mirror of
https://github.com/OpenRCT2/OpenRCT2
synced 2026-01-19 21:13:05 +01:00
3457 lines
105 KiB
C++
3457 lines
105 KiB
C++
/*****************************************************************************
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* Copyright (c) 2014-2020 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Peep.h"
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#include "../Cheats.h"
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#include "../Context.h"
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#include "../Game.h"
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#include "../Input.h"
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#include "../OpenRCT2.h"
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#include "../audio/AudioMixer.h"
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#include "../audio/audio.h"
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#include "../config/Config.h"
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#include "../core/Guard.hpp"
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#include "../interface/Window.h"
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#include "../localisation/Localisation.h"
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#include "../management/Finance.h"
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#include "../management/Marketing.h"
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#include "../management/NewsItem.h"
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#include "../network/network.h"
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#include "../ride/Ride.h"
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#include "../ride/RideData.h"
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#include "../ride/ShopItem.h"
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#include "../ride/Station.h"
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#include "../ride/Track.h"
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#include "../scenario/Scenario.h"
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#include "../sprites.h"
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#include "../util/Util.h"
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#include "../windows/Intent.h"
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#include "../world/Climate.h"
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#include "../world/Entrance.h"
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#include "../world/Footpath.h"
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#include "../world/LargeScenery.h"
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#include "../world/Map.h"
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#include "../world/Park.h"
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#include "../world/Scenery.h"
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#include "../world/SmallScenery.h"
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#include "../world/Sprite.h"
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#include "../world/Surface.h"
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#include "Staff.h"
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#include <algorithm>
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#include <iterator>
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#include <limits>
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#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
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bool gPathFindDebug = false;
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utf8 gPathFindDebugPeepName[256];
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#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
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uint8_t gGuestChangeModifier;
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uint32_t gNumGuestsInPark;
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uint32_t gNumGuestsInParkLastWeek;
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uint32_t gNumGuestsHeadingForPark;
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money16 gGuestInitialCash;
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uint8_t gGuestInitialHappiness;
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uint8_t gGuestInitialHunger;
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uint8_t gGuestInitialThirst;
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uint32_t gNextGuestNumber;
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uint8_t gPeepWarningThrottle[16];
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TileCoordsXYZ gPeepPathFindGoalPosition;
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bool gPeepPathFindIgnoreForeignQueues;
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ride_id_t gPeepPathFindQueueRideIndex;
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static uint8_t _unk_F1AEF0;
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static TileElement* _peepRideEntranceExitElement;
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static void* _crowdSoundChannel = nullptr;
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static void peep_128_tick_update(Peep* peep, int32_t index);
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static void peep_release_balloon(Guest* peep, int16_t spawn_height);
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// clang-format off
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// Flags used by PeepThoughtToActionMap
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enum PeepThoughtToActionFlag : uint8_t
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{
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PEEP_THOUGHT_ACTION_NO_FLAGS = 0,
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PEEP_THOUGHT_ACTION_FLAG_RIDE = (1 << 0),
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PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_SINGULAR = (1 << 1),
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PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE = (1 << 2),
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};
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/** rct2: 0x00981DB0 */
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static struct
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{
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PeepActionType action;
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PeepThoughtToActionFlag flags;
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} PeepThoughtToActionMap[] = {
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{ PEEP_ACTION_SHAKE_HEAD, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_EMPTY_POCKETS, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_WOW, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_SINGULAR },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
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{ PEEP_ACTION_SHAKE_HEAD, PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_WAVE, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_JOY, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_CHECK_TIME, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_WAVE, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_WAVE, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_DISGUST, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_BEING_WATCHED, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_SHAKE_HEAD, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_JOY, PEEP_THOUGHT_ACTION_NO_FLAGS },
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{ PEEP_ACTION_NONE_2, PEEP_THOUGHT_ACTION_FLAG_RIDE },
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};
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static PeepActionSpriteType PeepSpecialSpriteToSpriteTypeMap[] = {
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PEEP_ACTION_SPRITE_TYPE_NONE,
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PEEP_ACTION_SPRITE_TYPE_HOLD_MAT,
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PEEP_ACTION_SPRITE_TYPE_STAFF_MOWER
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};
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static PeepActionSpriteType PeepActionToSpriteTypeMap[] = {
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PEEP_ACTION_SPRITE_TYPE_CHECK_TIME,
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PEEP_ACTION_SPRITE_TYPE_EAT_FOOD,
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PEEP_ACTION_SPRITE_TYPE_SHAKE_HEAD,
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PEEP_ACTION_SPRITE_TYPE_EMPTY_POCKETS,
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PEEP_ACTION_SPRITE_TYPE_SITTING_EAT_FOOD,
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PEEP_ACTION_SPRITE_TYPE_SITTING_LOOK_AROUND_LEFT,
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PEEP_ACTION_SPRITE_TYPE_SITTING_LOOK_AROUND_RIGHT,
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PEEP_ACTION_SPRITE_TYPE_WOW,
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PEEP_ACTION_SPRITE_TYPE_THROW_UP,
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PEEP_ACTION_SPRITE_TYPE_JUMP,
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PEEP_ACTION_SPRITE_TYPE_STAFF_SWEEP,
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PEEP_ACTION_SPRITE_TYPE_DROWNING,
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PEEP_ACTION_SPRITE_TYPE_STAFF_ANSWER_CALL,
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PEEP_ACTION_SPRITE_TYPE_STAFF_ANSWER_CALL_2,
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PEEP_ACTION_SPRITE_TYPE_STAFF_CHECKBOARD,
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PEEP_ACTION_SPRITE_TYPE_STAFF_FIX,
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PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_2,
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PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_GROUND,
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PEEP_ACTION_SPRITE_TYPE_STAFF_FIX_3,
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PEEP_ACTION_SPRITE_TYPE_STAFF_WATERING,
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PEEP_ACTION_SPRITE_TYPE_JOY,
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PEEP_ACTION_SPRITE_TYPE_READ_MAP,
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PEEP_ACTION_SPRITE_TYPE_WAVE,
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PEEP_ACTION_SPRITE_TYPE_STAFF_EMPTY_BIN,
|
|
PEEP_ACTION_SPRITE_TYPE_WAVE_2,
|
|
PEEP_ACTION_SPRITE_TYPE_TAKE_PHOTO,
|
|
PEEP_ACTION_SPRITE_TYPE_CLAP,
|
|
PEEP_ACTION_SPRITE_TYPE_DISGUST,
|
|
PEEP_ACTION_SPRITE_TYPE_DRAW_PICTURE,
|
|
PEEP_ACTION_SPRITE_TYPE_BEING_WATCHED,
|
|
PEEP_ACTION_SPRITE_TYPE_WITHDRAW_MONEY
|
|
};
|
|
|
|
const bool gSpriteTypeToSlowWalkMap[] = {
|
|
false, false, false, false, false, false, false, false,
|
|
false, false, false, true, false, false, true, true,
|
|
true, true, true, false, true, false, true, true,
|
|
true, false, false, true, true, false, false, true,
|
|
true, true, true, true, true, true, false, true,
|
|
false, true, true, true, true, true, true, true,
|
|
};
|
|
|
|
// clang-format on
|
|
|
|
bool rct_sprite::IsPeep() const
|
|
{
|
|
return peep.sprite_identifier == SPRITE_IDENTIFIER_PEEP;
|
|
}
|
|
|
|
Peep* rct_sprite::AsPeep()
|
|
{
|
|
Peep* result = nullptr;
|
|
if (IsPeep())
|
|
{
|
|
return reinterpret_cast<Peep*>(this);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
Guest* Peep::AsGuest()
|
|
{
|
|
return type == PEEP_TYPE_GUEST ? static_cast<Guest*>(this) : nullptr;
|
|
}
|
|
|
|
Staff* Peep::AsStaff()
|
|
{
|
|
return type == PEEP_TYPE_STAFF ? static_cast<Staff*>(this) : nullptr;
|
|
}
|
|
|
|
void Peep::Invalidate()
|
|
{
|
|
invalidate_sprite_2(this);
|
|
}
|
|
|
|
void Peep::MoveTo(const CoordsXYZ& newLocation)
|
|
{
|
|
Invalidate(); // Invalidate current position.
|
|
SpriteBase::MoveTo(newLocation);
|
|
Invalidate(); // Invalidate new position.
|
|
}
|
|
|
|
uint8_t Peep::GetNextDirection() const
|
|
{
|
|
return next_flags & PEEP_NEXT_FLAG_DIRECTION_MASK;
|
|
}
|
|
|
|
bool Peep::GetNextIsSloped() const
|
|
{
|
|
return next_flags & PEEP_NEXT_FLAG_IS_SLOPED;
|
|
}
|
|
|
|
bool Peep::GetNextIsSurface() const
|
|
{
|
|
return next_flags & PEEP_NEXT_FLAG_IS_SURFACE;
|
|
}
|
|
|
|
void Peep::SetNextFlags(uint8_t next_direction, bool is_sloped, bool is_surface)
|
|
{
|
|
next_flags = next_direction & PEEP_NEXT_FLAG_DIRECTION_MASK;
|
|
next_flags |= is_sloped ? PEEP_NEXT_FLAG_IS_SLOPED : 0;
|
|
next_flags |= is_surface ? PEEP_NEXT_FLAG_IS_SURFACE : 0;
|
|
}
|
|
|
|
Peep* try_get_guest(uint16_t spriteIndex)
|
|
{
|
|
rct_sprite* sprite = try_get_sprite(spriteIndex);
|
|
if (sprite == nullptr)
|
|
return nullptr;
|
|
if (!sprite->IsPeep())
|
|
return nullptr;
|
|
if (sprite->peep.type != PEEP_TYPE_GUEST)
|
|
return nullptr;
|
|
return &sprite->peep;
|
|
}
|
|
|
|
int32_t peep_get_staff_count()
|
|
{
|
|
uint16_t spriteIndex;
|
|
Peep* peep;
|
|
int32_t count = 0;
|
|
|
|
FOR_ALL_STAFF (spriteIndex, peep)
|
|
count++;
|
|
|
|
return count;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068F0A9
|
|
*/
|
|
void peep_update_all()
|
|
{
|
|
int32_t i = 0;
|
|
uint16_t spriteIndex;
|
|
Peep* peep;
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_EDITOR)
|
|
return;
|
|
|
|
// Do not use the FOR_ALL_PEEPS macro for this as next sprite index
|
|
// will be fetched on a delted peep if peep leaves the park.
|
|
for (spriteIndex = gSpriteListHead[SPRITE_LIST_PEEP]; spriteIndex != SPRITE_INDEX_NULL;)
|
|
{
|
|
peep = GET_PEEP(spriteIndex);
|
|
spriteIndex = peep->next;
|
|
|
|
if (static_cast<uint32_t>(i & 0x7F) != (gCurrentTicks & 0x7F))
|
|
{
|
|
peep->Update();
|
|
}
|
|
else
|
|
{
|
|
peep_128_tick_update(peep, i);
|
|
if (peep->sprite_identifier == SPRITE_IDENTIFIER_PEEP)
|
|
{
|
|
peep->Update();
|
|
}
|
|
}
|
|
|
|
i++;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068F41A
|
|
* Called every 128 ticks
|
|
*/
|
|
static void peep_128_tick_update(Peep* peep, int32_t index)
|
|
{
|
|
auto guest = peep->AsGuest();
|
|
if (guest != nullptr)
|
|
{
|
|
guest->Tick128UpdateGuest(index);
|
|
}
|
|
else
|
|
{
|
|
auto staff = peep->AsStaff();
|
|
if (staff != nullptr)
|
|
{
|
|
staff->Tick128UpdateStaff();
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
* rct2: 0x68F3AE
|
|
* Set peep state to falling if path below has gone missing, return true if current path is valid, false if peep starts falling.
|
|
*/
|
|
bool Peep::CheckForPath()
|
|
{
|
|
path_check_optimisation++;
|
|
if ((path_check_optimisation & 0xF) != (sprite_index & 0xF))
|
|
{
|
|
// This condition makes the check happen less often
|
|
// As a side effect peeps hover for a short,
|
|
// random time when a path below them has been deleted
|
|
return true;
|
|
}
|
|
|
|
TileElement* tile_element = map_get_first_element_at(NextLoc);
|
|
|
|
uint8_t map_type = TILE_ELEMENT_TYPE_PATH;
|
|
if (GetNextIsSurface())
|
|
{
|
|
map_type = TILE_ELEMENT_TYPE_SURFACE;
|
|
}
|
|
|
|
do
|
|
{
|
|
if (tile_element == nullptr)
|
|
break;
|
|
if (tile_element->GetType() == map_type)
|
|
{
|
|
if (NextLoc.z == tile_element->GetBaseZ())
|
|
{
|
|
// Found a suitable path or surface
|
|
return true;
|
|
}
|
|
}
|
|
} while (!(tile_element++)->IsLastForTile());
|
|
|
|
// Found no suitable path
|
|
SetState(PEEP_STATE_FALLING);
|
|
return false;
|
|
}
|
|
|
|
PeepActionSpriteType Peep::GetActionSpriteType()
|
|
{
|
|
if (action >= PEEP_ACTION_NONE_1)
|
|
{ // PEEP_ACTION_NONE_1 or PEEP_ACTION_NONE_2
|
|
return PeepSpecialSpriteToSpriteTypeMap[special_sprite];
|
|
}
|
|
else if (action < std::size(PeepActionToSpriteTypeMap))
|
|
{
|
|
return PeepActionToSpriteTypeMap[action];
|
|
}
|
|
else
|
|
{
|
|
openrct2_assert(
|
|
action >= std::size(PeepActionToSpriteTypeMap) && action < PEEP_ACTION_NONE_1, "Invalid peep action %u", action);
|
|
return PEEP_ACTION_SPRITE_TYPE_NONE;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* rct2: 0x00693B58
|
|
*/
|
|
void Peep::UpdateCurrentActionSpriteType()
|
|
{
|
|
if (sprite_type >= std::size(g_peep_animation_entries))
|
|
{
|
|
return;
|
|
}
|
|
PeepActionSpriteType newActionSpriteType = GetActionSpriteType();
|
|
if (action_sprite_type == newActionSpriteType)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Invalidate();
|
|
action_sprite_type = newActionSpriteType;
|
|
|
|
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[sprite_type].sprite_bounds;
|
|
sprite_width = spriteBounds[action_sprite_type].sprite_width;
|
|
sprite_height_negative = spriteBounds[action_sprite_type].sprite_height_negative;
|
|
sprite_height_positive = spriteBounds[action_sprite_type].sprite_height_positive;
|
|
|
|
Invalidate();
|
|
}
|
|
|
|
/* rct2: 0x00693BE5 */
|
|
void Peep::SwitchToSpecialSprite(uint8_t special_sprite_id)
|
|
{
|
|
if (special_sprite_id == special_sprite)
|
|
return;
|
|
|
|
special_sprite = special_sprite_id;
|
|
|
|
// If NONE_1 or NONE_2
|
|
if (action >= PEEP_ACTION_NONE_1)
|
|
{
|
|
action_sprite_image_offset = 0;
|
|
}
|
|
UpdateCurrentActionSpriteType();
|
|
}
|
|
|
|
void Peep::StateReset()
|
|
{
|
|
SetState(PEEP_STATE_1);
|
|
SwitchToSpecialSprite(0);
|
|
}
|
|
|
|
/** rct2: 0x00981D7C, 0x00981D7E */
|
|
static constexpr const CoordsXY word_981D7C[4] = { { -2, 0 }, { 0, 2 }, { 2, 0 }, { 0, -2 } };
|
|
|
|
std::optional<CoordsXY> Peep::UpdateAction()
|
|
{
|
|
int16_t xy_distance;
|
|
return UpdateAction(xy_distance);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x6939EB
|
|
* Also used to move peeps to the correct position to
|
|
* start an action. Returns true if the correct destination
|
|
* has not yet been reached. xy_distance is how close the
|
|
* peep is to the target.
