#pragma region Copyright (c) 2014-2017 OpenRCT2 Developers /***************************************************************************** * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * OpenRCT2 is the work of many authors, a full list can be found in contributors.md * For more information, visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * A full copy of the GNU General Public License can be found in licence.txt *****************************************************************************/ #pragma endregion #include #include #include #include "../audio/audio.h" #include "../Context.h" #include "../core/Console.hpp" #include "../Imaging.h" #include "../OpenRCT2.h" #include "Screenshot.h" #include "../drawing/Drawing.h" #include "../Game.h" #include "../Intro.h" #include "../localisation/Localisation.h" #include "../platform/platform.h" #include "../util/Util.h" #include "../world/Climate.h" #include "../world/Map.h" #include "../world/Park.h" #include "../world/Surface.h" #include "Viewport.h" using namespace OpenRCT2; uint8 gScreenshotCountdown = 0; /** * * rct2: 0x006E3AEC */ void screenshot_check() { sint32 screenshotIndex; if (gScreenshotCountdown != 0) { gScreenshotCountdown--; if (gScreenshotCountdown == 0) { // update_rain_animation(); screenshotIndex = screenshot_dump(); if (screenshotIndex != -1) { audio_play_sound(SOUND_WINDOW_OPEN, 100, context_get_width() / 2); } else { context_show_error(STR_SCREENSHOT_FAILED, STR_NONE); } // redraw_rain(); } } } static void screenshot_get_rendered_palette(rct_palette* palette) { for (sint32 i = 0; i < 256; i++) { palette->entries[i] = gPalette[i]; } } static sint32 screenshot_get_next_path(char *path, size_t size) { char screenshotPath[MAX_PATH]; platform_get_user_directory(screenshotPath, "screenshot", sizeof(screenshotPath)); if (!platform_ensure_directory_exists(screenshotPath)) { log_error("Unable to save screenshots in OpenRCT2 screenshot directory.\n"); return -1; } char park_name[128]; format_string(park_name, 128, gParkName, &gParkNameArgs); // Retrieve current time rct2_date currentDate; platform_get_date_local(¤tDate); rct2_time currentTime; platform_get_time_local(¤tTime); #ifdef _WIN32 // On NTFS filesystems, a colon (:) in a path // indicates you want to write a file stream // (hidden metadata). This will pass the // file_exists and fopen checks, since it is // technically valid. We don't want that, so // replace colons with hyphens in the park name. char * foundColon = park_name; while ((foundColon = strchr(foundColon, ':')) != nullptr) { *foundColon = '-'; } #endif // Glue together path and filename safe_strcpy(path, screenshotPath, size); path_end_with_separator(path, size); auto fileNameCh = strchr(path, '\0'); if (fileNameCh == nullptr) { log_error("Unable to generate a screenshot filename."); return -1; } const size_t leftBytes = size - strlen(path); snprintf(fileNameCh, leftBytes, "%s %d-%02d-%02d %02d-%02d-%02d.png", park_name, currentDate.year, currentDate.month, currentDate.day, currentTime.hour, currentTime.minute, currentTime.second); if (!platform_file_exists(path)) { return 0; // path ok } // multiple screenshots with same timestamp // might be possible when switching timezones // in the unlikely case that this does happen, // append (%d) to the filename and increment // this sint32 until it doesn't overwrite any // other file in the directory. sint32 i; for (i = 1; i < 1000; i++) { // Glue together path and filename snprintf(fileNameCh, leftBytes, "%s %d-%02d-%02d %02d-%02d-%02d (%d).png", park_name, currentDate.year, currentDate.month, currentDate.day, currentTime.hour, currentTime.minute, currentTime.second, i); if (!platform_file_exists(path)) { return i; } } log_error("You have too many saved screenshots saved at exactly the same date and time.