/***************************************************************************** * Copyright (c) 2014-2020 OpenRCT2 developers * * For a complete list of all authors, please refer to contributors.md * Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2 * * OpenRCT2 is licensed under the GNU General Public License version 3. *****************************************************************************/ #include "../Paint.h" #include "../../Context.h" #include "../../Game.h" #include "../../config/Config.h" #include "../../core/Numerics.hpp" #include "../../drawing/LightFX.h" #include "../../entity/Entity.h" #include "../../interface/Viewport.h" #include "../../localisation/Localisation.h" #include "../../object/FootpathObject.h" #include "../../object/FootpathRailingsObject.h" #include "../../object/FootpathSurfaceObject.h" #include "../../object/ObjectList.h" #include "../../object/ObjectManager.h" #include "../../peep/Peep.h" #include "../../peep/Staff.h" #include "../../ride/Track.h" #include "../../ride/TrackDesign.h" #include "../../ride/TrackPaint.h" #include "../../world/Footpath.h" #include "../../world/Map.h" #include "../../world/Scenery.h" #include "../../world/Surface.h" #include "../../world/TileInspector.h" #include "../Supports.h" #include "Paint.Surface.h" #include "Paint.TileElement.h" using namespace OpenRCT2; bool gPaintWidePathsAsGhost = false; const uint8_t PathSlopeToLandSlope[] = { TILE_ELEMENT_SLOPE_SW_SIDE_UP, TILE_ELEMENT_SLOPE_NW_SIDE_UP, TILE_ELEMENT_SLOPE_NE_SIDE_UP, TILE_ELEMENT_SLOPE_SE_SIDE_UP, }; static constexpr const uint8_t byte_98D6E0[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 0, 1, 2, 20, 4, 5, 6, 22, 8, 9, 10, 26, 12, 13, 14, 36, 0, 1, 2, 3, 4, 5, 21, 23, 8, 9, 10, 11, 12, 13, 33, 37, 0, 1, 2, 3, 4, 5, 6, 24, 8, 9, 10, 11, 12, 13, 14, 38, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 29, 30, 34, 39, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 40, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 35, 41, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 42, 0, 1, 2, 3, 4, 5, 6, 7, 8, 25, 10, 27, 12, 31, 14, 43, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 28, 12, 13, 14, 44, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 45, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 46, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 32, 14, 47, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 48, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 49, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 50, }; // clang-format off static constexpr const int16_t stru_98D804[][4] = { { 3, 3, 26, 26 }, { 0, 3, 29, 26 }, { 3, 3, 26, 29 }, { 0, 3, 29, 29 }, { 3, 3, 29, 26 }, { 0, 3, 32, 26 }, { 3, 3, 29, 29 }, { 0, 3, 32, 29 }, { 3, 0, 26, 29 }, { 0, 0, 29, 29 }, { 3, 0, 26, 32 }, { 0, 0, 29, 32 }, { 3, 0, 29, 29 }, { 0, 0, 32, 29 }, { 3, 0, 29, 32 }, { 0, 0, 32, 32 }, }; static constexpr const uint8_t byte_98D8A4[] = { 0, 0, 1, 0, 0, 0, 1, 0, 1, 1, 1, 1, 0, 0, 1, 0 }; // clang-format on void path_paint_box_support( paint_session* session, const PathElement& pathElement, int32_t height, const FootpathPaintInfo& pathPaintInfo, bool hasSupports, uint32_t imageFlags, uint32_t sceneryImageFlags); void path_paint_pole_support( paint_session* session, const PathElement& pathElement, int16_t height, const FootpathPaintInfo& pathPaintInfo, bool hasSupports, uint32_t imageFlags, uint32_t sceneryImageFlags); /* rct2: 0x006A5AE5 */ static void path_bit_lights_paint( paint_session* session, PathBitEntry* pathBitEntry, const PathElement& pathElement, int32_t height, uint8_t edges, uint32_t pathBitImageFlags) { if (pathElement.IsSloped()) height += 8; uint32_t imageId; if (!(edges & EDGE_NE)) { imageId = pathBitEntry->image + 1; if (pathElement.IsBroken()) imageId += 4; imageId |= pathBitImageFlags; PaintAddImageAsParent(session, imageId, { 2, 16, height }, { 1, 1, 23 }, { 3, 16, height + 2 }); } if (!(edges & EDGE_SE)) { imageId = pathBitEntry->image + 2; if (pathElement.IsBroken()) imageId += 4; imageId |= pathBitImageFlags; PaintAddImageAsParent(session, imageId, { 16, 30, height }, { 1, 0, 23 }, { 16, 29, height + 2 }); } if (!(edges & EDGE_SW)) { imageId = pathBitEntry->image + 3; if (pathElement.IsBroken()) imageId += 4; imageId |= pathBitImageFlags; PaintAddImageAsParent(session, imageId, { 30, 16, height }, { 0, 1, 23 }, { 29, 16, height + 2 }); } if (!(edges & EDGE_NW)) { imageId = pathBitEntry->image + 4; if (pathElement.IsBroken()) imageId += 4; imageId |= pathBitImageFlags; PaintAddImageAsParent(session, imageId, { 16, 2, height }, { 1, 1, 23 }, { 16, 3, height + 2 }); } } /* rct2: 0x006A5C94 */ static void path_bit_bins_paint( paint_session* session, PathBitEntry* pathBitEntry, const PathElement& pathElement, int32_t height, uint8_t edges, uint32_t pathBitImageFlags) { if (pathElement.IsSloped()) height += 8; uint32_t imageId; bool binsAreVandalised = pathElement.IsBroken(); if (!