mpdat.size());
|
|
}
|
|
|
|
void AddScenario(const ScenarioIndexEntry& entry)
|
|
{
|
|
auto filename = Path::GetFileName(entry.Path);
|
|
|
|
if (!String::equals(filename, ""))
|
|
{
|
|
auto existingEntry = GetByFilename(filename.c_str());
|
|
if (existingEntry != nullptr)
|
|
{
|
|
std::string conflictPath;
|
|
if (existingEntry->Timestamp > entry.Timestamp)
|
|
{
|
|
// Existing entry is more recent
|
|
conflictPath = existingEntry->Path;
|
|
|
|
// Overwrite existing entry with this one
|
|
*existingEntry = entry;
|
|
}
|
|
else
|
|
{
|
|
// This entry is more recent
|
|
conflictPath = entry.Path;
|
|
}
|
|
Console::WriteLine("Scenario conflict: '%s' ignored because it is newer.", conflictPath.c_str());
|
|
}
|
|
else
|
|
{
|
|
_scenarios.push_back(entry);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LOG_ERROR("Tried to add scenario with an empty filename!");
|
|
}
|
|
}
|
|
|
|
void Sort()
|
|
{
|
|
std::sort(_scenarios.begin(), _scenarios.end(), [](const ScenarioIndexEntry& a, const ScenarioIndexEntry& b) -> bool {
|
|
return ScenarioIndexEntryCompareByIndex(a, b) < 0;
|
|
});
|
|
}
|
|
|
|
void LoadScores()
|
|
{
|
|
std::string path = _env.GetFilePath(PathId::scores);
|
|
if (!File::Exists(path))
|
|
{
|
|
return;
|
|
}
|
|
|
|
try
|
|
{
|
|
auto fs = FileStream(path, FileMode::open);
|
|
uint32_t fileVersion = fs.ReadValue<uint32_t>();
|
|
if (fileVersion != 1 && fileVersion != 2)
|
|
{
|
|
Console::Error::WriteLine("Invalid or incompatible highscores file.");
|
|
return;
|
|
}
|
|
|
|
ClearHighscores();
|
|
|
|
uint32_t numHighscores = fs.ReadValue<uint32_t>();
|
|
for (uint32_t i = 0; i < numHighscores; i++)
|
|
{
|
|
ScenarioHighscoreEntry* highscore = InsertHighscore();
|
|
highscore->fileName = fs.ReadString();
|
|
highscore->name = fs.ReadString();
|
|
highscore->company_value = fileVersion == 1 ? fs.ReadValue<money32>() : fs.ReadValue<money64>();
|
|
highscore->timestamp = fs.ReadValue<datetime64>();
|
|
}
|
|
}
|
|
catch (const std::exception&)
|
|
{
|
|
Console::Error::WriteLine("Error reading highscores.");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Loads the original scores.dat file and replaces any highscores that
|
|
* are better for matching scenarios.
|
|
*/
|
|
void LoadLegacyScores()
|
|
{
|
|
std::string rct2Path = _env.GetFilePath(PathId::scoresRCT2);
|
|
std::string legacyPath = _env.GetFilePath(PathId::scoresLegacy);
|
|
LoadLegacyScores(legacyPath);
|
|
LoadLegacyScores(rct2Path);
|
|
}
|
|
|
|
void LoadLegacyScores(const std::string& path)
|
|
{
|
|
if (!File::Exists(path))
|
|
{
|
|
return;
|
|
}
|
|
|
|
bool highscoresDirty = false;
|
|
try
|
|
{
|
|
auto fs = FileStream(path, FileMode::open);
|
|
if (fs.GetLength() <= 4)
|
|
{
|
|
// Initial value of scores for RCT2, just ignore
|
|
return;
|
|
}
|
|
|
|
// Load header
|
|
auto header = fs.ReadValue<RCT2::ScoresHeader>();
|
|
for (uint32_t i = 0; i < header.ScenarioCount; i++)
|
|
{
|
|
// Read legacy entry
|
|
auto scBasic = fs.ReadValue<RCT2::ScoresEntry>();
|
|
|
|
// Ignore non-completed scenarios
|
|
if (scBasic.Flags & SCENARIO_FLAGS_COMPLETED)
|
|
{
|
|
bool notFound = true;
|
|
for (auto& highscore : _highscores)
|
|
{
|
|
if (String::iequals(scBasic.Path, highscore->fileName))
|
|
{
|
|
notFound = false;
|
|
|
|
// Check if legacy highscore is better
