mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-24 15:24:30 +01:00
1643 lines
56 KiB
C++
1643 lines
56 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2023 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Paint.Surface.h"
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#include "../../Cheats.h"
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#include "../../Context.h"
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#include "../../OpenRCT2.h"
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#include "../../config/Config.h"
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#include "../../core/Guard.hpp"
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#include "../../core/Numerics.hpp"
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#include "../../drawing/Drawing.h"
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#include "../../entity/EntityRegistry.h"
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#include "../../entity/PatrolArea.h"
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#include "../../entity/Peep.h"
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#include "../../entity/Staff.h"
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#include "../../interface/Colour.h"
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#include "../../interface/Viewport.h"
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#include "../../object/ObjectManager.h"
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#include "../../object/TerrainEdgeObject.h"
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#include "../../object/TerrainSurfaceObject.h"
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#include "../../paint/Paint.h"
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#include "../../profiling/Profiling.h"
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#include "../../ride/TrackDesign.h"
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#include "../../sprites.h"
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#include "../../world/Surface.h"
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#include "../../world/TileInspector.h"
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#include "../Boundbox.h"
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#include "../Paint.SessionFlags.h"
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#include "Paint.TileElement.h"
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#include <algorithm>
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#include <cstring>
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#include <iterator>
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static constexpr const uint8_t Byte97B444[] = {
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0, 2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 16, 0, 18, 15, 0,
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};
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// rct2: 0x97B464, 0x97B474, 0x97B484, 0x97B494
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static constexpr const CoordsXY viewport_surface_paint_data[][4] = {
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{
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{ 32, 0 },
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{ -32, 32 },
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{ -64, -32 },
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{ 0, -64 },
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},
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{
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{ 0, 32 },
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{ -64, 0 },
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{ -32, -64 },
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{ 32, -32 },
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},
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{
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{ 0, -32 },
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{ 0, 0 },
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{ -32, 0 },
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{ -32, -32 },
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},
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{
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{ -32, 0 },
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{ -32, -32 },
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{ 0, -32 },
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{ 0, 0 },
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},
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};
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enum
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{
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CORNER_TOP,
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CORNER_RIGHT,
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CORNER_BOTTOM,
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CORNER_LEFT
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};
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struct CornerHeight
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{
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uint8_t top;
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uint8_t right;
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uint8_t bottom;
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uint8_t left;
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};
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// clang-format off
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/**
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* rct2: 0x0097B4A4 (R), 0x0097B4C4 (T), 0x0097B4E4 (L), 0x0097B504 (B)
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*/
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static constexpr const CornerHeight corner_heights[] = {
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// T R B L
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{ 0, 0, 0, 0 },
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{ 0, 0, 1, 0 },
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{ 0, 0, 0, 1 },
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{ 0, 0, 1, 1 },
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{ 1, 0, 0, 0 },
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{ 1, 0, 1, 0 },
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{ 1, 0, 0, 1 },
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{ 1, 0, 1, 1 },
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{ 0, 1, 0, 0 },
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{ 0, 1, 1, 0 },
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{ 0, 1, 0, 1 },
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{ 0, 1, 1, 1 },
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{ 1, 1, 0, 0 },
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{ 1, 1, 1, 0 },
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{ 1, 1, 0, 1 },
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{ 1, 1, 1, 1 },
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{ 0, 0, 0, 0 },
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{ 0, 0, 1, 0 },
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{ 0, 0, 0, 1 },
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{ 0, 0, 1, 1 },
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{ 1, 0, 0, 0 },
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{ 1, 0, 1, 0 },
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{ 1, 0, 0, 1 },
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{ 1, 0, 1, 2 },
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{ 0, 1, 0, 0 },
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{ 0, 1, 1, 0 },
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{ 0, 1, 0, 1 },
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{ 0, 1, 2, 1 },
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{ 1, 1, 0, 0 },
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{ 1, 2, 1, 0 },
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{ 2, 1, 0, 1 },
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{ 1, 1, 1, 1 },
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};
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// bottom left tint
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static constexpr const uint8_t Byte97B524[] = {
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2, 5, 1, 4, 2, 5, 1, 2, 2, 4,
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1, 2, 1, 3, 0, 3, 1, 5, 0,
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};
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// top left tint
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static constexpr const uint32_t Byte97B537[] = {
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2, 5, 2, 4, 2, 5, 1, 1, 3, 4,
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3, 2, 1, 2, 0, 3, 1, 5, 0,
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};
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// top right tint
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static constexpr const uint8_t Byte97B54A[] = {
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2, 2, 2, 4, 0, 0, 1, 1, 3, 4,
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3, 5, 1, 2, 2, 3, 1, 5, 0,
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};
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// bottom right tint
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static constexpr const uint8_t Byte97B55D[] = {
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2, 2, 1, 4, 0, 0, 1, 2, 2, 4,
