/***************************************************************************** * Copyright (c) 2014-2019 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "Station.h" #include "../Game.h" #include "../scenario/Scenario.h" #include "../world/Sprite.h" #include "Track.h" static void ride_update_station_blocksection(Ride* ride, StationIndex stationIndex); static void ride_update_station_bumpercar(Ride* ride, StationIndex stationIndex); static void ride_update_station_normal(Ride* ride, StationIndex stationIndex); static void ride_update_station_race(Ride* ride, StationIndex stationIndex); static void ride_race_init_vehicle_speeds(Ride* ride); static void ride_invalidate_station_start(Ride* ride, StationIndex stationIndex, bool greenLight); /** * * rct2: 0x006ABFFB */ void ride_update_station(Ride* ride, StationIndex stationIndex) { if (ride->stations[stationIndex].Start.isNull()) return; switch (ride->mode) { case RIDE_MODE_RACE: ride_update_station_race(ride, stationIndex); break; case RIDE_MODE_DODGEMS: ride_update_station_bumpercar(ride, stationIndex); break; case RIDE_MODE_CONTINUOUS_CIRCUIT_BLOCK_SECTIONED: case RIDE_MODE_POWERED_LAUNCH_BLOCK_SECTIONED: ride_update_station_blocksection(ride, stationIndex); break; default: ride_update_station_normal(ride, stationIndex); break; } } /** * * rct2: 0x006AC0A1 */ static void ride_update_station_blocksection(Ride* ride, StationIndex stationIndex) { TileElement* tileElement = ride_get_station_start_track_element(ride, stationIndex); if ((ride->status == RIDE_STATUS_CLOSED && ride->num_riders == 0) || (tileElement != nullptr && tileElement->AsTrack()->BlockBrakeClosed())) { ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG; if ((ride->stations[stationIndex].Depart & STATION_DEPART_FLAG) || (tileElement != nullptr && tileElement->AsTrack()->HasGreenLight())) ride_invalidate_station_start(ride, stationIndex, false); } else { if (!(ride->stations[stationIndex].Depart & STATION_DEPART_FLAG)) { ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG; ride_invalidate_station_start(ride, stationIndex, true); } else if (tileElement != nullptr && tileElement->AsTrack()->HasGreenLight()) { ride_invalidate_station_start(ride, stationIndex, true); } } } /** * * rct2: 0x006AC12B */ static void ride_update_station_bumpercar(Ride* ride, StationIndex stationIndex) { // Change of station depart flag should really call invalidate_station_start // but since dodgems do not have station lights there is no point. if (ride->status == RIDE_STATUS_CLOSED || (ride->lifecycle_flags & (RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED))) { ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG; return; } if (ride->lifecycle_flags & RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING) { int32_t dx = ride->time_limit * 32; int32_t dh = (dx >> 8) & 0xFF; for (size_t i = 0; i < ride->num_vehicles; i++) { uint16_t vehicleSpriteIdx = ride->vehicles[i]; if (vehicleSpriteIdx == SPRITE_INDEX_NULL) continue; Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx); if (vehicle->var_CE < dh) continue; // End match ride->lifecycle_flags &= ~RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING; ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG; return; } // Continue match ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG; } else { // Check if all vehicles are ready to go for (size_t i = 0; i < ride->num_vehicles; i++) { uint16_t vehicleSpriteIdx = ride->vehicles[i]; if (vehicleSpriteIdx == SPRITE_INDEX_NULL) continue; Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx); if (vehicle->status != VEHICLE_STATUS_WAITING_TO_DEPART) { ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG; return; } } // Begin the match ride->lifecycle_flags |= RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING; ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG; ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST; } } /** * * rct2: 0x006AC02C */ static void ride_update_station_normal(Ride* ride, StationIndex stationIndex) { int32_t time = ride->stations[stationIndex].Depart & STATION_DEPART_MASK; if ((ride->lifecycle_flags & (RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED)) || (ride->status == RIDE_STATUS_CLOSED && ride->num_riders == 0)) { if (time != 0 && time != 127 && !