|
|
*/
|
|
std::optional<CoordsXY> Peep::UpdateAction(int16_t& xy_distance)
|
|
{
|
|
_unk_F1AEF0 = action_sprite_image_offset;
|
|
if (action == PEEP_ACTION_NONE_1)
|
|
{
|
|
action = PEEP_ACTION_NONE_2;
|
|
}
|
|
|
|
CoordsXY diffrenceLoc = { x - destination_x, y - destination_y };
|
|
|
|
int32_t x_delta = abs(diffrenceLoc.x);
|
|
int32_t y_delta = abs(diffrenceLoc.y);
|
|
|
|
xy_distance = x_delta + y_delta;
|
|
|
|
if (action == PEEP_ACTION_NONE_1 || action == PEEP_ACTION_NONE_2)
|
|
{
|
|
if (xy_distance <= destination_tolerance)
|
|
{
|
|
return std::nullopt;
|
|
}
|
|
int32_t nextDirection = 0;
|
|
if (x_delta < y_delta)
|
|
{
|
|
nextDirection = 8;
|
|
if (diffrenceLoc.y >= 0)
|
|
{
|
|
nextDirection = 24;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
nextDirection = 16;
|
|
if (diffrenceLoc.x >= 0)
|
|
{
|
|
nextDirection = 0;
|
|
}
|
|
}
|
|
sprite_direction = nextDirection;
|
|
CoordsXY loc = { x, y };
|
|
loc += word_981D7C[nextDirection / 8];
|
|
no_action_frame_num++;
|
|
const rct_peep_animation* peepAnimation = g_peep_animation_entries[sprite_type].sprite_animation;
|
|
const uint8_t* imageOffset = peepAnimation[action_sprite_type].frame_offsets;
|
|
if (no_action_frame_num >= peepAnimation[action_sprite_type].num_frames)
|
|
{
|
|
no_action_frame_num = 0;
|
|
}
|
|
action_sprite_image_offset = imageOffset[no_action_frame_num];
|
|
return loc;
|
|
}
|
|
|
|
const rct_peep_animation* peepAnimation = g_peep_animation_entries[sprite_type].sprite_animation;
|
|
action_frame++;
|
|
|
|
// If last frame of action
|
|
if (action_frame >= peepAnimation[action_sprite_type].num_frames)
|
|
{
|
|
action_sprite_image_offset = 0;
|
|
action = PEEP_ACTION_NONE_2;
|
|
UpdateCurrentActionSpriteType();
|
|
return { { x, y } };
|
|
}
|
|
action_sprite_image_offset = peepAnimation[action_sprite_type].frame_offsets[action_frame];
|
|
|
|
// If not throwing up and not at the frame where sick appears.
|
|
if (action != PEEP_ACTION_THROW_UP || action_frame != 15)
|
|
{
|
|
return { { x, y } };
|
|
}
|
|
|
|
// We are throwing up
|
|
hunger /= 2;
|
|
nausea_target /= 2;
|
|
|
|
if (nausea < 30)
|
|
nausea = 0;
|
|
else
|
|
nausea -= 30;
|
|
|
|
window_invalidate_flags |= PEEP_INVALIDATE_PEEP_2;
|
|
|
|
// Create sick at location
|
|
litter_create(x, y, z, sprite_direction, (sprite_index & 1) ? LITTER_TYPE_SICK_ALT : LITTER_TYPE_SICK);
|
|
|
|
SoundId coughs[4] = { SoundId::Cough1, SoundId::Cough2, SoundId::Cough3, SoundId::Cough4 };
|
|
auto soundId = coughs[scenario_rand() & 3];
|
|
audio_play_sound_at_location(soundId, { x, y, z });
|
|
|
|
return { { x, y } };
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0069A409
|
|
* Decreases rider count if on/entering a ride.
|
|
*/
|
|
void peep_decrement_num_riders(Peep* peep)
|
|
{
|
|
if (peep->state == PEEP_STATE_ON_RIDE || peep->state == PEEP_STATE_ENTERING_RIDE)
|
|
{
|
|
auto ride = get_ride(peep->current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ride->num_riders = std::max(0, ride->num_riders - 1);
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Call after changing a peeps state to insure that all relevant windows update.
|
|
* Note also increase ride count if on/entering a ride.
|
|
* rct2: 0x0069A42F
|
|
*/
|
|
void peep_window_state_update(Peep* peep)
|
|
{
|
|
rct_window* w = window_find_by_number(WC_PEEP, peep->sprite_index);
|
|
if (w != nullptr)
|
|
window_event_invalidate_call(w);
|
|
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
if (peep->state == PEEP_STATE_ON_RIDE || peep->state == PEEP_STATE_ENTERING_RIDE)
|
|
{
|
|
auto ride = get_ride(peep->current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ride->num_riders++;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST;
|
|
}
|
|
}
|
|
|
|
window_invalidate_by_number(WC_PEEP, peep->sprite_index);
|
|
window_invalidate_by_class(WC_GUEST_LIST);
|
|
}
|
|
else
|
|
{
|
|
window_invalidate_by_number(WC_PEEP, peep->sprite_index);
|
|
window_invalidate_by_class(WC_STAFF_LIST);
|
|
}
|
|
}
|
|
|
|
void Peep::Pickup()
|
|
{
|
|
auto guest = AsGuest();
|
|
if (guest != nullptr)
|
|
{
|
|
guest->RemoveFromRide();
|
|
}
|
|
MoveTo({ LOCATION_NULL, y, z });
|
|
SetState(PEEP_STATE_PICKED);
|
|
sub_state = 0;
|
|
}
|
|
|
|
void Peep::PickupAbort(int32_t old_x)
|
|
{
|
|
if (state != PEEP_STATE_PICKED)
|
|
return;
|
|
|
|
MoveTo({ old_x, y, z + 8 });
|
|
|
|
if (x != LOCATION_NULL)
|
|
{
|
|
SetState(PEEP_STATE_FALLING);
|
|
action = PEEP_ACTION_NONE_2;
|
|
special_sprite = 0;
|
|
action_sprite_image_offset = 0;
|
|
action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE;
|
|
path_check_optimisation = 0;
|
|
}
|
|
|
|
gPickupPeepImage = UINT32_MAX;
|
|
}
|
|
|
|
// Returns true when a peep can be dropped at the given location. When apply is set to true the peep gets dropped.
|
|
bool Peep::Place(const TileCoordsXYZ& location, bool apply)
|
|
{
|
|
auto* pathElement = map_get_path_element_at(location);
|
|
TileElement* tileElement = reinterpret_cast<TileElement*>(pathElement);
|
|
if (!pathElement)
|
|
{
|
|
tileElement = reinterpret_cast<TileElement*>(map_get_surface_element_at(location.ToCoordsXYZ()));
|
|
}
|
|
|
|
if (!tileElement)
|
|
return false;
|
|
|
|
// Set the coordinate of destination to be exactly
|
|
// in the middle of a tile.
|
|
CoordsXYZ destination = { location.ToCoordsXY().ToTileCentre(), tileElement->GetBaseZ() + 16 };
|
|
|
|
if (!map_is_location_owned(destination))
|
|
{
|
|
gGameCommandErrorTitle = STR_ERR_CANT_PLACE_PERSON_HERE;
|
|
return false;
|
|
}
|
|
|
|
if (!map_can_construct_at({ destination, destination.z, destination.z + (1 * 8) }, { 0b1111, 0 }))
|
|
{
|
|
if (gGameCommandErrorText != STR_RAISE_OR_LOWER_LAND_FIRST)
|
|
{
|
|
if (gGameCommandErrorText != STR_FOOTPATH_IN_THE_WAY)
|
|
{
|
|
gGameCommandErrorTitle = STR_ERR_CANT_PLACE_PERSON_HERE;
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (apply)
|
|
{
|
|
MoveTo(destination);
|
|
SetState(PEEP_STATE_FALLING);
|
|
action = PEEP_ACTION_NONE_2;
|
|
special_sprite = 0;
|
|
action_sprite_image_offset = 0;
|
|
action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE;
|
|
path_check_optimisation = 0;
|
|
sprite_position_tween_reset();
|
|
|
|
if (type == PEEP_TYPE_GUEST)
|
|
{
|
|
action_sprite_type = PEEP_ACTION_SPRITE_TYPE_INVALID;
|
|
happiness_target = std::max(happiness_target - 10, 0);
|
|
UpdateCurrentActionSpriteType();
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A535
|
|
*/
|
|
void peep_sprite_remove(Peep* peep)
|
|
{
|
|
auto guest = peep->AsGuest();
|
|
if (guest != nullptr)
|
|
{
|
|
guest->RemoveFromRide();
|
|
}
|
|
peep->Invalidate();
|
|
|
|
window_close_by_number(WC_PEEP, peep->sprite_index);
|
|
|
|
window_close_by_number(WC_FIRE_PROMPT, peep->sprite_identifier);
|
|
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
window_invalidate_by_class(WC_GUEST_LIST);
|
|
|
|
news_item_disable_news(NEWS_ITEM_PEEP_ON_RIDE, peep->sprite_index);
|
|
}
|
|
else
|
|
{
|
|
window_invalidate_by_class(WC_STAFF_LIST);
|
|
|
|
gStaffModes[peep->staff_id] = 0;
|
|
peep->type = PEEP_TYPE_INVALID;
|
|
staff_update_greyed_patrol_areas();
|
|
peep->type = PEEP_TYPE_STAFF;
|
|
|
|
news_item_disable_news(NEWS_ITEM_PEEP, peep->sprite_index);
|
|
}
|
|
sprite_remove(peep);
|
|
}
|
|
|
|
/**
|
|
* New function removes peep from park existence. Works with staff.
|
|
*/
|
|
void Peep::Remove()
|
|
{
|
|
if (type == PEEP_TYPE_GUEST)
|
|
{
|
|
if (outside_of_park == 0)
|
|
{
|
|
decrement_guests_in_park();
|
|
auto intent = Intent(INTENT_ACTION_UPDATE_GUEST_COUNT);
|
|
context_broadcast_intent(&intent);
|
|
}
|
|
if (state == PEEP_STATE_ENTERING_PARK)
|
|
{
|
|
decrement_guests_heading_for_park();
|
|
}
|
|
}
|
|
peep_sprite_remove(this);
|
|
}
|
|
|
|
/**
|
|
* Falling and its subset drowning
|
|
* rct2: 0x690028
|
|
*/
|
|
void Peep::UpdateFalling()
|
|
{
|
|
if (action == PEEP_ACTION_DROWNING)
|
|
{
|
|
// Check to see if we are ready to drown.
|
|
UpdateAction();
|
|
Invalidate();
|
|
if (action == PEEP_ACTION_DROWNING)
|
|
return;
|
|
|
|
if (gConfigNotifications.guest_died)
|
|
{
|
|
auto ft = Formatter::Common();
|
|
FormatNameTo(ft);
|
|
news_item_add_to_queue(NEWS_ITEM_BLANK, STR_NEWS_ITEM_GUEST_DROWNED, x | (y << 16));
|
|
}
|
|
|
|
gParkRatingCasualtyPenalty = std::min(gParkRatingCasualtyPenalty + 25, 1000);
|
|
Remove();
|
|
return;
|
|
}
|
|
|
|
// If not drowning then falling. Note: peeps 'fall' after leaving a ride/enter the park.
|
|
TileElement* tile_element = map_get_first_element_at({ x, y });
|
|
TileElement* saved_map = nullptr;
|
|
int32_t saved_height = 0;
|
|
|
|
if (tile_element != nullptr)
|
|
{
|
|
do
|
|
{
|
|
// If a path check if we are on it
|
|
if (tile_element->GetType() == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
int32_t height = map_height_from_slope(
|
|
{ x, y }, tile_element->AsPath()->GetSlopeDirection(), tile_element->AsPath()->IsSloped())
|
|
+ tile_element->GetBaseZ();
|
|
|
|
if (height < z - 1 || height > z + 4)
|
|
continue;
|
|
|
|
saved_height = height;
|
|
saved_map = tile_element;
|
|
break;
|
|
} // If a surface get the height and see if we are on it
|
|
else if (tile_element->GetType() == TILE_ELEMENT_TYPE_SURFACE)
|
|
{
|
|
// If the surface is water check to see if we could be drowning
|
|
if (tile_element->AsSurface()->GetWaterHeight() > 0)
|
|
{
|
|
int32_t height = tile_element->AsSurface()->GetWaterHeight();
|
|
|
|
if (height - 4 >= z && height < z + 20)
|
|
{
|
|
// Looks like we are drowning!
