/***************************************************************************** * Copyright (c) 2014 Ted John, Dennis Devriendt * OpenRCT2, an open source clone of Roller Coaster Tycoon 2. * * This file is part of OpenRCT2. * * OpenRCT2 is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . *****************************************************************************/ #include "../addresses.h" #include "../game.h" #include "../config.h" #include "../localisation/localisation.h" #include "../interface/viewport.h" #include "../interface/widget.h" #include "../interface/window.h" #include "../ride/ride.h" #include "../world/map.h" #include "../world/banner.h" #include "../world/scenery.h" #include "error.h" #include "dropdown.h" #include "../drawing/drawing.h" #include "../interface/themes.h" #define WW 113 #define WH 96 enum WINDOW_SIGN_WIDGET_IDX { WIDX_BACKGROUND, WIDX_TITLE, WIDX_CLOSE, WIDX_VIEWPORT, WIDX_SIGN_TEXT, WIDX_SIGN_DEMOLISH, WIDX_MAIN_COLOR, WIDX_TEXT_COLOR }; // 0x9AEE00 rct_widget window_sign_widgets[] = { { WWT_FRAME, 0, 0, WW - 1, 0, WH - 1, 0x0FFFFFFFF, 65535 }, // panel / background { WWT_CAPTION, 0, 1, WW - 2, 1, 14, STR_SIGN, STR_WINDOW_TITLE_TIP }, // title bar { WWT_CLOSEBOX, 0, WW - 13, WW - 3, 2, 13, STR_CLOSE_X, STR_CLOSE_WINDOW_TIP }, // close x button { WWT_VIEWPORT, 1, 3, WW - 26, 17, WH - 20, 0x0FFFFFFFE, 65535 }, // Viewport { WWT_FLATBTN, 1, WW - 25, WW - 2, 19, 42, 5168, STR_CHANGE_SIGN_TEXT_TIP }, // change sign button { WWT_FLATBTN, 1, WW - 25, WW - 2, 67, 90, 5165, STR_DEMOLISH_SIGN_TIP }, // demolish button { WWT_COLORBTN, 1, 5, 16, WH - 16, WH - 5, 0x0FFFFFFFF, STR_SELECT_MAIN_COLOR_TIP },// Main colour { WWT_COLORBTN, 1, 17, 28, WH - 16, WH - 5, 0x0FFFFFFFF, STR_SELECT_TEXT_COLOR_TIP },// Text colour { WIDGETS_END }, }; static void window_sign_mouseup(rct_window *w, int widgetIndex); static void window_sign_mousedown(int widgetIndex, rct_window*w, rct_widget* widget); static void window_sign_dropdown(rct_window *w, int widgetIndex, int dropdownIndex); static void window_sign_textinput(rct_window *w, int widgetIndex, char *text); static void window_sign_unknown_14(rct_window *w); static void window_sign_invalidate(rct_window *w); static void window_sign_paint(rct_window *w, rct_drawpixelinfo *dpi); // 0x98E44C static rct_window_event_list window_sign_events = { NULL, window_sign_mouseup, NULL, window_sign_mousedown, window_sign_dropdown, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, window_sign_textinput, window_sign_unknown_14, NULL, NULL, NULL, NULL, window_sign_invalidate, window_sign_paint, NULL }; static void window_sign_small_mouseup(rct_window *w, int widgetIndex); static void window_sign_small_dropdown(rct_window *w, int widgetIndex, int dropdownIndex); static void window_sign_small_invalidate(rct_window *w); // 0x9A410C static rct_window_event_list window_sign_small_events = { NULL, window_sign_small_mouseup, NULL, window_sign_mousedown, window_sign_small_dropdown, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, window_sign_textinput, window_sign_unknown_14, NULL, NULL, NULL, NULL, window_sign_small_invalidate, window_sign_paint, NULL }; /** * * rct2: 0x006BA305 */ void window_sign_open(rct_windownumber number) { rct_window* w; rct_widget *viewportWidget; // Check if window is already open w = window_bring_to_front_by_number(WC_BANNER, number); if (w != NULL) return; w = window_create_auto_pos(WW, WH, &window_sign_events, WC_BANNER, WF_NO_SCROLLING); w->widgets = window_sign_widgets; w->enabled_widgets = (1 << WIDX_CLOSE) | (1 << WIDX_SIGN_TEXT) | (1 << WIDX_SIGN_DEMOLISH) | (1 << WIDX_MAIN_COLOR) | (1 << WIDX_TEXT_COLOR); w->number = number; window_init_scroll_widgets(w); int view_x = gBanners[w->number].x << 5; int view_y = gBanners[w->number].y << 5; rct_map_element* map_element = map_get_first_element_at(view_x / 32, view_y / 32); while (1){ if (map_element_get_type(map_element) == MAP_ELEMENT_TYPE_SCENERY_MULTIPLE) { rct_scenery_entry* scenery_entry = g_largeSceneryEntries[map_element->properties.scenerymultiple.type & MAP_ELEMENT_LARGE_TYPE_MASK]; if (scenery_entry->large_scenery.var_11 != 0xFF){ int id = (map_element->type & 0xC0) | ((map_element->properties.scenerymultiple.colour[0] & 0xE0) >> 2) | ((map_element->properties.scenerymultiple.colour[1] & 0xE0) >> 5); if (id == w->number) break; } } map_element++; } int view_z = map_element->base_height << 3; w->frame_no = view_z; w->list_information_type = map_element->properties.scenerymultiple.colour[0] & 0x1F; w->var_492 = map_element->properties.scenerymultiple.colour[1] & 0x1F; w->var_48C = map_element->properties.scenerymultiple.type; view_x += 16; view_y += 16; // Create viewport viewportWidget = &window_sign_widgets[WIDX_VIEWPORT]; viewport_create( w, w->x + viewportWidget->left + 1, w->y + viewportWidget->top + 1, (viewportWidget->right - viewportWidget->left) - 1, (viewportWidget->bottom - viewportWidget->top) - 1, 0, view_x, view_y, view_z, 0, -1 ); w->viewport->flags = (RCT2_GLOBAL(RCT2_ADDRESS_CONFIG_FLAGS, uint8) & CONFIG_FLAG_ALWAYS_SHOW_GRIDLINES) ? VIEWPORT_FLAG_GRIDLINES : 0; window_invalidate(w); } /** * * rct2: 0x6B9765 */ static void window_sign_mouseup(rct_window *w, int widgetIndex) { rct_banner* banner = &gBanners[w->number]; int x = banner->x << 5; int y = banner->y << 5; rct_string_id string_id; rct_map_element* map_element = map_get_first_element_at(x / 32, y / 32); switch (widgetIndex) { case WIDX_CLOSE: window_close(w); break; case WIDX_SIGN_DEMOLISH: while (1){ if (map_element_get_type(map_element) == MAP_ELEMENT_TYPE_SCENERY_MULTIPLE) { rct_scenery_entry* scenery_entry = g_largeSceneryEntries[map_element->properties.scenerymultiple.type & MAP_ELEMENT_LARGE_TYPE_MASK]; if (scenery_entry->large_scenery.var_11 != 0xFF){ int id = (map_element->type & 0xC0) | ((map_element->properties.scenerymultiple.colour[0] & 0xE0) >> 2) | ((map_element->properties.scenerymultiple.colour[1] & 0xE0) >> 5); if (id == w->number) break; } } map_element++; } game_do_command( x, 1 | ((map_element->type&0x3) << 8), y, map_element->base_height | ((map_element->properties.scenerymultiple.type >> 10) << 8), GAME_COMMAND_REMOVE_LARGE_SCENERY, 0, 0); break; case WIDX_SIGN_TEXT: if (banner->flags&BANNER_FLAG_2){ rct_ride* ride = GET_RIDE(banner->colour); RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS + 16, uint32) = ride->name_arguments; string_id = ride->name; } else { string_id = gBanners[w->number].string_idx; } window_text_input_open(w, WIDX_SIGN_TEXT, 2992, 2993, string_id, 0, 32); break; } } /** * * rct2: 0x6B9784 & 0x6E6164 */ static void window_sign_mousedown(int widgetIndex, rct_window*w, rct_widget* widget) { switch (widgetIndex) { case WIDX_MAIN_COLOR: window_dropdown_show_colour(w, widget, w->colours[1] | 0x80, (uint8)w->list_information_type); break; case WIDX_TEXT_COLOR: window_dropdown_show_colour(w, widget, w->colours[1] | 0x80, (uint8)w->var_492); break; } } /** * * rct2: 0x6B979C */ static void window_sign_dropdown(rct_window *w, int widgetIndex, int dropdownIndex) { switch (widgetIndex){ case WIDX_MAIN_COLOR: if (dropdownIndex == -1) return; w->list_information_type = dropdownIndex; game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, dropdownIndex, GAME_COMMAND_SET_SIGN_STYLE, w->var_492, 1); break; case WIDX_TEXT_COLOR: if (dropdownIndex == -1) return; w->var_492 = dropdownIndex; game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, w->list_information_type, GAME_COMMAND_SET_SIGN_STYLE, dropdownIndex, 1); break; default: return; } window_invalidate(w); } /** * * rct2: 0x6B9791, 0x6E6171 */ static void window_sign_textinput(rct_window *w, int widgetIndex, char *text) { if (widgetIndex == WIDX_SIGN_TEXT && text != NULL) { game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, *((int*)(text + 0)), GAME_COMMAND_SET_SIGN_NAME, *((int*)(text + 8)), *((int*)(text + 4))); game_do_command(2, GAME_COMMAND_FLAG_APPLY, w->number, *((int*)(text + 12)), GAME_COMMAND_SET_SIGN_NAME, *((int*)(text + 20)), *((int*)(text + 16))); game_do_command(0, GAME_COMMAND_FLAG_APPLY, w->number, *((int*)(text + 24)), GAME_COMMAND_SET_SIGN_NAME, *((int*)(text + 32)), *((int*)(text + 28))); } } /** * * rct2: 0x006B96F5 */ static void window_sign_invalidate(rct_window *w) { colour_scheme_update(w); rct_widget* main_colour_btn = &window_sign_widgets[WIDX_MAIN_COLOR]; rct_widget* text_colour_btn = &window_sign_widgets[WIDX_TEXT_COLOR]; rct_scenery_entry* scenery_entry = g_largeSceneryEntries[w->var_48C]; main_colour_btn->type = WWT_EMPTY; text_colour_btn->type = WWT_EMPTY; if (scenery_entry->large_scenery.flags&(1 << 0)){ main_colour_btn->type = WWT_COLORBTN; } if (scenery_entry->large_scenery.flags&(1 << 1)) { text_colour_btn->type = WWT_COLORBTN; } main_colour_btn->image = (w->list_information_type << 19) | 0x600013C3; text_colour_btn->image = (w->var_492 << 19) | 0x600013C3; } /** * * rct2: 0x006B9754, 0x006E6134 */ static void window_sign_paint(rct_window *w, rct_drawpixelinfo *dpi) { window_draw_widgets(w, dpi); // Draw viewport if (w->viewport != NULL) { window_draw_viewport(dpi, w); } } /** * * rct2: 0x6B9A6C, 0x6E6424 */ static void window_sign_unknown_14(rct_window *w) { rct_viewport* view = w->viewport; w->viewport = 0; view->width = 0; viewport_update_pointers(); rct_banner* banner = &gBanners[w->number]; int view_x = (banner->x << 5) + 16; int view_y = (banner->y << 5) + 16; int view_z = w->frame_no; // Create viewport rct_widget* viewportWidget = &window_sign_widgets[WIDX_VIEWPORT]; viewport_create( w, w->x + viewportWidget->left + 1, w->y + viewportWidget->top + 1, (viewportWidget->right - viewportWidget->left) - 1, (viewportWidget->bottom - viewportWidget->top) - 1, 0, view_x, view_y, view_z, 0, -1 ); w->viewport->flags = (RCT2_GLOBAL(RCT2_ADDRESS_CONFIG_FLAGS, uint8) & CONFIG_FLAG_ALWAYS_SHOW_GRIDLINES) ? VIEWPORT_FLAG_GRIDLINES : 0; window_invalidate(w); } /** * * rct2: 0x6E5F52 */ void window_sign_small_open(rct_windownumber number){ rct_window* w; rct_widget *viewportWidget; // Check if window is already open w = window_bring_to_front_by_number(WC_BANNER, number); if (w != NULL) return; w = window_create_auto_pos(WW, WH, &window_sign_small_events, WC_BANNER, 0); w->widgets = window_sign_widgets; w->enabled_widgets = (1 << WIDX_CLOSE) | (1 << WIDX_SIGN_TEXT) | (1 << WIDX_SIGN_DEMOLISH) | (1 << WIDX_MAIN_COLOR) | (1 << WIDX_TEXT_COLOR); w->number = number; window_init_scroll_widgets(w); w->colours[0] = 24; w->colours[1] = 24; w->colours[2] = 24; int view_x = gBanners[w->number].x << 5; int view_y = gBanners[w->number].y << 5; rct_map_element* map_element = map_get_first_element_at(view_x / 32, view_y / 32); while (1){ if (map_element_get_type(map_element) == MAP_ELEMENT_TYPE_FENCE) { rct_scenery_entry* scenery_entry = g_wallSceneryEntries[map_element->properties.fence.type]; if (scenery_entry->wall.var_0D != 0xFF){ if (map_element->properties.fence.item[0] == w->number) break; } } map_element++; } int view_z = map_element->base_height << 3; w->frame_no = view_z; w->list_information_type = map_element->properties.fence.item[1] & 0x1F; w->var_492 = ((map_element->properties.fence.item[1] >> 5) | ((map_element->flags & 0x60) >> 2)); w->var_48C = map_element->properties.fence.type; view_x += 16; view_y += 16; // Create viewport viewportWidget = &window_sign_widgets[WIDX_VIEWPORT]; viewport_create( w, w->x + viewportWidget->left + 1, w->y + viewportWidget->top + 1, (viewportWidget->right - viewportWidget->left) - 1, (viewportWidget->bottom - viewportWidget->top) - 1, 0, view_x, view_y, view_z, 0, -1 ); w->viewport->flags = (RCT2_GLOBAL(RCT2_ADDRESS_CONFIG_FLAGS, uint8) & CONFIG_FLAG_ALWAYS_SHOW_GRIDLINES) ? VIEWPORT_FLAG_GRIDLINES : 0; w->flags |= WF_NO_SCROLLING; window_invalidate(w); } /** * * rct2: 0x6E6145 */ static void window_sign_small_mouseup(rct_window *w, int widgetIndex) { rct_banner* banner = &gBanners[w->number]; int x = banner->x << 5; int y = banner->y << 5; rct_string_id string_id; rct_map_element* map_element = map_get_first_element_at(x / 32, y / 32); switch (widgetIndex) { case WIDX_CLOSE: window_close(w); break; case WIDX_SIGN_DEMOLISH: while (1){ if (map_element_get_type(map_element) == MAP_ELEMENT_TYPE_FENCE) { rct_scenery_entry* scenery_entry = g_wallSceneryEntries[map_element->properties.fence.type]; if (scenery_entry->wall.var_0D != 0xFF){ if (map_element->properties.fence.item[0] == w->number) break; } } map_element++; } RCT2_GLOBAL(RCT2_ADDRESS_GAME_COMMAND_ERROR_TITLE, rct_string_id) = STR_CANT_REMOVE_THIS; game_do_command( x, 1 | ((map_element->type & 0x3) << 8), y, (map_element->base_height << 8) | (map_element->type & 0x3), GAME_COMMAND_REMOVE_FENCE, 0, 0); break; case WIDX_SIGN_TEXT: if (banner->flags&BANNER_FLAG_2){ rct_ride* ride = GET_RIDE(banner->colour); RCT2_GLOBAL(RCT2_ADDRESS_COMMON_FORMAT_ARGS + 16, uint32) = ride->name_arguments; string_id = ride->name; } else { string_id = gBanners[w->number].string_idx; } window_text_input_open(w, WIDX_SIGN_TEXT, 2992, 2993, string_id, 0, 32); break; } } /** * * rct2: 0x6E617C */ static void window_sign_small_dropdown(rct_window *w, int widgetIndex, int dropdownIndex) { rct_banner* banner = &gBanners[w->number]; switch (widgetIndex){ case WIDX_MAIN_COLOR: if (dropdownIndex == -1) return; w->list_information_type = dropdownIndex; game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, dropdownIndex, GAME_COMMAND_SET_SIGN_STYLE, w->var_492, 0); break; case WIDX_TEXT_COLOR: if (dropdownIndex == -1) return; w->var_492 = dropdownIndex; game_do_command(1, GAME_COMMAND_FLAG_APPLY, w->number, w->list_information_type, GAME_COMMAND_SET_SIGN_STYLE, dropdownIndex, 0); break; default: return; } window_invalidate(w); } /** * * rct2: 0x006E60D5 */ static void window_sign_small_invalidate(rct_window *w) { colour_scheme_update(w); rct_widget* main_colour_btn = &window_sign_widgets[WIDX_MAIN_COLOR]; rct_widget* text_colour_btn = &window_sign_widgets[WIDX_TEXT_COLOR]; rct_scenery_entry* scenery_entry = g_wallSceneryEntries[w->var_48C]; main_colour_btn->type = WWT_EMPTY; text_colour_btn->type = WWT_EMPTY; if (scenery_entry->wall.flags&(1 << 0)){ main_colour_btn->type = WWT_COLORBTN; } if (scenery_entry->wall.flags&(1 << 6)) { text_colour_btn->type = WWT_COLORBTN; } main_colour_btn->image = (w->list_information_type << 19) | 0x600013C3; text_colour_btn->image = (w->var_492 << 19) | 0x600013C3; }