/***************************************************************************** * Copyright (c) 2014-2019 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "../Context.h" #include "../core/Path.hpp" #include "../core/String.hpp" #include "../interface/FontFamilies.h" #include "../interface/Fonts.h" #include "../object/ObjectManager.h" #include "../platform/platform.h" #include "LanguagePack.h" #include "Localisation.h" #include "LocalisationService.h" #include // clang-format off const language_descriptor LanguagesDescriptors[LANGUAGE_COUNT] = { { "", "", "", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_UNDEFINED { "ar-EG", "Arabic (experimental)", "Arabic (experimental)", FAMILY(&TTFFamilySansSerif), true }, // LANGUAGE_ARABIC { "ca-ES", "Catalan", u8"Català", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_CATALAN { "zh-CN", "Chinese (Simplified)", "Chinese (Simplified)", FAMILY(&TTFFamilyChineseSimplified), false }, // LANGUAGE_CHINESE_SIMPLIFIED { "zh-TW", "Chinese (Traditional)", "Chinese (Traditional)", FAMILY(&TTFFamilyChineseTraditional), false }, // LANGUAGE_CHINESE_TRADITIONAL { "cs-CZ", "Czech", u8"Čeština", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_CZECH { "da-DK", "Danish", "Dansk", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_DANISH { "de-DE", "German", "Deutsch", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_GERMAN { "en-GB", "English (UK)", "English (UK)", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_ENGLISH_UK { "en-US", "English (US)", "English (US)", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_ENGLISH_US { "es-ES", "Spanish", u8"Español", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_SPANISH { "fr-FR", "French", u8"Français", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_FRENCH { "it-IT", "Italian", "Italiano", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_ITALIAN { "ja-JP", "Japanese", "Japanese", FAMILY(&TTFFamilyJapanese), false }, // LANGUAGE_JAPANESE { "ko-KR", "Korean", "Korean", FAMILY(&TTFFamilyKorean), false }, // LANGUAGE_KOREAN { "hu-HU", "Hungarian", "Magyar", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_HUNGARIAN { "nl-NL", "Dutch", "Nederlands", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_DUTCH { "nb-NO", "Norwegian", "Norsk", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_NORWEGIAN { "pl-PL", "Polish", "Polski", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_POLISH { "pt-BR", "Portuguese (BR)", u8"Português (BR)", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_PORTUGUESE_BR { "ru-RU", "Russian", u8"Русский", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_RUSSIAN { "fi-FI", "Finnish", "Suomi", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_FINNISH { "sv-SE", "Swedish", "Svenska", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_SWEDISH { "tr-TR", "Turkish", "Türkçe", FAMILY_OPENRCT2_SPRITE, false }, // LANGUAGE_TURKISH }; // clang-format on // clang-format off const utf8 BlackUpArrowString[] = { (utf8)(uint8_t)0xC2, (utf8)(uint8_t)0x8E, (utf8)(uint8_t)0xE2, (utf8)(uint8_t)0x96, (utf8)(uint8_t)0xB2, (utf8)(uint8_t)0x00 }; const utf8 BlackDownArrowString[] = { (utf8)(uint8_t)0xC2, (utf8)(uint8_t)0x8E, (utf8)(uint8_t)0xE2, (utf8)(uint8_t)0x96, (utf8)(uint8_t)0xBC, (utf8)(uint8_t)0x00 }; const utf8 BlackLeftArrowString[] = { (utf8)(uint8_t)0xC2, (utf8)(uint8_t)0x8E, (utf8)(uint8_t)0xE2, (utf8)(uint8_t)0x97, (utf8)(uint8_t)0x80, (utf8)(uint8_t)0x00 }; const utf8 BlackRightArrowString[] = { (utf8)(uint8_t)0xC2, (utf8)(uint8_t)0x8E, (utf8)(uint8_t)0xE2, (utf8)(uint8_t)0x96, (utf8)(uint8_t)0xB6, (utf8)(uint8_t)0x00 }; const utf8 CheckBoxMarkString[] = { (utf8)(uint8_t)0xE2, (utf8)(uint8_t)0x9C, (utf8)(uint8_t)0x93, (utf8)(uint8_t)0x00 }; // clang-format on void utf8_remove_format_codes(utf8* text, bool allowcolours) { const utf8* ch = text; utf8* dstCh = text; int32_t codepoint; while ((codepoint = String::GetNextCodepoint(ch, &ch)) != 0) { if (!utf8_is_format_code(codepoint) || (allowcolours && utf8_is_colour_code(codepoint))) { dstCh = String::WriteCodepoint(dstCh, codepoint); } } *dstCh = 0; } uint8_t language_get_id_from_locale(const char* locale) { uint8_t i = 0; for (const auto& langDesc : LanguagesDescriptors) { if (String::Equals(locale, langDesc.locale)) { return i; } i++; } return LANGUAGE_UNDEFINED; } const char* language_get_string(rct_string_id id) { const auto& localisationService = OpenRCT2::GetContext()->GetLocalisationService(); return localisationService.GetString(id); } bool language_open(int32_t id) { auto context = OpenRCT2::GetContext(); auto& localisationService = context->GetLocalisationService(); auto& objectManager = context->GetObjectManager(); try { localisationService.OpenLanguage(id, objectManager); return true; } catch (const std::exception&) { return false; } } bool language_get_localised_scenario_strings(const utf8* scenarioFilename, rct_string_id* outStringIds) { const auto& localisationService = OpenRCT2::GetContext()->GetLocalisationService(); auto result = localisationService.GetLocalisedScenarioStrings(scenarioFilename); outStringIds[0] = std::get<0>(result); outStringIds[1] = std::get<1>(result); outStringIds[2] = std::get<2>(result); return outStringIds[0] != STR_NONE || outStringIds[1] != STR_NONE || outStringIds[2] != STR_NONE; } void language_free_object_string(rct_string_id stringId) { auto& localisationService = OpenRCT2::GetContext()->GetLocalisationService(); localisationService.FreeObjectString(stringId); } rct_string_id language_get_object_override_string_id(const char* identifier, uint8_t index) { const auto& localisationService = OpenRCT2::GetContext()->GetLocalisationService(); return localisationService.GetObjectOverrideStringId(identifier, index); } rct_string_id language_allocate_object_string(const std::string& target) { auto& localisationService = OpenRCT2::GetContext()->GetLocalisationService(); return localisationService.AllocateObjectString(target); }