mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-18 04:23:20 +01:00
1153 lines
36 KiB
C++
1153 lines
36 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2019 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Paint.h"
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#include "../Context.h"
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#include "../config/Config.h"
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#include "../drawing/Drawing.h"
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#include "../interface/Viewport.h"
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#include "../localisation/Localisation.h"
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#include "../localisation/LocalisationService.h"
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#include "../paint/Painter.h"
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#include "sprite/Paint.Sprite.h"
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#include "tile_element/Paint.TileElement.h"
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#include <algorithm>
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#include <array>
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#include <atomic>
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using namespace OpenRCT2;
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// Globals for paint clipping
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uint8_t gClipHeight = 128; // Default to middle value
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CoordsXY gClipSelectionA = { 0, 0 };
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CoordsXY gClipSelectionB = { MAXIMUM_TILE_START_XY, MAXIMUM_TILE_START_XY };
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static constexpr const uint8_t BoundBoxDebugColours[] = {
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0, // NONE
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102, // TERRAIN
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114, // SPRITE
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229, // RIDE
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126, // WATER
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138, // SCENERY
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150, // FOOTPATH
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162, // FOOTPATH_ITEM
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174, // PARK
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186, // WALL
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198, // LARGE_SCENERY
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210, // LABEL
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222, // BANNER
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};
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bool gShowDirtyVisuals;
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bool gPaintBoundingBoxes;
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bool gPaintBlockedTiles;
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static void paint_attached_ps(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t viewFlags);
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static void paint_ps_image_with_bounding_boxes(
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rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y);
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static void paint_ps_image(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y);
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static uint32_t paint_ps_colourify_image(uint32_t imageId, uint8_t spriteType, uint32_t viewFlags);
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static void paint_session_add_ps_to_quadrant(paint_session* session, paint_struct* ps, int32_t positionHash)
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{
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uint32_t paintQuadrantIndex = std::clamp(positionHash / 32, 0, MAX_PAINT_QUADRANTS - 1);
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ps->quadrant_index = paintQuadrantIndex;
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ps->next_quadrant_ps = session->Quadrants[paintQuadrantIndex];
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session->Quadrants[paintQuadrantIndex] = ps;
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session->QuadrantBackIndex = std::min(session->QuadrantBackIndex, paintQuadrantIndex);
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session->QuadrantFrontIndex = std::max(session->QuadrantFrontIndex, paintQuadrantIndex);
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}
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/**
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* Extracted from 0x0098196c, 0x0098197c, 0x0098198c, 0x0098199c
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*/
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static paint_struct* sub_9819_c(
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paint_session* session, uint32_t image_id, const CoordsXYZ& offset, CoordsXYZ boundBoxSize, CoordsXYZ boundBoxOffset)
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{
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if (session->NextFreePaintStruct >= session->EndOfPaintStructArray)
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return nullptr;
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auto g1 = gfx_get_g1_element(image_id & 0x7FFFF);
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if (g1 == nullptr)
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{
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return nullptr;
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}
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paint_struct* ps = &session->NextFreePaintStruct->basic;
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ps->image_id = image_id;
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uint8_t swappedRotation = (session->CurrentRotation * 3) % 4; // swaps 1 and 3
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auto swappedRotCoord = CoordsXYZ{ offset.Rotate(swappedRotation), offset.z };
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swappedRotCoord.x += session->SpritePosition.x;
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swappedRotCoord.y += session->SpritePosition.y;
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auto screenCoords = translate_3d_to_2d_with_z(session->CurrentRotation, swappedRotCoord);
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ps->x = screenCoords.x;
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ps->y = screenCoords.y;
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int32_t left = screenCoords.x + g1->x_offset;
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int32_t bottom = screenCoords.y + g1->y_offset;
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int32_t right = left + g1->width;
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int32_t top = bottom + g1->height;
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rct_drawpixelinfo* dpi = &session->DPI;
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if (right <= dpi->x)
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return nullptr;
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if (top <= dpi->y)
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return nullptr;
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if (left >= dpi->x + dpi->width)
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return nullptr;
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if (bottom >= dpi->y + dpi->height)
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return nullptr;
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// This probably rotates the variables so they're relative to rotation 0.
