mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-19 13:03:11 +01:00
138 lines
4.6 KiB
C++
138 lines
4.6 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2019 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "../common.h"
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#include "../interface/Colour.h"
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#include "Drawing.h"
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/**
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* Draw a rectangle, with optional border or fill
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*
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* rct2: 0x006E6F81
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* dpi (edi)
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* left (ax)
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* top (cx)
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* right (bx)
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* bottom (dx)
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* colour (ebp)
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* flags (si)
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*/
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void gfx_fill_rect_inset(
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rct_drawpixelinfo* dpi, int16_t left, int16_t top, int16_t right, int16_t bottom, int32_t colour, uint8_t flags)
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{
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if (colour & (COLOUR_FLAG_TRANSLUCENT | COLOUR_FLAG_8))
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{
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translucent_window_palette palette;
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if (colour & COLOUR_FLAG_8)
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{
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// TODO: This can't be added up
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// palette = NOT_TRANSLUCENT(colour);
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assert(false);
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return;
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}
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else
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{
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palette = TranslucentWindowPalettes[BASE_COLOUR(colour)];
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}
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if (flags & INSET_RECT_FLAG_BORDER_NONE)
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{
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gfx_filter_rect(dpi, left, top, right, bottom, palette.base);
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}
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else if (flags & INSET_RECT_FLAG_BORDER_INSET)
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{
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// Draw outline of box
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gfx_filter_rect(dpi, left, top, left, bottom, palette.highlight);
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gfx_filter_rect(dpi, left, top, right, top, palette.highlight);
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gfx_filter_rect(dpi, right, top, right, bottom, palette.shadow);
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gfx_filter_rect(dpi, left, bottom, right, bottom, palette.shadow);
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if (!(flags & INSET_RECT_FLAG_FILL_NONE))
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{
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gfx_filter_rect(dpi, left + 1, top + 1, right - 1, bottom - 1, palette.base);
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}
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}
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else
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{
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// Draw outline of box
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gfx_filter_rect(dpi, left, top, left, bottom, palette.shadow);
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gfx_filter_rect(dpi, left, top, right, top, palette.shadow);
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gfx_filter_rect(dpi, right, top, right, bottom, palette.highlight);
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gfx_filter_rect(dpi, left, bottom, right, bottom, palette.highlight);
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if (!(flags & INSET_RECT_FLAG_FILL_NONE))
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{
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gfx_filter_rect(dpi, left + 1, top + 1, right - 1, bottom - 1, palette.base);
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}
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}
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}
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else
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{
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uint8_t shadow, fill, hilight;
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if (flags & INSET_RECT_FLAG_FILL_MID_LIGHT)
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{
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shadow = ColourMapA[colour].dark;
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fill = ColourMapA[colour].mid_light;
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hilight = ColourMapA[colour].lighter;
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}
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else
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{
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shadow = ColourMapA[colour].mid_dark;
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fill = ColourMapA[colour].light;
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hilight = ColourMapA[colour].lighter;
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}
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if (flags & INSET_RECT_FLAG_BORDER_NONE)
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{
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gfx_fill_rect(dpi, left, top, right, bottom, fill);
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}
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else if (flags & INSET_RECT_FLAG_BORDER_INSET)
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{
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// Draw outline of box
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gfx_fill_rect(dpi, left, top, left, bottom, shadow);
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gfx_fill_rect(dpi, left + 1, top, right, top, shadow);
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gfx_fill_rect(dpi, right, top + 1, right, bottom - 1, hilight);
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gfx_fill_rect(dpi, left + 1, bottom, right, bottom, hilight);
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if (!(flags & INSET_RECT_FLAG_FILL_NONE))
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{
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if (!(flags & INSET_RECT_FLAG_FILL_DONT_LIGHTEN))
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{
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if (flags & INSET_RECT_FLAG_FILL_GREY)
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{
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fill = ColourMapA[COLOUR_BLACK].light;
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}
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else
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{
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fill = ColourMapA[colour].lighter;
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}
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}
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gfx_fill_rect(dpi, left + 1, top + 1, right - 1, bottom - 1, fill);
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}
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}
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else
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{
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// Draw outline of box
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gfx_fill_rect(dpi, left, top, left, bottom - 1, hilight);
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gfx_fill_rect(dpi, left + 1, top, right - 1, top, hilight);
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gfx_fill_rect(dpi, right, top, right, bottom - 1, shadow);
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gfx_fill_rect(dpi, left, bottom, right, bottom, shadow);
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if (!(flags & INSET_RECT_FLAG_FILL_NONE))
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{
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if (flags & INSET_RECT_FLAG_FILL_GREY)
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{
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fill = ColourMapA[COLOUR_BLACK].light;
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}
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gfx_fill_rect(dpi, left + 1, top + 1, right - 1, bottom - 1, fill);
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}
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}
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}
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}
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