mirror of
https://github.com/OpenRCT2/OpenRCT2
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1655 lines
56 KiB
C++
1655 lines
56 KiB
C++
#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers
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/*****************************************************************************
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* OpenRCT2, an open source clone of Roller Coaster Tycoon 2.
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*
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* OpenRCT2 is the work of many authors, a full list can be found in contributors.md
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* For more information, visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* A full copy of the GNU General Public License can be found in licence.txt
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*****************************************************************************/
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#pragma endregion
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#include "../../OpenRCT2.h"
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#include "../../cheats.h"
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#include "../../config/Config.h"
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#include "../../core/Math.hpp"
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#include "../../core/Util.hpp"
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#include "../../interface/viewport.h"
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#include "../../peep/Staff.h"
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#include "../../sprites.h"
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#include "surface.h"
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#include "tile_element.h"
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static constexpr const uint8 byte_97B444[] =
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{
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0, 2, 1, 3, 8, 10, 9, 11, 4, 6,
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5, 7, 12, 14, 13, 15, 0, 0, 0, 0,
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0, 0, 0, 17, 0, 0, 0, 16, 0, 18,
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15, 0
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};
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// rct2: 0x97B464, 0x97B474, 0x97B484, 0x97B494
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static constexpr const LocationXY16 viewport_surface_paint_data[][4] = {
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{
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{ 32, 0 },
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{ -32, 32 },
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{ -64, -32 },
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{ 0, -64 }
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},
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{
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{ 0, 32 },
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{ -64, 0 },
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{ -32, -64 },
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{ 32, -32 }
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},
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{
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{ 0, -32 },
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{ 0, 0 },
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{ -32, 0 },
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{ -32, -32 }
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},
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{
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{ -32, 0 },
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{ -32, -32 },
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{ 0, -32 },
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{ 0, 0 }
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}
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};
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enum
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{
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CORNER_TOP,
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CORNER_RIGHT,
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CORNER_BOTTOM,
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CORNER_LEFT
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};
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typedef struct corner_height corner_height;
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struct corner_height
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{
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uint8 top;
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uint8 right;
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uint8 bottom;
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uint8 left;
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};
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/**
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* rct2: 0x0097B4A4 (R), 0x0097B4C4 (T), 0x0097B4E4 (L), 0x0097B504 (B)
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*/
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static constexpr const corner_height corner_heights[] = {
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// T R B L
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{ 0, 0, 0, 0 },
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{ 0, 0, 1, 0 },
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{ 0, 0, 0, 1 },
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{ 0, 0, 1, 1 },
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{ 1, 0, 0, 0 },
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{ 1, 0, 1, 0 },
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{ 1, 0, 0, 1 },
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{ 1, 0, 1, 1 },
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{ 0, 1, 0, 0 },
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{ 0, 1, 1, 0 },
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{ 0, 1, 0, 1 },
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{ 0, 1, 1, 1 },
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{ 1, 1, 0, 0 },
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{ 1, 1, 1, 0 },
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{ 1, 1, 0, 1 },
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{ 1, 1, 1, 1 },
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{ 0, 0, 0, 0 },
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{ 0, 0, 1, 0 },
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{ 0, 0, 0, 1 },
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{ 0, 0, 1, 1 },
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{ 1, 0, 0, 0 },
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{ 1, 0, 1, 0 },
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{ 1, 0, 0, 1 },
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{ 1, 0, 1, 2 },
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{ 0, 1, 0, 0 },
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{ 0, 1, 1, 0 },
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{ 0, 1, 0, 1 },
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{ 0, 1, 2, 1 },
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{ 1, 1, 0, 0 },
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{ 1, 2, 1, 0 },
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{ 2, 1, 0, 1 },
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{ 1, 1, 1, 1 },
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};
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// bottom left tint
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static constexpr const uint8 byte_97B524[] = {
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2, 5, 1, 4, 2, 5, 1, 2, 2, 4,
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1, 2, 1, 3, 0, 3, 1, 5, 0
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};
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// top left tint
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static constexpr const uint32 byte_97B537[] = {
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2, 5, 2, 4, 2, 5, 1, 1, 3, 4,
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3, 2, 1, 2, 0, 3, 1, 5, 0
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};
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// top right tint
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static constexpr const uint8 byte_97B54A[] = {
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2, 2, 2, 4, 0, 0, 1, 1, 3, 4,
