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OpenRCT2/src/openrct2-ui/windows/Land.cpp
2025-06-16 23:10:47 +02:00

893 lines
32 KiB
C++

/*****************************************************************************
* Copyright (c) 2014-2025 OpenRCT2 developers
*
* For a complete list of all authors, please refer to contributors.md
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
*
* OpenRCT2 is licensed under the GNU General Public License version 3.
*****************************************************************************/
#include <openrct2-ui/UiContext.h>
#include <openrct2-ui/input/InputManager.h>
#include <openrct2-ui/input/MouseInput.h>
#include <openrct2-ui/interface/Dropdown.h>
#include <openrct2-ui/interface/LandTool.h>
#include <openrct2-ui/interface/Viewport.h>
#include <openrct2-ui/interface/Widget.h>
#include <openrct2-ui/windows/Windows.h>
#include <openrct2/Context.h>
#include <openrct2/GameState.h>
#include <openrct2/Input.h>
#include <openrct2/SpriteIds.h>
#include <openrct2/actions/LandLowerAction.h>
#include <openrct2/actions/LandRaiseAction.h>
#include <openrct2/actions/LandSmoothAction.h>
#include <openrct2/actions/SurfaceSetStyleAction.h>
#include <openrct2/drawing/Drawing.h>
#include <openrct2/localisation/Formatter.h>
#include <openrct2/object/ObjectManager.h>
#include <openrct2/object/TerrainEdgeObject.h>
#include <openrct2/object/TerrainSurfaceObject.h>
#include <openrct2/ui/WindowManager.h>
#include <openrct2/world/Park.h>
namespace OpenRCT2::Ui::Windows
{
static constexpr StringId kWindowTitle = STR_LAND;
static constexpr ScreenSize kWindowSize = { 98, 160 };
enum WindowLandWidgetIdx : WidgetIndex
{
WIDX_BACKGROUND,
WIDX_TITLE,
WIDX_CLOSE,
WIDX_MOUNTAINMODE,
WIDX_PAINTMODE,
WIDX_PREVIEW,
WIDX_DECREMENT,
WIDX_INCREMENT,
WIDX_FLOOR,
WIDX_WALL,
};
// clang-format off
static constexpr auto window_land_widgets = makeWidgets(
makeWindowShim(kWindowTitle, kWindowSize),
makeWidget ({19, 19}, {24, 24}, WidgetType::flatBtn, WindowColour::secondary, ImageId(SPR_RIDE_CONSTRUCTION_SLOPE_UP), STR_ENABLE_MOUNTAIN_TOOL_TIP), // mountain mode
makeWidget ({55, 19}, {24, 24}, WidgetType::flatBtn, WindowColour::secondary, ImageId(SPR_PAINTBRUSH), STR_DISABLE_ELEVATION), // paint mode
makeWidget ({27, 48}, {44, 32}, WidgetType::imgBtn, WindowColour::primary , ImageId(SPR_LAND_TOOL_SIZE_0), kStringIdNone), // preview box
makeRemapWidget({28, 49}, {16, 16}, WidgetType::trnBtn, WindowColour::secondary, SPR_LAND_TOOL_DECREASE, STR_ADJUST_SMALLER_LAND_TIP), // decrement size
makeRemapWidget({54, 63}, {16, 16}, WidgetType::trnBtn, WindowColour::secondary, SPR_LAND_TOOL_INCREASE, STR_ADJUST_LARGER_LAND_TIP), // increment size
makeWidget ({ 2, 106}, {47, 36}, WidgetType::flatBtn, WindowColour::secondary, 0xFFFFFFFF, STR_CHANGE_BASE_LAND_TIP), // floor texture
makeWidget ({49, 106}, {47, 36}, WidgetType::flatBtn, WindowColour::secondary, 0xFFFFFFFF, STR_CHANGE_VERTICAL_LAND_TIP) // wall texture
);
// clang-format on
class LandWindow final : public Window
{
private:
bool _landToolBlocked = false;
bool _landToolMountainMode = false;
