/***************************************************************************** * Copyright (c) 2014-2019 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "Viewport.h" #include "Window.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include static void viewport_interaction_remove_scenery(TileElement* tileElement, int32_t x, int32_t y); static void viewport_interaction_remove_footpath(TileElement* tileElement, int32_t x, int32_t y); static void viewport_interaction_remove_footpath_item(TileElement* tileElement, int32_t x, int32_t y); static void viewport_interaction_remove_park_wall(TileElement* tileElement, int32_t x, int32_t y); static void viewport_interaction_remove_large_scenery(TileElement* tileElement, int32_t x, int32_t y); static void viewport_interaction_remove_park_entrance(TileElement* tileElement, int32_t x, int32_t y); static Peep* viewport_interaction_get_closest_peep(int32_t x, int32_t y, int32_t maxDistance); /** * * rct2: 0x006ED9D0 */ int32_t viewport_interaction_get_item_left(int32_t x, int32_t y, viewport_interaction_info* info) { TileElement* tileElement; rct_sprite* sprite; rct_vehicle* vehicle; // No click input for title screen or scenario editor or track manager if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_SCENARIO_EDITOR | SCREEN_FLAGS_TRACK_MANAGER)) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; // if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; LocationXY16 mapCoord = {}; get_map_coordinates_from_pos( x, y, VIEWPORT_INTERACTION_MASK_SPRITE & VIEWPORT_INTERACTION_MASK_RIDE & VIEWPORT_INTERACTION_MASK_PARK, &mapCoord.x, &mapCoord.y, &info->type, &info->tileElement, nullptr); info->x = mapCoord.x; info->y = mapCoord.y; tileElement = info->tileElement; sprite = (rct_sprite*)tileElement; switch (info->type) { case VIEWPORT_INTERACTION_ITEM_SPRITE: switch (sprite->generic.sprite_identifier) { case SPRITE_IDENTIFIER_VEHICLE: vehicle = &(sprite->vehicle); if (vehicle->ride_subtype != RIDE_ENTRY_INDEX_NULL) vehicle_set_map_toolbar(vehicle); else info->type = VIEWPORT_INTERACTION_ITEM_NONE; break; case SPRITE_IDENTIFIER_PEEP: peep_set_map_tooltip(&sprite->peep); break; } break; case VIEWPORT_INTERACTION_ITEM_RIDE: ride_set_map_tooltip(tileElement); break; case VIEWPORT_INTERACTION_ITEM_PARK: { auto& park = OpenRCT2::GetContext()->GetGameState()->GetPark(); auto parkName = park.Name.c_str(); set_map_tooltip_format_arg(0, rct_string_id, STR_STRING); set_map_tooltip_format_arg(2, const char*, parkName); break; } default: info->type = VIEWPORT_INTERACTION_ITEM_NONE; break; } // If nothing is under cursor, find a close by peep if (info->type == VIEWPORT_INTERACTION_ITEM_NONE) { info->peep = viewport_interaction_get_closest_peep(x, y, 32); if (info->peep == nullptr) return VIEWPORT_INTERACTION_ITEM_NONE; info->type = VIEWPORT_INTERACTION_ITEM_SPRITE; info->x = info->peep->x; info->y = info->peep->y; peep_set_map_tooltip(info->peep); } return info->type; } int32_t viewport_interaction_left_over(int32_t x, int32_t y) { viewport_interaction_info info; switch (viewport_interaction_get_item_left(x, y, &info)) { case VIEWPORT_INTERACTION_ITEM_SPRITE: case VIEWPORT_INTERACTION_ITEM_RIDE: case VIEWPORT_INTERACTION_ITEM_PARK: return 1; default: return 0; } } int32_t viewport_interaction_left_click(int32_t x, int32_t y) { viewport_interaction_info info; switch (viewport_interaction_get_item_left(x, y, &info)) { case VIEWPORT_INTERACTION_ITEM_SPRITE: switch (info.sprite->generic.sprite_identifier) { case SPRITE_IDENTIFIER_VEHICLE: { auto intent = Intent(WD_VEHICLE); intent.putExtra(INTENT_EXTRA_VEHICLE, info.vehicle); context_open_intent(&intent); break; } case