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1, 5, 1, 3, 2, 3, 1, 5, 0,
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};
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static constexpr const uint8_t _tunnelHeights[TUNNEL_TYPE_COUNT][2] = {
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{ 2, 2 },
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{ 3, 3 },
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{ 3, 5 },
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{ 3, 3 },
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{ 4, 4 },
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{ 4, 6 },
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{ 2, 2 },
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{ 3, 3 },
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{ 3, 5 },
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{ 3, 3 },
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{ 2, 3 },
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{ 2, 3 },
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{ 2, 3 },
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{ 3, 4 },
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{ 2, 3 },
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{ 3, 4 },
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{ 2, 2 },
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{ 2, 2 },
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{ 2, 2 },
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{ 2, 2 },
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{ 2, 2 },
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{ 2, 2 },
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{ 2, 2 },
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};
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static constexpr const int16_t _boundBoxZOffsets[TUNNEL_TYPE_COUNT] = {
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0,
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0,
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-32,
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0,
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0,
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-48,
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0,
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0,
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-32,
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0,
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-16,
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-16,
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-16,
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-16,
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-16,
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-16,
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0,
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0,
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0,
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0,
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0,
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0,
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0,
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};
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// clang-format on
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// tunnel offset
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static constexpr const uint8_t Byte97B5B0[TUNNEL_TYPE_COUNT] = {
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0, 0, 0, 3, 3, 3, 6, 6, 6, 6, 10, 11, 12, 13, 14, 14, 16, 17, 18, 19, 20, 21, 22,
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};
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static constexpr const uint8_t Byte97B740[] = {
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0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 3, 0, 1, 4, 0,
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};
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struct TileDescriptor
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{
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TileCoordsXY tile_coords;
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const TileElement* tile_element;
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uint8_t terrain;
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uint8_t slope;
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CornerHeight corner_heights;
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};
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struct TileSurfaceBoundaryData
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{
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int32_t bit_1;
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int32_t bit_8;
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int32_t bit_4;
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int32_t bit_2;
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uint32_t image[5];
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CoordsXY offset;
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BoundBoxXY Boundbox;
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};
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static constexpr const TileSurfaceBoundaryData _tileSurfaceBoundaries[4] = {
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{
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// Bottom right
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1,
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8,
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4,
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2,
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{
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SPR_TERRAIN_BOUNDARY_FENCES_1,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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},
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{ 1, 31 },
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{ { 1, 31 }, { 30, 1 } },
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},
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{
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// Bottom left
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1,
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2,
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4,
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8,
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{
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SPR_TERRAIN_BOUNDARY_FENCES_2,
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SPR_TERRAIN_BOUNDARY_FENCES_6,
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SPR_TERRAIN_BOUNDARY_FENCES_4,
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SPR_TERRAIN_BOUNDARY_FENCES_4,
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SPR_TERRAIN_BOUNDARY_FENCES_6,
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},
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{ 31, 0 },
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{ { 31, 1 }, { 1, 30 } },
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},
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{
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// Top left
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4,
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2,
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8,
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1,
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{
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SPR_TERRAIN_BOUNDARY_FENCES_1,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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},
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{ 1, 0 },
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{ { 1, 1 }, { 30, 1 } },
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},
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{
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// Top right
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4,
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8,
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2,
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1,
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{
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SPR_TERRAIN_BOUNDARY_FENCES_2,
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SPR_TERRAIN_BOUNDARY_FENCES_4,
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SPR_TERRAIN_BOUNDARY_FENCES_6,
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SPR_TERRAIN_BOUNDARY_FENCES_4,
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SPR_TERRAIN_BOUNDARY_FENCES_6,
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},
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{ 1, 1 },
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{ { 1, 1 }, { 1, 30 } },
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},
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};
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static const TerrainSurfaceObject* GetSurfaceObject(size_t index)
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{
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PROFILED_FUNCTION();
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TerrainSurfaceObject* result{};
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auto& objMgr = OpenRCT2::GetContext()->GetObjectManager();
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auto obj = objMgr.GetLoadedObject(ObjectType::TerrainSurface, index);