|
|
MoveTo({ x, y, height });
|
|
|
|
auto guest = AsGuest();
|
|
if (guest != nullptr)
|
|
{
|
|
// Drop balloon if held
|
|
peep_release_balloon(guest, height);
|
|
}
|
|
|
|
InsertNewThought(PEEP_THOUGHT_TYPE_DROWNING, PEEP_THOUGHT_ITEM_NONE);
|
|
|
|
action = PEEP_ACTION_DROWNING;
|
|
action_frame = 0;
|
|
action_sprite_image_offset = 0;
|
|
|
|
UpdateCurrentActionSpriteType();
|
|
peep_window_state_update(this);
|
|
return;
|
|
}
|
|
}
|
|
int32_t map_height = tile_element_height({ x, y });
|
|
if (map_height < z || map_height - 4 > z)
|
|
continue;
|
|
saved_height = map_height;
|
|
saved_map = tile_element;
|
|
} // If not a path or surface go see next element
|
|
else
|
|
continue;
|
|
} while (!(tile_element++)->IsLastForTile());
|
|
}
|
|
|
|
// This will be null if peep is falling
|
|
if (saved_map == nullptr)
|
|
{
|
|
if (z <= 1)
|
|
{
|
|
// Remove peep if it has gone to the void
|
|
Remove();
|
|
return;
|
|
}
|
|
MoveTo({ x, y, z - 2 });
|
|
return;
|
|
}
|
|
|
|
MoveTo({ x, y, saved_height });
|
|
|
|
NextLoc = { CoordsXY{ x, y }.ToTileStart(), saved_map->GetBaseZ() };
|
|
|
|
if (saved_map->GetType() != TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
SetNextFlags(0, false, true);
|
|
}
|
|
else
|
|
{
|
|
SetNextFlags(saved_map->AsPath()->GetSlopeDirection(), saved_map->AsPath()->IsSloped(), false);
|
|
}
|
|
SetState(PEEP_STATE_1);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x6902A2
|
|
*/
|
|
void Peep::Update1()
|
|
{
|
|
if (!CheckForPath())
|
|
return;
|
|
|
|
if (type == PEEP_TYPE_GUEST)
|
|
{
|
|
SetState(PEEP_STATE_WALKING);
|
|
}
|
|
else
|
|
{
|
|
SetState(PEEP_STATE_PATROLLING);
|
|
}
|
|
|
|
destination_x = x;
|
|
destination_y = y;
|
|
destination_tolerance = 10;
|
|
direction = sprite_direction >> 3;
|
|
}
|
|
|
|
void Peep::SetState(PeepState new_state)
|
|
{
|
|
peep_decrement_num_riders(this);
|
|
state = new_state;
|
|
peep_window_state_update(this);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x690009
|
|
*/
|
|
void Peep::UpdatePicked()
|
|
{
|
|
if (gCurrentTicks & 0x1F)
|
|
return;
|
|
sub_state++;
|
|
if (sub_state == 13)
|
|
{
|
|
InsertNewThought(PEEP_THOUGHT_TYPE_HELP, PEEP_THOUGHT_ITEM_NONE);
|
|
}
|
|
}
|
|
|
|
/* From peep_update */
|
|
static void peep_update_thoughts(Peep* peep)
|
|
{
|
|
// Thoughts must always have a gap of at least
|
|
// 220 ticks in age between them. In order to
|
|
// allow this when a thought is new it enters
|
|
// a holding zone. Before it becomes fresh.
|
|
int32_t add_fresh = 1;
|
|
int32_t fresh_thought = -1;
|
|
for (int32_t i = 0; i < PEEP_MAX_THOUGHTS; i++)
|
|
{
|
|
if (peep->thoughts[i].type == PEEP_THOUGHT_TYPE_NONE)
|
|
break;
|
|
|
|
if (peep->thoughts[i].freshness == 1)
|
|
{
|
|
add_fresh = 0;
|
|
// If thought is fresh we wait 220 ticks
|
|
// before allowing a new thought to become fresh.
|
|
if (++peep->thoughts[i].fresh_timeout >= 220)
|
|
{
|
|
peep->thoughts[i].fresh_timeout = 0;
|
|
// Thought is no longer fresh
|
|
peep->thoughts[i].freshness++;
|
|
add_fresh = 1;
|
|
}
|
|
}
|
|
else if (peep->thoughts[i].freshness > 1)
|
|
{
|
|
if (++peep->thoughts[i].fresh_timeout == 0)
|
|
{
|
|
// When thought is older than ~6900 ticks remove it
|
|
if (++peep->thoughts[i].freshness >= 28)
|
|
{
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_THOUGHTS;
|
|
|
|
// Clear top thought, push others up
|
|
if (i < PEEP_MAX_THOUGHTS - 2)
|
|
{
|
|
memmove(
|
|
&peep->thoughts[i], &peep->thoughts[i + 1], sizeof(rct_peep_thought) * (PEEP_MAX_THOUGHTS - i - 1));
|
|
}
|
|
peep->thoughts[PEEP_MAX_THOUGHTS - 1].type = PEEP_THOUGHT_TYPE_NONE;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
fresh_thought = i;
|
|
}
|
|
}
|
|
// If there are no fresh thoughts
|
|
// a previously new thought can become
|
|
// fresh.
|
|
if (add_fresh && fresh_thought != -1)
|
|
{
|
|
peep->thoughts[fresh_thought].freshness = 1;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_THOUGHTS;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0068FC1E
|
|
*/
|
|
void Peep::Update()
|
|
{
|
|
if (type == PEEP_TYPE_GUEST)
|
|
{
|
|
if (previous_ride != RIDE_ID_NULL)
|
|
if (++previous_ride_time_out >= 720)
|
|
previous_ride = RIDE_ID_NULL;
|
|
|
|
peep_update_thoughts(this);
|
|
}
|
|
|
|
// Walking speed logic
|
|
uint32_t stepsToTake = energy;
|
|
if (stepsToTake < 95 && state == PEEP_STATE_QUEUING)
|
|
stepsToTake = 95;
|
|
if ((peep_flags & PEEP_FLAGS_SLOW_WALK) && state != PEEP_STATE_QUEUING)
|
|
stepsToTake /= 2;
|
|
if (action == PEEP_ACTION_NONE_2 && (GetNextIsSloped()))
|
|
{
|
|
stepsToTake /= 2;
|
|
if (state == PEEP_STATE_QUEUING)
|
|
stepsToTake += stepsToTake / 2;
|
|
}
|
|
|
|
uint32_t carryCheck = step_progress + stepsToTake;
|
|
step_progress = carryCheck;
|
|
if (carryCheck <= 255)
|
|
{
|
|
auto guest = AsGuest();
|
|
if (guest != nullptr)
|
|
{
|
|
guest->UpdateEasterEggInteractions();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// loc_68FD2F
|
|
switch (state)
|
|
{
|
|
case PEEP_STATE_FALLING:
|
|
UpdateFalling();
|
|
break;
|
|
case PEEP_STATE_1:
|
|
Update1();
|
|
break;
|
|
case PEEP_STATE_ON_RIDE:
|
|
// No action
|
|
break;
|
|
case PEEP_STATE_PICKED:
|
|
UpdatePicked();
|
|
break;
|
|
default:
|
|
{
|
|
auto guest = AsGuest();
|
|
if (guest != nullptr)
|
|
{
|
|
guest->UpdateGuest();
|
|
}
|
|
else
|
|
{
|
|
auto staff = AsStaff();
|
|
if (staff != nullptr)
|
|
{
|
|
staff->UpdateStaff(stepsToTake);
|
|
}
|
|
else
|
|
{
|
|
assert(false);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069BF41
|
|
*/
|
|
void peep_problem_warnings_update()
|
|
{
|
|
Peep* peep;
|
|
Ride* ride;
|
|
uint16_t spriteIndex;
|
|
uint32_t hunger_counter = 0, lost_counter = 0, noexit_counter = 0, thirst_counter = 0, litter_counter = 0,
|
|
disgust_counter = 0, toilet_counter = 0, vandalism_counter = 0;
|
|
uint8_t* warning_throttle = gPeepWarningThrottle;
|
|
|
|
FOR_ALL_GUESTS (spriteIndex, peep)
|
|
{
|
|
if (peep->outside_of_park != 0 || peep->thoughts[0].freshness > 5)
|
|
continue;
|
|
|
|
switch (peep->thoughts[0].type)
|
|
{
|
|
case PEEP_THOUGHT_TYPE_LOST: // 0x10
|
|
lost_counter++;
|
|
break;
|
|
|
|
case PEEP_THOUGHT_TYPE_HUNGRY: // 0x14
|
|
if (peep->guest_heading_to_ride_id == 0xFF)
|
|
{
|
|
hunger_counter++;
|
|
break;
|
|
}
|
|
ride = get_ride(peep->guest_heading_to_ride_id);
|
|
if (ride != nullptr && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_FLAT_RIDE))
|
|
hunger_counter++;
|
|
break;
|
|
|
|
case PEEP_THOUGHT_TYPE_THIRSTY:
|
|
if (peep->guest_heading_to_ride_id == 0xFF)
|
|
{
|
|
thirst_counter++;
|
|
break;
|
|
}
|
|
ride = get_ride(peep->guest_heading_to_ride_id);
|
|
if (ride != nullptr && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_SELLS_DRINKS))
|
|
thirst_counter++;
|
|
break;
|
|
|
|
case PEEP_THOUGHT_TYPE_TOILET:
|
|
if (peep->guest_heading_to_ride_id == 0xFF)
|
|
{
|
|
toilet_counter++;
|
|
break;
|
|
}
|
|
ride = get_ride(peep->guest_heading_to_ride_id);
|
|
if (ride != nullptr && !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_TOILET))
|
|
toilet_counter++;
|
|
break;
|
|
|
|
case PEEP_THOUGHT_TYPE_BAD_LITTER: // 0x1a
|
|
litter_counter++;
|
|
break;
|
|
case PEEP_THOUGHT_TYPE_CANT_FIND_EXIT: // 0x1b
|
|
noexit_counter++;
|
|
break;
|
|
case PEEP_THOUGHT_TYPE_PATH_DISGUSTING: // 0x1f
|
|
disgust_counter++;
|
|
break;
|
|
case PEEP_THOUGHT_TYPE_VANDALISM: // 0x21
|
|
vandalism_counter++;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
// could maybe be packed into a loop, would lose a lot of clarity though
|
|
if (warning_throttle[0])
|
|
--warning_throttle[0];
|
|
else if (hunger_counter >= PEEP_HUNGER_WARNING_THRESHOLD && hunger_counter >= gNumGuestsInPark / 16)
|
|
{
|
|
warning_throttle[0] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_ARE_HUNGRY, 20);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[1])
|
|
--warning_throttle[1];
|
|
else if (thirst_counter >= PEEP_THIRST_WARNING_THRESHOLD && thirst_counter >= gNumGuestsInPark / 16)
|
|
{
|
|
warning_throttle[1] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_ARE_THIRSTY, 21);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[2])
|
|
--warning_throttle[2];
|
|
else if (toilet_counter >= PEEP_TOILET_WARNING_THRESHOLD && toilet_counter >= gNumGuestsInPark / 16)
|
|
{
|
|
warning_throttle[2] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_CANT_FIND_TOILET, 22);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[3])
|
|
--warning_throttle[3];
|
|
else if (litter_counter >= PEEP_LITTER_WARNING_THRESHOLD && litter_counter >= gNumGuestsInPark / 32)
|
|
{
|
|
warning_throttle[3] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_DISLIKE_LITTER, 26);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[4])
|
|
--warning_throttle[4];
|
|
else if (disgust_counter >= PEEP_DISGUST_WARNING_THRESHOLD && disgust_counter >= gNumGuestsInPark / 32)
|
|
{
|
|
warning_throttle[4] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_DISGUSTED_BY_PATHS, 31);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[5])
|
|
--warning_throttle[5];
|
|
else if (vandalism_counter >= PEEP_VANDALISM_WARNING_THRESHOLD && vandalism_counter >= gNumGuestsInPark / 32)
|
|
{
|
|
warning_throttle[5] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_DISLIKE_VANDALISM, 33);
|
|
}
|
|
}
|
|
|
|
if (warning_throttle[6])
|
|
--warning_throttle[6];
|
|
else if (noexit_counter >= PEEP_NOEXIT_WARNING_THRESHOLD)
|
|
{
|
|
warning_throttle[6] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_GETTING_LOST_OR_STUCK, 27);
|
|
}
|
|
}
|
|
else if (lost_counter >= PEEP_LOST_WARNING_THRESHOLD)
|
|
{
|
|
warning_throttle[6] = 4;
|
|
if (gConfigNotifications.guest_warnings)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEPS, STR_PEEPS_GETTING_LOST_OR_STUCK, 16);
|
|
}
|
|
}
|
|
}
|
|
|
|
void peep_stop_crowd_noise()
|
|
{
|
|
if (_crowdSoundChannel != nullptr)
|
|
{
|
|
Mixer_Stop_Channel(_crowdSoundChannel);
|
|
_crowdSoundChannel = nullptr;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006BD18A
|
|
*/
|
|
void peep_update_crowd_noise()
|
|
{
|
|
rct_viewport* viewport;
|
|
uint16_t spriteIndex;
|
|
Peep* peep;
|
|
int32_t visiblePeeps;
|
|
|
|
if (gGameSoundsOff)
|
|
return;
|
|
|
|
if (!gConfigSound.sound_enabled)
|
|
return;
|
|
|
|
if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR)
|
|
return;
|
|
|
|
viewport = g_music_tracking_viewport;
|
|
if (viewport == nullptr)
|
|
return;
|
|
|
|
// Count the number of peeps visible
|
|
visiblePeeps = 0;
|
|
|
|
FOR_ALL_GUESTS (spriteIndex, peep)
|
|
{
|
|
if (peep->sprite_left == LOCATION_NULL)
|
|
continue;
|
|
if (viewport->viewPos.x > peep->sprite_right)
|
|
continue;
|
|
if (viewport->viewPos.x + viewport->view_width < peep->sprite_left)
|
|
continue;
|
|
if (viewport->viewPos.y > peep->sprite_bottom)
|
|
continue;
|
|
if (viewport->viewPos.y + viewport->view_height < peep->sprite_top)
|
|
continue;
|
|
|
|
visiblePeeps += peep->state == PEEP_STATE_QUEUING ? 1 : 2;
|
|
}
|
|
|
|
// This function doesn't account for the fact that the screen might be so big that 100 peeps could potentially be very
|
|
// spread out and therefore not produce any crowd noise. Perhaps a more sophisticated solution would check how many peeps
|
|
// were in close proximity to each other.