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3, 5, 1, 2, 2, 3, 1, 5, 0
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};
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// bottom right tint
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static constexpr const uint8 byte_97B55D[] = {
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2, 2, 1, 4, 0, 0, 1, 2, 2, 4,
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1, 5, 1, 3, 2, 3, 1, 5, 0
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};
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static constexpr const uint8 stru_97B570[][2] = {
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{ 2, 2 },
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{ 3, 3 },
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{ 3, 5 },
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{ 3, 3 },
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{ 4, 4 },
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{ 4, 6 },
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{ 2, 2 },
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{ 3, 3 },
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{ 3, 5 },
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{ 3, 3 },
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{ 2, 3 },
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{ 2, 3 },
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{ 2, 3 },
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{ 3, 4 },
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{ 2, 3 },
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{ 3, 4 }
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};
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static constexpr const sint16 word_97B590[] = {
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0,
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0,
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-32,
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0,
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0,
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-48,
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0,
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0,
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-32,
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0,
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-16,
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-16,
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-16,
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-16,
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-16,
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-16,
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};
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// tunnel offset
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static constexpr const uint8 byte_97B5B0[] = {
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0, 0, 0, 3, 3, 3, 6, 6, 6, 6,
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10, 11, 12, 13, 14, 14
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};
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#define DEFINE_EDGE_SPRITES(base) { \
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(base) + 0, \
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(base) + 20, \
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(base) + 10, \
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(base) + 30, \
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}
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#define DEFINE_EDGE_TUNNEL_SPRITES(base) { \
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(base) + 36, \
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(base) + 40, \
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(base) + 44, \
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(base) + 48, \
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(base) + 52, \
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(base) + 56, \
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(base) + 60, \
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(base) + 64, \
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(base) + 68, \
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(base) + 72, \
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(base) + 76, \
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(base) + 80, \
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(base) + 36, \
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(base) + 48, \
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(base) + 60, \
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(base) + 72, \
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}
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static constexpr const uint32 _terrainEdgeSpriteIds[][4] =
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{
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DEFINE_EDGE_SPRITES(SPR_EDGE_ROCK_BASE),
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DEFINE_EDGE_SPRITES(SPR_EDGE_WOOD_RED_BASE),
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DEFINE_EDGE_SPRITES(SPR_EDGE_WOOD_BLACK_BASE),
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DEFINE_EDGE_SPRITES(SPR_EDGE_ICE_BASE),
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};
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static constexpr const uint32 _terrainEdgeTunnelSpriteIds[][16] =
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{
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DEFINE_EDGE_TUNNEL_SPRITES(SPR_EDGE_ROCK_BASE),
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DEFINE_EDGE_TUNNEL_SPRITES(SPR_EDGE_WOOD_RED_BASE),
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DEFINE_EDGE_TUNNEL_SPRITES(SPR_EDGE_WOOD_BLACK_BASE),
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DEFINE_EDGE_TUNNEL_SPRITES(SPR_EDGE_ICE_BASE),
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};
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static constexpr const uint8 byte_97B740[] =
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{
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0, 0, 0, 0, 0, 0, 0, 2, 0, 0,
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0, 3, 0, 1, 4, 0
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};
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static constexpr const uint32 dword_97B750[][2] =
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{
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{ SPR_TERRAIN_GRASS, SPR_TERRAIN_GRASS_GRID },
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{ SPR_TERRAIN_SAND_YELLOW, SPR_TERRAIN_SAND_YELLOW_GRID },
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{ SPR_TERRAIN_DIRT, SPR_TERRAIN_DIRT_GRID },
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{ SPR_TERRAIN_ROCK, SPR_TERRAIN_ROCK_GRID },
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{ SPR_TERRAIN_MARTIAN, SPR_TERRAIN_MARTIAN_GRID },
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{ SPR_TERRAIN_CHECKERBOARD, SPR_TERRAIN_CHECKERBOARD_GRID },
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{ SPR_TERRAIN_GRASS_CLUMPS, SPR_TERRAIN_GRASS_CLUMPS_GRID },
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{ SPR_TERRAIN_ICE, SPR_TERRAIN_ICE_GRID },
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{ SPR_TERRAIN_GRID | COLOUR_BRIGHT_RED << 19 | IMAGE_TYPE_REMAP, SPR_TERRAIN_GRID_GRID | COLOUR_BRIGHT_RED << 19 | IMAGE_TYPE_REMAP },
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{ SPR_TERRAIN_GRID | COLOUR_YELLOW << 19 | IMAGE_TYPE_REMAP, SPR_TERRAIN_GRID_GRID | COLOUR_YELLOW << 19 | IMAGE_TYPE_REMAP },
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{ SPR_TERRAIN_GRID | COLOUR_BRIGHT_PURPLE << 19 | IMAGE_TYPE_REMAP, SPR_TERRAIN_GRID_GRID | COLOUR_BRIGHT_PURPLE << 19 | IMAGE_TYPE_REMAP },
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{ SPR_TERRAIN_GRID | COLOUR_BRIGHT_GREEN << 19 | IMAGE_TYPE_REMAP, SPR_TERRAIN_GRID_GRID | COLOUR_BRIGHT_GREEN << 19 | IMAGE_TYPE_REMAP },
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{ SPR_TERRAIN_SAND_RED, SPR_TERRAIN_SAND_RED_GRID },
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{ SPR_TERRAIN_SAND, SPR_TERRAIN_SAND_GRID },
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{ SPR_TERRAIN_CHECKERBOARD_INVERTED, SPR_TERRAIN_CHECKERBOARD_INVERTED_GRID },
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};
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static constexpr const uint32 dword_97B7C8[] =
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{
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SPR_TERRAIN_GRASS_UNDERGROUND,