SPRITE_IDENTIFIER_PEEP: { auto intent = Intent(WC_PEEP); intent.putExtra(INTENT_EXTRA_PEEP, info.peep); context_open_intent(&intent); break; } case SPRITE_IDENTIFIER_MISC: if (game_is_not_paused()) { switch (info.sprite->generic.type) { case SPRITE_MISC_BALLOON: { auto balloonPress = BalloonPressAction(info.sprite->AsBalloon()->sprite_index); GameActions::Execute(&balloonPress); } break; case SPRITE_MISC_DUCK: duck_press(&info.sprite->duck); break; } } break; } return 1; case VIEWPORT_INTERACTION_ITEM_RIDE: { auto intent = Intent(WD_TRACK); intent.putExtra(INTENT_EXTRA_TILE_ELEMENT, info.tileElement); context_open_intent(&intent); return true; } case VIEWPORT_INTERACTION_ITEM_PARK: context_open_window(WC_PARK_INFORMATION); return 1; default: return 0; } } /** * * rct2: 0x006EDE88 */ int32_t viewport_interaction_get_item_right(int32_t x, int32_t y, viewport_interaction_info* info) { TileElement* tileElement; rct_scenery_entry* sceneryEntry; Ride* ride; int32_t i, stationIndex; // No click input for title screen or track manager if (gScreenFlags & (SCREEN_FLAGS_TITLE_DEMO | SCREEN_FLAGS_TRACK_MANAGER)) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; // if ((gScreenFlags & SCREEN_FLAGS_TRACK_DESIGNER) && gS6Info.editor_step != EDITOR_STEP_ROLLERCOASTER_DESIGNER) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; LocationXY16 mapCoord = {}; get_map_coordinates_from_pos( x, y, ~(VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER), &mapCoord.x, &mapCoord.y, &info->type, &info->tileElement, nullptr); info->x = mapCoord.x; info->y = mapCoord.y; tileElement = info->tileElement; rct_sprite* sprite = info->sprite; switch (info->type) { case VIEWPORT_INTERACTION_ITEM_SPRITE: if ((gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) || sprite->generic.sprite_identifier != SPRITE_IDENTIFIER_VEHICLE) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; ride = get_ride(sprite->vehicle.ride); if (ride->status == RIDE_STATUS_CLOSED) { set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); ride->FormatNameTo(gMapTooltipFormatArgs + 2); } return info->type; case VIEWPORT_INTERACTION_ITEM_RIDE: { if (gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; if (tileElement->GetType() == TILE_ELEMENT_TYPE_PATH) return info->type = VIEWPORT_INTERACTION_ITEM_NONE; ride = get_ride(tile_element_get_ride_index(tileElement)); if (ride->status != RIDE_STATUS_CLOSED) return info->type; set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE) { rct_string_id stringId; if (tileElement->AsEntrance()->GetEntranceType() == ENTRANCE_TYPE_RIDE_ENTRANCE) { if (ride->num_stations > 1) { stringId = STR_RIDE_STATION_X_ENTRANCE; } else { stringId = STR_RIDE_ENTRANCE; } } else { if (ride->num_stations > 1) { stringId = STR_RIDE_STATION_X_EXIT; } else { stringId = STR_RIDE_EXIT; } } set_map_tooltip_format_arg(2, rct_string_id, stringId); } else if (track_element_is_station(tileElement)) { rct_string_id stringId; if (ride->num_stations > 1) { stringId = STR_RIDE_STATION_X; } else { stringId = STR_RIDE_STATION; } set_map_tooltip_format_arg(2, rct_string_id, stringId); } else { if (!gCheatsSandboxMode && !map_is_location_owned(info->x, info->y, tileElement->base_height << 4)) { return info->type = VIEWPORT_INTERACTION_ITEM_NONE; } ride->FormatNameTo(gMapTooltipFormatArgs + 2); return info->type; } auto nameArgLen = ride->FormatNameTo(gMapTooltipFormatArgs + 4); set_map_tooltip_format_arg( 4 + nameArgLen, rct_string_id, RideComponentNames[RideNameConvention[ride->type].station].capitalised); if (tileElement->GetType() == TILE_ELEMENT_TYPE_ENTRANCE) stationIndex = tileElement->AsEntrance()->GetStationIndex(); else stationIndex = tileElement->AsTrack()->GetStationIndex(); for (i = stationIndex; i >= 0; i--) if (ride->stations[i].Start.xy == RCT_XY8_UNDEFINED) stationIndex--; stationIndex++; set_map_tooltip_format_arg(4 + nameArgLen + 2, uint16_t, stationIndex); return info->type; } case VIEWPORT_INTERACTION_ITEM_WALL: sceneryEntry = tileElement->AsWall()->GetEntry(); if (sceneryEntry->wall.scrolling_mode != SCROLLING_MODE_NONE) { auto banner = tileElement->AsWall()->GetBanner(); size_t argPos = 0; set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID); argPos += sizeof(rct_string_id); argPos += banner->FormatTextTo(gMapTooltipFormatArgs + argPos); set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); argPos += sizeof(rct_string_id); set_map_tooltip_format_arg(argPos, rct_string_id, sceneryEntry->name); return info->type; } break; case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY: sceneryEntry = tileElement->AsLargeScenery()->GetEntry(); if (sceneryEntry->large_scenery.scrolling_mode != SCROLLING_MODE_NONE) { auto banner = tileElement->AsLargeScenery()->GetBanner(); size_t argPos = 0; set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID); argPos += sizeof(rct_string_id); argPos += banner->FormatTextTo(gMapTooltipFormatArgs + argPos); set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); argPos += sizeof(rct_string_id); set_map_tooltip_format_arg(argPos, rct_string_id, sceneryEntry->name); return info->type; } break; case VIEWPORT_INTERACTION_ITEM_BANNER: { auto banner = tileElement->AsBanner()->GetBanner(); sceneryEntry = get_banner_entry(banner->type); size_t argPos = 0; set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_BANNER_STRINGID_STRINGID); argPos += sizeof(rct_string_id); argPos += banner->FormatTextTo(gMapTooltipFormatArgs + argPos); set_map_tooltip_format_arg(argPos, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_MODIFY); argPos += sizeof(rct_string_id); set_map_tooltip_format_arg(argPos, rct_string_id, sceneryEntry->name); return info->type; } } if (!(input_test_flag(INPUT_FLAG_6)) || !(input_test_flag(INPUT_FLAG_TOOL_ACTIVE))) { if (window_find_by_class(WC_RIDE_CONSTRUCTION) == nullptr && window_find_by_class(WC_FOOTPATH) == nullptr) { return info->type = VIEWPORT_INTERACTION_ITEM_NONE; } } switch (info->type) { case VIEWPORT_INTERACTION_ITEM_SCENERY: sceneryEntry = tileElement->AsSmallScenery()->GetEntry(); set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); return info->type; case VIEWPORT_INTERACTION_ITEM_FOOTPATH: set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, STR_FOOTPATH_MAP_TIP); if (tileElement->AsPath()->IsQueue()) set_map_tooltip_format_arg(2, rct_string_id, STR_QUEUE_LINE_MAP_TIP); return info->type; case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM: sceneryEntry = tileElement->AsPath()->GetAdditionEntry(); set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); if (tileElement->AsPath()->IsBroken()) { set_map_tooltip_format_arg(2, rct_string_id, STR_BROKEN); set_map_tooltip_format_arg(4, rct_string_id, sceneryEntry->name); } else { set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); } return info->type; case VIEWPORT_INTERACTION_ITEM_PARK: if (!