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switch (session->CurrentRotation)
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{
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case 0:
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boundBoxSize.x--;
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boundBoxSize.y--;
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boundBoxOffset = { boundBoxOffset.Rotate(0), boundBoxOffset.z };
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boundBoxSize = { boundBoxSize.Rotate(0), boundBoxSize.z };
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break;
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case 1:
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boundBoxSize.x--;
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boundBoxOffset = { boundBoxOffset.Rotate(3), boundBoxOffset.z };
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boundBoxSize = { boundBoxSize.Rotate(3), boundBoxSize.z };
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break;
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case 2:
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boundBoxSize = { boundBoxSize.Rotate(2), boundBoxSize.z };
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boundBoxOffset = { boundBoxOffset.Rotate(2), boundBoxOffset.z };
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break;
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case 3:
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boundBoxSize.y--;
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boundBoxSize = { boundBoxSize.Rotate(1), boundBoxSize.z };
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boundBoxOffset = { boundBoxOffset.Rotate(1), boundBoxOffset.z };
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break;
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}
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ps->bounds.x_end = boundBoxSize.x + boundBoxOffset.x + session->SpritePosition.x;
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ps->bounds.z = boundBoxOffset.z;
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ps->bounds.z_end = boundBoxOffset.z + boundBoxSize.z;
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ps->bounds.y_end = boundBoxSize.y + boundBoxOffset.y + session->SpritePosition.y;
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ps->flags = 0;
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ps->bounds.x = boundBoxOffset.x + session->SpritePosition.x;
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ps->bounds.y = boundBoxOffset.y + session->SpritePosition.y;
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ps->attached_ps = nullptr;
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ps->children = nullptr;
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ps->sprite_type = session->InteractionType;
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ps->var_29 = 0;
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ps->map_x = session->MapPosition.x;
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ps->map_y = session->MapPosition.y;
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ps->tileElement = reinterpret_cast<TileElement*>(const_cast<void*>(session->CurrentlyDrawnItem));
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return ps;
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}
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/**
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*
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* rct2: 0x0068B6C2
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*/
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void paint_session_generate(paint_session* session)
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{
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rct_drawpixelinfo* dpi = &session->DPI;
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LocationXY16 mapTile = { static_cast<int16_t>(dpi->x & 0xFFE0), static_cast<int16_t>((dpi->y - 16) & 0xFFE0) };
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int16_t half_x = mapTile.x >> 1;
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uint16_t num_vertical_quadrants = (dpi->height + 2128) >> 5;
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session->CurrentRotation = get_current_rotation();
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switch (get_current_rotation())
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{
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case 0:
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mapTile.x = mapTile.y - half_x;
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mapTile.y = mapTile.y + half_x;
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mapTile.x &= 0xFFE0;
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mapTile.y &= 0xFFE0;
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for (; num_vertical_quadrants > 0; --num_vertical_quadrants)
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{
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tile_element_paint_setup(session, mapTile.x, mapTile.y);
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sprite_paint_setup(session, mapTile.x, mapTile.y);
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sprite_paint_setup(session, mapTile.x - 32, mapTile.y + 32);
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tile_element_paint_setup(session, mapTile.x, mapTile.y + 32);
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sprite_paint_setup(session, mapTile.x, mapTile.y + 32);
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mapTile.x += 32;
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sprite_paint_setup(session, mapTile.x, mapTile.y);
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mapTile.y += 32;
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}
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break;
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case 1:
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mapTile.x = -mapTile.y - half_x;
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mapTile.y = mapTile.y - half_x - 16;
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mapTile.x &= 0xFFE0;
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mapTile.y &= 0xFFE0;
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for (; num_vertical_quadrants > 0; --num_vertical_quadrants)
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{
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tile_element_paint_setup(session, mapTile.x, mapTile.y);
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sprite_paint_setup(session, mapTile.x, mapTile.y);
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sprite_paint_setup(session, mapTile.x - 32, mapTile.y - 32);
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tile_element_paint_setup(session, mapTile.x - 32, mapTile.y);
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sprite_paint_setup(session, mapTile.x - 32, mapTile.y);
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mapTile.y += 32;
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sprite_paint_setup(session, mapTile.x, mapTile.y);
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mapTile.x -= 32;