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SPR_TERRAIN_SAND_YELLOW_UNDERGROUND,
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SPR_TERRAIN_DIRT_UNDERGROUND,
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SPR_TERRAIN_ROCK_UNDERGROUND,
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SPR_TERRAIN_MARTIAN_UNDERGROUND,
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SPR_TERRAIN_CHECKERBOARD_UNDERGROUND,
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SPR_TERRAIN_GRASS_CLUMPS_UNDERGROUND,
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SPR_TERRAIN_ICE_UNDERGROUND,
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SPR_TERRAIN_GRID_UNDERGROUND | COLOUR_BRIGHT_RED << 19 | IMAGE_TYPE_REMAP,
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SPR_TERRAIN_GRID_UNDERGROUND | COLOUR_YELLOW << 19 | IMAGE_TYPE_REMAP,
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SPR_TERRAIN_GRID_UNDERGROUND | COLOUR_BRIGHT_PURPLE << 19 | IMAGE_TYPE_REMAP,
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SPR_TERRAIN_GRID_UNDERGROUND | COLOUR_BRIGHT_GREEN << 19 | IMAGE_TYPE_REMAP,
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SPR_TERRAIN_SAND_RED_UNDERGROUND,
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SPR_TERRAIN_SAND_UNDERGROUND,
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SPR_TERRAIN_CHECKERBOARD_INVERTED_UNDERGROUND,
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};
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static constexpr const uint32 dword_97B804[] =
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{
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SPR_TERRAIN_PATTERN_GRASS,
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SPR_TERRAIN_PATTERN_SAND_YELLOW,
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SPR_TERRAIN_PATTERN_DIRT,
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SPR_TERRAIN_PATTERN_ROCK,
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SPR_TERRAIN_PATTERN_MARTIAN,
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SPR_TERRAIN_PATTERN_GRASS,
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SPR_TERRAIN_PATTERN_GRASS_CLUMPS,
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SPR_TERRAIN_PATTERN_ICE,
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SPR_TERRAIN_PATTERN_GRASS,
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SPR_TERRAIN_PATTERN_GRASS,
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SPR_TERRAIN_PATTERN_GRASS,
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SPR_TERRAIN_PATTERN_GRASS,
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SPR_TERRAIN_PATTERN_SAND_RED,
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SPR_TERRAIN_PATTERN_SAND
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};
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enum
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{
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FLAG_DONT_SMOOTHEN = (1 << 0),
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FLAG_DONT_SMOOTHEN_SELF = (1 << 1),
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};
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static constexpr const uint8 byte_97B83C[] =
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{
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0,
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0,
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0,
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FLAG_DONT_SMOOTHEN_SELF,
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FLAG_DONT_SMOOTHEN_SELF,
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FLAG_DONT_SMOOTHEN_SELF | FLAG_DONT_SMOOTHEN,
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0,
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0,
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FLAG_DONT_SMOOTHEN_SELF | FLAG_DONT_SMOOTHEN,
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FLAG_DONT_SMOOTHEN_SELF | FLAG_DONT_SMOOTHEN,
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FLAG_DONT_SMOOTHEN_SELF | FLAG_DONT_SMOOTHEN,
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FLAG_DONT_SMOOTHEN_SELF | FLAG_DONT_SMOOTHEN,
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0,
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0
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};
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static constexpr const uint8 byte_97B84A[] =
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{
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0, 1, 2, 3, 4, 14, 6, 7, 8, 9,
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10, 11, 12, 13
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};
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static constexpr const uint32 dword_97B858[][2] =
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{
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{ SPR_TERRAIN_GRASS_LENGTH_4_VARIANT_1, SPR_TERRAIN_GRASS_LENGTH_4_VARIANT_1_GRID },
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{ SPR_TERRAIN_GRASS_LENGTH_4_VARIANT_2, SPR_TERRAIN_GRASS_LENGTH_4_VARIANT_2_GRID },
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{ SPR_TERRAIN_GRASS_LENGTH_4_VARIANT_3, SPR_TERRAIN_GRASS_LENGTH_4_VARIANT_3_GRID },
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{ SPR_TERRAIN_GRASS_LENGTH_4_VARIANT_4, SPR_TERRAIN_GRASS_LENGTH_4_VARIANT_4_GRID },
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};
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static constexpr const uint32 dword_97B878[][2] =
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{
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{ SPR_TERRAIN_GRASS_LENGTH_6_VARIANT_1, SPR_TERRAIN_GRASS_LENGTH_6_VARIANT_1_GRID },
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{ SPR_TERRAIN_GRASS_LENGTH_6_VARIANT_2, SPR_TERRAIN_GRASS_LENGTH_6_VARIANT_2_GRID },
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{ SPR_TERRAIN_GRASS_LENGTH_6_VARIANT_3, SPR_TERRAIN_GRASS_LENGTH_6_VARIANT_3_GRID },
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{ SPR_TERRAIN_GRASS_LENGTH_6_VARIANT_4, SPR_TERRAIN_GRASS_LENGTH_6_VARIANT_4_GRID },
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};
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static constexpr const uint32 dword_97B898[][2] =
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{
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{ SPR_TERRAIN_GRASS_MOWED_90, SPR_TERRAIN_GRASS_MOWED_90_GRID },
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{ SPR_TERRAIN_GRASS_MOWED, SPR_TERRAIN_GRASS_MOWED_GRID },
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{ SPR_TERRAIN_GRASS_MOWED_90, SPR_TERRAIN_GRASS_MOWED_90_GRID },
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{ SPR_TERRAIN_GRASS_MOWED, SPR_TERRAIN_GRASS_MOWED_GRID }
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};
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typedef struct tile_descriptor tile_descriptor;
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struct tile_descriptor
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{
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rct_tile_element * tile_element;
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uint8 terrain;
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uint8 slope;
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corner_height corner_heights;
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};
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struct tile_surface_boundary_data
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{
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sint32 bit_1;
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sint32 bit_8;
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sint32 bit_4;
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sint32 bit_2;
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uint32 image[5];
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LocationXY8 offset;
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LocationXY16 box_offset;
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LocationXY16 box_size;
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};
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static constexpr const tile_surface_boundary_data _tileSurfaceBoundaries[4] =
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{
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{ // Bottom right
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1, 8, 4, 2,
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{
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SPR_TERRAIN_BOUNDARY_FENCES_1,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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},