\n"); return -1; } sint32 screenshot_dump_png(rct_drawpixelinfo *dpi) { // Get a free screenshot path sint32 index; char path[MAX_PATH] = ""; if ((index = screenshot_get_next_path(path, MAX_PATH)) == -1) { return -1; } rct_palette renderedPalette; screenshot_get_rendered_palette(&renderedPalette); if (image_io_png_write(dpi, &renderedPalette, path)) { return index; } else { return -1; } } sint32 screenshot_dump_png_32bpp(sint32 width, sint32 height, const void *pixels) { // Get a free screenshot path sint32 index; char path[MAX_PATH] = ""; if ((index = screenshot_get_next_path(path, MAX_PATH)) == -1) { return -1; } if (image_io_png_write_32bpp(width, height, pixels, path)) { return index; } else { return -1; } } void screenshot_giant() { sint32 originalRotation = get_current_rotation(); sint32 originalZoom = 0; rct_window *mainWindow = window_get_main(); rct_viewport * vp = window_get_viewport(mainWindow); if (mainWindow != nullptr && vp != nullptr) originalZoom = vp->zoom; sint32 rotation = originalRotation; sint32 zoom = originalZoom; sint32 mapSize = gMapSize; sint32 resolutionWidth = (mapSize * 32 * 2) >> zoom; sint32 resolutionHeight = (mapSize * 32 * 1) >> zoom; resolutionWidth += 8; resolutionHeight += 128; rct_viewport viewport; viewport.x = 0; viewport.y = 0; viewport.width = resolutionWidth; viewport.height = resolutionHeight; viewport.view_width = viewport.width; viewport.view_height = viewport.height; viewport.var_11 = 0; viewport.flags = 0; sint32 centreX = (mapSize / 2) * 32 + 16; sint32 centreY = (mapSize / 2) * 32 + 16; sint32 x = 0, y = 0; sint32 z = tile_element_height(centreX, centreY) & 0xFFFF; switch (rotation) { case 0: x = centreY - centreX; y = ((centreX + centreY) / 2) - z; break; case 1: x = -centreY - centreX; y = ((-centreX + centreY) / 2) - z; break; case 2: x = -centreY + centreX; y = ((-centreX - centreY) / 2) - z; break; case 3: x = centreY + centreX; y = ((centreX - centreY) / 2) - z; break; } viewport.view_x = x - ((viewport.view_width << zoom) / 2); viewport.view_y = y - ((viewport.view_height << zoom) / 2); viewport.zoom = zoom; gCurrentRotation = rotation; // Ensure sprites appear regardless of rotation reset_all_sprite_quadrant_placements(); rct_drawpixelinfo dpi; dpi.x = 0; dpi.y = 0; dpi.width = resolutionWidth; dpi.height = resolutionHeight; dpi.pitch = 0; dpi.zoom_level = 0; dpi.bits = (uint8 *)malloc(dpi.width * dpi.height); viewport_render(&dpi, &viewport, 0, 0, viewport.width, viewport.height); // Get a free screenshot path char path[MAX_PATH]; if (screenshot_get_next_path(path, MAX_PATH) == -1) { log_error("Giant screenshot failed, unable to find a suitable destination path."); context_show_error(STR_SCREENSHOT_FAILED, STR_NONE); return; } rct_palette renderedPalette; screenshot_get_rendered_palette(&renderedPalette); image_io_png_write(&dpi, &renderedPalette, path); free(dpi.bits); // Show user that screenshot saved successfully set_format_arg(0, rct_string_id, STR_STRING); set_format_arg(2, char *, path_get_filename(path)); context_show_error(STR_SCREENSHOT_SAVED_AS, STR_NONE); } static void benchgfx_render_screenshots(const char *inputPath, std::unique_ptr& context, uint32 iterationCount) { if (!context->LoadParkFromFile(inputPath)) { return; } gIntroState = INTRO_STATE_NONE; gScreenFlags = SCREEN_FLAGS_PLAYING; sint32 