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}
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break;
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case 2:
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mapTile.x = -mapTile.y + half_x;
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mapTile.y = -mapTile.y - half_x;
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mapTile.x &= 0xFFE0;
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mapTile.y &= 0xFFE0;
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for (; num_vertical_quadrants > 0; --num_vertical_quadrants)
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{
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tile_element_paint_setup(session, mapTile.x, mapTile.y);
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sprite_paint_setup(session, mapTile.x, mapTile.y);
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sprite_paint_setup(session, mapTile.x + 32, mapTile.y - 32);
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tile_element_paint_setup(session, mapTile.x, mapTile.y - 32);
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sprite_paint_setup(session, mapTile.x, mapTile.y - 32);
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mapTile.x -= 32;
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sprite_paint_setup(session, mapTile.x, mapTile.y);
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mapTile.y -= 32;
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}
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break;
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case 3:
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mapTile.x = mapTile.y + half_x;
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mapTile.y = -mapTile.y + half_x - 16;
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mapTile.x &= 0xFFE0;
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mapTile.y &= 0xFFE0;
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for (; num_vertical_quadrants > 0; --num_vertical_quadrants)
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{
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tile_element_paint_setup(session, mapTile.x, mapTile.y);
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sprite_paint_setup(session, mapTile.x, mapTile.y);
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sprite_paint_setup(session, mapTile.x + 32, mapTile.y + 32);
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tile_element_paint_setup(session, mapTile.x + 32, mapTile.y);
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sprite_paint_setup(session, mapTile.x + 32, mapTile.y);
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mapTile.y -= 32;
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sprite_paint_setup(session, mapTile.x, mapTile.y);
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mapTile.x += 32;
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}
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break;
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}
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}
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template<uint8_t>
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static bool check_bounding_box(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
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{
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return false;
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}
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template<> bool check_bounding_box<0>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
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{
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if (initialBBox.z_end >= currentBBox.z && initialBBox.y_end >= currentBBox.y && initialBBox.x_end >= currentBBox.x
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&& !(initialBBox.z < currentBBox.z_end && initialBBox.y < currentBBox.y_end && initialBBox.x < currentBBox.x_end))
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{
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return true;
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}
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return false;
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}
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template<> bool check_bounding_box<1>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
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{
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if (initialBBox.z_end >= currentBBox.z && initialBBox.y_end >= currentBBox.y && initialBBox.x_end < currentBBox.x
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&& !(initialBBox.z < currentBBox.z_end && initialBBox.y < currentBBox.y_end && initialBBox.x >= currentBBox.x_end))
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{
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return true;
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}
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return false;
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}
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template<> bool check_bounding_box<2>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
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{
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if (initialBBox.z_end >= currentBBox.z && initialBBox.y_end < currentBBox.y && initialBBox.x_end < currentBBox.x
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&& !(initialBBox.z < currentBBox.z_end && initialBBox.y >= currentBBox.y_end && initialBBox.x >= currentBBox.x_end))
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{
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return true;
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}
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return false;
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}
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template<> bool check_bounding_box<3>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
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{
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if (initialBBox.z_end >= currentBBox.z && initialBBox.y_end < currentBBox.y && initialBBox.x_end >= currentBBox.x
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&& !(initialBBox.z < currentBBox.z_end && initialBBox.y >= currentBBox.y_end && initialBBox.x < currentBBox.x_end))
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{
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return true;
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}
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return false;
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}
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template<uint8_t _TRotation>
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static paint_struct* paint_arrange_structs_helper_rotation(paint_struct* ps_next, uint16_t quadrantIndex, uint8_t flag)
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{
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paint_struct* ps;