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{ 1, 31 },
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{ 1, 31 },
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{ 30, 1 }
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},
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{ // Bottom left
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1, 2, 4, 8,
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{
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SPR_TERRAIN_BOUNDARY_FENCES_2,
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SPR_TERRAIN_BOUNDARY_FENCES_6,
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SPR_TERRAIN_BOUNDARY_FENCES_4,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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},
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{ 31, 0 },
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{ 31, 1 },
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{ 1, 30 }
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},
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{ // Top left
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4, 2, 8, 1,
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{
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SPR_TERRAIN_BOUNDARY_FENCES_1,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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},
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{ 1, 0 },
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{ 1, 1 },
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{ 30, 1 }
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},
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{ // Top right
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4, 8, 2, 1,
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{
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SPR_TERRAIN_BOUNDARY_FENCES_2,
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SPR_TERRAIN_BOUNDARY_FENCES_4,
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SPR_TERRAIN_BOUNDARY_FENCES_6,
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SPR_TERRAIN_BOUNDARY_FENCES_3,
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SPR_TERRAIN_BOUNDARY_FENCES_5,
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},
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{ 1, 1 },
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{ 1, 1 },
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{ 1, 30 }
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},
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};
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static uint8 viewport_surface_paint_setup_get_relative_slope(rct_tile_element * tileElement, sint32 rotation)
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{
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const uint8 slope = tileElement->properties.surface.slope;
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const uint8 slopeHeight = slope & TILE_ELEMENT_SLOPE_DOUBLE_HEIGHT;
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uint16 slopeCorners = (slope & TILE_ELEMENT_SLOPE_ALL_CORNERS_UP) << rotation;
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slopeCorners = ((slopeCorners >> 4) | slopeCorners) & 0x0F;
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return slopeHeight | slopeCorners;
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}
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/**
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* rct2: 0x0065E890, 0x0065E946, 0x0065E9FC, 0x0065EAB2
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*/
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static void viewport_surface_smoothen_edge(paint_session * session, enum edge_t edge, struct tile_descriptor self, struct tile_descriptor neighbour)
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{
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if (neighbour.tile_element == NULL)
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return;
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uint32 maskImageBase = 0;
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uint8 neighbourCorners[2] = { 0 };
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uint8 ownCorners[2] = { 0 };
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switch (edge)
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{
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case EDGE_BOTTOMLEFT:
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maskImageBase = SPR_TERRAIN_EDGE_MASK_BOTTOM_LEFT;
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neighbourCorners[0] = neighbour.corner_heights.top;
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neighbourCorners[1] = neighbour.corner_heights.right;
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ownCorners[0] = self.corner_heights.left;
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ownCorners[1] = self.corner_heights.bottom;
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break;
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|
case EDGE_BOTTOMRIGHT:
|
|
maskImageBase = SPR_TERRAIN_EDGE_MASK_BOTTOM_RIGHT;
|
|
neighbourCorners[0] = neighbour.corner_heights.top;
|
|
neighbourCorners[1] = neighbour.corner_heights.left;
|
|
ownCorners[0] = self.corner_heights.right;
|
|
ownCorners[1] = self.corner_heights.bottom;
|
|
break;
|
|
case EDGE_TOPLEFT:
|
|
maskImageBase = SPR_TERRAIN_EDGE_MASK_TOP_LEFT;
|
|
neighbourCorners[0] = neighbour.corner_heights.right;
|
|
neighbourCorners[1] = neighbour.corner_heights.bottom;
|
|
ownCorners[0] = self.corner_heights.top;
|
|
ownCorners[1] = self.corner_heights.left;
|
|
break;
|
|
case EDGE_TOPRIGHT:
|
|
maskImageBase = SPR_TERRAIN_EDGE_MASK_TOP_RIGHT;
|
|
neighbourCorners[0] = neighbour.corner_heights.left;
|
|
neighbourCorners[1] = neighbour.corner_heights.bottom;
|
|
ownCorners[0] = self.corner_heights.top;
|
|
ownCorners[1] = self.corner_heights.right;
|
|
break;
|
|
}
|
|
|
|
if (ownCorners[0] != neighbourCorners[0] ||
|
|
ownCorners[1] != neighbourCorners[1])
|
|
{
|
|
// Only smoothen tiles that align
|
|
return;
|
|
}
|
|
|
|
uint8 dh = 0, cl = 0;
|
|
switch (edge)
|
|
{
|
|
case EDGE_BOTTOMLEFT:
|
|
dh = byte_97B524[byte_97B444[self.slope]];
|
|
cl = byte_97B54A[byte_97B444[neighbour.slope]];
|
|
break;
|
|
|
|
case EDGE_TOPLEFT:
|
|
dh = byte_97B537[byte_97B444[self.slope]];
|
|
cl = byte_97B55D[byte_97B444[neighbour.slope]];
|
|
break;
|
|
|
|
case EDGE_BOTTOMRIGHT:
|
|
dh = byte_97B55D[byte_97B444[self.slope]];
|
|
cl = byte_97B537[byte_97B444[neighbour.slope]];
|
|
break;
|
|
|
|
case EDGE_TOPRIGHT:
|
|
dh = byte_97B54A[byte_97B444[self.slope]];
|
|
cl = byte_97B524[byte_97B444[neighbour.slope]];
|
|
break;
|
|
}
|
|
|
|
if (self.terrain == neighbour.terrain)
|
|
{
|
|
// same tint
|
|
if (cl == dh)
|
|
return;
|
|
|
|
if (byte_97B83C[self.terrain] & FLAG_DONT_SMOOTHEN_SELF)
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
if (byte_97B83C[self.terrain] & FLAG_DONT_SMOOTHEN)
|
|
return;
|
|
|
|
if (byte_97B83C[neighbour.terrain] & FLAG_DONT_SMOOTHEN)
|
|
return;
|
|
}
|
|
|
|
const uint32 image_id = maskImageBase + byte_97B444[self.slope];
|
|
|
|
if (paint_attach_to_previous_ps(session, image_id, 0, 0))
|
|
{
|
|
attached_paint_struct * out = session->UnkF1AD2C;
|
|
// set content and enable masking
|
|
out->colour_image_id = dword_97B804[neighbour.terrain] + cl;
|
|
out->flags |= PAINT_STRUCT_FLAG_IS_MASKED;
|
|
}
|
|
}
|
|
|
|
static void viewport_surface_draw_tile_side_bottom(paint_session * session, enum edge_t edge, uint8 height, uint8 edgeStyle, struct tile_descriptor self, struct tile_descriptor neighbour, bool isWater)
|
|
{
|
|
registers regs{};
|
|
|
|
LocationXY8 offset = { 0, 0 };
|
|
LocationXY8 bounds = { 0, 0 };
|
|
LocationXY16 tunnelBounds = { 1, 1 };
|
|
LocationXY16 tunnelTopBoundBoxOffset = { 0, 0 };
|
|
|
|
tunnel_entry * tunnelArray;
|
|
switch (edge)
|
|
{
|
|
case EDGE_BOTTOMLEFT:
|
|
regs.al = self.corner_heights.left;
|
|
regs.cl = self.corner_heights.bottom;
|
|
|
|
regs.ah = neighbour.corner_heights.top;
|
|
regs.ch = neighbour.corner_heights.right;
|
|
|
|
offset.x = 30;
|
|
bounds.y = 30;
|
|
tunnelBounds.x = 32;
|
|
tunnelTopBoundBoxOffset.y = 31;
|
|
|
|
tunnelArray = session->LeftTunnels;
|
|
break;
|
|
|
|
case EDGE_BOTTOMRIGHT:
|
|
regs.al = self.corner_heights.right;
|
|
regs.cl = self.corner_heights.bottom;
|
|
|
|
regs.ah = neighbour.corner_heights.top;
|
|
regs.ch = neighbour.corner_heights.left;
|
|
|
|
offset.y = 30;
|
|
bounds.x = 30;
|
|
tunnelBounds.y = 32;
|
|
tunnelTopBoundBoxOffset.x = 31;
|
|
|
|
tunnelArray = session->RightTunnels;
|
|
break;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
