#pragma region Copyright (c) 2014-2016 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include "../core/IStream.hpp" #include "../core/Memory.hpp" #include "SceneryGroupObject.h" extern "C" { #include "../drawing/drawing.h" #include "../localisation/localisation.h" } enum OBJ_STRING_ID { OBJ_STRING_ID_NAME, }; SceneryGroupObject::~SceneryGroupObject() { Memory::Free(_items); } void SceneryGroupObject::ReadLegacy(IReadObjectContext * context, IStream * stream) { _legacyType.name = stream->ReadValue(); _legacyType.image = stream->ReadValue(); stream->Seek(0x80 * 2, STREAM_SEEK_CURRENT); _legacyType.entry_count = stream->ReadValue(); _legacyType.var_107 = stream->ReadValue(); _legacyType.var_108 = stream->ReadValue(); _legacyType.pad_109 = stream->ReadValue(); _legacyType.var_10A = stream->ReadValue(); GetStringTable()->Read(context, stream, OBJ_STRING_ID_NAME); ReadItems(stream); GetImageTable()->Read(context, stream); _legacyType.var_107 = _numItems; } void SceneryGroupObject::Load() { _legacyType.name = language_allocate_object_string(GetName()); _legacyType.image = gfx_object_allocate_images(GetImageTable()->GetImages(), GetImageTable()->GetCount()); _legacyType.entry_count = 0; for (uint32 i = 0; i < _numItems; i++) { uint8 entryType; uint8 entryIndex; if (find_object_in_entry_group(&_items[i], &entryType, &entryIndex)) { uint16 sceneryEntry = entryIndex; switch (entryType) { case OBJECT_TYPE_SMALL_SCENERY: break; case OBJECT_TYPE_LARGE_SCENERY: sceneryEntry |= 0x300; break; case OBJECT_TYPE_WALLS: sceneryEntry |= 0x200; break; case OBJECT_TYPE_PATH_BITS: sceneryEntry |= 0x100; break; default: sceneryEntry |= 0x400; break; } _legacyType.scenery_entries[_legacyType.entry_count] = sceneryEntry; _legacyType.entry_count++; } } } void SceneryGroupObject::Unload() { language_free_object_string(_legacyType.name); gfx_object_free_images(_legacyType.image, GetImageTable()->GetCount()); } const utf8 * SceneryGroupObject::GetName() const { const utf8 * name = GetStringTable()->GetString(OBJ_STRING_ID_NAME); return name != nullptr ? name : ""; } void SceneryGroupObject::ReadItems(IStream * stream) { auto items = std::vector(); uint8 endMarker; while ((endMarker = stream->ReadValue()) != 0xFF) { stream->Seek(-1, STREAM_SEEK_CURRENT); rct_object_entry entry = stream->ReadValue(); items.push_back(entry); } _numItems = items.size(); _items = Memory::DuplicateArray(items.data(), items.size()); }