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paint_struct* ps_temp;
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do
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{
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ps = ps_next;
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ps_next = ps_next->next_quadrant_ps;
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if (ps_next == nullptr)
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return ps;
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} while (quadrantIndex > ps_next->quadrant_index);
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// Cache the last visited node so we don't have to walk the whole list again
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paint_struct* ps_cache = ps;
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ps_temp = ps;
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do
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{
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ps = ps->next_quadrant_ps;
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if (ps == nullptr)
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break;
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if (ps->quadrant_index > quadrantIndex + 1)
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{
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ps->quadrant_flags = PAINT_QUADRANT_FLAG_BIGGER;
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}
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else if (ps->quadrant_index == quadrantIndex + 1)
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{
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ps->quadrant_flags = PAINT_QUADRANT_FLAG_NEXT | PAINT_QUADRANT_FLAG_IDENTICAL;
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}
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else if (ps->quadrant_index == quadrantIndex)
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{
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ps->quadrant_flags = flag | PAINT_QUADRANT_FLAG_IDENTICAL;
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}
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} while (ps->quadrant_index <= quadrantIndex + 1);
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ps = ps_temp;
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while (true)
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{
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while (true)
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{
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ps_next = ps->next_quadrant_ps;
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if (ps_next == nullptr)
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return ps_cache;
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if (ps_next->quadrant_flags & PAINT_QUADRANT_FLAG_BIGGER)
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return ps_cache;
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if (ps_next->quadrant_flags & PAINT_QUADRANT_FLAG_IDENTICAL)
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break;
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ps = ps_next;
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}
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ps_next->quadrant_flags &= ~PAINT_QUADRANT_FLAG_IDENTICAL;
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ps_temp = ps;
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const paint_struct_bound_box& initialBBox = ps_next->bounds;
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while (true)
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{
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ps = ps_next;
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ps_next = ps_next->next_quadrant_ps;
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if (ps_next == nullptr)
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break;
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if (ps_next->quadrant_flags & PAINT_QUADRANT_FLAG_BIGGER)
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break;
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if (!(ps_next->quadrant_flags & PAINT_QUADRANT_FLAG_NEXT))
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continue;
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const paint_struct_bound_box& currentBBox = ps_next->bounds;
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const bool compareResult = check_bounding_box<_TRotation>(initialBBox, currentBBox);
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if (compareResult)
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{
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ps->next_quadrant_ps = ps_next->next_quadrant_ps;
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paint_struct* ps_temp2 = ps_temp->next_quadrant_ps;
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ps_temp->next_quadrant_ps = ps_next;
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ps_next->next_quadrant_ps = ps_temp2;
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ps_next = ps;
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}
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}
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ps = ps_temp;
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}
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}
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static paint_struct* paint_arrange_structs_helper(paint_struct* ps_next, uint16_t quadrantIndex, uint8_t flag, uint8_t rotation)
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{
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switch (rotation)
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{
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case 0:
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return paint_arrange_structs_helper_rotation<0>(ps_next, quadrantIndex, flag);
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case 1:
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return paint_arrange_structs_helper_rotation<1>(ps_next, quadrantIndex, flag);
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case 2:
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return paint_arrange_structs_helper_rotation<2>(ps_next, quadrantIndex, flag);
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case 3:
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return paint_arrange_structs_helper_rotation<3>(ps_next, quadrantIndex, flag);
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}
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return nullptr;
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}
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/**
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*
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* rct2: 0x00688217
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*/
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void paint_session_arrange(paint_session* session)
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{
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paint_struct* psHead = &session->PaintHead;
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paint_struct* ps = psHead;