bool _landToolPaintMode = false;
money64 _landToolRaiseCost = kMoney64Undefined;
money64 _landToolLowerCost = kMoney64Undefined;
ObjectEntryIndex _selectedFloorTexture = 0;
ObjectEntryIndex _selectedWallTexture = 0;
void InputSize()
{
Formatter ft;
ft.Add<uint16_t>(kLandToolMinimumSize);
ft.Add<uint16_t>(kLandToolMaximumSize);
WindowTextInputOpen(
this, WIDX_PREVIEW, STR_SELECTION_SIZE, STR_ENTER_SELECTION_SIZE, ft, kStringIdNone, kStringIdNone, 3);
}
public:
void OnOpen() override
{
SetWidgets(window_land_widgets);
hold_down_widgets = (1uLL << WIDX_DECREMENT) | (1uLL << WIDX_INCREMENT);
WindowInitScrollWidgets(*this);
WindowPushOthersBelow(*this);
gLandToolSize = 1;
gLandToolTerrainSurface = kObjectEntryIndexNull;
gLandToolTerrainEdge = kObjectEntryIndexNull;
_selectedFloorTexture = LandTool::GetSurfaceStyleFromDropdownIndex(0);
_selectedWallTexture = LandTool::GetEdgeStyleFromDropdownIndex(0);
}
void OnClose() override
{
// If the tool wasn't changed, turn tool off
if (isToolActive(WindowClass::Land, WIDX_BACKGROUND))
ToolCancel();
}
void OnMouseUp(WidgetIndex widgetIndex) override
{
switch (widgetIndex)
{
case WIDX_CLOSE:
Close();
break;
case WIDX_MOUNTAINMODE:
_landToolMountainMode ^= 1;
_landToolPaintMode = 0;
Invalidate();
break;
case WIDX_PAINTMODE:
_landToolMountainMode = 0;
_landToolPaintMode ^= 1;
Invalidate();
break;
case WIDX_PREVIEW:
InputSize();
break;
}
}
void OnMouseDown(WidgetIndex widgetIndex) override
{
Widget* widget = &widgets[widgetIndex];
switch (widgetIndex)
{
case WIDX_FLOOR:
LandTool::ShowSurfaceStyleDropdown(this, widget, _selectedFloorTexture);
break;
case WIDX_WALL:
LandTool::ShowEdgeStyleDropdown(this, widget, _selectedWallTexture);
break;
case WIDX_PREVIEW:
InputSize();
break;
case WIDX_DECREMENT:
// Decrement land tool size
gLandToolSize = std::max<uint16_t>(kLandToolMinimumSize, gLandToolSize - 1);
// Invalidate the window
Invalidate();
break;
case WIDX_INCREMENT:
// Increment land tool size
gLandToolSize = std::min<uint16_t>(kLandToolMaximumSize, gLandToolSize + 1);
// Invalidate the window
Invalidate();
break;
}
}
void OnDropdown(WidgetIndex widgetIndex, int32_t dropdownIndex) override
{
int32_t type;
switch (widgetIndex)
{
case WIDX_FLOOR:
if (dropdownIndex == -1)
dropdownIndex = gDropdownHighlightedIndex;
type = (dropdownIndex == -1)
? _selectedFloorTexture
: LandTool::GetSurfaceStyleFromDropdownIndex(static_cast<size_t>(dropdownIndex));
if (gLandToolTerrainSurface == type)
{
gLandToolTerrainSurface = kObjectEntryIndexNull;
}
else
{
gLandToolTerrainSurface = type;
_selectedFloorTexture = type;
}
Invalidate();
break;
case WIDX_WALL:
if (dropdownIndex == -1)
dropdownIndex = gDropdownHighlightedIndex;
type = (dropdownIndex == -1) ? _selectedWallTexture
: LandTool::GetEdgeStyleFromDropdownIndex(static_cast<size_t>(dropdownIndex));
if (gLandToolTerrainEdge == type)
{
gLandToolTerrainEdge = kObjectEntryIndexNull;
}
else
{
gLandToolTerrainEdge = type;
_selectedWallTexture = type;
}
Invalidate();
break;
}
}
void OnTextInput(WidgetIndex widgetIndex, std::string_view text) override
{
if (widgetIndex != WIDX_PREVIEW)
return;
