#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include "../audio/audio.h" #include "../scenario.h" #include "../util/util.h" #include "sprite.h" /** * * rct2: 0x006736C7 */ void create_balloon(int x, int y, int z, int colour, uint8 bl) { rct_sprite* sprite = create_sprite(2); if (sprite != NULL) { sprite->balloon.var_14 = 13; sprite->balloon.var_09 = 22; sprite->balloon.var_15 = 11; sprite->balloon.sprite_identifier = SPRITE_IDENTIFIER_MISC; sprite_move(x, y, z, sprite); sprite->balloon.misc_identifier = SPRITE_MISC_BALLOON; sprite->balloon.frame = 0; sprite->balloon.colour = colour; sprite->balloon.popped = bl; } } void balloon_pop(rct_balloon *balloon) { balloon->popped = 1; balloon->frame = 0; audio_play_sound_at_location(SOUND_BALLOON_POP, balloon->x, balloon->y, balloon->z); } /** * * rct2: 0x0067342C */ void balloon_update(rct_balloon *balloon) { invalidate_sprite_2((rct_sprite*)balloon); if (balloon->popped == 1) { balloon->frame += 256; if (balloon->frame >= 1280) sprite_remove((rct_sprite*)balloon); return; } int original_var26a = balloon->var_26a; balloon->var_26a += 85; if (original_var26a < 255 - 85) return; balloon->var_26b++; sprite_move(balloon->x, balloon->y, balloon->z + 1, (rct_sprite*)balloon); int maxZ = 1967 - ((balloon->x ^ balloon->y) & 31); if (balloon->z < maxZ) return; balloon_pop(balloon); } /** * * rct2: 0x006E88ED */ void balloon_press(rct_balloon *balloon) { if (balloon->popped == 1) return; uint32 random = util_rand(); if ((balloon->sprite_index & 7) || (random & 0xFFFF) < 0x2000) { balloon_pop(balloon); return; } sprite_move( balloon->x + ((random & 0x80000000) ? -6 : 6), balloon->y, balloon->z, (rct_sprite*)balloon ); }