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ps->next_quadrant_ps = nullptr;
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uint32_t quadrantIndex = session->QuadrantBackIndex;
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if (quadrantIndex != UINT32_MAX)
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{
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do
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{
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paint_struct* ps_next = session->Quadrants[quadrantIndex];
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if (ps_next != nullptr)
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{
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ps->next_quadrant_ps = ps_next;
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do
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{
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ps = ps_next;
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ps_next = ps_next->next_quadrant_ps;
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} while (ps_next != nullptr);
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}
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} while (++quadrantIndex <= session->QuadrantFrontIndex);
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paint_struct* ps_cache = paint_arrange_structs_helper(
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psHead, session->QuadrantBackIndex & 0xFFFF, PAINT_QUADRANT_FLAG_NEXT, session->CurrentRotation);
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quadrantIndex = session->QuadrantBackIndex;
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while (++quadrantIndex < session->QuadrantFrontIndex)
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{
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ps_cache = paint_arrange_structs_helper(ps_cache, quadrantIndex & 0xFFFF, 0, session->CurrentRotation);
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}
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}
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}
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static void paint_draw_struct(paint_session* session, paint_struct* ps)
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{
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rct_drawpixelinfo* dpi = &session->DPI;
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int16_t x = ps->x;
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int16_t y = ps->y;
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if (ps->sprite_type == VIEWPORT_INTERACTION_ITEM_SPRITE)
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{
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if (dpi->zoom_level >= 1)
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{
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x = floor2(x, 2);
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y = floor2(y, 2);
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if (dpi->zoom_level >= 2)
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{
|
|
x = floor2(x, 4);
|
|
y = floor2(y, 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
uint32_t imageId = paint_ps_colourify_image(ps->image_id, ps->sprite_type, session->ViewFlags);
|
|
if (gPaintBoundingBoxes && dpi->zoom_level == 0)
|
|
{
|
|
paint_ps_image_with_bounding_boxes(dpi, ps, imageId, x, y);
|
|
}
|
|
else
|
|
{
|
|
paint_ps_image(dpi, ps, imageId, x, y);
|
|
}
|
|
|
|
if (ps->children != nullptr)
|
|
{
|
|
paint_draw_struct(session, ps->children);
|
|
}
|
|
else
|
|
{
|
|
paint_attached_ps(dpi, ps, session->ViewFlags);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00688485
|
|
*/
|
|
void paint_draw_structs(paint_session* session)
|
|
{
|
|
paint_struct* ps = &session->PaintHead;
|
|
|
|
for (ps = ps->next_quadrant_ps; ps;)
|
|
{
|
|
paint_draw_struct(session, ps);
|
|
|
|
ps = ps->next_quadrant_ps;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00688596
|
|
* Part of 0x688485
|
|
*/
|
|
static void paint_attached_ps(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t viewFlags)
|
|
{
|
|
attached_paint_struct* attached_ps = ps->attached_ps;
|
|
for (; attached_ps; attached_ps = attached_ps->next)
|
|
{
|
|
auto screenCoords = ScreenCoordsXY{ attached_ps->x + static_cast<int16_t>(ps->x),
|
|
attached_ps->y + static_cast<int16_t>(ps->y) };
|
|
|
|
uint32_t imageId = paint_ps_colourify_image(attached_ps->image_id, ps->sprite_type, viewFlags);
|
|
if (attached_ps->flags & PAINT_STRUCT_FLAG_IS_MASKED)
|
|
{
|
|
gfx_draw_sprite_raw_masked(dpi, screenCoords, imageId, attached_ps->colour_image_id);
|
|
}
|
|
else
|
|
{
|
|
gfx_draw_sprite(dpi, imageId, screenCoords, ps->tertiary_colour);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void paint_ps_image_with_bounding_boxes(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y)
|
|
{
|
|
const uint8_t colour = BoundBoxDebugColours[ps->sprite_type];
|
|
const uint8_t rotation = get_current_rotation();
|
|
|
|
const CoordsXYZ frontTop = {
|
|
ps->bounds.x_end,
|
|
ps->bounds.y_end,
|
|
ps->bounds.z_end,
|
|
};
|
|
const auto screenCoordFrontTop = translate_3d_to_2d_with_z(rotation, frontTop);
|
|
|
|
const CoordsXYZ frontBottom = {
|
|
ps->bounds.x_end,
|
|
ps->bounds.y_end,
|
|
ps->bounds.z,
|
|
};
|
|
const auto screenCoordFrontBottom = translate_3d_to_2d_with_z(rotation, frontBottom);
|
|
|
|
const CoordsXYZ leftTop = {
|
|
ps->bounds.x,
|
|
ps->bounds.y_end,
|
|
ps->bounds.z_end,
|
|
};
|
|
const auto screenCoordLeftTop = translate_3d_to_2d_with_z(rotation, leftTop);
|
|
|
|
const CoordsXYZ leftBottom = {
|
|
ps->bounds.x,
|
|
ps->bounds.y_end,
|
|
ps->bounds.z,
|
|
};
|
|
const auto screenCoordLeftBottom = translate_3d_to_2d_with_z(rotation, leftBottom);
|
|
|
|
const CoordsXYZ rightTop = {
|
|
ps->bounds.x_end,
|
|
ps->bounds.y,
|
|
ps->bounds.z_end,
|
|
};
|
|
const auto screenCoordRightTop = translate_3d_to_2d_with_z(rotation, rightTop);
|
|
|
|
const CoordsXYZ rightBottom = {
|
|
ps->bounds.x_end,
|
|
ps->bounds.y,
|
|
ps->bounds.z,
|
|
};
|
|
const auto screenCoordRightBottom = translate_3d_to_2d_with_z(rotation, rightBottom);
|
|
|
|
const CoordsXYZ backTop = {
|
|
ps->bounds.x,
|
|
ps->bounds.y,
|
|
ps->bounds.z_end,
|
|
};
|
|
const auto screenCoordBackTop = translate_3d_to_2d_with_z(rotation, backTop);
|
|
|
|
const CoordsXYZ backBottom = {
|
|
ps->bounds.x,
|
|
ps->bounds.y,
|
|
ps->bounds.z,
|
|
};
|
|
const auto screenCoordBackBottom = translate_3d_to_2d_with_z(rotation, backBottom);
|
|
|
|
// bottom square
|
|
gfx_draw_line(dpi, { screenCoordFrontBottom, screenCoordLeftBottom }, colour);
|
|
gfx_draw_line(dpi, { screenCoordBackBottom, screenCoordLeftBottom }, colour);
|
|
gfx_draw_line(dpi, { screenCoordBackBottom, screenCoordRightBottom }, colour);
|
|
gfx_draw_line(dpi, { screenCoordFrontBottom, screenCoordRightBottom }, colour);
|
|
|
|
// vertical back + sides
|
|
gfx_draw_line(dpi, { screenCoordBackTop, screenCoordBackBottom }, colour);
|
|
gfx_draw_line(dpi, { screenCoordLeftTop, screenCoordLeftBottom }, colour);
|
|
gfx_draw_line(dpi, { screenCoordRightTop, screenCoordRightBottom }, colour);
|
|
|
|
// top square back
|
|
gfx_draw_line(dpi, { screenCoordBackTop, screenCoordLeftTop }, colour);