char* end;
std::string textStr = std::string(text);
int32_t size = strtol(textStr.c_str(), &end, 10);
if (*end == '\0')
{
size = std::max<uint16_t>(kLandToolMinimumSize, size);
size = std::min<uint16_t>(kLandToolMaximumSize, size);
gLandToolSize = size;
Invalidate();
}
}
void OnUpdate() override
{
if (!isToolActive(WindowClass::Land, WIDX_BACKGROUND))
Close();
}
void OnPrepareDraw() override
{
pressed_widgets = 0;
SetWidgetPressed(WIDX_PREVIEW, true);
if (gLandToolTerrainSurface != kObjectEntryIndexNull)
SetWidgetPressed(WIDX_FLOOR, true);
if (gLandToolTerrainEdge != kObjectEntryIndexNull)
SetWidgetPressed(WIDX_WALL, true);
if (_landToolMountainMode)
SetWidgetPressed(WIDX_MOUNTAINMODE, true);
if (_landToolPaintMode)
SetWidgetPressed(WIDX_PAINTMODE, true);
// Update the preview image (for tool sizes up to 7)
widgets[WIDX_PREVIEW].image = ImageId(LandTool::SizeToSpriteIndex(gLandToolSize));
}
void OnDraw(RenderTarget& rt) override
{
ScreenCoordsXY screenCoords;
int32_t numTiles;
money64 price;
Widget* previewWidget = &widgets[WIDX_PREVIEW];
DrawWidgets(rt);
DrawDropdownButtons(rt);
// Draw number for tool sizes bigger than 7
if (gLandToolSize > kLandToolMaximumSizeWithSprite)
{
auto ft = Formatter();
ft.Add<uint16_t>(gLandToolSize);
screenCoords = { windowPos.x + previewWidget->midX(), windowPos.y + previewWidget->midY() };
DrawTextBasic(
rt, screenCoords - ScreenCoordsXY{ 0, 2 }, STR_LAND_TOOL_SIZE_VALUE, ft, { TextAlignment::CENTRE });
}
else if (_landToolMountainMode)
{
screenCoords = { windowPos.x + previewWidget->left, windowPos.y + previewWidget->top };
auto sprite = ImageId(gLandToolSize % 2 == 0 ? SPR_G2_MOUNTAIN_TOOL_EVEN : SPR_G2_MOUNTAIN_TOOL_ODD);
GfxDrawSprite(rt, sprite, screenCoords);
widgetDraw(rt, *this, WIDX_DECREMENT);
widgetDraw(rt, *this, WIDX_INCREMENT);
}
screenCoords = { windowPos.x + previewWidget->midX(), windowPos.y + previewWidget->bottom + 5 };
if (!(getGameState().park.Flags & PARK_FLAGS_NO_MONEY))
{
// Draw raise cost amount
if (_landToolRaiseCost != kMoney64Undefined && _landToolRaiseCost != 0)
{
auto ft = Formatter();
ft.Add<money64>(_landToolRaiseCost);
DrawTextBasic(rt, screenCoords, STR_RAISE_COST_AMOUNT, ft, { TextAlignment::CENTRE });
}
screenCoords.y += 10;
// Draw lower cost amount
if (_landToolLowerCost != kMoney64Undefined && _landToolLowerCost != 0)
{
auto ft = Formatter();
ft.Add<money64>(_landToolLowerCost);
DrawTextBasic(rt, screenCoords, STR_LOWER_COST_AMOUNT, ft, { TextAlignment::CENTRE });
}
screenCoords.y += 50;
// Draw paint price
numTiles = gLandToolSize * gLandToolSize;
price = 0;
if (gLandToolTerrainSurface != kObjectEntryIndexNull)
{
auto& objManager = GetContext()->GetObjectManager();
const auto* surfaceObj = objManager.GetLoadedObject<TerrainSurfaceObject>(gLandToolTerrainSurface);
if (surfaceObj != nullptr)
{
price += numTiles * static_cast<money64>(surfaceObj->Price);
}
}
if (gLandToolTerrainEdge != kObjectEntryIndexNull)
price += numTiles * 100LL;
if (price != 0)
{
auto ft = Formatter();
ft.Add<money64>(price);
DrawTextBasic(rt, screenCoords, STR_COST_AMOUNT, ft, { TextAlignment::CENTRE });
}
}
}