(gScreenFlags & SCREEN_FLAGS_SCENARIO_EDITOR) && !gCheatsSandboxMode) break; if (tileElement->GetType() != TILE_ELEMENT_TYPE_ENTRANCE) break; set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, STR_OBJECT_SELECTION_PARK_ENTRANCE); return info->type; case VIEWPORT_INTERACTION_ITEM_WALL: sceneryEntry = tileElement->AsWall()->GetEntry(); set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); return info->type; case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY: sceneryEntry = tileElement->AsLargeScenery()->GetEntry(); set_map_tooltip_format_arg(0, rct_string_id, STR_MAP_TOOLTIP_STRINGID_CLICK_TO_REMOVE); set_map_tooltip_format_arg(2, rct_string_id, sceneryEntry->name); return info->type; } return info->type = VIEWPORT_INTERACTION_ITEM_NONE; } int32_t viewport_interaction_right_over(int32_t x, int32_t y) { viewport_interaction_info info; return viewport_interaction_get_item_right(x, y, &info) != 0; } /** * * rct2: 0x006E8A62 */ int32_t viewport_interaction_right_click(int32_t x, int32_t y) { CoordsXYE tileElement; viewport_interaction_info info; switch (viewport_interaction_get_item_right(x, y, &info)) { case VIEWPORT_INTERACTION_ITEM_NONE: return 0; case VIEWPORT_INTERACTION_ITEM_SPRITE: if (info.sprite->generic.sprite_identifier == SPRITE_IDENTIFIER_VEHICLE) ride_construct(get_ride(info.sprite->vehicle.ride)); break; case VIEWPORT_INTERACTION_ITEM_RIDE: tileElement.x = info.x; tileElement.y = info.y; tileElement.element = info.tileElement; ride_modify(&tileElement); break; case VIEWPORT_INTERACTION_ITEM_SCENERY: viewport_interaction_remove_scenery(info.tileElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_FOOTPATH: viewport_interaction_remove_footpath(info.tileElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_FOOTPATH_ITEM: viewport_interaction_remove_footpath_item(info.tileElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_PARK: viewport_interaction_remove_park_entrance(info.tileElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_WALL: viewport_interaction_remove_park_wall(info.tileElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_LARGE_SCENERY: viewport_interaction_remove_large_scenery(info.tileElement, info.x, info.y); break; case VIEWPORT_INTERACTION_ITEM_BANNER: context_open_detail_window(WD_BANNER, info.tileElement->AsBanner()->GetIndex()); break; } return 1; } /** * * rct2: 0x006E08D2 */ static void viewport_interaction_remove_scenery(TileElement* tileElement, int32_t x, int32_t y) { auto removeSceneryAction = SmallSceneryRemoveAction( x, y, tileElement->base_height, tileElement->AsSmallScenery()->GetSceneryQuadrant(), tileElement->AsSmallScenery()->GetEntryIndex()); GameActions::Execute(&removeSceneryAction); } /** * * rct2: 0x006A614A */ static void viewport_interaction_remove_footpath(TileElement* tileElement, int32_t x, int32_t y) { int32_t z; rct_window* w; TileElement* tileElement2; z = tileElement->base_height; w = window_find_by_class(WC_FOOTPATH); if (w != nullptr) footpath_provisional_update(); tileElement2 = map_get_first_element_at(x / 32, y / 32); do { if (tileElement2->GetType() == TILE_ELEMENT_TYPE_PATH && tileElement2->base_height == z) { footpath_remove(x, y, z, GAME_COMMAND_FLAG_APPLY); break; } } while (!(tileElement2++)->IsLastForTile()); } /** * * rct2: 0x006A61AB */ static void viewport_interaction_remove_footpath_item(TileElement* tileElement, int32_t x, int32_t y) { auto footpathSceneryRemoveAction = FootpathSceneryRemoveAction({ x, y, tileElement->base_height * 8 }); GameActions::Execute(&footpathSceneryRemoveAction); } /** * * rct2: 0x00666C0E */ void viewport_interaction_remove_park_entrance(TileElement* tileElement, int32_t x, int32_t y) { int32_t rotation = tileElement->GetDirectionWithOffset(1); switch (tileElement->AsEntrance()->GetSequenceIndex()) { case 1: x += CoordsDirectionDelta[rotation].x; y += CoordsDirectionDelta[rotation].y; break; case 2: x -= CoordsDirectionDelta[rotation].x; y -= CoordsDirectionDelta[rotation].y; break; } auto parkEntranceRemoveAction = ParkEntranceRemoveAction({ x, y, tileElement->base_height * 8 }); GameActions::Execute(&parkEntranceRemoveAction); } /** * * rct2: 0x006E57A9 */ static void