|
|
gfx_draw_line(dpi, { screenCoordBackTop, screenCoordRightTop }, colour);
|
|
|
|
paint_ps_image(dpi, ps, imageId, x, y);
|
|
|
|
// vertical front
|
|
gfx_draw_line(dpi, { screenCoordFrontTop, screenCoordFrontBottom }, colour);
|
|
|
|
// top square
|
|
gfx_draw_line(dpi, { screenCoordFrontTop, screenCoordLeftTop }, colour);
|
|
gfx_draw_line(dpi, { screenCoordFrontTop, screenCoordRightTop }, colour);
|
|
}
|
|
|
|
static void paint_ps_image(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y)
|
|
{
|
|
if (ps->flags & PAINT_STRUCT_FLAG_IS_MASKED)
|
|
{
|
|
return gfx_draw_sprite_raw_masked(dpi, { x, y }, imageId, ps->colour_image_id);
|
|
}
|
|
|
|
gfx_draw_sprite(dpi, imageId, { x, y }, ps->tertiary_colour);
|
|
}
|
|
|
|
static uint32_t paint_ps_colourify_image(uint32_t imageId, uint8_t spriteType, uint32_t viewFlags)
|
|
{
|
|
constexpr uint32_t primaryColour = COLOUR_BRIGHT_YELLOW;
|
|
constexpr uint32_t secondaryColour = COLOUR_GREY;
|
|
constexpr uint32_t seeThoughFlags = IMAGE_TYPE_TRANSPARENT | (primaryColour << 19) | (secondaryColour << 24);
|
|
|
|
if (viewFlags & VIEWPORT_FLAG_SEETHROUGH_RIDES)
|
|
{
|
|
if (spriteType == VIEWPORT_INTERACTION_ITEM_RIDE)
|
|
{
|
|
imageId &= 0x7FFFF;
|
|
imageId |= seeThoughFlags;
|
|
}
|
|
}
|
|
if (viewFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
|
|
{
|
|
if (spriteType == VIEWPORT_INTERACTION_ITEM_WALL)
|
|
{
|
|
imageId &= 0x7FFFF;
|
|
imageId |= seeThoughFlags;
|
|
}
|
|
}
|
|
if (viewFlags & VIEWPORT_FLAG_SEETHROUGH_PATHS)
|
|
{
|
|
switch (spriteType)
|
|
{
|
|
case VIEWPORT_INTERACTION_ITEM_FOOTPATH:
|
|
case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM:
|
|
case VIEWPORT_INTERACTION_ITEM_BANNER:
|
|
imageId &= 0x7FFFF;
|
|
imageId |= seeThoughFlags;
|
|
break;
|
|
}
|
|
}
|
|
if (viewFlags & VIEWPORT_FLAG_SEETHROUGH_SCENERY)
|
|
{
|
|
switch (spriteType)
|
|
{
|
|
case VIEWPORT_INTERACTION_ITEM_SCENERY:
|
|
case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY:
|
|
case VIEWPORT_INTERACTION_ITEM_WALL:
|
|
imageId &= 0x7FFFF;
|
|
imageId |= seeThoughFlags;
|
|
break;
|
|
}
|
|
}
|
|
return imageId;
|
|
}
|
|
|
|
paint_session* paint_session_alloc(rct_drawpixelinfo* dpi, uint32_t viewFlags)
|
|
{
|
|
return GetContext()->GetPainter()->CreateSession(dpi, viewFlags);
|
|
}
|
|
|
|
void paint_session_free([[maybe_unused]] paint_session* session)
|
|
{
|
|
GetContext()->GetPainter()->ReleaseSession(session);
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x006861AC, 0x00686337, 0x006864D0, 0x0068666B, 0x0098196C
|
|
*
|
|
* @param image_id (ebx)
|
|
* @param x_offset (al)
|
|
* @param y_offset (cl)
|
|
* @param bound_box_length_x (di)
|
|
* @param bound_box_length_y (si)
|
|
* @param bound_box_length_z (ah)
|
|
* @param z_offset (dx)
|
|
* @return (ebp) paint_struct on success (CF == 0), nullptr on failure (CF == 1)
|
|
*/
|
|
paint_struct* sub_98196C(
|
|
paint_session* session, uint32_t image_id, int8_t x_offset, int8_t y_offset, int16_t bound_box_length_x,
|
|
int16_t bound_box_length_y, int8_t bound_box_length_z, int16_t z_offset)
|
|
{
|
|
assert(static_cast<uint16_t>(bound_box_length_x) == static_cast<int16_t>(bound_box_length_x));
|
|
assert(static_cast<uint16_t>(bound_box_length_y) == static_cast<int16_t>(bound_box_length_y));
|
|
|
|
session->LastRootPS = nullptr;
|
|
session->UnkF1AD2C = nullptr;
|
|
|
|
if (session->NextFreePaintStruct >= session->EndOfPaintStructArray)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
auto g1Element = gfx_get_g1_element(image_id & 0x7FFFF);
|
|
if (g1Element == nullptr)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
paint_struct* ps = &session->NextFreePaintStruct->basic;
|
|
ps->image_id = image_id;
|
|
|
|
CoordsXYZ coord_3d = {
|
|
x_offset, // ax
|
|
y_offset, // cx
|
|
z_offset,
|
|
};
|
|
|
|
CoordsXYZ boundBox = {
|
|
bound_box_length_x, // di
|
|
bound_box_length_y, // si
|
|
bound_box_length_z,
|
|
};
|
|
|
|
switch (session->CurrentRotation)
|
|
{
|
|
case 0:
|
|
coord_3d = CoordsXYZ{ coord_3d.Rotate(TILE_ELEMENT_DIRECTION_WEST), coord_3d.z };
|
|
|
|
boundBox.x--;
|
|
boundBox.y--;
|
|
boundBox = { boundBox.Rotate(TILE_ELEMENT_DIRECTION_WEST), boundBox.z };
|
|
break;
|
|
|
|
case 1:
|
|
coord_3d = CoordsXYZ{ coord_3d.Rotate(TILE_ELEMENT_DIRECTION_SOUTH), coord_3d.z };
|
|
|
|
boundBox.x--;
|
|
boundBox = { boundBox.Rotate(TILE_ELEMENT_DIRECTION_SOUTH), boundBox.z };
|
|
break;
|
|
|
|
case 2:
|
|
coord_3d = CoordsXYZ{ coord_3d.Rotate(TILE_ELEMENT_DIRECTION_EAST), coord_3d.z };
|
|
boundBox = { boundBox.Rotate(TILE_ELEMENT_DIRECTION_EAST), boundBox.z };
|
|
break;
|
|
|
|
case 3:
|
|
coord_3d = CoordsXYZ{ coord_3d.Rotate(TILE_ELEMENT_DIRECTION_NORTH), coord_3d.z };
|
|
|
|
boundBox.y--;
|
|
boundBox = { boundBox.Rotate(TILE_ELEMENT_DIRECTION_NORTH), boundBox.z };
|
|
break;
|
|
}
|
|
|
|
coord_3d.x += session->SpritePosition.x;
|
|
coord_3d.y += session->SpritePosition.y;
|
|
|
|
ps->bounds.x_end = coord_3d.x + boundBox.x;
|
|
ps->bounds.y_end = coord_3d.y + boundBox.y;
|
|
|
|
// TODO: check whether this is right. edx is ((bound_box_length_z + z_offset) << 16 | z_offset)
|
|
ps->bounds.z = coord_3d.z;
|
|
ps->bounds.z_end = (boundBox.z + coord_3d.z);
|
|
|
|
auto map = translate_3d_to_2d_with_z(session->CurrentRotation, coord_3d);
|
|
|
|
ps->x = map.x;
|
|
ps->y = map.y;
|
|
|
|
int16_t left = map.x + g1Element->x_offset;
|
|
int16_t bottom = map.y + g1Element->y_offset;
|
|
|
|
int16_t right = left + g1Element->width;
|
|
int16_t top = bottom + g1Element->height;
|
|
|
|
rct_drawpixelinfo* dpi = &session->DPI;
|
|
|
|
if (right <= dpi->x)
|
|
return nullptr;
|
|
if (top <= dpi->y)
|
|
return nullptr;
|
|
if (left >= (dpi->x + dpi->width))
|
|
return nullptr;
|
|
if (bottom >= (dpi->y + dpi->height))
|
|
return nullptr;
|
|
|
|
ps->flags = 0;
|
|
ps->bounds.x = coord_3d.x;
|
|
ps->bounds.y = coord_3d.y;
|
|
ps->attached_ps = nullptr;
|
|
ps->children = nullptr;
|
|
ps->sprite_type = session->InteractionType;
|
|
ps->var_29 = 0;
|
|
ps->map_x = session->MapPosition.x;
|
|
ps->map_y = session->MapPosition.y;
|
|
ps->tileElement = reinterpret_cast<TileElement*>(const_cast<void*>(session->CurrentlyDrawnItem));
|
|
|
|
session->LastRootPS = ps;
|
|
|
|
int32_t positionHash = 0;
|
|
switch (session->CurrentRotation)
|
|
{
|
|
case 0:
|
|
positionHash = coord_3d.y + coord_3d.x;
|
|
break;
|
|
case 1:
|
|
positionHash = coord_3d.y - coord_3d.x + 0x2000;
|
|
break;
|
|
case 2:
|
|
positionHash = -(coord_3d.y + coord_3d.x) + 0x4000;
|
|
break;
|
|
case 3:
|
|
positionHash = coord_3d.x - coord_3d.y + 0x2000;
|
|
break;
|
|
}
|
|
paint_session_add_ps_to_quadrant(session, ps, positionHash);
|
|
|
|
session->NextFreePaintStruct++;
|
|
|
|
return ps;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x00686806, 0x006869B2, 0x00686B6F, 0x00686D31, 0x0098197C
|
|
*
|
|
* @param image_id (ebx)
|
|
* @param x_offset (al)
|
|
* @param y_offset (cl)
|
|
* @param bound_box_length_x (di)
|
|
* @param bound_box_length_y (si)
|
|
* @param bound_box_length_z (ah)
|
|
* @param z_offset (dx)
|
|
* @param bound_box_offset_x (0x009DEA52)
|
|
* @param bound_box_offset_y (0x009DEA54)
|
|
* @param bound_box_offset_z (0x009DEA56)
|
|
* @return (ebp) paint_struct on success (CF == 0), nullptr on failure (CF == 1)
|
|
*/
|
|
// Track Pieces, Shops.