private:
/**
*
* rct2: 0x006644DD
*/
money64 SelectionRaiseLand(uint8_t flag)
{
int32_t centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
int32_t centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
centreX += 16;
centreY += 16;
if (_landToolMountainMode)
{
auto landSmoothAction = LandSmoothAction(
{ centreX, centreY },
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
gMapSelectType, false);
auto res = (flag & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landSmoothAction)
: GameActions::Query(&landSmoothAction);
return res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
}
auto landRaiseAction = LandRaiseAction(
{ centreX, centreY },
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y }, gMapSelectType);
auto res = (flag & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landRaiseAction)
: GameActions::Query(&landRaiseAction);
return res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
}
/**
*
* rct2: 0x006645B3
*/
money64 SelectionLowerLand(uint8_t flag)
{
int32_t centreX = (gMapSelectPositionA.x + gMapSelectPositionB.x) / 2;
int32_t centreY = (gMapSelectPositionA.y + gMapSelectPositionB.y) / 2;
centreX += 16;
centreY += 16;
if (_landToolMountainMode)
{
auto landSmoothAction = LandSmoothAction(
{ centreX, centreY },
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
gMapSelectType, true);
auto res = (flag & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landSmoothAction)
: GameActions::Query(&landSmoothAction);
return res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
}
auto landLowerAction = LandLowerAction(
{ centreX, centreY },
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y }, gMapSelectType);
auto res = (flag & GAME_COMMAND_FLAG_APPLY) ? GameActions::Execute(&landLowerAction)
: GameActions::Query(&landLowerAction);
return res.Error == GameActions::Status::Ok ? res.Cost : kMoney64Undefined;
}
/**
* part of window_top_toolbar_tool_drag(0x0066CB4E)
* rct2: 0x00664454
*/
void LandToolDrag(const ScreenCoordsXY& screenPos)
{
auto* windowMgr = GetWindowManager();
auto* window = windowMgr->FindFromPoint(screenPos);
if (window == nullptr)
return;
WidgetIndex widget_index = windowMgr->FindWidgetFromPoint(*window, screenPos);
if (widget_index == kWidgetIndexNull)
return;
const auto& widget = window->widgets[widget_index];
if (widget.type != WidgetType::viewport)
return;
const auto* selectedViewport = window->viewport;
if (selectedViewport == nullptr)
return;
int16_t tile_height = selectedViewport->zoom.ApplyInversedTo(-16);
int32_t y_diff = screenPos.y - gInputDragLast.y;
if (y_diff <= tile_height)
{
gInputDragLast.y += tile_height;
SelectionRaiseLand(GAME_COMMAND_FLAG_APPLY);
_landToolRaiseCost = kMoney64Undefined;
_landToolLowerCost = kMoney64Undefined;
}
else if (y_diff >= -tile_height)
{
gInputDragLast.y -= tile_height;
SelectionLowerLand(GAME_COMMAND_FLAG_APPLY);
_landToolRaiseCost = kMoney64Undefined;
_landToolLowerCost = kMoney64Undefined;
}
}
int8_t ToolUpdateLandPaint(const ScreenCoordsXY& screenPos)
{
uint8_t state_changed = 0;
MapInvalidateSelectionRect();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
