/***************************************************************************** * Copyright (c) 2014-2019 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "CableLift.h" #include "../audio/audio.h" #include "../rct12/RCT12.h" #include "../util/Util.h" #include "../world/Sprite.h" #include "Ride.h" #include "RideData.h" #include "Track.h" #include "VehicleData.h" #include Vehicle* cable_lift_segment_create( Ride& ride, int32_t x, int32_t y, int32_t z, int32_t direction, uint16_t var_44, int32_t remaining_distance, bool head) { Vehicle* current = &( create_sprite(SPRITE_IDENTIFIER_VEHICLE, head ? SPRITE_LIST_TRAIN_HEAD : SPRITE_LIST_VEHICLE)->vehicle); current->sprite_identifier = SPRITE_IDENTIFIER_VEHICLE; current->ride = ride.id; current->ride_subtype = RIDE_ENTRY_INDEX_NULL; if (head) { ride.cable_lift = current->sprite_index; } current->type = head ? VEHICLE_TYPE_HEAD : VEHICLE_TYPE_TAIL; current->var_44 = var_44; current->remaining_distance = remaining_distance; current->sprite_width = 10; current->sprite_height_negative = 10; current->sprite_height_positive = 10; current->mass = 100; current->num_seats = 0; current->speed = 20; current->powered_acceleration = 80; current->velocity = 0; current->acceleration = 0; current->swing_sprite = 0; current->swinging_car_var_0 = 0; current->var_4E = 0; current->restraints_position = 0; current->spin_sprite = 0; current->spin_speed = 0; current->sound2_flags = 0; current->sound1_id = SoundId::Null; current->sound2_id = SoundId::Null; current->var_C4 = 0; current->animation_frame = 0; current->var_C8 = 0; current->var_CA = 0; current->scream_sound_id = SoundId::Null; current->vehicle_sprite_type = 0; current->bank_rotation = 0; for (auto& peep : current->peep) { peep = SPRITE_INDEX_NULL; } current->TrackSubposition = VEHICLE_TRACK_SUBPOSITION_0; current->sprite_direction = direction << 3; z = z * COORDS_Z_STEP; current->TrackLocation = { x, y, z }; z += RideData5[ride.type].z_offset; sprite_move(16, 16, z, current); current->track_type = (TRACK_ELEM_CABLE_LIFT_HILL << 2) | (current->sprite_direction >> 3); current->track_progress = 164; current->update_flags = VEHICLE_UPDATE_FLAG_1; current->SetState(VEHICLE_STATUS_MOVING_TO_END_OF_STATION, 0); current->num_peeps = 0; current->next_free_seat = 0; current->BoatLocation.setNull(); return current; } void Vehicle::CableLiftUpdate() { switch (status) { case VEHICLE_STATUS_MOVING_TO_END_OF_STATION: CableLiftUpdateMovingToEndOfStation(); break; case VEHICLE_STATUS_WAITING_FOR_PASSENGERS: // Stays in this state until a train puts it into next state break; case VEHICLE_STATUS_WAITING_TO_DEPART: CableLiftUpdateWaitingToDepart(); break; case VEHICLE_STATUS_DEPARTING: CableLiftUpdateDeparting(); break; case VEHICLE_STATUS_TRAVELLING: CableLiftUpdateTravelling(); break; case VEHICLE_STATUS_ARRIVING: CableLiftUpdateArriving(); break; default: break; } } /** * * rct2: 0x006DF8A4 */ void Vehicle::CableLiftUpdateMovingToEndOfStation() { if (velocity >= -439800) acceleration = -2932; if (velocity < -439800) { velocity -= velocity / 16; acceleration = 0; } if (!