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OpenRCT2/src/openrct2/object/FootpathEntry.h
Aaron van Geffen a053a84486 Move all object units into OpenRCT2 namespace (#24980)
* Move all object units into OpenRCT2 namespace

* Dealing with fallout, part 1

* Dealing with fallout, part 2

* Dealing with fallout, part 3

* Apply clang-format in a few more places

* Remove redundant 'virtual' keyword
2025-08-17 06:46:03 -03:00

59 lines
1.8 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2025 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#pragma once
#include "../localisation/StringIdType.h"
#include "ObjectTypes.h"
enum class RailingEntrySupportType : uint8_t;
namespace OpenRCT2
{
enum
{
FOOTPATH_ENTRY_FLAG_SHOW_ONLY_IN_SCENARIO_EDITOR = (1 << 2),
FOOTPATH_ENTRY_FLAG_IS_QUEUE = (1 << 3),
FOOTPATH_ENTRY_FLAG_NO_SLOPE_RAILINGS = (1 << 4),
};
struct FootpathEntry
{
StringId string_idx; // 0x00
uint32_t image; // 0x02
uint32_t bridge_image; // 0x06
RailingEntrySupportType support_type; // 0x0A
uint8_t flags; // 0x0B
uint8_t scrolling_mode; // 0x0C
constexpr uint32_t GetQueueImage() const
{
return image + 51;
}
constexpr uint32_t GetPreviewImage() const
{
return image + 71;
}
constexpr uint32_t GetQueuePreviewImage() const
{
// Editor-only paths usually lack queue images. In this case, use the main path image.
if (flags & FOOTPATH_ENTRY_FLAG_SHOW_ONLY_IN_SCENARIO_EDITOR)
{
return GetPreviewImage();
}
return image + 72;
}
constexpr uint32_t GetRailingsImage() const
{
return image + 73;
}
};
} // namespace OpenRCT2