|
|
paint_struct* sub_98197C(
|
|
paint_session* session, uint32_t image_id, int8_t x_offset, int8_t y_offset, int16_t bound_box_length_x,
|
|
int16_t bound_box_length_y, int8_t bound_box_length_z, int16_t z_offset, int16_t bound_box_offset_x,
|
|
int16_t bound_box_offset_y, int16_t bound_box_offset_z)
|
|
{
|
|
session->LastRootPS = nullptr;
|
|
session->UnkF1AD2C = nullptr;
|
|
|
|
CoordsXYZ offset = { x_offset, y_offset, z_offset };
|
|
CoordsXYZ boundBoxSize = { bound_box_length_x, bound_box_length_y, bound_box_length_z };
|
|
CoordsXYZ boundBoxOffset = { bound_box_offset_x, bound_box_offset_y, bound_box_offset_z };
|
|
paint_struct* ps = sub_9819_c(session, image_id, offset, boundBoxSize, boundBoxOffset);
|
|
|
|
if (ps == nullptr)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
session->LastRootPS = ps;
|
|
|
|
auto attach = CoordsXY{ static_cast<int16_t>(ps->bounds.x), static_cast<int16_t>(ps->bounds.y) }.Rotate(
|
|
session->CurrentRotation);
|
|
switch (session->CurrentRotation)
|
|
{
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
attach.x += 0x2000;
|
|
break;
|
|
case 2:
|
|
attach.x += 0x4000;
|
|
break;
|
|
}
|
|
|
|
int32_t positionHash = attach.x + attach.y;
|
|
paint_session_add_ps_to_quadrant(session, ps, positionHash);
|
|
|
|
session->NextFreePaintStruct++;
|
|
return ps;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00686EF0, 0x00687056, 0x006871C8, 0x0068733C, 0x0098198C
|
|
*
|
|
* @param image_id (ebx)
|
|
* @param x_offset (al)
|
|
* @param y_offset (cl)
|
|
* @param bound_box_length_x (di)
|
|
* @param bound_box_length_y (si)
|
|
* @param bound_box_length_z (ah)
|
|
* @param z_offset (dx)
|
|
* @param bound_box_offset_x (0x009DEA52)
|
|
* @param bound_box_offset_y (0x009DEA54)
|
|
* @param bound_box_offset_z (0x009DEA56)
|
|
* @return (ebp) paint_struct on success (CF == 0), nullptr on failure (CF == 1)
|
|
*/
|
|
paint_struct* sub_98198C(
|
|
paint_session* session, uint32_t image_id, int8_t x_offset, int8_t y_offset, int16_t bound_box_length_x,
|
|
int16_t bound_box_length_y, int8_t bound_box_length_z, int16_t z_offset, int16_t bound_box_offset_x,
|
|
int16_t bound_box_offset_y, int16_t bound_box_offset_z)
|
|
{
|
|
assert(static_cast<uint16_t>(bound_box_length_x) == static_cast<int16_t>(bound_box_length_x));
|
|
assert(static_cast<uint16_t>(bound_box_length_y) == static_cast<int16_t>(bound_box_length_y));
|
|
|
|
session->LastRootPS = nullptr;
|
|
session->UnkF1AD2C = nullptr;
|
|
|
|
CoordsXYZ offset = { x_offset, y_offset, z_offset };
|
|
CoordsXYZ boundBoxSize = { bound_box_length_x, bound_box_length_y, bound_box_length_z };
|
|
CoordsXYZ boundBoxOffset = { bound_box_offset_x, bound_box_offset_y, bound_box_offset_z };
|
|
paint_struct* ps = sub_9819_c(session, image_id, offset, boundBoxSize, boundBoxOffset);
|
|
|
|
if (ps == nullptr)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
session->LastRootPS = ps;
|
|
session->NextFreePaintStruct++;
|
|
return ps;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006874B0, 0x00687618, 0x0068778C, 0x00687902, 0x0098199C
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*
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* @param image_id (ebx)
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* @param x_offset (al)
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* @param y_offset (cl)
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* @param bound_box_length_x (di)
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* @param bound_box_length_y (si)
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* @param bound_box_length_z (ah)
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* @param z_offset (dx)
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* @param bound_box_offset_x (0x009DEA52)
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* @param bound_box_offset_y (0x009DEA54)
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* @param bound_box_offset_z (0x009DEA56)
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* @return (ebp) paint_struct on success (CF == 0), nullptr on failure (CF == 1)
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*/
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paint_struct* sub_98199C(
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paint_session* session, uint32_t image_id, int8_t x_offset, int8_t y_offset, int16_t bound_box_length_x,
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int16_t bound_box_length_y, int8_t bound_box_length_z, int16_t z_offset, int16_t bound_box_offset_x,
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int16_t bound_box_offset_y, int16_t bound_box_offset_z)
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{
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assert(static_cast<uint16_t>(bound_box_length_x) == static_cast<int16_t>(bound_box_length_x));
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assert(static_cast<uint16_t>(bound_box_length_y) == static_cast<int16_t>(bound_box_length_y));
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if (session->LastRootPS == nullptr)
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{
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return sub_98197C(
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session, image_id, x_offset, y_offset, bound_box_length_x, bound_box_length_y, bound_box_length_z, z_offset,
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bound_box_offset_x, bound_box_offset_y, bound_box_offset_z);
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}
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CoordsXYZ offset = { x_offset, y_offset, z_offset };
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CoordsXYZ boundBox = { bound_box_length_x, bound_box_length_y, bound_box_length_z };
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CoordsXYZ boundBoxOffset = { bound_box_offset_x, bound_box_offset_y, bound_box_offset_z };
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paint_struct* ps = sub_9819_c(session, image_id, offset, boundBox, boundBoxOffset);
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if (ps == nullptr)
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{
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return nullptr;
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}
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paint_struct* old_ps = session->LastRootPS;
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old_ps->children = ps;
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session->LastRootPS = ps;
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session->NextFreePaintStruct++;
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return ps;
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}
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/**
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* rct2: 0x006881D0
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*
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* @param image_id (ebx)
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* @param x (ax)
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* @param y (cx)
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* @return (!CF) success
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*/