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if (obj != nullptr)
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{
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return static_cast<TerrainSurfaceObject*>(obj);
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}
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return result;
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}
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static ImageId GetSurfaceImage(
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const PaintSession& session, ObjectEntryIndex index, int32_t offset, uint8_t rotation, int32_t grassLength, bool grid,
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bool underground)
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{
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PROFILED_FUNCTION();
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ImageId image;
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auto obj = GetSurfaceObject(index);
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if (obj != nullptr)
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{
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image = ImageId(obj->GetImageId(
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{ session.MapPosition.x >> 5, session.MapPosition.y >> 5 }, grassLength, rotation, offset, grid, underground));
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if (obj->Colour != 255)
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{
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image = image.WithPrimary(obj->Colour);
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}
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}
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return image;
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}
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static ImageId GetSurfacePattern(uint8_t index, int32_t offset)
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{
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PROFILED_FUNCTION();
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ImageId image;
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auto obj = GetSurfaceObject(index);
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if (obj != nullptr)
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{
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image = ImageId(obj->PatternBaseImageId + offset);
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if (obj->Colour != 255)
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{
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image = image.WithPrimary(obj->Colour);
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}
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}
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return image;
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}
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static bool SurfaceShouldSmoothSelf(uint8_t index)
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{
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PROFILED_FUNCTION();
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auto obj = GetSurfaceObject(index);
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if (obj != nullptr)
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{
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return obj->Flags & TERRAIN_SURFACE_FLAGS::SMOOTH_WITH_SELF;
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}
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return false;
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}
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static bool SurfaceShouldSmooth(uint8_t index)
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{
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PROFILED_FUNCTION();
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auto obj = GetSurfaceObject(index);
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if (obj != nullptr)
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{
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return obj->Flags & TERRAIN_SURFACE_FLAGS::SMOOTH_WITH_OTHER;
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}
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return false;
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}
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static ImageId GetEdgeImageWithOffset(uint8_t index, uint32_t offset)
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{
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ImageId result;
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auto& objMgr = OpenRCT2::GetContext()->GetObjectManager();
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auto obj = objMgr.GetLoadedObject(ObjectType::TerrainEdge, index);
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if (obj != nullptr)
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{
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auto tobj = static_cast<TerrainEdgeObject*>(obj);
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result = ImageId(tobj->BaseImageId + offset);
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}
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return result;
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}
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static ImageId GetEdgeImage(uint8_t index, uint8_t type)
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{
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static constexpr uint32_t offsets[] = {
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0,
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20,
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10,
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30,
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};
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ImageId result;
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if (type < std::size(offsets))
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{
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result = GetEdgeImageWithOffset(index, offsets[type]);
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}
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return result;
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}
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static ImageId GetTunnelImage(ObjectEntryIndex index, uint8_t type, edge_t edge)
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{
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PROFILED_FUNCTION();
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static constexpr uint32_t offsets[TUNNEL_TYPE_COUNT] = { 36, 40, 44, 48, 52, 56, 60, 64, 68, 72, 76, 80,
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36, 48, 60, 72, 76, 80, 84, 88, 92, 96, 100 };
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bool hasDoors = false;
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auto& objMgr = OpenRCT2::GetContext()->GetObjectManager();
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auto obj = objMgr.GetLoadedObject(ObjectType::TerrainEdge, index);
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if (obj != nullptr)
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{
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auto tobj = static_cast<TerrainEdgeObject*>(obj);
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hasDoors = tobj->HasDoors && !tobj->UsesFallbackImages();
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}
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if (!hasDoors && type >= REGULAR_TUNNEL_TYPE_COUNT && type < std::size(offsets))
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type = TUNNEL_0;
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ImageId result;
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if (type < std::size(offsets))
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{
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result = GetEdgeImageWithOffset(index, offsets[type]).WithIndexOffset(edge == EDGE_BOTTOMRIGHT ? 2 : 0);
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}
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return result;
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}
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static uint8_t ViewportSurfacePaintSetupGetRelativeSlope(const SurfaceElement& surfaceElement, int32_t rotation)
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{
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const uint8_t slope = surfaceElement.GetSlope();
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const uint8_t slopeHeight = slope & TILE_ELEMENT_SLOPE_DOUBLE_HEIGHT;
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uint16_t slopeCorners = (slope & TILE_ELEMENT_SLOPE_ALL_CORNERS_UP) << rotation;
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slopeCorners = ((slopeCorners >> 4) | slopeCorners) & 0x0F;
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return slopeHeight | slopeCorners;
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}
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/**
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* rct2: 0x0065E890, 0x0065E946, 0x0065E9FC, 0x0065EAB2
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*/
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static void ViewportSurfaceSmoothenEdge(
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PaintSession& session, enum edge_t edge, struct TileDescriptor self, struct TileDescriptor neighbour)
