1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-02-01 19:25:12 +01:00
Files
OpenRCT2/src/openrct2
zaxcav 36ff7e90af Improve ignoring wide flags on patrol zone edges
This is a minor improvement to #5424.

The zone edge detection is expanded to also check the diagonal neighbouring tiles so that the fix in #5242 also works for tiles on an internal corner of a patrol zone.
2017-05-03 08:41:34 +02:00
..
2017-04-30 18:03:25 +01:00
2017-04-30 17:33:26 +01:00
2017-04-30 06:39:24 +02:00
2017-04-30 06:39:24 +02:00
2017-04-30 06:39:24 +02:00
2017-04-30 06:39:24 +02:00
2017-04-30 06:39:24 +02:00
2017-04-30 06:39:24 +02:00
2017-04-30 17:22:27 +01:00
2017-04-11 14:26:37 +02:00
2017-04-11 14:26:25 +02:00
2017-04-24 11:34:56 +02:00
2017-04-11 14:26:25 +02:00
2017-04-30 06:39:24 +02:00
2017-03-23 17:58:01 +00:00
2017-03-25 21:57:31 +01:00
2017-04-30 06:42:23 +02:00
2017-04-30 06:42:23 +02:00

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.