(edges & EDGE_NE)) { imageId = pathBitEntry->image + 5; imageId |= pathBitImageFlags; bool binIsFull = false; if (!binsAreVandalised) { imageId -= 4; // Edges have been rotated around the rotation to check addition status // this will also need to be rotated. binIsFull = !(pathElement.GetAdditionStatus() & Numerics::ror8(0x3, (2 * session->CurrentRotation))); if (binIsFull) imageId += 8; } if (!(session->ViewFlags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES) || binIsFull || binsAreVandalised) PaintAddImageAsParent(session, imageId, { 7, 16, height }, { 1, 1, 7 }, { 7, 16, height + 2 }); } if (!(edges & EDGE_SE)) { imageId = pathBitEntry->image + 6; imageId |= pathBitImageFlags; bool binIsFull = false; if (!binsAreVandalised) { imageId -= 4; // Edges have been rotated around the rotation to check addition status // this will also need to be rotated. binIsFull = !(pathElement.GetAdditionStatus() & Numerics::ror8(0xC, (2 * session->CurrentRotation))); if (binIsFull) imageId += 8; } if (!(session->ViewFlags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES) || binIsFull || binsAreVandalised) PaintAddImageAsParent(session, imageId, { 16, 25, height }, { 1, 1, 7 }, { 16, 25, height + 2 }); } if (!(edges & EDGE_SW)) { imageId = pathBitEntry->image + 7; imageId |= pathBitImageFlags; bool binIsFull = false; if (!binsAreVandalised) { imageId -= 4; // Edges have been rotated around the rotation to check addition status // this will also need to be rotated. binIsFull = !(pathElement.GetAdditionStatus() & Numerics::ror8(0x30, (2 * session->CurrentRotation))); if (binIsFull) imageId += 8; } if (!(session->ViewFlags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES) || binIsFull || binsAreVandalised) PaintAddImageAsParent(session, imageId, { 25, 16, height }, { 1, 1, 7 }, { 25, 16, height + 2 }); } if (!(edges & EDGE_NW)) { imageId = pathBitEntry->image + 8; imageId |= pathBitImageFlags; bool binIsFull = false; if (!binsAreVandalised) { imageId -= 4; // Edges have been rotated around the rotation to check addition status // this will also need to be rotated. binIsFull = !(pathElement.GetAdditionStatus() & Numerics::ror8(0xC0, (2 * session->CurrentRotation))); if (binIsFull) imageId += 8; } if (!(session->ViewFlags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES) || binIsFull || binsAreVandalised) PaintAddImageAsParent(session, imageId, { 16, 7, height }, { 1, 1, 7 }, { 16, 7, height + 2 }); } } /* rct2: 0x006A5E81 */ static void path_bit_benches_paint( paint_session* session, PathBitEntry* pathBitEntry, const PathElement& pathElement, int32_t height, uint8_t edges, uint32_t pathBitImageFlags) { uint32_t imageId; if (!(edges & EDGE_NE)) { imageId = pathBitEntry->image + 1; if (pathElement.IsBroken()) imageId += 4; imageId |= pathBitImageFlags; PaintAddImageAsParent(session, imageId, { 7, 16, height }, { 0, 16, 7 }, { 6, 8, height + 2 }); } if (!(edges & EDGE_SE)) { imageId = pathBitEntry->image + 2; if (pathElement.IsBroken()) imageId += 4; imageId |= pathBitImageFlags; PaintAddImageAsParent(session, imageId, { 16, 25, height }, { 16, 0, 7 }, { 8, 23, height + 2 }); } if (!(edges & EDGE_SW)) { imageId = pathBitEntry->image + 3; if (pathElement.IsBroken()) imageId += 4; imageId |= pathBitImageFlags; PaintAddImageAsParent(session, imageId, { 25, 16, height }, { 0, 16, 7 }, { 23, 8, height + 2 }); } if (!(edges & EDGE_NW)) { imageId = pathBitEntry->image + 4; if (pathElement.IsBroken()) imageId += 4; imageId |= pathBitImageFlags; PaintAddImageAsParent(session, imageId, { 16, 7, height }, { 16, 0, 7 }, { 8, 6, height + 2 }); } } /* rct2: 0x006A6008 */ static void path_bit_jumping_fountains_paint( paint_session* session, PathBitEntry* pathBitEntry, int32_t height, uint32_t pathBitImageFlags, rct_drawpixelinfo* dpi) { if (dpi->zoom_level > 0) return; uint32_t imageId = pathBitEntry->image; imageId |= pathBitImageFlags; PaintAddImageAsParent(session, imageId + 1, { 0, 0, height }, { 1, 1, 2 }, { 3, 3, height + 2 }); PaintAddImageAsParent(session, imageId + 2, { 0, 0, height }, { 1, 1, 2 }, { 3, 29, height + 2 }); PaintAddImageAsParent(session, imageId + 3, { 0, 0, height }, { 1, 1, 2 }, { 29, 29, height + 2 }); PaintAddImageAsParent(session, imageId + 4, { 0, 0, height }, { 1, 1, 2 }, { 29, 3, height + 2 }); } /** * rct2: 0x006A4101 * @param tile_element (esi) */ static void sub_6A4101( paint_session* session, const PathElement& pathElement, uint16_t height, uint32_t connectedEdges, bool hasSupports, const FootpathPaintInfo& pathPaintInfo, uint32_t imageFlags) { uint32_t base_image_id = pathPaintInfo.RailingsImageId | imageFlags; if (pathElement.IsQueue()) { uint8_t local_ebp = connectedEdges & 0x0F; if (pathElement.IsSloped()) { switch ((pathElement.GetSlopeDirection() + session->CurrentRotation) & FOOTPATH_PROPERTIES_SLOPE_DIRECTION_MASK) { case 0: PaintAddImageAsParent(session, 22 + base_image_id, { 0, 4, height }, { 32, 1, 23 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 22 + base_image_id, { 0, 28, height }, { 32, 1, 23 }, { 0, 28, height + 2 }); break; case 1: PaintAddImageAsParent(session, 21 + base_image_id, { 4, 0, height }, { 1, 32, 23 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 21 + base_image_id, { 28, 0, height }, { 1, 32, 23 }, { 28, 0, height + 2 }); break; case 2: PaintAddImageAsParent(session, 23 + base_image_id, { 0, 4, height }, { 32, 1, 23 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 23 + base_image_id, { 0, 28, height }, { 32, 1, 23 }, { 0, 28, height + 2 }); break; case 3: PaintAddImageAsParent(session, 20 + base_image_id, { 4, 0, height }, { 1, 32, 23 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 20 + base_image_id, { 28, 0, height }, { 1, 32, 23 }, { 28, 0, height + 2 }); break; } } else { switch (local_ebp) { case 1: PaintAddImageAsParent(session, 17 + base_image_id, { 0, 4, height }, { 28, 1, 7 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 17 + base_image_id, { 0, 28, height }, { 28, 1, 7 }, { 0, 28, height + 2 }); break; case 2: PaintAddImageAsParent(session, 18 + base_image_id, { 4, 0, height }, { 1, 28, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 18 + base_image_id, { 28, 0, height }, { 1, 28, 7 }, { 28, 0, height + 2 }); break; case 3: PaintAddImageAsParent(session, 17 + base_image_id, { 0, 4, height }, { 28, 1, 7 }, { 0, 4, height + 2 }); PaintAddImageAsParent( session, 18 + base_image_id, { 28, 0, height }, { 1, 28, 7 }, { 28, 4, height + 2 }); // bound_box_offset_y seems to be a bug PaintAddImageAsParent(session, 25 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 28, height + 2 }); break; case 4: PaintAddImageAsParent(session, 19 + base_image_id, { 0, 4, height }, { 28, 1, 7 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 19 + base_image_id, { 0, 28, height }, { 28, 1, 7 }, { 0, 28, height + 2 }); break; case 5: PaintAddImageAsParent(session, 15 + base_image_id, { 0, 4, height }, { 32, 1, 7 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 15 + base_image_id, { 0, 28, height }, { 32, 1, 7 }, { 0, 28, height + 2 }); break; case 6: PaintAddImageAsParent(session, 18 + base_image_id, { 4, 0, height }, { 1, 28, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 19 + base_image_id, { 0, 4, height }, { 28, 1, 7 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 26 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 28, height + 2 }); break; case 8: PaintAddImageAsParent(session, 16 + base_image_id, { 4, 0, height }, { 1, 28, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 16 + base_image_id, { 28, 0, height }, { 1, 28, 7 }, { 28, 0, height + 2 }); break; case 9: PaintAddImageAsParent(session, 16 + base_image_id, { 28, 0, height }, { 1, 28, 7 }, { 28, 0, height + 2 }); PaintAddImageAsParent(session, 17 + base_image_id, { 0, 28, height }, { 28, 1, 7 }, { 0, 28, height + 2 }); PaintAddImageAsParent(session, 24 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 0, height + 2 }); break; case 10: PaintAddImageAsParent(session, 14 + base_image_id, { 4, 0, height }, { 1, 32, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 14 + base_image_id, { 28, 0, height }, { 1, 32, 7 }, { 28, 0, height + 2 }); break; case 12: PaintAddImageAsParent(session, 16 + base_image_id, { 4, 0, height }, { 1, 28, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent( session, 19 + base_image_id, { 0, 28, height }, { 28, 1, 7 }, { 4, 28, height + 2 }); // bound_box_offset_x seems to be a bug PaintAddImageAsParent(session, 27 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 0, height + 2 }); break; default: // purposely left empty break; } } if (!pathElement.HasQueueBanner() || (pathPaintInfo.RailingFlags & RAILING_ENTRY_FLAG_NO_QUEUE_BANNER)) { return; } uint8_t direction = pathElement.GetQueueBannerDirection(); // Draw ride sign session->InteractionType = ViewportInteractionItem::Ride; if (pathElement.IsSloped()) { if (pathElement.GetSlopeDirection() == direction) height += 16; } direction += session->CurrentRotation; direction &= 3; CoordsXYZ boundBoxOffsets = CoordsXYZ(BannerBoundBoxes[direction][0], height + 2); uint32_t imageId = (direction << 1) + base_image_id + 28; // Draw pole in the back PaintAddImageAsParent(session, imageId, { 0, 0, height }, { 1, 1, 21 }, boundBoxOffsets); // Draw pole in the front and banner boundBoxOffsets.x = BannerBoundBoxes[direction][1].x; boundBoxOffsets.y = BannerBoundBoxes[direction][1].y; imageId++; PaintAddImageAsParent(session, imageId, { 0, 0, height }, { 1, 1, 21 }, boundBoxOffsets); direction--; // If text shown auto ride = get_ride(pathElement.GetRideIndex()); if (direction < 2 && ride != nullptr && imageFlags == 0) { uint16_t scrollingMode = pathPaintInfo.ScrollingMode; scrollingMode += direction; auto ft = Formatter(); if (ride->status == RideStatus::Open && !