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{
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PROFILED_FUNCTION();
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if (neighbour.tile_element == nullptr)
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return;
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// The edge row consists of invisible grass tiles. Do not attempt to smooth with them.
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if (MapIsEdge(self.tile_coords.ToCoordsXY()) || MapIsEdge(neighbour.tile_coords.ToCoordsXY()))
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return;
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uint32_t maskImageBase = 0;
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uint8_t neighbourCorners[2] = { 0 };
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uint8_t ownCorners[2] = { 0 };
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switch (edge)
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{
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case EDGE_BOTTOMLEFT:
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maskImageBase = SPR_TERRAIN_EDGE_MASK_BOTTOM_LEFT;
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neighbourCorners[0] = neighbour.corner_heights.top;
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neighbourCorners[1] = neighbour.corner_heights.right;
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ownCorners[0] = self.corner_heights.left;
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ownCorners[1] = self.corner_heights.bottom;
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break;
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case EDGE_BOTTOMRIGHT:
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maskImageBase = SPR_TERRAIN_EDGE_MASK_BOTTOM_RIGHT;
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neighbourCorners[0] = neighbour.corner_heights.top;
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neighbourCorners[1] = neighbour.corner_heights.left;
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ownCorners[0] = self.corner_heights.right;
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ownCorners[1] = self.corner_heights.bottom;
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break;
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case EDGE_TOPLEFT:
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maskImageBase = SPR_TERRAIN_EDGE_MASK_TOP_LEFT;
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neighbourCorners[0] = neighbour.corner_heights.right;
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neighbourCorners[1] = neighbour.corner_heights.bottom;
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ownCorners[0] = self.corner_heights.top;
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ownCorners[1] = self.corner_heights.left;
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break;
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case EDGE_TOPRIGHT:
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maskImageBase = SPR_TERRAIN_EDGE_MASK_TOP_RIGHT;
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neighbourCorners[0] = neighbour.corner_heights.left;
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neighbourCorners[1] = neighbour.corner_heights.bottom;
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ownCorners[0] = self.corner_heights.top;
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ownCorners[1] = self.corner_heights.right;
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break;
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}
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if (ownCorners[0] != neighbourCorners[0] || ownCorners[1] != neighbourCorners[1])
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{
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// Only smoothen tiles that align
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return;
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}
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uint8_t dh = 0, cl = 0;
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switch (edge)
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{
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case EDGE_BOTTOMLEFT:
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dh = Byte97B524[Byte97B444[self.slope]];
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cl = Byte97B54A[Byte97B444[neighbour.slope]];
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break;
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case EDGE_TOPLEFT:
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dh = Byte97B537[Byte97B444[self.slope]];
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cl = Byte97B55D[Byte97B444[neighbour.slope]];
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break;
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case EDGE_BOTTOMRIGHT:
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dh = Byte97B55D[Byte97B444[self.slope]];
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cl = Byte97B537[Byte97B444[neighbour.slope]];
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break;
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case EDGE_TOPRIGHT:
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dh = Byte97B54A[Byte97B444[self.slope]];
|
|
cl = Byte97B524[Byte97B444[neighbour.slope]];
|
|
break;
|
|
}
|
|
|
|
if (self.terrain == neighbour.terrain)
|
|
{
|
|
// same tint
|
|
if (cl == dh)
|
|
return;
|
|
|
|
if (!SurfaceShouldSmoothSelf(self.terrain))
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if (!SurfaceShouldSmooth(self.terrain))
|
|
return;
|
|
|
|
if (!SurfaceShouldSmooth(neighbour.terrain))
|
|
return;
|
|
}
|
|
|
|
const auto image_id = ImageId(maskImageBase + Byte97B444[self.slope]);
|
|
|
|
if (PaintAttachToPreviousPS(session, image_id, 0, 0))
|
|
{
|
|
AttachedPaintStruct* out = session.LastAttachedPS;
|
|
// set content and enable masking
|
|
out->ColourImageId = GetSurfacePattern(neighbour.terrain, cl);
|
|
out->IsMasked = true;
|
|
}
|
|
}
|
|
|
|
static bool TileIsInsideClipView(const TileDescriptor& tile)
|
|
{
|
|
if (tile.tile_element == nullptr)
|
|
return false;
|
|
|
|
if (tile.tile_element->GetBaseZ() > gClipHeight * COORDS_Z_STEP)
|
|
return false;
|
|
|
|
auto coords = tile.tile_coords.ToCoordsXY();
|
|
if (coords.x < gClipSelectionA.x || coords.x > gClipSelectionB.x)
|
|
return false;
|
|
if (coords.y < gClipSelectionA.y || coords.y > gClipSelectionB.y)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void ViewportSurfaceDrawTileSideBottom(
|
|
PaintSession& session, enum edge_t edge, uint16_t height, uint8_t edgeStyle, struct TileDescriptor self,
|
|
struct TileDescriptor neighbour, bool isWater)
|
|
{
|
|
PROFILED_FUNCTION();
|
|
|
|
// From big Z to tiny Z
|
|
height /= COORDS_Z_PER_TINY_Z;
|
|
int16_t cornerHeight1, neighbourCornerHeight1, cornerHeight2, neighbourCornerHeight2;
|
|
|
|
CoordsXY offset = { 0, 0 };
|
|
CoordsXY bounds = { 0, 0 };
|
|
CoordsXY tunnelBounds = { 1, 1 };
|
|
CoordsXY tunnelTopBoundBoxOffset = { 0, 0 };
|
|
|
|
const TunnelEntry* tunnelArray;
|
|
switch (edge)
|
|
{
|
|
case EDGE_BOTTOMLEFT:
|
|
cornerHeight1 = self.corner_heights.left;
|
|
cornerHeight2 = self.corner_heights.bottom;
|
|
|
|
neighbourCornerHeight1 = neighbour.corner_heights.top;
|
|
neighbourCornerHeight2 = neighbour.corner_heights.right;
|
|
|
|
offset.x = 30;
|
|
bounds.y = 30;
|
|
tunnelBounds.x = 32;
|
|
tunnelTopBoundBoxOffset.y = 31;
|
|
|
|
tunnelArray = session.LeftTunnels;
|
|
break;
|
|
|
|
case EDGE_BOTTOMRIGHT:
|
|
cornerHeight1 = self.corner_heights.right;
|
|
cornerHeight2 = self.corner_heights.bottom;
|
|
|
|
neighbourCornerHeight1 = neighbour.corner_heights.top;
|
|
neighbourCornerHeight2 = neighbour.corner_heights.left;
|
|
|
|
offset.y = 30;
|
|
bounds.x = 30;
|
|
tunnelBounds.y = 32;
|
|
tunnelTopBoundBoxOffset.x = 31;
|
|
|
|
tunnelArray = session.RightTunnels;
|
|
break;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
bool neighbourIsClippedAway = (session.ViewFlags & VIEWPORT_FLAG_CLIP_VIEW) && !TileIsInsideClipView(neighbour);
|
|
|
|
if (neighbour.tile_element == nullptr || neighbourIsClippedAway)
|
|
{
|
|
// The neighbour tile doesn't exist or isn't drawn - assume minimum height to draw full edges
|
|
neighbourCornerHeight2 = MINIMUM_LAND_HEIGHT / 2;
|
|
neighbourCornerHeight1 = MINIMUM_LAND_HEIGHT / 2;
|
|
}
|
|
|
|
if (isWater && neighbour.tile_element != nullptr)
|
|
{
|
|
auto waterHeight = neighbour.tile_element->AsSurface()->GetWaterHeight() / (COORDS_Z_STEP * 2);
|
|
if (waterHeight == height && !neighbourIsClippedAway)
|
|
{
|
|
// Don't draw the edge when the neighbour's water level is the same
|
|
return;
|
|
}
|
|
|
|
cornerHeight1 = height;
|
|
cornerHeight2 = height;
|
|
}
|
|
|
|
if (cornerHeight1 <= neighbourCornerHeight1 && cornerHeight2 <= neighbourCornerHeight2)
|
|
{
|
|
// The edge is not visible behind the neighbour's slope
|
|
return;
|
|
}
|
|
|
|
auto baseImageId = GetEdgeImage(edgeStyle, 0);
|
|
if (session.ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
|
|
{
|
|
baseImageId = GetEdgeImage(edgeStyle, 1);
|
|
}
|
|
|
|
if (edge == EDGE_BOTTOMRIGHT)
|
|
{
|
|
baseImageId = baseImageId.WithIndexOffset(5);
|
|
}
|
|
|
|
uint8_t curHeight = std::min(neighbourCornerHeight1, neighbourCornerHeight2);
|
|
if (neighbourCornerHeight2 != neighbourCornerHeight1)
|
|
{
|
|
// If bottom part of edge isn't straight, add a filler
|
|
uint32_t image_offset = 3;
|
|
|
|
if (neighbourCornerHeight2 >= neighbourCornerHeight1)
|
|
{
|
|
image_offset = 4;
|
|
}
|
|
|
|