(cable_lift_update_track_motion(this) & VEHICLE_UPDATE_MOTION_TRACK_FLAG_VEHICLE_AT_STATION)) return; velocity = 0; acceleration = 0; SetState(VEHICLE_STATUS_WAITING_FOR_PASSENGERS, sub_state); } /** * * rct2: 0x006DF8F1 */ void Vehicle::CableLiftUpdateWaitingToDepart() { if (velocity >= -58640) acceleration = -14660; if (velocity < -58640) { velocity -= velocity / 16; acceleration = 0; } cable_lift_update_track_motion(this); // Next check to see if the second part of the cable lift // is at the front of the passenger vehicle to simulate the // cable being attached underneath the train. Vehicle* passengerVehicle = GET_VEHICLE(cable_lift_target); Vehicle* cableLiftSecondPart = GET_VEHICLE(prev_vehicle_on_ride); int16_t distX = abs(passengerVehicle->x - cableLiftSecondPart->x); int16_t distY = abs(passengerVehicle->y - cableLiftSecondPart->y); if (distX + distY > 2) return; velocity = 0; acceleration = 0; SetState(VEHICLE_STATUS_DEPARTING, 0); } /** * * rct2: 0x006DF97A */ void Vehicle::CableLiftUpdateDeparting() { sub_state++; if (sub_state < 16) return; Vehicle* passengerVehicle = GET_VEHICLE(cable_lift_target); SetState(VEHICLE_STATUS_TRAVELLING, sub_state); passengerVehicle->SetState(VEHICLE_STATUS_TRAVELLING_CABLE_LIFT, passengerVehicle->sub_state); } /** * * rct2: 0x006DF99C */ void Vehicle::CableLiftUpdateTravelling() { Vehicle* passengerVehicle = GET_VEHICLE(cable_lift_target); velocity = std::min(passengerVehicle->velocity, 439800); acceleration = 0; if (passengerVehicle->update_flags & VEHICLE_UPDATE_FLAG_BROKEN_TRAIN) return; if (!(cable_lift_update_track_motion(this) & VEHICLE_UPDATE_MOTION_TRACK_FLAG_1)) return; velocity = 0; acceleration = 0; SetState(VEHICLE_STATUS_ARRIVING, 0); } /** * * rct2: 0x006DF9F0 */ void Vehicle::CableLiftUpdateArriving() { sub_state++; if (sub_state >= 64) SetState(VEHICLE_STATUS_MOVING_TO_END_OF_STATION, sub_state); } static bool sub_6DF01A_loop(Vehicle* vehicle) { auto ride = get_ride(vehicle->ride); if (ride == nullptr) return false; for (; vehicle->remaining_distance >= 13962; _vehicleUnkF64E10++) { uint8_t trackType = vehicle->track_type >> 2; if (trackType == TRACK_ELEM_CABLE_LIFT_HILL && vehicle->track_progress == 160) { _vehicleMotionTrackFlags |= VEHICLE_UPDATE_MOTION_TRACK_FLAG_1; } uint16_t trackProgress = vehicle->track_progress + 1; const rct_vehicle_info* moveInfo = vehicle_get_move_info(vehicle->TrackSubposition, vehicle->track_type, 0); uint16_t trackTotalProgress = vehicle_get_move_info_size(vehicle->TrackSubposition, vehicle->track_type); if (trackProgress >= trackTotalProgress) { _vehicleVAngleEndF64E36 = TrackDefinitions[trackType].vangle_end; _vehicleBankEndF64E37 = TrackDefinitions[trackType].bank_end; TileElement* trackElement = map_get_track_element_at_of_type_seq(vehicle->TrackLocation, trackType, 0); CoordsXYE output; int32_t outputZ; int32_t outputDirection; auto input = CoordsXYE{ vehicle->TrackLocation, trackElement }; if (!track_block_get_next(&input, &output, &outputZ, &outputDirection)) return false; if (TrackDefinitions[output.element->AsTrack()->GetTrackType()].vangle_start != _vehicleVAngleEndF64E36 || TrackDefinitions[output.element->AsTrack()->GetTrackType()].bank_start != _vehicleBankEndF64E37) return false; vehicle->TrackLocation = { output, outputZ }; vehicle->track_direction = outputDirection; vehicle->track_type |= output.element->AsTrack()->GetTrackType() << 2; trackProgress = 0; } vehicle->track_progress = trackProgress; moveInfo = vehicle_get_move_info(vehicle->TrackSubposition, vehicle->track_type, trackProgress); auto unk = CoordsXYZ{ moveInfo->x, moveInfo->y, moveInfo->z } + vehicle->TrackLocation; uint8_t bx = 0; unk.z += RideData5[ride->type].z_offset; if (unk.x != unk_F64E20.x) bx |= (1 << 0); if (unk.y != unk_F64E20.y) bx |= (1 << 1); if (unk.z != unk_F64E20.z) bx |= (1 << 2); vehicle->remaining_distance -= dword_9A2930[bx]; unk_F64E20.x = unk.x; unk_F64E20.y = unk.y; unk_F64E20.z = unk.z; vehicle->sprite_direction = moveInfo->direction; vehicle->bank_rotation = moveInfo->bank_rotation; vehicle->vehicle_sprite_type = moveInfo->vehicle_sprite_type; if (vehicle->remaining_distance >= 13962) { vehicle->acceleration += dword_9A2970[vehicle->vehicle_sprite_type]; } } return true; } static bool sub_6DF21B_loop(Vehicle* vehicle) { auto ride = get_ride(vehicle->ride); if (ride == nullptr) return false; for (; vehicle->remaining_distance < 0; _vehicleUnkF64E10++) { uint16_t trackProgress = vehicle->track_progress - 1; const rct_vehicle_info* moveInfo; if (static_cast(trackProgress) == -1) { uint8_t trackType = vehicle->track_type >> 2; _vehicleVAngleEndF64E36 = TrackDefinitions[trackType].vangle_start; _vehicleBankEndF64E37 = TrackDefinitions[trackType].bank_start; TileElement* trackElement = map_get_track_element_at_of_type_seq(vehicle->TrackLocation, trackType, 0); auto input = CoordsXYE{ vehicle->TrackLocation, trackElement }; track_begin_end output; if (!track_block_get_previous(input.x, input.y, input.element, &output)) return false; if (TrackDefinitions[output.begin_element->AsTrack()->GetTrackType()].vangle_end != _vehicleVAngleEndF64E36 || TrackDefinitions[output.begin_element->AsTrack()->GetTrackType()].bank_end != _vehicleBankEndF64E37) return false; vehicle->TrackLocation = { output.begin_x, output.begin_y, output.begin_z }; vehicle->track_direction = output.begin_direction; vehicle->track_type |= output.begin_element->AsTrack()->GetTrackType() << 2; if (output.begin_element->AsTrack()->GetTrackType() == TRACK_ELEM_END_STATION) { _vehicleMotionTrackFlags = VEHICLE_UPDATE_MOTION_TRACK_FLAG_VEHICLE_AT_STATION; } moveInfo = vehicle_get_move_info(vehicle->TrackSubposition, vehicle->track_type, 0); uint16_t trackTotalProgress = vehicle_get_move_info_size(vehicle->TrackSubposition, vehicle->track_type); trackProgress = trackTotalProgress - 1; } vehicle->track_progress = trackProgress; moveInfo = vehicle_get_move_info(vehicle->TrackSubposition, vehicle->track_type, trackProgress); auto unk = CoordsXYZ{ moveInfo->x, moveInfo->y, moveInfo->z } + vehicle->TrackLocation; uint8_t bx = 0; unk.z += RideData5[ride->type].z_offset; if (unk.x != unk_F64E20.x) bx |= (1 << 0); if (unk.y != unk_F64E20.y) bx |= (1 << 1); if (unk.z != unk_F64E20.z) bx |= (1 << 2); vehicle->remaining_distance += dword_9A2930[bx]; unk_F64E20.x = unk.x; unk_F64E20.y = unk.y; unk_F64E20.z = unk.z; vehicle->sprite_direction = moveInfo->direction; vehicle->bank_rotation = moveInfo->bank_rotation; vehicle->vehicle_sprite_type = moveInfo->vehicle_sprite_type; if (vehicle->remaining_distance < 0) { vehicle->acceleration += dword_9A2970[vehicle->vehicle_sprite_type]; } } return true; } /** * * rct2: 0x006DEF56 */ int32_t cable_lift_update_track_motion(Vehicle* cableLift) { _vehicleF64E2C = 0; gCurrentVehicle = cableLift; _vehicleMotionTrackFlags = 0; _vehicleStationIndex = STATION_INDEX_NULL; cableLift->velocity += cableLift->acceleration; _vehicleVelocityF64E08 = cableLift->velocity; _vehicleVelocityF64E0C = (cableLift->velocity / 1024) * 42; Vehicle* frontVehicle = cableLift; if (cableLift->velocity < 0) { frontVehicle = cableLift->TrainTail(); } _vehicleFrontVehicle = frontVehicle; for (Vehicle* vehicle = frontVehicle;;) { vehicle->acceleration = dword_9A2970[vehicle->vehicle_sprite_type]; _vehicleUnkF64E10 = 1; vehicle->remaining_distance += _vehicleVelocityF64E0C; if (vehicle->remaining_distance < 0 || vehicle->remaining_distance >= 13962) { unk_F64E20.x = vehicle->x; unk_F64E20.y = vehicle->y; unk_F64E20.z = vehicle->z; invalidate_sprite_2(vehicle); while (true) { if (vehicle->remaining_distance < 0) { if (sub_6DF21B_loop(vehicle)) { break; } else { _vehicleMotionTrackFlags |= VEHICLE_UPDATE_MOTION_TRACK_FLAG_5; _vehicleVelocityF64E0C -= vehicle->remaining_distance - 13962; vehicle->remaining_distance = 13962; vehicle->acceleration += dword_9A2970[vehicle->vehicle_sprite_type]; _vehicleUnkF64E10++; continue; } } else { if (sub_6DF01A_loop(vehicle)) { break; } else { _vehicleMotionTrackFlags |= VEHICLE_UPDATE_MOTION_TRACK_FLAG_5; _vehicleVelocityF64E0C -= vehicle->remaining_distance + 1; vehicle->remaining_distance = -1; vehicle->acceleration += dword_9A2970[vehicle->vehicle_sprite_type]; _vehicleUnkF64E10++; } } } sprite_move(unk_F64E20.x, unk_F64E20.y, unk_F64E20.z, vehicle); invalidate_sprite_2(vehicle); } vehicle->acceleration /= _vehicleUnkF64E10; if (_vehicleVelocityF64E08 >= 0) { if (vehicle->next_vehicle_on_train == SPRITE_INDEX_NULL) break; vehicle = GET_VEHICLE(vehicle->next_vehicle_on_train); } else { if (vehicle == cableLift) break; vehicle = GET_VEHICLE(vehicle->prev_vehicle_on_ride); } } uint32_t vehicleCount = 0; uint16_t massTotal = 0; int32_t accelerationTotal = 0; for (uint16_t spriteId = cableLift->sprite_index; spriteId != SPRITE_INDEX_NULL;) { Vehicle* vehicle = GET_VEHICLE(spriteId); vehicleCount++; massTotal += vehicle->mass; accelerationTotal = add_clamp_int32_t(accelerationTotal, vehicle->acceleration); spriteId = vehicle->next_vehicle_on_train; } int32_t newAcceleration = (accelerationTotal / vehicleCount) >> 9; newAcceleration -= cableLift->velocity >> 12; int32_t edx = cableLift->velocity >> 8; edx *= edx; if (cableLift->velocity < 0) { edx = -edx; } edx >>= 4; newAcceleration -= edx / massTotal; cableLift->acceleration = newAcceleration; return _vehicleMotionTrackFlags; }