mirror of
https://github.com/OpenRCT2/OpenRCT2
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893 lines
32 KiB
C++
893 lines
32 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2025 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include <openrct2-ui/UiContext.h>
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#include <openrct2-ui/input/InputManager.h>
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#include <openrct2-ui/input/MouseInput.h>
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#include <openrct2-ui/interface/Dropdown.h>
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#include <openrct2-ui/interface/LandTool.h>
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#include <openrct2-ui/interface/Viewport.h>
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#include <openrct2-ui/interface/Widget.h>
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#include <openrct2-ui/windows/Windows.h>
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#include <openrct2/Context.h>
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#include <openrct2/GameState.h>
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#include <openrct2/Input.h>
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#include <openrct2/SpriteIds.h>
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#include <openrct2/actions/LandLowerAction.h>
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#include <openrct2/actions/LandRaiseAction.h>
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#include <openrct2/actions/LandSmoothAction.h>
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#include <openrct2/actions/SurfaceSetStyleAction.h>
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#include <openrct2/drawing/Drawing.h>
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#include <openrct2/localisation/Formatter.h>
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#include <openrct2/object/ObjectManager.h>
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#include <openrct2/object/TerrainEdgeObject.h>
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#include <openrct2/object/TerrainSurfaceObject.h>
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#include <openrct2/ui/WindowManager.h>
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#include <openrct2/world/Park.h>
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namespace OpenRCT2::Ui::Windows
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{
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static constexpr StringId kWindowTitle = STR_LAND;
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static constexpr ScreenSize kWindowSize = { 98, 160 };
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enum WindowLandWidgetIdx : WidgetIndex
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{
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WIDX_BACKGROUND,
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WIDX_TITLE,
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WIDX_CLOSE,
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WIDX_MOUNTAINMODE,
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WIDX_PAINTMODE,
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WIDX_PREVIEW,
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WIDX_DECREMENT,
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WIDX_INCREMENT,
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WIDX_FLOOR,
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WIDX_WALL,
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};
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// clang-format off
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static constexpr auto window_land_widgets = makeWidgets(
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makeWindowShim(kWindowTitle, kWindowSize),
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makeWidget ({19, 19}, {24, 24}, WidgetType::flatBtn, WindowColour::secondary, ImageId(SPR_RIDE_CONSTRUCTION_SLOPE_UP), STR_ENABLE_MOUNTAIN_TOOL_TIP), // mountain mode
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makeWidget ({55, 19}, {24, 24}, WidgetType::flatBtn, WindowColour::secondary, ImageId(SPR_PAINTBRUSH), STR_DISABLE_ELEVATION), // paint mode
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makeWidget ({27, 48}, {44, 32}, WidgetType::imgBtn, WindowColour::primary , ImageId(SPR_LAND_TOOL_SIZE_0), kStringIdNone), // preview box
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makeRemapWidget({28, 49}, {16, 16}, WidgetType::trnBtn, WindowColour::secondary, SPR_LAND_TOOL_DECREASE, STR_ADJUST_SMALLER_LAND_TIP), // decrement size
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makeRemapWidget({54, 63}, {16, 16}, WidgetType::trnBtn, WindowColour::secondary, SPR_LAND_TOOL_INCREASE, STR_ADJUST_LARGER_LAND_TIP), // increment size
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makeWidget ({ 2, 106}, {47, 36}, WidgetType::flatBtn, WindowColour::secondary, 0xFFFFFFFF, STR_CHANGE_BASE_LAND_TIP), // floor texture
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makeWidget ({49, 106}, {47, 36}, WidgetType::flatBtn, WindowColour::secondary, 0xFFFFFFFF, STR_CHANGE_VERTICAL_LAND_TIP) // wall texture
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);
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// clang-format on
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class LandWindow final : public Window
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{
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private:
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bool _landToolBlocked = false;
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bool _landToolMountainMode = false;
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bool _landToolPaintMode = false;
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money64 _landToolRaiseCost = kMoney64Undefined;
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money64 _landToolLowerCost = kMoney64Undefined;
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ObjectEntryIndex _selectedFloorTexture = 0;
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ObjectEntryIndex _selectedWallTexture = 0;