if (curHeight != cornerHeight1 && curHeight != cornerHeight2)
|
|
{
|
|
auto imageId = baseImageId.WithIndexOffset(image_offset);
|
|
PaintAddImageAsParent(session, imageId, { offset, curHeight * COORDS_Z_PER_TINY_Z }, { bounds, 15 });
|
|
curHeight++;
|
|
}
|
|
}
|
|
|
|
neighbourCornerHeight1 = cornerHeight2;
|
|
|
|
for (uint32_t tunnelIndex = 0; tunnelIndex < TUNNEL_MAX_COUNT;)
|
|
{
|
|
if (curHeight >= cornerHeight1 || curHeight >= cornerHeight2)
|
|
{
|
|
// If top of edge isn't straight, add a filler
|
|
uint32_t image_offset = 1;
|
|
if (curHeight >= cornerHeight1)
|
|
{
|
|
image_offset = 2;
|
|
|
|
if (curHeight >= cornerHeight2)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
auto imageId = baseImageId.WithIndexOffset(image_offset);
|
|
PaintAddImageAsParent(session, imageId, { offset, curHeight * COORDS_Z_PER_TINY_Z }, { bounds, 15 });
|
|
|
|
return;
|
|
}
|
|
|
|
if (curHeight != tunnelArray[tunnelIndex].height)
|
|
{
|
|
// Normal walls
|
|
while (curHeight > tunnelArray[tunnelIndex].height)
|
|
{
|
|
tunnelIndex++;
|
|
}
|
|
|
|
if (isWater || curHeight != tunnelArray[tunnelIndex].height)
|
|
{
|
|
PaintAddImageAsParent(session, baseImageId, { offset, curHeight * COORDS_Z_PER_TINY_Z }, { bounds, 15 });
|
|
|
|
curHeight++;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Tunnels
|
|
uint8_t tunnelType = tunnelArray[tunnelIndex].type;
|
|
uint8_t tunnelHeight = _tunnelHeights[tunnelType][0];
|
|
int16_t zOffset = curHeight;
|
|
|
|
if ((zOffset + tunnelHeight) > neighbourCornerHeight1 || (zOffset + tunnelHeight) > cornerHeight1)
|
|
{
|
|
tunnelType = Byte97B5B0[tunnelType];
|
|
}
|
|
|
|
zOffset *= 16;
|
|
|
|
int16_t boundBoxOffsetZ = zOffset + _boundBoxZOffsets[tunnelType];
|
|
int8_t boundBoxLength = _tunnelHeights[tunnelType][1] * 16;
|
|
if (boundBoxOffsetZ < 16)
|
|
{
|
|
boundBoxOffsetZ += 16;
|
|
boundBoxLength -= 16;
|
|
}
|
|
|
|
auto imageId = GetTunnelImage(edgeStyle, tunnelType, edge);
|
|
PaintAddImageAsParent(
|
|
session, imageId, { offset, zOffset },
|
|
{ { 0, 0, boundBoxOffsetZ }, { tunnelBounds.x, tunnelBounds.y, boundBoxLength - 1 } });
|
|
|
|
boundBoxOffsetZ = curHeight * COORDS_Z_PER_TINY_Z;
|
|
boundBoxLength = _tunnelHeights[tunnelType][1] * 16;
|
|
boundBoxOffsetZ += _boundBoxZOffsets[tunnelType];
|
|
if (boundBoxOffsetZ == 0)
|
|
{
|
|
boundBoxOffsetZ += 16;
|
|
boundBoxLength -= 16;
|
|
}
|
|
|
|
imageId = GetTunnelImage(edgeStyle, tunnelType, edge).WithIndexOffset(1);
|
|
PaintAddImageAsParent(
|
|
session, imageId, { offset, curHeight * COORDS_Z_PER_TINY_Z },
|
|
{ { tunnelTopBoundBoxOffset.x, tunnelTopBoundBoxOffset.y, boundBoxOffsetZ },
|
|
{ tunnelBounds.x, tunnelBounds.y, boundBoxLength - 1 } });
|
|
|
|
curHeight += _tunnelHeights[tunnelType][0];
|
|
tunnelIndex++;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0065EB7D, 0x0065F0D8
|
|
*/
|
|
static void ViewportSurfaceDrawLandSideBottom(
|
|
PaintSession& session, enum edge_t edge, uint16_t height, uint8_t edgeStyle, struct TileDescriptor self,
|
|
struct TileDescriptor neighbour)
|
|
{
|
|
ViewportSurfaceDrawTileSideBottom(session, edge, height, edgeStyle, self, neighbour, false);
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0065F8B9, 0x0065FE26
|
|
*/
|
|
static void ViewportSurfaceDrawWaterSideBottom(
|
|
PaintSession& session, enum edge_t edge, uint16_t height, uint8_t edgeStyle, struct TileDescriptor self,
|
|
struct TileDescriptor neighbour)
|
|
{
|
|
ViewportSurfaceDrawTileSideBottom(session, edge, height, edgeStyle, self, neighbour, true);
|
|
}
|
|
|
|
static void ViewportSurfaceDrawTileSideTop(
|
|
PaintSession& session, enum edge_t edge, uint16_t height, uint8_t terrain, struct TileDescriptor self,
|
|
struct TileDescriptor neighbour, bool isWater)
|
|
{
|
|
PROFILED_FUNCTION();
|
|
|
|
// From big Z to tiny Z
|
|
height /= COORDS_Z_PER_TINY_Z;
|
|
|
|
int16_t cornerHeight1, neighbourCornerHeight1, cornerHeight2, neighbourCornerHeight2;
|
|
|
|
CoordsXY offset = { 0, 0 };
|
|
CoordsXY bounds = { 0, 0 };
|
|
|
|
switch (edge)
|
|
{
|
|
case EDGE_TOPLEFT:
|
|
cornerHeight1 = self.corner_heights.top;
|
|
cornerHeight2 = self.corner_heights.left;
|
|
|
|
neighbourCornerHeight1 = neighbour.corner_heights.right;
|
|
neighbourCornerHeight2 = neighbour.corner_heights.bottom;
|
|
|
|
offset.y = -2;
|
|
bounds.x = 30;
|
|
break;
|
|
|
|
case EDGE_TOPRIGHT:
|
|
cornerHeight1 = self.corner_heights.top;
|
|
cornerHeight2 = self.corner_heights.right;
|
|
|
|
neighbourCornerHeight1 = neighbour.corner_heights.left;
|
|
neighbourCornerHeight2 = neighbour.corner_heights.bottom;
|
|
|
|
offset.x = -2;
|
|
bounds.y = 30;
|
|
break;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
// save ecx
|
|
if (neighbour.tile_element == nullptr)
|
|
{
|
|
neighbourCornerHeight1 = 1;
|
|
neighbourCornerHeight2 = 1;
|
|
}
|
|
else
|
|
{
|
|
if (isWater)
|
|
{
|
|
auto waterHeight = neighbour.tile_element->AsSurface()->GetWaterHeight() / (COORDS_Z_STEP * 2);
|
|
if (height == waterHeight)
|
|
{
|
|
return;
|
|
}
|
|
|
|
cornerHeight1 = height;
|
|
cornerHeight2 = height;
|
|
}
|
|
}
|
|
|
|
if (cornerHeight1 <= neighbourCornerHeight1 && cornerHeight2 <= neighbourCornerHeight2)
|
|
{
|
|
return;
|
|
}
|
|
|
|
ImageId baseImageId;
|
|
if (isWater)
|
|
{
|
|
baseImageId = GetEdgeImage(terrain, 2); // var_08
|
|
if (session.ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
|
|
{
|
|
baseImageId = GetEdgeImage(terrain, 1); // var_04
|
|
}
|
|
baseImageId = baseImageId.WithIndexOffset(edge == EDGE_TOPLEFT ? 5 : 0);
|
|
}
|
|
else
|
|
{
|
|
if (!(session.ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE))
|
|
{
|
|
const uint8_t incline = (cornerHeight2 - cornerHeight1) + 1;
|
|
const auto imageId = GetEdgeImage(terrain, 3).WithIndexOffset((edge == EDGE_TOPLEFT ? 3 : 0) + incline);
|
|
const int16_t y = (height - cornerHeight1) * COORDS_Z_PER_TINY_Z;
|
|
PaintAttachToPreviousPS(session, imageId, 0, y);
|
|
return;
|
|
}
|
|
baseImageId = GetEdgeImage(terrain, 1).WithIndexOffset(edge == EDGE_TOPLEFT ? 5 : 0);
|
|
}
|
|
|
|
uint8_t cur_height = std::min(neighbourCornerHeight2, neighbourCornerHeight1);
|
|
if (neighbourCornerHeight2 != neighbourCornerHeight1)
|
|
{
|
|
// neighbour tile corners aren't level
|
|
uint32_t image_offset = 3;
|
|
if (neighbourCornerHeight2 > neighbourCornerHeight1)
|
|
{
|
|
image_offset = 4;
|
|
}
|
|
|
|
if (cur_height != cornerHeight1 && cur_height != cornerHeight2)
|
|
{
|
|
auto imageId = baseImageId.WithIndexOffset(image_offset);
|
|
PaintAddImageAsParent(
|
|
session, imageId, { offset.x, offset.y, cur_height * COORDS_Z_PER_TINY_Z }, { bounds.x, bounds.y, 15 });
|
|
cur_height++;
|
|
}
|
|
}
|
|
|
|
neighbourCornerHeight1 = cornerHeight2;
|
|
|
|
if (isWater)
|
|
{
|
|
offset.x = 0;
|
|
offset.y = 0;
|
|
}
|
|
|
|
while (cur_height < cornerHeight1 && cur_height < neighbourCornerHeight1)
|
|
{
|
|
PaintAddImageAsParent(session, baseImageId, { offset, cur_height * COORDS_Z_PER_TINY_Z }, { bounds, 15 });
|
|
cur_height++;
|
|
}
|
|
|
|
uint32_t image_offset = 1;
|
|
if (cur_height >= cornerHeight1)
|
|
{
|
|
image_offset = 2;
|
|
|
|
if (cur_height >= neighbourCornerHeight1)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
auto imageId = baseImageId.WithIndexOffset(image_offset);
|
|
PaintAddImageAsParent(session, imageId, { offset, cur_height * COORDS_Z_PER_TINY_Z }, { bounds, 15 });
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0065F63B, 0x0065F77D
|
|
*/
|
|
static void ViewportSurfaceDrawLandSideTop(
|
|
PaintSession& session, enum edge_t edge, uint16_t height, uint8_t terrain, struct TileDescriptor self,
|
|
struct TileDescriptor neighbour)
|
|
{
|
|
ViewportSurfaceDrawTileSideTop(session, edge, height, terrain, self, neighbour, false);
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0066039B, 0x006604F1
|
|
*/
|
|
static void ViewportSurfaceDrawWaterSideTop(
|
|
PaintSession& session, enum edge_t edge, uint16_t height, uint8_t terrain, struct TileDescriptor self,
|
|
struct TileDescriptor neighbour)
|
|
{
|
|
ViewportSurfaceDrawTileSideTop(session, edge, height, terrain, self, neighbour, true);
|
|
}
|
|
|
|
static std::pair<int32_t, int32_t> SurfaceGetHeightAboveWater(
|
|
const SurfaceElement& surfaceElement, const int32_t height, const int32_t surfaceShape)
|
|
{
|
|
int32_t localSurfaceShape = surfaceShape;
|
|
int32_t localHeight = height;
|
|
|
|
if (surfaceElement.GetWaterHeight() > 0)
|
|
{
|
|
int32_t waterHeight = surfaceElement.GetWaterHeight();
|
|
if (waterHeight > height)
|
|
{
|
|
localHeight += LAND_HEIGHT_STEP;
|
|
|
|
if (waterHeight != localHeight || !(localSurfaceShape & TILE_ELEMENT_SURFACE_DIAGONAL_FLAG))
|
|
{
|
|
localHeight = waterHeight;
|
|
localSurfaceShape = TILE_ELEMENT_SLOPE_FLAT;
|
|
}
|
|
else
|
|
{
|
|
localSurfaceShape = Numerics::ror4(surfaceShape ^ TILE_ELEMENT_SURFACE_RAISED_CORNERS_MASK, 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
return { localHeight, localSurfaceShape };
|
|
}
|
|
|
|
std::optional<colour_t> GetPatrolAreaTileColour(const CoordsXY& pos)
|
|
{
|
|
auto patrolAreaToRender = GetPatrolAreaToRender();
|
|
if (const auto* staffType = std::get_if<StaffType>(&patrolAreaToRender))
|
|
{
|
|
if (IsPatrolAreaSetForStaffType(*staffType, pos))
|
|
{
|
|
return COLOUR_GREY;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
auto& staffId = std::get<EntityId>(patrolAreaToRender);
|
|
auto* staff = GetEntity<Staff>(staffId);
|
|
if (staff != nullptr)
|
|
{
|
|
if (staff->IsPatrolAreaSet(pos))
|
|
{
|
|
return COLOUR_LIGHT_BLUE;
|
|
}
|
|
else if (IsPatrolAreaSetForStaffType(staff->AssignedStaffType, pos))
|
|
{
|
|
return COLOUR_GREY;
|
|
}
|
|
}
|
|
}
|
|
return {};
|
|
}
|
|
|
|
static void PaintPatrolArea(PaintSession& session, const SurfaceElement& element, int32_t height, uint8_t surfaceShape)
