#include "FileStream.hpp" #include "Json.hpp" #include "Memory.hpp" #include "String.hpp" namespace Json { json_t * ReadFromFile(const utf8 * path, size_t maxSize) { json_t * json = nullptr; auto fs = FileStream(path, FILE_MODE_OPEN); size_t fileLength = (size_t)fs.GetLength(); if (fileLength > maxSize) { throw IOException("Json file too large."); } utf8 * fileData = Memory::Allocate(fileLength + 1); fs.Read(fileData, fileLength); fileData[fileLength] = '\0'; json_error_t jsonLoadError; json = json_loads(fileData, 0, &jsonLoadError); Memory::Free(fileData); if (json == nullptr) { throw JsonException(&jsonLoadError); } return json; } void WriteToFile(const utf8 * path, const json_t * json, size_t flags) { // Serialise JSON const char * jsonOutput = json_dumps(json, flags); // Write to file auto fs = FileStream(path, FILE_MODE_WRITE); size_t jsonOutputSize = String::SizeOf(jsonOutput); fs.Write(jsonOutput, jsonOutputSize); } }