if (isWater)
|
|
regs.dl = height;
|
|
|
|
if (neighbour.tile_element == 0)
|
|
{
|
|
regs.ch = 1;
|
|
regs.ah = 1;
|
|
}
|
|
else
|
|
{
|
|
if (isWater)
|
|
{
|
|
regs.dh = map_get_water_height(neighbour.tile_element);
|
|
if (regs.dl == regs.dh)
|
|
{
|
|
return;
|
|
}
|
|
|
|
regs.al = regs.dl;
|
|
regs.cl = regs.dl;
|
|
}
|
|
}
|
|
|
|
if (regs.al <= regs.ah && regs.cl <= regs.ch)
|
|
{
|
|
return;
|
|
}
|
|
|
|
uint32 base_image_id = _terrainEdgeSpriteIds[edgeStyle][0];
|
|
if (gCurrentViewportFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
|
|
{
|
|
base_image_id = _terrainEdgeSpriteIds[edgeStyle][1];
|
|
}
|
|
|
|
if (edge == EDGE_BOTTOMRIGHT)
|
|
{
|
|
base_image_id += 5;
|
|
}
|
|
|
|
const uint8 rotation = get_current_rotation();
|
|
uint8 curHeight = Math::Min(regs.ah, regs.ch);
|
|
if (regs.ch != regs.ah)
|
|
{
|
|
// If bottom part of edge isn't straight, add a filler
|
|
uint32 image_offset = 3;
|
|
|
|
if (regs.ch >= regs.ah)
|
|
{
|
|
image_offset = 4;
|
|
}
|
|
|
|
if (curHeight != regs.al && curHeight != regs.cl)
|
|
{
|
|
uint32 image_id = base_image_id + image_offset;
|
|
sub_98196C(session, image_id, offset.x, offset.y, bounds.x, bounds.y, 15, curHeight * 16, rotation);
|
|
curHeight++;
|
|
}
|
|
}
|
|
|
|
regs.ah = regs.cl;
|
|
|
|
while (true)
|
|
{
|
|
if (curHeight >= regs.al || curHeight >= regs.cl)
|
|
{
|
|
// If top of edge isn't straight, add a filler
|
|
uint32 image_offset = 1;
|
|
if (curHeight >= regs.al)
|
|
{
|
|
image_offset = 2;
|
|
|
|
if (curHeight >= regs.cl)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
const uint32 image_id = base_image_id + image_offset;
|
|
sub_98196C(session, image_id, offset.x, offset.y, bounds.x, bounds.y, 15, curHeight * 16, rotation);
|
|
|
|
return;
|
|
}
|
|
|
|
if (curHeight != tunnelArray[0].height)
|
|
{
|
|
// Normal walls
|
|
while (curHeight > tunnelArray[0].height)
|
|
{
|
|
// TODO: Should probably be done by just keeping track of the current index
|
|
memmove(&tunnelArray[0], &tunnelArray[1], sizeof(tunnel_entry) * (TUNNEL_MAX_COUNT - 1));
|
|
}
|
|
|
|
if (isWater == true || curHeight != tunnelArray[0].height)
|
|
{
|
|
sub_98196C(session, base_image_id, offset.x, offset.y, bounds.x, bounds.y, 15, curHeight * 16, rotation);
|
|
|
|
curHeight++;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// Tunnels
|
|
uint8 tunnelType = tunnelArray[0].type;
|
|
uint8 tunnelHeight = stru_97B570[tunnelType][0];
|
|
sint16 zOffset = curHeight;
|
|
|
|
if ((zOffset + tunnelHeight) > regs.ah || (zOffset + tunnelHeight) > regs.al)
|
|
{
|
|
tunnelType = byte_97B5B0[tunnelType];
|
|
}
|
|
|
|
zOffset *= 16;
|
|
|
|
sint16 boundBoxOffsetZ = zOffset + word_97B590[tunnelType];
|
|
sint8 boundBoxLength = stru_97B570[tunnelType][1] * 16;
|
|
if (boundBoxOffsetZ < 16)
|
|
{
|
|
boundBoxOffsetZ += 16;
|
|
boundBoxLength -= 16;
|
|
}
|
|
|
|
uint32 image_id = _terrainEdgeTunnelSpriteIds[edgeStyle][tunnelType] + (edge == EDGE_BOTTOMRIGHT ? 2 : 0);
|
|
sub_98197C(session, image_id, offset.x, offset.y, tunnelBounds.x, tunnelBounds.y, boundBoxLength - 1, zOffset, 0, 0, boundBoxOffsetZ, rotation);
|
|
|
|
boundBoxOffsetZ = curHeight * 16;
|
|
boundBoxLength = stru_97B570[tunnelType][1] * 16;
|
|
boundBoxOffsetZ += word_97B590[tunnelType];
|
|
if (boundBoxOffsetZ == 0)
|
|
{
|
|
boundBoxOffsetZ += 16;
|
|
boundBoxLength -= 16;
|
|
}
|
|
|
|
image_id = _terrainEdgeTunnelSpriteIds[edgeStyle][tunnelType] + (edge == EDGE_BOTTOMRIGHT ? 2 : 0) + 1;
|
|
sub_98197C(session, image_id, offset.x, offset.y, tunnelBounds.x, tunnelBounds.y, boundBoxLength - 1, curHeight * 16, tunnelTopBoundBoxOffset.x, tunnelTopBoundBoxOffset.y, boundBoxOffsetZ, rotation);
|
|
|
|
curHeight += stru_97B570[tunnelType][0];
|
|
|
|
// TODO: Should probably be done by just keeping track of the current index
|
|
memmove(&tunnelArray[0], &tunnelArray[1], sizeof(tunnel_entry) * (TUNNEL_MAX_COUNT - 1));
|
|
}
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0065EB7D, 0x0065F0D8
|
|
*/
|
|
static void viewport_surface_draw_land_side_bottom(paint_session * session, enum edge_t edge, uint8 height, uint8 edgeStyle, struct tile_descriptor self, struct tile_descriptor neighbour)
|
|
{
|
|
viewport_surface_draw_tile_side_bottom(session, edge, height, edgeStyle, self, neighbour, false);
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0065F8B9, 0x0065FE26
|
|
*/
|
|
static void viewport_surface_draw_water_side_bottom(paint_session * session, enum edge_t edge, uint8 height, uint8 edgeStyle, struct tile_descriptor self, struct tile_descriptor neighbour)
|
|
{
|
|
viewport_surface_draw_tile_side_bottom(session, edge, height, edgeStyle, self, neighbour, true);
|
|
}
|
|
|
|
static void viewport_surface_draw_tile_side_top(paint_session * session, enum edge_t edge, uint8 height, uint8 terrain, struct tile_descriptor self, struct tile_descriptor neighbour, bool isWater)
|
|
{
|
|
registers regs{};
|
|
|
|
LocationXY8 offset = { 0, 0 };
|
|
LocationXY8 bounds = { 0, 0 };
|
|
|
|
switch (edge)
|
|
{
|
|
case EDGE_TOPLEFT:
|
|
regs.al = self.corner_heights.top;
|
|
regs.cl = self.corner_heights.left;
|
|
|
|
regs.ah = neighbour.corner_heights.right;
|
|
regs.ch = neighbour.corner_heights.bottom;
|
|
|
|
offset.y = -2;
|
|
bounds.x = 30;
|
|
break;
|
|
|
|
case EDGE_TOPRIGHT:
|
|
regs.al = self.corner_heights.top;
|
|
regs.cl = self.corner_heights.right;
|
|
|
|
regs.ah = neighbour.corner_heights.left;
|
|
regs.ch = neighbour.corner_heights.bottom;
|
|
|
|
offset.x = -2;
|
|
bounds.y = 30;
|
|
break;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
if(isWater == false)
|
|
regs.dl = height;
|
|
|
|
// save ecx
|
|
if (neighbour.tile_element == NULL)
|
|
{
|
|
regs.ah = 1;
|
|
regs.ch = 1;
|
|
}
|
|
else
|
|
{
|
|
if (isWater)
|
|
{
|
|
regs.dh = map_get_water_height(neighbour.tile_element);
|
|
if (regs.dl == regs.dh)
|
|
{
|
|
return;
|
|
}
|
|
|
|
regs.al = regs.dl;
|
|
regs.cl = regs.dl;
|
|
}
|
|
}
|
|
|
|
// al + cl probably are self tile corners, while ah/ch are neighbour tile corners
|
|
if (regs.al <= regs.ah && regs.cl <= regs.ch)
|
|
{
|
|
return;
|
|
}
|
|
|
|
uint32 base_image_id;
|
|
|
|
if (isWater)
|
|
{
|
|
base_image_id = _terrainEdgeSpriteIds[terrain][2]; // var_08
|
|
if (gCurrentViewportFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE)
|
|
{
|
|
base_image_id = _terrainEdgeSpriteIds[terrain][1]; // var_04
|
|
}
|
|
base_image_id += (edge == EDGE_TOPLEFT ? 5 : 0);
|
|
}
|
|
else
|
|
{
|
|
if (!(gCurrentViewportFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE))
|
|
{
|
|
const uint8 incline = (regs.cl - regs.al) + 1;
|
|
const uint32 image_id = _terrainEdgeSpriteIds[terrain][3] + (edge == EDGE_TOPLEFT ? 3 : 0) + incline; // var_c;
|
|
const sint16 y = (regs.dl - regs.al) * 16;
|
|
paint_attach_to_previous_ps(session, image_id, 0, y);
|
|
return;
|
|
}
|
|
base_image_id = _terrainEdgeSpriteIds[terrain][1] + (edge == EDGE_TOPLEFT ? 5 : 0); // var_04
|
|
}
|
|
|
|
const uint8 rotation = get_current_rotation();
|
|
uint8 cur_height = Math::Min(regs.ch, regs.ah);
|
|
if (regs.ch != regs.ah)
|
|
{
|
|
// neighbour tile corners aren't level
|
|
uint32 image_offset = 3;
|
|
if (regs.ch > regs.ah)
|
|
{
|
|
image_offset = 4;
|
|
}
|
|
|
|
if (cur_height != regs.al && cur_height != regs.cl)
|
|
{
|
|
uint32 image_id = base_image_id + image_offset;
|
|
sub_98196C(session, image_id, offset.x, offset.y, bounds.x, bounds.y, 15, cur_height * 16, rotation);
|
|
cur_height++;
|
|
}
|
|
}
|
|
|
|
regs.ah = regs.cl;
|
|
|
|
if (isWater)
|
|
{
|
|
offset.xy = 0;
|
|
}
|
|
|
|
while (cur_height < regs.al && cur_height < regs.ah)
|
|
{
|
|
sub_98196C(session, base_image_id, offset.x, offset.y, bounds.x, bounds.y, 15, cur_height * 16, rotation);
|
|
cur_height++;
|
|
}
|
|
|
|
uint32 image_offset = 1;
|
|
if (cur_height >= regs.al)
|
|
{
|
|
image_offset = 2;
|
|
|
|
if (cur_height >= regs.ah)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
const uint32 image_id = base_image_id + image_offset;
|
|
sub_98196C(session, image_id, offset.x, offset.y, bounds.x, bounds.y, 15, cur_height * 16, rotation);
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0065F63B, 0x0065F77D
|
|
*/
|
|
static void viewport_surface_draw_land_side_top(paint_session * session, enum edge_t edge, uint8 height, uint8 terrain, struct tile_descriptor self, struct tile_descriptor neighbour)
|
|
{
|
|
viewport_surface_draw_tile_side_top(session, edge, height, terrain, self, neighbour, false);
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0066039B, 0x006604F1
|
|
*/
|
|
static void viewport_surface_draw_water_side_top(paint_session * session, enum edge_t edge, uint8 height, uint8 terrain, struct tile_descriptor self, struct tile_descriptor neighbour)
|
|
{
|
|
viewport_surface_draw_tile_side_top(session, edge, height, terrain, self, neighbour, true);