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void InputSize()
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{
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Formatter ft;
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ft.Add<uint16_t>(kLandToolMinimumSize);
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ft.Add<uint16_t>(kLandToolMaximumSize);
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WindowTextInputOpen(
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this, WIDX_PREVIEW, STR_SELECTION_SIZE, STR_ENTER_SELECTION_SIZE, ft, kStringIdNone, kStringIdNone, 3);
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}
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public:
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void OnOpen() override
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{
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SetWidgets(window_land_widgets);
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hold_down_widgets = (1uLL << WIDX_DECREMENT) | (1uLL << WIDX_INCREMENT);
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WindowInitScrollWidgets(*this);
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WindowPushOthersBelow(*this);
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gLandToolSize = 1;
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gLandToolTerrainSurface = kObjectEntryIndexNull;
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gLandToolTerrainEdge = kObjectEntryIndexNull;
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_selectedFloorTexture = LandTool::GetSurfaceStyleFromDropdownIndex(0);
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_selectedWallTexture = LandTool::GetEdgeStyleFromDropdownIndex(0);
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}
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void OnClose() override
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{
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// If the tool wasn't changed, turn tool off
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if (isToolActive(WindowClass::Land, WIDX_BACKGROUND))
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ToolCancel();
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}
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void OnMouseUp(WidgetIndex widgetIndex) override
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{
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switch (widgetIndex)
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{
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case WIDX_CLOSE:
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Close();
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break;
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case WIDX_MOUNTAINMODE:
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_landToolMountainMode ^= 1;
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_landToolPaintMode = 0;
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Invalidate();
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break;
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case WIDX_PAINTMODE:
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_landToolMountainMode = 0;
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_landToolPaintMode ^= 1;
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Invalidate();
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break;
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case WIDX_PREVIEW:
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InputSize();
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break;
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}
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}
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void OnMouseDown(WidgetIndex widgetIndex) override
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{
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Widget* widget = &widgets[widgetIndex];
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switch (widgetIndex)
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{
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case WIDX_FLOOR:
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LandTool::ShowSurfaceStyleDropdown(this, widget, _selectedFloorTexture);
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break;
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case WIDX_WALL:
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LandTool::ShowEdgeStyleDropdown(this, widget, _selectedWallTexture);
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break;
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case WIDX_PREVIEW:
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InputSize();
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break;
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case WIDX_DECREMENT:
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// Decrement land tool size
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gLandToolSize = std::max<uint16_t>(kLandToolMinimumSize, gLandToolSize - 1);
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// Invalidate the window
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Invalidate();
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break;
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case WIDX_INCREMENT:
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// Increment land tool size
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gLandToolSize = std::min<uint16_t>(kLandToolMaximumSize, gLandToolSize + 1);
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// Invalidate the window
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Invalidate();
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break;
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}
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}
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void OnDropdown(WidgetIndex widgetIndex, int32_t dropdownIndex) override
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{
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int32_t type;
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switch (widgetIndex)
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{
