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OpenRCT2/src/openrct2/ride/thrill/MotionSimulator.cpp
2019-03-17 07:16:15 +00:00

174 lines
7.0 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2019 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include "../../interface/Viewport.h"
#include "../../paint/Paint.h"
#include "../../paint/Supports.h"
#include "../../world/Sprite.h"
#include "../Track.h"
#include "../TrackPaint.h"
enum
{
SPR_MOTION_SIMULATOR_STAIRS_R0 = 22154,
SPR_MOTION_SIMULATOR_STAIRS_R1 = 22155,
SPR_MOTION_SIMULATOR_STAIRS_R2 = 22156,
SPR_MOTION_SIMULATOR_STAIRS_R3 = 22157,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 = 22158,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R1 = 22159,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R2 = 22160,
SPR_MOTION_SIMULATOR_STAIRS_RAIL_R3 = 22161,
};
/**
*
* rct2: 0x0076522A
*/
static void paint_motionsimulator_vehicle(
paint_session* session, int8_t offsetX, int8_t offsetY, uint8_t direction, int32_t height, const TileElement* tileElement)
{
Ride* ride = get_ride(tileElement->AsTrack()->GetRideIndex());
rct_ride_entry* rideEntry = get_ride_entry_by_ride(ride);
const TileElement* savedTileElement = static_cast<const TileElement*>(session->CurrentlyDrawnItem);
rct_vehicle* vehicle = nullptr;
if (ride->lifecycle_flags & RIDE_LIFECYCLE_ON_TRACK)
{
uint16_t spriteIndex = ride->vehicles[0];
if (spriteIndex != SPRITE_INDEX_NULL)
{
vehicle = GET_VEHICLE(spriteIndex);
session->InteractionType = VIEWPORT_INTERACTION_ITEM_SPRITE;
session->CurrentlyDrawnItem = vehicle;
}
}
uint32_t simulatorImageId = rideEntry->vehicles[0].base_image_id + direction;
if (vehicle != nullptr)
{
if (vehicle->restraints_position >= 64)
{
simulatorImageId += (vehicle->restraints_position >> 6) << 2;
}
else
{
simulatorImageId += vehicle->vehicle_sprite_type * 4;
}
}
uint32_t imageColourFlags = session->TrackColours[SCHEME_MISC];
if (imageColourFlags == IMAGE_TYPE_REMAP)
{
imageColourFlags = SPRITE_ID_PALETTE_COLOUR_2(ride->vehicle_colours[0].Body, ride->vehicle_colours[0].Trim);
}
simulatorImageId |= imageColourFlags;
int16_t offsetZ = height + 2;
uint32_t imageId;
switch (direction)
{
case 0:
// Simulator
imageId = simulatorImageId;
sub_98197C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY, offsetZ);
// Stairs
imageId = (SPR_MOTION_SIMULATOR_STAIRS_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98199C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY, offsetZ);
// Stairs (rail)
imageId = (SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 20, 2, 44, offsetZ, offsetX, offsetY + 32, offsetZ);
break;
case 1:
// Simulator
imageId = simulatorImageId;
sub_98197C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY, offsetZ);
// Stairs
imageId = (SPR_MOTION_SIMULATOR_STAIRS_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98199C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY, offsetZ);
// Stairs (rail)
imageId = (SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 2, 20, 44, offsetZ, offsetX + 34, offsetY, offsetZ);
break;
case 2:
// Stairs (rail)
imageId = (SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 20, 2, 44, offsetZ, offsetX, offsetY - 10, offsetZ);
// Stairs
imageId = (SPR_MOTION_SIMULATOR_STAIRS_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY + 5, offsetZ);
// Simulator
imageId = simulatorImageId;
sub_98199C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX, offsetY + 5, offsetZ);
break;
case 3:
// Stairs (rail)
imageId = (SPR_MOTION_SIMULATOR_STAIRS_RAIL_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 2, 20, 44, offsetZ, offsetX - 10, offsetY, offsetZ);
// Stairs
imageId = (SPR_MOTION_SIMULATOR_STAIRS_R0 + direction) | session->TrackColours[SCHEME_MISC];
sub_98197C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX + 5, offsetY, offsetZ);
// Simulator
imageId = simulatorImageId;
sub_98199C(session, imageId, offsetX, offsetY, 20, 20, 44, offsetZ, offsetX + 5, offsetY, offsetZ);
break;
}
session->CurrentlyDrawnItem = savedTileElement;
session->InteractionType = VIEWPORT_INTERACTION_ITEM_RIDE;
}
/** rct2: 0x008A85C4 */
static void paint_motionsimulator(
paint_session* session, ride_id_t rideIndex, uint8_t trackSequence, uint8_t direction, int32_t height,
const TileElement* tileElement)
{
trackSequence = track_map_2x2[direction][trackSequence];
int32_t edges = edges_2x2[trackSequence];
Ride* ride = get_ride(rideIndex);
LocationXY16 position = { session->MapPosition.x, session->MapPosition.y };
wooden_a_supports_paint_setup(session, (direction & 1), 0, height, session->TrackColours[SCHEME_MISC], nullptr);
track_paint_util_paint_floor(session, edges, session->TrackColours[SCHEME_TRACK], height, floorSpritesCork);
track_paint_util_paint_fences(
session, edges, position, tileElement, ride, session->TrackColours[SCHEME_SUPPORTS], height, fenceSpritesRope,
session->CurrentRotation);
switch (trackSequence)
{
case 1:
paint_motionsimulator_vehicle(session, 16, -16, direction, height, tileElement);
break;
case 2:
paint_motionsimulator_vehicle(session, -16, 16, direction, height, tileElement);
break;
case 3:
paint_motionsimulator_vehicle(session, -16, -16, direction, height, tileElement);
break;
}
paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0);
paint_util_set_general_support_height(session, height + 128, 0x20);
}
/**
*
* rct2: 0x00763520
*/
TRACK_PAINT_FUNCTION get_track_paint_function_motionsimulator(int32_t trackType, int32_t direction)
{
switch (trackType)
{
case FLAT_TRACK_ELEM_2_X_2:
return paint_motionsimulator;
}
return nullptr;
}