/***************************************************************************** * Copyright (c) 2014-2020 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "Window.h" #include "Theme.h" #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace OpenRCT2; // The amount of pixels to scroll per wheel click constexpr int32_t WindowScrollPixels = 17; static int32_t _previousAbsoluteWheel = 0; static bool WindowFitsBetweenOthers(const ScreenCoordsXY& loc, int32_t width, int32_t height) { for (auto& w : g_window_list) { if (w->flags & WF_STICK_TO_BACK) continue; if (loc.x + width <= w->windowPos.x) continue; if (loc.x >= w->windowPos.x + w->width) continue; if (loc.y + height <= w->windowPos.y) continue; if (loc.y >= w->windowPos.y + w->height) continue; return false; } return true; } static bool WindowFitsWithinSpace(const ScreenCoordsXY& loc, int32_t width, int32_t height) { if (loc.x < 0) return false; if (loc.y <= TOP_TOOLBAR_HEIGHT && !(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)) return false; if (loc.x + width > context_get_width()) return false; if (loc.y + height > context_get_height()) return false; return WindowFitsBetweenOthers(loc, width, height); } static bool WindowFitsOnScreen(const ScreenCoordsXY& loc, int32_t width, int32_t height) { uint16_t screenWidth = context_get_width(); uint16_t screenHeight = context_get_height(); int32_t unk; unk = -(width / 4); if (loc.x < unk) return false; unk = screenWidth + (unk * 2); if (loc.x > unk) return false; if (loc.y <= TOP_TOOLBAR_HEIGHT && !(gScreenFlags & SCREEN_FLAGS_TITLE_DEMO)) return false; unk = screenHeight - (height / 4); if (loc.y > unk) return false; return WindowFitsBetweenOthers(loc, width, height); } static ScreenCoordsXY ClampWindowToScreen( const ScreenCoordsXY& pos, const int32_t screenWidth, const int32_t screenHeight, const int32_t width, const int32_t height) { auto screenPos = pos; if (width > screenWidth || screenPos.x < 0) screenPos.x = 0; else if (screenPos.x + width > screenWidth) screenPos.x = screenWidth - width; auto toolbarAllowance = (gScreenFlags & SCREEN_FLAGS_TITLE_DEMO) ? 0 : (TOP_TOOLBAR_HEIGHT + 1); if (height - toolbarAllowance > screenHeight || screenPos.y < toolbarAllowance) screenPos.y = toolbarAllowance; else if (screenPos.y + height - toolbarAllowance > screenHeight) screenPos.y = screenHeight + toolbarAllowance - height; return screenPos; } static ScreenCoordsXY GetAutoPositionForNewWindow(int32_t width, int32_t height) { auto uiContext = GetContext()->GetUiContext(); auto screenWidth = uiContext->GetWidth(); auto screenHeight = uiContext->GetHeight(); // Place window in an empty corner of the screen const ScreenCoordsXY cornerPositions[] = { { 0, 30 }, // topLeft { screenWidth - width, 30 }, // topRight { 0, screenHeight - 34 - height }, // bottomLeft { screenWidth - width, screenHeight - 34 - height } // bottomRight }; for (const auto& cornerPos : cornerPositions) { if (WindowFitsWithinSpace(cornerPos, width, height)) { return ClampWindowToScreen(cornerPos, screenWidth, screenHeight, width, height); } } // Place window next to another for (auto& w : g_window_list) { if (w->flags & WF_STICK_TO_BACK) continue; const ScreenCoordsXY offsets[] = { { w->width + 2, 0 }, { -w->width - 2, 0 }, { 0, w->height + 2 }, { 0, -w->height - 2 }, { w->width + 2, -w->height - 2 }, { -w->width - 2, -w->height - 2 }, { w->width + 2, w->height + 2 }, { -w->width - 2, w->height + 2 } }; for (const auto& offset : offsets) { auto screenPos = w->windowPos + offset; if (WindowFitsWithinSpace(screenPos, width, height)) { return ClampWindowToScreen(screenPos, screenWidth, screenHeight, width, height); } } } // Overlap for (auto& w : g_window_list) { if (w->flags & WF_STICK_TO_BACK) continue; // clang-format off const ScreenCoordsXY offsets[] = { { w->width + 2, 0 }, { -w->width - 2, 0 }, { 0, w->height + 2 }, { 0, -w->height - 2 } }; // clang-format on for (const auto& offset : offsets) { auto screenPos = w->windowPos + offset; if (WindowFitsOnScreen(screenPos, width, height)) { return ClampWindowToScreen(screenPos, screenWidth, screenHeight, width, height); } } } // Cascade auto screenPos = ScreenCoordsXY{ 0, 30 }; for (auto& w : g_window_list) { if (screenPos == w->windowPos) { screenPos.x += 5; screenPos.y += 5; } } return ClampWindowToScreen(screenPos, screenWidth, screenHeight, width, height); } static ScreenCoordsXY GetCentrePositionForNewWindow(int32_t width, int32_t height) { auto uiContext = GetContext()->GetUiContext(); auto screenWidth = uiContext->GetWidth(); auto screenHeight = uiContext->GetHeight(); return ScreenCoordsXY{ (screenWidth - width) / 2, std::max(TOP_TOOLBAR_HEIGHT + 1, (screenHeight - height) / 2) }; } rct_window* WindowCreate( std::unique_ptr&& wp, rct_windowclass cls, ScreenCoordsXY pos, int32_t width, int32_t height, uint32_t flags) { if (flags & WF_AUTO_POSITION) { if (flags & WF_CENTRE_SCREEN) { pos = GetCentrePositionForNewWindow(width, height); } else { pos = GetAutoPositionForNewWindow(width, height); } } // Check if there are any window slots left // include WINDOW_LIMIT_RESERVED for items such as the main viewport and toolbars to not appear to be counted. if (g_window_list.size() >= static_cast(gConfigGeneral.window_limit + WINDOW_LIMIT_RESERVED)) { // Close least recently used window for (auto& w : g_window_list) { if (!(w->flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT | WF_NO_AUTO_CLOSE))) { window_close(w.get()); break; } } } // Find right position to insert new window auto itDestPos = g_window_list.end(); if (flags & WF_STICK_TO_BACK) { for (auto it = g_window_list.begin(); it != g_window_list.end(); it++) { if (!((*it)->flags & WF_STICK_TO_BACK)) { itDestPos = it; } } } else if (!(flags & WF_STICK_TO_FRONT)) { for (auto it = g_window_list.rbegin(); it != g_window_list.rend(); it++) { if (!((*it)->flags & WF_STICK_TO_FRONT)) { itDestPos = it.base(); break; } } } auto itNew = g_window_list.insert(itDestPos, std::move(wp)); auto w = itNew->get(); // Setup window w->classification = cls; w->flags = flags; // Play sounds and flash the window if (!(flags & (WF_STICK_TO_BACK | WF_STICK_TO_FRONT))) { w->flags |= WF_WHITE_BORDER_MASK; OpenRCT2::Audio::Play(OpenRCT2::Audio::SoundId::WindowOpen, 0, pos.x + (width / 2)); } w->windowPos = pos; w->width = width; w->height = height; w->min_width = width; w->max_width = width; w->min_height = height; w->max_height = height; w->focus2 = std::nullopt; w->page = 0; w->var_48C = 0; w->var_492 = 0; ColourSchemeUpdate(w); w->Invalidate(); w->OnOpen(); return w; } rct_window* WindowCreate( const ScreenCoordsXY& pos, int32_t width, int32_t height, rct_window_event_list* event_handlers, rct_windowclass cls, uint32_t flags) { auto w = std::make_unique(); w->event_handlers = event_handlers; return WindowCreate(std::move(w), cls, pos, width, height, flags); } rct_window* WindowCreateAutoPos( int32_t width, int32_t height, rct_window_event_list* event_handlers, rct_windowclass cls, uint32_t flags) { auto pos = GetAutoPositionForNewWindow(width, height); return