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case WIDX_FLOOR:
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if (dropdownIndex == -1)
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dropdownIndex = gDropdownHighlightedIndex;
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type = (dropdownIndex == -1)
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? _selectedFloorTexture
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: LandTool::GetSurfaceStyleFromDropdownIndex(static_cast<size_t>(dropdownIndex));
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if (gLandToolTerrainSurface == type)
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{
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gLandToolTerrainSurface = kObjectEntryIndexNull;
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}
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else
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{
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gLandToolTerrainSurface = type;
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_selectedFloorTexture = type;
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}
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Invalidate();
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break;
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case WIDX_WALL:
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if (dropdownIndex == -1)
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dropdownIndex = gDropdownHighlightedIndex;
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type = (dropdownIndex == -1) ? _selectedWallTexture
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: LandTool::GetEdgeStyleFromDropdownIndex(static_cast<size_t>(dropdownIndex));
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if (gLandToolTerrainEdge == type)
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{
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gLandToolTerrainEdge = kObjectEntryIndexNull;
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}
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else
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{
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gLandToolTerrainEdge = type;
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_selectedWallTexture = type;
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}
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Invalidate();
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break;
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}
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}
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void OnTextInput(WidgetIndex widgetIndex, std::string_view text) override
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{
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if (widgetIndex != WIDX_PREVIEW)
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return;
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char* end;
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std::string textStr = std::string(text);
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int32_t size = strtol(textStr.c_str(), &end, 10);
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if (*end == '\0')
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{
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size = std::max<uint16_t>(kLandToolMinimumSize, size);
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size = std::min<uint16_t>(kLandToolMaximumSize, size);
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gLandToolSize = size;
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Invalidate();
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}
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}
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void OnUpdate() override
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{
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if (!isToolActive(WindowClass::Land, WIDX_BACKGROUND))
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Close();
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}
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void OnPrepareDraw() override
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{
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pressed_widgets = 0;
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SetWidgetPressed(WIDX_PREVIEW, true);
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if (gLandToolTerrainSurface != kObjectEntryIndexNull)
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SetWidgetPressed(WIDX_FLOOR, true);
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if (gLandToolTerrainEdge != kObjectEntryIndexNull)
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SetWidgetPressed(WIDX_WALL, true);
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if (_landToolMountainMode)
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SetWidgetPressed(WIDX_MOUNTAINMODE, true);
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if (_landToolPaintMode)
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SetWidgetPressed(WIDX_PAINTMODE, true);
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// Update the preview image (for tool sizes up to 7)
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widgets[WIDX_PREVIEW].image = ImageId(LandTool::SizeToSpriteIndex(gLandToolSize));
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}
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void OnDraw(RenderTarget& rt) override
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{
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ScreenCoordsXY screenCoords;
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int32_t numTiles;
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money64 price;
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Widget* previewWidget = &widgets[WIDX_PREVIEW];
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DrawWidgets(rt);
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DrawDropdownButtons(rt);
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// Draw number for tool sizes bigger than 7