viewport_interaction_remove_park_wall(TileElement* tileElement, int32_t x, int32_t y) { rct_scenery_entry* sceneryEntry = tileElement->AsWall()->GetEntry(); if (sceneryEntry->wall.scrolling_mode != SCROLLING_MODE_NONE) { context_open_detail_window(WD_SIGN_SMALL, tileElement->AsWall()->GetBannerIndex()); } else { TileCoordsXYZD wallLocation = { x >> 5, y >> 5, tileElement->base_height, tileElement->GetDirection() }; auto wallRemoveAction = WallRemoveAction(wallLocation); GameActions::Execute(&wallRemoveAction); } } /** * * rct2: 0x006B88DC */ static void viewport_interaction_remove_large_scenery(TileElement* tileElement, int32_t x, int32_t y) { rct_scenery_entry* sceneryEntry = tileElement->AsLargeScenery()->GetEntry(); if (sceneryEntry->large_scenery.scrolling_mode != SCROLLING_MODE_NONE) { BannerIndex bannerIndex = tileElement->AsLargeScenery()->GetBannerIndex(); context_open_detail_window(WD_SIGN, bannerIndex); } else { auto removeSceneryAction = LargeSceneryRemoveAction( x, y, tileElement->base_height, tileElement->GetDirection(), tileElement->AsLargeScenery()->GetSequenceIndex()); GameActions::Execute(&removeSceneryAction); } } static Peep* viewport_interaction_get_closest_peep(int32_t x, int32_t y, int32_t maxDistance) { int32_t distance, closestDistance; uint16_t spriteIndex; rct_window* w; rct_viewport* viewport; Peep *peep, *closestPeep; w = window_find_from_point(x, y); if (w == nullptr) return nullptr; viewport = w->viewport; if (viewport == nullptr || viewport->zoom >= 2) return nullptr; x = ((x - viewport->x) << viewport->zoom) + viewport->view_x; y = ((y - viewport->y) << viewport->zoom) + viewport->view_y; closestPeep = nullptr; closestDistance = 0xFFFF; FOR_ALL_PEEPS (spriteIndex, peep) { if (peep->sprite_left == LOCATION_NULL) continue; distance = abs(((peep->sprite_left + peep->sprite_right) / 2) - x) + abs(((peep->sprite_top + peep->sprite_bottom) / 2) - y); if (distance > maxDistance) continue; if (distance < closestDistance) { closestPeep = peep; closestDistance = distance; } } return closestPeep; } /** * * rct2: 0x0068A15E */ void sub_68A15E(int32_t screenX, int32_t screenY, int16_t* x, int16_t* y, int32_t* direction, TileElement** tileElement) { int16_t my_x, my_y; int32_t interactionType; TileElement* myTileElement; rct_viewport* viewport; get_map_coordinates_from_pos( screenX, screenY, VIEWPORT_INTERACTION_MASK_TERRAIN & VIEWPORT_INTERACTION_MASK_WATER, &my_x, &my_y, &interactionType, &myTileElement, &viewport); if (interactionType == VIEWPORT_INTERACTION_ITEM_NONE) { *x = LOCATION_NULL; return; } int16_t originalZ = 0; if (interactionType == VIEWPORT_INTERACTION_ITEM_WATER) { originalZ = myTileElement->AsSurface()->GetWaterHeight() << 4; } LocationXY16 start_vp_pos = screen_coord_to_viewport_coord(viewport, screenX, screenY); LocationXY16 map_pos = { (int16_t)(my_x + 16), (int16_t)(my_y + 16) }; for (int32_t i = 0; i < 5; i++) { int16_t z = originalZ; if (interactionType != VIEWPORT_INTERACTION_ITEM_WATER) { z = tile_element_height(map_pos.x, map_pos.y); } map_pos = viewport_coord_to_map_coord(start_vp_pos.x, start_vp_pos.y, z); map_pos.x = std::clamp(map_pos.x, my_x, my_x + 31); map_pos.y = std::clamp(map_pos.y, my_y, my_y + 31); } // Determine to which edge the cursor is closest int32_t myDirection; int32_t mod_x = map_pos.x & 0x1F; int32_t mod_y = map_pos.y & 0x1F; if (mod_x < mod_y) { if (mod_x + mod_y < 32) { myDirection = 0; } else { myDirection = 1; } } else { if (mod_x + mod_y < 32) { myDirection = 3; } else { myDirection = 2; } } *x = map_pos.x & ~0x1F; *y = map_pos.y & ~0x1F; if (direction != nullptr) *direction = myDirection; if (tileElement != nullptr) *tileElement = myTileElement; }