(gCurrentTicks & 7)) time--; ride->stations[stationIndex].Depart = time; ride_invalidate_station_start(ride, stationIndex, false); } else { if (time == 0) { ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG; ride_invalidate_station_start(ride, stationIndex, true); } else { if (time != 127 && !(gCurrentTicks & 31)) time--; ride->stations[stationIndex].Depart = time; ride_invalidate_station_start(ride, stationIndex, false); } } } /** * * rct2: 0x006AC1DF */ static void ride_update_station_race(Ride* ride, StationIndex stationIndex) { if (ride->status == RIDE_STATUS_CLOSED || (ride->lifecycle_flags & (RIDE_LIFECYCLE_BROKEN_DOWN | RIDE_LIFECYCLE_CRASHED))) { if (ride->stations[stationIndex].Depart & STATION_DEPART_FLAG) { ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG; ride_invalidate_station_start(ride, stationIndex, false); } return; } if (ride->lifecycle_flags & RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING) { int32_t numLaps = ride->num_laps; for (size_t i = 0; i < ride->num_vehicles; i++) { uint16_t vehicleSpriteIdx = ride->vehicles[i]; if (vehicleSpriteIdx == SPRITE_INDEX_NULL) continue; Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx); if (vehicle->status != VEHICLE_STATUS_WAITING_TO_DEPART && vehicle->num_laps >= numLaps) { // Found a winner if (vehicle->num_peeps != 0) { Peep* peep = GET_PEEP(vehicle->peep[0]); ride->race_winner = peep->sprite_index; ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST; } // Race is over ride->lifecycle_flags &= ~RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING; if (ride->stations[stationIndex].Depart & STATION_DEPART_FLAG) { ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG; ride_invalidate_station_start(ride, stationIndex, false); } return; } } // Continue racing ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG; } else { // Check if all vehicles are ready to go for (size_t i = 0; i < ride->num_vehicles; i++) { uint16_t vehicleSpriteIdx = ride->vehicles[i]; if (vehicleSpriteIdx == SPRITE_INDEX_NULL) continue; Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx); if (vehicle->status != VEHICLE_STATUS_WAITING_TO_DEPART && vehicle->status != VEHICLE_STATUS_DEPARTING) { if (ride->stations[stationIndex].Depart & STATION_DEPART_FLAG) { ride->stations[stationIndex].Depart &= ~STATION_DEPART_FLAG; ride_invalidate_station_start(ride, stationIndex, false); } return; } } // Begin the race ride_race_init_vehicle_speeds(ride); ride->lifecycle_flags |= RIDE_LIFECYCLE_PASS_STATION_NO_STOPPING; if (!(ride->stations[stationIndex].Depart & STATION_DEPART_FLAG)) { ride->stations[stationIndex].Depart |= STATION_DEPART_FLAG; ride_invalidate_station_start(ride, stationIndex, true); } ride->window_invalidate_flags |= RIDE_INVALIDATE_RIDE_MAIN | RIDE_INVALIDATE_RIDE_LIST; } } /** * * rct2: 0x006AC988 * set the speed of the go kart type vehicle at the start to a random value or alter if peep name is an easter egg * @param ride (esi) */ static void ride_race_init_vehicle_speeds(Ride* ride) { for (size_t i = 0; i < ride->num_vehicles; i++) { uint16_t vehicleSpriteIdx = ride->vehicles[i]; if (vehicleSpriteIdx == SPRITE_INDEX_NULL) continue; Vehicle* vehicle = GET_VEHICLE(vehicleSpriteIdx); vehicle->update_flags &= ~VEHICLE_UPDATE_FLAG_6; rct_ride_entry* rideEntry = get_ride_entry(vehicle->ride_subtype); vehicle->speed = (scenario_rand() & 16) - 8 + rideEntry->vehicles[vehicle->vehicle_type].powered_max_speed; if (vehicle->num_peeps != 0) { Peep* peep = &get_sprite(vehicle->peep[0])->peep; // Easter egg names should only work on guests Guest* guest = peep->AsGuest(); if (guest != nullptr) { switch (guest->GetEasterEggNameId()) { case EASTEREGG_PEEP_NAME_MICHAEL_SCHUMACHER: vehicle->speed += 35; break; case EASTEREGG_PEEP_NAME_JACQUES_VILLENEUVE: vehicle->speed += 25; break; case EASTEREGG_PEEP_NAME_DAMON_HILL: vehicle->speed += 55; break; case EASTEREGG_PEEP_NAME_CHRIS_SAWYER: vehicle->speed += 14; break; case EASTEREGG_PEEP_NAME_MR_BEAN: vehicle->speed = 9; break; } } } } } /** * * rct2: 0x006AC2C7 */ static void ride_invalidate_station_start(Ride* ride, StationIndex stationIndex, bool greenLight) { auto startPos = ride->stations[stationIndex].Start; TileElement* tileElement = ride_get_station_start_track_element(ride, stationIndex); // If no station track found return if (tileElement == nullptr) return; tileElement->AsTrack()->SetHasGreenLight(greenLight); // Invalidate map tile map_invalidate_tile_zoom1({ startPos, tileElement->GetBaseZ(), tileElement->GetClearanceZ() }); } TileElement* ride_get_station_start_track_element(Ride* ride, StationIndex stationIndex) { auto stationStart = ride->stations[stationIndex].GetStart(); // Find the station track element TileElement* tileElement = map_get_first_element_at(stationStart); if (tileElement == nullptr) return nullptr; do { if (tileElement->GetType() == TILE_ELEMENT_TYPE_TRACK && stationStart.z == tileElement->GetBaseZ()) return tileElement; } while (!(tileElement++)->IsLastForTile()); return nullptr; } TileElement* ride_get_station_exit_element(const CoordsXYZ& elementPos) { // Find the station track element TileElement* tileElement = map_get_first_element_at(elementPos); if (tileElement == nullptr) return nullptr; do { if (tileElement == nullptr) break; if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE && elementPos.z == tileElement->GetBaseZ()) return tileElement; } while (!(tileElement++)->IsLastForTile()); return nullptr; } StationIndex ride_get_first_valid_station_exit(Ride* ride) { for (StationIndex i = 0; i < MAX_STATIONS; i++) { if (!ride->stations[i].Exit.isNull()) { return i; } } return STATION_INDEX_NULL; } StationIndex ride_get_first_valid_station_start(const Ride* ride) { for (StationIndex i = 0; i < MAX_STATIONS; i++) { if (!ride->stations[i].Start.isNull()) { return i; } } return STATION_INDEX_NULL; } StationIndex ride_get_first_empty_station_start(const Ride* ride) { for (StationIndex i = 0; i < MAX_STATIONS; i++) { if (ride->stations[i].Start.isNull()) { return i; } } return STATION_INDEX_NULL; } TileCoordsXYZD ride_get_entrance_location(const Ride* ride, const StationIndex stationIndex) { return ride->stations[stationIndex].Entrance; } TileCoordsXYZD ride_get_exit_location(const Ride* ride, const StationIndex stationIndex) { return ride->stations[stationIndex].Exit; } void ride_clear_entrance_location(Ride* ride, const StationIndex stationIndex) { ride->stations[stationIndex].Entrance.setNull(); } void ride_clear_exit_location(Ride* ride, const StationIndex stationIndex) { ride->stations[stationIndex].Exit.setNull(); } void ride_set_entrance_location(Ride* ride, const StationIndex stationIndex, const TileCoordsXYZD& location) { ride->stations[stationIndex].Entrance = location; } void ride_set_exit_location(Ride* ride, const StationIndex stationIndex, const TileCoordsXYZD& location) { ride->stations[stationIndex].Exit = location; } int32_t RideStation::GetBaseZ() const { return Height * COORDS_Z_STEP; } void RideStation::SetBaseZ(int32_t newZ) { Height = newZ / COORDS_Z_STEP; } CoordsXYZ RideStation::GetStart() const { return { Start, GetBaseZ() }; }