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OpenRCT2
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14b881e22bce7ab049c2982f28c760dc86b907d1
OpenRCT2
/
data
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shaders
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Michael Bernardi
ef97216ea1
Line drawing code now supports all zoom levels.
2024-08-03 02:46:10 +10:00
..
applypalette.frag
Rename CopyFramebufferShader to ApplyPaletteShader
2017-10-30 16:21:49 +01:00
applypalette.vert
Rename CopyFramebufferShader to ApplyPaletteShader
2017-10-30 16:21:49 +01:00
applytransparency.frag
Fixed shader formatting in applytransparency.frag (
#21071
)
2023-12-09 18:42:41 +00:00
applytransparency.vert
OpenGL: Add single-pass transparency
2017-10-30 16:21:49 +01:00
drawline.frag
OpenGL: Add Depth Buffer and Depth Test
2017-10-30 16:21:49 +01:00
drawline.vert
Line drawing code now supports all zoom levels.
2024-08-03 02:46:10 +10:00
drawrect.frag
Add clang format for shaders (
#21066
)
2023-12-08 13:02:43 +01:00
drawrect.vert
Add clang format for shaders (
#21066
)
2023-12-08 13:02:43 +01:00