|
|
}
|
|
|
|
/**
|
|
* rct2: 0x0066062C
|
|
*
|
|
* @param direction (cl)
|
|
* @param height (dx)
|
|
* @param tile_element (esi)
|
|
*/
|
|
void surface_paint(paint_session * session, uint8 direction, uint16 height, rct_tile_element * tileElement)
|
|
{
|
|
rct_drawpixelinfo * dpi = session->Unk140E9A8;
|
|
session->InteractionType = VIEWPORT_INTERACTION_ITEM_TERRAIN;
|
|
session->DidPassSurface = true;
|
|
session->SurfaceElement = tileElement;
|
|
|
|
uint16 zoomLevel = dpi->zoom_level;
|
|
|
|
const uint8 rotation = get_current_rotation();
|
|
uint32 terrain_type = tile_element_get_terrain(tileElement);
|
|
uint8 surfaceShape = viewport_surface_paint_setup_get_relative_slope(tileElement, rotation);
|
|
|
|
const LocationXY16& base = session->SpritePosition;
|
|
|
|
corner_height ch = corner_heights[surfaceShape];
|
|
|
|
tile_descriptor selfDescriptor =
|
|
{
|
|
tileElement,
|
|
(uint8)terrain_type,
|
|
surfaceShape,
|
|
{
|
|
(uint8)(height / 16 + ch.top),
|
|
(uint8)(height / 16 + ch.right),
|
|
(uint8)(height / 16 + ch.bottom),
|
|
(uint8)(height / 16 + ch.left),
|
|
}
|
|
};
|
|
|
|
tile_descriptor tileDescriptors[5];
|
|
tileDescriptors[0] = selfDescriptor;
|
|
|
|
for (sint32 i = 0; i < 4; i++)
|
|
{
|
|
LocationXY16 offset = viewport_surface_paint_data[i][rotation];
|
|
LocationXY16 position =
|
|
{
|
|
(sint16)(base.x + offset.x),
|
|
(sint16)(base.y + offset.y)
|
|
};
|
|
|
|
tileDescriptors[i + 1].tile_element = NULL;
|
|
if (position.x > 0x2000 || position.y > 0x2000)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
rct_tile_element * surfaceElement = map_get_surface_element_at(position.x / 32, position.y / 32);
|
|
if (surfaceElement == NULL)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
tileDescriptors[i + 1].tile_element = surfaceElement;
|
|
tileDescriptors[i + 1].terrain = tile_element_get_terrain(surfaceElement);
|
|
uint32 ebx = viewport_surface_paint_setup_get_relative_slope(surfaceElement, rotation);
|
|
tileDescriptors[i + 1].slope = ebx;
|
|
|
|
uint8 baseHeight = surfaceElement->base_height / 2;
|
|
ch = corner_heights[ebx];
|
|
tileDescriptors[i + 1].corner_heights.top = baseHeight + ch.top;
|
|
tileDescriptors[i + 1].corner_heights.right = baseHeight + ch.right;
|
|
tileDescriptors[i + 1].corner_heights.bottom = baseHeight + ch.bottom;
|
|
tileDescriptors[i + 1].corner_heights.left = baseHeight + ch.left;
|
|
}
|
|
|
|
|
|
if ((gCurrentViewportFlags & VIEWPORT_FLAG_LAND_HEIGHTS) && (zoomLevel == 0))
|
|
{
|
|
sint16 x = session->MapPosition.x, y = session->MapPosition.y;
|
|
|
|
sint32 dx = tile_element_height(x + 16, y + 16) & 0xFFFF;
|
|
dx += 3;
|
|
|
|
sint32 image_id = (SPR_HEIGHT_MARKER_BASE + dx / 16) | 0x20780000;
|
|
image_id += get_height_marker_offset();
|
|
image_id -= gMapBaseZ;
|
|
|
|
sub_98196C(session, image_id, 16, 16, 1, 1, 0, height, rotation);
|
|
}
|
|
|
|
bool has_surface = false;
|
|
if (session->VerticalTunnelHeight * 16 == height)
|
|
{
|
|
// Vertical tunnels
|
|
sub_98197C(session, 1575, 0, 0, 1, 30, 39, height, -2, 1, height - 40, rotation);
|
|
sub_98197C(session, 1576, 0, 0, 30, 1, 0, height, 1, 31, height, rotation);
|
|
sub_98197C(session, 1577, 0, 0, 1, 30, 0, height, 31, 1, height, rotation);
|
|
sub_98197C(session, 1578, 0, 0, 30, 1, 39, height, 1, -2, height - 40, rotation);
|
|
}
|
|
else
|
|
{
|
|
bool showGridlines = (gCurrentViewportFlags & VIEWPORT_FLAG_GRIDLINES);
|
|
|
|
sint32 branch = -1;
|
|
if ((tileElement->properties.surface.terrain & 0xE0) == 0)
|
|
{
|
|
if (tile_element_get_direction(tileElement) == 0)
|
|
{
|
|
if (zoomLevel == 0)
|
|
{
|
|
if ((gCurrentViewportFlags & (VIEWPORT_FLAG_HIDE_BASE | VIEWPORT_FLAG_UNDERGROUND_INSIDE)) == 0)
|
|
{
|
|
branch = tileElement->properties.surface.grass_length & 0x7;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
assert(surfaceShape < Util::CountOf(byte_97B444));
|
|
uint8 image_offset = byte_97B444[surfaceShape];
|
|
sint32 image_id;
|
|
uint32 ebp = terrain_type;
|
|
|
|
switch (branch)
|
|
{
|
|
case 0:
|
|
// loc_660C90
|
|
image_id = dword_97B898[rotation][showGridlines ? 1 : 0] + image_offset;
|
|
break;
|
|
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
default:
|
|
// loc_660C9F
|
|
if (rotation & 1)
|
|
{
|
|
assert(ebp < Util::CountOf(byte_97B84A));
|
|
ebp = byte_97B84A[ebp];
|
|
}
|
|
assert(ebp < Util::CountOf(dword_97B750));
|
|
image_id = dword_97B750[ebp][showGridlines ? 1 : 0] + image_offset;
|
|
|
|
if (gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER))
|
|
{
|
|
image_id = SPR_TERRAIN_TRACK_DESIGNER;
|
|
}
|
|
|
|
if (gCurrentViewportFlags & (VIEWPORT_FLAG_UNDERGROUND_INSIDE | VIEWPORT_FLAG_HIDE_BASE))
|
|
{
|
|
image_id &= 0xDC07FFFF; // remove colour
|
|
image_id |= 0x41880000;
|
|
}
|
|
break;
|
|
|
|
case 4:
|
|
case 5:
|
|
// loc_660C44
|
|
case 6:
|
|
// loc_660C6A
|
|
{
|
|
sint16 x = session->MapPosition.x & 0x20;
|
|
sint16 y = session->MapPosition.y & 0x20;
|
|
sint32 index = (y | (x << 1)) >> 5;
|
|
|
|
if (branch == 6)
|
|
{
|
|
image_id = dword_97B878[index][showGridlines ? 1 : 0] + image_offset;
|
|
}
|
|
else
|
|
{
|
|
image_id = dword_97B858[index][showGridlines ? 1 : 0] + image_offset;
|
|
}
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
sub_98196C(session, image_id, 0, 0, 32, 32, -1, height, rotation);
|
|
has_surface = true;
|
|
}
|
|
|
|
// Draw Staff Patrol Areas
|
|
// loc_660D02
|
|
if (gStaffDrawPatrolAreas != SPRITE_INDEX_NULL)
|
|
{
|
|
sint32 staffIndex = gStaffDrawPatrolAreas;
|
|
bool is_staff_list = staffIndex & 0x8000;
|
|
uint8 staffType = staffIndex & 0x7FFF;
|
|
sint16 x = session->MapPosition.x, y = session->MapPosition.y;
|
|
|
|
uint32 image_id = IMAGE_TYPE_REMAP;
|
|
uint8 patrolColour = COLOUR_LIGHT_BLUE;
|
|
|
|
if (!is_staff_list)
|
|
{
|
|
rct_peep * staff = GET_PEEP(staffIndex);
|
|
if (!staff_is_patrol_area_set(staff->staff_id, x, y))
|
|
{
|
|
patrolColour = COLOUR_GREY;
|
|
}
|
|
staffType = staff->staff_type;
|
|
}
|
|
|
|
if (staff_is_patrol_area_set(200 + staffType, x, y))
|
|
{
|
|
assert(surfaceShape < Util::CountOf(byte_97B444));
|
|
|
|
image_id |= SPR_TERRAIN_SELECTION_PATROL_AREA + byte_97B444[surfaceShape];
|
|
image_id |= patrolColour << 19;
|
|
paint_attach_to_previous_ps(session, image_id, 0, 0);
|
|
}
|
|
}
|
|
|
|
// Draw Peep Spawns
|
|
if (((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || gCheatsSandboxMode) &&
|
|
gCurrentViewportFlags & VIEWPORT_FLAG_LAND_OWNERSHIP)
|
|
{
|
|
LocationXY16 pos = session->MapPosition;
|
|
for (sint32 i = 0; i < MAX_PEEP_SPAWNS; ++i)
|
|
{
|
|
rct2_peep_spawn * spawn = &gPeepSpawns[i];
|
|
|
|
if ((spawn->x & 0xFFE0) == pos.x && (spawn->y & 0xFFE0) == pos.y)
|
|
{
|
|
sub_98196C(session, SPR_TERRAIN_SELECTION_SQUARE_SIMPLE, 0, 0, 32, 32, 16, spawn->z * 16, rotation);
|
|
|
|
sint32 offset = ((spawn->direction ^ 2) + rotation) & 3;
|
|
uint32 image_id = (PEEP_SPAWN_ARROW_0 + offset) | 0x20380000;
|
|
sub_98196C(session, image_id, 0, 0, 32, 32, 19, spawn->z * 16, rotation);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (gCurrentViewportFlags & VIEWPORT_FLAG_LAND_OWNERSHIP)
|
|
{
|
|
// loc_660E9A:
|
|
if (tileElement->properties.surface.ownership & OWNERSHIP_OWNED)
|
|
{
|
|
assert(surfaceShape < Util::CountOf(byte_97B444));
|
|
paint_attach_to_previous_ps(session, SPR_TERRAIN_SELECTION_SQUARE + byte_97B444[surfaceShape], 0, 0);
|
|
}
|
|
else if (tileElement->properties.surface.ownership & OWNERSHIP_AVAILABLE)
|
|
{
|
|
LocationXY16 pos = session->MapPosition;
|
|
paint_struct * backup = session->UnkF1AD28;
|
|
sint32 height2 = (tile_element_height(pos.x + 16, pos.y + 16) & 0xFFFF) + 3;
|
|
sub_98196C(session, SPR_LAND_OWNERSHIP_AVAILABLE, 16, 16, 1, 1, 0, height2, rotation);
|
|
session->UnkF1AD28 = backup;
|
|
}
|
|
}
|
|
|
|
if (gCurrentViewportFlags & VIEWPORT_FLAG_CONSTRUCTION_RIGHTS &&
|
|
!(tileElement->properties.surface.ownership & OWNERSHIP_OWNED))
|
|
{
|
|
if (tileElement->properties.surface.ownership & OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED)
|
|
{
|
|
assert(surfaceShape < Util::CountOf(byte_97B444));
|
|
paint_attach_to_previous_ps(session, SPR_TERRAIN_SELECTION_DOTTED + byte_97B444[surfaceShape], 0, 0);
|
|
}
|
|
else if (tileElement->properties.surface.ownership & OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE)
|
|
{
|
|
paint_struct * backup = session->UnkF1AD28;
|
|
LocationXY16 pos = session->MapPosition;
|
|
sint32 height2 = tile_element_height(pos.x + 16, pos.y + 16) & 0xFFFF;
|
|
sub_98196C(session, SPR_LAND_CONSTRUCTION_RIGHTS_AVAILABLE, 16, 16, 1, 1, 0, height2 + 3, rotation);
|
|
session->UnkF1AD28 = backup;
|
|
}
|
|
}
|
|
|
|
// ebx[0] = esi;
|
|
// ebp[4] = ebp;
|
|
// ebp[8] = ebx
|
|
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE)
|
|
{
|
|
// loc_660FB8:
|
|
LocationXY16 pos = session->MapPosition;
|
|
