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https://github.com/OpenRCT2/OpenRCT2
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213 lines
6.9 KiB
C
213 lines
6.9 KiB
C
#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include "addresses.h"
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#include "game.h"
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#include "object.h"
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#include "object_list.h"
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#include "object/ObjectRepository.h"
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#include "util/sawyercoding.h"
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#include "util/util.h"
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// 98DA00
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int object_entry_group_counts[] = {
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128, // rides
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252, // small scenery
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128, // large scenery
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128, // walls
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32, // banners
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16, // paths
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15, // path bits
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19, // scenery sets
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1, // park entrance
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1, // water
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1 // scenario text
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};
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// 98DA2C
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int object_entry_group_encoding[] = {
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_RLE,
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CHUNK_ENCODING_ROTATE
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};
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#ifdef NO_RCT2
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rct_ride_entry *gRideEntries[128];
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rct_small_scenery_entry *gSmallSceneryEntries[252];
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rct_large_scenery_entry *gLargeSceneryEntries[128];
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rct_wall_scenery_entry *gWallSceneryEntries[128];
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rct_banner *gBannerSceneryEntries[32];
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rct_footpath_entry *gFootpathEntries[16];
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rct_path_bit_scenery_entry *gFootpathAdditionEntries[15];
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rct_scenery_set_entry *gSceneryGroupEntries[19];
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rct_entrance_type *gParkEntranceEntries[1];
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rct_water_type *gWaterEntries[1];
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rct_stex_entry *gStexEntries[1];
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#endif
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// 0x98D97C chunk address', 0x98D980 object_entries
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const rct_object_entry_group object_entry_groups[] = {
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(void**)(gRideEntries ), RCT2_ADDRESS(0x00F3F03C ,rct_object_entry_extended), // rides
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(void**)(gSmallSceneryEntries ), RCT2_ADDRESS(0x00F3F03C + (128 * 20),rct_object_entry_extended), // small scenery 0x009AD1A4, 0xF2FA3C
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(void**)(gLargeSceneryEntries ), RCT2_ADDRESS(0x00F3F03C + (380 * 20),rct_object_entry_extended), // large scenery 0x009AD594, 0xF40DEC
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(void**)(gWallSceneryEntries ), RCT2_ADDRESS(0x00F3F03C + (508 * 20),rct_object_entry_extended), // walls 0x009AD794, 0xF417EC
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(void**)(gBannerSceneryEntries ), RCT2_ADDRESS(0x00F3F03C + (636 * 20),rct_object_entry_extended), // banners 0x009AD994, 0xF421EC
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(void**)(gFootpathEntries ), RCT2_ADDRESS(0x00F3F03C + (668 * 20),rct_object_entry_extended), // paths 0x009ADA14, 0xF4246C
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(void**)(gFootpathAdditionEntries ), RCT2_ADDRESS(0x00F3F03C + (684 * 20),rct_object_entry_extended), // path bits 0x009ADA54, 0xF425AC
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(void**)(gSceneryGroupEntries ), RCT2_ADDRESS(0x00F3F03C + (699 * 20),rct_object_entry_extended), // scenery sets 0x009ADA90, 0xF426D8
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(void**)(gParkEntranceEntries ), RCT2_ADDRESS(0x00F3F03C + (718 * 20),rct_object_entry_extended), // park entrance 0x009ADADC, 0xF42854
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(void**)(gWaterEntries ), RCT2_ADDRESS(0x00F3F03C + (719 * 20),rct_object_entry_extended), // water 0x009ADAE0, 0xF42868
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(void**)(gStexEntries ), RCT2_ADDRESS(0x00F3F03C + (720 * 20),rct_object_entry_extended), // scenario text 0x009ADAE4, 0xF4287C
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};
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int check_object_entry(const rct_object_entry *entry)
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{
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uint32 *dwords = (uint32*)entry;
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return (0xFFFFFFFF & dwords[0] & dwords[1] & dwords[2] & dwords[3]) + 1 != 0;
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}
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/**
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*
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* rct2: 0x006AB344
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*/
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void object_create_identifier_name(char* string_buffer, const rct_object_entry* object)
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{
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for (uint8 i = 0; i < 8; ++i){
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if (object->name[i] != ' '){
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*string_buffer++ = object->name[i];
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}
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}
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*string_buffer++ = '/';
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for (uint8 i = 0; i < 4; ++i){
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uint8 flag_part = (object->flags >> (i * 8)) & 0xFF;
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*string_buffer++ = RCT2_ADDRESS(0x0098DA64, char)[flag_part >> 4];
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*string_buffer++ = RCT2_ADDRESS(0x0098DA64, char)[flag_part & 0xF];
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}