(ride->lifecycle_flags & RIDE_LIFECYCLE_BROKEN_DOWN)) { ft.Add(STR_RIDE_ENTRANCE_NAME); ride->FormatNameTo(ft); } else { ft.Add(STR_RIDE_ENTRANCE_CLOSED); } if (gConfigGeneral.upper_case_banners) { format_string_to_upper( gCommonStringFormatBuffer, sizeof(gCommonStringFormatBuffer), STR_BANNER_TEXT_FORMAT, ft.Data()); } else { format_string(gCommonStringFormatBuffer, sizeof(gCommonStringFormatBuffer), STR_BANNER_TEXT_FORMAT, ft.Data()); } uint16_t stringWidth = gfx_get_string_width(gCommonStringFormatBuffer, FontSpriteBase::TINY); uint16_t scroll = stringWidth > 0 ? (gCurrentTicks / 2) % stringWidth : 0; PaintAddImageAsChild( session, scrolling_text_setup(session, STR_BANNER_TEXT_FORMAT, ft, scroll, scrollingMode, COLOUR_BLACK), 0, 0, 1, 1, 21, height + 7, boundBoxOffsets.x, boundBoxOffsets.y, boundBoxOffsets.z); } session->InteractionType = ViewportInteractionItem::Footpath; if (imageFlags != 0) { session->InteractionType = ViewportInteractionItem::None; } return; } uint32_t drawnCorners = 0; // If the path is not drawn over the supports, then no corner sprites will be drawn (making double-width paths // look like connected series of intersections). if (pathPaintInfo.RailingFlags & RAILING_ENTRY_FLAG_DRAW_PATH_OVER_SUPPORTS) { drawnCorners = (connectedEdges & FOOTPATH_PROPERTIES_EDGES_CORNERS_MASK) >> 4; } auto slopeRailingsSupported = !(pathPaintInfo.SurfaceFlags & FOOTPATH_ENTRY_FLAG_NO_SLOPE_RAILINGS); if ((hasSupports || slopeRailingsSupported) && pathElement.IsSloped()) { switch ((pathElement.GetSlopeDirection() + session->CurrentRotation) & FOOTPATH_PROPERTIES_SLOPE_DIRECTION_MASK) { case 0: PaintAddImageAsParent(session, 8 + base_image_id, { 0, 4, height }, { 32, 1, 23 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 8 + base_image_id, { 0, 28, height }, { 32, 1, 23 }, { 0, 28, height + 2 }); break; case 1: PaintAddImageAsParent(session, 7 + base_image_id, { 4, 0, height }, { 1, 32, 23 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 7 + base_image_id, { 28, 0, height }, { 1, 32, 23 }, { 28, 0, height + 2 }); break; case 2: PaintAddImageAsParent(session, 9 + base_image_id, { 0, 4, height }, { 32, 1, 23 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 9 + base_image_id, { 0, 28, height }, { 32, 1, 23 }, { 0, 28, height + 2 }); break; case 3: PaintAddImageAsParent(session, 6 + base_image_id, { 4, 0, height }, { 1, 32, 23 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 6 + base_image_id, { 28, 0, height }, { 1, 32, 23 }, { 28, 0, height + 2 }); break; } } else { if (!hasSupports) { return; } switch (connectedEdges & FOOTPATH_PROPERTIES_EDGES_EDGES_MASK) { case 0: // purposely left empty break; case 1: PaintAddImageAsParent(session, 3 + base_image_id, { 0, 4, height }, { 28, 1, 7 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 3 + base_image_id, { 0, 28, height }, { 28, 1, 7 }, { 0, 28, height + 2 }); break; case 2: PaintAddImageAsParent(session, 4 + base_image_id, { 4, 0, height }, { 1, 28, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 4 + base_image_id, { 28, 0, height }, { 1, 28, 7 }, { 28, 0, height + 2 }); break; case 4: PaintAddImageAsParent(session, 5 + base_image_id, { 0, 4, height }, { 28, 1, 7 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 5 + base_image_id, { 0, 28, height }, { 28, 1, 7 }, { 0, 28, height + 2 }); break; case 5: PaintAddImageAsParent(session, 1 + base_image_id, { 0, 4, height }, { 32, 1, 7 }, { 0, 4, height + 2 }); PaintAddImageAsParent(session, 1 + base_image_id, { 0, 28, height }, { 32, 1, 7 }, { 0, 28, height + 2 }); break; case 8: PaintAddImageAsParent(session, 2 + base_image_id, { 4, 0, height }, { 1, 28, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 2 + base_image_id, { 28, 0, height }, { 1, 28, 7 }, { 28, 0, height + 2 }); break; case 10: PaintAddImageAsParent(session, 0 + base_image_id, { 4, 0, height }, { 1, 32, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 0 + base_image_id, { 28, 0, height }, { 1, 32, 7 }, { 28, 0, height + 2 }); break; case 3: PaintAddImageAsParent(session, 3 + base_image_id, { 0, 4, height }, { 28, 1, 7 }, { 0, 4, height + 2 }); PaintAddImageAsParent( session, 4 + base_image_id, { 28, 0, height }, { 1, 28, 7 }, { 28, 4, height + 2 }); // bound_box_offset_y seems to be a bug if (!(drawnCorners & FOOTPATH_CORNER_0)) { PaintAddImageAsParent(session, 11 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 28, height + 2 }); } break; case 6: PaintAddImageAsParent(session, 4 + base_image_id, { 4, 0, height }, { 1, 28, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent(session, 5 + base_image_id, { 0, 4, height }, { 28, 1, 7 }, { 0, 4, height + 2 }); if (!(drawnCorners & FOOTPATH_CORNER_1)) { PaintAddImageAsParent(session, 12 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 28, height + 2 }); } break; case 9: PaintAddImageAsParent(session, 2 + base_image_id, { 28, 0, height }, { 1, 28, 7 }, { 28, 0, height + 2 }); PaintAddImageAsParent(session, 3 + base_image_id, { 0, 28, height }, { 28, 1, 7 }, { 0, 28, height + 2 }); if (!