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OpenRCT2/src/openrct2-ui/interface/LandTool.cpp
2018-05-01 16:33:16 +02:00

144 lines
4.5 KiB
C++

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#include <openrct2-ui/interface/Dropdown.h>
#include <openrct2/world/Map.h>
#include <openrct2/world/Surface.h>
#include <openrct2-ui/interface/LandTool.h>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/interface/Window.h>
#include <openrct2/Input.h>
#include <openrct2/drawing/Drawing.h>
static uint16 toolSizeSpriteIndices[] =
{
SPR_LAND_TOOL_SIZE_0,
SPR_LAND_TOOL_SIZE_1,
SPR_LAND_TOOL_SIZE_2,
SPR_LAND_TOOL_SIZE_3,
SPR_LAND_TOOL_SIZE_4,
SPR_LAND_TOOL_SIZE_5,
SPR_LAND_TOOL_SIZE_6,
SPR_LAND_TOOL_SIZE_7,
};
static uint32 FloorTextureOrder[] =
{
TERRAIN_SAND_DARK, TERRAIN_SAND_LIGHT, TERRAIN_DIRT, TERRAIN_GRASS_CLUMPS, TERRAIN_GRASS,
TERRAIN_ROCK, TERRAIN_SAND, TERRAIN_MARTIAN, TERRAIN_CHECKERBOARD, TERRAIN_ICE,
TERRAIN_GRID_RED, TERRAIN_GRID_YELLOW, TERRAIN_GRID_BLUE, TERRAIN_GRID_GREEN
};
uint32 WallTextureOrder[] =
{
TERRAIN_EDGE_ROCK, TERRAIN_EDGE_WOOD_RED, TERRAIN_EDGE_WOOD_BLACK, TERRAIN_EDGE_ICE, TERRAIN_EDGE_BRICK,
TERRAIN_EDGE_GREY, TERRAIN_EDGE_YELLOW, TERRAIN_EDGE_RED, TERRAIN_EDGE_PURPLE, TERRAIN_EDGE_GREEN,
TERRAIN_EDGE_IRON, TERRAIN_EDGE_STONE_BROWN, TERRAIN_EDGE_STONE_GREY, TERRAIN_EDGE_SKYSCRAPER_A, TERRAIN_EDGE_SKYSCRAPER_B,
0, 0
};
uint32 WallTexturePreviews[] =
{
SPR_WALL_TEXTURE_ROCK,
SPR_WALL_TEXTURE_WOOD_RED,
SPR_WALL_TEXTURE_WOOD_BLACK,
SPR_WALL_TEXTURE_ICE,
SPR_G2_WALL_TEXTURE_BRICK,
SPR_G2_WALL_TEXTURE_IRON,
SPR_G2_WALL_TEXTURE_GREY,
SPR_G2_WALL_TEXTURE_YELLOW,
SPR_G2_WALL_TEXTURE_RED,
SPR_G2_WALL_TEXTURE_PURPLE,
SPR_G2_WALL_TEXTURE_GREEN,
SPR_G2_WALL_TEXTURE_STONE_BROWN,
SPR_G2_WALL_TEXTURE_STONE_GREY,
SPR_G2_WALL_TEXTURE_SKYSCRAPER_A,
SPR_G2_WALL_TEXTURE_SKYSCRAPER_B,
};
uint16 gLandToolSize;
money32 gLandToolRaiseCost;
money32 gLandToolLowerCost;
uint8 gLandToolTerrainSurface;
uint8 gLandToolTerrainEdge;
money32 gWaterToolRaiseCost;
money32 gWaterToolLowerCost;
uint32 land_tool_size_to_sprite_index(uint16 size)
{
if (size <= MAX_TOOL_SIZE_WITH_SPRITE)
{
return toolSizeSpriteIndices[size];
}
else
{
return 0xFFFFFFFF;
}
}
void land_tool_show_surface_style_dropdown(rct_window * w, rct_widget * widget, uint8 currentSurfaceType)
{
uint8 defaultIndex = 0;
for (uint8 i = 0; i < TERRAIN_COUNT_REGULAR; i++)
{
gDropdownItemsFormat[i] = DROPDOWN_FORMAT_LAND_PICKER;
gDropdownItemsArgs[i] = SPR_FLOOR_TEXTURE_GRASS + FloorTextureOrder[i];
if (FloorTextureOrder[i] == currentSurfaceType)
{
defaultIndex = i;
}
}
window_dropdown_show_image(
w->x + widget->left, w->y + widget->top,
widget->bottom - widget->top,
w->colours[2],
0,
TERRAIN_COUNT_REGULAR,
47, 36,
gAppropriateImageDropdownItemsPerRow[TERRAIN_COUNT_REGULAR]
);
gDropdownDefaultIndex = defaultIndex;
}
void land_tool_show_edge_style_dropdown(rct_window * w, rct_widget * widget, uint8 currentEdgeType)
{
uint8 defaultIndex = 0;
// Do not show RCT1 edge styles if the player does not have RCT1.
const uint8 edgeCount = is_csg_loaded() ? TERRAIN_EDGE_COUNT : TERRAIN_EDGE_RCT2_COUNT;
for (uint8 i = 0; i < edgeCount; i++) {
gDropdownItemsFormat[i] = DROPDOWN_FORMAT_LAND_PICKER;
gDropdownItemsArgs[i] = WallTexturePreviews[WallTextureOrder[i]];
if (WallTextureOrder[i] == currentEdgeType)
defaultIndex = i;
}
window_dropdown_show_image(
w->x + widget->left, w->y + widget->top,
widget->bottom - widget->top,
w->colours[2],
0,
edgeCount,
47, 36,
gAppropriateImageDropdownItemsPerRow[edgeCount]
);
gDropdownDefaultIndex = defaultIndex;
}