auto mapTile = ScreenGetMapXY(screenPos, nullptr);
if (!mapTile.has_value())
{
return state_changed;
}
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
{
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
state_changed++;
}
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
{
gMapSelectType = MAP_SELECT_TYPE_FULL;
state_changed++;
}
int16_t tool_size = std::max<uint16_t>(1, gLandToolSize);
int16_t tool_length = (tool_size - 1) * 32;
// Move to tool bottom left
mapTile->x -= (tool_size - 1) * 16;
mapTile->y -= (tool_size - 1) * 16;
mapTile = mapTile->ToTileStart();
if (gMapSelectPositionA.x != mapTile->x)
{
gMapSelectPositionA.x = mapTile->x;
state_changed++;
}
if (gMapSelectPositionA.y != mapTile->y)
{
gMapSelectPositionA.y = mapTile->y;
state_changed++;
}
mapTile->x += tool_length;
mapTile->y += tool_length;
if (gMapSelectPositionB.x != mapTile->x)
{
gMapSelectPositionB.x = mapTile->x;
state_changed++;
}
if (gMapSelectPositionB.y != mapTile->y)
{
gMapSelectPositionB.y = mapTile->y;
state_changed++;
}
MapInvalidateSelectionRect();
return state_changed;
}
public:
void OnToolUpdate(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
{
switch (widgetIndex)
{
case WIDX_BACKGROUND:
if (_landToolPaintMode)
ToolUpdateLandPaint(screenCoords);
else
ToolUpdateLand(screenCoords);
break;
}
}
void OnToolDown(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
{
switch (widgetIndex)
{
case WIDX_BACKGROUND:
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
{
auto surfaceSetStyleAction = SurfaceSetStyleAction(
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
gLandToolTerrainSurface, gLandToolTerrainEdge);
GameActions::Execute(&surfaceSetStyleAction);
gCurrentToolId = Tool::upDownArrow;
}
else
{
_landToolBlocked = true;
}
break;
}
}
void OnToolDrag(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
{
switch (widgetIndex)
{
case WIDX_BACKGROUND:
{
// Custom setting to only change land style instead of raising or lowering land
if (_landToolPaintMode)
{
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
{
auto surfaceSetStyleAction = SurfaceSetStyleAction(
{ gMapSelectPositionA.x, gMapSelectPositionA.y, gMapSelectPositionB.x, gMapSelectPositionB.y },
gLandToolTerrainSurface, gLandToolTerrainEdge);
GameActions::Execute(&surfaceSetStyleAction);
// The tool is set to 12 here instead of 3 so that the dragging cursor is not the elevation change
// cursor
gCurrentToolId = Tool::crosshair;
}
}
else
{
if (!_landToolBlocked)
{
LandToolDrag(screenCoords);
}
}
break;
}
}
}
void OnToolUp(WidgetIndex widgetIndex, const ScreenCoordsXY& screenCoords) override
{
_landToolBlocked = false;
switch (widgetIndex)
{
case WIDX_BACKGROUND:
MapInvalidateSelectionRect();
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
gCurrentToolId = Tool::digDown;
break;
}
}
void OnToolAbort(WidgetIndex widgetIndex) override
{
switch (widgetIndex)
{
case WIDX_BACKGROUND:
HideGridlines();
break;
}
}
private:
/**
*
* rct2: 0x00664280
*/
void ToolUpdateLand(const ScreenCoordsXY& screenPos)
{
const bool mapCtrlPressed = GetInputManager().IsModifierKeyPressed(ModifierKey::ctrl);