(drawnCorners & FOOTPATH_CORNER_3)) { PaintAddImageAsParent(session, 10 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 0, height + 2 }); } break; case 12: PaintAddImageAsParent(session, 2 + base_image_id, { 4, 0, height }, { 1, 28, 7 }, { 4, 0, height + 2 }); PaintAddImageAsParent( session, 5 + base_image_id, { 0, 28, height }, { 28, 1, 7 }, { 4, 28, height + 2 }); // bound_box_offset_x seems to be a bug if (!(drawnCorners & FOOTPATH_CORNER_2)) { PaintAddImageAsParent(session, 13 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 0, height + 2 }); } break; case 7: PaintAddImageAsParent(session, 1 + base_image_id, { 0, 4, height }, { 32, 1, 7 }, { 0, 4, height + 2 }); if (!(drawnCorners & FOOTPATH_CORNER_0)) { PaintAddImageAsParent(session, 11 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 28, height + 2 }); } if (!(drawnCorners & FOOTPATH_CORNER_1)) { PaintAddImageAsParent(session, 12 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 28, height + 2 }); } break; case 13: PaintAddImageAsParent(session, 1 + base_image_id, { 0, 28, height }, { 32, 1, 7 }, { 0, 28, height + 2 }); if (!(drawnCorners & FOOTPATH_CORNER_2)) { PaintAddImageAsParent(session, 13 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 0, height + 2 }); } if (!(drawnCorners & FOOTPATH_CORNER_3)) { PaintAddImageAsParent(session, 10 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 0, height + 2 }); } break; case 14: PaintAddImageAsParent(session, 0 + base_image_id, { 4, 0, height }, { 1, 32, 7 }, { 4, 0, height + 2 }); if (!(drawnCorners & FOOTPATH_CORNER_1)) { PaintAddImageAsParent(session, 12 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 28, height + 2 }); } if (!(drawnCorners & FOOTPATH_CORNER_2)) { PaintAddImageAsParent(session, 13 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 0, height + 2 }); } break; case 11: PaintAddImageAsParent(session, 0 + base_image_id, { 28, 0, height }, { 1, 32, 7 }, { 28, 0, height + 2 }); if (!(drawnCorners & FOOTPATH_CORNER_0)) { PaintAddImageAsParent(session, 11 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 28, height + 2 }); } if (!(drawnCorners & FOOTPATH_CORNER_3)) { PaintAddImageAsParent(session, 10 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 0, height + 2 }); } break; case 15: if (!(drawnCorners & FOOTPATH_CORNER_0)) { PaintAddImageAsParent(session, 11 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 28, height + 2 }); } if (!(drawnCorners & FOOTPATH_CORNER_1)) { PaintAddImageAsParent(session, 12 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 28, height + 2 }); } if (!(drawnCorners & FOOTPATH_CORNER_2)) { PaintAddImageAsParent(session, 13 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 28, 0, height + 2 }); } if (!(drawnCorners & FOOTPATH_CORNER_3)) { PaintAddImageAsParent(session, 10 + base_image_id, { 0, 0, height }, { 4, 4, 7 }, { 0, 0, height + 2 }); } break; } } } /** * rct2: 0x006A3F61 * @param pathElement (esp[0]) * @param connectedEdges (bp) (relative to the camera's rotation) * @param height (dx) * @param pathPaintInfo (0x00F3EF6C) * @param imageFlags (0x00F3EF70) * @param sceneryImageFlags (0x00F3EF74) */ static void sub_6A3F61( paint_session* session, const PathElement& pathElement, uint16_t connectedEdges, uint16_t height, const FootpathPaintInfo& pathPaintInfo, uint32_t imageFlags, uint32_t sceneryImageFlags, bool hasSupports) { // eax -- // ebx -- // ecx // edx // esi -- // edi -- // ebp // esp: [ esi, ???, 000] // Probably drawing benches etc. rct_drawpixelinfo* dpi = &session->DPI; if (dpi->zoom_level <= 1) { bool paintScenery = true; if (!gTrackDesignSaveMode) { if (pathElement.HasAddition()) { session->InteractionType = ViewportInteractionItem::FootpathItem; if (sceneryImageFlags != 0) { session->InteractionType = ViewportInteractionItem::None; } // Draw additional path bits (bins, benches, lamps, queue screens) auto* pathAddEntry = pathElement.GetAdditionEntry(); // Can be null if the object is not loaded. if (pathAddEntry == nullptr) { paintScenery = false; } else if ( (session->ViewFlags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES) && !