|
|
|
|
// Allows queuing peeps to make half as much noise, and at least 6 peeps must be visible for any crowd noise
|
|
visiblePeeps = (visiblePeeps / 2) - 6;
|
|
if (visiblePeeps < 0)
|
|
{
|
|
// Mute crowd noise
|
|
if (_crowdSoundChannel != nullptr)
|
|
{
|
|
Mixer_Stop_Channel(_crowdSoundChannel);
|
|
_crowdSoundChannel = nullptr;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int32_t volume;
|
|
|
|
// Formula to scale peeps to dB where peeps [0, 120] scales approximately logarithmically to [-3314, -150] dB/100
|
|
// 207360000 maybe related to DSBVOLUME_MIN which is -10,000 (dB/100)
|
|
volume = 120 - std::min(visiblePeeps, 120);
|
|
volume = volume * volume * volume * volume;
|
|
volume = (((207360000 - volume) / viewport->zoom) - 207360000) / 65536 - 150;
|
|
|
|
// Load and play crowd noise if needed and set volume
|
|
if (_crowdSoundChannel == nullptr)
|
|
{
|
|
_crowdSoundChannel = Mixer_Play_Music(PATH_ID_CSS2, MIXER_LOOP_INFINITE, false);
|
|
if (_crowdSoundChannel != nullptr)
|
|
{
|
|
Mixer_Channel_SetGroup(_crowdSoundChannel, MIXER_GROUP_SOUND);
|
|
}
|
|
}
|
|
if (_crowdSoundChannel != nullptr)
|
|
{
|
|
Mixer_Channel_Volume(_crowdSoundChannel, DStoMixerVolume(volume));
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069BE9B
|
|
*/
|
|
void peep_applause()
|
|
{
|
|
uint16_t spriteIndex;
|
|
Peep* p;
|
|
FOR_ALL_GUESTS (spriteIndex, p)
|
|
{
|
|
auto peep = p->AsGuest();
|
|
assert(peep != nullptr);
|
|
if (peep->outside_of_park != 0)
|
|
continue;
|
|
|
|
// Release balloon
|
|
peep_release_balloon(peep, peep->z + 9);
|
|
|
|
// Clap
|
|
if ((peep->state == PEEP_STATE_WALKING || peep->state == PEEP_STATE_QUEUING) && peep->action >= 254)
|
|
{
|
|
peep->action = PEEP_ACTION_CLAP;
|
|
peep->action_frame = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->UpdateCurrentActionSpriteType();
|
|
}
|
|
}
|
|
|
|
// Play applause noise
|
|
audio_play_sound(SoundId::Applause, 0, context_get_width() / 2);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069C35E
|
|
*/
|
|
void peep_update_days_in_queue()
|
|
{
|
|
uint16_t sprite_index;
|
|
Peep* peep;
|
|
|
|
FOR_ALL_GUESTS (sprite_index, peep)
|
|
{
|
|
if (peep->outside_of_park == 0 && peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
if (peep->DaysInQueue < 255)
|
|
{
|
|
peep->DaysInQueue += 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// clang-format off
|
|
/** rct2: 0x009823A0 */
|
|
static constexpr const enum PeepNauseaTolerance nausea_tolerance_distribution[] = {
|
|
PEEP_NAUSEA_TOLERANCE_NONE,
|
|
PEEP_NAUSEA_TOLERANCE_LOW, PEEP_NAUSEA_TOLERANCE_LOW,
|
|
PEEP_NAUSEA_TOLERANCE_AVERAGE, PEEP_NAUSEA_TOLERANCE_AVERAGE, PEEP_NAUSEA_TOLERANCE_AVERAGE,
|
|
PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH, PEEP_NAUSEA_TOLERANCE_HIGH,
|
|
};
|
|
|
|
/** rct2: 0x009823BC */
|
|
static constexpr const uint8_t trouser_colours[] = {
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_DARK_PURPLE,
|
|
COLOUR_LIGHT_PURPLE,
|
|
COLOUR_DARK_BLUE,
|
|
COLOUR_SATURATED_GREEN,
|
|
COLOUR_SATURATED_RED,
|
|
COLOUR_DARK_ORANGE,
|
|
COLOUR_BORDEAUX_RED,
|
|
};
|
|
|
|
/** rct2: 0x009823D5 */
|
|
static constexpr const uint8_t tshirt_colours[] = {
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_BLACK,
|
|
COLOUR_GREY,
|
|
COLOUR_LIGHT_BROWN,
|
|
COLOUR_SATURATED_BROWN,
|
|
COLOUR_DARK_BROWN,
|
|
COLOUR_SALMON_PINK,
|
|
COLOUR_DARK_PURPLE,
|
|
COLOUR_LIGHT_PURPLE,
|
|
COLOUR_DARK_BLUE,
|
|
COLOUR_SATURATED_GREEN,
|
|
COLOUR_SATURATED_RED,
|
|
COLOUR_DARK_ORANGE,
|
|
COLOUR_BORDEAUX_RED,
|
|
COLOUR_WHITE,
|
|
COLOUR_BRIGHT_PURPLE,
|
|
COLOUR_LIGHT_BLUE,
|
|
COLOUR_TEAL,
|
|
COLOUR_DARK_GREEN,
|
|
COLOUR_MOSS_GREEN,
|
|
COLOUR_BRIGHT_GREEN,
|
|
COLOUR_OLIVE_GREEN,
|
|
COLOUR_DARK_OLIVE_GREEN,
|
|
COLOUR_YELLOW,
|
|
COLOUR_LIGHT_ORANGE,
|
|
COLOUR_BRIGHT_RED,
|
|
COLOUR_DARK_PINK,
|
|
COLOUR_BRIGHT_PINK,
|
|
};
|
|
// clang-format on
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x699F5A
|
|
* al:thoughtType
|
|
* ah:thoughtArguments
|
|
* esi: peep
|
|
*/
|
|
void Peep::InsertNewThought(PeepThoughtType thoughtType, uint8_t thoughtArguments)
|
|
{
|
|
PeepActionType newAction = PeepThoughtToActionMap[thoughtType].action;
|
|
if (newAction != PEEP_ACTION_NONE_2 && this->action >= PEEP_ACTION_NONE_1)
|
|
{
|
|
action = newAction;
|
|
action_frame = 0;
|
|
action_sprite_image_offset = 0;
|
|
UpdateCurrentActionSpriteType();
|
|
}
|
|
|
|
for (int32_t i = 0; i < PEEP_MAX_THOUGHTS; ++i)
|
|
{
|
|
rct_peep_thought* thought = &thoughts[i];
|
|
// Remove the oldest thought by setting it to NONE.
|
|
if (thought->type == PEEP_THOUGHT_TYPE_NONE)
|
|
break;
|
|
|
|
if (thought->type == thoughtType && thought->item == thoughtArguments)
|
|
{
|
|
// If the thought type has not changed then we need to move
|
|
// it to the top of the thought list. This is done by first removing the
|
|
// existing thought and placing it at the top.
|
|
if (i < PEEP_MAX_THOUGHTS - 2)
|
|
{
|
|
memmove(thought, thought + 1, sizeof(rct_peep_thought) * (PEEP_MAX_THOUGHTS - i - 1));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
memmove(&thoughts[1], &thoughts[0], sizeof(rct_peep_thought) * (PEEP_MAX_THOUGHTS - 1));
|
|
|
|
thoughts[0].type = thoughtType;
|
|
thoughts[0].item = thoughtArguments;
|
|
thoughts[0].freshness = 0;
|
|
thoughts[0].fresh_timeout = 0;
|
|
|
|
window_invalidate_flags |= PEEP_INVALIDATE_PEEP_THOUGHTS;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A05D
|
|
*/
|
|
Peep* Peep::Generate(const CoordsXYZ& coords)
|
|
{
|
|
if (gSpriteListCount[SPRITE_LIST_FREE] < 400)
|
|
return nullptr;
|
|
|
|
Peep* peep = &create_sprite(SPRITE_IDENTIFIER_PEEP)->peep;
|
|
peep->sprite_identifier = SPRITE_IDENTIFIER_PEEP;
|
|
peep->sprite_type = PEEP_SPRITE_TYPE_NORMAL;
|
|
peep->outside_of_park = 1;
|
|
peep->state = PEEP_STATE_FALLING;
|
|
peep->action = PEEP_ACTION_NONE_2;
|
|
peep->special_sprite = 0;
|
|
peep->action_sprite_image_offset = 0;
|
|
peep->no_action_frame_num = 0;
|
|
peep->action_sprite_type = PEEP_ACTION_SPRITE_TYPE_NONE;
|
|
peep->peep_flags = 0;
|
|
peep->FavouriteRide = RIDE_ID_NULL;
|
|
peep->FavouriteRideRating = 0;
|
|
|
|
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[peep->sprite_type].sprite_bounds;
|
|
peep->sprite_width = spriteBounds[peep->action_sprite_type].sprite_width;
|
|
peep->sprite_height_negative = spriteBounds[peep->action_sprite_type].sprite_height_negative;
|
|
peep->sprite_height_positive = spriteBounds[peep->action_sprite_type].sprite_height_positive;
|
|
|
|
peep->MoveTo(coords);
|
|
peep->sprite_direction = 0;
|
|
peep->mass = (scenario_rand() & 0x1F) + 45;
|
|
peep->path_check_optimisation = 0;
|
|
peep->interaction_ride_index = RIDE_ID_NULL;
|
|
peep->type = PEEP_TYPE_GUEST;
|
|
peep->previous_ride = RIDE_ID_NULL;
|
|
peep->thoughts->type = PEEP_THOUGHT_TYPE_NONE;
|
|
peep->window_invalidate_flags = 0;
|
|
|
|
uint8_t intensityHighest = (scenario_rand() & 0x7) + 3;
|
|
uint8_t intensityLowest = std::min(intensityHighest, static_cast<uint8_t>(7)) - 3;
|
|
|
|
if (intensityHighest >= 7)
|
|
intensityHighest = 15;
|
|
|
|
/* Check which intensity boxes are enabled
|
|
* and apply the appropriate intensity settings. */
|
|
if (gParkFlags & PARK_FLAGS_PREF_LESS_INTENSE_RIDES)
|
|
{
|
|
if (gParkFlags & PARK_FLAGS_PREF_MORE_INTENSE_RIDES)
|
|
{
|
|
intensityLowest = 0;
|
|
intensityHighest = 15;
|
|
}
|
|
else
|
|
{
|
|
intensityLowest = 0;
|
|
intensityHighest = 4;
|
|
}
|
|
}
|
|
else if (gParkFlags & PARK_FLAGS_PREF_MORE_INTENSE_RIDES)
|
|
{
|
|
intensityLowest = 9;
|
|
intensityHighest = 15;
|
|
}
|
|
|
|
peep->intensity = IntensityRange(intensityLowest, intensityHighest);
|
|
|
|
uint8_t nauseaTolerance = scenario_rand() & 0x7;
|
|
if (gParkFlags & PARK_FLAGS_PREF_MORE_INTENSE_RIDES)
|
|
{
|
|
nauseaTolerance += 4;
|
|
}
|
|
|
|
peep->nausea_tolerance = nausea_tolerance_distribution[nauseaTolerance];
|
|
|
|
/* Scenario editor limits initial guest happiness to between 37..253.
|
|
* To be on the safe side, assume the value could have been hacked
|
|
* to any value 0..255. */
|
|
peep->happiness = gGuestInitialHappiness;
|
|
/* Assume a default initial happiness of 0 is wrong and set
|
|
* to 128 (50%) instead. */
|
|
if (gGuestInitialHappiness == 0)
|
|
peep->happiness = 128;
|
|
/* Initial value will vary by -15..16 */
|
|
int8_t happinessDelta = (scenario_rand() & 0x1F) - 15;
|
|
/* Adjust by the delta, clamping at min=0 and max=255. */
|
|
peep->happiness = std::clamp(peep->happiness + happinessDelta, 0, PEEP_MAX_HAPPINESS);
|
|
peep->happiness_target = peep->happiness;
|
|
peep->nausea = 0;
|
|
peep->nausea_target = 0;
|
|
|
|
/* Scenario editor limits initial guest hunger to between 37..253.
|
|
* To be on the safe side, assume the value could have been hacked
|
|
* to any value 0..255. */
|
|
peep->hunger = gGuestInitialHunger;
|
|
/* Initial value will vary by -15..16 */
|
|
int8_t hungerDelta = (scenario_rand() & 0x1F) - 15;
|
|
/* Adjust by the delta, clamping at min=0 and max=255. */
|
|
peep->hunger = std::clamp(peep->hunger + hungerDelta, 0, PEEP_MAX_HUNGER);
|
|
|
|
/* Scenario editor limits initial guest thirst to between 37..253.
