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OpenRCT2/src/openrct2/interface/Colour.h
2018-01-07 12:39:58 +01:00

166 lines
4.9 KiB
C

#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
/*****************************************************************************
* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
*
* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
* For more information, visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* A full copy of the GNU General Public License can be found in licence.txt
*****************************************************************************/
#pragma endregion
#ifndef _COLOUR_H_
#define _COLOUR_H_
#include "../common.h"
/**
* Colour IDs as used by the colour dropdown, NOT palette indices.
*/
enum
{
COLOUR_BLACK,
COLOUR_GREY,
COLOUR_WHITE,
COLOUR_DARK_PURPLE,
COLOUR_LIGHT_PURPLE,
COLOUR_BRIGHT_PURPLE,
COLOUR_DARK_BLUE,
COLOUR_LIGHT_BLUE,
COLOUR_ICY_BLUE,
COLOUR_TEAL,
COLOUR_AQUAMARINE,
COLOUR_SATURATED_GREEN,
COLOUR_DARK_GREEN,
COLOUR_MOSS_GREEN,
COLOUR_BRIGHT_GREEN,
COLOUR_OLIVE_GREEN,
COLOUR_DARK_OLIVE_GREEN,
COLOUR_BRIGHT_YELLOW,
COLOUR_YELLOW,
COLOUR_DARK_YELLOW,
COLOUR_LIGHT_ORANGE,
COLOUR_DARK_ORANGE,
COLOUR_LIGHT_BROWN,
COLOUR_SATURATED_BROWN,
COLOUR_DARK_BROWN,
COLOUR_SALMON_PINK,
COLOUR_BORDEAUX_RED,
COLOUR_SATURATED_RED,
COLOUR_BRIGHT_RED,
COLOUR_DARK_PINK,
COLOUR_BRIGHT_PINK,
COLOUR_LIGHT_PINK,
COLOUR_COUNT
};
/**
* These colours change depending on the current water colours.
*/
enum
{
COLOUR_DARK_WATER = 9,
COLOUR_LIGHT_WATER = 10
};
enum
{
PALETTE_INDEX_0 = 0, //
PALETTE_INDEX_10 = 10, // Black (0-dark), Dark gray (0)
PALETTE_INDEX_11 = 11, // Black (middark)
PALETTE_INDEX_12 = 12, // Black (midlight), Dark gray (1-darkest)
PALETTE_INDEX_14 = 14, // Black (lighter), Dark gray (dark)
PALETTE_INDEX_13 = 13, //
PALETTE_INDEX_16 = 16, //
PALETTE_INDEX_17 = 17, // Black (11), Dark gray (light), White (dark)
PALETTE_INDEX_20 = 20, // Dark gray (10), White (light)
PALETTE_INDEX_21 = 21, // Dark gray (11), White (lighter-11)
PALETTE_INDEX_40 = 40, //
PALETTE_INDEX_42 = 42, // Light Brown (lighter), Saturated brown (11)
PALETTE_INDEX_54 = 54, //
PALETTE_INDEX_55 = 55, // Bright Yellow (light), Yellow (lightest)
PALETTE_INDEX_56 = 56, // Bright Yellow (lighter, lightest), Yellow (10)
PALETTE_INDEX_61 = 61, // Bordeaux Red (darker)
PALETTE_INDEX_62 = 62, //
PALETTE_INDEX_68 = 68, //
PALETTE_INDEX_73 = 73, //
PALETTE_INDEX_99 = 99, //
PALETTE_INDEX_102 = 102, // Bright green (lighter)
PALETTE_INDEX_108 = 108, //
PALETTE_INDEX_111 = 111, //
PALETTE_INDEX_129 = 129, // Light Purple (11)
PALETTE_INDEX_135 = 135, //
PALETTE_INDEX_136 = 136, // Dark Blue (10-11), Light Blue (midlight), Icy Blue (darker)
PALETTE_INDEX_138 = 138, // Light Blue (lighter), Icy Blue (middark)
PALETTE_INDEX_141 = 141, //
PALETTE_INDEX_144 = 144, // Dark Green (1-darkest,
PALETTE_INDEX_161 = 161, // Bright Purple (light)
PALETTE_INDEX_162 = 162, //
PALETTE_INDEX_171 = 171, // Saturated Red (lightest) Bright Red (middark)
PALETTE_INDEX_172 = 172, // Saturated Red (10-11), Bright Red (midlight)
PALETTE_INDEX_183 = 183, // Used to draw rides in the Map window
PALETTE_INDEX_186 = 186, //
PALETTE_INDEX_194 = 194, //
PALETTE_INDEX_195 = 195, //
PALETTE_INDEX_209 = 209, // Bright Pink (light)
PALETTE_INDEX_222 = 222, //
PALETTE_INDEX_230 = 230, //
PALETTE_INDEX_245 = 245, //
PALETTE_COUNT = 256,
};
#define TEXT_COLOUR_254 (254)
#define TEXT_COLOUR_255 (255)
enum {
COLOUR_FLAG_OUTLINE = (1 << 5),
COLOUR_FLAG_INSET = (1 << 6), // 64, 0x40
COLOUR_FLAG_TRANSLUCENT = (1 << 7),
COLOUR_FLAG_8 = (1 << 8)
};
#define TRANSLUCENT(x) ((x) | COLOUR_FLAG_TRANSLUCENT)
#define NOT_TRANSLUCENT(x) ((x) & ~COLOUR_FLAG_TRANSLUCENT)
#define BASE_COLOUR(x) ((x) & 0x1F)
typedef struct rct_colour_map
{
uint8 colour_0;
uint8 colour_1;
uint8 darkest;
uint8 darker;
uint8 dark;
uint8 mid_dark;
uint8 mid_light;
uint8 light;
uint8 lighter;
uint8 lightest;
uint8 colour_10;
uint8 colour_11;
} rct_colour_map;
#ifdef __cplusplus
extern "C" {
#endif
extern rct_colour_map ColourMapA[COLOUR_COUNT];
void colours_init_maps();
#ifndef NO_TTF
uint8 blendColours(const uint8 paletteIndex1, const uint8 paletteIndex2);
#endif
#ifdef __cplusplus
}
#endif
#endif