(pathElement.IsBroken()) && pathAddEntry->draw_type != PathBitDrawType::Bin) { paintScenery = false; } else { switch (pathAddEntry->draw_type) { case PathBitDrawType::Light: path_bit_lights_paint( session, pathAddEntry, pathElement, height, static_cast(connectedEdges), sceneryImageFlags); break; case PathBitDrawType::Bin: path_bit_bins_paint( session, pathAddEntry, pathElement, height, static_cast(connectedEdges), sceneryImageFlags); break; case PathBitDrawType::Bench: path_bit_benches_paint( session, pathAddEntry, pathElement, height, static_cast(connectedEdges), sceneryImageFlags); break; case PathBitDrawType::JumpingFountain: path_bit_jumping_fountains_paint(session, pathAddEntry, height, sceneryImageFlags, dpi); break; } session->InteractionType = ViewportInteractionItem::Footpath; if (sceneryImageFlags != 0) { session->InteractionType = ViewportInteractionItem::None; } } } } // Redundant zoom-level check removed if (paintScenery) sub_6A4101(session, pathElement, height, connectedEdges, hasSupports, pathPaintInfo, imageFlags); } // This is about tunnel drawing uint8_t direction = (pathElement.GetSlopeDirection() + session->CurrentRotation) & FOOTPATH_PROPERTIES_SLOPE_DIRECTION_MASK; bool sloped = pathElement.IsSloped(); if (connectedEdges & EDGE_SE) { // Bottom right of tile is a tunnel if (sloped && direction == EDGE_NE) { // Path going down into the tunnel paint_util_push_tunnel_right(session, height + 16, TUNNEL_PATH_AND_MINI_GOLF); } else if (connectedEdges & EDGE_NE) { // Flat path with edge to the right (north-east) paint_util_push_tunnel_right(session, height, TUNNEL_PATH_11); } else { // Path going up, or flat and not connected to the right paint_util_push_tunnel_right(session, height, TUNNEL_PATH_AND_MINI_GOLF); } } if (!(connectedEdges & EDGE_SW)) { return; } // Bottom left of the tile is a tunnel if (sloped && direction == EDGE_SE) { // Path going down into the tunnel paint_util_push_tunnel_left(session, height + 16, TUNNEL_PATH_AND_MINI_GOLF); } else if (connectedEdges & EDGE_NW) { // Flat path with edge to the left (north-west) paint_util_push_tunnel_left(session, height, TUNNEL_PATH_11); } else { // Path going up, or flat and not connected to the left paint_util_push_tunnel_left(session, height, TUNNEL_PATH_AND_MINI_GOLF); } } static FootpathPaintInfo GetFootpathPaintInfo(const PathElement& pathEl) { FootpathPaintInfo pathPaintInfo; const auto* surfaceDescriptor = pathEl.GetSurfaceDescriptor(); if (surfaceDescriptor != nullptr) { pathPaintInfo.SurfaceImageId = surfaceDescriptor->Image; pathPaintInfo.SurfaceFlags = surfaceDescriptor->Flags; } const auto* railingsDescriptor = pathEl.GetRailingsDescriptor(); if (railingsDescriptor != nullptr) { pathPaintInfo.BridgeImageId = railingsDescriptor->BridgeImage; pathPaintInfo.RailingsImageId = railingsDescriptor->RailingsImage; pathPaintInfo.RailingFlags = railingsDescriptor->Flags; pathPaintInfo.ScrollingMode = railingsDescriptor->ScrollingMode; pathPaintInfo.SupportType = railingsDescriptor->SupportType; pathPaintInfo.SupportColour = railingsDescriptor->SupportColour; } return pathPaintInfo; } /** * rct2: 0x0006A3590 */ void PaintPath(paint_session* session, uint16_t height, const PathElement& tileElement) { session->InteractionType = ViewportInteractionItem::Footpath; bool hasSupports = false; uint32_t sceneryImageFlags = 0; uint32_t imageFlags = 0; if (gTrackDesignSaveMode) { if (tileElement.IsQueue()) { if (tileElement.GetRideIndex() != gTrackDesignSaveRideIndex) { return; } } if (!track_design_save_contains_tile_element(reinterpret_cast(&tileElement))) { imageFlags = SPRITE_ID_PALETTE_COLOUR_1(EnumValue(FilterPaletteID::Palette46)); } } if (session->ViewFlags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES) { imageFlags = SPRITE_ID_PALETTE_COLOUR_1(EnumValue(FilterPaletteID::Palette46)); } if (tileElement.AdditionIsGhost()) { sceneryImageFlags = CONSTRUCTION_MARKER; } if (tileElement.IsGhost()) { session->InteractionType = ViewportInteractionItem::None; imageFlags = CONSTRUCTION_MARKER; } else if (TileInspector::IsElementSelected(reinterpret_cast(&tileElement))) { imageFlags |= CONSTRUCTION_MARKER; sceneryImageFlags = CONSTRUCTION_MARKER; } // For debugging purpose, show blocked tiles with a colour if (gPaintBlockedTiles && tileElement.IsBlockedByVehicle()) { imageFlags = COLOUR_BRIGHT_GREEN << 19 | COLOUR_GREY << 24 | IMAGE_TYPE_REMAP; } // Draw wide flags as ghosts, leaving only the "walkable" paths to be drawn normally if (gPaintWidePathsAsGhost && tileElement.IsWide()) { imageFlags &= 0x7FFFF; imageFlags |= CONSTRUCTION_MARKER; } auto surface = map_get_surface_element_at(session->MapPosition); if (surface == nullptr) { hasSupports = true; } else if (surface->GetBaseZ() != height) { const auto* surfaceEntry = tileElement.GetSurfaceEntry(); const bool showUndergroundRailings = surfaceEntry == nullptr || !