|
|
* To be on the safe side, assume the value could have been hacked
|
|
* to any value 0..255. */
|
|
peep->thirst = gGuestInitialThirst;
|
|
/* Initial value will vary by -15..16 */
|
|
int8_t thirstDelta = (scenario_rand() & 0x1F) - 15;
|
|
/* Adjust by the delta, clamping at min=0 and max=255. */
|
|
peep->thirst = std::clamp(peep->thirst + thirstDelta, 0, PEEP_MAX_THIRST);
|
|
|
|
peep->toilet = 0;
|
|
peep->time_to_consume = 0;
|
|
std::fill_n(peep->rides_been_on, 32, 0x00);
|
|
|
|
peep->no_of_rides = 0;
|
|
std::fill_n(peep->ride_types_been_on, 16, 0x00);
|
|
peep->id = gNextGuestNumber++;
|
|
peep->name = nullptr;
|
|
|
|
money32 cash = (scenario_rand() & 0x3) * 100 - 100 + gGuestInitialCash;
|
|
if (cash < 0)
|
|
cash = 0;
|
|
|
|
if (gGuestInitialCash == 0)
|
|
{
|
|
cash = 500;
|
|
}
|
|
|
|
if (gParkFlags & PARK_FLAGS_NO_MONEY)
|
|
{
|
|
cash = 0;
|
|
}
|
|
|
|
if (gGuestInitialCash == MONEY16_UNDEFINED)
|
|
{
|
|
cash = 0;
|
|
}
|
|
|
|
peep->cash_in_pocket = cash;
|
|
peep->cash_spent = 0;
|
|
peep->time_in_park = -1;
|
|
peep->pathfind_goal.x = 0xFF;
|
|
peep->pathfind_goal.y = 0xFF;
|
|
peep->pathfind_goal.z = 0xFF;
|
|
peep->pathfind_goal.direction = INVALID_DIRECTION;
|
|
peep->ItemStandardFlags = 0;
|
|
peep->item_extra_flags = 0;
|
|
peep->guest_heading_to_ride_id = RIDE_ID_NULL;
|
|
peep->LitterCount = 0;
|
|
peep->DisgustingCount = 0;
|
|
peep->VandalismSeen = 0;
|
|
peep->PaidToEnter = 0;
|
|
peep->PaidOnRides = 0;
|
|
peep->PaidOnFood = 0;
|
|
peep->paid_on_drink = 0;
|
|
peep->PaidOnSouvenirs = 0;
|
|
peep->AmountOfFood = 0;
|
|
peep->AmountOfDrinks = 0;
|
|
peep->AmountOfSouvenirs = 0;
|
|
peep->SurroundingsThoughtTimeout = 0;
|
|
peep->Angriness = 0;
|
|
peep->TimeLost = 0;
|
|
|
|
uint8_t tshirtColour = static_cast<uint8_t>(scenario_rand() % std::size(tshirt_colours));
|
|
peep->tshirt_colour = tshirt_colours[tshirtColour];
|
|
|
|
uint8_t trousersColour = static_cast<uint8_t>(scenario_rand() % std::size(trouser_colours));
|
|
peep->trousers_colour = trouser_colours[trousersColour];
|
|
|
|
/* Minimum energy is capped at 32 and maximum at 128, so this initialises
|
|
* a peep with approx 34%-100% energy. (65 - 32) / (128 - 32) ≈ 34% */
|
|
uint8_t energy = (scenario_rand() % 64) + 65;
|
|
peep->energy = energy;
|
|
peep->energy_target = energy;
|
|
|
|
increment_guests_heading_for_park();
|
|
|
|
return peep;
|
|
}
|
|
|
|
void Peep::FormatActionTo(Formatter& ft) const
|
|
{
|
|
FormatActionTo(ft.Buf());
|
|
}
|
|
|
|
void Peep::FormatActionTo(void* argsV) const
|
|
{
|
|
Formatter ft(static_cast<uint8_t*>(argsV));
|
|
switch (state)
|
|
{
|
|
case PEEP_STATE_FALLING:
|
|
ft.Add<rct_string_id>(action == PEEP_ACTION_DROWNING ? STR_DROWNING : STR_WALKING);
|
|
break;
|
|
case PEEP_STATE_1:
|
|
ft.Add<rct_string_id>(STR_WALKING);
|
|
break;
|
|
case PEEP_STATE_ON_RIDE:
|
|
case PEEP_STATE_LEAVING_RIDE:
|
|
case PEEP_STATE_ENTERING_RIDE:
|
|
{
|
|
auto ride = get_ride(current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ft.Add<rct_string_id>(ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IN_RIDE) ? STR_IN_RIDE : STR_ON_RIDE);
|
|
ride->FormatNameTo(ft.Buf());
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>(STR_ON_RIDE).Add<rct_string_id>(STR_NONE);
|
|
}
|
|
break;
|
|
}
|
|
case PEEP_STATE_BUYING:
|
|
{
|
|
ft.Add<rct_string_id>(STR_AT_RIDE);
|
|
auto ride = get_ride(current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ride->FormatNameTo(ft.Buf());
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>(STR_NONE);
|
|
}
|
|
break;
|
|
}
|
|
case PEEP_STATE_WALKING:
|
|
case PEEP_STATE_USING_BIN:
|
|
if (guest_heading_to_ride_id != RIDE_ID_NULL)
|
|
{
|
|
auto ride = get_ride(guest_heading_to_ride_id);
|
|
if (ride != nullptr)
|
|
{
|
|
ft.Add<rct_string_id>(STR_HEADING_FOR);
|
|
ride->FormatNameTo(ft.Buf());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>((peep_flags & PEEP_FLAGS_LEAVING_PARK) ? STR_LEAVING_PARK : STR_WALKING);
|
|
}
|
|
break;
|
|
case PEEP_STATE_QUEUING_FRONT:
|
|
case PEEP_STATE_QUEUING:
|
|
{
|
|
auto ride = get_ride(current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ft.Add<rct_string_id>(STR_QUEUING_FOR);
|
|
ride->FormatNameTo(ft.Buf());
|
|
}
|
|
break;
|
|
}
|
|
case PEEP_STATE_SITTING:
|
|
ft.Add<rct_string_id>(STR_SITTING);
|
|
break;
|
|
case PEEP_STATE_WATCHING:
|
|
if (current_ride != RIDE_ID_NULL)
|
|
{
|
|
auto ride = get_ride(current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ft.Add<rct_string_id>((current_seat & 0x1) ? STR_WATCHING_CONSTRUCTION_OF : STR_WATCHING_RIDE);
|
|
ride->FormatNameTo(ft.Buf());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>((current_seat & 0x1) ? STR_WATCHING_NEW_RIDE_BEING_CONSTRUCTED : STR_LOOKING_AT_SCENERY);
|
|
}
|
|
break;
|
|
case PEEP_STATE_PICKED:
|
|
ft.Add<rct_string_id>(STR_SELECT_LOCATION);
|
|
break;
|
|
case PEEP_STATE_PATROLLING:
|
|
case PEEP_STATE_ENTERING_PARK:
|
|
case PEEP_STATE_LEAVING_PARK:
|
|
ft.Add<rct_string_id>(STR_WALKING);
|
|
break;
|
|
case PEEP_STATE_MOWING:
|
|
ft.Add<rct_string_id>(STR_MOWING_GRASS);
|
|
break;
|
|
case PEEP_STATE_SWEEPING:
|
|
ft.Add<rct_string_id>(STR_SWEEPING_FOOTPATH);
|
|
break;
|
|
case PEEP_STATE_WATERING:
|
|
ft.Add<rct_string_id>(STR_WATERING_GARDENS);
|
|
break;
|
|
case PEEP_STATE_EMPTYING_BIN:
|
|
ft.Add<rct_string_id>(STR_EMPTYING_LITTER_BIN);
|
|
break;
|
|
case PEEP_STATE_ANSWERING:
|
|
if (sub_state == 0)
|
|
{
|
|
ft.Add<rct_string_id>(STR_WALKING);
|
|
}
|
|
else if (sub_state == 1)
|
|
{
|
|
ft.Add<rct_string_id>(STR_ANSWERING_RADIO_CALL);
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>(STR_RESPONDING_TO_RIDE_BREAKDOWN_CALL);
|
|
auto ride = get_ride(current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ride->FormatNameTo(ft.Buf());
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>(STR_NONE);
|
|
}
|
|
}
|
|
break;
|
|
case PEEP_STATE_FIXING:
|
|
{
|
|
ft.Add<rct_string_id>(STR_FIXING_RIDE);
|
|
auto ride = get_ride(current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ride->FormatNameTo(ft.Buf());
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>(STR_NONE);
|
|
}
|
|
break;
|
|
}
|
|
case PEEP_STATE_HEADING_TO_INSPECTION:
|
|
{
|
|
ft.Add<rct_string_id>(STR_HEADING_TO_RIDE_FOR_INSPECTION);
|
|
auto ride = get_ride(current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ride->FormatNameTo(ft.Buf());
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>(STR_NONE);
|
|
}
|
|
break;
|
|
}
|
|
case PEEP_STATE_INSPECTING:
|
|
{
|
|
ft.Add<rct_string_id>(STR_INSPECTING_RIDE);
|
|
auto ride = get_ride(current_ride);
|
|
if (ride != nullptr)
|
|
{
|
|
ride->FormatNameTo(ft.Buf());
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>(STR_NONE);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Peep::FormatNameTo(Formatter& ft) const
|
|
{
|
|
ft.Increment(FormatNameTo(ft.Buf()));
|
|
}
|
|
|
|
size_t Peep::FormatNameTo(void* argsV) const
|
|
{
|
|
Formatter ft(static_cast<uint8_t*>(argsV));
|
|
if (name == nullptr)
|
|
{
|
|
if (type == PeepType::PEEP_TYPE_STAFF)
|
|
{
|
|
static constexpr const rct_string_id staffNames[] = {
|
|
STR_HANDYMAN_X,
|
|
STR_MECHANIC_X,
|
|
STR_SECURITY_GUARD_X,
|
|
STR_ENTERTAINER_X,
|
|
};
|
|
|
|
auto staffNameIndex = staff_type;
|
|
if (staffNameIndex > sizeof(staffNames))
|
|
{
|
|
staffNameIndex = 0;
|
|
}
|
|
|
|
ft.Add<rct_string_id>(staffNames[staffNameIndex]);
|
|
ft.Add<uint32_t>(id);
|
|
return ft.NumBytes();
|
|
}
|
|
else if (gParkFlags & PARK_FLAGS_SHOW_REAL_GUEST_NAMES)
|
|
{
|
|
auto realNameStringId = get_real_name_string_id_from_id(id);
|
|
return ft.Add<rct_string_id>(realNameStringId).NumBytes();
|
|
}
|
|
else
|
|
{
|
|
return ft.Add<rct_string_id>(STR_GUEST_X).Add<uint32_t>(id).NumBytes();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return ft.Add<rct_string_id>(STR_STRING).Add<const char*>(name).NumBytes();
|
|
}
|
|
}
|
|
|
|
std::string Peep::GetName() const
|
|
{
|
|
uint8_t args[32]{};
|
|
FormatNameTo(args);
|
|
return format_string(STR_STRINGID, args);
|
|
}
|
|
|
|
bool Peep::SetName(const std::string_view& value)
|
|
{
|
|
if (value.empty())
|
|
{
|
|
std::free(name);
|
|
name = nullptr;
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
auto newNameMemory = static_cast<char*>(std::malloc(value.size() + 1));
|
|
if (newNameMemory != nullptr)
|
|
{
|
|
std::memcpy(newNameMemory, value.data(), value.size());
|
|
newNameMemory[value.size()] = '\0';
|
|
std::free(name);
|
|
name = newNameMemory;
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x00698342
|
|
* thought.item (eax)
|
|
* thought.type (ebx)
|
|
* argument_1 (esi & ebx)
|
|
* argument_2 (esi+2)
|
|
*/
|
|
void peep_thought_set_format_args(const rct_peep_thought* thought)
|
|
{
|
|
auto ft = Formatter::Common();
|
|
ft.Add<rct_string_id>(PeepThoughts[thought->type]);
|
|
|
|
PeepThoughtToActionFlag flags = PeepThoughtToActionMap[thought->type].flags;
|
|
if (flags & PEEP_THOUGHT_ACTION_FLAG_RIDE)
|
|
{
|
|
auto ride = get_ride(thought->item);
|
|
if (ride != nullptr)
|
|
{
|
|
ride->FormatNameTo(ft);
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>(STR_NONE);
|
|
}
|
|
}
|
|
else if (flags & PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_SINGULAR)
|
|
{
|
|
ft.Add<rct_string_id>(ShopItems[thought->item].Naming.Singular);
|
|
}
|
|
else if (flags & PEEP_THOUGHT_ACTION_FLAG_SHOP_ITEM_INDEFINITE)
|
|
{
|
|
ft.Add<rct_string_id>(ShopItems[thought->item].Naming.Indefinite);
|
|
}
|
|
}
|
|
|
|
/** rct2: 0x00982004 */
|
|
static constexpr const bool peep_allow_pick_up[] = {
|
|
true, // PEEP_STATE_FALLING
|
|
false, // PEEP_STATE_1
|
|
false, // PEEP_STATE_QUEUING_FRONT
|
|
false, // PEEP_STATE_ON_RIDE
|
|
false, // PEEP_STATE_LEAVING_RIDE
|
|
true, // PEEP_STATE_WALKING
|
|
true, // PEEP_STATE_QUEUING
|
|
false, // PEEP_STATE_ENTERING_RIDE
|
|
true, // PEEP_STATE_SITTING
|
|
true, // PEEP_STATE_PICKED
|
|
true, // PEEP_STATE_PATROLLING
|
|
true, // PEEP_STATE_MOWING
|
|
true, // PEEP_STATE_SWEEPING
|
|
false, // PEEP_STATE_ENTERING_PARK
|
|
false, // PEEP_STATE_LEAVING_PARK
|
|
true, // PEEP_STATE_ANSWERING
|
|
false, // PEEP_STATE_FIXING
|
|
false, // PEEP_STATE_BUYING
|
|
true, // PEEP_STATE_WATCHING
|
|
true, // PEEP_STATE_EMPTYING_BIN
|
|
true, // PEEP_STATE_USING_BIN
|
|
true, // PEEP_STATE_WATERING
|
|
true, // PEEP_STATE_HEADING_TO_INSPECTION
|
|
false, // PEEP_STATE_INSPECTING
|
|
};
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00698827
|
|
* returns 1 on pickup (CF not set)
|
|
*/
|
|
bool peep_can_be_picked_up(Peep* peep)
|
|
{
|
|
return peep_allow_pick_up[peep->state];
|
|
}
|
|
|
|
enum
|
|
{
|
|
PEEP_FACE_OFFSET_ANGRY = 0,
|
|
PEEP_FACE_OFFSET_VERY_VERY_SICK,
|
|
PEEP_FACE_OFFSET_VERY_SICK,
|
|
PEEP_FACE_OFFSET_SICK,
|
|
PEEP_FACE_OFFSET_VERY_TIRED,
|
|
PEEP_FACE_OFFSET_TIRED,
|
|
PEEP_FACE_OFFSET_VERY_VERY_UNHAPPY,
|
|
PEEP_FACE_OFFSET_VERY_UNHAPPY,
|
|
PEEP_FACE_OFFSET_UNHAPPY,
|
|
PEEP_FACE_OFFSET_NORMAL,
|
|
PEEP_FACE_OFFSET_HAPPY,
|
|
PEEP_FACE_OFFSET_VERY_HAPPY,
|
|
PEEP_FACE_OFFSET_VERY_VERY_HAPPY,
|
|
};
|
|
|
|
static constexpr const int32_t face_sprite_small[] = {
|
|
SPR_PEEP_SMALL_FACE_ANGRY,
|
|
SPR_PEEP_SMALL_FACE_VERY_VERY_SICK,
|
|
SPR_PEEP_SMALL_FACE_VERY_SICK,
|
|
SPR_PEEP_SMALL_FACE_SICK,
|
|
SPR_PEEP_SMALL_FACE_VERY_TIRED,
|
|
SPR_PEEP_SMALL_FACE_TIRED,
|
|
SPR_PEEP_SMALL_FACE_VERY_VERY_UNHAPPY,
|
|
SPR_PEEP_SMALL_FACE_VERY_UNHAPPY,
|
|
SPR_PEEP_SMALL_FACE_UNHAPPY,
|
|
SPR_PEEP_SMALL_FACE_NORMAL,
|
|
SPR_PEEP_SMALL_FACE_HAPPY,
|
|
SPR_PEEP_SMALL_FACE_VERY_HAPPY,
|
|
SPR_PEEP_SMALL_FACE_VERY_VERY_HAPPY,
|
|
};
|
|
|
|
static constexpr const int32_t face_sprite_large[] = {
|
|
SPR_PEEP_LARGE_FACE_ANGRY_0,
|
|
SPR_PEEP_LARGE_FACE_VERY_VERY_SICK_0,
|
|
SPR_PEEP_LARGE_FACE_VERY_SICK_0,
|
|
SPR_PEEP_LARGE_FACE_SICK,
|
|
SPR_PEEP_LARGE_FACE_VERY_TIRED,
|
|
SPR_PEEP_LARGE_FACE_TIRED,
|
|
SPR_PEEP_LARGE_FACE_VERY_VERY_UNHAPPY,
|
|
SPR_PEEP_LARGE_FACE_VERY_UNHAPPY,
|
|
SPR_PEEP_LARGE_FACE_UNHAPPY,
|
|
SPR_PEEP_LARGE_FACE_NORMAL,
|
|
SPR_PEEP_LARGE_FACE_HAPPY,
|
|
SPR_PEEP_LARGE_FACE_VERY_HAPPY,
|
|
SPR_PEEP_LARGE_FACE_VERY_VERY_HAPPY,
|
|
};
|
|
|
|
static int32_t get_face_sprite_offset(Peep* peep)
|
|
{
|
|
// ANGRY
|
|
if (peep->Angriness > 0)
|
|
return PEEP_FACE_OFFSET_ANGRY;
|
|
|
|
// VERY_VERY_SICK
|
|
if (peep->nausea > 200)
|
|
return PEEP_FACE_OFFSET_VERY_VERY_SICK;
|
|
|
|
// VERY_SICK
|
|
if (peep->nausea > 170)
|
|
return PEEP_FACE_OFFSET_VERY_SICK;
|
|
|
|
// SICK
|
|
if (peep->nausea > 140)
|
|
return PEEP_FACE_OFFSET_SICK;
|
|
|
|
// VERY_TIRED
|
|
if (peep->energy < 46)
|
|
return PEEP_FACE_OFFSET_VERY_TIRED;
|
|
|
|
// TIRED
|
|
if (peep->energy < 70)
|
|
return PEEP_FACE_OFFSET_TIRED;
|
|
|
|
int32_t offset = PEEP_FACE_OFFSET_VERY_VERY_UNHAPPY;
|
|
// There are 7 different happiness based faces
|
|
for (int32_t i = 37; peep->happiness >= i; i += 37)
|
|
{
|
|
offset++;
|
|
}
|
|
|
|
return offset;
|
|
}
|
|
|
|
/**
|
|
* Function split into large and small sprite
|
|
* rct2: 0x00698721
|
|
*/
|
|
int32_t get_peep_face_sprite_small(Peep* peep)
|
|
{
|
|
return face_sprite_small[get_face_sprite_offset(peep)];
|
|
}
|
|
|
|
/**
|
|
* Function split into large and small sprite
|
|
* rct2: 0x00698721
|
|
*/
|
|
int32_t get_peep_face_sprite_large(Peep* peep)
|
|
{
|
|
return face_sprite_large[get_face_sprite_offset(peep)];
|
|
}
|
|
|
|
void peep_set_map_tooltip(Peep* peep)
|
|
{
|
|
auto ft = Formatter::MapTooltip();
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
ft.Add<rct_string_id>((peep->peep_flags & PEEP_FLAGS_TRACKING) ? STR_TRACKED_GUEST_MAP_TIP : STR_GUEST_MAP_TIP);
|
|
ft.Add<uint32_t>(get_peep_face_sprite_small(peep));
|
|
peep->FormatNameTo(ft);
|
|
peep->FormatActionTo(ft);
|
|
}
|
|
else
|
|
{
|
|
ft.Add<rct_string_id>(STR_STAFF_MAP_TIP);
|
|
peep->FormatNameTo(ft);
|
|
peep->FormatActionTo(ft);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x00693BAB
|
|
*/
|
|
void Peep::SwitchNextActionSpriteType()
|
|
{
|
|
// TBD: Add nextActionSpriteType as function parameter and make peep->next_action_sprite_type obsolete?