|
|
{
|
|
auto colour = GetPatrolAreaTileColour(session.MapPosition);
|
|
if (colour)
|
|
{
|
|
assert(surfaceShape < std::size(Byte97B444));
|
|
|
|
auto [localZ, localSurfaceShape] = SurfaceGetHeightAboveWater(element, height, surfaceShape);
|
|
auto imageId = ImageId(SPR_TERRAIN_SELECTION_PATROL_AREA + Byte97B444[localSurfaceShape], *colour);
|
|
|
|
auto* backup = session.LastPS;
|
|
PaintAddImageAsParent(session, imageId, { 0, 0, localZ }, { 32, 32, 1 });
|
|
session.LastPS = backup;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0066062C
|
|
*/
|
|
void PaintSurface(PaintSession& session, uint8_t direction, uint16_t height, const SurfaceElement& tileElement)
|
|
{
|
|
PROFILED_FUNCTION();
|
|
|
|
DrawPixelInfo* dpi = &session.DPI;
|
|
session.InteractionType = ViewportInteractionItem::Terrain;
|
|
session.Flags |= PaintSessionFlags::PassedSurface;
|
|
session.Surface = &tileElement;
|
|
|
|
const auto zoomLevel = dpi->zoom_level;
|
|
const uint8_t rotation = session.CurrentRotation;
|
|
const auto terrain_type = tileElement.GetSurfaceStyle();
|
|
const uint8_t surfaceShape = ViewportSurfacePaintSetupGetRelativeSlope(tileElement, rotation);
|
|
const CoordsXY& base = session.SpritePosition;
|
|
const CornerHeight& cornerHeights = corner_heights[surfaceShape];
|
|
const TileElement* elementPtr = &reinterpret_cast<const TileElement&>(tileElement);
|
|
|
|
TileDescriptor selfDescriptor = {
|
|
TileCoordsXY(base),
|
|
elementPtr,
|
|
static_cast<uint8_t>(terrain_type),
|
|
surfaceShape,
|
|
{
|
|
static_cast<uint8_t>(height / 16 + cornerHeights.top),
|
|
static_cast<uint8_t>(height / 16 + cornerHeights.right),
|
|
static_cast<uint8_t>(height / 16 + cornerHeights.bottom),
|
|
static_cast<uint8_t>(height / 16 + cornerHeights.left),
|
|
},
|
|
};
|
|
|
|
TileDescriptor tileDescriptors[5];
|
|
tileDescriptors[0] = selfDescriptor;
|
|
|
|
for (std::size_t i = 0; i < std::size(viewport_surface_paint_data); i++)
|
|
{
|
|
const CoordsXY& offset = viewport_surface_paint_data[i][rotation];
|
|
const CoordsXY position = base + offset;
|
|
|
|
TileDescriptor& descriptor = tileDescriptors[i + 1];
|
|
|
|
descriptor.tile_element = nullptr;
|
|
if (!MapIsLocationValid(position))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
auto surfaceElement = MapGetSurfaceElementAt(position);
|
|
if (surfaceElement == nullptr)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
const uint32_t surfaceSlope = ViewportSurfacePaintSetupGetRelativeSlope(*surfaceElement, rotation);
|
|
const uint8_t baseHeight = surfaceElement->GetBaseZ() / 16;
|
|
const CornerHeight& ch = corner_heights[surfaceSlope];
|
|
|
|
descriptor.tile_coords = TileCoordsXY{ position };
|
|
descriptor.tile_element = reinterpret_cast<TileElement*>(surfaceElement);
|
|
descriptor.terrain = surfaceElement->GetSurfaceStyle();
|
|
descriptor.slope = surfaceSlope;
|
|
descriptor.corner_heights.top = baseHeight + ch.top;
|
|
descriptor.corner_heights.right = baseHeight + ch.right;
|
|
descriptor.corner_heights.bottom = baseHeight + ch.bottom;
|
|
descriptor.corner_heights.left = baseHeight + ch.left;
|
|
}
|
|
|
|
if (PaintShouldShowHeightMarkers(session, VIEWPORT_FLAG_LAND_HEIGHTS))
|
|
{
|
|
const int16_t x = session.MapPosition.x;
|
|
const int16_t y = session.MapPosition.y;
|
|
|
|
int32_t surfaceHeight = TileElementHeight({ x + 16, y + 16 });
|
|
int32_t dx = surfaceHeight + 3;
|
|
|
|
int32_t image_id = (SPR_HEIGHT_MARKER_BASE + dx / 16);
|
|
image_id += GetHeightMarkerOffset();
|
|
image_id -= gMapBaseZ;
|
|
|
|
PaintAddImageAsParent(session, ImageId(image_id, COLOUR_OLIVE_GREEN), { 16, 16, surfaceHeight }, { 1, 1, 0 });
|
|
}
|
|
|
|
bool has_surface = false;
|
|
if (session.VerticalTunnelHeight * COORDS_Z_PER_TINY_Z == height)
|
|
{
|
|
// Vertical tunnels
|
|
PaintAddImageAsParent(session, ImageId(1575), { 0, 0, height }, { { -2, 1, height - 40 }, { 1, 30, 39 } });
|
|
PaintAddImageAsParent(session, ImageId(1576), { 0, 0, height }, { { 1, 31, height }, { 30, 1, 0 } });
|
|
PaintAddImageAsParent(session, ImageId(1577), { 0, 0, height }, { { 31, 1, height }, { 1, 30, 0 } });
|
|
PaintAddImageAsParent(session, ImageId(1578), { 0, 0, height }, { { 1, -2, height - 40 }, { 30, 1, 39 } });
|
|
}
|
|
else
|
|
{
|
|
const bool showGridlines = (session.ViewFlags & VIEWPORT_FLAG_GRIDLINES);
|
|
|
|
auto grassLength = -1;
|
|
if (zoomLevel <= ZoomLevel{ 0 })
|
|
{
|
|
if ((session.ViewFlags & (VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_UNDERGROUND_INSIDE)) == 0)
|
|
{
|
|
grassLength = tileElement.GetGrassLength() & 0x7;
|
|
}
|
|
}
|
|
|
|
assert(surfaceShape < std::size(Byte97B444));
|
|
const uint8_t image_offset = Byte97B444[surfaceShape];
|
|
|
|
ImageId imageId;
|
|
if (gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
|
|
{
|
|
imageId = ImageId(SPR_TERRAIN_TRACK_DESIGNER);
|
|
}
|
|
else
|
|
{
|
|
imageId = GetSurfaceImage(session, terrain_type, image_offset, rotation, grassLength, showGridlines, false);
|
|
}
|
|
if (session.ViewFlags & (VIEWPORT_FLAG_UNDERGROUND_INSIDE | VIEWPORT_FLAG_HIDE_BASE))
|
|
{
|
|
imageId = imageId.WithTransparency(FilterPaletteID::PaletteDarken1);
|
|
}
|
|
|
|
if (OpenRCT2::TileInspector::IsElementSelected(elementPtr))
|
|
{
|
|
imageId = imageId.WithRemap(FilterPaletteID::Palette44);
|
|
}
|
|
|
|
PaintAddImageAsParent(session, imageId, { 0, 0, height }, { 32, 32, -1 });
|
|
has_surface = true;
|
|
}
|
|
|
|
PaintPatrolArea(session, tileElement, height, surfaceShape);
|
|
|
|
// Draw Peep Spawns
|
|
if (((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gCheatsSandboxMode)
|
|
&& session.ViewFlags & VIEWPORT_FLAG_LAND_OWNERSHIP)
|
|
{
|
|
const CoordsXY& pos = session.MapPosition;
|
|
for (auto& spawn : gPeepSpawns)
|
|
{
|
|
if ((spawn.x & 0xFFE0) == pos.x && (spawn.y & 0xFFE0) == pos.y)
|
|
{
|
|
PaintAddImageAsParent(session, ImageId(SPR_TERRAIN_SELECTION_SQUARE_SIMPLE), { 0, 0, spawn.z }, { 32, 32, 16 });
|
|
|
|
const int32_t offset = (DirectionReverse(spawn.direction) + rotation) & 3;
|
|
const auto image_id = ImageId(PEEP_SPAWN_ARROW_0 + offset, COLOUR_LIGHT_BLUE);
|
|
PaintAddImageAsParent(session, image_id, { 0, 0, spawn.z }, { 32, 32, 19 });
|
|
}
|
|
}
|
|
}
|
|
|
|
if (session.ViewFlags & VIEWPORT_FLAG_LAND_OWNERSHIP)
|
|
{
|
|
// Loc660E9A:
|
|
if (tileElement.GetOwnership() & OWNERSHIP_OWNED)
|
|
{
|
|
assert(surfaceShape < std::size(Byte97B444));
|
|
PaintAttachToPreviousPS(session, ImageId(SPR_TERRAIN_SELECTION_SQUARE + Byte97B444[surfaceShape]), 0, 0);
|
|
}
|
|
else if (tileElement.GetOwnership() & OWNERSHIP_AVAILABLE)
|
|
{
|
|
const CoordsXY& pos = session.MapPosition;
|
|
const int32_t height2 = (TileElementHeight({ pos.x + 16, pos.y + 16 })) + 3;
|
|
PaintStruct* backup = session.LastPS;
|
|
PaintAddImageAsParent(session, ImageId(SPR_LAND_OWNERSHIP_AVAILABLE), { 16, 16, height2 }, { 1, 1, 0 });
|
|
session.LastPS = backup;
|
|
}
|
|
}
|
|
|
|
if (session.ViewFlags & VIEWPORT_FLAG_CONSTRUCTION_RIGHTS && !(tileElement.GetOwnership() & OWNERSHIP_OWNED))
|
|
{
|
|
if (tileElement.GetOwnership() & OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED)
|
|
{
|
|
assert(surfaceShape < std::size(Byte97B444));
|
|
PaintAttachToPreviousPS(session, ImageId(SPR_TERRAIN_SELECTION_DOTTED + Byte97B444[surfaceShape]), 0, 0);
|
|
}
|
|
else if (tileElement.GetOwnership() & OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE)
|
|
{
|
|
const CoordsXY& pos = session.MapPosition;
|
|
const int32_t height2 = TileElementHeight({ pos.x + 16, pos.y + 16 });
|
|
PaintStruct* backup = session.LastPS;
|
|
PaintAddImageAsParent(
|
|
session, ImageId(SPR_LAND_CONSTRUCTION_RIGHTS_AVAILABLE), { 16, 16, height2 + 3 }, { 1, 1, 0 });
|
|
session.LastPS = backup;
|
|
}
|
|
}
|
|
|
|
// ebx[0] = esi;
|
|
// ebp[4] = ebp;
|
|
// ebp[8] = ebx
|
|
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
// Loc660FB8:
|
|
const CoordsXY& pos = session.MapPosition;
|
|
if (pos.x >= gMapSelectPositionA.x && pos.x <= gMapSelectPositionB.x && pos.y >= gMapSelectPositionA.y
|
|
&& pos.y <= gMapSelectPositionB.y)
|
|
{
|
|
const uint16_t mapSelectionType = gMapSelectType;
|
|
if (mapSelectionType >= MAP_SELECT_TYPE_EDGE_0)
|
|
{
|
|
// Walls
|
|
// Loc661089:
|
|
const auto fpId = static_cast<FilterPaletteID>(
|
|
(((mapSelectionType - MAP_SELECT_TYPE_EDGE_0 + 1) + rotation) & 3)
|
|
+ static_cast<uint32_t>(FilterPaletteID::PaletteLandMarker));
|
|
const auto image_id = ImageId(SPR_TERRAIN_SELECTION_EDGE + Byte97B444[surfaceShape], fpId);
|
|
PaintAttachToPreviousPS(session, image_id, 0, 0);
|
|
}
|
|
else if (mapSelectionType >= MAP_SELECT_TYPE_QUARTER_0)
|
|
{
|
|
// Loc661051:(no jump)
|
|
// Selection split into four quarter segments
|
|
const auto fpId = static_cast<FilterPaletteID>(
|
|
(((mapSelectionType - MAP_SELECT_TYPE_QUARTER_0) + rotation) & 3)
|
|
+ static_cast<uint32_t>(FilterPaletteID::PaletteQuarterMarker));
|
|
const auto image_id = ImageId(SPR_TERRAIN_SELECTION_QUARTER + Byte97B444[surfaceShape], fpId);
|
|
PaintAttachToPreviousPS(session, image_id, 0, 0);
|
|
}
|
|
else if (mapSelectionType <= MAP_SELECT_TYPE_FULL)
|
|
{
|
|
// Corners
|
|
uint32_t eax = mapSelectionType;
|
|
if (mapSelectionType != MAP_SELECT_TYPE_FULL)
|
|
{
|
|
eax = (mapSelectionType + rotation) & 3;
|
|
}
|
|
|
|
const auto fpId = static_cast<FilterPaletteID>(eax + static_cast<uint32_t>(FilterPaletteID::PaletteLandMarker));
|
|
const auto image_id = ImageId(SPR_TERRAIN_SELECTION_CORNER + Byte97B444[surfaceShape], fpId);
|
|
PaintAttachToPreviousPS(session, image_id, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
// The water tool should draw its grid _on_ the water, rather than on the surface under water.