if (pos.x >= gMapSelectPositionA.x &&
|
|
pos.x <= gMapSelectPositionB.x &&
|
|
pos.y >= gMapSelectPositionA.y &&
|
|
pos.y <= gMapSelectPositionB.y)
|
|
{
|
|
uint16 mapSelectionType = gMapSelectType;
|
|
if (mapSelectionType >= MAP_SELECT_TYPE_EDGE_0)
|
|
{
|
|
// Walls
|
|
// loc_661089:
|
|
uint32 eax = ((((mapSelectionType - 9) + rotation) & 3) + 0x21) << 19;
|
|
uint32 image_id = (SPR_TERRAIN_SELECTION_EDGE + byte_97B444[surfaceShape]) | eax | IMAGE_TYPE_REMAP;
|
|
paint_attach_to_previous_ps(session, image_id, 0, 0);
|
|
}
|
|
else if (mapSelectionType >= MAP_SELECT_TYPE_QUARTER_0)
|
|
{
|
|
// loc_661051:(no jump)
|
|
// Selection split into four quarter segments
|
|
uint32 eax = ((((mapSelectionType - MAP_SELECT_TYPE_QUARTER_0) + rotation) & 3) + 0x27) << 19;
|
|
uint32 image_id = (SPR_TERRAIN_SELECTION_QUARTER + byte_97B444[surfaceShape]) | eax | IMAGE_TYPE_REMAP;
|
|
paint_attach_to_previous_ps(session, image_id, 0, 0);
|
|
}
|
|
else if (mapSelectionType <= MAP_SELECT_TYPE_FULL)
|
|
{
|
|
// Corners
|
|
uint32 eax = mapSelectionType;
|
|
if (mapSelectionType != MAP_SELECT_TYPE_FULL)
|
|
{
|
|
eax = (mapSelectionType + rotation) & 3;
|
|
}
|
|
|
|
eax = (eax + 0x21) << 19;
|
|
uint32 image_id = (SPR_TERRAIN_SELECTION_CORNER + byte_97B444[surfaceShape]) | eax | IMAGE_TYPE_REMAP;
|
|
paint_attach_to_previous_ps(session, image_id, 0, 0);
|
|
}
|
|
else
|
|
{
|
|
sint32 local_surfaceShape = surfaceShape;
|
|
sint32 local_height = height;
|
|
// Water tool
|
|
if (map_get_water_height(tileElement) > 0)
|
|
{
|
|
sint32 waterHeight = map_get_water_height(tileElement) * 16;
|
|
if (waterHeight > height)
|
|
{
|
|
local_height += 16;
|
|
|
|
if (waterHeight != local_height
|
|
|| !(local_surfaceShape & 0x10))
|
|
{
|
|
local_height = waterHeight;
|
|
local_surfaceShape = 0;
|
|
}
|
|
else
|
|
{
|
|
registers regs = { 0 };
|
|
|
|
regs.bl = (surfaceShape ^ 0xF) << 2;
|
|
regs.bh = regs.bl >> 4;
|
|
local_surfaceShape = (regs.bh & 0x3) | (regs.bl & 0xC);
|
|
}
|
|
}
|
|
}
|
|
|
|
sint32 image_id = (SPR_TERRAIN_SELECTION_CORNER + byte_97B444[local_surfaceShape]) | 0x21300000;
|
|
|
|
paint_struct * backup = session->UnkF1AD28;
|
|
sub_98196C(session, image_id, 0, 0, 32, 32, 1, local_height, rotation);
|
|
session->UnkF1AD28 = backup;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_ENABLE_CONSTRUCT)
|
|
{
|
|
const LocationXY16& pos = session->MapPosition;
|
|
|
|
LocationXY16 * tile;
|
|
for (tile = gMapSelectionTiles; tile->x != -1; tile++)
|
|
{
|
|
if (tile->x != pos.x || tile->y != pos.y)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
uint32 colours = COLOUR_GREY << 24 | COLOUR_BRIGHT_PURPLE << 19;
|
|
if (gMapSelectFlags & MAP_SELECT_FLAG_GREEN)
|
|
{
|
|
colours = COLOUR_GREY << 24 | COLOUR_SATURATED_GREEN << 19;
|
|
}
|
|
|
|
const uint32 image_id = (SPR_TERRAIN_SELECTION_CORNER + byte_97B444[surfaceShape]) | colours | IMAGE_TYPE_REMAP;
|
|
paint_attach_to_previous_ps(session, image_id, 0, 0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (zoomLevel == 0 &&
|
|
has_surface &&
|
|
!(gCurrentViewportFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE) &&
|
|
!(gCurrentViewportFlags & VIEWPORT_FLAG_HIDE_BASE) &&
|
|
gConfigGeneral.landscape_smoothing)
|
|
{
|
|
viewport_surface_smoothen_edge(session, EDGE_TOPLEFT, tileDescriptors[0], tileDescriptors[3]);
|
|
viewport_surface_smoothen_edge(session, EDGE_TOPRIGHT, tileDescriptors[0], tileDescriptors[4]);
|
|
viewport_surface_smoothen_edge(session, EDGE_BOTTOMLEFT, tileDescriptors[0], tileDescriptors[1]);
|
|
viewport_surface_smoothen_edge(session, EDGE_BOTTOMRIGHT, tileDescriptors[0], tileDescriptors[2]);
|
|
}
|
|
|
|
|
|
if ((gCurrentViewportFlags & VIEWPORT_FLAG_UNDERGROUND_INSIDE) &&
|
|
!(gCurrentViewportFlags & VIEWPORT_FLAG_HIDE_BASE) &&
|
|
!(gScreenFlags & (SCREEN_FLAGS_TRACK_DESIGNER | SCREEN_FLAGS_TRACK_MANAGER)))
|
|
{
|
|
const uint8 image_offset = byte_97B444[surfaceShape];
|
|
uint32 base_image = terrain_type;
|
|
if (rotation & 1) {
|
|
base_image = byte_97B84A[terrain_type];
|
|
}
|
|
const uint32 image_id = dword_97B7C8[base_image] + image_offset;
|
|
paint_attach_to_previous_ps(session, image_id, 0, 0);
|
|
}
|
|
|
|
if (!(gCurrentViewportFlags & VIEWPORT_FLAG_HIDE_VERTICAL))
|
|
{
|
|
// loc_66122C:
|
|
uint8 al_edgeStyle = tileElement->properties.surface.slope & TILE_ELEMENT_SLOPE_EDGE_STYLE_MASK;
|
|
uint8 di_type = tileElement->type & 0x80;
|
|
|
|
uint32 eax = al_edgeStyle + di_type * 2;
|
|
if (eax != 32 && eax != 0 && eax != 96 && eax != 64)
|
|
{
|
|
log_verbose("eax: %d", eax);
|
|
}
|
|
|
|
tunnel_entry backupLeftTunnels[TUNNEL_MAX_COUNT];
|
|
tunnel_entry backupRightTunnels[TUNNEL_MAX_COUNT];
|
|
|
|
memcpy(backupLeftTunnels, session->LeftTunnels, sizeof(tunnel_entry) * TUNNEL_MAX_COUNT);
|
|
memcpy(backupRightTunnels, session->RightTunnels, sizeof(tunnel_entry) * TUNNEL_MAX_COUNT);
|
|
|
|
viewport_surface_draw_land_side_top(session, EDGE_TOPLEFT, height / 16, eax / 32, tileDescriptors[0], tileDescriptors[3]);
|
|
viewport_surface_draw_land_side_top(session, EDGE_TOPRIGHT, height / 16, eax / 32, tileDescriptors[0], tileDescriptors[4]);
|
|
viewport_surface_draw_land_side_bottom(session, EDGE_BOTTOMLEFT, height / 16, eax / 32, tileDescriptors[0], tileDescriptors[1]);
|
|
viewport_surface_draw_land_side_bottom(session, EDGE_BOTTOMRIGHT, height / 16, eax / 32, tileDescriptors[0], tileDescriptors[2]);
|
|
|
|
memcpy(session->LeftTunnels, backupLeftTunnels, sizeof(tunnel_entry) * TUNNEL_MAX_COUNT);
|
|
memcpy(session->RightTunnels, backupRightTunnels, sizeof(tunnel_entry) * TUNNEL_MAX_COUNT);
|
|
}
|
|
|
|
if (map_get_water_height(tileElement) > 0)
|
|
{
|
|
// loc_6615A9: (water height)
|
|
session->InteractionType = VIEWPORT_INTERACTION_ITEM_WATER;
|
|
|
|
uint16 localHeight = height + 16;
|
|
uint16 waterHeight = map_get_water_height(tileElement) * 16;
|
|
|
|
if (!gTrackDesignSaveMode)
|
|
{
|
|
session->Unk141E9DC = waterHeight;
|
|
|
|
sint32 image_offset = 0;
|
|
if (waterHeight <= localHeight)
|
|
{
|
|
image_offset = byte_97B740[surfaceShape & 0xF];
|
|
}
|
|
|
|
const sint32 image_id = (SPR_WATER_MASK + image_offset) | IMAGE_TYPE_REMAP | IMAGE_TYPE_TRANSPARENT | PALETTE_WATER << 19;
|
|
sub_98196C(session, image_id, 0, 0, 32, 32, -1, waterHeight, rotation);
|
|
|
|
paint_attach_to_previous_ps(session, SPR_WATER_OVERLAY + image_offset, 0, 0);
|
|
|
|
// This wasn't in the original, but the code depended on globals that were only set in a different conditional
|
|
const uint8 al_edgeStyle = tileElement->properties.surface.slope & TILE_ELEMENT_SLOPE_EDGE_STYLE_MASK;
|
|
const uint8 di_type = tileElement->type & 0x80;
|
|
const uint32 eax = al_edgeStyle + di_type * 2;
|
|
assert(eax % 32 == 0);
|
|
// end new code
|
|
|
|
viewport_surface_draw_water_side_top(session, EDGE_TOPLEFT, waterHeight / 16, eax / 32, tileDescriptors[0], tileDescriptors[3]);
|
|
viewport_surface_draw_water_side_top(session, EDGE_TOPRIGHT, waterHeight / 16, eax / 32, tileDescriptors[0], tileDescriptors[4]);
|
|
viewport_surface_draw_water_side_bottom(session, EDGE_BOTTOMLEFT, waterHeight / 16, eax / 32, tileDescriptors[0], tileDescriptors[1]);
|
|
viewport_surface_draw_water_side_bottom(session, EDGE_BOTTOMRIGHT, waterHeight / 16, eax / 32, tileDescriptors[0], tileDescriptors[2]);
|
|
}
|
|
}
|
|
|
|
if ((tileElement->properties.surface.ownership & 0x0F) && !gTrackDesignSaveMode)
|
|
{
|
|
// Owned land boundary fences
|
|
session->InteractionType = VIEWPORT_INTERACTION_ITEM_PARK;
|
|
|
|
registers regs = { 0 };
|
|
regs.al = tileElement->properties.surface.ownership & 0x0F;
|
|
regs.ax = regs.ax << rotation;
|
|
regs.ah = regs.al >> 4;
|
|
|
|
uint8 al = regs.al | regs.ah;
|
|
|
|
for (sint32 i = 0; i < 4; i++)
|
|
{
|
|
const sint32 bit = al & 1;
|
|
al >>= 1;
|
|
|
|
if (bit == 0)
|
|
continue;
|
|
|
|
const tile_surface_boundary_data& fenceData = _tileSurfaceBoundaries[i];
|
|
|
|
sint32 local_height = height;
|
|
sint32 image_id = 0;
|
|
|
|
if (!(surfaceShape & fenceData.bit_1))
|
|
{ // first
|
|
if (surfaceShape & fenceData.bit_8)
|
|
{ // second
|
|
image_id = fenceData.image[2];
|
|
}
|
|
else
|
|
{
|
|
image_id = fenceData.image[0];
|
|
}
|
|
}
|
|
else if (!(surfaceShape & fenceData.bit_8))
|
|
{ // loc_6619A2:
|
|
image_id = fenceData.image[1];
|
|
}
|
|
else
|
|
{
|
|
local_height += 16;
|
|
|
|
if (!(surfaceShape & 0x10))
|
|
{ // loc_6619B5 (first)
|
|
image_id = fenceData.image[0];
|
|
}
|
|
else if (surfaceShape & fenceData.bit_4)
|
|
{ // loc_6619B5 (second)
|
|
image_id = fenceData.image[3];
|
|
}
|
|
else if (surfaceShape & fenceData.bit_2)
|
|
{ // loc_6619B5 (third)
|
|
image_id = fenceData.image[4];
|
|
}
|
|
else
|
|
{
|
|
image_id = fenceData.image[0];
|
|
}
|
|
}
|
|
|
|
sub_98197C(session,
|
|
image_id,
|
|
fenceData.offset.x,
|
|
fenceData.offset.y,
|
|
