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Added new smart follow variable to window to more intuitively follow sprites that may not be directly followable at all times. Follow sprite is now canceled when dragging the screen but not scrolling. This is only relevant when testing title sequences in game. Select sprite button is now disabled in the title menu. Sprites are now identified based on their name. Excess identification information is not given as it'd clutter up the screen and is not necissary with the viewbox in the command editor.