WindowCreate(pos, width, height, event_handlers, cls, flags); } rct_window* WindowCreateCentred( int32_t width, int32_t height, rct_window_event_list* event_handlers, rct_windowclass cls, uint32_t flags) { auto pos = GetCentrePositionForNewWindow(width, height); return WindowCreate(pos, width, height, event_handlers, cls, flags); } static int32_t WindowGetWidgetIndex(rct_window* w, rct_widget* widget) { int32_t i = 0; for (rct_widget* widget2 = w->widgets; widget2->type != WindowWidgetType::Last; widget2++, i++) if (widget == widget2) return i; return -1; } static int32_t WindowGetScrollIndex(rct_window* w, int32_t targetWidgetIndex) { if (w->widgets[targetWidgetIndex].type != WindowWidgetType::Scroll) return -1; int32_t scrollIndex = 0; rct_widgetindex widgetIndex = 0; for (rct_widget* widget = w->widgets; widget->type != WindowWidgetType::Last; widget++, widgetIndex++) { if (widgetIndex == targetWidgetIndex) break; if (widget->type == WindowWidgetType::Scroll) scrollIndex++; } return scrollIndex; } static rct_widget* WindowGetScrollWidget(rct_window* w, int32_t scrollIndex) { for (rct_widget* widget = w->widgets; widget->type != WindowWidgetType::Last; widget++) { if (widget->type != WindowWidgetType::Scroll) continue; if (scrollIndex == 0) return widget; scrollIndex--; } return nullptr; } /** * * rct2: 0x006E78E3 */ static void WindowScrollWheelInput(rct_window* w, int32_t scrollIndex, int32_t wheel) { rct_scroll* scroll = &w->scrolls[scrollIndex]; rct_widget* widget = WindowGetScrollWidget(w, scrollIndex); rct_widgetindex widgetIndex = WindowGetWidgetIndex(w, widget); if (scroll->flags & VSCROLLBAR_VISIBLE) { int32_t size = widget->height() - 1; if (scroll->flags & HSCROLLBAR_VISIBLE) size -= 11; size = std::max(0, scroll->v_bottom - size); scroll->v_top = std::min(std::max(0, scroll->v_top + wheel), size); } else { int32_t size = widget->width() - 1; if (scroll->flags & VSCROLLBAR_VISIBLE) size -= 11; size = std::max(0, scroll->h_right - size); scroll->h_left = std::min(std::max(0, scroll->h_left + wheel), size); } WidgetScrollUpdateThumbs(w, widgetIndex); widget_invalidate(w, widgetIndex); } /** * * rct2: 0x006E793B */ static int32_t WindowWheelInput(rct_window* w, int32_t wheel) { int32_t i = 0; for (rct_widget* widget = w->widgets; widget->type != WindowWidgetType::Last; widget++) { if (widget->type != WindowWidgetType::Scroll) continue; // Originally always checked first scroll view, bug maybe? rct_scroll* scroll = &w->scrolls[i]; if (scroll->flags & (HSCROLLBAR_VISIBLE | VSCROLLBAR_VISIBLE)) { WindowScrollWheelInput(w, i, wheel); return 1; } i++; } return 0; } /** * * rct2: 0x006E79FB */ static void WindowViewportWheelInput(rct_window* w, int32_t wheel) { if (gScreenFlags & (SCREEN_FLAGS_TRACK_MANAGER | SCREEN_FLAGS_TITLE_DEMO)) return; if (wheel < 0) window_zoom_in(w, true); else if (wheel > 0) window_zoom_out(w, true); } static bool WindowOtherWheelInput(rct_window* w, rct_widgetindex widgetIndex, int32_t wheel) { // HACK: Until we have a new window system that allows us to add new events like mouse wheel easily, // this selective approach will have to do. // Allow mouse wheel scrolling to increment or decrement the land tool size for various windows auto widgetType = w->widgets[widgetIndex].type; // Lower widgetIndex once or twice we got a type that matches, to allow scrolling on the increase/decrease buttons too int32_t attempts = 0; while (widgetType != WindowWidgetType::ImgBtn && widgetType != WindowWidgetType::Spinner && widgetIndex > 0) { switch (widgetType) { case WindowWidgetType::TrnBtn: // + and - for preview widget case WindowWidgetType::Button: // + and - for spinner widget { if (attempts > 0) { // Verify that the previous button was of the same type auto previousType = w->widgets[widgetIndex + 1].type; if (previousType != widgetType) { return false; } } break; } default: // The widget type is not an increment or decrement button return false; } attempts++; if (attempts > 2) { // We're 2 buttons up, and no preview or spinner widget was found return false; } widgetIndex--; widgetType = w->widgets[widgetIndex].type; } rct_widgetindex buttonWidgetIndex; WindowWidgetType expectedType; uint32_t expectedContent[2]; switch (widgetType) { case WindowWidgetType::ImgBtn: buttonWidgetIndex = wheel < 0 ? widgetIndex + 2 : widgetIndex + 1; expectedType = WindowWidgetType::TrnBtn; expectedContent[0] = IMAGE_TYPE_REMAP | SPR_LAND_TOOL_DECREASE; expectedContent[1] = IMAGE_TYPE_REMAP | SPR_LAND_TOOL_INCREASE; break; case WindowWidgetType::Spinner: buttonWidgetIndex = wheel < 0 ? widgetIndex + 1 : widgetIndex + 2; expectedType = WindowWidgetType::Button; expectedContent[0] = STR_NUMERIC_UP; expectedContent[1] = STR_NUMERIC_DOWN; break; default: return false; } if (WidgetIsDisabled(w, buttonWidgetIndex)) { return false; } auto button1Type = w->widgets[widgetIndex + 1].type; auto button1Image = w->widgets[widgetIndex + 1].image; auto button2Type = w->widgets[widgetIndex + 2].type; auto button2Image = w->widgets[widgetIndex + 2].image; if (button1Type != expectedType || button2Type != expectedType || button1Image != expectedContent[0] || button2Image != expectedContent[1]) { return false; } window_event_mouse_down_call(w, buttonWidgetIndex); return true; } /** * * rct2: 0x006E7868 */ void WindowAllWheelInput() { // Get wheel value auto cursorState = context_get_cursor_state(); int32_t absolute_wheel = cursorState->wheel; int32_t relative_wheel = absolute_wheel - _previousAbsoluteWheel; int32_t pixel_scroll = relative_wheel * WindowScrollPixels; _previousAbsoluteWheel = absolute_wheel; if (relative_wheel == 0) return; // Check window cursor is over if (!(input_test_flag(INPUT_FLAG_5))) { rct_window* w = window_find_from_point(cursorState->position); if (w != nullptr) { // Check if main window if (w->classification == WC_MAIN_WINDOW || w->classification == WC_VIEWPORT) { WindowViewportWheelInput(w, relative_wheel); return; } // Check scroll view, cursor is over rct_widgetindex widgetIndex = window_find_widget_from_point(w, cursorState->position); if (widgetIndex != -1) { rct_widget* widget = &w->widgets[widgetIndex]; if (widget->type == WindowWidgetType::Scroll) { int32_t scrollIndex = WindowGetScrollIndex(w, widgetIndex); rct_scroll* scroll = &w->scrolls[scrollIndex]; if (scroll->flags & (HSCROLLBAR_VISIBLE | VSCROLLBAR_VISIBLE)) { WindowScrollWheelInput(w, WindowGetScrollIndex(w, widgetIndex), pixel_scroll); return; } } else { if (WindowOtherWheelInput(w, widgetIndex, pixel_scroll)) { return; } } // Check other scroll views on window if (WindowWheelInput(w, pixel_scroll)) return; } } } } void ApplyScreenSaverLockSetting() { gConfigGeneral.disable_screensaver ? SDL_DisableScreenSaver() : SDL_EnableScreenSaver(); } /** * Initialises scroll widgets to their virtual size. * rct2: 0x006EAEB8 */ void WindowInitScrollWidgets(rct_window* w) { rct_widget* widget; rct_scroll* scroll; int32_t widget_index, scroll_index; int32_t width, height; widget_index = 0; scroll_index = 0; for (widget = w->widgets; widget->type != WindowWidgetType::Last; widget++) { if (widget->type != WindowWidgetType::Scroll) { widget_index++; continue; } scroll = &w->scrolls[scroll_index]; scroll->flags = 0; width = 0; height = 0; window_get_scroll_size(w, scroll_index, &width, &height); scroll->h_left = 0; scroll->h_right = width + 1; scroll->v_top = 0; scroll->v_bottom = height + 1; if (widget->content & SCROLL_HORIZONTAL) scroll->flags |= HSCROLLBAR_VISIBLE; if (widget->content & SCROLL_VERTICAL) scroll->flags |= VSCROLLBAR_VISIBLE; WidgetScrollUpdateThumbs(w, widget_index); widget_index++; scroll_index++; } } /** * * rct2: 0x006EB15C */ void WindowDrawWidgets(rct_window* w, rct_drawpixelinfo* dpi) { rct_widget* widget; rct_widgetindex widgetIndex; if ((w->flags & WF_TRANSPARENT) && !(w->flags & WF_NO_BACKGROUND)) gfx_filter_rect( dpi, { w->windowPos, w->windowPos + ScreenCoordsXY{ w->width - 1, w->height - 1 } }, FilterPaletteID::Palette51); // todo: some code missing here? Between 006EB18C and 006EB260 widgetIndex = 0; for (widget = w->widgets; widget->type != WindowWidgetType::Last; widget++) { if (widget->IsVisible()) { // Check if widget is outside the draw region if (w->windowPos.x + widget->left < dpi->x + dpi->width && w->windowPos.x + widget->right >= dpi->x) { if (w->windowPos.y + widget->top < dpi->y + dpi->height && w->windowPos.y + widget->bottom >= dpi->y) { if (w->IsLegacy()) WidgetDraw(dpi, w, widgetIndex); else w->OnDrawWidget(widgetIndex, *dpi); } } } widgetIndex++; } // todo: something missing here too? Between 006EC32B and 006EC369 if (w->flags & WF_WHITE_BORDER_MASK) { gfx_fill_rect_inset( dpi, { w->windowPos, w->windowPos + ScreenCoordsXY{ w->width - 1, w->height - 1 } }, COLOUR_WHITE, INSET_RECT_FLAG_FILL_NONE); } } /** * * rct2: 0x006EA776 */ static void WindowInvalidatePressedImageButton(rct_window* w) { rct_widgetindex widgetIndex; rct_widget* widget; widgetIndex = 0; for (widget = w->widgets; widget->type != WindowWidgetType::Last; widget++, widgetIndex++) { if (widget->type != WindowWidgetType::ImgBtn) continue; if (WidgetIsPressed(w, widgetIndex) || WidgetIsActiveTool(w, widgetIndex)) gfx_set_dirty_blocks({ w->windowPos, w->windowPos + ScreenCoordsXY{ w->width, w->height } }); } } /** * * rct2: 0x006EA73F */ void InvalidateAllWindowsAfterInput() { window_visit_each([](rct_window* w) { window_update_scroll_widgets(w); WindowInvalidatePressedImageButton(w); window_event_resize_call(w); }); } bool Window::IsLegacy() { return false; } void Window::OnDraw(rct_drawpixelinfo& dpi) { WindowDrawWidgets(this, &dpi); } void Window::OnDrawWidget(rct_widgetindex widgetIndex, rct_drawpixelinfo& dpi) { WidgetDraw(&dpi, this, widgetIndex); } void Window::InvalidateWidget(rct_widgetindex widgetIndex) { widget_invalidate(this, widgetIndex); } bool Window::IsWidgetDisabled(rct_widgetindex widgetIndex) const { return (disabled_widgets & (1LL << widgetIndex)) != 0; } bool Window::IsWidgetPressed(rct_widgetindex widgetIndex) const { return (pressed_widgets & (1LL << widgetIndex)) != 0; } void Window::SetWidgetDisabled(rct_widgetindex widgetIndex, bool value) { if (value) disabled_widgets |= (1ULL << widgetIndex); else disabled_widgets &= ~(1ULL << widgetIndex); } void Window::SetWidgetPressed(rct_widgetindex widgetIndex, bool value) { if (value) pressed_widgets |= (1ULL << widgetIndex); else pressed_widgets &= ~(1ULL << widgetIndex); } void Window::SetCheckboxValue(rct_widgetindex widgetIndex, bool value) { SetWidgetPressed(widgetIndex, value); } void Window::DrawWidgets(rct_drawpixelinfo& dpi) { WindowDrawWidgets(this, &dpi); } void Window::Close() { window_close(this); }