|
|
if (next_action_sprite_type != action_sprite_type)
|
|
{
|
|
Invalidate();
|
|
action_sprite_type = next_action_sprite_type;
|
|
const rct_sprite_bounds* spriteBounds = g_peep_animation_entries[sprite_type].sprite_bounds;
|
|
sprite_width = spriteBounds[next_action_sprite_type].sprite_width;
|
|
sprite_height_negative = spriteBounds[next_action_sprite_type].sprite_height_negative;
|
|
sprite_height_positive = spriteBounds[next_action_sprite_type].sprite_height_positive;
|
|
Invalidate();
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693CBB
|
|
*/
|
|
static bool peep_update_queue_position(Peep* peep, uint8_t previous_action)
|
|
{
|
|
peep->time_in_queue++;
|
|
if (peep->next_in_queue == SPRITE_INDEX_NULL)
|
|
return false;
|
|
|
|
Peep* peep_next = GET_PEEP(peep->next_in_queue);
|
|
|
|
int16_t x_diff = abs(peep_next->x - peep->x);
|
|
int16_t y_diff = abs(peep_next->y - peep->y);
|
|
int16_t z_diff = abs(peep_next->z - peep->z);
|
|
|
|
if (z_diff > 10)
|
|
return false;
|
|
|
|
if (x_diff < y_diff)
|
|
{
|
|
int16_t temp_x = x_diff;
|
|
x_diff = y_diff;
|
|
y_diff = temp_x;
|
|
}
|
|
|
|
x_diff += y_diff / 2;
|
|
if (x_diff > 7)
|
|
{
|
|
if (x_diff > 13)
|
|
{
|
|
if ((peep->x & 0xFFE0) != (peep_next->x & 0xFFE0) || (peep->y & 0xFFE0) != (peep_next->y & 0xFFE0))
|
|
return false;
|
|
}
|
|
|
|
if (peep->sprite_direction != peep_next->sprite_direction)
|
|
return false;
|
|
|
|
switch (peep_next->sprite_direction / 8)
|
|
{
|
|
case 0:
|
|
if (peep->x >= peep_next->x)
|
|
return false;
|
|
break;
|
|
case 1:
|
|
if (peep->y <= peep_next->y)
|
|
return false;
|
|
break;
|
|
case 2:
|
|
if (peep->x <= peep_next->x)
|
|
return false;
|
|
break;
|
|
case 3:
|
|
if (peep->y >= peep_next->y)
|
|
return false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (peep->action < PEEP_ACTION_NONE_1)
|
|
peep->UpdateAction();
|
|
|
|
if (peep->action != PEEP_ACTION_NONE_2)
|
|
return true;
|
|
|
|
peep->action = PEEP_ACTION_NONE_1;
|
|
peep->next_action_sprite_type = PEEP_ACTION_SPRITE_TYPE_WATCH_RIDE;
|
|
if (previous_action != PEEP_ACTION_NONE_1)
|
|
peep->Invalidate();
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693EF2
|
|
*/
|
|
static void peep_return_to_centre_of_tile(Peep* peep)
|
|
{
|
|
peep->direction = direction_reverse(peep->direction);
|
|
peep->destination_x = (peep->x & 0xFFE0) + 16;
|
|
peep->destination_y = (peep->y & 0xFFE0) + 16;
|
|
peep->destination_tolerance = 5;
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693f2C
|
|
*/
|
|
static void peep_interact_with_entrance(Peep* peep, int16_t x, int16_t y, TileElement* tile_element, uint8_t& pathing_result)
|
|
{
|
|
uint8_t entranceType = tile_element->AsEntrance()->GetEntranceType();
|
|
|
|
// Store some details to determine when to override the default
|
|
// behaviour (defined below) for when staff attempt to enter a ride
|
|
// to fix/inspect it.
|
|
if (entranceType == ENTRANCE_TYPE_RIDE_EXIT)
|
|
{
|
|
pathing_result |= PATHING_RIDE_EXIT;
|
|
_peepRideEntranceExitElement = tile_element;
|
|
}
|
|
else if (entranceType == ENTRANCE_TYPE_RIDE_ENTRANCE)
|
|
{
|
|
pathing_result |= PATHING_RIDE_ENTRANCE;
|
|
_peepRideEntranceExitElement = tile_element;
|
|
}
|
|
|
|
if (entranceType == ENTRANCE_TYPE_RIDE_EXIT)
|
|
{
|
|
// Default guest/staff behaviour attempting to enter a
|
|
// ride exit is to turn around.
|
|
peep->interaction_ride_index = 0xFF;
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
if (entranceType == ENTRANCE_TYPE_RIDE_ENTRANCE)
|
|
{
|
|
auto rideIndex = tile_element->AsEntrance()->GetRideIndex();
|
|
auto ride = get_ride(rideIndex);
|
|
if (ride == nullptr)
|
|
return;
|
|
|
|
auto guest = peep->AsGuest();
|
|
if (guest == nullptr)
|
|
{
|
|
// Default staff behaviour attempting to enter a
|
|
// ride entrance is to turn around.
|
|
peep->interaction_ride_index = 0xFF;
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
// Guest is in the ride queue.
|
|
peep->sub_state = 11;
|
|
peep->action_sprite_image_offset = _unk_F1AEF0;
|
|
return;
|
|
}
|
|
|
|
// Guest is on a normal path, i.e. ride has no queue.
|
|
if (peep->interaction_ride_index == rideIndex)
|
|
{
|
|
// Peep is retrying the ride entrance without leaving
|
|
// the path tile and without trying any other ride
|
|
// attached to this path tile. i.e. stick with the
|
|
// peeps previous decision not to go on the ride.
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
peep->TimeLost = 0;
|
|
auto stationNum = tile_element->AsEntrance()->GetStationIndex();
|
|
// Guest walks up to the ride for the first time since entering
|
|
// the path tile or since considering another ride attached to
|
|
// the path tile.
|
|
if (!guest->ShouldGoOnRide(ride, stationNum, false, false))
|
|
{
|
|
// Peep remembers that this is the last ride they
|
|
// considered while on this path tile.
|
|
peep->interaction_ride_index = rideIndex;
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
// Guest has decided to go on the ride.
|
|
peep->action_sprite_image_offset = _unk_F1AEF0;
|
|
peep->interaction_ride_index = rideIndex;
|
|
|
|
uint16_t previous_last = ride->stations[stationNum].LastPeepInQueue;
|
|
ride->stations[stationNum].LastPeepInQueue = peep->sprite_index;
|
|
peep->next_in_queue = previous_last;
|
|
ride->stations[stationNum].QueueLength++;
|
|
|
|
peep->current_ride = rideIndex;
|
|
peep->current_ride_station = stationNum;
|
|
peep->DaysInQueue = 0;
|
|
peep->SetState(PEEP_STATE_QUEUING);
|
|
peep->sub_state = 11;
|
|
peep->time_in_queue = 0;
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
auto ft = Formatter::Common();
|
|
peep->FormatNameTo(ft);
|
|
ride->FormatNameTo(ft);
|
|
if (gConfigNotifications.guest_queuing_for_ride)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, STR_PEEP_TRACKING_PEEP_JOINED_QUEUE_FOR_X, peep->sprite_index);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// PARK_ENTRANCE
|
|
auto guest = peep->AsGuest();
|
|
if (guest == nullptr)
|
|
{
|
|
// Staff cannot leave the park, so go back.
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
// If not the centre of the entrance arch
|
|
if (tile_element->AsEntrance()->GetSequenceIndex() != 0)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
uint8_t entranceDirection = tile_element->GetDirection();
|
|
if (entranceDirection != peep->direction)
|
|
{
|
|
if (direction_reverse(entranceDirection) != peep->direction)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
// Peep is leaving the park.
|
|
if (peep->state != PEEP_STATE_WALKING)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
if (!(peep->peep_flags & PEEP_FLAGS_LEAVING_PARK))
|
|
{
|
|
// If the park is open and leaving flag isn't set return to centre
|
|
if (gParkFlags & PARK_FLAGS_PARK_OPEN)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
}
|
|
|
|
peep->destination_x += CoordsDirectionDelta[peep->direction].x;
|
|
peep->destination_y += CoordsDirectionDelta[peep->direction].y;
|
|
peep->destination_tolerance = 9;
|
|
peep->MoveTo({ x, y, peep->z });
|
|
peep->SetState(PEEP_STATE_LEAVING_PARK);
|
|
|
|
peep->var_37 = 0;
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
auto ft = Formatter::Common();
|
|
peep->FormatNameTo(ft);
|
|
if (gConfigNotifications.guest_left_park)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, STR_PEEP_TRACKING_LEFT_PARK, peep->sprite_index);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Peep is entering the park.
