mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-24 15:24:30 +01:00
318 lines
11 KiB
C++
318 lines
11 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2025 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "RideSetSettingAction.h"
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#include "../Context.h"
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#include "../Diagnostic.h"
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#include "../GameState.h"
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#include "../object/ObjectManager.h"
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#include "../ride/Ride.h"
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#include "../ride/RideData.h"
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#include "../ui/WindowManager.h"
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using namespace OpenRCT2;
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RideSetSettingAction::RideSetSettingAction(RideId rideIndex, RideSetSetting setting, uint8_t value)
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: _rideIndex(rideIndex)
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, _setting(setting)
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, _value(value)
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{
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}
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void RideSetSettingAction::AcceptParameters(GameActionParameterVisitor& visitor)
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{
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visitor.Visit("ride", _rideIndex);
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visitor.Visit("setting", _setting);
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visitor.Visit("value", _value);
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}
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uint16_t RideSetSettingAction::GetActionFlags() const
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{
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return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused;
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}
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void RideSetSettingAction::Serialise(DataSerialiser& stream)
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{
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GameAction::Serialise(stream);
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stream << DS_TAG(_rideIndex) << DS_TAG(_setting) << DS_TAG(_value);
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}
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GameActions::Result RideSetSettingAction::Query() const
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{
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auto ride = GetRide(_rideIndex);
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if (ride == nullptr)
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{
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LOG_ERROR("Ride not found for rideIndex %u.", _rideIndex.ToUnderlying());
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_RIDE_NOT_FOUND);
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}
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switch (_setting)
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{
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case RideSetSetting::Mode:
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if (ride->lifecycleFlags & RIDE_LIFECYCLE_BROKEN_DOWN)
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{
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return GameActions::Result(
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GameActions::Status::Disallowed, STR_CANT_CHANGE_OPERATING_MODE, STR_HAS_BROKEN_DOWN_AND_REQUIRES_FIXING);
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}
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if (ride->status != RideStatus::closed && ride->status != RideStatus::simulating)
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{
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return GameActions::Result(
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GameActions::Status::Disallowed, STR_CANT_CHANGE_OPERATING_MODE, STR_MUST_BE_CLOSED_FIRST);
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}
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if (!RideIsModeValid(*ride) && !getGameState().cheats.showAllOperatingModes)
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{
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LOG_ERROR("Invalid ride mode: %u", _value);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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break;
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case RideSetSetting::Departure:
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break;
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case RideSetSetting::MinWaitingTime:
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if (_value > 250)
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{
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LOG_ERROR("Invalid minimum waiting time: %u", _value);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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break;
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case RideSetSetting::MaxWaitingTime:
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if (_value > 250)
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{
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LOG_ERROR("Invalid maximum waiting time: %u", _value);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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break;
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case RideSetSetting::Operation:
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if (!RideIsValidOperationOption(*ride))
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{
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LOG_ERROR("Invalid operation option value: %u", _value);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, GetOperationErrorMessage(*ride));
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}
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break;
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case RideSetSetting::InspectionInterval:
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if (_value > RIDE_INSPECTION_NEVER)
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{
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LOG_ERROR("Invalid inspection interval: %u", _value);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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break;
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case RideSetSetting::Music:
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break;
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case RideSetSetting::MusicType:
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{
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auto& objManager = GetContext()->GetObjectManager();
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auto musicObj = objManager.GetLoadedObject<MusicObject>(_value);
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if (musicObj == nullptr)
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{
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LOG_ERROR("Invalid music style: %u", _value);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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break;
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}
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case RideSetSetting::LiftHillSpeed:
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if (!RideIsValidLiftHillSpeed(*ride))
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{
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LOG_ERROR("Invalid lift hill speed: %u", _value);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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break;
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case RideSetSetting::NumCircuits:
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if (ride->lifecycleFlags & RIDE_LIFECYCLE_CABLE_LIFT && _value > 1)
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{
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE,
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STR_MULTICIRCUIT_NOT_POSSIBLE_WITH_CABLE_LIFT_HILL);
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}
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if (!RideIsValidNumCircuits())
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{
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LOG_ERROR("Invalid number of circuits: %u", _value);
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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break;
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case RideSetSetting::RideType:
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if (!getGameState().cheats.allowArbitraryRideTypeChanges)
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{
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LOG_ERROR("Arbitrary ride type changes not allowed.");
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return GameActions::Result(GameActions::Status::Disallowed, STR_CANT_CHANGE_OPERATING_MODE, kStringIdNone);
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}
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break;
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default:
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LOG_ERROR("Invalid ride setting %u", static_cast<uint8_t>(_setting));
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_VALUE_OUT_OF_RANGE);
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}
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return GameActions::Result();
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}
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GameActions::Result RideSetSettingAction::Execute() const
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{
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auto ride = GetRide(_rideIndex);
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if (ride == nullptr)
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{
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LOG_ERROR("Ride not found for rideIndex %u", _rideIndex.ToUnderlying());
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return GameActions::Result(
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GameActions::Status::InvalidParameters, STR_CANT_CHANGE_OPERATING_MODE, STR_ERR_RIDE_NOT_FOUND);