auto* windowMgr = Ui::GetWindowManager();
MapInvalidateSelectionRect();
if (gCurrentToolId == Tool::upDownArrow)
{
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
return;
money64 lower_cost = SelectionLowerLand(0);
money64 raise_cost = SelectionRaiseLand(0);
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
{
_landToolRaiseCost = raise_cost;
_landToolLowerCost = lower_cost;
windowMgr->InvalidateByClass(WindowClass::Land);
}
return;
}
int16_t tool_size = gLandToolSize;
std::optional<CoordsXY> mapTile;
uint8_t side{};
gMapSelectFlags &= ~MAP_SELECT_FLAG_ENABLE;
if (tool_size == 1)
{
int32_t selectionType;
// Get selection type and map coordinates from mouse x,y position
ScreenPosToMapPos(screenPos, &selectionType);
mapTile = ScreenGetMapXYSide(screenPos, &side);
if (!mapTile.has_value())
{
money64 lower_cost = kMoney64Undefined;
money64 raise_cost = kMoney64Undefined;
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
{
_landToolRaiseCost = raise_cost;
_landToolLowerCost = lower_cost;
windowMgr->InvalidateByClass(WindowClass::Land);
}
return;
}
uint8_t state_changed = 0;
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
{
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
state_changed++;
}
if (gMapSelectType != selectionType)
{
gMapSelectType = selectionType;
state_changed++;
}
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
{
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
state_changed++;
}
if (gMapSelectPositionA.x != mapTile->x)
{
gMapSelectPositionA.x = mapTile->x;
state_changed++;
}
if (gMapSelectPositionA.y != mapTile->y)
{
gMapSelectPositionA.y = mapTile->y;
state_changed++;
}
if (gMapSelectPositionB.x != mapTile->x)
{
gMapSelectPositionB.x = mapTile->x;
state_changed++;
}
if (gMapSelectPositionB.y != mapTile->y)
{
gMapSelectPositionB.y = mapTile->y;
state_changed++;
}
MapInvalidateSelectionRect();
if (!state_changed)
return;
money64 lower_cost = SelectionLowerLand(0);
money64 raise_cost = SelectionRaiseLand(0);
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
{
_landToolRaiseCost = raise_cost;
_landToolLowerCost = lower_cost;
windowMgr->InvalidateByClass(WindowClass::Land);
}
return;
}
// Get map coordinates and the side of the tile that is being hovered over
mapTile = ScreenGetMapXYSide(screenPos, &side);
if (!mapTile.has_value())
{
money64 lower_cost = kMoney64Undefined;
money64 raise_cost = kMoney64Undefined;
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
{
_landToolRaiseCost = raise_cost;
_landToolLowerCost = lower_cost;
windowMgr->InvalidateByClass(WindowClass::Land);
}
return;
}
uint8_t state_changed = 0;
if (!(gMapSelectFlags & MAP_SELECT_FLAG_ENABLE))
{
gMapSelectFlags |= MAP_SELECT_FLAG_ENABLE;
state_changed++;
}
if (gMapSelectType != MAP_SELECT_TYPE_FULL)
{
gMapSelectType = MAP_SELECT_TYPE_FULL;
state_changed++;
}
if ((gMapSelectType != MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF)) && mapCtrlPressed)
{
gMapSelectType = MAP_SELECT_TYPE_EDGE_0 + (side & 0xFF);
state_changed++;
}
if (tool_size == 0)
tool_size = 1;
int16_t tool_length = (tool_size - 1) * 32;