mapSize = gMapSize; sint32 resolutionWidth = (mapSize * 32 * 2); sint32 resolutionHeight = (mapSize * 32 * 1); resolutionWidth += 8; resolutionHeight += 128; rct_viewport viewport; viewport.x = 0; viewport.y = 0; viewport.width = resolutionWidth; viewport.height = resolutionHeight; viewport.view_width = viewport.width; viewport.view_height = viewport.height; viewport.var_11 = 0; viewport.flags = 0; sint32 customX = (gMapSize / 2) * 32 + 16; sint32 customY = (gMapSize / 2) * 32 + 16; sint32 x = 0, y = 0; sint32 z = tile_element_height(customX, customY) & 0xFFFF; x = customY - customX; y = ((customX + customY) / 2) - z; viewport.view_x = x - ((viewport.view_width) / 2); viewport.view_y = y - ((viewport.view_height) / 2); viewport.zoom = 0; gCurrentRotation = 0; // Ensure sprites appear regardless of rotation reset_all_sprite_quadrant_placements(); rct_drawpixelinfo dpi; dpi.x = 0; dpi.y = 0; dpi.width = resolutionWidth; dpi.height = resolutionHeight; dpi.pitch = 0; dpi.bits = (uint8 *)malloc(dpi.width * dpi.height); auto startTime = std::chrono::high_resolution_clock::now(); for (uint32 i = 0; i < iterationCount; i++) { // Render at various zoom levels dpi.zoom_level = i & 3; viewport_render(&dpi, &viewport, 0, 0, viewport.width, viewport.height); } auto endTime = std::chrono::high_resolution_clock::now(); std::chrono::duration duration = endTime - startTime; char engine_name[128]; rct_string_id engine_id = DrawingEngineStringIds[drawing_engine_get_type()]; format_string(engine_name, sizeof(engine_name), engine_id, nullptr); Console::WriteLine("Rendering %d times with drawing engine %s took %.2f seconds.", iterationCount, engine_name, duration.count()); free(dpi.bits); } sint32 cmdline_for_gfxbench(const char **argv, sint32 argc) { if (argc != 1 && argc != 2) { printf("Usage: openrct2 benchgfx []\n"); return -1; } core_init(); sint32 iterationCount = 40; if (argc == 2) { iterationCount = atoi(argv[1]); } const char *inputPath = argv[0]; gOpenRCT2Headless = true; std::unique_ptr context(CreateContext()); if (context->Initialise()) { drawing_engine_init(); benchgfx_render_screenshots(inputPath, context, iterationCount); drawing_engine_dispose(); } return 1; } sint32 cmdline_for_screenshot(const char * * argv, sint32 argc, ScreenshotOptions * options) { // Don't include options in the count (they have been handled by CommandLine::ParseOptions already) for (sint32 i = 0; i < argc; i++) { if (argv[i][0] == '-') { // Setting argc to i works, because options can only be at the end of the command argc = i; break; } } bool giantScreenshot = (argc == 5) && _stricmp(argv[2], "giant") == 0; if (argc != 4 && argc != 8 && !giantScreenshot) { std::printf("Usage: openrct2 screenshot [ ]\n"); std::printf("Usage: openrct2 screenshot giant \n"); return -1; } core_init(); bool customLocation = false; bool centreMapX = false; bool centreMapY = false; sint32 resolutionWidth, resolutionHeight, customX = 0, customY = 0, customZoom, customRotation = 0; const char *inputPath = argv[0]; const char *outputPath = argv[1]; if (giantScreenshot) { resolutionWidth = 0; resolutionHeight = 0; customLocation = true; centreMapX = true; centreMapY = true; customZoom = std::atoi(argv[3]); customRotation = std::atoi(argv[4]) & 3; } else { resolutionWidth = std::atoi(argv[2]); resolutionHeight = std::atoi(argv[3]); if (argc == 8) { customLocation = true; if (argv[4][0] == 'c') centreMapX = true; else customX = std::atoi(argv[4]); if (argv[5][0] == 'c') centreMapY = true; else customY = std::atoi(argv[5]); customZoom = std::atoi(argv[6]); customRotation = std::atoi(argv[7]) & 3; } else { customZoom = 0; } } gOpenRCT2Headless = true; auto context = CreateContext(); if (context->Initialise()) { drawing_engine_init(); try { context->LoadParkFromFile(inputPath); } catch (const std::exception &e) { std::printf("%s\n", e.what()); drawing_engine_dispose(); return -1; } gIntroState = INTRO_STATE_NONE; gScreenFlags = SCREEN_FLAGS_PLAYING; sint32 mapSize = gMapSize; if (resolutionWidth == 0 || resolutionHeight == 0) { resolutionWidth = (mapSize * 32 * 2) >> customZoom; resolutionHeight = (mapSize * 32 * 1) >> customZoom; resolutionWidth += 8; resolutionHeight += 128; } rct_viewport viewport; viewport.x = 0; viewport.y = 0; viewport.width = resolutionWidth; viewport.height = resolutionHeight; viewport.view_width = viewport.width; viewport.view_height = viewport.height; viewport.var_11 = 0; viewport.flags = 0; if (customLocation) { if (centreMapX) customX = (mapSize / 2) * 32 + 16; if (centreMapY) customY = (mapSize / 2) * 32 + 16; sint32 x = 0, y = 0; sint32 z = tile_element_height(customX, customY) & 0xFFFF; switch (customRotation) { case 0: x = customY - customX; y = ((customX + customY) / 2) - z; break; case 1: x = -customY - customX; y = ((-customX + customY) / 2) - z; break; case 2: x = -customY + customX; y = ((-customX - customY) / 2) - z; break; case 3: x = customY + customX; y = ((customX - customY) / 2) - z; break; } viewport.view_x = x - ((viewport.view_width << customZoom) / 2); viewport.view_y = y - ((viewport.view_height << customZoom) / 2); viewport.zoom = customZoom; gCurrentRotation = customRotation; } else { viewport.view_x = gSavedViewX - (viewport.view_width / 2); viewport.view_y = gSavedViewY - (viewport.view_height / 2); viewport.zoom = gSavedViewZoom; gCurrentRotation = gSavedViewRotation; } if (options->weather != 0) { if (options->weather < 1 || options->weather > 6) { std::printf("Weather can only be set to an integer value from 1 till 6."); drawing_engine_dispose(); return -1; } uint8 customWeather = options->weather - 1; climate_force_weather(customWeather); } // Ensure sprites appear regardless of rotation reset_all_sprite_quadrant_placements(); rct_drawpixelinfo dpi; dpi.x = 0; dpi.y = 0; dpi.width = resolutionWidth; dpi.height = resolutionHeight; dpi.pitch = 0; dpi.zoom_level = 0; dpi.bits = (uint8 *)malloc(dpi.width * dpi.height); if (options->hide_guests) { viewport.flags |= VIEWPORT_FLAG_INVISIBLE_PEEPS; } if (options->hide_sprites) { viewport.flags |= VIEWPORT_FLAG_INVISIBLE_SPRITES; } if (options->mowed_grass) { game_do_command(0, GAME_COMMAND_FLAG_APPLY, CHEAT_SETGRASSLENGTH, GRASS_LENGTH_MOWED, GAME_COMMAND_CHEAT, 0, 0); } if (options->clear_grass || options->tidy_up_park) { game_do_command(0, GAME_COMMAND_FLAG_APPLY, CHEAT_SETGRASSLENGTH, GRASS_LENGTH_CLEAR_0, GAME_COMMAND_CHEAT, 0, 0); } if (options->water_plants || options->tidy_up_park) { game_do_command(0, GAME_COMMAND_FLAG_APPLY, CHEAT_WATERPLANTS, 0, GAME_COMMAND_CHEAT, 0, 0); } if (options->fix_vandalism || options->tidy_up_park) { game_do_command(0, GAME_COMMAND_FLAG_APPLY, CHEAT_FIXVANDALISM, 0, GAME_COMMAND_CHEAT, 0, 0); } if (options->remove_litter || options->tidy_up_park) { game_do_command(0, GAME_COMMAND_FLAG_APPLY, CHEAT_REMOVELITTER, 0, GAME_COMMAND_CHEAT, 0, 0); } viewport_render(&dpi, &viewport, 0, 0, viewport.width, viewport.height); rct_palette renderedPalette; screenshot_get_rendered_palette(&renderedPalette); image_io_png_write(&dpi, &renderedPalette, outputPath); free(dpi.bits); drawing_engine_dispose(); } return 1; }