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if (gLandToolSize > kLandToolMaximumSizeWithSprite)
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{
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auto ft = Formatter();
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ft.Add<uint16_t>(gLandToolSize);
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screenCoords = { windowPos.x + previewWidget->midX(), windowPos.y + previewWidget->midY() };
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DrawTextBasic(
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rt, screenCoords - ScreenCoordsXY{ 0, 2 }, STR_LAND_TOOL_SIZE_VALUE, ft, { TextAlignment::CENTRE });
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}
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else if (_landToolMountainMode)
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{
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screenCoords = { windowPos.x + previewWidget->left, windowPos.y + previewWidget->top };
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auto sprite = ImageId(gLandToolSize % 2 == 0 ? SPR_G2_MOUNTAIN_TOOL_EVEN : SPR_G2_MOUNTAIN_TOOL_ODD);
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GfxDrawSprite(rt, sprite, screenCoords);
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widgetDraw(rt, *this, WIDX_DECREMENT);
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widgetDraw(rt, *this, WIDX_INCREMENT);
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}
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screenCoords = { windowPos.x + previewWidget->midX(), windowPos.y + previewWidget->bottom + 5 };
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if (!(getGameState().park.Flags & PARK_FLAGS_NO_MONEY))
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{
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// Draw raise cost amount
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if (_landToolRaiseCost != kMoney64Undefined && _landToolRaiseCost != 0)
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{
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auto ft = Formatter();
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ft.Add<money64>(_landToolRaiseCost);
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DrawTextBasic(rt, screenCoords, STR_RAISE_COST_AMOUNT, ft, { TextAlignment::CENTRE });
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}
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screenCoords.y += 10;
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// Draw lower cost amount
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if (_landToolLowerCost != kMoney64Undefined && _landToolLowerCost != 0)
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{
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auto ft = Formatter();
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ft.Add<money64>(_landToolLowerCost);
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DrawTextBasic(rt, screenCoords, STR_LOWER_COST_AMOUNT, ft, { TextAlignment::CENTRE });
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}
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screenCoords.y += 50;
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// Draw paint price
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numTiles = gLandToolSize * gLandToolSize;
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price = 0;
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if (gLandToolTerrainSurface != kObjectEntryIndexNull)
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{
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auto& objManager = GetContext()->GetObjectManager();
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const auto* surfaceObj = objManager.GetLoadedObject<TerrainSurfaceObject>(gLandToolTerrainSurface);
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if (surfaceObj != nullptr)
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{
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price += numTiles * static_cast<money64>(surfaceObj->Price);
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}
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}
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if (gLandToolTerrainEdge != kObjectEntryIndexNull)
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price += numTiles * 100LL;
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if (price != 0)
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{
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auto ft = Formatter();
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ft.Add<money64>(price);
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DrawTextBasic(rt, screenCoords, STR_COST_AMOUNT, ft, { TextAlignment::CENTRE });
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}
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}
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}
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private:
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/**
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*
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* rct2: 0x006644DD
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*/
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money64 SelectionRaiseLand(uint8_t flag)
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{
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int32_t centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
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int32_t centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
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centreX += 16;
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centreY += 16;
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if (_landToolMountainMode)
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{
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auto landSmoothAction = LandSmoothAction(
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{ centreX, centreY },
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{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
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gMapSelectType, false);
