/***************************************************************************** * Copyright (c) 2014-2018 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "DefaultObjects.h" #include "Object.h" const rct_object_entry DefaultSelectedObjects[] = { // An initial default selection { 0x00000087, { "SCGTREES" } }, // Scenery: Trees { 0x00000087, { "SCGSHRUB" } }, // Scenery: Shrubs and Ornaments { 0x00000087, { "SCGGARDN" } }, // Scenery: Gardens { 0x00000087, { "SCGFENCE" } }, // Scenery: Fences and Walls { 0x00000087, { "SCGWALLS" } }, // Scenery: Walls and Roofs { 0x00000087, { "SCGPATHX" } }, // Scenery: Signs and Items for Footpaths { 0x00000085, { "TARMAC " } }, // Footpath: Tarmac { 0x00000080, { "TWIST1 " } }, // Ride: Twist { 0x00000080, { "PTCT1 " } }, // Ride: Wooden Roller Coaster (Wooden Roller Coaster Trains) { 0x00000080, { "ZLDB " } }, // Ride: Junior Roller Coaster (Ladybird Trains) { 0x00000080, { "LFB1 " } }, // Ride: Log Flume { 0x00000080, { "VCR " } }, // Ride: Vintage Cars { 0x00000080, { "MGR1 " } }, // Ride: Merry-Go-Round { 0x00000080, { "TLT1 " } }, // Ride: Restroom { 0x00000080, { "ATM1 " } }, // Ride: Cash Machine { 0x00000080, { "FAID1 " } }, // Ride: First Aid Room { 0x00000080, { "INFOK " } }, // Ride: Information Kiosk { 0x00000080, { "DRNKS " } }, // Ride: Drinks Stall { 0x00000080, { "CNDYF " } }, // Ride: Candyfloss Stall { 0x00000080, { "BURGB " } }, // Ride: Burger Bar { 0x00000080, { "BALLN " } }, // Ride: Balloon Stall { 0x00000080, { "ARRT1 " } }, // Ride: Corkscrew Roller Coaster { 0x00000080, { "RBOAT " } }, // Ride: Rowing Boats { 0x00000088, { "PKENT1 " } }, // Park Entrance: Traditional Park Entrance { 0x00000089, { "WTRCYAN " } }, // Water: Natural Water { 0x00000085, { "TARMACB " } }, // Footpath: Brown Tarmac Footpath { 0x00000085, { "PATHSPCE" } }, // Footpath: Space Style Footpath { 0x00000085, { "PATHDIRT" } }, // Footpath: Dirt Footpath { 0x00000085, { "PATHCRZY" } }, // Footpath: Crazy Paving Footpath { 0x00000085, { "PATHASH " } }, // Footpath: Ash Footpath // The following are for all random map generation features to work out the box { 0x00000087, { "SCGJUNGL" } }, // Jungle Theming { 0x00000087, { "SCGSNOW " } }, // Snow and Ice Theming { 0x00000087, { "SCGWATER" } } // Water Feature Theming };