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bool paint_attach_to_previous_attach(paint_session* session, uint32_t image_id, uint16_t x, uint16_t y)
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{
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if (session->UnkF1AD2C == nullptr)
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{
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return paint_attach_to_previous_ps(session, image_id, x, y);
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}
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if (session->NextFreePaintStruct >= session->EndOfPaintStructArray)
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{
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return false;
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}
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attached_paint_struct* ps = &session->NextFreePaintStruct->attached;
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ps->image_id = image_id;
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ps->x = x;
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ps->y = y;
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ps->flags = 0;
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attached_paint_struct* ebx = session->UnkF1AD2C;
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ps->next = nullptr;
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ebx->next = ps;
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session->UnkF1AD2C = ps;
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session->NextFreePaintStruct++;
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return true;
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}
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/**
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* rct2: 0x0068818E
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*
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* @param image_id (ebx)
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* @param x (ax)
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* @param y (cx)
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* @return (!CF) success
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|
*/
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bool paint_attach_to_previous_ps(paint_session* session, uint32_t image_id, uint16_t x, uint16_t y)
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|
{
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|
if (session->NextFreePaintStruct >= session->EndOfPaintStructArray)
|
|
{
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|
return false;
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|
}
|
|
attached_paint_struct* ps = &session->NextFreePaintStruct->attached;
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|
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ps->image_id = image_id;
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ps->x = x;
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ps->y = y;
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ps->flags = 0;
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|
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paint_struct* masterPs = session->LastRootPS;
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|
if (masterPs == nullptr)
|
|
{
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|
return false;
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|
}
|
|
|
|
session->NextFreePaintStruct++;
|
|
|
|
attached_paint_struct* oldFirstAttached = masterPs->attached_ps;
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|
masterPs->attached_ps = ps;
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|
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ps->next = oldFirstAttached;
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|
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session->UnkF1AD2C = ps;
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|
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return true;
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|
}
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|
|
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/**
|
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* rct2: 0x00685EBC, 0x00686046, 0x00685FC8, 0x00685F4A, 0x00685ECC
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|
* @param amount (eax)
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|
* @param string_id (bx)
|
|
* @param y (cx)
|
|
* @param z (dx)
|
|
* @param offset_x (si)
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|
* @param y_offsets (di)
|
|
* @param rotation (ebp)
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|
*/
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|
void paint_floating_money_effect(
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paint_session* session, money32 amount, rct_string_id string_id, int16_t y, int16_t z, int8_t y_offsets[], int16_t offset_x,
|
|
uint32_t rotation)
|
|
{
|
|
if (session->NextFreePaintStruct >= session->EndOfPaintStructArray)
|
|
{
|
|
return;
|
|
}
|
|
|
|
paint_string_struct* ps = &session->NextFreePaintStruct->string;
|
|
ps->string_id = string_id;
|
|
ps->next = nullptr;
|
|
ps->args[0] = amount;
|
|
ps->args[1] = y;
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|
ps->args[2] = 0;
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|
ps->args[3] = 0;
|
|
ps->y_offsets = reinterpret_cast<uint8_t*>(y_offsets);
|
|
|
|
const CoordsXYZ position = {
|
|
session->SpritePosition.x,
|
|
session->SpritePosition.y,
|
|
z,
|
|
};
|
|
const auto coord = translate_3d_to_2d_with_z(rotation, position);
|
|
|
|
ps->x = coord.x + offset_x;
|
|
ps->y = coord.y;
|
|
|
|
session->NextFreePaintStruct++;
|
|
|
|
if (session->LastPSString == nullptr)
|
|
{
|
|
session->PSStringHead = ps;
|
|
}
|
|
else
|
|
{
|
|
session->LastPSString->next = ps;
|
|
}
|
|
session->LastPSString = ps;
|
|
}
|
|
|
|
static rct_drawpixelinfo draw_pixel_info_crop_by_zoom(const rct_drawpixelinfo& dpi)
|
|
{
|
|
auto result = dpi;
|
|
result.x = dpi.x * dpi.zoom_level;
|
|
result.y = dpi.y * dpi.zoom_level;
|
|
result.width = dpi.width / dpi.zoom_level;
|
|
result.height = dpi.height / dpi.zoom_level;
|
|
result.zoom_level = 0;
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006860C3
|
|
*/
|
|
void paint_draw_money_structs(rct_drawpixelinfo* dpi, paint_string_struct* ps)
|
|
{
|
|
auto dpi2 = draw_pixel_info_crop_by_zoom(*dpi);
|
|
do
|
|
{
|
|
char buffer[256]{};
|
|
format_string(buffer, sizeof(buffer), ps->string_id, &ps->args);
|
|
gCurrentFontSpriteBase = FONT_SPRITE_BASE_MEDIUM;
|
|
|
|
// Use sprite font unless the currency contains characters unsupported by the sprite font
|
|
auto forceSpriteFont = false;
|
|
const auto& currencyDesc = CurrencyDescriptors[gConfigGeneral.currency_format];
|
|
if (LocalisationService_UseTrueTypeFont() && font_supports_string_sprite(currencyDesc.symbol_unicode))
|
|
{
|
|
forceSpriteFont = true;
|
|
}
|
|
|
|
gfx_draw_string_with_y_offsets(
|
|
&dpi2, buffer, COLOUR_BLACK, { ps->x, ps->y }, reinterpret_cast<int8_t*>(ps->y_offsets), forceSpriteFont);
|
|
} while ((ps = ps->next) != nullptr);
|
|
}
|