(surfaceEntry->Flags & FOOTPATH_ENTRY_FLAG_NO_SLOPE_RAILINGS); if (surface->GetBaseZ() < height || showUndergroundRailings) hasSupports = true; } else { if (tileElement.IsSloped()) { // Diagonal path if (surface->GetSlope() != PathSlopeToLandSlope[tileElement.GetSlopeDirection()]) { hasSupports = true; } } else { if (surface->GetSlope() != TILE_ELEMENT_SLOPE_FLAT) { hasSupports = true; } } } if (gStaffDrawPatrolAreas != 0xFFFF) { int32_t staffIndex = gStaffDrawPatrolAreas; uint8_t staffType = staffIndex & 0x7FFF; bool is_staff_list = staffIndex & 0x8000; uint8_t patrolColour = COLOUR_LIGHT_BLUE; if (!is_staff_list) { Staff* staff = GetEntity(staffIndex); if (staff == nullptr) { log_error("Invalid staff index for draw patrol areas!"); } else { if (!staff->IsPatrolAreaSet(session->MapPosition)) { patrolColour = COLOUR_GREY; } staffType = static_cast(staff->AssignedStaffType); } } if (staff_is_patrol_area_set_for_type(static_cast(staffType), session->MapPosition)) { uint32_t imageId = 2618; int32_t patrolAreaBaseZ = tileElement.GetBaseZ(); if (tileElement.IsSloped()) { imageId = 2619 + ((tileElement.GetSlopeDirection() + session->CurrentRotation) & 3); patrolAreaBaseZ += 16; } PaintAddImageAsParent( session, imageId | patrolColour << 19 | IMAGE_TYPE_REMAP, { 16, 16, patrolAreaBaseZ + 2 }, { 1, 1, 0 }); } } if (PaintShouldShowHeightMarkers(session, VIEWPORT_FLAG_PATH_HEIGHTS)) { uint16_t heightMarkerBaseZ = tileElement.GetBaseZ() + 3; if (tileElement.IsSloped()) { heightMarkerBaseZ += 8; } uint32_t imageId = (SPR_HEIGHT_MARKER_BASE + heightMarkerBaseZ / 16) | COLOUR_GREY << 19 | IMAGE_TYPE_REMAP; imageId += get_height_marker_offset(); imageId -= gMapBaseZ; PaintAddImageAsParent(session, imageId, { 16, 16, heightMarkerBaseZ }, { 1, 1, 0 }); } auto pathPaintInfo = GetFootpathPaintInfo(tileElement); if (pathPaintInfo.SupportType == RailingEntrySupportType::Pole) { path_paint_pole_support(session, tileElement, height, pathPaintInfo, hasSupports, imageFlags, sceneryImageFlags); } else { path_paint_box_support(session, tileElement, height, pathPaintInfo, hasSupports, imageFlags, sceneryImageFlags); } #ifdef __ENABLE_LIGHTFX__ if (lightfx_is_available()) { if (tileElement.HasAddition() && !(tileElement.IsBroken())) { auto* pathAddEntry = tileElement.GetAdditionEntry(); if (pathAddEntry != nullptr && pathAddEntry->flags & PATH_BIT_FLAG_LAMP) { if (!(tileElement.GetEdges() & EDGE_NE)) { lightfx_add_3d_light_magic_from_drawing_tile( session->MapPosition, -16, 0, height + 23, LightType::Lantern3); } if (!(tileElement.GetEdges() & EDGE_SE)) { lightfx_add_3d_light_magic_from_drawing_tile(session->MapPosition, 0, 16, height + 23, LightType::Lantern3); } if (!(tileElement.GetEdges() & EDGE_SW)) { lightfx_add_3d_light_magic_from_drawing_tile(session->MapPosition, 16, 0, height + 23, LightType::Lantern3); } if (!(tileElement.GetEdges() & EDGE_NW)) { lightfx_add_3d_light_magic_from_drawing_tile( session->MapPosition, 0, -16, height + 23, LightType::Lantern3); } } } } #endif } void path_paint_box_support( paint_session* session, const PathElement& pathElement, int32_t height, const FootpathPaintInfo& pathPaintInfo, bool hasSupports, uint32_t imageFlags, uint32_t sceneryImageFlags) { // Rol edges around rotation uint8_t edges = ((pathElement.GetEdges() << session->CurrentRotation) & 0xF) | (((pathElement.GetEdges()) << session->CurrentRotation) >> 4); uint8_t corners = (((pathElement.GetCorners()) << session->CurrentRotation) & 0xF) | (((pathElement.GetCorners()) << session->CurrentRotation) >> 4); CoordsXY boundBoxOffset = { stru_98D804[edges][0], stru_98D804[edges][1] }; CoordsXY boundBoxSize = { stru_98D804[edges][2], stru_98D804[edges][3] }; uint16_t edi = edges | (corners << 4); uint32_t imageId = pathPaintInfo.SurfaceImageId; if (pathElement.IsSloped()) { imageId += ((pathElement.GetSlopeDirection() + session->CurrentRotation) & FOOTPATH_PROPERTIES_SLOPE_DIRECTION_MASK) + 16; } else { imageId += byte_98D6E0[edi]; } if (!session->DidPassSurface) { boundBoxOffset.x = 3; boundBoxOffset.y = 3; boundBoxSize.x = 26; boundBoxSize.y = 26; } // By default, add 1 to the z bounding box to always clip above the surface uint8_t boundingBoxZOffset = 1; // If we are on the same tile as a straight track, add the offset 2 so we // can clip above gravel part of the track sprite if (session->TrackElementOnSameHeight != nullptr) { if (session->TrackElementOnSameHeight->AsTrack()->GetTrackType() == TrackElemType::Flat) { boundingBoxZOffset = 2; } } if (!hasSupports || !session->DidPassSurface) { PaintAddImageAsParent( session, imageId | imageFlags, { 0, 0, height }, { boundBoxSize, 0 }, { boundBoxOffset, height + boundingBoxZOffset }); } else { uint32_t image_id; if (pathElement.IsSloped()) { image_id = ((pathElement.GetSlopeDirection() + session->CurrentRotation) & FOOTPATH_PROPERTIES_SLOPE_DIRECTION_MASK) + pathPaintInfo.BridgeImageId + 51; } else { image_id = byte_98D8A4[edges] + pathPaintInfo.BridgeImageId + 49; } PaintAddImageAsParent( session, image_id | imageFlags, { 0, 0, height }, { boundBoxSize, 0 }, { boundBoxOffset, height + boundingBoxZOffset }); if (!pathElement.IsQueue() && !(pathPaintInfo.RailingFlags & RAILING_ENTRY_FLAG_DRAW_PATH_OVER_SUPPORTS)) { // don't draw } else { PaintAddImageAsChild( session, imageId | imageFlags, 0, 0, boundBoxSize.x, boundBoxSize.y, 0, height, boundBoxOffset.x, boundBoxOffset.y, height + boundingBoxZOffset); } } sub_6A3F61(session, pathElement, edi, height, pathPaintInfo, imageFlags, sceneryImageFlags, hasSupports); uint16_t ax = 0; if (pathElement.IsSloped()) { ax = ((pathElement.GetSlopeDirection() + session->CurrentRotation) & 0x3) + 1; } auto supportType = byte_98D8A4[edges] == 0 ? 