|
|
|
|
if (peep->state != PEEP_STATE_ENTERING_PARK)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
if (!(gParkFlags & PARK_FLAGS_PARK_OPEN))
|
|
{
|
|
peep->state = PEEP_STATE_LEAVING_PARK;
|
|
peep->var_37 = 1;
|
|
decrement_guests_heading_for_park();
|
|
peep_window_state_update(peep);
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
bool found = false;
|
|
auto entrance = std::find_if(gParkEntrances.begin(), gParkEntrances.end(), [x, y](const auto& e) {
|
|
return e.x == floor2(x, 32) && e.y == floor2(y, 32);
|
|
});
|
|
if (entrance != gParkEntrances.end())
|
|
{
|
|
int16_t z = entrance->z / 8;
|
|
entranceDirection = entrance->direction;
|
|
|
|
int16_t next_x = (x & 0xFFE0) + CoordsDirectionDelta[entranceDirection].x;
|
|
int16_t next_y = (y & 0xFFE0) + CoordsDirectionDelta[entranceDirection].y;
|
|
|
|
// Make sure there is a path right behind the entrance, otherwise turn around
|
|
TileElement* nextTileElement = map_get_first_element_at({ next_x, next_y });
|
|
do
|
|
{
|
|
if (nextTileElement == nullptr)
|
|
break;
|
|
if (nextTileElement->GetType() != TILE_ELEMENT_TYPE_PATH)
|
|
continue;
|
|
|
|
if (nextTileElement->AsPath()->IsQueue())
|
|
continue;
|
|
|
|
if (nextTileElement->AsPath()->IsSloped())
|
|
{
|
|
uint8_t slopeDirection = nextTileElement->AsPath()->GetSlopeDirection();
|
|
if (slopeDirection == entranceDirection)
|
|
{
|
|
if (z != nextTileElement->base_height)
|
|
{
|
|
continue;
|
|
}
|
|
found = true;
|
|
break;
|
|
}
|
|
|
|
if (direction_reverse(slopeDirection) != entranceDirection)
|
|
continue;
|
|
|
|
if (z - 2 != nextTileElement->base_height)
|
|
continue;
|
|
found = true;
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if (z != nextTileElement->base_height)
|
|
{
|
|
continue;
|
|
}
|
|
found = true;
|
|
break;
|
|
}
|
|
} while (!(nextTileElement++)->IsLastForTile());
|
|
}
|
|
|
|
if (!found)
|
|
{
|
|
peep->state = PEEP_STATE_LEAVING_PARK;
|
|
peep->var_37 = 1;
|
|
decrement_guests_heading_for_park();
|
|
peep_window_state_update(peep);
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
money16 entranceFee = park_get_entrance_fee();
|
|
if (entranceFee != 0)
|
|
{
|
|
if (peep->ItemStandardFlags & PEEP_ITEM_VOUCHER)
|
|
{
|
|
if (peep->VoucherType == VOUCHER_TYPE_PARK_ENTRY_HALF_PRICE)
|
|
{
|
|
entranceFee /= 2;
|
|
peep->ItemStandardFlags &= ~PEEP_ITEM_VOUCHER;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
}
|
|
else if (peep->VoucherType == VOUCHER_TYPE_PARK_ENTRY_FREE)
|
|
{
|
|
entranceFee = 0;
|
|
peep->ItemStandardFlags &= ~PEEP_ITEM_VOUCHER;
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
}
|
|
}
|
|
if (entranceFee > peep->cash_in_pocket)
|
|
{
|
|
peep->state = PEEP_STATE_LEAVING_PARK;
|
|
peep->var_37 = 1;
|
|
decrement_guests_heading_for_park();
|
|
peep_window_state_update(peep);
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
|
|
gTotalIncomeFromAdmissions += entranceFee;
|
|
guest->SpendMoney(peep->PaidToEnter, entranceFee, ExpenditureType::ParkEntranceTickets);
|
|
peep->peep_flags |= PEEP_FLAGS_HAS_PAID_FOR_PARK_ENTRY;
|
|
}
|
|
|
|
gTotalAdmissions++;
|
|
window_invalidate_by_number(WC_PARK_INFORMATION, 0);
|
|
|
|
peep->var_37 = 1;
|
|
peep->destination_x += CoordsDirectionDelta[peep->direction].x;
|
|
peep->destination_y += CoordsDirectionDelta[peep->direction].y;
|
|
peep->destination_tolerance = 7;
|
|
peep->MoveTo({ x, y, peep->z });
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006946D8
|
|
*/
|
|
static void peep_footpath_move_forward(Peep* peep, int16_t x, int16_t y, TileElement* tile_element, bool vandalism)
|
|
{
|
|
peep->NextLoc = { CoordsXY{ x, y }.ToTileStart(), tile_element->GetBaseZ() };
|
|
peep->SetNextFlags(tile_element->AsPath()->GetSlopeDirection(), tile_element->AsPath()->IsSloped(), false);
|
|
|
|
int16_t z = peep->GetZOnSlope(x, y);
|
|
|
|
if (peep->type == PEEP_TYPE_STAFF)
|
|
{
|
|
peep->MoveTo({ x, y, z });
|
|
return;
|
|
}
|
|
|
|
uint8_t vandalThoughtTimeout = (peep->VandalismSeen & 0xC0) >> 6;
|
|
// Advance the vandalised tiles by 1
|
|
uint8_t vandalisedTiles = (peep->VandalismSeen * 2) & 0x3F;
|
|
|
|
if (vandalism)
|
|
{
|
|
// Add one more to the vandalised tiles
|
|
vandalisedTiles |= 1;
|
|
// If there has been 2 vandalised tiles in the last 6
|
|
if (vandalisedTiles & 0x3E && (vandalThoughtTimeout == 0))
|
|
{
|
|
if ((scenario_rand() & 0xFFFF) <= 10922)
|
|
{
|
|
peep->InsertNewThought(PEEP_THOUGHT_TYPE_VANDALISM, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = std::max(0, peep->happiness_target - 17);
|
|
}
|
|
vandalThoughtTimeout = 3;
|
|
}
|
|
}
|
|
|
|
if (vandalThoughtTimeout && (scenario_rand() & 0xFFFF) <= 4369)
|
|
{
|
|
vandalThoughtTimeout--;
|
|
}
|
|
|
|
peep->VandalismSeen = (vandalThoughtTimeout << 6) | vandalisedTiles;
|
|
uint16_t crowded = 0;
|
|
uint8_t litter_count = 0;
|
|
uint8_t sick_count = 0;
|
|
uint16_t sprite_id = sprite_get_first_in_quadrant(x, y);
|
|
for (rct_sprite* sprite; sprite_id != SPRITE_INDEX_NULL; sprite_id = sprite->generic.next_in_quadrant)
|
|
{
|
|
sprite = get_sprite(sprite_id);
|
|
if (sprite->IsPeep())
|
|
{
|
|
Peep* other_peep = reinterpret_cast<Peep*>(sprite);
|
|
if (other_peep->state != PEEP_STATE_WALKING)
|
|
continue;
|
|
|
|
if (abs(other_peep->z - peep->NextLoc.z) > 16)
|
|
continue;
|
|
crowded++;
|
|
continue;
|
|
}
|
|
else if (sprite->generic.sprite_identifier == SPRITE_IDENTIFIER_LITTER)
|
|
{
|
|
Litter* litter = reinterpret_cast<Litter*>(sprite);
|
|
if (abs(litter->z - peep->NextLoc.z) > 16)
|
|
continue;
|
|
|
|
litter_count++;
|
|
if (litter->type != LITTER_TYPE_SICK && litter->type != LITTER_TYPE_SICK_ALT)
|
|
continue;
|
|
|
|
litter_count--;
|
|
sick_count++;
|
|
}
|
|
}
|
|
|
|
if (crowded >= 10 && peep->state == PEEP_STATE_WALKING && (scenario_rand() & 0xFFFF) <= 21845)
|
|
{
|
|
peep->InsertNewThought(PEEP_THOUGHT_TYPE_CROWDED, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = std::max(0, peep->happiness_target - 14);
|
|
}
|
|
|
|
litter_count = std::min(static_cast<uint8_t>(3), litter_count);
|
|
sick_count = std::min(static_cast<uint8_t>(3), sick_count);
|
|
|
|
uint8_t disgusting_time = peep->DisgustingCount & 0xC0;
|
|
uint8_t disgusting_count = ((peep->DisgustingCount & 0xF) << 2) | sick_count;
|
|
peep->DisgustingCount = disgusting_count | disgusting_time;
|
|
|
|
if (disgusting_time & 0xC0 && (scenario_rand() & 0xFFFF) <= 4369)
|
|
{
|
|
// Reduce the disgusting time
|
|
peep->DisgustingCount -= 0x40;
|
|
}
|
|
else
|
|
{
|
|
uint8_t total_sick = 0;
|
|
for (uint8_t time = 0; time < 3; time++)
|
|
{
|
|
total_sick += (disgusting_count >> (2 * time)) & 0x3;
|
|
}
|
|
|
|
if (total_sick >= 3 && (scenario_rand() & 0xFFFF) <= 10922)
|
|
{
|
|
peep->InsertNewThought(PEEP_THOUGHT_TYPE_PATH_DISGUSTING, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = std::max(0, peep->happiness_target - 17);
|
|
// Reset disgusting time
|
|
peep->DisgustingCount |= 0xC0;
|
|
}
|
|
}
|
|
|
|
uint8_t litter_time = peep->LitterCount & 0xC0;
|
|
litter_count = ((peep->LitterCount & 0xF) << 2) | litter_count;
|
|
peep->LitterCount = litter_count | litter_time;
|
|
|
|
if (litter_time & 0xC0 && (scenario_rand() & 0xFFFF) <= 4369)
|
|
{
|
|
// Reduce the litter time
|
|
peep->LitterCount -= 0x40;
|
|
}
|
|
else
|
|
{
|
|
uint8_t total_litter = 0;
|
|
for (uint8_t time = 0; time < 3; time++)
|
|
{
|
|
total_litter += (litter_count >> (2 * time)) & 0x3;
|
|
}
|
|
|
|
if (total_litter >= 3 && (scenario_rand() & 0xFFFF) <= 10922)
|
|
{
|
|
peep->InsertNewThought(PEEP_THOUGHT_TYPE_BAD_LITTER, PEEP_THOUGHT_ITEM_NONE);
|
|
peep->happiness_target = std::max(0, peep->happiness_target - 17);
|
|
// Reset litter time
|
|
peep->LitterCount |= 0xC0;
|
|
}
|
|
}
|
|
|
|
peep->MoveTo({ x, y, z });
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069455E
|
|
*/
|
|
static void peep_interact_with_path(Peep* peep, int16_t x, int16_t y, TileElement* tile_element)
|
|
{
|
|
// 0x00F1AEE2
|
|
bool vandalism_present = false;
|
|
if (tile_element->AsPath()->HasAddition() && (tile_element->AsPath()->IsBroken())
|
|
&& (tile_element->AsPath()->GetEdges()) != 0xF)
|
|
{
|
|
vandalism_present = true;
|
|
}
|
|
|
|
int16_t z = tile_element->GetBaseZ();
|
|
if (map_is_location_owned({ x, y, z }))
|
|
{
|
|
if (peep->outside_of_park == 1)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (peep->outside_of_park == 0)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return;
|
|
}
|
|
}
|
|
|
|
auto guest = peep->AsGuest();
|
|
if (guest != nullptr && tile_element->AsPath()->IsQueue())
|
|
{
|
|
auto rideIndex = tile_element->AsPath()->GetRideIndex();
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
// Check if this queue is connected to the ride the
|
|
// peep is queuing for, i.e. the player hasn't edited
|
|
// the queue, rebuilt the ride, etc.
|
|
if (peep->current_ride == rideIndex)
|
|
{
|
|
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
else
|
|
{
|
|
// Queue got disconnected from the original ride.
|
|
peep->interaction_ride_index = 0xFF;
|
|
guest->RemoveFromQueue();
|
|
peep->SetState(PEEP_STATE_1);
|
|
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Peep is not queuing.
|
|
peep->TimeLost = 0;
|
|
auto stationNum = tile_element->AsPath()->GetStationIndex();
|
|
|
|
if ((tile_element->AsPath()->HasQueueBanner())
|
|
&& (tile_element->AsPath()->GetQueueBannerDirection()
|
|
== direction_reverse(peep->direction)) // Ride sign is facing the direction the peep is walking
|
|
)
|
|
{
|
|
/* Peep is approaching the entrance of a ride queue.
|
|
* Decide whether to go on the ride. */
|
|
auto ride = get_ride(rideIndex);
|
|
if (ride != nullptr && guest->ShouldGoOnRide(ride, stationNum, true, false))
|
|
{
|
|
// Peep has decided to go on the ride at the queue.
|
|
peep->interaction_ride_index = rideIndex;
|
|
|
|
// Add the peep to the ride queue.
|
|
uint16_t old_last_peep = ride->stations[stationNum].LastPeepInQueue;
|
|
ride->stations[stationNum].LastPeepInQueue = peep->sprite_index;
|
|
peep->next_in_queue = old_last_peep;
|
|
ride->stations[stationNum].QueueLength++;
|
|
|
|
peep_decrement_num_riders(peep);
|
|
peep->current_ride = rideIndex;
|
|
peep->current_ride_station = stationNum;
|
|
peep->state = PEEP_STATE_QUEUING;
|
|
peep->DaysInQueue = 0;
|
|
peep_window_state_update(peep);
|
|
|
|
peep->sub_state = 10;
|
|
peep->destination_tolerance = 2;
|
|
peep->time_in_queue = 0;
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
auto ft = Formatter::Common();
|
|
peep->FormatNameTo(ft);
|
|
ride->FormatNameTo(ft);
|
|
if (gConfigNotifications.guest_queuing_for_ride)
|
|
{
|
|
news_item_add_to_queue(
|
|
NEWS_ITEM_PEEP_ON_RIDE, STR_PEEP_TRACKING_PEEP_JOINED_QUEUE_FOR_X, peep->sprite_index);
|
|
}
|
|
}
|
|
|
|
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
else
|
|
{
|
|
// Peep has decided not to go on the ride.
|
|
peep_return_to_centre_of_tile(peep);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
/* Peep is approaching a queue tile without a ride
|
|
* sign facing the peep. */
|
|
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
peep->interaction_ride_index = 0xFF;
|
|
if (peep->state == PEEP_STATE_QUEUING)
|
|
{
|
|
peep->RemoveFromQueue();
|
|
peep->SetState(PEEP_STATE_1);
|
|
}
|
|
peep_footpath_move_forward(peep, x, y, tile_element, vandalism_present);
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693F70
|
|
*/
|
|
static bool peep_interact_with_shop(Peep* peep, int16_t x, int16_t y, TileElement* tile_element)
|
|
{
|
|
ride_id_t rideIndex = tile_element->AsTrack()->GetRideIndex();
|
|
auto ride = get_ride(rideIndex);
|
|
if (ride == nullptr || !ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IS_SHOP))
|
|
return false;
|
|
|
|
auto guest = peep->AsGuest();
|
|
if (guest == nullptr)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return true;
|
|
}
|
|
|
|
peep->TimeLost = 0;
|
|
|
|
if (ride->status != RIDE_STATUS_OPEN)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return true;
|
|
}
|
|
|
|
if (peep->interaction_ride_index == rideIndex)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return true;
|
|
}
|
|
|
|
if (peep->peep_flags & PEEP_FLAGS_LEAVING_PARK)
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return true;
|
|
}
|
|
|
|
if (ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_PEEP_SHOULD_GO_INSIDE_FACILITY))
|
|
{
|
|
peep->TimeLost = 0;
|
|
if (!guest->ShouldGoOnRide(ride, 0, false, false))
|
|
{
|
|
peep_return_to_centre_of_tile(peep);
|
|
return true;
|
|
}
|
|
|
|
money16 cost = ride->price[0];
|
|
if (cost != 0 && !(gParkFlags & PARK_FLAGS_NO_MONEY))
|
|
{
|
|
ride->total_profit += cost;
|
|
ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_INCOME;
