1
0
mirror of https://github.com/OpenRCT2/OpenRCT2 synced 2026-01-19 13:03:11 +01:00
Files
OpenRCT2/src/openrct2
2018-01-07 12:39:58 +01:00
..
2018-01-06 18:32:25 +01:00
2018-01-06 18:32:25 +01:00
2018-01-06 18:32:25 +01:00
2018-01-07 12:39:58 +01:00
2018-01-07 12:39:58 +01:00
2018-01-06 18:32:25 +01:00
2018-01-07 12:39:58 +01:00
2018-01-07 12:39:58 +01:00
2018-01-05 18:11:47 +00:00
2018-01-07 12:39:58 +01:00
2018-01-06 18:32:25 +01:00
2017-12-16 15:47:38 +02:00
2018-01-06 18:32:25 +01:00
2018-01-03 10:16:51 +01:00
2018-01-07 12:39:58 +01:00
2018-01-06 18:32:25 +01:00
2017-12-14 10:03:21 +01:00
2018-01-01 23:49:09 +01:00
2018-01-07 12:39:58 +01:00
2017-12-16 15:47:38 +02:00
2018-01-06 18:32:25 +01:00
2017-11-10 19:32:32 +01:00
2018-01-04 07:36:54 +01:00
2017-12-13 08:03:48 +01:00
2018-01-06 18:32:25 +01:00
2018-01-03 10:16:51 +01:00
2018-01-06 18:32:25 +01:00
2018-01-03 15:07:17 +01:00
2018-01-05 18:11:47 +00:00
2018-01-05 22:57:57 +01:00
2017-12-16 15:47:38 +02:00
2017-12-16 15:47:38 +02:00
2018-01-05 22:57:57 +01:00
2018-01-05 22:57:57 +01:00
2017-12-07 22:04:33 +00:00
2018-01-03 10:16:51 +01:00
2018-01-04 17:44:51 +01:00
2017-11-23 15:52:06 +01:00

Source directory structure

  • audio

    Contains files for mixing and playing music and sound.

  • drawing

    Low level drawing logic and palette tables.

  • interface

    Window and widget logic, includes high level drawing and input.

  • localisation

    String IDs, currency and date logic.

  • network

    Network and multiplayer logic, includes management of network games and downloading / uploading of content.

  • management

    Park management logic such as finance, marketing and research.

  • peep

    Guest and staff definitions and logic such as action management and pathfinding.

  • platform

    Compiler and operating system specific code such as type definitions, message handling and file input / output.

  • ride

    Data and logic for rides, vehicles and track.

  • util

    Utility and helper functions.

  • windows

    Definitions and logic for all the windows in the game.

  • world

    World objects and mechanics such as the climate, landscape, sprites and park.