#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include #include "../Game.h" #include "../ride/Ride.h" #include "../ride/RideData.h" #include "../ride/Track.h" #include "../interface/Viewport.h" #include "../world/Wall.h" #include "MapAnimation.h" #include "Map.h" #include "Scenery.h" #include "SmallScenery.h" #include "Sprite.h" #include "Footpath.h" using map_animation_invalidate_event_handler = bool (*)(sint32 x, sint32 y, sint32 baseZ); static bool map_animation_invalidate(rct_map_animation *obj); uint16 gNumMapAnimations; rct_map_animation gAnimatedObjects[MAX_ANIMATED_OBJECTS]; /** * * rct2: 0x0068AF67 * * @param type (dh) * @param x (ax) * @param y (cx) * @param z (dl) */ void map_animation_create(sint32 type, sint32 x, sint32 y, sint32 z) { rct_map_animation *aobj = &gAnimatedObjects[0]; sint32 numAnimatedObjects = gNumMapAnimations; if (numAnimatedObjects >= MAX_ANIMATED_OBJECTS) { log_error("Exceeded the maximum number of animations"); return; } for (sint32 i = 0; i < numAnimatedObjects; i++, aobj++) { if (aobj->x != x) continue; if (aobj->y != y) continue; if (aobj->baseZ != z) continue; if (aobj->type != type) continue; // Animation already exists return; } // Create new animation gNumMapAnimations++; aobj->type = type; aobj->x = x; aobj->y = y; aobj->baseZ = z; } /** * * rct2: 0x0068AFAD */ void map_animation_invalidate_all() { rct_map_animation *aobj = &gAnimatedObjects[0]; sint32 numAnimatedObjects = gNumMapAnimations; while (numAnimatedObjects > 0) { if (map_animation_invalidate(aobj)) { // Remove animated object gNumMapAnimations--; numAnimatedObjects--; if (numAnimatedObjects > 0) memmove(aobj, aobj + 1, numAnimatedObjects * sizeof(rct_map_animation)); } else { numAnimatedObjects--; aobj++; } } } /** * * rct2: 0x00666670 */ static bool map_animation_invalidate_ride_entrance(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; Ride *ride; const rct_ride_entrance_definition *entranceDefinition; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_ENTRANCE) continue; if (tileElement->properties.entrance.type != ENTRANCE_TYPE_RIDE_ENTRANCE) continue; ride = get_ride(tileElement->properties.entrance.ride_index); entranceDefinition = &RideEntranceDefinitions[ride->entrance_style]; sint32 height = (tileElement->base_height * 8) + entranceDefinition->height + 8; map_invalidate_tile_zoom1(x, y, height, height + 16); return false; } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x006A7BD4 */ static bool map_animation_invalidate_queue_banner(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_PATH) continue; if (!(tileElement->flags & 1)) continue; if (!footpath_element_has_queue_banner(tileElement)) continue; sint32 direction = (footpath_element_get_direction(tileElement) + get_current_rotation()) & 3; if (direction == TILE_ELEMENT_DIRECTION_NORTH || direction == TILE_ELEMENT_DIRECTION_EAST) { baseZ = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, baseZ + 16, baseZ + 30); } return false; } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x006E32C9 */ static bool map_animation_invalidate_small_scenery(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; rct_scenery_entry *sceneryEntry; rct_sprite *sprite; rct_peep *peep; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_SMALL_SCENERY) continue; if (tileElement->flags & (1 << 4)) continue; sceneryEntry = get_small_scenery_entry(tileElement->properties.scenery.type); if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_1 | SMALL_SCENERY_FLAG_FOUNTAIN_SPRAY_4 | SMALL_SCENERY_FLAG_SWAMP_GOO | SMALL_SCENERY_FLAG_HAS_FRAME_OFFSETS)) { map_invalidate_tile_zoom1(x, y, tileElement->base_height * 8, tileElement->clearance_height * 8); return false; } if (scenery_small_entry_has_flag(sceneryEntry, SMALL_SCENERY_FLAG_IS_CLOCK)) { // Peep, looking at scenery if (!(gCurrentTicks & 0x3FF) && game_is_not_paused()) { sint32 direction = tile_element_get_direction(tileElement); sint32 x2 = x - TileDirectionDelta[direction].x; sint32 y2 = y - TileDirectionDelta[direction].y; uint16 spriteIdx = sprite_get_first_in_quadrant(x2, y2); for (; spriteIdx != SPRITE_INDEX_NULL; spriteIdx = sprite->unknown.next_in_quadrant) { sprite = get_sprite(spriteIdx); if (sprite->unknown.linked_list_type_offset != SPRITE_LIST_PEEP * 2) continue; peep = &sprite->peep; if (peep->state != PEEP_STATE_WALKING) continue; if (peep->z != tileElement->base_height * 8) continue; if (peep->action < PEEP_ACTION_NONE_1) continue; peep->action = PEEP_ACTION_CHECK_TIME; peep->action_frame = 0; peep->action_sprite_image_offset = 0; peep_update_current_action_sprite_type(peep); invalidate_sprite_1((rct_sprite*)peep); break; } } map_invalidate_tile_zoom1(x, y, tileElement->base_height * 8, tileElement->clearance_height * 8); return false; } } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x00666C63 */ static bool map_animation_invalidate_park_entrance(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_ENTRANCE) continue; if (tileElement->properties.entrance.type != ENTRANCE_TYPE_PARK_ENTRANCE) continue; if (tileElement->properties.entrance.index & 0x0F) continue; baseZ = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, baseZ + 32, baseZ + 64); return false; } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x006CE29E */ static bool map_animation_invalidate_track_waterfall(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_TRACK) continue; if (track_element_get_type(tileElement) == TRACK_ELEM_WATERFALL) { sint32 z = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, z + 14, z + 46); return false; } } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x006CE2F3 */ static bool map_animation_invalidate_track_rapids(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_TRACK) continue; if (track_element_get_type(tileElement) == TRACK_ELEM_RAPIDS) { sint32 z = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, z + 14, z + 18); return false; } } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x006CE39D */ static bool map_animation_invalidate_track_onridephoto(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement == nullptr) break; if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_TRACK) continue; if (track_element_get_type(tileElement) == TRACK_ELEM_ON_RIDE_PHOTO) { map_invalidate_tile_zoom1(x, y, tileElement->base_height * 8, tileElement->clearance_height * 8); if (game_is_paused()) { return false; } if (tile_element_is_taking_photo(tileElement)) { tile_element_decrement_onride_photo_timout(tileElement); return false; } else { return true; } } } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x006CE348 */ static bool map_animation_invalidate_track_whirlpool(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_TRACK) continue; if (track_element_get_type(tileElement) == TRACK_ELEM_WHIRLPOOL) { sint32 z = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, z + 14, z + 18); return false; } } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x006CE3FA */ static bool map_animation_invalidate_track_spinningtunnel(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_TRACK) continue; if (track_element_get_type(tileElement) == TRACK_ELEM_SPINNING_TUNNEL) { sint32 z = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, z + 14, z + 32); return false; } } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x0068DF8F */ static bool map_animation_invalidate_remove([[maybe_unused]] sint32 x, [[maybe_unused]] sint32 y, [[maybe_unused]] sint32 baseZ) { return true; } /** * * rct2: 0x006BA2BB */ static bool map_animation_invalidate_banner(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_BANNER) continue; baseZ = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, baseZ, baseZ + 16); return false; } while (!tile_element_is_last_for_tile(tileElement++)); return true; } /** * * rct2: 0x006B94EB */ static bool map_animation_invalidate_large_scenery(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; rct_scenery_entry *sceneryEntry; bool wasInvalidated = false; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_LARGE_SCENERY) continue; sceneryEntry = get_large_scenery_entry(tileElement->properties.scenery.type & 0x3FF); if (sceneryEntry->large_scenery.flags & LARGE_SCENERY_FLAG_ANIMATED) { sint32 z = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, z, z + 16); wasInvalidated = true; } } while (!tile_element_is_last_for_tile(tileElement++)); return !wasInvalidated; } /** * * rct2: 0x006E5B50 */ static bool map_animation_invalidate_wall_door(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; rct_scenery_entry *sceneryEntry; if (gCurrentTicks & 1) return false; bool removeAnimation = true; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_WALL) continue; sceneryEntry = get_wall_entry(tileElement->properties.scenery.type); if (!(sceneryEntry->wall.flags & WALL_SCENERY_IS_DOOR)) continue; if (game_is_paused()) { return false; } bool invalidate = false; uint8 currentFrame = wall_get_animation_frame(tileElement); if (currentFrame != 0) { if (currentFrame == 15) { currentFrame = 0; } else { removeAnimation = false; if (currentFrame != 5) { currentFrame++; if (currentFrame == 13 && !(sceneryEntry->wall.flags & WALL_SCENERY_LONG_DOOR_ANIMATION)) currentFrame = 15; invalidate = true; } } } wall_set_animation_frame(tileElement, currentFrame); if (invalidate) { sint32 z = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, z, z + 32); } } while (!tile_element_is_last_for_tile(tileElement++)); return removeAnimation; } /** * * rct2: 0x006E5EE4 */ static bool map_animation_invalidate_wall(sint32 x, sint32 y, sint32 baseZ) { rct_tile_element *tileElement; rct_scenery_entry *sceneryEntry; bool wasInvalidated = false; tileElement = map_get_first_element_at(x >> 5, y >> 5); do { if (tileElement->base_height != baseZ) continue; if (tile_element_get_type(tileElement) != TILE_ELEMENT_TYPE_WALL) continue; sceneryEntry = get_wall_entry(tileElement->properties.scenery.type); if (!(sceneryEntry->wall.flags2 & WALL_SCENERY_2_ANIMATED) && sceneryEntry->wall.scrolling_mode == 255) continue; sint32 z = tileElement->base_height * 8; map_invalidate_tile_zoom1(x, y, z, z + 16); wasInvalidated = true; } while (!tile_element_is_last_for_tile(tileElement++)); return !wasInvalidated; } /** * * rct2: 0x009819DC */ static constexpr const map_animation_invalidate_event_handler _animatedObjectEventHandlers[MAP_ANIMATION_TYPE_COUNT] = { map_animation_invalidate_ride_entrance, map_animation_invalidate_queue_banner, map_animation_invalidate_small_scenery, map_animation_invalidate_park_entrance, map_animation_invalidate_track_waterfall, map_animation_invalidate_track_rapids, map_animation_invalidate_track_onridephoto, map_animation_invalidate_track_whirlpool, map_animation_invalidate_track_spinningtunnel, map_animation_invalidate_remove, map_animation_invalidate_banner, map_animation_invalidate_large_scenery, map_animation_invalidate_wall_door, map_animation_invalidate_wall }; /** * @returns true if the animation should be removed. */ static bool map_animation_invalidate(rct_map_animation *obj) { assert(obj->type < MAP_ANIMATION_TYPE_COUNT); return _animatedObjectEventHandlers[obj->type](obj->x, obj->y, obj->baseZ); }