|
|
// TODO: Refactor? SpendMoney previously accepted nullptr to not track money, passing a temporary variable as a
|
|
// workaround
|
|
money16 money = 0;
|
|
guest->SpendMoney(money, cost, ExpenditureType::ParkRideTickets);
|
|
}
|
|
peep->destination_x = (x & 0xFFE0) + 16;
|
|
peep->destination_y = (y & 0xFFE0) + 16;
|
|
peep->destination_tolerance = 3;
|
|
|
|
peep->current_ride = rideIndex;
|
|
peep->SetState(PEEP_STATE_ENTERING_RIDE);
|
|
peep->sub_state = PEEP_SHOP_APPROACH;
|
|
|
|
peep->TimeOnRide = 0;
|
|
ride->cur_num_customers++;
|
|
if (peep->peep_flags & PEEP_FLAGS_TRACKING)
|
|
{
|
|
auto ft = Formatter::Common();
|
|
peep->FormatNameTo(ft);
|
|
ride->FormatNameTo(ft);
|
|
rct_string_id string_id = ride_type_has_flag(ride->type, RIDE_TYPE_FLAG_IN_RIDE) ? STR_PEEP_TRACKING_PEEP_IS_IN_X
|
|
: STR_PEEP_TRACKING_PEEP_IS_ON_X;
|
|
if (gConfigNotifications.guest_used_facility)
|
|
{
|
|
news_item_add_to_queue(NEWS_ITEM_PEEP_ON_RIDE, string_id, peep->sprite_index);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (peep->guest_heading_to_ride_id == rideIndex)
|
|
peep->guest_heading_to_ride_id = 0xFF;
|
|
peep->action_sprite_image_offset = _unk_F1AEF0;
|
|
peep->SetState(PEEP_STATE_BUYING);
|
|
peep->current_ride = rideIndex;
|
|
peep->sub_state = 0;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool is_valid_path_z_and_direction(TileElement* tileElement, int32_t currentZ, int32_t currentDirection)
|
|
{
|
|
if (tileElement->AsPath()->IsSloped())
|
|
{
|
|
int32_t slopeDirection = tileElement->AsPath()->GetSlopeDirection();
|
|
if (slopeDirection == currentDirection)
|
|
{
|
|
if (currentZ != tileElement->base_height)
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
slopeDirection = direction_reverse(slopeDirection);
|
|
if (slopeDirection != currentDirection)
|
|
return false;
|
|
if (currentZ != tileElement->base_height + 2)
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (currentZ != tileElement->base_height)
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void Peep::PerformNextAction(uint8_t& pathing_result)
|
|
{
|
|
TileElement* tmpTile;
|
|
PerformNextAction(pathing_result, tmpTile);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x00693C9E
|
|
*/
|
|
void Peep::PerformNextAction(uint8_t& pathing_result, TileElement*& tile_result)
|
|
{
|
|
pathing_result = 0;
|
|
PeepActionType previousAction = action;
|
|
|
|
if (action == PEEP_ACTION_NONE_1)
|
|
action = PEEP_ACTION_NONE_2;
|
|
|
|
if (state == PEEP_STATE_QUEUING)
|
|
{
|
|
if (peep_update_queue_position(this, previousAction))
|
|
return;
|
|
}
|
|
|
|
std::optional<CoordsXY> loc;
|
|
if (!(loc = UpdateAction()))
|
|
{
|
|
pathing_result |= PATHING_DESTINATION_REACHED;
|
|
uint8_t result = 0;
|
|
|
|
auto guest = AsGuest();
|
|
if (guest != nullptr)
|
|
{
|
|
result = guest_path_finding(guest);
|
|
}
|
|
else
|
|
{
|
|
auto staff = AsStaff();
|
|
result = staff->DoPathFinding();
|
|
}
|
|
|
|
if (result != 0)
|
|
return;
|
|
|
|
if (!(loc = UpdateAction()))
|
|
return;
|
|
}
|
|
|
|
auto newLoc = *loc;
|
|
CoordsXY truncatedNewLoc = newLoc.ToTileStart();
|
|
if (truncatedNewLoc == CoordsXY{ NextLoc })
|
|
{
|
|
int16_t height = GetZOnSlope(newLoc.x, newLoc.y);
|
|
MoveTo({ newLoc.x, newLoc.y, height });
|
|
return;
|
|
}
|
|
|
|
if (map_is_edge(newLoc))
|
|
{
|
|
if (outside_of_park == 1)
|
|
{
|
|
pathing_result |= PATHING_OUTSIDE_PARK;
|
|
}
|
|
peep_return_to_centre_of_tile(this);
|
|
return;
|
|
}
|
|
|
|
TileElement* tileElement = map_get_first_element_at(newLoc);
|
|
if (tileElement == nullptr)
|
|
return;
|
|
int16_t base_z = std::max(0, (z / 8) - 2);
|
|
int16_t top_z = (z / 8) + 1;
|
|
|
|
do
|
|
{
|
|
if (base_z > tileElement->base_height)
|
|
continue;
|
|
if (top_z < tileElement->base_height)
|
|
continue;
|
|
if (tileElement->IsGhost())
|
|
continue;
|
|
|
|
if (tileElement->GetType() == TILE_ELEMENT_TYPE_PATH)
|
|
{
|
|
peep_interact_with_path(this, newLoc.x, newLoc.y, tileElement);
|
|
tile_result = tileElement;
|
|
return;
|
|
}
|
|
else if (tileElement->GetType() == TILE_ELEMENT_TYPE_TRACK)
|
|
{
|
|
if (peep_interact_with_shop(this, newLoc.x, newLoc.y, tileElement))
|
|
{
|
|
tile_result = tileElement;
|
|
return;
|
|
}
|
|
}
|
|
else if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE)
|
|
{
|
|
peep_interact_with_entrance(this, newLoc.x, newLoc.y, tileElement, pathing_result);
|
|
tile_result = tileElement;
|
|
return;
|
|
}
|
|
} while (!(tileElement++)->IsLastForTile());
|
|
|
|
if (type == PEEP_TYPE_STAFF || (GetNextIsSurface()))
|
|
{
|
|
int16_t height = abs(tile_element_height(newLoc) - z);
|
|
if (height <= 3 || (type == PEEP_TYPE_STAFF && height <= 32))
|
|
{
|
|
interaction_ride_index = 0xFF;
|
|
if (state == PEEP_STATE_QUEUING)
|
|
{
|
|
RemoveFromQueue();
|
|
SetState(PEEP_STATE_1);
|
|
}
|
|
|
|
if (!map_is_location_in_park(newLoc))
|
|
{
|
|
peep_return_to_centre_of_tile(this);
|
|
return;
|
|
}
|
|
|
|
auto surfaceElement = map_get_surface_element_at(newLoc);
|
|
if (surfaceElement == nullptr)
|
|
{
|
|
peep_return_to_centre_of_tile(this);
|
|
return;
|
|
}
|
|
|
|
int16_t water_height = surfaceElement->GetWaterHeight();
|
|
if (water_height > 0)
|
|
{
|
|
peep_return_to_centre_of_tile(this);
|
|
return;
|
|
}
|
|
|
|
if (type == PEEP_TYPE_STAFF && !GetNextIsSurface())
|
|
{
|
|
// Prevent staff from leaving the path on their own unless they're allowed to mow.
|
|
if (!((this->staff_orders & STAFF_ORDERS_MOWING) && this->StaffMowingTimeout >= 12))
|
|
{
|
|
peep_return_to_centre_of_tile(this);
|
|
return;
|
|
}
|
|
}
|
|
|
|
// The peep is on a surface and not on a path
|
|
NextLoc = { truncatedNewLoc, surfaceElement->GetBaseZ() };
|
|
SetNextFlags(0, false, true);
|
|
|
|
height = GetZOnSlope(newLoc.x, newLoc.y);
|
|
MoveTo({ newLoc.x, newLoc.y, height });
|
|
return;
|
|
}
|
|
}
|
|
|
|
peep_return_to_centre_of_tile(this);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A98C
|
|
*/
|
|
void peep_reset_pathfind_goal(Peep* peep)
|
|
{
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
if (gPathFindDebug)
|
|
{
|
|
log_info("Resetting pathfind_goal for %s", gPathFindDebugPeepName);
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
peep->pathfind_goal.x = 0xFF;
|
|
peep->pathfind_goal.y = 0xFF;
|
|
peep->pathfind_goal.z = 0xFF;
|
|
peep->pathfind_goal.direction = INVALID_DIRECTION;
|
|
}
|
|
|
|
/**
|
|
* Gets the height including the bit depending on how far up the slope the peep
|
|
* is.
|
|
* rct2: 0x00694921
|
|
*/
|
|
int32_t Peep::GetZOnSlope(int32_t tile_x, int32_t tile_y)
|
|
{
|
|
if (tile_x == LOCATION_NULL)
|
|
return 0;
|
|
|
|
if (GetNextIsSurface())
|
|
{
|
|
return tile_element_height({ tile_x, tile_y });
|
|
}
|
|
|
|
uint8_t slope = GetNextDirection();
|
|
return NextLoc.z + map_height_from_slope({ tile_x, tile_y }, slope, GetNextIsSloped());
|
|
}
|
|
|
|
rct_string_id get_real_name_string_id_from_id(uint32_t id)
|
|
{
|
|
// Generate a name_string_idx from the peep id using bit twiddling
|
|
uint16_t ax = static_cast<uint16_t>(id + 0xF0B);
|
|
uint16_t dx = 0;
|
|
static constexpr uint16_t twiddlingBitOrder[] = { 4, 9, 3, 7, 5, 8, 2, 1, 6, 0, 12, 11, 13, 10 };
|
|
for (size_t i = 0; i < std::size(twiddlingBitOrder); i++)
|
|
{
|
|
dx |= (ax & (1 << twiddlingBitOrder[i]) ? 1 : 0) << i;
|
|
}
|
|
ax = dx & 0xF;
|
|
dx *= 4;
|
|
ax *= 4096;
|
|
dx += ax;
|
|
if (dx < ax)
|
|
{
|
|
dx += 0x1000;
|
|
}
|
|
dx /= 4;
|
|
dx += REAL_NAME_START;
|
|
return dx;
|
|
}
|
|
|
|
int32_t peep_compare(const uint16_t sprite_index_a, const uint16_t sprite_index_b)
|
|
{
|
|
Peep const* peep_a = GET_PEEP(sprite_index_a);
|
|
Peep const* peep_b = GET_PEEP(sprite_index_b);
|
|
|
|
// Compare types
|
|
if (peep_a->type != peep_b->type)
|
|
{
|
|
return peep_a->type - peep_b->type;
|
|
}
|
|
|
|
if (peep_a->name == nullptr && peep_b->name == nullptr)
|
|
{
|
|
if (gParkFlags & PARK_FLAGS_SHOW_REAL_GUEST_NAMES)
|
|
{
|
|
// Potentially could find a more optional way of sorting dynamic real names
|
|
}
|
|
else
|
|
{
|
|
// Simple ID comparison for when both peeps use a number or a generated name
|
|
return peep_a->id - peep_b->id;
|
|
}
|
|
}
|
|
|
|
// Compare their names as strings
|
|
uint8_t args[32]{};
|
|
|
|
char nameA[256]{};
|
|
peep_a->FormatNameTo(args);
|
|
format_string(nameA, sizeof(nameA), STR_STRINGID, args);
|
|
|
|
char nameB[256]{};
|
|
peep_b->FormatNameTo(args);
|
|
format_string(nameB, sizeof(nameB), STR_STRINGID, args);
|
|
return strlogicalcmp(nameA, nameB);
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069926C
|
|
*/
|
|
void peep_update_names(bool realNames)
|
|
{
|
|
if (realNames)
|
|
{
|
|
gParkFlags |= PARK_FLAGS_SHOW_REAL_GUEST_NAMES;
|
|
// Peep names are now dynamic
|
|
}
|
|
else
|
|
{
|
|
gParkFlags &= ~PARK_FLAGS_SHOW_REAL_GUEST_NAMES;
|
|
// Peep names are now dynamic
|
|
}
|
|
|
|
auto intent = Intent(INTENT_ACTION_REFRESH_GUEST_LIST);
|
|
context_broadcast_intent(&intent);
|
|
gfx_invalidate_screen();
|
|
}
|
|
|
|
#if defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
void pathfind_logging_enable([[maybe_unused]] Peep* peep)
|
|
{
|
|
# if defined(PATHFIND_DEBUG) && PATHFIND_DEBUG
|
|
/* Determine if the pathfinding debugging is wanted for this peep. */
|
|
format_string(gPathFindDebugPeepName, sizeof(gPathFindDebugPeepName), peep->name_string_idx, &(peep->id));
|
|
|
|
/* For guests, use the existing PEEP_FLAGS_TRACKING flag to
|
|
* determine for which guest(s) the pathfinding debugging will
|
|
* be output for. */
|
|
if (peep->type == PEEP_TYPE_GUEST)
|
|
{
|
|
gPathFindDebug = peep->peep_flags & PEEP_FLAGS_TRACKING;
|
|
}
|
|
/* For staff, there is no tracking button (any other similar
|
|
* suitable existing mechanism?), so fall back to a crude
|
|
* string comparison with a compile time hardcoded name. */
|
|
else
|
|
{
|
|
gPathFindDebug = strcmp(gPathFindDebugPeepName, "Mechanic Debug") == 0;
|
|
}
|
|
# endif // defined(PATHFIND_DEBUG) && PATHFIND_DEBUG
|
|
}
|
|
|
|
void pathfind_logging_disable()
|
|
{
|
|
# if defined(PATHFIND_DEBUG) && PATHFIND_DEBUG
|
|
gPathFindDebug = false;
|
|
# endif // defined(PATHFIND_DEBUG) && PATHFIND_DEBUG
|
|
}
|
|
#endif // defined(DEBUG_LEVEL_1) && DEBUG_LEVEL_1
|
|
|
|
void increment_guests_in_park()
|
|
{
|
|
if (gNumGuestsInPark < UINT32_MAX)
|
|
{
|
|
gNumGuestsInPark++;
|
|
}
|
|
else
|
|
{
|
|
openrct2_assert(false, "Attempt to increment guests in park above max value (65535).");
|
|
}
|
|
}
|
|
|
|
void increment_guests_heading_for_park()
|
|
{
|
|
if (gNumGuestsHeadingForPark < UINT32_MAX)
|
|
{
|
|
gNumGuestsHeadingForPark++;
|
|
}
|
|
else
|
|
{
|
|
openrct2_assert(false, "Attempt to increment guests heading for park above max value (65535).");
|
|
}
|
|
}
|
|
|
|
void decrement_guests_in_park()
|
|
{
|
|
if (gNumGuestsInPark > 0)
|
|
{
|
|
gNumGuestsInPark--;
|
|
}
|
|
else
|
|
{
|
|
log_error("Attempt to decrement guests in park below zero.");
|
|
}
|
|
}
|
|
|
|
void decrement_guests_heading_for_park()
|
|
{
|
|
if (gNumGuestsHeadingForPark > 0)
|
|
{
|
|
gNumGuestsHeadingForPark--;
|
|
}
|
|
else
|
|
{
|
|
log_error("Attempt to decrement guests heading for park below zero.");
|
|
}
|
|
}
|
|
|
|
static void peep_release_balloon(Guest* peep, int16_t spawn_height)
|
|
{
|
|
if (peep->ItemStandardFlags & PEEP_ITEM_BALLOON)
|
|
{
|
|
peep->ItemStandardFlags &= ~PEEP_ITEM_BALLOON;
|
|
|
|
if (peep->sprite_type == PEEP_SPRITE_TYPE_BALLOON && peep->x != LOCATION_NULL)
|
|
{
|
|
create_balloon(peep->x, peep->y, spawn_height, peep->BalloonColour, false);
|
|
peep->window_invalidate_flags |= PEEP_INVALIDATE_PEEP_INVENTORY;
|
|
peep->UpdateSpriteType();
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x006966A9
|
|
*/
|
|
void Peep::RemoveFromQueue()
|
|
{
|
|
auto ride = get_ride(current_ride);
|
|
if (ride == nullptr)
|
|
return;
|
|
|
|
auto& station = ride->stations[current_ride_station];
|
|
// Make sure we don't underflow, building while paused might reset it to 0 where peeps have
|
|
// not yet left the queue.
|
|
if (station.QueueLength > 0)
|
|
{
|
|
station.QueueLength--;
|
|
}
|
|
|
|
if (sprite_index == station.LastPeepInQueue)
|
|
{
|
|
station.LastPeepInQueue = next_in_queue;
|
|
return;
|
|
}
|
|
|
|
auto spriteId = station.LastPeepInQueue;
|
|
while (spriteId != SPRITE_INDEX_NULL)
|
|
{
|
|
Peep* other_peep = GET_PEEP(spriteId);
|
|
if (sprite_index == other_peep->next_in_queue)
|
|
{
|
|
other_peep->next_in_queue = next_in_queue;
|
|
return;
|
|
}
|
|
spriteId = other_peep->next_in_queue;
|
|
}
|
|
}
|
|
|
|
/**
|
|
*
|
|
* rct2: 0x0069A512
|
|
*/
|
|
void Peep::RemoveFromRide()
|
|
{
|
|
if (state == PEEP_STATE_QUEUING)
|
|
{
|
|
RemoveFromQueue();
|
|
}
|
|
StateReset();
|
|
}
|