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for (uint8 i = 0; i < 4; ++i){
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uint8 checksum_part = (object->checksum >> (i * 8)) & 0xFF;
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*string_buffer++ = RCT2_ADDRESS(0x0098DA64, char)[checksum_part >> 4];
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*string_buffer++ = RCT2_ADDRESS(0x0098DA64, char)[checksum_part & 0xF];
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}
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*string_buffer++ = '\0';
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}
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/**
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*
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* rct2: 0x006AA0C6
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*/
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bool object_read_and_load_entries(SDL_RWops* rw)
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{
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// Read all the object entries
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rct_object_entry *entries = malloc(OBJECT_ENTRY_COUNT * sizeof(rct_object_entry));
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sawyercoding_read_chunk(rw, (uint8*)entries);
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bool result = object_load_entries(entries);
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free(entries);
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return result;
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}
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/**
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*
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* rct2: 0x006A9DA2
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* bl = entry_index
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* ecx = entry_type
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*/
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int find_object_in_entry_group(const rct_object_entry* entry, uint8* entry_type, uint8* entry_index){
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*entry_type = entry->flags & 0xF;
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rct_object_entry_group entry_group = object_entry_groups[*entry_type];
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for (*entry_index = 0;
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*entry_index < object_entry_group_counts[*entry_type];
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++(*entry_index),
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entry_group.chunks++,
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entry_group.entries++){
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if (*entry_group.chunks == (uint8*)-1) continue;
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if (object_entry_compare((rct_object_entry*)entry_group.entries, entry))break;
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}
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if (*entry_index == object_entry_group_counts[*entry_type])return 0;
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return 1;
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}
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void get_type_entry_index(size_t index, uint8 * outObjectType, uint8 * outEntryIndex)
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{
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uint8 objectType = OBJECT_TYPE_RIDE;
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for (size_t i = 0; i < OBJECT_ENTRY_GROUP_COUNT; i++) {
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size_t groupCount = object_entry_group_counts[i];
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if (index >= groupCount) {
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index -= groupCount;
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objectType++;
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} else {
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break;
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}
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}
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if (outObjectType != NULL) *outObjectType = objectType;
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if (outEntryIndex != NULL) *outEntryIndex = (uint8)index;
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}
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const rct_object_entry * get_loaded_object_entry(size_t index)
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{
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uint8 objectType, entryIndex;
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get_type_entry_index(index, &objectType, &entryIndex);
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rct_object_entry * entry = (rct_object_entry *)&(object_entry_groups[objectType].entries[entryIndex]);
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return entry;
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}
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void * get_loaded_object_chunk(size_t index)
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{
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uint8 objectType, entryIndex;
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get_type_entry_index(index, &objectType, &entryIndex);
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void *entry = object_entry_groups[objectType].chunks[entryIndex];
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return entry;
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}
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void object_entry_get_name(utf8 * buffer, size_t bufferSize, const rct_object_entry * entry)
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{
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size_t nameLength = 8;
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const char * end = memchr(entry->name, ' ', 8);
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if (end != NULL)
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{
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nameLength = (size_t)(end - entry->name);
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}
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bufferSize = min(nameLength + 1, bufferSize);
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memcpy(buffer, entry->name, bufferSize - 1);
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buffer[bufferSize - 1] = 0;
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}
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void object_entry_get_name_fixed(utf8 * buffer, size_t bufferSize, const rct_object_entry * entry)
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{
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bufferSize = min(9, bufferSize);
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memcpy(buffer, entry->name, bufferSize - 1);
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buffer[bufferSize - 1] = 0;
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}
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