/***************************************************************************** * Copyright (c) 2014-2025 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "RideCreateAction.h" #include "../Cheats.h" #include "../Context.h" #include "../Diagnostic.h" #include "../GameState.h" #include "../core/Memory.hpp" #include "../core/MemoryStream.h" #include "../localisation/Localisation.Date.h" #include "../localisation/StringIds.h" #include "../object/ObjectLimits.h" #include "../object/ObjectManager.h" #include "../rct1/RCT1.h" #include "../ride/Ride.h" #include "../ride/RideData.h" #include "../ride/ShopItem.h" #include "../ride/Station.h" #include "../ui/WindowManager.h" #include "../world/Park.h" #include using namespace OpenRCT2; RideCreateAction::RideCreateAction( ride_type_t rideType, ObjectEntryIndex subType, colour_t colour1, colour_t colour2, ObjectEntryIndex entranceObjectIndex) : _rideType(rideType) , _subType(subType) , _entranceObjectIndex(entranceObjectIndex) , _colour1(colour1) , _colour2(colour2) { } void RideCreateAction::AcceptParameters(GameActionParameterVisitor& visitor) { visitor.Visit("rideType", _rideType); visitor.Visit("rideObject", _subType); visitor.Visit("entranceObject", _entranceObjectIndex); visitor.Visit("colour1", _colour1); visitor.Visit("colour2", _colour2); } ride_type_t RideCreateAction::GetRideType() const { return _rideType; } ObjectEntryIndex RideCreateAction::GetRideObject() const { return _subType; } uint16_t RideCreateAction::GetActionFlags() const { return GameAction::GetActionFlags() | GameActions::Flags::AllowWhilePaused; } void RideCreateAction::Serialise(DataSerialiser& stream) { GameAction::Serialise(stream); stream << DS_TAG(_rideType) << DS_TAG(_subType) << DS_TAG(_entranceObjectIndex) << DS_TAG(_colour1) << DS_TAG(_colour2); } GameActions::Result RideCreateAction::Query() const { auto rideIndex = GetNextFreeRideId(); if (rideIndex.IsNull()) { // No more free slots available. return GameActions::Result( GameActions::Status::NoFreeElements, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_TOO_MANY_RIDES); } if (_rideType >= RIDE_TYPE_COUNT) { LOG_ERROR("Invalid ride type %d", _rideType); return GameActions::Result( GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_INVALID_RIDE_TYPE); } int32_t rideEntryIndex = RideGetEntryIndex(_rideType, _subType); if (rideEntryIndex >= kMaxRideObjects) { LOG_ERROR("Ride entry not found for rideType %d, subType %d", _rideType, _subType); return GameActions::Result( GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_INVALID_RIDE_TYPE); } const auto& colourPresets = GetRideTypeDescriptor(_rideType).ColourPresets; if (_colour1 >= colourPresets.count) { LOG_ERROR("Can't create ride, invalid colour preset %d", _colour1); return GameActions::Result( GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_ERR_INVALID_COLOUR); } const auto* rideEntry = GetRideEntryByIndex(rideEntryIndex); if (rideEntry == nullptr) { LOG_ERROR("Ride entry not found for rideEntryIndex %d", rideEntryIndex); return GameActions::Result( GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_UNKNOWN_OBJECT_TYPE); } const auto* presetList = rideEntry->vehicle_preset_list; if ((presetList->count > 0 && presetList->count != 255) && _colour2 >= presetList->count) { return GameActions::Result(GameActions::Status::InvalidParameters, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, kStringIdNone); } auto res = GameActions::Result(); res.SetData(RideId{ rideIndex }); return res; } GameActions::Result RideCreateAction::Execute() const { auto res = GameActions::Result(); int32_t rideEntryIndex = RideGetEntryIndex(_rideType, _subType); auto rideIndex = GetNextFreeRideId(); auto ride = RideAllocateAtIndex(rideIndex); const auto* rideEntry = GetRideEntryByIndex(rideEntryIndex); if (rideEntry == nullptr) { LOG_ERROR( "Ride entry not found for index rideEntryIndex %u (from rideType %u, subType %u)", rideEntryIndex, _rideType, _subType); return GameActions::Result(GameActions::Status::Unknown, STR_CANT_CREATE_NEW_RIDE_ATTRACTION, STR_UNKNOWN_OBJECT_TYPE); } ride->type = _rideType; ride->subtype = rideEntryIndex; ride->SetColourPreset(_colour1); ride->overall_view.SetNull(); ride->SetNameToDefault(); // Default initialize all stations. RideStation station{}; station.Start.SetNull(); station.Entrance.SetNull(); station.Exit.SetNull(); std::ranges::fill(ride->GetStations(), station); ride->status = RideStatus::Closed; ride->NumTrains = 1; auto& gameState = GetGameState(); if (gameState.Cheats.disableTrainLengthLimit) { // Reduce amount of proposed trains to prevent 32 trains from always spawning when limits are disabled if (rideEntry->cars_per_flat_ride == NoFlatRideCars) { ride->ProposedNumTrains = 12; } else { ride->ProposedNumTrains = rideEntry->cars_per_flat_ride; } } else { ride->ProposedNumTrains = 32; } ride->max_trains = OpenRCT2::Limits::kMaxTrainsPerRide; ride->num_cars_per_train = 1; ride->proposed_num_cars_per_train = rideEntry->max_cars_in_train; ride->min_waiting_time = 10; ride->max_waiting_time = 60; ride->depart_flags = RIDE_DEPART_WAIT_FOR_MINIMUM_LENGTH | 3; const auto& rtd = ride->GetRideTypeDescriptor(); if (rtd.HasFlag(RtdFlag::allowMusic)) { auto& objManager = OpenRCT2::GetContext()->GetObjectManager(); ride->music = objManager.GetLoadedObjectEntryIndex(rtd.DefaultMusic); if (ride->music != kObjectEntryIndexNull) { if (rtd.HasFlag(RtdFlag::hasMusicByDefault)) { ride->lifecycle_flags |= RIDE_LIFECYCLE_MUSIC; } } } const auto& operatingSettings = rtd.OperatingSettings; ride->operation_option = (operatingSettings.MinValue * 3 + operatingSettings.MaxValue) / 4; ride->lift_hill_speed = rtd.LiftData.minimum_speed; ride->ratings.setNull(); if (!(gameState.Park.Flags & PARK_FLAGS_NO_MONEY)) { for (auto i = 0; i < RCT2::ObjectLimits::kMaxShopItemsPerRideEntry; i++) { ride->price[i] = rtd.DefaultPrices[i]; } if (rideEntry->shop_item[0] == ShopItem::None) { if (!Park::RidePricesUnlocked() || gameState.Park.EntranceFee > 0) { ride->price[0] = 0; } } else { ride->price[0] = GetShopItemDescriptor(rideEntry->shop_item[0]).DefaultPrice; } if (rideEntry->shop_item[1] != ShopItem::None) { ride->price[1] = GetShopItemDescriptor(rideEntry->shop_item[1]).DefaultPrice; } if (gameState.ScenarioObjective.Type == OBJECTIVE_BUILD_THE_BEST) { ride->price[0] = 0; } if (rtd.specialType == RtdSpecialType::toilet) { if (ShopItemHasCommonPrice(ShopItem::Admission)) { auto price = RideGetCommonPrice(*ride); if (price != kMoney64Undefined) { ride->price[0] = price; } } } for (auto i = 0; i < RCT2::ObjectLimits::kMaxShopItemsPerRideEntry; i++) { if (rideEntry->shop_item[i] != ShopItem::None) { if (ShopItemHasCommonPrice(rideEntry->shop_item[i])) { auto price = ShopItemGetCommonPrice(ride, rideEntry->shop_item[i]); if (price != kMoney64Undefined) { ride->price[i] = price; } } } } // Set the on-ride photo price, whether the ride has one or not (except shops). if (!rtd.HasFlag(RtdFlag::isShopOrFacility) && ShopItemHasCommonPrice(ShopItem::Photo)) { auto price = ShopItemGetCommonPrice(ride, ShopItem::Photo); if (price != kMoney64Undefined) { ride->price[1] = price; } } } ride->value = RIDE_VALUE_UNDEFINED; ride->satisfaction = 255; ride->popularity = 255; ride->build_date = GetDate().GetMonthsElapsed(); ride->music_tune_id = kTuneIDNull; ride->breakdown_reason = 255; ride->upkeep_cost = kMoney64Undefined; ride->reliability = kRideInitialReliability; ride->unreliability_factor = 1; ride->inspection_interval = RIDE_INSPECTION_EVERY_30_MINUTES; ride->last_crash_type = RIDE_CRASH_TYPE_NONE; ride->income_per_hour = kMoney64Undefined; ride->profit = kMoney64Undefined; ride->entrance_style = kObjectEntryIndexNull; if (rtd.HasFlag(RtdFlag::hasEntranceAndExit)) { ride->entrance_style = _entranceObjectIndex; } ride->num_circuits = 1; ride->mode = ride->GetDefaultMode(); ride->MinCarsPerTrain = rideEntry->min_cars_in_train; ride->MaxCarsPerTrain = rideEntry->max_cars_in_train; RideSetVehicleColoursToRandomPreset(*ride, _colour2); auto* windowMgr = Ui::GetWindowManager(); windowMgr->InvalidateByClass(WindowClass::RideList); res.Expenditure = ExpenditureType::RideConstruction; res.SetData(RideId{ rideIndex }); return res; }