|
|
auto [local_height, local_surfaceShape] = SurfaceGetHeightAboveWater(tileElement, height, surfaceShape);
|
|
|
|
const auto fpId = FilterPaletteID::PaletteWaterMarker;
|
|
const auto image_id = ImageId(SPR_TERRAIN_SELECTION_CORNER + Byte97B444[local_surfaceShape], fpId);
|
|
|
|
PaintStruct* backup = session.LastPS;
|
|
PaintAddImageAsParent(session, image_id, { 0, 0, local_height }, { 32, 32, 1 });
|
|
session.LastPS = backup;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE_CONSTRUCT)
|
|
{
|
|
const CoordsXY& pos = session.MapPosition;
|
|
|
|
for (const auto& tile : gMapSelectionTiles)
|
|
{
|
|
if (tile.x != pos.x || tile.y != pos.y)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
FilterPaletteID fpId = FilterPaletteID::Palette37;
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_GREEN)
|
|
{
|
|
fpId = FilterPaletteID::PaletteRideGroundMarker;
|
|
}
|
|
|
|
const auto image_id = ImageId(SPR_TERRAIN_SELECTION_CORNER + Byte97B444[surfaceShape], fpId);
|
|
PaintAttachToPreviousPS(session, image_id, 0, 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (zoomLevel <= ZoomLevel{ 0 } && has_surface && !(session.ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
|
|
&& !(session.ViewFlags & VIEWPORT_FLAG_HIDE_BASE) && gConfigGeneral.LandscapeSmoothing)
|
|
{
|
|
ViewportSurfaceSmoothenEdge(session, EDGE_TOPLEFT, tileDescriptors[0], tileDescriptors[3]);
|
|
ViewportSurfaceSmoothenEdge(session, EDGE_TOPRIGHT, tileDescriptors[0], tileDescriptors[4]);
|
|
ViewportSurfaceSmoothenEdge(session, EDGE_BOTTOMLEFT, tileDescriptors[0], tileDescriptors[1]);
|
|
ViewportSurfaceSmoothenEdge(session, EDGE_BOTTOMRIGHT, tileDescriptors[0], tileDescriptors[2]);
|
|
}
|
|
|
|
if ((session.ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE) && !(session.ViewFlags & VIEWPORT_FLAG_HIDE_BASE)
|
|
&& !(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
|
|
{
|
|
const uint8_t image_offset = Byte97B444[surfaceShape];
|
|
auto imageId = GetSurfaceImage(session, terrain_type, image_offset, rotation, 1, false, true);
|
|
PaintAttachToPreviousPS(session, imageId, 0, 0);
|
|
}
|
|
|
|
if (!(session.ViewFlags & VIEWPORT_FLAG_HIDE_VERTICAL))
|
|
{
|
|
const auto edgeStyle = tileElement.GetEdgeStyle();
|
|
if (static_cast<int32_t>(edgeStyle) >= object_entry_group_counts[EnumValue(ObjectType::TerrainEdge)])
|
|
{
|
|
LOG_VERBOSE("edgeStyle: %d", edgeStyle);
|
|
}
|
|
|
|
ViewportSurfaceDrawLandSideTop(session, EDGE_TOPLEFT, height, edgeStyle, tileDescriptors[0], tileDescriptors[3]);
|
|
ViewportSurfaceDrawLandSideTop(session, EDGE_TOPRIGHT, height, edgeStyle, tileDescriptors[0], tileDescriptors[4]);
|
|
ViewportSurfaceDrawLandSideBottom(session, EDGE_BOTTOMLEFT, height, edgeStyle, tileDescriptors[0], tileDescriptors[1]);
|
|
ViewportSurfaceDrawLandSideBottom(session, EDGE_BOTTOMRIGHT, height, edgeStyle, tileDescriptors[0], tileDescriptors[2]);
|
|
}
|
|
|
|
const uint16_t waterHeight = tileElement.GetWaterHeight();
|
|
const bool waterGetsClipped = (session.ViewFlags & VIEWPORT_FLAG_CLIP_VIEW) && (waterHeight > gClipHeight * COORDS_Z_STEP);
|
|
|
|
if (waterHeight > 0 && !gTrackDesignSaveMode && !waterGetsClipped)
|
|
{
|
|
// Loc6615A9: (water height)
|
|
session.InteractionType = ViewportInteractionItem::Water;
|
|
|
|
const uint16_t localHeight = height + 16;
|
|
|
|
session.WaterHeight = waterHeight;
|
|
|
|
int32_t image_offset = 0;
|
|
if (waterHeight <= localHeight)
|
|
{
|
|
image_offset = Byte97B740[surfaceShape & 0xF];
|
|
}
|
|
|
|
const auto image_id = ImageId(SPR_WATER_MASK + image_offset, FilterPaletteID::PaletteWater).WithBlended(true);
|
|
PaintAddImageAsParent(session, image_id, { 0, 0, waterHeight }, { 32, 32, -1 });
|
|
|
|
const bool transparent = gConfigGeneral.TransparentWater || (session.ViewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE);
|
|
const uint32_t overlayStart = transparent ? SPR_WATER_OVERLAY : SPR_RCT1_WATER_OVERLAY;
|
|
PaintAttachToPreviousPS(session, ImageId(overlayStart + image_offset), 0, 0);
|
|
|
|
if (!(session.ViewFlags & VIEWPORT_FLAG_HIDE_VERTICAL))
|
|
{
|
|
// This wasn't in the original, but the code depended on globals that were only set in a different conditional
|
|
const uint32_t edgeStyle = tileElement.GetEdgeStyle();
|
|
// end new code
|
|
|
|
ViewportSurfaceDrawWaterSideBottom(
|
|
session, EDGE_BOTTOMLEFT, waterHeight, edgeStyle, tileDescriptors[0], tileDescriptors[1]);
|
|
ViewportSurfaceDrawWaterSideBottom(
|
|
session, EDGE_BOTTOMRIGHT, waterHeight, edgeStyle, tileDescriptors[0], tileDescriptors[2]);
|
|
ViewportSurfaceDrawWaterSideTop(
|
|
session, EDGE_TOPLEFT, waterHeight, edgeStyle, tileDescriptors[0], tileDescriptors[3]);
|
|
ViewportSurfaceDrawWaterSideTop(
|
|
session, EDGE_TOPRIGHT, waterHeight, edgeStyle, tileDescriptors[0], tileDescriptors[4]);
|
|
}
|
|
}
|
|
|
|
if ((tileElement.GetParkFences()) && !gTrackDesignSaveMode)
|
|
{
|
|
// Owned land boundary fences
|
|
session.InteractionType = ViewportInteractionItem::ParkEntrance;
|
|
|
|
uint8_t rotatedFences = Numerics::rol4(tileElement.GetParkFences(), rotation);
|
|
|
|
for (const auto& fenceData : _tileSurfaceBoundaries)
|
|
{
|
|
const int32_t edgeHasFence = rotatedFences & 1;
|
|
rotatedFences >>= 1;
|
|
|
|
if (edgeHasFence == 0)
|
|
continue;
|
|
|
|
int32_t local_height = height;
|
|
int32_t image_id = 0;
|
|
|
|
if (!(surfaceShape & fenceData.bit_1))
|
|
{ // first
|
|
if (surfaceShape & fenceData.bit_8)
|
|
{ // second
|
|
image_id = fenceData.image[2];
|
|
}
|
|
else
|
|
{
|
|
image_id = fenceData.image[0];
|
|
}
|
|
}
|
|
else if (!(surfaceShape & fenceData.bit_8))
|
|
{ // Loc6619A2:
|
|
image_id = fenceData.image[1];
|
|
}
|
|
else
|
|
{
|
|
local_height += 16;
|
|
|
|
if (!(surfaceShape & 0x10))
|
|
{ // Loc6619B5 (first)
|
|
image_id = fenceData.image[0];
|
|
}
|
|
else if (surfaceShape & fenceData.bit_4)
|
|
{ // Loc6619B5 (second)
|
|
image_id = fenceData.image[3];
|
|
}
|
|
else if (surfaceShape & fenceData.bit_2)
|
|
{ // Loc6619B5 (third)
|
|
image_id = fenceData.image[4];
|
|
}
|
|
else
|
|
{
|
|
image_id = fenceData.image[0];
|
|
}
|
|
}
|
|
|
|
PaintAddImageAsParent(
|
|
session, ImageId(image_id), { fenceData.offset, local_height },
|
|
{ { fenceData.Boundbox.offset, local_height + 1 }, { fenceData.Boundbox.length, 9 } });
|
|
}
|
|
}
|
|
|
|
session.InteractionType = ViewportInteractionItem::Terrain;
|
|
|
|
switch (surfaceShape)
|
|
{
|
|
default:
|
|
// Loc661C2C
|
|
// 00
|
|
// 00 00
|
|
// 00 00 00
|
|
// 00 00
|
|
// 00
|
|
PaintUtilSetSegmentSupportHeight(
|
|
session,
|
|
SEGMENT_B4 | SEGMENT_B8 | SEGMENT_BC | SEGMENT_C0 | SEGMENT_C4 | SEGMENT_C8 | SEGMENT_CC | SEGMENT_D0
|
|
| SEGMENT_D4,
|
|
height, 0);
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0);
|
|
break;
|
|
|
|
case 1:
|
|
// Loc661CB9
|
|
// 00
|
|
// 00 00
|
|
// 01 01 01
|
|
// 1B 1B
|
|
// 1B
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_C8 | SEGMENT_CC, height, 0);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height, 1);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_D0 | SEGMENT_D4, height + 6, 0x1B);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C0, height + 6 + 6, 0x1B);
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 1);
|
|
break;
|
|
|
|
case 2:
|
|
// Loc661D4E
|
|
// 02
|
|
// 17 00
|
|
// 17 02 00
|
|
// 17 00
|
|
// 02