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}
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switch (_setting)
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{
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case RideSetSetting::Mode:
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InvalidateTestResults(*ride);
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RideClearForConstruction(*ride);
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ride->removePeeps();
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ride->mode = static_cast<RideMode>(_value);
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ride->updateMaxVehicles();
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ride->updateNumberOfCircuits();
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break;
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case RideSetSetting::Departure:
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ride->departFlags = _value;
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break;
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case RideSetSetting::MinWaitingTime:
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ride->minWaitingTime = _value;
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ride->maxWaitingTime = std::max(_value, ride->maxWaitingTime);
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break;
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case RideSetSetting::MaxWaitingTime:
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ride->maxWaitingTime = _value;
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ride->minWaitingTime = std::min(_value, ride->minWaitingTime);
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break;
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case RideSetSetting::Operation:
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InvalidateTestResults(*ride);
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ride->operationOption = _value;
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break;
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case RideSetSetting::InspectionInterval:
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if (_value == RIDE_INSPECTION_NEVER)
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{
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ride->lifecycleFlags &= ~RIDE_LIFECYCLE_DUE_INSPECTION;
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}
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ride->inspectionInterval = _value;
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break;
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case RideSetSetting::Music:
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ride->lifecycleFlags &= ~RIDE_LIFECYCLE_MUSIC;
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if (_value)
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{
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ride->lifecycleFlags |= RIDE_LIFECYCLE_MUSIC;
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}
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ride->windowInvalidateFlags |= RIDE_INVALIDATE_RIDE_MUSIC;
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break;
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case RideSetSetting::MusicType:
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if (_value != ride->music)
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{
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ride->music = _value;
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ride->musicTuneId = kTuneIDNull;
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}
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break;
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case RideSetSetting::LiftHillSpeed:
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if (_value != ride->liftHillSpeed)
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{
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ride->liftHillSpeed = _value;
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InvalidateTestResults(*ride);
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}
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break;
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case RideSetSetting::NumCircuits:
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if (_value != ride->numCircuits)
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{
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ride->numCircuits = _value;
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InvalidateTestResults(*ride);
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}
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break;
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case RideSetSetting::RideType:
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ride->type = _value;
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ride->updateRideTypeForAllPieces();
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GfxInvalidateScreen();
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break;
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}
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auto res = GameActions::Result();
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if (!ride->overallView.IsNull())
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{
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auto location = ride->overallView.ToTileCentre();
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res.Position = { location, TileElementHeight(location) };
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}
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auto* windowMgr = Ui::GetWindowManager();
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windowMgr->InvalidateByNumber(WindowClass::Ride, _rideIndex.ToUnderlying());
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return res;
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}
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bool RideSetSettingAction::RideIsModeValid(const Ride& ride) const
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{
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return ride.getRideTypeDescriptor().RideModes & (1uLL << _value);
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}
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bool RideSetSettingAction::RideIsValidLiftHillSpeed(const Ride& ride) const
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{
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auto& gameState = getGameState();
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int32_t minSpeed = gameState.cheats.unlockOperatingLimits ? 0 : ride.getRideTypeDescriptor().LiftData.minimum_speed;
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int32_t maxSpeed = gameState.cheats.unlockOperatingLimits ? 255 : ride.getRideTypeDescriptor().LiftData.maximum_speed;
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return _value >= minSpeed && _value <= maxSpeed;
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}
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bool RideSetSettingAction::RideIsValidNumCircuits() const
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{
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int32_t minNumCircuits = 1;
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int32_t maxNumCircuits = getGameState().cheats.unlockOperatingLimits ? 255 : Limits::kMaxCircuitsPerRide;
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return _value >= minNumCircuits && _value <= maxNumCircuits;
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}
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bool RideSetSettingAction::RideIsValidOperationOption(const Ride& ride) const
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{
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const auto& operatingSettings = ride.getRideTypeDescriptor().OperatingSettings;
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uint8_t minValue = operatingSettings.MinValue;
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uint8_t maxValue = operatingSettings.MaxValue;
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if (getGameState().cheats.unlockOperatingLimits)
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{
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minValue = 0;
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maxValue = 255;
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}
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return _value >= minValue && _value <= maxValue;
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}
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StringId RideSetSettingAction::GetOperationErrorMessage(const Ride& ride) const
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{
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switch (ride.mode)
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{
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case RideMode::stationToStation:
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return STR_CANT_CHANGE_SPEED;
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case RideMode::race:
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return STR_CANT_CHANGE_NUMBER_OF_LAPS;
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case RideMode::dodgems:
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return STR_CANT_CHANGE_TIME_LIMIT;
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case RideMode::swing:
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return STR_CANT_CHANGE_NUMBER_OF_SWINGS;
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case RideMode::rotation:
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case RideMode::forwardRotation:
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case RideMode::backwardRotation:
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return STR_CANT_CHANGE_NUMBER_OF_ROTATIONS;
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default:
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if (ride.getRideTypeDescriptor().HasFlag(RtdFlag::noVehicles))
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{
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return STR_CANT_CHANGE_THIS;
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}
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return STR_CANT_CHANGE_LAUNCH_SPEED;
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}
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}
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