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auto res = (flag & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landSmoothAction)
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: GameActions::Query(&landSmoothAction);
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return res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
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}
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auto landRaiseAction = LandRaiseAction(
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{ centreX, centreY },
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{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y }, gMapSelectType);
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auto res = (flag & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landRaiseAction)
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: GameActions::Query(&landRaiseAction);
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return res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
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}
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/**
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*
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* rct2: 0x006645B3
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*/
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money64 SelectionLowerLand(uint8_t flag)
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{
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int32_t centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
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int32_t centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
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centreX += 16;
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centreY += 16;
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if (_landToolMountainMode)
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{
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auto landSmoothAction = LandSmoothAction(
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{ centreX, centreY },
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{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
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gMapSelectType, true);
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auto res = (flag & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landSmoothAction)
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: GameActions::Query(&landSmoothAction);
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return res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
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}
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auto landLowerAction = LandLowerAction(
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{ centreX, centreY },
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{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y }, gMapSelectType);
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auto res = (flag & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landLowerAction)
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: GameActions::Query(&landLowerAction);
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return res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
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}
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/**
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* part of window_top_toolbar_tool_drag(0x0066CB4E)
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* rct2: 0x00664454
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*/
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void LandToolDrag(const ScreenCoordsXY& screenPos)
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{
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auto* windowMgr = GetWindowManager();
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auto* window = windowMgr->FindFromPoint(screenPos);
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if (window == nullptr)
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return;
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WidgetIndex widget_index = windowMgr->FindWidgetFromPoint(*window, screenPos);
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if (widget_index == kWidgetIndexNull)
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return;
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const auto& widget = window->widgets[widget_index];
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if (widget.type != WidgetType::viewport)
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return;
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const auto* selectedViewport = window->viewport;
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if (selectedViewport == nullptr)
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return;
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int16_t tile_height = selectedViewport->zoom.ApplyInversedTo(-16);
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int32_t y_diff = screenPos.y - gInputDragLast.y;
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if (y_diff <= tile_height)
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{
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gInputDragLast.y += tile_height;
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SelectionRaiseLand(GAME_COMMAND_FLAG_APPLY);
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_landToolRaiseCost = kMoney64Undefined;
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_landToolLowerCost = kMoney64Undefined;
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}
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else if (y_diff >= -tile_height)
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{
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gInputDragLast.y -= tile_height;
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SelectionLowerLand(GAME_COMMAND_FLAG_APPLY);
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_landToolRaiseCost = kMoney64Undefined;