fenceData.box_size.x,
|
|
fenceData.box_size.y,
|
|
9,
|
|
local_height,
|
|
fenceData.box_offset.x,
|
|
fenceData.box_offset.y,
|
|
local_height + 1,
|
|
rotation);
|
|
}
|
|
}
|
|
|
|
session->InteractionType = VIEWPORT_INTERACTION_ITEM_TERRAIN;
|
|
session->Unk141E9DB |= G141E9DB_FLAG_1;
|
|
|
|
switch (surfaceShape)
|
|
{
|
|
default:
|
|
// loc_661C2C
|
|
// 00
|
|
// 00 00
|
|
// 00 00 00
|
|
// 00 00
|
|
// 00
|
|
paint_util_set_segment_support_height(session,
|
|
SEGMENT_B4 | SEGMENT_B8 | SEGMENT_BC | SEGMENT_C0 | SEGMENT_C4 | SEGMENT_C8 | SEGMENT_CC | SEGMENT_D0 | SEGMENT_D4,
|
|
height,
|
|
0
|
|
);
|
|
paint_util_force_set_general_support_height(session, height, 0);
|
|
break;
|
|
|
|
case 1:
|
|
// loc_661CB9
|
|
// 00
|
|
// 00 00
|
|
// 01 01 01
|
|
// 1B 1B
|
|
// 1B
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C8 | SEGMENT_CC, height, 0);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height, 1);
|
|
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 6, 0x1B);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 6 + 6, 0x1B);
|
|
paint_util_force_set_general_support_height(session, height, 1);
|
|
break;
|
|
|
|
case 2:
|
|
// loc_661D4E
|
|
// 02
|
|
// 17 00
|
|
// 17 02 00
|
|
// 17 00
|
|
// 02
|
|
paint_util_set_segment_support_height(session, SEGMENT_BC | SEGMENT_CC | SEGMENT_D4, height, 0);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height, 2);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 6, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 6 + 6, 0x17);
|
|
paint_util_force_set_general_support_height(session, height, 2);
|
|
break;
|
|
|
|
case 3:
|
|
// loc_661DE3
|
|
// 03
|
|
// 03 03
|
|
// 03 03 03
|
|
// 03 03
|
|
// 03
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_CC | SEGMENT_BC, height + 2, 3);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_C4 | SEGMENT_D4, height + 2 + 6, 3);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_D0 | SEGMENT_C0, height + 2 + 6 + 6, 3);
|
|
paint_util_force_set_general_support_height(session, height, 3);
|
|
break;
|
|
|
|
case 4:
|
|
// loc_661E7C
|
|
// 1E
|
|
// 1E 1E
|
|
// 04 04 04
|
|
// 00 00
|
|
// 00
|
|
paint_util_set_segment_support_height(session, SEGMENT_C0 | SEGMENT_D0 | SEGMENT_D4, height, 0);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height, 4);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 6, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 6 + 6, 0x1E);
|
|
paint_util_force_set_general_support_height(session, height, 4);
|
|
break;
|
|
|
|
case 5:
|
|
// loc_661F11
|
|
// 1E ▓▓
|
|
// 1E 1E ▒▒ ▒▒
|
|
// 05 05 05 ░░ ░░ ░░
|
|
// 1B 1B ▒▒ ▒▒
|
|
// 1B ▓▓
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 6 + 6, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 6, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height, 5);
|
|
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 6, 0x1B);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 6 + 6, 0x1B);
|
|
paint_util_force_set_general_support_height(session, height, 5);
|
|
break;
|
|
|
|
case 6:
|
|
// loc_661FA6
|
|
// 06 ▓▓
|
|
// 06 06 ▓▓ ▒▒
|
|
// 06 06 06 ▓▓ ▒▒ ░░
|
|
// 06 06 ▒▒ ░░
|
|
// 06 ░░
|
|
paint_util_set_segment_support_height(session, SEGMENT_BC | SEGMENT_D4 | SEGMENT_C0, height + 2, 6);
|
|
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_C4 | SEGMENT_CC, height + 2 + 6, 6);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C8 | SEGMENT_B4, height + 2 + 6 + 6, 6);
|
|
paint_util_force_set_general_support_height(session, height, 6);
|
|
break;
|
|
|
|
case 7:
|
|
// loc_66203F
|
|
// 07 ▓▓
|
|
// 00 17 ▓▓ ▒▒
|
|
// 00 07 17 ▓▓ ▓▓ ░░
|
|
// 00 17 ▓▓ ▒▒
|
|
// 07 ▓▓
|
|
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 4, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 4 + 6, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 7);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0 | SEGMENT_B8, height + 4 + 6 + 6, 0);
|
|
paint_util_force_set_general_support_height(session, height, 7);
|
|
break;
|
|
|
|
case 8:
|
|
// loc_6620D8
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C8 | SEGMENT_D0, height, 0);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height, 8);
|
|
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 6, 0x1D);
|
|
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 6 + 6, 0x1D);
|
|
paint_util_force_set_general_support_height(session, height, 8);
|
|
break;
|
|
|
|
case 9:
|
|
// loc_66216D
|
|
paint_util_force_set_general_support_height(session, height, 9);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C8 | SEGMENT_B8, height + 2, 9);
|
|
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_C4 | SEGMENT_CC, height + 2 + 6, 9);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C0 | SEGMENT_D4 | SEGMENT_BC, height + 2 + 6 + 6, 9);
|
|
break;
|
|
|
|
case 10:
|
|
// loc_662206
|
|
paint_util_force_set_general_support_height(session, height, 0xA);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 6 + 6, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 6, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height, 0xA);
|
|
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 6, 0x1D);
|
|
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 6 + 6, 0x1D);
|
|
break;
|
|
|
|
case 11:
|
|
// loc_66229B
|
|
paint_util_force_set_general_support_height(session, height, 0xB);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 4, 0x1B);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 4 + 6, 0x1B);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0xB);
|
|
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4 | SEGMENT_C0, height + 4 + 6 + 6, 0);
|
|
break;
|
|
|
|
case 12:
|
|
// loc_662334
|
|
paint_util_force_set_general_support_height(session, height, 0xC);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_D0 | SEGMENT_C0, height + 2, 0xC);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_C4 | SEGMENT_D4, height + 2 + 6, 0xC);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_CC | SEGMENT_BC, height + 2 + 6 + 6, 0xC);
|
|
break;
|
|
|
|
case 13:
|
|
// loc_6623CD
|
|
paint_util_force_set_general_support_height(session, height, 0xD);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 4, 0x1D);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 4 + 6, 0x1D);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 0xD);
|
|
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4 | SEGMENT_BC, height + 4 + 6 + 6, 0);
|
|
break;
|
|
|
|
case 14:
|
|
// loc_662466
|
|
paint_util_force_set_general_support_height(session, height, 0xE);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 4, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 4 + 6, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0xE);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC | SEGMENT_B4, height + 4 + 6 + 6, 0);
|
|
break;
|
|
|
|
case 23:
|
|
// loc_6624FF
|
|
paint_util_force_set_general_support_height(session, height, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 4, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 4 + 6, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 4 + 6 + 6 + 6, 0x17);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 4 + 6 + 6 + 6 + 6, 0x17);
|
|
break;
|
|
|
|
case 27:
|
|
// loc_6625A0
|
|
paint_util_force_set_general_support_height(session, height, 0x1B);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 4, 0x1B);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 4 + 6, 0x1B);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0x1B);
|
|
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 4 + 6 + 6 + 6, 0x1B);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 4 + 6 + 6 + 6 + 6, 0x1B);
|
|
break;
|
|
|
|
case 29:
|
|
// loc_662641
|
|
paint_util_force_set_general_support_height(session, height, 0x1D);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8, height + 4, 0x1D);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_D0, height + 4 + 6, 0x1D);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4 | SEGMENT_C4 | SEGMENT_C0, height + 4 + 6 + 6, 0x1D);
|
|
paint_util_set_segment_support_height(session, SEGMENT_CC | SEGMENT_D4, height + 4 + 6 + 6 + 6, 0x1D);
|
|
paint_util_set_segment_support_height(session, SEGMENT_BC, height + 4 + 6 + 6 + 6 + 6, 0x1D);
|
|
break;
|
|
|
|
case 30:
|
|
// loc_6626E2
|
|
paint_util_force_set_general_support_height(session, height, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C0, height + 4, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_D0 | SEGMENT_D4, height + 4 + 6, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B8 | SEGMENT_C4 | SEGMENT_BC, height + 4 + 6 + 6, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC, height + 4 + 6 + 6 + 6, 0x1E);
|
|
paint_util_set_segment_support_height(session, SEGMENT_B4, height + 4 + 6 + 6 + 6 + 6, 0x1E);
|
|
break;
|
|
}
|
|
}
|