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_BC | SEGMENT_CC | SEGMENT_D4, height, 0);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height, 2);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_D0, height + 6, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8, height + 6 + 6, 0x17);
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 2);
|
|
break;
|
|
|
|
case 3:
|
|
// Loc661DE3
|
|
// 03
|
|
// 03 03
|
|
// 03 03 03
|
|
// 03 03
|
|
// 03
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_CC | SEGMENT_BC, height + 2, 3);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_C4 | SEGMENT_D4, height + 2 + 6, 3);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_D0 | SEGMENT_C0, height + 2 + 6 + 6, 3);
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 3);
|
|
break;
|
|
|
|
case 4:
|
|
// Loc661E7C
|
|
// 1E
|
|
// 1E 1E
|
|
// 04 04 04
|
|
// 00 00
|
|
// 00
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C0 | SEGMENT_D0 | SEGMENT_D4, height, 0);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height, 4);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_CC, height + 6, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4, height + 6 + 6, 0x1E);
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 4);
|
|
break;
|
|
|
|
case 5:
|
|
// Loc661F11
|
|
// 1E ▓▓
|
|
// 1E 1E ▒▒ ▒▒
|
|
// 05 05 05 ░░ ░░ ░░
|
|
// 1B 1B ▒▒ ▒▒
|
|
// 1B ▓▓
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4, height + 6 + 6, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_CC, height + 6, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height, 5);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_D0 | SEGMENT_D4, height + 6, 0x1B);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C0, height + 6 + 6, 0x1B);
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 5);
|
|
break;
|
|
|
|
case 6:
|
|
// Loc661FA6
|
|
// 06 ▓▓
|
|
// 06 06 ▓▓ ▒▒
|
|
// 06 06 06 ▓▓ ▒▒ ░░
|
|
// 06 06 ▒▒ ░░
|
|
// 06 ░░
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_BC | SEGMENT_D4 | SEGMENT_C0, height + 2, 6);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_D0 | SEGMENT_C4 | SEGMENT_CC, height + 2 + 6, 6);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_C8 | SEGMENT_B4, height + 2 + 6 + 6, 6);
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 6);
|
|
break;
|
|
|
|
case 7:
|
|
// Loc66203F
|
|
// 07 ▓▓
|
|
// 00 17 ▓▓ ▒▒
|
|
// 00 07 17 ▓▓ ▓▓ ░░
|
|
// 00 17 ▓▓ ▒▒
|
|
// 07 ▓▓
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_BC, height + 4, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_CC | SEGMENT_D4, height + 4 + 6, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 7);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_D0 | SEGMENT_B8, height + 4 + 6 + 6, 0);
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 7);
|
|
break;
|
|
|
|
case 8:
|
|
// Loc6620D8
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_C8 | SEGMENT_D0, height, 0);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height, 8);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_CC | SEGMENT_D4, height + 6, 0x1D);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_BC, height + 6 + 6, 0x1D);
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 8);
|
|
break;
|
|
|
|
case 9:
|
|
// Loc66216D
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 9);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_C8 | SEGMENT_B8, height + 2, 9);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_D0 | SEGMENT_C4 | SEGMENT_CC, height + 2 + 6, 9);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C0 | SEGMENT_D4 | SEGMENT_BC, height + 2 + 6 + 6, 9);
|
|
break;
|
|
|
|
case 10:
|
|
// Loc662206
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0xA);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8, height + 6 + 6, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_D0, height + 6, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height, 0xA);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_CC | SEGMENT_D4, height + 6, 0x1D);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_BC, height + 6 + 6, 0x1D);
|
|
break;
|
|
|
|
case 11:
|
|
// Loc66229B
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0xB);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4, height + 4, 0x1B);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_CC, height + 4 + 6, 0x1B);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0xB);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_D0 | SEGMENT_D4 | SEGMENT_C0, height + 4 + 6 + 6, 0);
|
|
break;
|
|
|
|
case 12:
|
|
// Loc662334
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0xC);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_D0 | SEGMENT_C0, height + 2, 0xC);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_C4 | SEGMENT_D4, height + 2 + 6, 0xC);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_CC | SEGMENT_BC, height + 2 + 6 + 6, 0xC);
|
|
break;
|
|
|
|
case 13:
|
|
// Loc6623CD
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0xD);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8, height + 4, 0x1D);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_D0, height + 4 + 6, 0x1D);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 0xD);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_CC | SEGMENT_D4 | SEGMENT_BC, height + 4 + 6 + 6, 0);
|
|
break;
|
|
|
|
case 14:
|
|
// Loc662466
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0xE);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C0, height + 4, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_D0 | SEGMENT_D4, height + 4 + 6, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0xE);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_CC | SEGMENT_B4, height + 4 + 6 + 6, 0);
|
|
break;
|
|
|
|
case 23:
|
|
// Loc6624FF
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_BC, height + 4, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_CC | SEGMENT_D4, height + 4 + 6, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_D0, height + 4 + 6 + 6 + 6, 0x17);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8, height + 4 + 6 + 6 + 6 + 6, 0x17);
|
|
break;
|
|
|
|
case 27:
|
|
// Loc6625A0
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0x1B);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4, height + 4, 0x1B);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_CC, height + 4 + 6, 0x1B);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0x1B);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_D0 | SEGMENT_D4, height + 4 + 6 + 6 + 6, 0x1B);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C0, height + 4 + 6 + 6 + 6 + 6, 0x1B);
|
|
break;
|
|
|
|
case 29:
|
|
// Loc662641
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0x1D);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8, height + 4, 0x1D);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_D0, height + 4 + 6, 0x1D);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 0x1D);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_CC | SEGMENT_D4, height + 4 + 6 + 6 + 6, 0x1D);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_BC, height + 4 + 6 + 6 + 6 + 6, 0x1D);
|
|
break;
|
|
|
|
case 30:
|
|
// Loc6626E2
|
|
PaintUtilForceSetGeneralSupportHeight(session, height, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C0, height + 4, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_D0 | SEGMENT_D4, height + 4 + 6, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_C8 | SEGMENT_CC, height + 4 + 6 + 6 + 6, 0x1E);
|
|
PaintUtilSetSegmentSupportHeight(session, SEGMENT_B4, height + 4 + 6 + 6 + 6 + 6, 0x1E);
|
|
break;
|
|
}
|
|
}
|