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_landToolLowerCost = kMoney64Undefined;
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}
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}
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int8_t ToolUpdateLandPaint(const ScreenCoordsXY& screenPos)
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{
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uint8_t state_changed = 0;
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MapInvalidateSelectionRect();
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gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
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auto mapTile = ScreenGetMapXY(screenPos, nullptr);
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if (!mapTile.has_value())
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{
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return state_changed;
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}
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if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
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{
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gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
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state_changed++;
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}
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if (gMapSelectType != MAP_SELECT_TYPE_FULL)
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{
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gMapSelectType = MAP_SELECT_TYPE_FULL;
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state_changed++;
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}
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int16_t tool_size = std::max<uint16_t>(1, gLandToolSize);
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int16_t tool_length = (tool_size - 1) * 32;
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// Move to tool bottom left
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mapTile->x -= (tool_size - 1) * 16;
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mapTile->y -= (tool_size - 1) * 16;
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mapTile = mapTile->ToTileStart();
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if (gMapSelectPositionA.x != mapTile->x)
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{
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gMapSelectPositionA.x = mapTile->x;
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state_changed++;
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}
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if (gMapSelectPositionA.y != mapTile->y)
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{
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gMapSelectPositionA.y = mapTile->y;
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state_changed++;
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}
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mapTile->x += tool_length;
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mapTile->y += tool_length;
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if (gMapSelectPositionB.x != mapTile->x)
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{
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gMapSelectPositionB.x = mapTile->x;
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state_changed++;
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}
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if (gMapSelectPositionB.y != mapTile->y)
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{
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gMapSelectPositionB.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
MapInvalidateSelectionRect();
|
|
return state_changed;
|
|
}
|
|
|
|
public:
|
|
void OnToolUpdate(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_BACKGROUND:
|
|
if (_landToolPaintMode)
|
|
ToolUpdateLandPaint(screenCoords);
|
|
else
|
|
ToolUpdateLand(screenCoords);
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnToolDown(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_BACKGROUND:
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
auto surfaceSetStyleAction = SurfaceSetStyleAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
gLandToolTerrainSurface, gLandToolTerrainEdge);
|
|
|
|
GameActions::Execute(&surfaceSetStyleAction);
|
|
|
|
gCurrentToolId = Tool::upDownArrow;
|
|
}
|
|
else
|
|
{
|
|
_landToolBlocked = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnToolDrag(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_BACKGROUND:
|
|
{
|
|
// Custom setting to only change land style instead of raising or lowering land
|
|
if (_landToolPaintMode)
|
|
{
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
auto surfaceSetStyleAction = SurfaceSetStyleAction(
|
|
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
|
|
gLandToolTerrainSurface, gLandToolTerrainEdge);
|
|
|
|
GameActions::Execute(&surfaceSetStyleAction);
|
|
|
|
// The tool is set to 12 here instead of 3 so that the dragging cursor is not the elevation change
|
|
// cursor
|
|
gCurrentToolId = Tool::crosshair;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!_landToolBlocked)
|
|
{
|
|
LandToolDrag(screenCoords);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void OnToolUp(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
|
|
{
|
|
_landToolBlocked = false;
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_BACKGROUND:
|
|
MapInvalidateSelectionRect();
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
gCurrentToolId = Tool::digDown;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void OnToolAbort(WidgetIndex widgetIndex) override
|
|
{
|
|
switch (widgetIndex)
|
|
{
|
|
case WIDX_BACKGROUND:
|
|
HideGridlines();
|
|
break;
|
|
}
|
|
}
|
|
|
|
private:
|
|
/**
|
|
*
|
|
* rct2: 0x00664280
|
|
*/
|
|
void ToolUpdateLand(const ScreenCoordsXY& screenPos)
|
|
{
|
|
const bool mapCtrlPressed = GetInputManager().IsModifierKeyPressed(ModifierKey::ctrl);
|
|
auto* windowMgr = Ui::GetWindowManager();
|
|
|
|
MapInvalidateSelectionRect();
|
|
|
|
if (gCurrentToolId == Tool::upDownArrow)
|
|
{