0 : 1; path_a_supports_paint_setup(session, supportType, ax, height, imageFlags, pathPaintInfo, nullptr); height += 32; if (pathElement.IsSloped()) { height += 16; } paint_util_set_general_support_height(session, height, 0x20); if (pathElement.IsQueue() || (pathElement.GetEdgesAndCorners() != 0xFF && hasSupports)) { paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0); return; } if (pathElement.GetEdgesAndCorners() == 0xFF) { paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC | SEGMENT_D0 | SEGMENT_D4, 0xFFFF, 0); return; } paint_util_set_segment_support_height(session, SEGMENT_C4, 0xFFFF, 0); if (edges & 1) { paint_util_set_segment_support_height(session, SEGMENT_CC, 0xFFFF, 0); } if (edges & 2) { paint_util_set_segment_support_height(session, SEGMENT_D4, 0xFFFF, 0); } if (edges & 4) { paint_util_set_segment_support_height(session, SEGMENT_D0, 0xFFFF, 0); } if (edges & 8) { paint_util_set_segment_support_height(session, SEGMENT_C8, 0xFFFF, 0); } } void path_paint_pole_support( paint_session* session, const PathElement& pathElement, int16_t height, const FootpathPaintInfo& pathPaintInfo, bool hasSupports, uint32_t imageFlags, uint32_t sceneryImageFlags) { // Rol edges around rotation uint8_t edges = ((pathElement.GetEdges() << session->CurrentRotation) & 0xF) | (((pathElement.GetEdges()) << session->CurrentRotation) >> 4); CoordsXY boundBoxOffset = { stru_98D804[edges][0], stru_98D804[edges][1] }; CoordsXY boundBoxSize = { stru_98D804[edges][2], stru_98D804[edges][3] }; uint8_t corners = (((pathElement.GetCorners()) << session->CurrentRotation) & 0xF) | (((pathElement.GetCorners()) << session->CurrentRotation) >> 4); uint16_t edi = edges | (corners << 4); uint32_t imageId = pathPaintInfo.SurfaceImageId; if (pathElement.IsSloped()) { imageId += ((pathElement.GetSlopeDirection() + session->CurrentRotation) & 3) + 16; } else { imageId += byte_98D6E0[edi]; } // Below Surface if (!session->DidPassSurface) { boundBoxOffset.x = 3; boundBoxOffset.y = 3; boundBoxSize.x = 26; boundBoxSize.y = 26; } // By default, add 1 to the z bounding box to always clip above the surface uint8_t boundingBoxZOffset = 1; // If we are on the same tile as a straight track, add the offset 2 so we // can clip above gravel part of the track sprite if (session->TrackElementOnSameHeight != nullptr) { if (session->TrackElementOnSameHeight->AsTrack()->GetTrackType() == TrackElemType::Flat) { boundingBoxZOffset = 2; } } if (!hasSupports || !session->DidPassSurface) { PaintAddImageAsParent( session, imageId | imageFlags, { 0, 0, height }, { boundBoxSize.x, boundBoxSize.y, 0 }, { boundBoxOffset.x, boundBoxOffset.y, height + boundingBoxZOffset }); } else { uint32_t bridgeImage; if (pathElement.IsSloped()) { bridgeImage = ((pathElement.GetSlopeDirection() + session->CurrentRotation) & FOOTPATH_PROPERTIES_SLOPE_DIRECTION_MASK) + pathPaintInfo.BridgeImageId + 16; } else { bridgeImage = edges + pathPaintInfo.BridgeImageId; bridgeImage |= imageFlags; } PaintAddImageAsParent( session, bridgeImage | imageFlags, { 0, 0, height }, { boundBoxSize, 0 }, { boundBoxOffset, height + boundingBoxZOffset }); if (pathElement.IsQueue() || (pathPaintInfo.RailingFlags & RAILING_ENTRY_FLAG_DRAW_PATH_OVER_SUPPORTS)) { PaintAddImageAsChild( session, imageId | imageFlags, 0, 0, boundBoxSize.x, boundBoxSize.y, 0, height, boundBoxOffset.x, boundBoxOffset.y, height + boundingBoxZOffset); } } sub_6A3F61(session, pathElement, edi, height, pathPaintInfo, imageFlags, sceneryImageFlags, hasSupports); // TODO: arguments uint16_t ax = 0; if (pathElement.IsSloped()) { ax = 8; } uint8_t supports[] = { 6, 8, 7, 5, }; for (int8_t i = 3; i > -1; --i) { if (!(edges & (1 << i))) { const int32_t extraFlags = (pathPaintInfo.SupportColour != COLOUR_NULL && !pathElement.IsGhost()) ? SPRITE_ID_PALETTE_COLOUR_1(pathPaintInfo.SupportColour) : 0; path_b_supports_paint_setup(session, supports[i], ax, height, imageFlags | extraFlags, pathPaintInfo); } } height += 32; if (pathElement.IsSloped()) { height += 16; } paint_util_set_general_support_height(session, height, 0x20); if (pathElement.IsQueue() || (pathElement.GetEdgesAndCorners() != 0xFF && hasSupports)) { paint_util_set_segment_support_height(session, SEGMENTS_ALL, 0xFFFF, 0); return; } if (pathElement.GetEdgesAndCorners() == 0xFF) { paint_util_set_segment_support_height(session, SEGMENT_C8 | SEGMENT_CC | SEGMENT_D0 | SEGMENT_D4, 0xFFFF, 0); return; } paint_util_set_segment_support_height(session, SEGMENT_C4, 0xFFFF, 0); if (edges & EDGE_NE) { paint_util_set_segment_support_height(session, SEGMENT_CC, 0xFFFF, 0); } if (edges & EDGE_SE) { paint_util_set_segment_support_height(session, SEGMENT_D4, 0xFFFF, 0); } if (edges & EDGE_SW) { paint_util_set_segment_support_height(session, SEGMENT_D0, 0xFFFF, 0); } if (edges & EDGE_NW) { paint_util_set_segment_support_height(session, SEGMENT_C8, 0xFFFF, 0); } }