// Decide on shape of the brush for bigger selection size
switch (gMapSelectType)
{
case MAP_SELECT_TYPE_EDGE_0:
case MAP_SELECT_TYPE_EDGE_2:
// Line
mapTile->y -= (tool_size - 1) * 16;
mapTile->y = mapTile->ToTileStart().y;
break;
case MAP_SELECT_TYPE_EDGE_1:
case MAP_SELECT_TYPE_EDGE_3:
// Line
mapTile->x -= (tool_size - 1) * 16;
mapTile->x = mapTile->ToTileStart().x;
break;
default:
// Move to tool bottom left
mapTile->x -= (tool_size - 1) * 16;
mapTile->y -= (tool_size - 1) * 16;
mapTile = mapTile->ToTileStart();
break;
}
if (gMapSelectPositionA.x != mapTile->x)
{
gMapSelectPositionA.x = mapTile->x;
state_changed++;
}
if (gMapSelectPositionA.y != mapTile->y)
{
gMapSelectPositionA.y = mapTile->y;
state_changed++;
}
// Go to other side
switch (gMapSelectType)
{
case MAP_SELECT_TYPE_EDGE_0:
case MAP_SELECT_TYPE_EDGE_2:
// Line
mapTile->y += tool_length;
gMapSelectType = MAP_SELECT_TYPE_FULL;
break;
case MAP_SELECT_TYPE_EDGE_1:
case MAP_SELECT_TYPE_EDGE_3:
// Line
mapTile->x += tool_length;
gMapSelectType = MAP_SELECT_TYPE_FULL;
break;
default:
mapTile->x += tool_length;
mapTile->y += tool_length;
break;
}
if (gMapSelectPositionB.x != mapTile->x)
{
gMapSelectPositionB.x = mapTile->x;
state_changed++;
}
if (gMapSelectPositionB.y != mapTile->y)
{
gMapSelectPositionB.y = mapTile->y;
state_changed++;
}
MapInvalidateSelectionRect();
if (!state_changed)
return;
money64 lower_cost = SelectionLowerLand(0);
money64 raise_cost = SelectionRaiseLand(0);
if (_landToolRaiseCost != raise_cost || _landToolLowerCost != lower_cost)
{
_landToolRaiseCost = raise_cost;
_landToolLowerCost = lower_cost;
windowMgr->InvalidateByClass(WindowClass::Land);
}
}
void DrawDropdownButtons(RenderTarget& rt)
{
auto& objManager = GetContext()->GetObjectManager();
const auto* surfaceObj = objManager.GetLoadedObject<TerrainSurfaceObject>(_selectedFloorTexture);
ImageId surfaceImage;
if (surfaceObj != nullptr)
{
surfaceImage = ImageId(surfaceObj->IconImageId);
if (surfaceObj->Colour != TerrainSurfaceObject::kNoValue)
surfaceImage = surfaceImage.WithPrimary(surfaceObj->Colour);
}
const auto edgeObj = objManager.GetLoadedObject<TerrainEdgeObject>(_selectedWallTexture);
ImageId edgeImage;
if (edgeObj != nullptr)
{
edgeImage = ImageId(edgeObj->IconImageId);
}
DrawDropdownButton(rt, WIDX_FLOOR, surfaceImage);
DrawDropdownButton(rt, WIDX_WALL, edgeImage);
}
void DrawDropdownButton(RenderTarget& rt, WidgetIndex widgetIndex, ImageId image)
{
const auto& widget = widgets[widgetIndex];
GfxDrawSprite(rt, image, { windowPos.x + widget.left, windowPos.y + widget.top });
}
};
WindowBase* LandOpen()
{
auto* windowMgr = GetWindowManager();
return windowMgr->FocusOrCreate<LandWindow>(
WindowClass::Land, ScreenCoordsXY(ContextGetWidth() - kWindowSize.width, 29), kWindowSize, 0);
}
/**
*
* rct2: 0x0066CD54
*/
void ToggleLandWindow()
{
if (isToolActive(WindowClass::Land, WIDX_BACKGROUND))
{
ToolCancel();
}
else
{
ShowGridlines();
auto* toolWindow = ContextOpenWindow(WindowClass::Land);
ToolSet(*toolWindow, WIDX_BACKGROUND, Tool::digDown);
gInputFlags.set(InputFlag::unk6);
}
}
} // namespace OpenRCT2::Ui::Windows