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
return;
|
|
|
|
money64 lower_cost = SelectionLowerLand(0);
|
|
money64 raise_cost = SelectionRaiseLand(0);
|
|
|
|
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
|
|
{
|
|
_landToolRaiseCost = raise_cost;
|
|
_landToolLowerCost = lower_cost;
|
|
windowMgr->InvalidateByClass(WindowClass::Land);
|
|
}
|
|
return;
|
|
}
|
|
|
|
int16_t tool_size = gLandToolSize;
|
|
std::optional<CoordsXY> mapTile;
|
|
uint8_t side{};
|
|
|
|
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
|
|
if (tool_size == 1)
|
|
{
|
|
int32_t selectionType;
|
|
// Get selection type and map coordinates from mouse x,y position
|
|
ScreenPosToMapPos(screenPos, &selectionType);
|
|
mapTile = ScreenGetMapXYSide(screenPos, &side);
|
|
|
|
if (!mapTile.has_value())
|
|
{
|
|
money64 lower_cost = kMoney64Undefined;
|
|
money64 raise_cost = kMoney64Undefined;
|
|
|
|
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
|
|
{
|
|
_landToolRaiseCost = raise_cost;
|
|
_landToolLowerCost = lower_cost;
|
|
windowMgr->InvalidateByClass(WindowClass::Land);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != selectionType)
|
|
{
|
|
gMapSelectType = selectionType;
|
|
state_changed++;
|
|
}
|
|
|
|
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
MapInvalidateSelectionRect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
money64 lower_cost = SelectionLowerLand(0);
|
|
money64 raise_cost = SelectionRaiseLand(0);
|
|
|
|
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
|
|
{
|
|
_landToolRaiseCost = raise_cost;
|
|
_landToolLowerCost = lower_cost;
|
|
windowMgr->InvalidateByClass(WindowClass::Land);
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Get map coordinates and the side of the tile that is being hovered over
|
|
mapTile = ScreenGetMapXYSide(screenPos, &side);
|
|
|
|
if (!mapTile.has_value())
|
|
{
|
|
money64 lower_cost = kMoney64Undefined;
|
|
money64 raise_cost = kMoney64Undefined;
|
|
|
|
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
|
|
{
|
|
_landToolRaiseCost = raise_cost;
|
|
_landToolLowerCost = lower_cost;
|
|
windowMgr->InvalidateByClass(WindowClass::Land);
|
|
}
|
|
return;
|
|
}
|
|
|
|
uint8_t state_changed = 0;
|
|
|
|
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
|
|
{
|
|
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
state_changed++;
|
|
}
|
|
|
|
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
|
|
{
|
|
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
|
|
state_changed++;
|
|
}
|
|
|
|
if (tool_size == 0)
|
|
tool_size = 1;
|
|
|
|
int16_t tool_length = (tool_size - 1) * 32;
|
|
|
|
// Decide on shape of the brush for bigger selection size
|
|
switch (gMapSelectType)
|
|
{
|
|
case MAP_SELECT_TYPE_EDGE_0:
|
|
case MAP_SELECT_TYPE_EDGE_2:
|
|
// Line
|
|
mapTile->y -= (tool_size - 1) * 16;
|
|
mapTile->y = mapTile->ToTileStart().y;
|
|
break;
|
|
case MAP_SELECT_TYPE_EDGE_1:
|
|
case MAP_SELECT_TYPE_EDGE_3:
|
|
// Line
|
|
mapTile->x -= (tool_size - 1) * 16;
|
|
mapTile->x = mapTile->ToTileStart().x;
|
|
break;
|
|
default:
|
|
// Move to tool bottom left
|
|
mapTile->x -= (tool_size - 1) * 16;
|
|
mapTile->y -= (tool_size - 1) * 16;
|
|
mapTile = mapTile->ToTileStart();
|
|
break;
|
|
}
|
|
|
|
if (gMapSelectPositionA.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionA.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionA.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionA.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
// Go to other side
|
|
switch (gMapSelectType)
|
|
{
|
|
case MAP_SELECT_TYPE_EDGE_0:
|
|
case MAP_SELECT_TYPE_EDGE_2:
|
|
// Line
|
|
mapTile->y += tool_length;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
break;
|
|
case MAP_SELECT_TYPE_EDGE_1:
|
|
case MAP_SELECT_TYPE_EDGE_3:
|
|
// Line
|
|
mapTile->x += tool_length;
|
|
gMapSelectType = MAP_SELECT_TYPE_FULL;
|
|
break;
|
|
default:
|
|
mapTile->x += tool_length;
|
|
mapTile->y += tool_length;
|
|
break;
|
|
}
|
|
|
|
if (gMapSelectPositionB.x != mapTile->x)
|
|
{
|
|
gMapSelectPositionB.x = mapTile->x;
|
|
state_changed++;
|
|
}
|
|
|
|
if (gMapSelectPositionB.y != mapTile->y)
|
|
{
|
|
gMapSelectPositionB.y = mapTile->y;
|
|
state_changed++;
|
|
}
|
|
|
|
MapInvalidateSelectionRect();
|
|
if (!state_changed)
|
|
return;
|
|
|
|
money64 lower_cost = SelectionLowerLand(0);
|
|
money64 raise_cost = SelectionRaiseLand(0);
|
|
|
|
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
|
|
{
|
|
_landToolRaiseCost = raise_cost;
|
|
_landToolLowerCost = lower_cost;
|
|
windowMgr->InvalidateByClass(WindowClass::Land);
|
|
}
|
|
}
|
|
|
|
void DrawDropdownButtons(RenderTarget& rt)
|
|
{
|
|
auto& objManager = GetContext()->GetObjectManager();
|
|
const auto* surfaceObj = objManager.GetLoadedObject<TerrainSurfaceObject>(_selectedFloorTexture);
|
|
ImageId surfaceImage;
|
|
if (surfaceObj != nullptr)
|
|
{
|
|
surfaceImage = ImageId(surfaceObj->IconImageId);
|
|
if (surfaceObj->Colour != TerrainSurfaceObject::kNoValue)
|
|
surfaceImage = surfaceImage.WithPrimary(surfaceObj->Colour);
|
|
}
|
|
|
|
const auto edgeObj = objManager.GetLoadedObject<TerrainEdgeObject>(_selectedWallTexture);
|
|
ImageId edgeImage;
|
|
if (edgeObj != nullptr)
|
|
{
|
|
edgeImage = ImageId(edgeObj->IconImageId);
|
|
}
|
|
|
|
DrawDropdownButton(rt, WIDX_FLOOR, surfaceImage);
|
|
DrawDropdownButton(rt, WIDX_WALL, edgeImage);
|
|
}
|
|
|
|
void DrawDropdownButton(RenderTarget& rt, WidgetIndex widgetIndex, ImageId image)
|
|
{
|
|
const auto& widget = widgets[widgetIndex];
|
|
GfxDrawSprite(rt, image, { windowPos.x + widget.left, windowPos.y + widget.top });
|
|
}
|
|
};
|
|
|
|
WindowBase* LandOpen()
|
|
{
|
|
auto* windowMgr = GetWindowManager();
|
|
return windowMgr->FocusOrCreate<LandWindow>(
|
|
WindowClass::Land, ScreenCoordsXY(ContextGetWidth() - kWindowSize.width, 29), kWindowSize, 0);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0066CD54
|
|
*/
|
|
void ToggleLandWindow()
|
|
{
|
|
if (isToolActive(WindowClass::Land, WIDX_BACKGROUND))
|
|
{
|
|
ToolCancel();
|
|
}
|
|
else
|
|
{
|
|
ShowGridlines();
|
|
auto* toolWindow = ContextOpenWindow(WindowClass::Land);
|
|
ToolSet(*toolWindow, WIDX_BACKGROUND, Tool::digDown);
|
|
gInputFlags.set(InputFlag::unk6);
|
|
}
|
|
}
|
|
} // namespace OpenRCT2::Ui::Windows
|