mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-28 01:04:50 +01:00
193 lines
6.6 KiB
C++
193 lines
6.6 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2025 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "../Context.h"
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#include "../FileClassifier.h"
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#include "../GameState.h"
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#include "../OpenRCT2.h"
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#include "../ParkImporter.h"
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#include "../PlatformEnvironment.h"
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#include "../config/Config.h"
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#include "../core/Console.hpp"
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#include "../core/Path.hpp"
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#include "../core/String.hpp"
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#include "../object/ObjectManager.h"
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#include "../park/ParkFile.h"
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#include "../scenario/Scenario.h"
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#include "../ui/WindowManager.h"
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#include "CommandLine.hpp"
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#include <cassert>
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#include <limits>
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#include <memory>
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namespace OpenRCT2
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{
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static int32_t _compressLevel = kParkFileSaveCompressionLevel;
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// clang-format off
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static constexpr CommandLineOptionDefinition kConvertOptions[]
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{
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{ CMDLINE_TYPE_INTEGER, &_compressLevel, 'l', "compress-level", "The compression level to use when writing the converted file" },
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kOptionTableEnd
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};
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static exitcode_t HandleCommandConvert(CommandLineArgEnumerator* argEnumerator);
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const CommandLineCommand CommandLine::kConvertCommands[]{
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// Main commands
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DefineCommand("", "<source> [destination]", kConvertOptions, HandleCommandConvert),
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kCommandTableEnd
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};
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// clang-format on
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static void WriteConvertFromAndToMessage(FileExtension sourceFileType, FileExtension destinationFileType);
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static u8string GetFileTypeFriendlyName(FileExtension fileType);
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static exitcode_t HandleCommandConvert(CommandLineArgEnumerator* enumerator)
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{
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exitcode_t result = CommandLine::HandleCommandDefault();
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if (result != EXITCODE_CONTINUE)
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{
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return result;
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}
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// Get the source path
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const utf8* rawSourcePath;
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if (!enumerator->TryPopString(&rawSourcePath))
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{
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Console::Error::WriteLine("Expected a source path.");
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return EXITCODE_FAIL;
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}
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const auto sourcePath = Path::GetAbsolute(rawSourcePath);
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auto sourceFileType = GetFileExtensionType(sourcePath.c_str());
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// Get the destination path
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const utf8* rawDestinationPath;
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if (!enumerator->TryPopString(&rawDestinationPath) || String::startsWith(rawDestinationPath, "-"))
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{
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// if no destination path is provided, convert the park file in-place
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rawDestinationPath = rawSourcePath;
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}
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const auto destinationPath = Path::GetAbsolute(rawDestinationPath);
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auto destinationFileType = GetFileExtensionType(destinationPath.c_str());
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// Validate target type
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if (destinationFileType != FileExtension::PARK)
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{
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Console::Error::WriteLine("Only conversion to .PARK is supported.");
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return EXITCODE_FAIL;
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}
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// Validate the source type
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switch (sourceFileType)
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{
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case FileExtension::SC4:
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case FileExtension::SV4:
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case FileExtension::SC6:
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case FileExtension::SV6:
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break;
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case FileExtension::PARK:
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if (destinationFileType == FileExtension::PARK)
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{
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Console::Error::WriteLine(
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"File is already an OpenRCT2 saved game or scenario. Updating file version and recompressing.");
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}
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break;
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default:
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Console::Error::WriteLine("Only conversion from .SC4, .SV4, .SC6, .SV6, or .PARK is supported.");
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return EXITCODE_FAIL;
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}
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// Perform conversion
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WriteConvertFromAndToMessage(sourceFileType, destinationFileType);
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gOpenRCT2Headless = true;
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auto context = OpenRCT2::CreateContext();
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context->Initialise();
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auto& objManager = context->GetObjectManager();
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auto& gameState = getGameState();
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try
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{
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auto importer = ParkImporter::Create(sourcePath);
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auto loadResult = importer->Load(sourcePath.c_str(), false);
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objManager.LoadObjects(loadResult.RequiredObjects);
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// TODO: Have a separate GameState and exchange once loaded.
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importer->Import(gameState);
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}
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catch (const std::exception& ex)
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{
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Console::Error::WriteLine(ex.what());
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return EXITCODE_FAIL;
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}
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if (sourceFileType == FileExtension::SC4 || sourceFileType == FileExtension::SC6)
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{
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// We are converting a scenario, so reset the park
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ScenarioBegin(gameState);
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}
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try
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{
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auto exporter = std::make_unique<ParkFileExporter>();
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// HACK remove the main window so it saves the park with the
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// correct initial view
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auto* windowMgr = Ui::GetWindowManager();
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windowMgr->CloseByClass(WindowClass::mainWindow);
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exporter->Export(gameState, destinationPath, static_cast<int16_t>(_compressLevel));
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}
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catch (const std::exception& ex)
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{
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Console::Error::WriteLine(ex.what());
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return EXITCODE_FAIL;
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}
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Console::WriteLine("Conversion successful!");
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return EXITCODE_OK;
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}
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static void WriteConvertFromAndToMessage(FileExtension sourceFileType, FileExtension destinationFileType)
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{
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const auto sourceFileTypeName = GetFileTypeFriendlyName(sourceFileType);
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const auto destinationFileTypeName = GetFileTypeFriendlyName(destinationFileType);
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Console::WriteFormat("Converting from a %s to a %s.", sourceFileTypeName.c_str(), destinationFileTypeName.c_str());
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Console::WriteLine();
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}
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static u8string GetFileTypeFriendlyName(FileExtension fileType)
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{
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switch (fileType)
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{
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case FileExtension::SC4:
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return "RollerCoaster Tycoon 1 scenario";
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case FileExtension::SV4:
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return "RollerCoaster Tycoon 1 saved game";
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case FileExtension::SC6:
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return "RollerCoaster Tycoon 2 scenario";
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case FileExtension::SV6:
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return "RollerCoaster Tycoon 2 saved game";
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case FileExtension::PARK:
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return "OpenRCT2 park";
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default:
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break;
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}
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assert(false);
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return nullptr;
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}
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} // namespace OpenRCT2
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