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OpenRCT2/src/openrct2/world/TileElementBase.cpp
IntelOrca 34128dc262 Add new .park save format
Co-authored-by: Gymnasiast <Gymnasiast@users.noreply.github.com>
Co-authored-by: duncanspumpkin <duncanspumpkin@users.noreply.github.com>
Co-authored-by: ZehMatt <Zehmatt@users.noreply.github.com>
Co-authored-by: Broxzier <Broxzier@users.noreply.github.com>
2021-11-21 22:43:22 +01:00

129 lines
2.9 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2021 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "Map.h"
#include "TileElement.h"
uint8_t TileElementBase::GetType() const
{
return this->type & TILE_ELEMENT_TYPE_MASK;
}
void TileElementBase::SetType(uint8_t newType)
{
this->type &= ~TILE_ELEMENT_TYPE_MASK;
this->type |= (newType & TILE_ELEMENT_TYPE_MASK);
}
Direction TileElementBase::GetDirection() const
{
return this->type & TILE_ELEMENT_DIRECTION_MASK;
}
void TileElementBase::SetDirection(Direction direction)
{
this->type &= ~TILE_ELEMENT_DIRECTION_MASK;
this->type |= (direction & TILE_ELEMENT_DIRECTION_MASK);
}
Direction TileElementBase::GetDirectionWithOffset(uint8_t offset) const
{
return ((this->type & TILE_ELEMENT_DIRECTION_MASK) + offset) & TILE_ELEMENT_DIRECTION_MASK;
}
bool TileElementBase::IsLastForTile() const
{
return (this->Flags & TILE_ELEMENT_FLAG_LAST_TILE) != 0;
}
void TileElementBase::SetLastForTile(bool on)
{
if (on)
Flags |= TILE_ELEMENT_FLAG_LAST_TILE;
else
Flags &= ~TILE_ELEMENT_FLAG_LAST_TILE;
}
bool TileElementBase::IsInvisible() const
{
return (this->Flags & TILE_ELEMENT_FLAG_INVISIBLE) != 0;
}
void TileElementBase::SetInvisible(bool on)
{
if (on)
Flags |= TILE_ELEMENT_FLAG_INVISIBLE;
else
Flags &= ~TILE_ELEMENT_FLAG_INVISIBLE;
}
bool TileElementBase::IsGhost() const
{
return (this->Flags & TILE_ELEMENT_FLAG_GHOST) != 0;
}
void TileElementBase::SetGhost(bool isGhost)
{
if (isGhost)
{
this->Flags |= TILE_ELEMENT_FLAG_GHOST;
}
else
{
this->Flags &= ~TILE_ELEMENT_FLAG_GHOST;
}
}
void TileElementBase::Remove()
{
tile_element_remove(static_cast<TileElement*>(this));
}
uint8_t TileElementBase::GetOccupiedQuadrants() const
{
return Flags & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
}
void TileElementBase::SetOccupiedQuadrants(uint8_t quadrants)
{
Flags &= ~TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
Flags |= (quadrants & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK);
}
int32_t TileElementBase::GetBaseZ() const
{
return base_height * COORDS_Z_STEP;
}
void TileElementBase::SetBaseZ(int32_t newZ)
{
base_height = (newZ / COORDS_Z_STEP);
}
int32_t TileElementBase::GetClearanceZ() const
{
return clearance_height * COORDS_Z_STEP;
}
void TileElementBase::SetClearanceZ(int32_t newZ)
{
clearance_height = (newZ / COORDS_Z_STEP);
}
uint8_t TileElementBase::GetOwner() const
{
return owner & OWNER_MASK;
}
void TileElementBase::SetOwner(uint8_t newOwner)
{
owner &= ~OWNER_MASK;
owner |= (newOwner & OWNER_MASK);
}