|
|
if (scBasic.CompanyValue > highscore->company_value)
|
|
{
|
|
std::string name = RCT2StringToUTF8(scBasic.CompletedBy, RCT2LanguageId::EnglishUK);
|
|
highscore->name = name;
|
|
highscore->company_value = scBasic.CompanyValue;
|
|
highscore->timestamp = kDatetime64Min;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (notFound)
|
|
{
|
|
ScenarioHighscoreEntry* highscore = InsertHighscore();
|
|
highscore->fileName = scBasic.Path;
|
|
std::string name = RCT2StringToUTF8(scBasic.CompletedBy, RCT2LanguageId::EnglishUK);
|
|
highscore->name = name;
|
|
highscore->company_value = scBasic.CompanyValue;
|
|
highscore->timestamp = kDatetime64Min;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
catch (const std::exception&)
|
|
{
|
|
Console::Error::WriteLine("Error reading legacy scenario scores file: '%s'", path.c_str());
|
|
}
|
|
|
|
if (highscoresDirty)
|
|
{
|
|
SaveHighscores();
|
|
}
|
|
}
|
|
|
|
void ClearHighscores()
|
|
{
|
|
for (auto highscore : _highscores)
|
|
{
|
|
ScenarioHighscoreFree(highscore);
|
|
}
|
|
_highscores.clear();
|
|
}
|
|
|
|
ScenarioHighscoreEntry* InsertHighscore()
|
|
{
|
|
auto highscore = new ScenarioHighscoreEntry();
|
|
_highscores.push_back(highscore);
|
|
return highscore;
|
|
}
|
|
|
|
void AttachHighscores()
|
|
{
|
|
for (auto& highscore : _highscores)
|
|
{
|
|
ScenarioIndexEntry* scenario = GetByFilename(highscore->fileName);
|
|
if (scenario != nullptr)
|
|
{
|
|
scenario->Highscore = highscore;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SaveHighscores()
|
|
{
|
|
std::string path = _env.GetFilePath(PathId::scores);
|
|
try
|
|
{
|
|
auto fs = FileStream(path, FileMode::write);
|
|
fs.WriteValue<uint32_t>(HighscoreFileVersion);
|
|
fs.WriteValue<uint32_t>(static_cast<uint32_t>(_highscores.size()));
|
|
for (size_t i = 0; i < _highscores.size(); i++)
|
|
{
|
|
const ScenarioHighscoreEntry* highscore = _highscores[i];
|
|
fs.WriteString(highscore->fileName);
|
|
fs.WriteString(highscore->name);
|
|
fs.WriteValue(highscore->company_value);
|
|
fs.WriteValue(highscore->timestamp);
|
|
}
|
|
}
|
|
catch (const std::exception&)
|
|
{
|
|
Console::Error::WriteLine("Unable to save highscores to '%s'", path.c_str());
|
|
}
|
|
}
|
|
};
|
|
|
|
std::unique_ptr<IScenarioRepository> CreateScenarioRepository(IPlatformEnvironment& env)
|
|
{
|
|
return std::make_unique<ScenarioRepository>(env);
|
|
}
|
|
|
|
IScenarioRepository* GetScenarioRepository()
|
|
{
|
|
return GetContext()->GetScenarioRepository();
|
|
}
|
|
|
|
void ScenarioRepositoryScan()
|
|
{
|
|
IScenarioRepository* repo = GetScenarioRepository();
|
|
repo->Scan(LocalisationService_GetCurrentLanguage());
|
|
}
|
|
|
|
size_t ScenarioRepositoryGetCount()
|
|
{
|
|
IScenarioRepository* repo = GetScenarioRepository();
|
|
return repo->GetCount();
|
|
}
|
|
|
|
const ScenarioIndexEntry* ScenarioRepositoryGetByIndex(size_t index)
|
|
{
|
|
IScenarioRepository* repo = GetScenarioRepository();
|
|
return repo->GetByIndex(index);
|
|
}
|
|
|
|
bool ScenarioRepositoryTryRecordHighscore(const utf8* scenarioFileName, money64 companyValue, const utf8* name)
|
|
{
|
|
IScenarioRepository* repo = GetScenarioRepository();
|
|
return repo->TryRecordHighscore(LocalisationService_GetCurrentLanguage(), scenarioFileName, companyValue, name);
|
|
}
|